regenerated files
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@@ -15,9 +15,9 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(666, "NodeShaderTexIES")]
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public struct NodeShaderTexIES {
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[DNAFieldAttribute(0, "int", "mode", 4)]
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[DNAFieldAttribute(0, "int", "mode", "int", 4)]
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public int mode;
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[DNAFieldAttribute(1, "char", "filepath[1024]", 1)]
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[DNAFieldAttribute(1, "char", "filepath[1024]", "System.Char[]", 1)]
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public char[] filepath = new System.Char[1024];
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public NodeShaderTexIES() {
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this.mode = default;
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