regenerated files
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@@ -15,11 +15,11 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(804, "Paint_Runtime")]
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public struct Paint_Runtime {
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[DNAFieldAttribute(0, "int", "initialized", 4)]
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[DNAFieldAttribute(0, "int", "initialized", "int", 4)]
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public int initialized;
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[DNAFieldAttribute(1, "short", "ob_mode", 2)]
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[DNAFieldAttribute(1, "short", "ob_mode", "short", 2)]
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public short ob_mode;
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[DNAFieldAttribute(2, "char", "_pad[2]", 1)]
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[DNAFieldAttribute(2, "char", "_pad[2]", "System.Char[]", 1)]
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public char[] _pad = new System.Char[2];
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public Paint_Runtime() {
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this.initialized = default;
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