regenerated files
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@@ -15,15 +15,15 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(604, "NodeBokehImage")]
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public struct NodeBokehImage {
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[DNAFieldAttribute(0, "float", "angle", 4)]
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[DNAFieldAttribute(0, "float", "angle", "float", 4)]
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public float angle;
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[DNAFieldAttribute(1, "int", "flaps", 4)]
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[DNAFieldAttribute(1, "int", "flaps", "int", 4)]
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public int flaps;
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[DNAFieldAttribute(2, "float", "rounding", 4)]
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[DNAFieldAttribute(2, "float", "rounding", "float", 4)]
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public float rounding;
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[DNAFieldAttribute(3, "float", "catadioptric", 4)]
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[DNAFieldAttribute(3, "float", "catadioptric", "float", 4)]
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public float catadioptric;
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[DNAFieldAttribute(4, "float", "lensshift", 4)]
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[DNAFieldAttribute(4, "float", "lensshift", "float", 4)]
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public float lensshift;
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public NodeBokehImage() {
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this.angle = default;
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