regenerated files
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@@ -15,23 +15,23 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(410, "MaskSpline")]
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public class MaskSpline {
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[DNAFieldAttribute(0, "MaskSpline", "*next", 224)]
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[DNAFieldAttribute(0, "MaskSpline", "*next", "MaskSpline", 224)]
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public MaskSpline ptr_next;
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[DNAFieldAttribute(1, "MaskSpline", "*prev", 224)]
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[DNAFieldAttribute(1, "MaskSpline", "*prev", "MaskSpline", 224)]
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public MaskSpline ptr_prev;
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[DNAFieldAttribute(2, "short", "flag", 2)]
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[DNAFieldAttribute(2, "short", "flag", "short", 2)]
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public short flag;
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[DNAFieldAttribute(3, "char", "offset_mode", 1)]
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[DNAFieldAttribute(3, "char", "offset_mode", "char", 1)]
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public char offset_mode;
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[DNAFieldAttribute(4, "char", "weight_interp", 1)]
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[DNAFieldAttribute(4, "char", "weight_interp", "char", 1)]
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public char weight_interp;
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[DNAFieldAttribute(5, "int", "tot_point", 4)]
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[DNAFieldAttribute(5, "int", "tot_point", "int", 4)]
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public int tot_point;
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[DNAFieldAttribute(6, "MaskSplinePoint", "*points", 272)]
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[DNAFieldAttribute(6, "MaskSplinePoint", "*points", "MaskSplinePoint", 272)]
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public MaskSplinePoint ptr_points;
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[DNAFieldAttribute(7, "MaskParent", "parent", 184)]
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[DNAFieldAttribute(7, "MaskParent", "parent", "MaskParent", 184)]
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public MaskParent parent;
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[DNAFieldAttribute(8, "MaskSplinePoint", "*points_deform", 272)]
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[DNAFieldAttribute(8, "MaskSplinePoint", "*points_deform", "MaskSplinePoint", 272)]
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public MaskSplinePoint ptr_points_deform;
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public MaskSpline() {
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this.ptr_next = default;
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