From bf1eb8201c3651224c4e629c7160ff9ad315b90e Mon Sep 17 00:00:00 2001 From: Samuele Lorefice Date: Wed, 22 Jan 2025 20:24:55 +0100 Subject: [PATCH] Regenerated all the files --- BlendFile/DNA/ARegion.cs | 34 +++ BlendFile/DNA/ARegion_Runtime.cs | 7 + BlendFile/DNA/ActionChannelBag.cs | 7 + BlendFile/DNA/ActionLayer.cs | 9 + BlendFile/DNA/ActionSlot.cs | 8 + BlendFile/DNA/ActionStrip.cs | 8 + BlendFile/DNA/ActionStripKeyframeData.cs | 4 + BlendFile/DNA/AnimData.cs | 20 ++ BlendFile/DNA/AnimOverride.cs | 6 + BlendFile/DNA/ArmatureGpencilModifierData.cs | 7 + BlendFile/DNA/ArmatureModifierData.cs | 7 + BlendFile/DNA/ArrayGpencilModifierData.cs | 18 ++ BlendFile/DNA/ArrayModifierData.cs | 15 ++ BlendFile/DNA/AssetCatalogPathLink.cs | 4 + BlendFile/DNA/AssetLibraryReference.cs | 4 + BlendFile/DNA/AssetMetaData.cs | 13 + BlendFile/DNA/AssetShelf.cs | 9 + BlendFile/DNA/AssetShelfSettings.cs | 10 + BlendFile/DNA/AssetTag.cs | 4 + BlendFile/DNA/AssetWeakReference.cs | 5 + BlendFile/DNA/AudioData.cs | 10 + BlendFile/DNA/BPoint.cs | 9 + BlendFile/DNA/BakeData.cs | 18 ++ BlendFile/DNA/Base.cs | 12 + BlendFile/DNA/BevelModifierData.cs | 25 ++ BlendFile/DNA/BezTriple.cs | 18 ++ BlendFile/DNA/BlurShaderFxData.cs | 8 + BlendFile/DNA/BoidData.cs | 5 + BlendFile/DNA/BoidParticle.cs | 6 + BlendFile/DNA/BoidRule.cs | 6 + BlendFile/DNA/BoidRuleAverageSpeed.cs | 6 + BlendFile/DNA/BoidRuleAvoidCollision.cs | 4 + BlendFile/DNA/BoidRuleFight.cs | 4 + BlendFile/DNA/BoidRuleFollowLeader.cs | 9 + BlendFile/DNA/BoidRuleGoalAvoid.cs | 7 + BlendFile/DNA/BoidSettings.cs | 24 ++ BlendFile/DNA/BoidState.cs | 15 ++ BlendFile/DNA/Bone.cs | 54 ++++ BlendFile/DNA/BoneCollection.cs | 10 + BlendFile/DNA/BoneCollectionMember.cs | 4 + BlendFile/DNA/BoneCollectionReference.cs | 4 + BlendFile/DNA/BoneColor.cs | 4 + BlendFile/DNA/Bone_Runtime.cs | 2 + BlendFile/DNA/BooleanModifierData.cs | 11 + BlendFile/DNA/BoundBox.cs | 2 + BlendFile/DNA/BrightContrastModifierData.cs | 4 + BlendFile/DNA/Brush.cs | 126 +++++++++ BlendFile/DNA/BrushClone.cs | 5 + BlendFile/DNA/BrushCurvesSculptSettings.cs | 12 + BlendFile/DNA/BrushGpencilSettings.cs | 56 ++++ BlendFile/DNA/BuildEff.cs | 9 + BlendFile/DNA/BuildGpencilModifierData.cs | 25 ++ BlendFile/DNA/BuildModifierData.cs | 7 + BlendFile/DNA/CBData.cs | 7 + BlendFile/DNA/CacheFile.cs | 27 ++ BlendFile/DNA/CacheFileLayer.cs | 6 + BlendFile/DNA/CacheObjectPath.cs | 4 + BlendFile/DNA/Camera.cs | 44 ++++ BlendFile/DNA/CameraBGImage.cs | 13 + BlendFile/DNA/CameraDOFSettings.cs | 10 + BlendFile/DNA/CameraStereoSettings.cs | 9 + BlendFile/DNA/Camera_Runtime.cs | 6 + BlendFile/DNA/CastModifierData.cs | 10 + BlendFile/DNA/ChannelDriver.cs | 9 + BlendFile/DNA/CharInfo.cs | 5 + BlendFile/DNA/ChildParticle.cs | 8 + BlendFile/DNA/ClothCollSettings.cs | 19 ++ BlendFile/DNA/ClothModifierData.cs | 13 + BlendFile/DNA/ClothSimSettings.cs | 71 ++++++ BlendFile/DNA/Collection.cs | 20 ++ BlendFile/DNA/CollectionChild.cs | 6 + BlendFile/DNA/CollectionExport.cs | 8 + BlendFile/DNA/CollectionLightLinking.cs | 3 + BlendFile/DNA/CollectionObject.cs | 6 + BlendFile/DNA/Collection_Runtime.cs | 7 + BlendFile/DNA/CollisionModifierData.cs | 9 + BlendFile/DNA/ColorBalanceModifierData.cs | 4 + BlendFile/DNA/ColorBand.cs | 8 + BlendFile/DNA/ColorCorrectionData.cs | 7 + BlendFile/DNA/ColorGpencilModifierData.cs | 13 + .../DNA/ColorManagedColorspaceSettings.cs | 2 + BlendFile/DNA/ColorManagedDisplaySettings.cs | 2 + BlendFile/DNA/ColorManagedViewSettings.cs | 11 + BlendFile/DNA/ColorMapping.cs | 10 + BlendFile/DNA/ColorMixVars.cs | 3 + BlendFile/DNA/ColorizeShaderFxData.cs | 9 + BlendFile/DNA/ConsoleLine.cs | 8 + BlendFile/DNA/CorrectiveSmoothDeltaCache.cs | 9 + BlendFile/DNA/CorrectiveSmoothModifierData.cs | 12 + BlendFile/DNA/CryptomatteEntry.cs | 6 + BlendFile/DNA/CryptomatteLayer.cs | 4 + BlendFile/DNA/Curve.cs | 78 ++++++ BlendFile/DNA/CurveMap.cs | 15 ++ BlendFile/DNA/CurveMapPoint.cs | 5 + BlendFile/DNA/CurveMapping.cs | 14 + BlendFile/DNA/CurveModifierData.cs | 8 + BlendFile/DNA/CurvePaintSettings.cs | 14 + BlendFile/DNA/CurveProfile.cs | 11 + BlendFile/DNA/CurveProfilePoint.cs | 10 + BlendFile/DNA/Curves.cs | 14 + BlendFile/DNA/CurvesGeometry.cs | 10 + BlendFile/DNA/CurvesModifierData.cs | 3 + BlendFile/DNA/CurvesSculpt.cs | 2 + BlendFile/DNA/CustomData.cs | 8 + BlendFile/DNA/CustomDataExternal.cs | 2 + BlendFile/DNA/CustomDataLayer.cs | 13 + BlendFile/DNA/CustomData_MeshMasks.cs | 6 + BlendFile/DNA/DashGpencilModifierData.cs | 11 + BlendFile/DNA/DashGpencilModifierSegment.cs | 9 + BlendFile/DNA/DataTransferModifierData.cs | 19 ++ BlendFile/DNA/DecimateModifierData.cs | 12 + BlendFile/DNA/DisplaceModifierData.cs | 16 ++ BlendFile/DNA/DisplaySafeAreas.cs | 5 + BlendFile/DNA/DrawDataList.cs | 3 + BlendFile/DNA/DriverTarget.cs | 12 + BlendFile/DNA/DriverVar.cs | 9 + BlendFile/DNA/DualQuat.cs | 5 + BlendFile/DNA/DynamicPaintBrushSettings.cs | 23 ++ BlendFile/DNA/DynamicPaintCanvasSettings.cs | 7 + BlendFile/DNA/DynamicPaintModifierData.cs | 6 + BlendFile/DNA/DynamicPaintSurface.cs | 48 ++++ BlendFile/DNA/EQCurveMappingData.cs | 4 + BlendFile/DNA/EdgeSplitModifierData.cs | 4 + BlendFile/DNA/Editing.cs | 24 ++ BlendFile/DNA/EditingRuntime.cs | 5 + BlendFile/DNA/Effect.cs | 7 + BlendFile/DNA/EffectorWeights.cs | 6 + BlendFile/DNA/EnvelopeGpencilModifierData.cs | 15 ++ BlendFile/DNA/ExplodeModifierData.cs | 9 + BlendFile/DNA/FCM_EnvelopeData.cs | 6 + BlendFile/DNA/FCurve.cs | 21 ++ BlendFile/DNA/FFMpegCodecData.cs | 20 ++ BlendFile/DNA/FMod_Cycles.cs | 5 + BlendFile/DNA/FMod_Envelope.cs | 6 + BlendFile/DNA/FMod_FunctionGenerator.cs | 7 + BlendFile/DNA/FMod_Generator.cs | 6 + BlendFile/DNA/FMod_Limits.cs | 4 + BlendFile/DNA/FMod_Noise.cs | 7 + BlendFile/DNA/FMod_Stepped.cs | 6 + BlendFile/DNA/FModifier.cs | 15 ++ BlendFile/DNA/FPoint.cs | 4 + BlendFile/DNA/FileAssetSelectParams.cs | 8 + BlendFile/DNA/FileFolderHistory.cs | 7 + BlendFile/DNA/FileGlobal.cs | 15 ++ BlendFile/DNA/FileHandler.cs | 2 + BlendFile/DNA/FileSelectParams.cs | 27 ++ BlendFile/DNA/FlipShaderFxData.cs | 5 + BlendFile/DNA/FluidDomainSettings.cs | 186 ++++++++++++++ BlendFile/DNA/FluidEffectorSettings.cs | 13 + BlendFile/DNA/FluidFlowSettings.cs | 32 +++ BlendFile/DNA/FluidModifierData.cs | 8 + BlendFile/DNA/FluidVertexVelocity.cs | 2 + BlendFile/DNA/FluidsimModifierData.cs | 4 + BlendFile/DNA/FluidsimSettings.cs | 53 ++++ ...oreachGeometryElementZoneViewerPathElem.cs | 4 + BlendFile/DNA/FreestyleConfig.cs | 9 + BlendFile/DNA/FreestyleEdge.cs | 2 + BlendFile/DNA/FreestyleFace.cs | 2 + BlendFile/DNA/FreestyleLineSet.cs | 15 ++ BlendFile/DNA/FreestyleLineStyle.cs | 46 ++++ BlendFile/DNA/FreestyleModuleConfig.cs | 6 + BlendFile/DNA/GPUDOFSettings.cs | 9 + BlendFile/DNA/GP_Interpolate_Settings.cs | 2 + BlendFile/DNA/GP_Sculpt_Guide.cs | 11 + BlendFile/DNA/GP_Sculpt_Settings.cs | 9 + BlendFile/DNA/GaussianBlurVars.cs | 3 + BlendFile/DNA/GeometryNodeAssetTraits.cs | 2 + BlendFile/DNA/GlowShaderFxData.cs | 13 + BlendFile/DNA/GlowVars.cs | 7 + BlendFile/DNA/GpPaint.cs | 4 + BlendFile/DNA/GpSculptPaint.cs | 4 + BlendFile/DNA/GpVertexPaint.cs | 4 + BlendFile/DNA/GpWeightPaint.cs | 4 + BlendFile/DNA/GpencilModifierData.cs | 10 + BlendFile/DNA/GreasePencil.cs | 20 ++ .../DNA/GreasePencilArmatureModifierData.cs | 6 + .../DNA/GreasePencilArrayModifierData.cs | 14 + .../DNA/GreasePencilBuildModifierData.cs | 21 ++ .../DNA/GreasePencilColorModifierData.cs | 7 + BlendFile/DNA/GreasePencilDashModifierData.cs | 8 + .../DNA/GreasePencilDashModifierSegment.cs | 8 + BlendFile/DNA/GreasePencilDrawing.cs | 4 + BlendFile/DNA/GreasePencilDrawingBase.cs | 4 + BlendFile/DNA/GreasePencilDrawingReference.cs | 3 + .../DNA/GreasePencilEnvelopeModifierData.cs | 9 + BlendFile/DNA/GreasePencilFrame.cs | 5 + BlendFile/DNA/GreasePencilHookModifierData.cs | 13 + .../DNA/GreasePencilLatticeModifierData.cs | 6 + BlendFile/DNA/GreasePencilLayer.cs | 18 ++ .../DNA/GreasePencilLayerFramesMapStorage.cs | 5 + BlendFile/DNA/GreasePencilLayerMask.cs | 6 + BlendFile/DNA/GreasePencilLayerTreeGroup.cs | 6 + BlendFile/DNA/GreasePencilLayerTreeNode.cs | 8 + .../DNA/GreasePencilLengthModifierData.cs | 18 ++ .../DNA/GreasePencilLineartModifierData.cs | 45 ++++ .../DNA/GreasePencilMirrorModifierData.cs | 6 + .../DNA/GreasePencilModifierInfluenceData.cs | 10 + .../DNA/GreasePencilMultiModifierData.cs | 12 + .../DNA/GreasePencilNoiseModifierData.cs | 15 ++ .../DNA/GreasePencilOffsetModifierData.cs | 16 ++ .../DNA/GreasePencilOnionSkinningSettings.cs | 11 + .../DNA/GreasePencilOpacityModifierData.cs | 9 + .../DNA/GreasePencilOutlineModifierData.cs | 9 + .../DNA/GreasePencilShrinkwrapModifierData.cs | 16 ++ .../DNA/GreasePencilSimplifyModifierData.cs | 10 + .../DNA/GreasePencilSmoothModifierData.cs | 8 + .../DNA/GreasePencilSubdivModifierData.cs | 7 + .../DNA/GreasePencilTextureModifierData.cs | 13 + .../DNA/GreasePencilThickModifierData.cs | 8 + BlendFile/DNA/GreasePencilTimeModifierData.cs | 12 + .../DNA/GreasePencilTimeModifierSegment.cs | 6 + BlendFile/DNA/GreasePencilTintModifierData.cs | 12 + .../GreasePencilWeightAngleModifierData.cs | 10 + ...GreasePencilWeightProximityModifierData.cs | 9 + BlendFile/DNA/GridPaintMask.cs | 4 + BlendFile/DNA/GroupNodeViewerPathElem.cs | 4 + BlendFile/DNA/HairKey.cs | 7 + BlendFile/DNA/Histogram.cs | 14 + BlendFile/DNA/HookGpencilModifierData.cs | 19 ++ BlendFile/DNA/HookModifierData.cs | 16 ++ BlendFile/DNA/HueCorrectModifierData.cs | 3 + BlendFile/DNA/ID.cs | 21 ++ BlendFile/DNA/IDOverrideLibrary.cs | 8 + BlendFile/DNA/IDOverrideLibraryProperty.cs | 8 + .../DNA/IDOverrideLibraryPropertyOperation.cs | 13 + BlendFile/DNA/IDProperty.cs | 12 + BlendFile/DNA/IDPropertyData.cs | 5 + BlendFile/DNA/IDPropertyUIData.cs | 4 + BlendFile/DNA/IDPropertyUIDataBool.cs | 6 + BlendFile/DNA/IDPropertyUIDataEnumItem.cs | 6 + BlendFile/DNA/IDPropertyUIDataFloat.cs | 12 + BlendFile/DNA/IDPropertyUIDataID.cs | 4 + BlendFile/DNA/IDPropertyUIDataInt.cs | 12 + BlendFile/DNA/IDPropertyUIDataString.cs | 3 + BlendFile/DNA/IDViewerPathElem.cs | 3 + BlendFile/DNA/ID_Runtime.cs | 4 + BlendFile/DNA/ID_Runtime_Remap.cs | 5 + BlendFile/DNA/IdAdtTemplate.cs | 3 + BlendFile/DNA/Image.cs | 45 ++++ BlendFile/DNA/ImageAnim.cs | 4 + BlendFile/DNA/ImageFormatData.cs | 23 ++ BlendFile/DNA/ImagePackedFile.cs | 7 + BlendFile/DNA/ImagePaintSettings.cs | 15 ++ BlendFile/DNA/ImageTile.cs | 12 + BlendFile/DNA/ImageTile_Runtime.cs | 5 + BlendFile/DNA/ImageUser.cs | 14 + BlendFile/DNA/ImageView.cs | 5 + BlendFile/DNA/Image_Runtime.cs | 5 + BlendFile/DNA/IndexSwitchItem.cs | 2 + BlendFile/DNA/Ipo.cs | 8 + BlendFile/DNA/IpoCurve.cs | 22 ++ BlendFile/DNA/IpoDriver.cs | 7 + BlendFile/DNA/KS_Path.cs | 12 + BlendFile/DNA/Key.cs | 16 ++ BlendFile/DNA/KeyBlock.cs | 16 ++ BlendFile/DNA/KeyingSet.cs | 13 + BlendFile/DNA/Lamp.cs | 41 +++ BlendFile/DNA/LaplacianDeformModifierData.cs | 9 + BlendFile/DNA/LaplacianSmoothModifierData.cs | 8 + BlendFile/DNA/Lattice.cs | 31 +++ BlendFile/DNA/LatticeGpencilModifierData.cs | 12 + BlendFile/DNA/LatticeModifierData.cs | 8 + BlendFile/DNA/LayerCollection.cs | 11 + BlendFile/DNA/LayoutPanelState.cs | 6 + BlendFile/DNA/LengthGpencilModifierData.cs | 20 ++ BlendFile/DNA/Library.cs | 5 + BlendFile/DNA/LibraryWeakReference.cs | 4 + BlendFile/DNA/Library_Runtime.cs | 10 + BlendFile/DNA/LightCache.cs | 15 ++ BlendFile/DNA/LightCacheTexture.cs | 7 + BlendFile/DNA/LightGridCache.cs | 16 ++ BlendFile/DNA/LightLinking.cs | 4 + BlendFile/DNA/LightLinkingRuntime.cs | 6 + BlendFile/DNA/LightProbe.cs | 36 +++ BlendFile/DNA/LightProbeBakingData.cs | 2 + BlendFile/DNA/LightProbeBlockData.cs | 3 + BlendFile/DNA/LightProbeCache.cs | 8 + BlendFile/DNA/LightProbeConnectivityData.cs | 2 + BlendFile/DNA/LightProbeGridCacheFrame.cs | 13 + BlendFile/DNA/LightProbeIrradianceData.cs | 1 + BlendFile/DNA/LightProbeObjectCache.cs | 6 + BlendFile/DNA/LightProbeVisibilityData.cs | 5 + BlendFile/DNA/LightgroupMembership.cs | 2 + .../DNA/LineStyleAlphaModifier_AlongStroke.cs | 5 + .../DNA/LineStyleAlphaModifier_CreaseAngle.cs | 7 + .../LineStyleAlphaModifier_Curvature_3D.cs | 7 + ...neStyleAlphaModifier_DistanceFromCamera.cs | 7 + ...neStyleAlphaModifier_DistanceFromObject.cs | 8 + .../DNA/LineStyleAlphaModifier_Material.cs | 5 + BlendFile/DNA/LineStyleAlphaModifier_Noise.cs | 7 + .../DNA/LineStyleAlphaModifier_Tangent.cs | 5 + .../DNA/LineStyleColorModifier_AlongStroke.cs | 3 + .../DNA/LineStyleColorModifier_CreaseAngle.cs | 5 + .../LineStyleColorModifier_Curvature_3D.cs | 7 + ...neStyleColorModifier_DistanceFromCamera.cs | 5 + ...neStyleColorModifier_DistanceFromObject.cs | 6 + .../DNA/LineStyleColorModifier_Material.cs | 5 + BlendFile/DNA/LineStyleColorModifier_Noise.cs | 7 + .../DNA/LineStyleColorModifier_Tangent.cs | 3 + .../DNA/LineStyleGeometryModifier_2DOffset.cs | 6 + .../LineStyleGeometryModifier_2DTransform.cs | 10 + ...StyleGeometryModifier_BackboneStretcher.cs | 4 + .../LineStyleGeometryModifier_BezierCurve.cs | 4 + .../LineStyleGeometryModifier_Blueprint.cs | 8 + .../LineStyleGeometryModifier_GuidingLines.cs | 4 + ...LineStyleGeometryModifier_PerlinNoise1D.cs | 8 + ...LineStyleGeometryModifier_PerlinNoise2D.cs | 8 + ...eStyleGeometryModifier_Polygonalization.cs | 4 + .../DNA/LineStyleGeometryModifier_Sampling.cs | 4 + ...ineStyleGeometryModifier_Simplification.cs | 4 + ...StyleGeometryModifier_SinusDisplacement.cs | 6 + .../LineStyleGeometryModifier_SpatialNoise.cs | 6 + .../LineStyleGeometryModifier_TipRemover.cs | 4 + BlendFile/DNA/LineStyleModifier.cs | 8 + .../LineStyleThicknessModifier_AlongStroke.cs | 7 + .../LineStyleThicknessModifier_Calligraphy.cs | 6 + .../LineStyleThicknessModifier_CreaseAngle.cs | 9 + ...LineStyleThicknessModifier_Curvature_3D.cs | 9 + ...yleThicknessModifier_DistanceFromCamera.cs | 9 + ...yleThicknessModifier_DistanceFromObject.cs | 10 + .../LineStyleThicknessModifier_Material.cs | 7 + .../DNA/LineStyleThicknessModifier_Noise.cs | 6 + .../DNA/LineStyleThicknessModifier_Tangent.cs | 7 + BlendFile/DNA/LineartGpencilModifierData.cs | 43 ++++ BlendFile/DNA/Link.cs | 3 + BlendFile/DNA/LinkData.cs | 4 + BlendFile/DNA/ListBase.cs | 3 + BlendFile/DNA/MBoolProperty.cs | 2 + BlendFile/DNA/MCol.cs | 5 + BlendFile/DNA/MDefCell.cs | 3 + BlendFile/DNA/MDefInfluence.cs | 3 + BlendFile/DNA/MDeformVert.cs | 4 + BlendFile/DNA/MDeformWeight.cs | 3 + BlendFile/DNA/MDisps.cs | 4 + BlendFile/DNA/MEdge.cs | 6 + BlendFile/DNA/MFace.cs | 8 + BlendFile/DNA/MFloatProperty.cs | 2 + BlendFile/DNA/MInt8Property.cs | 2 + BlendFile/DNA/MIntProperty.cs | 2 + BlendFile/DNA/MLoop.cs | 3 + BlendFile/DNA/MLoopCol.cs | 5 + BlendFile/DNA/MLoopUV.cs | 3 + BlendFile/DNA/MPoly.cs | 6 + BlendFile/DNA/MPropCol.cs | 2 + BlendFile/DNA/MRecast.cs | 2 + BlendFile/DNA/MSelect.cs | 3 + BlendFile/DNA/MStringProperty.cs | 3 + BlendFile/DNA/MTFace.cs | 2 + BlendFile/DNA/MTex.cs | 40 +++ BlendFile/DNA/MVert.cs | 5 + BlendFile/DNA/MVertSkin.cs | 3 + BlendFile/DNA/MappingInfoModifierData.cs | 9 + BlendFile/DNA/Mask.cs | 11 + BlendFile/DNA/MaskLayer.cs | 15 ++ BlendFile/DNA/MaskLayerShape.cs | 8 + BlendFile/DNA/MaskModifierData.cs | 8 + BlendFile/DNA/MaskParent.cs | 8 + BlendFile/DNA/MaskSpaceInfo.cs | 7 + BlendFile/DNA/MaskSpline.cs | 10 + BlendFile/DNA/MaskSplinePoint.cs | 6 + BlendFile/DNA/MaskSplinePointUW.cs | 4 + BlendFile/DNA/Material.cs | 47 ++++ BlendFile/DNA/MaterialGPencilStyle.cs | 26 ++ BlendFile/DNA/MaterialLineArt.cs | 6 + BlendFile/DNA/Mesh.cs | 54 ++++ BlendFile/DNA/MeshCacheModifierData.cs | 20 ++ BlendFile/DNA/MeshDeformModifierData.cs | 22 ++ BlendFile/DNA/MeshSeqCacheModifierData.cs | 9 + BlendFile/DNA/MeshStatVis.cs | 14 + BlendFile/DNA/MeshToVolumeModifierData.cs | 10 + BlendFile/DNA/MetaBall.cs | 20 ++ BlendFile/DNA/MetaElem.cs | 20 ++ BlendFile/DNA/MetaStack.cs | 7 + BlendFile/DNA/MirrorGpencilModifierData.cs | 10 + BlendFile/DNA/MirrorModifierData.cs | 12 + BlendFile/DNA/ModifierData.cs | 14 + BlendFile/DNA/ModifierViewerPathElem.cs | 3 + BlendFile/DNA/MovieClip.cs | 22 ++ BlendFile/DNA/MovieClipProxy.cs | 6 + BlendFile/DNA/MovieClipScopes.cs | 16 ++ BlendFile/DNA/MovieClipUser.cs | 4 + BlendFile/DNA/MovieClip_Runtime.cs | 2 + BlendFile/DNA/MovieClip_RuntimeGPUTexture.cs | 5 + BlendFile/DNA/MovieReconstructedCamera.cs | 4 + BlendFile/DNA/MovieTracking.cs | 14 + BlendFile/DNA/MovieTrackingCamera.cs | 24 ++ BlendFile/DNA/MovieTrackingDopesheet.cs | 8 + .../DNA/MovieTrackingDopesheetChannel.cs | 12 + .../MovieTrackingDopesheetCoverageSegment.cs | 7 + BlendFile/DNA/MovieTrackingMarker.cs | 7 + BlendFile/DNA/MovieTrackingObject.cs | 13 + BlendFile/DNA/MovieTrackingPlaneMarker.cs | 4 + BlendFile/DNA/MovieTrackingPlaneTrack.cs | 13 + BlendFile/DNA/MovieTrackingReconstruction.cs | 6 + BlendFile/DNA/MovieTrackingSettings.cs | 22 ++ BlendFile/DNA/MovieTrackingStabilization.cs | 17 ++ BlendFile/DNA/MovieTrackingStats.cs | 2 + BlendFile/DNA/MovieTrackingTrack.cs | 27 ++ BlendFile/DNA/MultiplyGpencilModifierData.cs | 15 ++ BlendFile/DNA/MultiresModifierData.cs | 13 + BlendFile/DNA/NamedBrushAssetReference.cs | 5 + BlendFile/DNA/NlaStrip.cs | 30 +++ BlendFile/DNA/NlaTrack.cs | 7 + BlendFile/DNA/NodeAccumulateField.cs | 3 + BlendFile/DNA/NodeAntiAliasingData.cs | 4 + BlendFile/DNA/NodeBilateralBlurData.cs | 5 + BlendFile/DNA/NodeBlurData.cs | 17 ++ BlendFile/DNA/NodeBokehImage.cs | 6 + BlendFile/DNA/NodeBoxMask.cs | 7 + BlendFile/DNA/NodeCMPCombSepColor.cs | 3 + BlendFile/DNA/NodeChroma.cs | 10 + BlendFile/DNA/NodeColorBalance.cs | 13 + BlendFile/DNA/NodeColorCorrection.cs | 7 + BlendFile/DNA/NodeColorspill.cs | 7 + BlendFile/DNA/NodeCombSepColor.cs | 2 + BlendFile/DNA/NodeConvertColorSpace.cs | 3 + BlendFile/DNA/NodeCryptomatte.cs | 8 + BlendFile/DNA/NodeCryptomatte_Runtime.cs | 4 + BlendFile/DNA/NodeDBlurData.cs | 9 + BlendFile/DNA/NodeDefocus.cs | 13 + BlendFile/DNA/NodeDenoise.cs | 3 + BlendFile/DNA/NodeDilateErode.cs | 2 + BlendFile/DNA/NodeEllipseMask.cs | 7 + BlendFile/DNA/NodeEnumDefinition.cs | 6 + BlendFile/DNA/NodeEnumItem.cs | 5 + ...odeForeachGeometryElementGenerationItem.cs | 6 + ...deForeachGeometryElementGenerationItems.cs | 6 + .../NodeForeachGeometryElementInputItem.cs | 5 + .../NodeForeachGeometryElementInputItems.cs | 6 + .../DNA/NodeForeachGeometryElementMainItem.cs | 5 + .../NodeForeachGeometryElementMainItems.cs | 6 + BlendFile/DNA/NodeFrame.cs | 3 + BlendFile/DNA/NodeFunctionCompare.cs | 5 + BlendFile/DNA/NodeGeometryAttributeCapture.cs | 8 + .../DNA/NodeGeometryAttributeCaptureItem.cs | 5 + BlendFile/DNA/NodeGeometryBake.cs | 6 + BlendFile/DNA/NodeGeometryBakeItem.cs | 7 + BlendFile/DNA/NodeGeometryCollectionInfo.cs | 2 + BlendFile/DNA/NodeGeometryCurveFill.cs | 2 + BlendFile/DNA/NodeGeometryCurveFillet.cs | 2 + .../DNA/NodeGeometryCurvePrimitiveArc.cs | 2 + ...NodeGeometryCurvePrimitiveBezierSegment.cs | 2 + .../DNA/NodeGeometryCurvePrimitiveCircle.cs | 2 + .../DNA/NodeGeometryCurvePrimitiveLine.cs | 2 + .../DNA/NodeGeometryCurvePrimitiveQuad.cs | 2 + BlendFile/DNA/NodeGeometryCurveResample.cs | 2 + BlendFile/DNA/NodeGeometryCurveSample.cs | 5 + .../DNA/NodeGeometryCurveSelectHandles.cs | 3 + BlendFile/DNA/NodeGeometryCurveSetHandles.cs | 3 + BlendFile/DNA/NodeGeometryCurveSplineType.cs | 2 + BlendFile/DNA/NodeGeometryCurveToPoints.cs | 2 + BlendFile/DNA/NodeGeometryCurveTrim.cs | 2 + BlendFile/DNA/NodeGeometryDeleteGeometry.cs | 3 + BlendFile/DNA/NodeGeometryDialGizmo.cs | 2 + .../NodeGeometryDistributePointsInVolume.cs | 2 + .../DNA/NodeGeometryDuplicateElements.cs | 2 + BlendFile/DNA/NodeGeometryExtrudeMesh.cs | 2 + ...NodeGeometryForeachGeometryElementInput.cs | 2 + ...odeGeometryForeachGeometryElementOutput.cs | 7 + BlendFile/DNA/NodeGeometryImageTexture.cs | 3 + .../DNA/NodeGeometryInputNamedAttribute.cs | 2 + BlendFile/DNA/NodeGeometryLinearGizmo.cs | 3 + BlendFile/DNA/NodeGeometryMergeByDistance.cs | 2 + BlendFile/DNA/NodeGeometryMergeLayers.cs | 2 + BlendFile/DNA/NodeGeometryMeshCircle.cs | 2 + BlendFile/DNA/NodeGeometryMeshCone.cs | 2 + BlendFile/DNA/NodeGeometryMeshCylinder.cs | 2 + BlendFile/DNA/NodeGeometryMeshLine.cs | 3 + BlendFile/DNA/NodeGeometryMeshToPoints.cs | 2 + BlendFile/DNA/NodeGeometryMeshToVolume.cs | 2 + BlendFile/DNA/NodeGeometryObjectInfo.cs | 2 + BlendFile/DNA/NodeGeometryPointsToVolume.cs | 3 + BlendFile/DNA/NodeGeometryProximity.cs | 2 + BlendFile/DNA/NodeGeometryRaycast.cs | 3 + BlendFile/DNA/NodeGeometryRepeatInput.cs | 2 + BlendFile/DNA/NodeGeometryRepeatOutput.cs | 6 + BlendFile/DNA/NodeGeometrySampleIndex.cs | 5 + BlendFile/DNA/NodeGeometrySeparateGeometry.cs | 2 + .../NodeGeometrySetCurveHandlePositions.cs | 2 + BlendFile/DNA/NodeGeometrySimulationInput.cs | 2 + BlendFile/DNA/NodeGeometrySimulationOutput.cs | 6 + .../DNA/NodeGeometryStoreNamedAttribute.cs | 3 + BlendFile/DNA/NodeGeometryStringToCurves.cs | 5 + .../DNA/NodeGeometrySubdivisionSurface.cs | 3 + .../DNA/NodeGeometryTransferAttribute.cs | 5 + BlendFile/DNA/NodeGeometryTransformGizmo.cs | 2 + BlendFile/DNA/NodeGeometryUVUnwrap.cs | 2 + BlendFile/DNA/NodeGeometryViewer.cs | 3 + BlendFile/DNA/NodeGeometryVolumeToMesh.cs | 2 + BlendFile/DNA/NodeGlare.cs | 15 ++ BlendFile/DNA/NodeHueSat.cs | 4 + BlendFile/DNA/NodeImageAnim.cs | 7 + BlendFile/DNA/NodeImageFile.cs | 5 + BlendFile/DNA/NodeImageLayer.cs | 3 + BlendFile/DNA/NodeImageMultiFile.cs | 8 + BlendFile/DNA/NodeImageMultiFileSocket.cs | 9 + BlendFile/DNA/NodeIndexSwitch.cs | 6 + BlendFile/DNA/NodeInputBool.cs | 2 + BlendFile/DNA/NodeInputColor.cs | 2 + BlendFile/DNA/NodeInputInt.cs | 2 + BlendFile/DNA/NodeInputRotation.cs | 2 + BlendFile/DNA/NodeInputString.cs | 2 + BlendFile/DNA/NodeInputVector.cs | 2 + BlendFile/DNA/NodeKeyingData.cs | 13 + BlendFile/DNA/NodeKeyingScreenData.cs | 3 + BlendFile/DNA/NodeKuwaharaData.cs | 8 + BlendFile/DNA/NodeLensDist.cs | 5 + BlendFile/DNA/NodeMapRange.cs | 5 + BlendFile/DNA/NodeMask.cs | 3 + BlendFile/DNA/NodeMenuSwitch.cs | 4 + BlendFile/DNA/NodePlaneTrackDeformData.cs | 7 + BlendFile/DNA/NodeRandomValue.cs | 2 + BlendFile/DNA/NodeRepeatItem.cs | 5 + BlendFile/DNA/NodeReroute.cs | 2 + BlendFile/DNA/NodeScriptDict.cs | 3 + BlendFile/DNA/NodeSetAlpha.cs | 2 + BlendFile/DNA/NodeShaderAttribute.cs | 4 + BlendFile/DNA/NodeShaderHairPrincipled.cs | 4 + BlendFile/DNA/NodeShaderMix.cs | 7 + BlendFile/DNA/NodeShaderNormalMap.cs | 3 + BlendFile/DNA/NodeShaderOutputAOV.cs | 2 + BlendFile/DNA/NodeShaderPrincipled.cs | 3 + BlendFile/DNA/NodeShaderScript.cs | 6 + BlendFile/DNA/NodeShaderTangent.cs | 4 + BlendFile/DNA/NodeShaderTexIES.cs | 3 + BlendFile/DNA/NodeShaderTexPointDensity.cs | 14 + BlendFile/DNA/NodeShaderUVMap.cs | 2 + BlendFile/DNA/NodeShaderVectTransform.cs | 5 + BlendFile/DNA/NodeShaderVertexColor.cs | 2 + BlendFile/DNA/NodeSimulationItem.cs | 5 + BlendFile/DNA/NodeSunBeams.cs | 3 + BlendFile/DNA/NodeSwitch.cs | 2 + BlendFile/DNA/NodeTexBase.cs | 3 + BlendFile/DNA/NodeTexBrick.cs | 6 + BlendFile/DNA/NodeTexChecker.cs | 2 + BlendFile/DNA/NodeTexEnvironment.cs | 7 + BlendFile/DNA/NodeTexGabor.cs | 4 + BlendFile/DNA/NodeTexGradient.cs | 4 + BlendFile/DNA/NodeTexImage.cs | 9 + BlendFile/DNA/NodeTexMagic.cs | 4 + BlendFile/DNA/NodeTexMusgrave.cs | 4 + BlendFile/DNA/NodeTexNoise.cs | 6 + BlendFile/DNA/NodeTexSky.cs | 16 ++ BlendFile/DNA/NodeTexVoronoi.cs | 8 + BlendFile/DNA/NodeTexWave.cs | 6 + BlendFile/DNA/NodeTonemap.cs | 9 + BlendFile/DNA/NodeTrackPosData.cs | 3 + BlendFile/DNA/NodeTranslateData.cs | 4 + BlendFile/DNA/NodeTwoFloats.cs | 3 + BlendFile/DNA/NodeTwoXYs.cs | 9 + BlendFile/DNA/NodeVertexCol.cs | 2 + BlendFile/DNA/NodesModifierBake.cs | 15 ++ BlendFile/DNA/NodesModifierBakeFile.cs | 3 + BlendFile/DNA/NodesModifierData.cs | 14 + BlendFile/DNA/NodesModifierDataBlock.cs | 6 + BlendFile/DNA/NodesModifierPackedBake.cs | 5 + BlendFile/DNA/NodesModifierPanel.cs | 3 + BlendFile/DNA/NodesModifierSettings.cs | 2 + BlendFile/DNA/NoiseGpencilModifierData.cs | 20 ++ BlendFile/DNA/NormalEditModifierData.cs | 13 + BlendFile/DNA/Nurb.cs | 23 ++ BlendFile/DNA/ObHook.cs | 15 ++ BlendFile/DNA/Object.cs | 108 ++++++++ BlendFile/DNA/ObjectLineArt.cs | 6 + BlendFile/DNA/OceanModifierData.cs | 35 +++ BlendFile/DNA/OffsetGpencilModifierData.cs | 20 ++ BlendFile/DNA/OpacityGpencilModifierData.cs | 14 + BlendFile/DNA/OutlineGpencilModifierData.cs | 12 + BlendFile/DNA/PTCacheExtra.cs | 6 + BlendFile/DNA/PTCacheMem.cs | 9 + BlendFile/DNA/PackedFile.cs | 5 + BlendFile/DNA/Paint.cs | 16 ++ BlendFile/DNA/PaintCurve.cs | 5 + BlendFile/DNA/PaintCurvePoint.cs | 3 + BlendFile/DNA/PaintModeSettings.cs | 5 + BlendFile/DNA/Paint_Runtime.cs | 4 + BlendFile/DNA/Palette.cs | 5 + BlendFile/DNA/PaletteColor.cs | 5 + BlendFile/DNA/Panel.cs | 22 ++ BlendFile/DNA/PanelCategoryStack.cs | 4 + BlendFile/DNA/PartDeflect.cs | 51 ++++ BlendFile/DNA/PartEff.cs | 46 ++++ BlendFile/DNA/ParticleBrushData.cs | 7 + BlendFile/DNA/ParticleData.cs | 20 ++ BlendFile/DNA/ParticleDupliWeight.cs | 8 + BlendFile/DNA/ParticleEditSettings.cs | 16 ++ BlendFile/DNA/ParticleInstanceModifierData.cs | 16 ++ BlendFile/DNA/ParticleKey.cs | 6 + BlendFile/DNA/ParticleSettings.cs | 148 +++++++++++ BlendFile/DNA/ParticleSpring.cs | 4 + BlendFile/DNA/ParticleSystem.cs | 55 ++++ BlendFile/DNA/ParticleSystemModifierData.cs | 11 + BlendFile/DNA/ParticleTarget.cs | 9 + BlendFile/DNA/PhysicsSettings.cs | 5 + BlendFile/DNA/PixelShaderFxData.cs | 6 + BlendFile/DNA/PointCache.cs | 25 ++ BlendFile/DNA/PointCloud.cs | 13 + BlendFile/DNA/PointDensity.cs | 29 +++ BlendFile/DNA/PreviewImage.cs | 7 + BlendFile/DNA/RaytraceEEVEE.cs | 7 + BlendFile/DNA/RegionAssetShelf.cs | 3 + BlendFile/DNA/RegionView3D.cs | 46 ++++ BlendFile/DNA/RemeshModifierData.cs | 11 + BlendFile/DNA/RenderData.cs | 89 +++++++ BlendFile/DNA/RenderSlot.cs | 5 + BlendFile/DNA/RepeatZoneViewerPathElem.cs | 4 + BlendFile/DNA/ReportList.cs | 8 + BlendFile/DNA/RigidBodyCon.cs | 38 +++ BlendFile/DNA/RigidBodyOb.cs | 19 ++ BlendFile/DNA/RigidBodyWorld.cs | 15 ++ BlendFile/DNA/RigidBodyWorld_Shared.cs | 4 + BlendFile/DNA/RimShaderFxData.cs | 11 + BlendFile/DNA/SBVertex.cs | 2 + BlendFile/DNA/SDefBind.cs | 7 + BlendFile/DNA/SDefVert.cs | 4 + BlendFile/DNA/SPHFluidSettings.cs | 18 ++ BlendFile/DNA/Scene.cs | 59 +++++ BlendFile/DNA/SceneDisplay.cs | 11 + BlendFile/DNA/SceneEEVEE.cs | 53 ++++ BlendFile/DNA/SceneGpencil.cs | 3 + BlendFile/DNA/SceneHydra.cs | 3 + BlendFile/DNA/SceneRenderLayer.cs | 16 ++ BlendFile/DNA/SceneRenderView.cs | 7 + BlendFile/DNA/Scopes.cs | 20 ++ BlendFile/DNA/ScrArea.cs | 26 ++ BlendFile/DNA/ScrAreaMap.cs | 4 + BlendFile/DNA/ScrArea_Runtime.cs | 4 + BlendFile/DNA/ScrEdge.cs | 8 + BlendFile/DNA/ScrGlobalAreaData.cs | 7 + BlendFile/DNA/ScrVert.cs | 7 + BlendFile/DNA/ScrewModifierData.cs | 13 + BlendFile/DNA/Script.cs | 11 + BlendFile/DNA/Sculpt.cs | 21 ++ BlendFile/DNA/SeqConnection.cs | 4 + BlendFile/DNA/SeqRetimingHandle.cs | 9 + BlendFile/DNA/SeqTimelineChannel.cs | 6 + BlendFile/DNA/Sequence.cs | 69 +++++ BlendFile/DNA/SequenceModifierData.cs | 10 + BlendFile/DNA/SequenceRuntime.cs | 2 + BlendFile/DNA/SequencerCacheOverlay.cs | 3 + BlendFile/DNA/SequencerMaskModifierData.cs | 2 + BlendFile/DNA/SequencerPreviewOverlay.cs | 3 + BlendFile/DNA/SequencerTimelineOverlay.cs | 3 + BlendFile/DNA/SequencerTonemapModifierData.cs | 10 + BlendFile/DNA/SequencerToolSettings.cs | 7 + BlendFile/DNA/SessionUID.cs | 2 + BlendFile/DNA/ShaderFxData.cs | 10 + BlendFile/DNA/ShaderFxData_Runtime.cs | 6 + BlendFile/DNA/ShadowShaderFxData.cs | 16 ++ BlendFile/DNA/ShapeKeyModifierData.cs | 2 + .../DNA/ShrinkwrapGpencilModifierData.cs | 21 ++ BlendFile/DNA/ShrinkwrapModifierData.cs | 13 + BlendFile/DNA/SimpleDeformModifierData.cs | 11 + BlendFile/DNA/SimplifyGpencilModifierData.cs | 14 + BlendFile/DNA/SimulationZoneViewerPathElem.cs | 4 + BlendFile/DNA/SkinModifierData.cs | 6 + BlendFile/DNA/SmokeModifierData.cs | 4 + BlendFile/DNA/SmoothGpencilModifierData.cs | 13 + BlendFile/DNA/SmoothModifierData.cs | 6 + BlendFile/DNA/SoftBody.cs | 55 ++++ BlendFile/DNA/SoftBody_Shared.cs | 3 + BlendFile/DNA/SoftbodyModifierData.cs | 2 + BlendFile/DNA/SolidColorVars.cs | 3 + BlendFile/DNA/SolidLight.cs | 6 + BlendFile/DNA/SolidifyModifierData.cs | 21 ++ BlendFile/DNA/SoundEqualizerModifierData.cs | 3 + BlendFile/DNA/SpaceAction.cs | 20 ++ BlendFile/DNA/SpaceAction_Runtime.cs | 3 + BlendFile/DNA/SpaceButs.cs | 22 ++ BlendFile/DNA/SpaceClip.cs | 34 +++ BlendFile/DNA/SpaceConsole.cs | 15 ++ BlendFile/DNA/SpaceFile.cs | 27 ++ BlendFile/DNA/SpaceGraph_Runtime.cs | 4 + BlendFile/DNA/SpaceImage.cs | 36 +++ BlendFile/DNA/SpaceImageOverlay.cs | 3 + BlendFile/DNA/SpaceInfo.cs | 9 + BlendFile/DNA/SpaceIpo.cs | 17 ++ BlendFile/DNA/SpaceLink.cs | 7 + BlendFile/DNA/SpaceNla.cs | 12 + BlendFile/DNA/SpaceNode.cs | 28 ++ BlendFile/DNA/SpaceNodeOverlay.cs | 3 + BlendFile/DNA/SpaceOops.cs | 23 ++ BlendFile/DNA/SpaceScript.cs | 12 + BlendFile/DNA/SpaceSeq.cs | 29 +++ BlendFile/DNA/SpaceSpreadsheet.cs | 19 ++ BlendFile/DNA/SpaceStatusBar.cs | 7 + BlendFile/DNA/SpaceText.cs | 27 ++ BlendFile/DNA/SpaceTopBar.cs | 7 + BlendFile/DNA/SpaceUserPref.cs | 10 + BlendFile/DNA/Speaker.cs | 16 ++ BlendFile/DNA/SpeedControlVars.cs | 8 + BlendFile/DNA/SpreadsheetColumn.cs | 7 + BlendFile/DNA/SpreadsheetColumnID.cs | 2 + BlendFile/DNA/SpreadsheetInstanceID.cs | 2 + BlendFile/DNA/SpreadsheetRowFilter.cs | 16 ++ BlendFile/DNA/Stereo3dFormat.cs | 6 + BlendFile/DNA/Strip.cs | 14 + BlendFile/DNA/StripAnim.cs | 4 + BlendFile/DNA/StripColorBalance.cs | 10 + BlendFile/DNA/StripCrop.cs | 5 + BlendFile/DNA/StripElem.cs | 5 + BlendFile/DNA/StripProxy.cs | 11 + BlendFile/DNA/StripTransform.cs | 8 + BlendFile/DNA/SubdivGpencilModifierData.cs | 11 + BlendFile/DNA/SubsurfModifierData.cs | 12 + BlendFile/DNA/SurfaceDeformModifierData.cs | 16 ++ BlendFile/DNA/SurfaceModifierData.cs | 3 + BlendFile/DNA/SurfaceModifierData_Runtime.cs | 5 + BlendFile/DNA/SwirlShaderFxData.cs | 8 + BlendFile/DNA/TFace.cs | 9 + BlendFile/DNA/Tex.cs | 61 +++++ BlendFile/DNA/TexMapping.cs | 14 + BlendFile/DNA/TexNodeOutput.cs | 2 + BlendFile/DNA/TexPaintSlot.cs | 7 + BlendFile/DNA/Text.cs | 12 + BlendFile/DNA/TextBox.cs | 5 + BlendFile/DNA/TextLine.cs | 7 + BlendFile/DNA/TextVars.cs | 20 ++ BlendFile/DNA/TextureGpencilModifierData.cs | 18 ++ BlendFile/DNA/ThemeAssetShelf.cs | 3 + BlendFile/DNA/ThemeCollectionColor.cs | 2 + BlendFile/DNA/ThemeSpace.cs | 240 ++++++++++++++++++ BlendFile/DNA/ThemeStripColor.cs | 2 + BlendFile/DNA/ThemeUI.cs | 56 ++++ BlendFile/DNA/ThemeWireColor.cs | 6 + BlendFile/DNA/ThickGpencilModifierData.cs | 13 + BlendFile/DNA/TimeGpencilModifierData.cs | 15 ++ BlendFile/DNA/TimeGpencilModifierSegment.cs | 7 + BlendFile/DNA/TimeMarker.cs | 8 + BlendFile/DNA/TintGpencilModifierData.cs | 17 ++ BlendFile/DNA/ToolSettings.cs | 99 ++++++++ BlendFile/DNA/ToolSystemBrushBindings.cs | 3 + BlendFile/DNA/TransformOrientation.cs | 6 + BlendFile/DNA/TransformOrientationSlot.cs | 5 + BlendFile/DNA/TransformVars.cs | 9 + BlendFile/DNA/TreeStore.cs | 4 + BlendFile/DNA/TreeStoreElem.cs | 6 + BlendFile/DNA/TriangulateModifierData.cs | 6 + BlendFile/DNA/UVProjectModifierData.cs | 11 + BlendFile/DNA/UVWarpModifierData.cs | 16 ++ BlendFile/DNA/UnifiedPaintSettings.cs | 33 +++ BlendFile/DNA/UnitSettings.cs | 10 + BlendFile/DNA/UserDef.cs | 175 +++++++++++++ BlendFile/DNA/UserDef_Experimental.cs | 24 ++ BlendFile/DNA/UserDef_FileSpaceData.cs | 10 + BlendFile/DNA/UserDef_Runtime.cs | 3 + BlendFile/DNA/UserDef_SpaceData.cs | 4 + BlendFile/DNA/UvSculpt.cs | 6 + BlendFile/DNA/VFont.cs | 6 + BlendFile/DNA/VPaint.cs | 5 + BlendFile/DNA/View2D.cs | 28 ++ BlendFile/DNA/View3D.cs | 61 +++++ BlendFile/DNA/View3DCursor.cs | 8 + BlendFile/DNA/View3DOverlay.cs | 29 +++ BlendFile/DNA/View3DShading.cs | 33 +++ BlendFile/DNA/View3D_Runtime.cs | 5 + BlendFile/DNA/ViewLayer.cs | 30 +++ BlendFile/DNA/ViewLayerAOV.cs | 6 + BlendFile/DNA/ViewLayerEEVEE.cs | 3 + BlendFile/DNA/ViewLayerEngineData.cs | 5 + BlendFile/DNA/ViewLayerLightgroup.cs | 4 + BlendFile/DNA/ViewerNodeViewerPathElem.cs | 4 + BlendFile/DNA/ViewerPath.cs | 2 + BlendFile/DNA/ViewerPathElem.cs | 6 + BlendFile/DNA/Volume.cs | 24 ++ BlendFile/DNA/VolumeDisplaceModifierData.cs | 8 + BlendFile/DNA/VolumeDisplay.cs | 9 + BlendFile/DNA/VolumeRender.cs | 5 + BlendFile/DNA/VolumeToMeshModifierData.cs | 11 + BlendFile/DNA/WalkNavigation.cs | 9 + BlendFile/DNA/WarpModifierData.cs | 21 ++ BlendFile/DNA/WaveEff.cs | 17 ++ BlendFile/DNA/WaveModifierData.cs | 25 ++ BlendFile/DNA/WaveShaderFxData.cs | 9 + .../DNA/WeightAngleGpencilModifierData.cs | 13 + .../DNA/WeightProxGpencilModifierData.cs | 13 + BlendFile/DNA/WeightVGEditModifierData.cs | 18 ++ BlendFile/DNA/WeightVGMixModifierData.cs | 20 ++ .../DNA/WeightVGProximityModifierData.cs | 20 ++ BlendFile/DNA/WeightedNormalModifierData.cs | 7 + BlendFile/DNA/WeldModifierData.cs | 7 + BlendFile/DNA/WhiteBalanceModifierData.cs | 4 + BlendFile/DNA/WipeVars.cs | 5 + BlendFile/DNA/WireframeModifierData.cs | 10 + BlendFile/DNA/WorkSpace.cs | 14 + BlendFile/DNA/WorkSpaceDataRelation.cs | 7 + BlendFile/DNA/WorkSpaceInstanceHook.cs | 5 + BlendFile/DNA/WorkSpaceLayout.cs | 5 + BlendFile/DNA/World.cs | 40 +++ BlendFile/DNA/XrActionMap.cs | 7 + BlendFile/DNA/XrActionMapBinding.cs | 11 + BlendFile/DNA/XrActionMapItem.cs | 21 ++ BlendFile/DNA/XrComponentPath.cs | 4 + BlendFile/DNA/XrSessionSettings.cs | 16 ++ BlendFile/DNA/XrUserPath.cs | 4 + BlendFile/DNA/_ExtraTypes.cs | 1 + BlendFile/DNA/bAction.cs | 22 ++ BlendFile/DNA/bActionChannel.cs | 9 + BlendFile/DNA/bActionConstraint.cs | 17 ++ BlendFile/DNA/bActionGroup.cs | 11 + BlendFile/DNA/bActionModifier.cs | 11 + BlendFile/DNA/bActionStrip.cs | 23 ++ BlendFile/DNA/bAddon.cs | 5 + BlendFile/DNA/bAnimVizSettings.cs | 12 + BlendFile/DNA/bArmature.cs | 25 ++ BlendFile/DNA/bArmatureConstraint.cs | 4 + BlendFile/DNA/bArmature_Runtime.cs | 4 + BlendFile/DNA/bCameraSolverConstraint.cs | 4 + BlendFile/DNA/bChildOfConstraint.cs | 6 + BlendFile/DNA/bClampToConstraint.cs | 4 + BlendFile/DNA/bConstraint.cs | 17 ++ BlendFile/DNA/bConstraintChannel.cs | 6 + BlendFile/DNA/bConstraintTarget.cs | 12 + BlendFile/DNA/bDampTrackConstraint.cs | 5 + BlendFile/DNA/bDeformGroup.cs | 6 + BlendFile/DNA/bDistLimitConstraint.cs | 8 + BlendFile/DNA/bDopeSheet.cs | 9 + BlendFile/DNA/bFaceMap.cs | 6 + BlendFile/DNA/bFollowPathConstraint.cs | 7 + BlendFile/DNA/bFollowTrackConstraint.cs | 8 + BlendFile/DNA/bGPDcontrolpoint.cs | 6 + BlendFile/DNA/bGPDcurve.cs | 5 + BlendFile/DNA/bGPDcurve_point.cs | 11 + BlendFile/DNA/bGPDframe.cs | 8 + BlendFile/DNA/bGPDframe_Runtime.cs | 4 + BlendFile/DNA/bGPDlayer.cs | 37 +++ BlendFile/DNA/bGPDlayer_Mask.cs | 7 + BlendFile/DNA/bGPDlayer_Runtime.cs | 4 + BlendFile/DNA/bGPDpalette.cs | 7 + BlendFile/DNA/bGPDpalettecolor.cs | 8 + BlendFile/DNA/bGPDspoint.cs | 14 + BlendFile/DNA/bGPDspoint_Runtime.cs | 4 + BlendFile/DNA/bGPDstroke.cs | 30 +++ BlendFile/DNA/bGPDstroke_Runtime.cs | 10 + BlendFile/DNA/bGPDtriangle.cs | 2 + BlendFile/DNA/bGPdata.cs | 33 +++ BlendFile/DNA/bGPdata_Runtime.cs | 24 ++ BlendFile/DNA/bGPgrid.cs | 7 + BlendFile/DNA/bIKParam.cs | 2 + BlendFile/DNA/bItasc.cs | 13 + BlendFile/DNA/bKinematicConstraint.cs | 16 ++ BlendFile/DNA/bLocLimitConstraint.cs | 9 + BlendFile/DNA/bLocateLikeConstraint.cs | 5 + BlendFile/DNA/bLockTrackConstraint.cs | 5 + BlendFile/DNA/bMinMaxConstraint.cs | 7 + BlendFile/DNA/bMotionPath.cs | 14 + BlendFile/DNA/bMotionPathVert.cs | 3 + BlendFile/DNA/bNestedNodePath.cs | 3 + BlendFile/DNA/bNestedNodeRef.cs | 4 + BlendFile/DNA/bNode.cs | 33 +++ BlendFile/DNA/bNodeInstanceKey.cs | 2 + BlendFile/DNA/bNodeLink.cs | 9 + BlendFile/DNA/bNodePanelState.cs | 4 + BlendFile/DNA/bNodeSocket.cs | 27 ++ BlendFile/DNA/bNodeSocketValueBoolean.cs | 2 + BlendFile/DNA/bNodeSocketValueCollection.cs | 2 + BlendFile/DNA/bNodeSocketValueFloat.cs | 5 + BlendFile/DNA/bNodeSocketValueImage.cs | 2 + BlendFile/DNA/bNodeSocketValueInt.cs | 5 + BlendFile/DNA/bNodeSocketValueMaterial.cs | 2 + BlendFile/DNA/bNodeSocketValueMenu.cs | 4 + BlendFile/DNA/bNodeSocketValueObject.cs | 2 + BlendFile/DNA/bNodeSocketValueRGBA.cs | 2 + BlendFile/DNA/bNodeSocketValueRotation.cs | 2 + BlendFile/DNA/bNodeSocketValueString.cs | 4 + BlendFile/DNA/bNodeSocketValueTexture.cs | 2 + BlendFile/DNA/bNodeSocketValueVector.cs | 5 + BlendFile/DNA/bNodeStack.cs | 12 + BlendFile/DNA/bNodeTree.cs | 30 +++ BlendFile/DNA/bNodeTreeInterface.cs | 5 + BlendFile/DNA/bNodeTreeInterfaceItem.cs | 3 + BlendFile/DNA/bNodeTreeInterfacePanel.cs | 9 + BlendFile/DNA/bNodeTreeInterfaceSocket.cs | 12 + BlendFile/DNA/bNodeTreePath.cs | 9 + BlendFile/DNA/bObjectSolverConstraint.cs | 7 + BlendFile/DNA/bPathCompare.cs | 6 + BlendFile/DNA/bPivotConstraint.cs | 6 + BlendFile/DNA/bPose.cs | 15 ++ BlendFile/DNA/bPoseChannel.cs | 70 +++++ .../DNA/bPoseChannel_BBoneSegmentBoundary.cs | 5 + BlendFile/DNA/bPoseChannel_Runtime.cs | 12 + BlendFile/DNA/bPythonConstraint.cs | 8 + BlendFile/DNA/bRigidBodyJointConstraint.cs | 15 ++ BlendFile/DNA/bRotLimitConstraint.cs | 11 + BlendFile/DNA/bRotateLikeConstraint.cs | 7 + BlendFile/DNA/bSameVolumeConstraint.cs | 5 + BlendFile/DNA/bScreen.cs | 25 ++ BlendFile/DNA/bShrinkwrapConstraint.cs | 11 + BlendFile/DNA/bSizeLikeConstraint.cs | 5 + BlendFile/DNA/bSizeLimitConstraint.cs | 9 + BlendFile/DNA/bSound.cs | 23 ++ BlendFile/DNA/bSplineIKConstraint.cs | 13 + BlendFile/DNA/bStretchToConstraint.cs | 11 + BlendFile/DNA/bTheme.cs | 28 ++ BlendFile/DNA/bToolRef.cs | 10 + BlendFile/DNA/bTrackToConstraint.cs | 7 + BlendFile/DNA/bTransLikeConstraint.cs | 6 + BlendFile/DNA/bTransformCacheConstraint.cs | 5 + BlendFile/DNA/bTransformConstraint.cs | 25 ++ BlendFile/DNA/bUUID.cs | 7 + BlendFile/DNA/bUserAssetLibrary.cs | 8 + BlendFile/DNA/bUserAssetShelfSettings.cs | 5 + BlendFile/DNA/bUserExtensionRepo.cs | 11 + BlendFile/DNA/bUserMenu.cs | 7 + BlendFile/DNA/bUserMenuItem.cs | 6 + BlendFile/DNA/bUserMenuItem_Menu.cs | 3 + BlendFile/DNA/bUserMenuItem_Op.cs | 7 + BlendFile/DNA/bUserMenuItem_Prop.cs | 6 + BlendFile/DNA/bUserScriptDirectory.cs | 5 + BlendFile/DNA/mat4x4f.cs | 2 + BlendFile/DNA/raw_data.cs | 1 + BlendFile/DNA/rctf.cs | 5 + BlendFile/DNA/rcti.cs | 5 + BlendFile/DNA/tPaletteColorHSV.cs | 6 + BlendFile/DNA/uiFontStyle.cs | 13 + BlendFile/DNA/uiList.cs | 16 ++ BlendFile/DNA/uiPanelColors.cs | 5 + BlendFile/DNA/uiPreview.cs | 7 + BlendFile/DNA/uiStyle.cs | 19 ++ BlendFile/DNA/uiWidgetColors.cs | 12 + BlendFile/DNA/uiWidgetStateColors.cs | 13 + BlendFile/DNA/vec2f.cs | 3 + BlendFile/DNA/vec2i.cs | 3 + BlendFile/DNA/vec2s.cs | 3 + BlendFile/DNA/vec3f.cs | 4 + BlendFile/DNA/vec3i.cs | 4 + BlendFile/DNA/vec4f.cs | 5 + BlendFile/DNA/wmKeyConfig.cs | 9 + BlendFile/DNA/wmKeyConfigPref.cs | 5 + BlendFile/DNA/wmKeyMap.cs | 12 + BlendFile/DNA/wmKeyMapDiffItem.cs | 5 + BlendFile/DNA/wmKeyMapItem.cs | 20 ++ BlendFile/DNA/wmOperator.cs | 15 ++ BlendFile/DNA/wmOwnerID.cs | 4 + BlendFile/DNA/wmWindow.cs | 47 ++++ BlendFile/DNA/wmWindowManager.cs | 31 +++ BlendFile/DNA/wmXrData.cs | 3 + BlendFile/DNAClassAttribute.cs | 40 +++ BlendFile/DNAFieldAttribute.cs | 60 +++++ 939 files changed, 10620 insertions(+) create mode 100644 BlendFile/DNAClassAttribute.cs create mode 100644 BlendFile/DNAFieldAttribute.cs diff --git a/BlendFile/DNA/ARegion.cs b/BlendFile/DNA/ARegion.cs index 161b5da..b117653 100644 --- a/BlendFile/DNA/ARegion.cs +++ b/BlendFile/DNA/ARegion.cs @@ -11,40 +11,74 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ARegion { + [DNAFieldAttribute(0, "ARegion", "*next", 440)] public ARegion ptr_next; + [DNAFieldAttribute(1, "ARegion", "*prev", 440)] public ARegion ptr_prev; + [DNAFieldAttribute(2, "View2D", "v2d", 152)] public View2D v2d; + [DNAFieldAttribute(3, "rcti", "winrct", 16)] public rcti winrct; + [DNAFieldAttribute(4, "rcti", "drawrct", 16)] public rcti drawrct; + [DNAFieldAttribute(5, "short", "winx", 2)] public short winx; + [DNAFieldAttribute(6, "short", "winy", 2)] public short winy; + [DNAFieldAttribute(7, "int", "category_scroll", 4)] public int category_scroll; + [DNAFieldAttribute(8, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(9, "short", "visible", 2)] public short visible; + [DNAFieldAttribute(10, "short", "regiontype", 2)] public short regiontype; + [DNAFieldAttribute(11, "short", "alignment", 2)] public short alignment; + [DNAFieldAttribute(12, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(13, "short", "sizex", 2)] public short sizex; + [DNAFieldAttribute(14, "short", "sizey", 2)] public short sizey; + [DNAFieldAttribute(15, "short", "do_draw", 2)] public short do_draw; + [DNAFieldAttribute(16, "short", "do_draw_paintcursor", 2)] public short do_draw_paintcursor; + [DNAFieldAttribute(17, "short", "overlap", 2)] public short overlap; + [DNAFieldAttribute(18, "short", "flagfullscreen", 2)] public short flagfullscreen; + [DNAFieldAttribute(19, "ARegionType", "*type", 0)] public ARegionType ptr_type; + [DNAFieldAttribute(20, "ListBase", "uiblocks", 16)] public ListBase uiblocks; + [DNAFieldAttribute(21, "ListBase", "panels", 16)] public ListBase panels; + [DNAFieldAttribute(22, "ListBase", "panels_category_active", 16)] public ListBase panels_category_active; + [DNAFieldAttribute(23, "ListBase", "ui_lists", 16)] public ListBase ui_lists; + [DNAFieldAttribute(24, "ListBase", "ui_previews", 16)] public ListBase ui_previews; + [DNAFieldAttribute(25, "ListBase", "handlers", 16)] public ListBase handlers; + [DNAFieldAttribute(26, "ListBase", "panels_category", 16)] public ListBase panels_category; + [DNAFieldAttribute(27, "wmGizmoMap", "*gizmo_map", 0)] public wmGizmoMap ptr_gizmo_map; + [DNAFieldAttribute(28, "wmTimer", "*regiontimer", 0)] public wmTimer ptr_regiontimer; + [DNAFieldAttribute(29, "wmDrawBuffer", "*draw_buffer", 0)] public wmDrawBuffer ptr_draw_buffer; + [DNAFieldAttribute(30, "char", "*headerstr", 1)] public char ptr_headerstr; + [DNAFieldAttribute(31, "void", "*regiondata", 0)] public object ptr_regiondata; + [DNAFieldAttribute(32, "ARegion_Runtime", "runtime", 48)] public ARegion_Runtime runtime; public ARegion( ARegion ptr_next, diff --git a/BlendFile/DNA/ARegion_Runtime.cs b/BlendFile/DNA/ARegion_Runtime.cs index 68cfb4d..5ea7dd0 100644 --- a/BlendFile/DNA/ARegion_Runtime.cs +++ b/BlendFile/DNA/ARegion_Runtime.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ARegion_Runtime { + [DNAFieldAttribute(0, "char", "*category", 1)] public char ptr_category; + [DNAFieldAttribute(1, "rcti", "visible_rect", 16)] public rcti visible_rect; + [DNAFieldAttribute(2, "int", "offset_x", 4)] public int offset_x; + [DNAFieldAttribute(3, "int", "offset_y", 4)] public int offset_y; + [DNAFieldAttribute(4, "GHash", "*block_name_map", 0)] public GHash ptr_block_name_map; + [DNAFieldAttribute(5, "Panel", "*popup_block_panel", 192)] public Panel ptr_popup_block_panel; public ARegion_Runtime(char ptr_category, rcti visible_rect, int offset_x, int offset_y, GHash ptr_block_name_map, Panel ptr_popup_block_panel) { this.ptr_category = ptr_category; diff --git a/BlendFile/DNA/ActionChannelBag.cs b/BlendFile/DNA/ActionChannelBag.cs index 6af117c..6ec13ab 100644 --- a/BlendFile/DNA/ActionChannelBag.cs +++ b/BlendFile/DNA/ActionChannelBag.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ActionChannelBag { + [DNAFieldAttribute(0, "int", "slot_handle", 4)] public int slot_handle; + [DNAFieldAttribute(1, "int", "group_array_num", 4)] public int group_array_num; + [DNAFieldAttribute(2, "bActionGroup", "**group_array", 136)] public bActionGroup ptr_ptr_group_array; + [DNAFieldAttribute(3, "uchar", "_pad[4]", 1)] public byte[] _pad = new System.Byte[4]; + [DNAFieldAttribute(4, "int", "fcurve_array_num", 4)] public int fcurve_array_num; + [DNAFieldAttribute(5, "FCurve", "**fcurve_array", 120)] public FCurve ptr_ptr_fcurve_array; public ActionChannelBag(int slot_handle, int group_array_num, bActionGroup ptr_ptr_group_array, byte[] _pad, int fcurve_array_num, FCurve ptr_ptr_fcurve_array) { this.slot_handle = slot_handle; diff --git a/BlendFile/DNA/ActionLayer.cs b/BlendFile/DNA/ActionLayer.cs index 3a18a73..3f62078 100644 --- a/BlendFile/DNA/ActionLayer.cs +++ b/BlendFile/DNA/ActionLayer.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ActionLayer { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(1, "float", "influence", 4)] public float influence; + [DNAFieldAttribute(2, "uchar", "layer_flags", 1)] public byte layer_flags; + [DNAFieldAttribute(3, "int8_t", "layer_mix_mode", 1)] public sbyte layer_mix_mode; + [DNAFieldAttribute(4, "uchar", "_pad0[2]", 1)] public byte[] _pad0 = new System.Byte[2]; + [DNAFieldAttribute(5, "ActionStrip", "**strip_array", 24)] public ActionStrip ptr_ptr_strip_array; + [DNAFieldAttribute(6, "int", "strip_array_num", 4)] public int strip_array_num; + [DNAFieldAttribute(7, "uchar", "_pad1[4]", 1)] public byte[] _pad1 = new System.Byte[4]; public ActionLayer(char[] name, float influence, byte layer_flags, sbyte layer_mix_mode, byte[] _pad0, ActionStrip ptr_ptr_strip_array, int strip_array_num, byte[] _pad1) { this.name = name; diff --git a/BlendFile/DNA/ActionSlot.cs b/BlendFile/DNA/ActionSlot.cs index 34d36dd..0eca0ad 100644 --- a/BlendFile/DNA/ActionSlot.cs +++ b/BlendFile/DNA/ActionSlot.