regenerated files

This commit is contained in:
mm00
2025-02-18 18:16:57 +01:00
parent 305186b2a9
commit bc3ac0ad86
937 changed files with 9598 additions and 9586 deletions

View File

@@ -15,31 +15,31 @@ namespace BlendFile.DNA {
[DNAClassAttribute(44, "bMotionPath")]
public class bMotionPath {
[DNAFieldAttribute(0, "bMotionPathVert", "*points", 16)]
[DNAFieldAttribute(0, "bMotionPathVert", "*points", "bMotionPathVert", 16)]
public bMotionPathVert ptr_points;
[DNAFieldAttribute(1, "int", "length", 4)]
[DNAFieldAttribute(1, "int", "length", "int", 4)]
public int length;
[DNAFieldAttribute(2, "int", "start_frame", 4)]
[DNAFieldAttribute(2, "int", "start_frame", "int", 4)]
public int start_frame;
[DNAFieldAttribute(3, "int", "end_frame", 4)]
[DNAFieldAttribute(3, "int", "end_frame", "int", 4)]
public int end_frame;
[DNAFieldAttribute(4, "float", "color[3]", 4)]
[DNAFieldAttribute(4, "float", "color[3]", "System.Single[]", 4)]
public float[] color = new System.Single[3];
[DNAFieldAttribute(5, "float", "color_post[3]", 4)]
[DNAFieldAttribute(5, "float", "color_post[3]", "System.Single[]", 4)]
public float[] color_post = new System.Single[3];
[DNAFieldAttribute(6, "int", "line_thickness", 4)]
[DNAFieldAttribute(6, "int", "line_thickness", "int", 4)]
public int line_thickness;
[DNAFieldAttribute(7, "int", "flag", 4)]
[DNAFieldAttribute(7, "int", "flag", "int", 4)]
public int flag;
[DNAFieldAttribute(8, "char", "_pad2[4]", 1)]
[DNAFieldAttribute(8, "char", "_pad2[4]", "System.Char[]", 1)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(9, "GPUVertBufHandle", "*points_vbo", 0)]
[DNAFieldAttribute(9, "GPUVertBufHandle", "*points_vbo", "GPUVertBufHandle", 0)]
public GPUVertBufHandle ptr_points_vbo;
[DNAFieldAttribute(10, "GPUBatchHandle", "*batch_line", 0)]
[DNAFieldAttribute(10, "GPUBatchHandle", "*batch_line", "GPUBatchHandle", 0)]
public GPUBatchHandle ptr_batch_line;
[DNAFieldAttribute(11, "GPUBatchHandle", "*batch_points", 0)]
[DNAFieldAttribute(11, "GPUBatchHandle", "*batch_points", "GPUBatchHandle", 0)]
public GPUBatchHandle ptr_batch_points;
[DNAFieldAttribute(12, "void", "*_pad", 0)]
[DNAFieldAttribute(12, "void", "*_pad", "void", 0)]
public object ptr__pad;
public bMotionPath() {
this.ptr_points = default;