regenerated files
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@@ -15,57 +15,57 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(561, "MovieTrackingTrack")]
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public class MovieTrackingTrack {
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[DNAFieldAttribute(0, "MovieTrackingTrack", "*next", 208)]
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[DNAFieldAttribute(0, "MovieTrackingTrack", "*next", "MovieTrackingTrack", 208)]
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public MovieTrackingTrack ptr_next;
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[DNAFieldAttribute(1, "MovieTrackingTrack", "*prev", 208)]
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[DNAFieldAttribute(1, "MovieTrackingTrack", "*prev", "MovieTrackingTrack", 208)]
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public MovieTrackingTrack ptr_prev;
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[DNAFieldAttribute(2, "char", "name[64]", 1)]
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[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 1)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(3, "float", "pat_min[2]", 4)]
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[DNAFieldAttribute(3, "float", "pat_min[2]", "System.Single[]", 4)]
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public float[] pat_min = new System.Single[2];
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[DNAFieldAttribute(4, "float", "pat_max[2]", 4)]
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[DNAFieldAttribute(4, "float", "pat_max[2]", "System.Single[]", 4)]
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public float[] pat_max = new System.Single[2];
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[DNAFieldAttribute(5, "float", "search_min[2]", 4)]
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[DNAFieldAttribute(5, "float", "search_min[2]", "System.Single[]", 4)]
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public float[] search_min = new System.Single[2];
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[DNAFieldAttribute(6, "float", "search_max[2]", 4)]
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[DNAFieldAttribute(6, "float", "search_max[2]", "System.Single[]", 4)]
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public float[] search_max = new System.Single[2];
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[DNAFieldAttribute(7, "float", "offset[2]", 4)]
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[DNAFieldAttribute(7, "float", "offset[2]", "System.Single[]", 4)]
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public float[] offset = new System.Single[2];
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[DNAFieldAttribute(8, "int", "markersnr", 4)]
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[DNAFieldAttribute(8, "int", "markersnr", "int", 4)]
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public int markersnr;
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[DNAFieldAttribute(9, "int", "_pad", 4)]
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[DNAFieldAttribute(9, "int", "_pad", "int", 4)]
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public int _pad;
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[DNAFieldAttribute(10, "MovieTrackingMarker", "*markers", 64)]
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[DNAFieldAttribute(10, "MovieTrackingMarker", "*markers", "MovieTrackingMarker", 64)]
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public MovieTrackingMarker ptr_markers;
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[DNAFieldAttribute(11, "float", "bundle_pos[3]", 4)]
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[DNAFieldAttribute(11, "float", "bundle_pos[3]", "System.Single[]", 4)]
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public float[] bundle_pos = new System.Single[3];
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[DNAFieldAttribute(12, "float", "error", 4)]
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[DNAFieldAttribute(12, "float", "error", "float", 4)]
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public float error;
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[DNAFieldAttribute(13, "int", "flag", 4)]
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[DNAFieldAttribute(13, "int", "flag", "int", 4)]
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public int flag;
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[DNAFieldAttribute(14, "int", "pat_flag", 4)]
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[DNAFieldAttribute(14, "int", "pat_flag", "int", 4)]
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public int pat_flag;
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[DNAFieldAttribute(15, "int", "search_flag", 4)]
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[DNAFieldAttribute(15, "int", "search_flag", "int", 4)]
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public int search_flag;
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[DNAFieldAttribute(16, "float", "color[3]", 4)]
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[DNAFieldAttribute(16, "float", "color[3]", "System.Single[]", 4)]
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public float[] color = new System.Single[3];
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[DNAFieldAttribute(17, "short", "frames_limit", 2)]
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[DNAFieldAttribute(17, "short", "frames_limit", "short", 2)]
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public short frames_limit;
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[DNAFieldAttribute(18, "short", "margin", 2)]
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[DNAFieldAttribute(18, "short", "margin", "short", 2)]
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public short margin;
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[DNAFieldAttribute(19, "short", "pattern_match", 2)]
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[DNAFieldAttribute(19, "short", "pattern_match", "short", 2)]
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public short pattern_match;
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[DNAFieldAttribute(20, "short", "motion_model", 2)]
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[DNAFieldAttribute(20, "short", "motion_model", "short", 2)]
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public short motion_model;
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[DNAFieldAttribute(21, "int", "algorithm_flag", 4)]
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[DNAFieldAttribute(21, "int", "algorithm_flag", "int", 4)]
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public int algorithm_flag;
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[DNAFieldAttribute(22, "float", "minimum_correlation", 4)]
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[DNAFieldAttribute(22, "float", "minimum_correlation", "float", 4)]
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public float minimum_correlation;
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[DNAFieldAttribute(23, "bGPdata", "*gpd", 616)]
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[DNAFieldAttribute(23, "bGPdata", "*gpd", "bGPdata", 616)]
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public bGPdata ptr_gpd;
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[DNAFieldAttribute(24, "float", "weight", 4)]
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[DNAFieldAttribute(24, "float", "weight", "float", 4)]
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public float weight;
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[DNAFieldAttribute(25, "float", "weight_stab", 4)]
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[DNAFieldAttribute(25, "float", "weight_stab", "float", 4)]
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public float weight_stab;
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public MovieTrackingTrack() {
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this.ptr_next = default;
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