regenerated files
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@@ -15,21 +15,21 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(617, "NodeImageMultiFileSocket")]
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public struct NodeImageMultiFileSocket {
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[DNAFieldAttribute(0, "short", "use_render_format", 2)]
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[DNAFieldAttribute(0, "short", "use_render_format", "short", 2)]
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public short use_render_format;
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[DNAFieldAttribute(1, "short", "use_node_format", 2)]
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[DNAFieldAttribute(1, "short", "use_node_format", "short", 2)]
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public short use_node_format;
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[DNAFieldAttribute(2, "char", "save_as_render", 1)]
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[DNAFieldAttribute(2, "char", "save_as_render", "char", 1)]
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public char save_as_render;
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[DNAFieldAttribute(3, "char", "_pad1[3]", 1)]
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[DNAFieldAttribute(3, "char", "_pad1[3]", "System.Char[]", 1)]
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public char[] _pad1 = new System.Char[3];
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[DNAFieldAttribute(4, "char", "path[1024]", 1)]
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[DNAFieldAttribute(4, "char", "path[1024]", "System.Char[]", 1)]
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public char[] path = new System.Char[1024];
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[DNAFieldAttribute(5, "ImageFormatData", "format", 336)]
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[DNAFieldAttribute(5, "ImageFormatData", "format", "ImageFormatData", 336)]
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public ImageFormatData format;
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[DNAFieldAttribute(6, "char", "layer[30]", 1)]
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[DNAFieldAttribute(6, "char", "layer[30]", "System.Char[]", 1)]
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public char[] layer = new System.Char[30];
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[DNAFieldAttribute(7, "char", "_pad2[2]", 1)]
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[DNAFieldAttribute(7, "char", "_pad2[2]", "System.Char[]", 1)]
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public char[] _pad2 = new System.Char[2];
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public NodeImageMultiFileSocket() {
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this.use_render_format = default;
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