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ActionSlot { + [DNAFieldAttribute(0, "char", "name[66]", 1)] public char[] name = new System.Char[66]; + [DNAFieldAttribute(1, "uchar", "_pad0[2]", 1)] public byte[] _pad0 = new System.Byte[2]; + [DNAFieldAttribute(2, "int", "idtype", 4)] public int idtype; + [DNAFieldAttribute(3, "int", "handle", 4)] public int handle; + [DNAFieldAttribute(4, "int8_t", "slot_flags", 1)] public sbyte slot_flags; + [DNAFieldAttribute(5, "uchar", "_pad1[3]", 1)] public byte[] _pad1 = new System.Byte[3]; + [DNAFieldAttribute(6, "ActionSlotRuntimeHandle", "*runtime", 0)] public ActionSlotRuntimeHandle ptr_runtime; public ActionSlot(char[] name, byte[] _pad0, int idtype, int handle, sbyte slot_flags, byte[] _pad1, ActionSlotRuntimeHandle ptr_runtime) { this.name = name; diff --git a/BlendFile/DNA/ActionStrip.cs b/BlendFile/DNA/ActionStrip.cs index 1803cca..d35900d 100644 --- a/BlendFile/DNA/ActionStrip.cs +++ b/BlendFile/DNA/ActionStrip.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ActionStrip { + [DNAFieldAttribute(0, "int8_t", "strip_type", 1)] public sbyte strip_type; + [DNAFieldAttribute(1, "uchar", "_pad0[3]", 1)] public byte[] _pad0 = new System.Byte[3]; + [DNAFieldAttribute(2, "int", "data_index", 4)] public int data_index; + [DNAFieldAttribute(3, "float", "frame_start", 4)] public float frame_start; + [DNAFieldAttribute(4, "float", "frame_end", 4)] public float frame_end; + [DNAFieldAttribute(5, "float", "frame_offset", 4)] public float frame_offset; + [DNAFieldAttribute(6, "uchar", "_pad1[4]", 1)] public byte[] _pad1 = new System.Byte[4]; public ActionStrip(sbyte strip_type, byte[] _pad0, int data_index, float frame_start, float frame_end, float frame_offset, byte[] _pad1) { this.strip_type = strip_type; diff --git a/BlendFile/DNA/ActionStripKeyframeData.cs b/BlendFile/DNA/ActionStripKeyframeData.cs index 41d641b..35632ae 100644 --- a/BlendFile/DNA/ActionStripKeyframeData.cs +++ b/BlendFile/DNA/ActionStripKeyframeData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ActionStripKeyframeData { + [DNAFieldAttribute(0, "ActionChannelBag", "**channelbag_array", 32)] public ActionChannelBag ptr_ptr_channelbag_array; + [DNAFieldAttribute(1, "int", "channelbag_array_num", 4)] public int channelbag_array_num; + [DNAFieldAttribute(2, "uchar", "_pad[4]", 1)] public byte[] _pad = new System.Byte[4]; public ActionStripKeyframeData(ActionChannelBag ptr_ptr_channelbag_array, int channelbag_array_num, byte[] _pad) { this.ptr_ptr_channelbag_array = ptr_ptr_channelbag_array; diff --git a/BlendFile/DNA/AnimData.cs b/BlendFile/DNA/AnimData.cs index 125ee9a..c1809d1 100644 --- a/BlendFile/DNA/AnimData.cs +++ b/BlendFile/DNA/AnimData.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class AnimData { + [DNAFieldAttribute(0, "bAction", "*action", 352)] public bAction ptr_action; + [DNAFieldAttribute(1, "int", "slot_handle", 4)] public int slot_handle; + [DNAFieldAttribute(2, "char", "slot_name[66]", 1)] public char[] slot_name = new System.Char[66]; + [DNAFieldAttribute(3, "uchar", "_pad0[2]", 1)] public byte[] _pad0 = new System.Byte[2]; + [DNAFieldAttribute(4, "bAction", "*tmpact", 352)] public bAction ptr_tmpact; + [DNAFieldAttribute(5, "int", "tmp_slot_handle", 4)] public int tmp_slot_handle; + [DNAFieldAttribute(6, "char", "tmp_slot_name[66]", 1)] public char[] tmp_slot_name = new System.Char[66]; + [DNAFieldAttribute(7, "uchar", "_pad1[2]", 1)] public byte[] _pad1 = new System.Byte[2]; + [DNAFieldAttribute(8, "ListBase", "nla_tracks", 16)] public ListBase nla_tracks; + [DNAFieldAttribute(9, "NlaTrack", "*act_track", 104)] public NlaTrack ptr_act_track; + [DNAFieldAttribute(10, "NlaStrip", "*actstrip", 288)] public NlaStrip ptr_actstrip; + [DNAFieldAttribute(11, "ListBase", "drivers", 16)] public ListBase drivers; + [DNAFieldAttribute(12, "ListBase", "overrides", 16)] public ListBase overrides; + [DNAFieldAttribute(13, "FCurve", "**driver_array", 120)] public FCurve ptr_ptr_driver_array; + [DNAFieldAttribute(14, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(15, "short", "act_blendmode", 2)] public short act_blendmode; + [DNAFieldAttribute(16, "short", "act_extendmode", 2)] public short act_extendmode; + [DNAFieldAttribute(17, "float", "act_influence", 4)] public float act_influence; + [DNAFieldAttribute(18, "uchar", "_pad2[4]", 1)] public byte[] _pad2 = new System.Byte[4]; public AnimData( bAction ptr_action, diff --git a/BlendFile/DNA/AnimOverride.cs b/BlendFile/DNA/AnimOverride.cs index 4432b14..461f50a 100644 --- a/BlendFile/DNA/AnimOverride.cs +++ b/BlendFile/DNA/AnimOverride.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class AnimOverride { + [DNAFieldAttribute(0, "AnimOverride", "*next", 32)] public AnimOverride ptr_next; + [DNAFieldAttribute(1, "AnimOverride", "*prev", 32)] public AnimOverride ptr_prev; + [DNAFieldAttribute(2, "char", "*rna_path", 1)] public char ptr_rna_path; + [DNAFieldAttribute(3, "int", "array_index", 4)] public int array_index; + [DNAFieldAttribute(4, "float", "value", 4)] public float value; public AnimOverride(AnimOverride ptr_next, AnimOverride ptr_prev, char ptr_rna_path, int array_index, float value) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ArmatureGpencilModifierData.cs b/BlendFile/DNA/ArmatureGpencilModifierData.cs index ba00a9b..a7d34fd 100644 --- a/BlendFile/DNA/ArmatureGpencilModifierData.cs +++ b/BlendFile/DNA/ArmatureGpencilModifierData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ArmatureGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "short", "deformflag", 2)] public short deformflag; + [DNAFieldAttribute(2, "short", "multi", 2)] public short multi; + [DNAFieldAttribute(3, "int", "_pad", 4)] public int _pad; + [DNAFieldAttribute(4, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(6, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; public ArmatureGpencilModifierData(GpencilModifierData modifier, short deformflag, short multi, int _pad, Object ptr_object, char[] vgname) { this.modifier = modifier; diff --git a/BlendFile/DNA/ArmatureModifierData.cs b/BlendFile/DNA/ArmatureModifierData.cs index 56d467f..499c120 100644 --- a/BlendFile/DNA/ArmatureModifierData.cs +++ b/BlendFile/DNA/ArmatureModifierData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ArmatureModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "short", "deformflag", 2)] public short deformflag; + [DNAFieldAttribute(2, "short", "multi", 2)] public short multi; + [DNAFieldAttribute(3, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(4, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(6, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; public ArmatureModifierData(ModifierData modifier, short deformflag, short multi, char[] _pad2, Object ptr_object, char[] defgrp_name) { this.modifier = modifier; diff --git a/BlendFile/DNA/ArrayGpencilModifierData.cs b/BlendFile/DNA/ArrayGpencilModifierData.cs index 4513750..08e5ce7 100644 --- a/BlendFile/DNA/ArrayGpencilModifierData.cs +++ b/BlendFile/DNA/ArrayGpencilModifierData.cs @@ -11,24 +11,42 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ArrayGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(3, "int", "count", 4)] public int count; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "float", "offset[3]", 4)] public float[] offset = new System.Single[3]; + [DNAFieldAttribute(6, "float", "shift[3]", 4)] public float[] shift = new System.Single[3]; + [DNAFieldAttribute(7, "float", "rnd_offset[3]", 4)] public float[] rnd_offset = new System.Single[3]; + [DNAFieldAttribute(8, "float", "rnd_rot[3]", 4)] public float[] rnd_rot = new System.Single[3]; + [DNAFieldAttribute(9, "float", "rnd_scale[3]", 4)] public float[] rnd_scale = new System.Single[3]; + [DNAFieldAttribute(10, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(11, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(12, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(13, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(14, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(15, "int", "mat_rpl", 4)] public int mat_rpl; + [DNAFieldAttribute(16, "int", "layer_pass", 4)] public int layer_pass; public ArrayGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/ArrayModifierData.cs b/BlendFile/DNA/ArrayModifierData.cs index d680d39..0f3efdf 100644 --- a/BlendFile/DNA/ArrayModifierData.cs +++ b/BlendFile/DNA/ArrayModifierData.