regenerated files
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@@ -15,27 +15,27 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(286, "LatticeGpencilModifierData")]
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public class LatticeGpencilModifierData {
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[DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)]
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[DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104)]
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public GpencilModifierData modifier;
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[DNAFieldAttribute(1, "Object", "*object", 1160)]
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[DNAFieldAttribute(1, "Object", "*object", "Object", 1160)]
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public Object ptr_object;
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[DNAFieldAttribute(2, "Material", "*material", 392)]
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[DNAFieldAttribute(2, "Material", "*material", "Material", 392)]
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public Material ptr_material;
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[DNAFieldAttribute(3, "char", "layername[64]", 1)]
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[DNAFieldAttribute(3, "char", "layername[64]", "System.Char[]", 1)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(4, "char", "materialname[64]", 1)]
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[DNAFieldAttribute(4, "char", "materialname[64]", "System.Char[]", 1)]
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public char[] materialname = new System.Char[64];
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[DNAFieldAttribute(5, "char", "vgname[64]", 1)]
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[DNAFieldAttribute(5, "char", "vgname[64]", "System.Char[]", 1)]
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public char[] vgname = new System.Char[64];
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[DNAFieldAttribute(6, "int", "pass_index", 4)]
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[DNAFieldAttribute(6, "int", "pass_index", "int", 4)]
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public int pass_index;
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[DNAFieldAttribute(7, "int", "flag", 4)]
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[DNAFieldAttribute(7, "int", "flag", "int", 4)]
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public int flag;
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[DNAFieldAttribute(8, "float", "strength", 4)]
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[DNAFieldAttribute(8, "float", "strength", "float", 4)]
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public float strength;
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[DNAFieldAttribute(9, "int", "layer_pass", 4)]
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[DNAFieldAttribute(9, "int", "layer_pass", "int", 4)]
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public int layer_pass;
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[DNAFieldAttribute(10, "LatticeDeformData", "*cache_data", 0)]
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[DNAFieldAttribute(10, "LatticeDeformData", "*cache_data", "LatticeDeformData", 0)]
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public LatticeDeformData ptr_cache_data;
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public LatticeGpencilModifierData() {
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this.modifier = default;
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