regenerated files

This commit is contained in:
mm00
2025-02-18 18:16:57 +01:00
parent 305186b2a9
commit bc3ac0ad86
937 changed files with 9598 additions and 9586 deletions

View File

@@ -15,25 +15,25 @@ namespace BlendFile.DNA {
[DNAClassAttribute(832, "SceneDisplay")]
public struct SceneDisplay {
[DNAFieldAttribute(0, "float", "light_direction[3]", 4)]
[DNAFieldAttribute(0, "float", "light_direction[3]", "System.Single[]", 4)]
public float[] light_direction = new System.Single[3];
[DNAFieldAttribute(1, "float", "shadow_shift", 4)]
[DNAFieldAttribute(1, "float", "shadow_shift", "float", 4)]
public float shadow_shift;
[DNAFieldAttribute(2, "float", "shadow_focus", 4)]
[DNAFieldAttribute(2, "float", "shadow_focus", "float", 4)]
public float shadow_focus;
[DNAFieldAttribute(3, "float", "matcap_ssao_distance", 4)]
[DNAFieldAttribute(3, "float", "matcap_ssao_distance", "float", 4)]
public float matcap_ssao_distance;
[DNAFieldAttribute(4, "float", "matcap_ssao_attenuation", 4)]
[DNAFieldAttribute(4, "float", "matcap_ssao_attenuation", "float", 4)]
public float matcap_ssao_attenuation;
[DNAFieldAttribute(5, "int", "matcap_ssao_samples", 4)]
[DNAFieldAttribute(5, "int", "matcap_ssao_samples", "int", 4)]
public int matcap_ssao_samples;
[DNAFieldAttribute(6, "char", "viewport_aa", 1)]
[DNAFieldAttribute(6, "char", "viewport_aa", "char", 1)]
public char viewport_aa;
[DNAFieldAttribute(7, "char", "render_aa", 1)]
[DNAFieldAttribute(7, "char", "render_aa", "char", 1)]
public char render_aa;
[DNAFieldAttribute(8, "char", "_pad[6]", 1)]
[DNAFieldAttribute(8, "char", "_pad[6]", "System.Char[]", 1)]
public char[] _pad = new System.Char[6];
[DNAFieldAttribute(9, "View3DShading", "shading", 944)]
[DNAFieldAttribute(9, "View3DShading", "shading", "View3DShading", 944)]
public View3DShading shading;
public SceneDisplay() {
this.light_direction = default;