regenerated files
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@@ -15,13 +15,13 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(830, "PhysicsSettings")]
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public struct PhysicsSettings {
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[DNAFieldAttribute(0, "float", "gravity[3]", 4)]
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[DNAFieldAttribute(0, "float", "gravity[3]", "System.Single[]", 4)]
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public float[] gravity = new System.Single[3];
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[DNAFieldAttribute(1, "int", "flag", 4)]
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[DNAFieldAttribute(1, "int", "flag", "int", 4)]
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public int flag;
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[DNAFieldAttribute(2, "int", "quick_cache_step", 4)]
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[DNAFieldAttribute(2, "int", "quick_cache_step", "int", 4)]
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public int quick_cache_step;
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[DNAFieldAttribute(3, "char", "_pad0[4]", 1)]
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[DNAFieldAttribute(3, "char", "_pad0[4]", "System.Char[]", 1)]
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public char[] _pad0 = new System.Char[4];
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public PhysicsSettings() {
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this.gravity = default;
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