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ArrayModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*start_cap", 1160)] public Object ptr_start_cap; + [DNAFieldAttribute(2, "Object", "*end_cap", 1160)] public Object ptr_end_cap; + [DNAFieldAttribute(3, "Object", "*curve_ob", 1160)] public Object ptr_curve_ob; + [DNAFieldAttribute(4, "Object", "*offset_ob", 1160)] public Object ptr_offset_ob; + [DNAFieldAttribute(5, "float", "offset[3]", 4)] public float[] offset = new System.Single[3]; + [DNAFieldAttribute(6, "float", "scale[3]", 4)] public float[] scale = new System.Single[3]; + [DNAFieldAttribute(7, "float", "length", 4)] public float length; + [DNAFieldAttribute(8, "float", "merge_dist", 4)] public float merge_dist; + [DNAFieldAttribute(9, "int", "fit_type", 4)] public int fit_type; + [DNAFieldAttribute(10, "int", "offset_type", 4)] public int offset_type; + [DNAFieldAttribute(11, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(12, "int", "count", 4)] public int count; + [DNAFieldAttribute(13, "float", "uv_offset[2]", 4)] public float[] uv_offset = new System.Single[2]; public ArrayModifierData(ModifierData modifier, Object ptr_start_cap, Object ptr_end_cap, Object ptr_curve_ob, Object ptr_offset_ob, float[] offset, float[] scale, float length, float merge_dist, int fit_type, int offset_type, int flags, int count, float[] uv_offset) { this.modifier = modifier; diff --git a/BlendFile/DNA/AssetCatalogPathLink.cs b/BlendFile/DNA/AssetCatalogPathLink.cs index c1cee52..fc05cb6 100644 --- a/BlendFile/DNA/AssetCatalogPathLink.cs +++ b/BlendFile/DNA/AssetCatalogPathLink.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class AssetCatalogPathLink { + [DNAFieldAttribute(0, "AssetCatalogPathLink", "*next", 24)] public AssetCatalogPathLink ptr_next; + [DNAFieldAttribute(1, "AssetCatalogPathLink", "*prev", 24)] public AssetCatalogPathLink ptr_prev; + [DNAFieldAttribute(2, "char", "*path", 1)] public char ptr_path; public AssetCatalogPathLink(AssetCatalogPathLink ptr_next, AssetCatalogPathLink ptr_prev, char ptr_path) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/AssetLibraryReference.cs b/BlendFile/DNA/AssetLibraryReference.cs index 3f906f0..149e4b7 100644 --- a/BlendFile/DNA/AssetLibraryReference.cs +++ b/BlendFile/DNA/AssetLibraryReference.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct AssetLibraryReference { + [DNAFieldAttribute(0, "short", "type", 2)] public short type; + [DNAFieldAttribute(1, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(2, "int", "custom_library_index", 4)] public int custom_library_index; public AssetLibraryReference(short type, char[] _pad1, int custom_library_index) { this.type = type; diff --git a/BlendFile/DNA/AssetMetaData.cs b/BlendFile/DNA/AssetMetaData.cs index 5284566..4f8073b 100644 --- a/BlendFile/DNA/AssetMetaData.cs +++ b/BlendFile/DNA/AssetMetaData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class AssetMetaData { + [DNAFieldAttribute(0, "AssetTypeInfo", "*local_type_info", 0)] public AssetTypeInfo ptr_local_type_info; + [DNAFieldAttribute(1, "IDProperty", "*properties", 136)] public IDProperty ptr_properties; + [DNAFieldAttribute(2, "bUUID", "catalog_id", 16)] public bUUID catalog_id; + [DNAFieldAttribute(3, "char", "catalog_simple_name[64]", 1)] public char[] catalog_simple_name = new System.Char[64]; + [DNAFieldAttribute(4, "char", "*author", 1)] public char ptr_author; + [DNAFieldAttribute(5, "char", "*description", 1)] public char ptr_description; + [DNAFieldAttribute(6, "char", "*copyright", 1)] public char ptr_copyright; + [DNAFieldAttribute(7, "char", "*license", 1)] public char ptr_license; + [DNAFieldAttribute(8, "ListBase", "tags", 16)] public ListBase tags; + [DNAFieldAttribute(9, "short", "active_tag", 2)] public short active_tag; + [DNAFieldAttribute(10, "short", "tot_tags", 2)] public short tot_tags; + [DNAFieldAttribute(11, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public AssetMetaData(AssetTypeInfo ptr_local_type_info, IDProperty ptr_properties, bUUID catalog_id, char[] catalog_simple_name, char ptr_author, char ptr_description, char ptr_copyright, char ptr_license, ListBase tags, short active_tag, short tot_tags, char[] _pad) { this.ptr_local_type_info = ptr_local_type_info; diff --git a/BlendFile/DNA/AssetShelf.cs b/BlendFile/DNA/AssetShelf.cs index 10d6279..c6483fe 100644 --- a/BlendFile/DNA/AssetShelf.cs +++ b/BlendFile/DNA/AssetShelf.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class AssetShelf { + [DNAFieldAttribute(0, "AssetShelf", "*next", 216)] public AssetShelf ptr_next; + [DNAFieldAttribute(1, "AssetShelf", "*prev", 216)] public AssetShelf ptr_prev; + [DNAFieldAttribute(2, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(3, "AssetShelfType", "*type", 0)] public AssetShelfType ptr_type; + [DNAFieldAttribute(4, "AssetShelfSettings", "settings", 120)] public AssetShelfSettings settings; + [DNAFieldAttribute(5, "short", "preferred_row_count", 2)] public short preferred_row_count; + [DNAFieldAttribute(6, "short", "instance_flag", 2)] public short instance_flag; + [DNAFieldAttribute(7, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public AssetShelf(AssetShelf ptr_next, AssetShelf ptr_prev, char[] idname, AssetShelfType ptr_type, AssetShelfSettings settings, short preferred_row_count, short instance_flag, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/AssetShelfSettings.cs b/BlendFile/DNA/AssetShelfSettings.cs index 77254ee..ed085e6 100644 --- a/BlendFile/DNA/AssetShelfSettings.cs +++ b/BlendFile/DNA/AssetShelfSettings.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class AssetShelfSettings { + [DNAFieldAttribute(0, "AssetShelfSettings", "*next", 120)] public AssetShelfSettings ptr_next; + [DNAFieldAttribute(1, "AssetShelfSettings", "*prev", 120)] public AssetShelfSettings ptr_prev; + [DNAFieldAttribute(2, "AssetLibraryReference", "asset_library_reference", 8)] public AssetLibraryReference asset_library_reference; + [DNAFieldAttribute(3, "ListBase", "enabled_catalog_paths", 16)] public ListBase enabled_catalog_paths; + [DNAFieldAttribute(4, "char", "*active_catalog_path", 1)] public char ptr_active_catalog_path; + [DNAFieldAttribute(5, "char", "search_string[64]", 1)] public char[] search_string = new System.Char[64]; + [DNAFieldAttribute(6, "short", "preview_size", 2)] public short preview_size; + [DNAFieldAttribute(7, "short", "display_flag", 2)] public short display_flag; + [DNAFieldAttribute(8, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public AssetShelfSettings(AssetShelfSettings ptr_next, AssetShelfSettings ptr_prev, AssetLibraryReference asset_library_reference, ListBase enabled_catalog_paths, char ptr_active_catalog_path, char[] search_string, short preview_size, short display_flag, char[] _pad1) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/AssetTag.cs b/BlendFile/DNA/AssetTag.cs index 37cbc3a..09d6473 100644 --- a/BlendFile/DNA/AssetTag.cs +++ b/BlendFile/DNA/AssetTag.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class AssetTag { + [DNAFieldAttribute(0, "AssetTag", "*next", 80)] public AssetTag ptr_next; + [DNAFieldAttribute(1, "AssetTag", "*prev", 80)] public AssetTag ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public AssetTag(AssetTag ptr_next, AssetTag ptr_prev, char[] name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/AssetWeakReference.cs b/BlendFile/DNA/AssetWeakReference.cs index 9ec1ece..0fd7385 100644 --- a/BlendFile/DNA/AssetWeakReference.cs +++ b/BlendFile/DNA/AssetWeakReference.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class AssetWeakReference { + [DNAFieldAttribute(0, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(1, "short", "asset_library_type", 2)] public short asset_library_type; + [DNAFieldAttribute(2, "char", "*asset_library_identifier", 1)] public char ptr_asset_library_identifier; + [DNAFieldAttribute(3, "char", "*relative_asset_identifier", 1)] public char ptr_relative_asset_identifier; public AssetWeakReference(char[] _pad, short asset_library_type, char ptr_asset_library_identifier, char ptr_relative_asset_identifier) { this._pad = _pad; diff --git a/BlendFile/DNA/AudioData.cs b/BlendFile/DNA/AudioData.cs index db238f2..c3229a1 100644 --- a/BlendFile/DNA/AudioData.cs +++ b/BlendFile/DNA/AudioData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct AudioData { + [DNAFieldAttribute(0, "int", "mixrate", 4)] public int mixrate; + [DNAFieldAttribute(1, "float", "main", 4)] public float main; + [DNAFieldAttribute(2, "float", "speed_of_sound", 4)] public float speed_of_sound; + [DNAFieldAttribute(3, "float", "doppler_factor", 4)] public float doppler_factor; + [DNAFieldAttribute(4, "int", "distance_model", 4)] public int distance_model; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(7, "float", "volume", 4)] public float volume; + [DNAFieldAttribute(8, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; public AudioData(int mixrate, float main, float speed_of_sound, float doppler_factor, int distance_model, short flag, char[] _pad, float volume, char[] _pad2) { this.mixrate = mixrate; diff --git a/BlendFile/DNA/BPoint.cs b/BlendFile/DNA/BPoint.cs index 351e4a2..02ef91a 100644 --- a/BlendFile/DNA/BPoint.cs +++ b/BlendFile/DNA/BPoint.