regenerated files
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@@ -15,19 +15,19 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(353, "LightProbeCache")]
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public struct LightProbeCache {
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[DNAFieldAttribute(0, "float", "position[3]", 4)]
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[DNAFieldAttribute(0, "float", "position[3]", "System.Single[]", 4)]
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public float[] position = new System.Single[3];
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[DNAFieldAttribute(1, "float", "parallax_type", 4)]
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[DNAFieldAttribute(1, "float", "parallax_type", "float", 4)]
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public float parallax_type;
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[DNAFieldAttribute(2, "float", "attenuation_fac", 4)]
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[DNAFieldAttribute(2, "float", "attenuation_fac", "float", 4)]
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public float attenuation_fac;
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[DNAFieldAttribute(3, "float", "attenuation_type", 4)]
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[DNAFieldAttribute(3, "float", "attenuation_type", "float", 4)]
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public float attenuation_type;
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[DNAFieldAttribute(4, "float", "_pad3[2]", 4)]
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[DNAFieldAttribute(4, "float", "_pad3[2]", "System.Single[]", 4)]
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public float[] _pad3 = new System.Single[2];
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[DNAFieldAttribute(5, "float", "attenuationmat[4][4]", 4)]
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[DNAFieldAttribute(5, "float", "attenuationmat[4][4]", "System.Single[,]", 4)]
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public float[,] attenuationmat = new System.Single[4,4];
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[DNAFieldAttribute(6, "float", "parallaxmat[4][4]", 4)]
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[DNAFieldAttribute(6, "float", "parallaxmat[4][4]", "System.Single[,]", 4)]
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public float[,] parallaxmat = new System.Single[4,4];
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public LightProbeCache() {
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this.position = default;
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