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BPoint { + [DNAFieldAttribute(0, "float", "vec[4]", 4)] public float[] vec = new System.Single[4]; + [DNAFieldAttribute(1, "float", "alfa", 4)] public float alfa; + [DNAFieldAttribute(2, "float", "weight", 4)] public float weight; + [DNAFieldAttribute(3, "uchar", "f1", 1)] public byte f1; + [DNAFieldAttribute(4, "char", "_pad1[1]", 1)] public char[] _pad1 = new System.Char[1]; + [DNAFieldAttribute(5, "short", "hide", 2)] public short hide; + [DNAFieldAttribute(6, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(7, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public BPoint(float[] vec, float alfa, float weight, byte f1, char[] _pad1, short hide, float radius, char[] _pad) { this.vec = vec; diff --git a/BlendFile/DNA/BakeData.cs b/BlendFile/DNA/BakeData.cs index d6b61d5..6ad4632 100644 --- a/BlendFile/DNA/BakeData.cs +++ b/BlendFile/DNA/BakeData.cs @@ -11,24 +11,42 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BakeData { + [DNAFieldAttribute(0, "ImageFormatData", "im_format", 336)] public ImageFormatData im_format; + [DNAFieldAttribute(1, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; + [DNAFieldAttribute(2, "short", "width", 2)] public short width; + [DNAFieldAttribute(3, "short", "height", 2)] public short height; + [DNAFieldAttribute(4, "short", "margin", 2)] public short margin; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "float", "cage_extrusion", 4)] public float cage_extrusion; + [DNAFieldAttribute(7, "float", "max_ray_distance", 4)] public float max_ray_distance; + [DNAFieldAttribute(8, "int", "pass_filter", 4)] public int pass_filter; + [DNAFieldAttribute(9, "char", "normal_swizzle[3]", 1)] public char[] normal_swizzle = new System.Char[3]; + [DNAFieldAttribute(10, "char", "normal_space", 1)] public char normal_space; + [DNAFieldAttribute(11, "char", "target", 1)] public char target; + [DNAFieldAttribute(12, "char", "save_mode", 1)] public char save_mode; + [DNAFieldAttribute(13, "char", "margin_type", 1)] public char margin_type; + [DNAFieldAttribute(14, "char", "view_from", 1)] public char view_from; + [DNAFieldAttribute(15, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(16, "Object", "*cage_object", 1160)] public Object ptr_cage_object; public BakeData( ImageFormatData im_format, diff --git a/BlendFile/DNA/Base.cs b/BlendFile/DNA/Base.cs index 8670d94..63ffca4 100644 --- a/BlendFile/DNA/Base.cs +++ b/BlendFile/DNA/Base.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Base { + [DNAFieldAttribute(0, "Base", "*next", 48)] public Base ptr_next; + [DNAFieldAttribute(1, "Base", "*prev", 48)] public Base ptr_prev; + [DNAFieldAttribute(2, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(3, "Base", "*base_orig", 48)] public Base ptr_base_orig; + [DNAFieldAttribute(4, "int", "lay", 4)] public int lay; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "short", "flag_from_collection", 2)] public short flag_from_collection; + [DNAFieldAttribute(7, "short", "flag_legacy", 2)] public short flag_legacy; + [DNAFieldAttribute(8, "short", "local_view_bits", 2)] public short local_view_bits; + [DNAFieldAttribute(9, "short", "local_collections_bits", 2)] public short local_collections_bits; + [DNAFieldAttribute(10, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; public Base(Base ptr_next, Base ptr_prev, Object ptr_object, Base ptr_base_orig, int lay, short flag, short flag_from_collection, short flag_legacy, short local_view_bits, short local_collections_bits, char[] _pad1) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/BevelModifierData.cs b/BlendFile/DNA/BevelModifierData.cs index 1ab7931..72b64fc 100644 --- a/BlendFile/DNA/BevelModifierData.cs +++ b/BlendFile/DNA/BevelModifierData.cs @@ -11,31 +11,56 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BevelModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "float", "value", 4)] public float value; + [DNAFieldAttribute(2, "int", "res", 4)] public int res; + [DNAFieldAttribute(3, "short", "flags", 2)] public short flags; + [DNAFieldAttribute(4, "short", "val_flags", 2)] public short val_flags; + [DNAFieldAttribute(5, "short", "profile_type", 2)] public short profile_type; + [DNAFieldAttribute(6, "short", "lim_flags", 2)] public short lim_flags; + [DNAFieldAttribute(7, "short", "e_flags", 2)] public short e_flags; + [DNAFieldAttribute(8, "short", "mat", 2)] public short mat; + [DNAFieldAttribute(9, "short", "edge_flags", 2)] public short edge_flags; + [DNAFieldAttribute(10, "short", "face_str_mode", 2)] public short face_str_mode; + [DNAFieldAttribute(11, "short", "miter_inner", 2)] public short miter_inner; + [DNAFieldAttribute(12, "short", "miter_outer", 2)] public short miter_outer; + [DNAFieldAttribute(13, "short", "vmesh_method", 2)] public short vmesh_method; + [DNAFieldAttribute(14, "char", "affect_type", 1)] public char affect_type; + [DNAFieldAttribute(15, "char", "_pad", 1)] public char _pad; + [DNAFieldAttribute(16, "float", "profile", 4)] public float profile; + [DNAFieldAttribute(17, "float", "bevel_angle", 4)] public float bevel_angle; + [DNAFieldAttribute(18, "float", "spread", 4)] public float spread; + [DNAFieldAttribute(19, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(20, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(21, "CurveProfile", "*custom_profile", 72)] public CurveProfile ptr_custom_profile; + [DNAFieldAttribute(22, "char", "edge_weight_name[64]", 1)] public char[] edge_weight_name = new System.Char[64]; + [DNAFieldAttribute(23, "char", "vertex_weight_name[64]", 1)] public char[] vertex_weight_name = new System.Char[64]; public BevelModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/BezTriple.cs b/BlendFile/DNA/BezTriple.cs index 06a6e21..6a863a7 100644 --- a/BlendFile/DNA/BezTriple.cs +++ b/BlendFile/DNA/BezTriple.cs @@ -11,24 +11,42 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BezTriple { + [DNAFieldAttribute(0, "float", "vec[3][3]", 4)] public float[,] vec = new System.Single[3,3]; + [DNAFieldAttribute(1, "float", "alfa", 4)] public float alfa; + [DNAFieldAttribute(2, "float", "weight", 4)] public float weight; + [DNAFieldAttribute(3, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(4, "char", "ipo", 1)] public char ipo; + [DNAFieldAttribute(5, "uchar", "h1", 1)] public byte h1; + [DNAFieldAttribute(6, "uchar", "h2", 1)] public byte h2; + [DNAFieldAttribute(7, "uchar", "f1", 1)] public byte f1; + [DNAFieldAttribute(8, "uchar", "f2", 1)] public byte f2; + [DNAFieldAttribute(9, "uchar", "f3", 1)] public byte f3; + [DNAFieldAttribute(10, "char", "hide", 1)] public char hide; + [DNAFieldAttribute(11, "char", "easing", 1)] public char easing; + [DNAFieldAttribute(12, "float", "back", 4)] public float back; + [DNAFieldAttribute(13, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(14, "float", "period", 4)] public float period; + [DNAFieldAttribute(15, "char", "auto_handle_type", 1)] public char auto_handle_type; + [DNAFieldAttribute(16, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public BezTriple( float[,] vec, diff --git a/BlendFile/DNA/BlurShaderFxData.cs b/BlendFile/DNA/BlurShaderFxData.cs index 6e8bc7b..994eb7b 100644 --- a/BlendFile/DNA/BlurShaderFxData.cs +++ b/BlendFile/DNA/BlurShaderFxData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BlurShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)] public ShaderFxData shaderfx; + [DNAFieldAttribute(1, "float", "radius[2]", 4)] public float[] radius = new System.Single[2]; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "samples", 4)] public int samples; + [DNAFieldAttribute(4, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "ShaderFxData_Runtime", "runtime", 40)] public ShaderFxData_Runtime runtime; public BlurShaderFxData(ShaderFxData shaderfx, float[] radius, int flag, int samples, float rotation, char[] _pad, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; diff --git a/BlendFile/DNA/BoidData.cs b/BlendFile/DNA/BoidData.cs index 7b15fd1..1048665 100644 --- a/BlendFile/DNA/BoidData.cs +++ b/BlendFile/DNA/BoidData.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BoidData { + [DNAFieldAttribute(0, "float", "health", 4)] public float health; + [DNAFieldAttribute(1, "float", "acc[3]", 4)] public float[] acc = new System.Single[3]; + [DNAFieldAttribute(2, "short", "state_id", 2)] public short state_id; + [DNAFieldAttribute(3, "short", "mode", 2)] public short mode; public BoidData(float health, float[] acc, short state_id, short mode) { this.health = health; diff --git a/BlendFile/DNA/BoidParticle.cs b/BlendFile/DNA/BoidParticle.cs index f3fd05b..9790d9f 100644 --- a/BlendFile/DNA/BoidParticle.cs +++ b/BlendFile/DNA/BoidParticle.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BoidParticle { + [DNAFieldAttribute(0, "Object", "*ground", 1160)] public Object ptr_ground; + [DNAFieldAttribute(1, "BoidData", "data", 20)] public BoidData data; + [DNAFieldAttribute(2, "float", "gravity[3]", 4)] public float[] gravity = new System.Single[3]; + [DNAFieldAttribute(3, "float", "wander[3]", 4)] public float[] wander = new System.Single[3]; + [DNAFieldAttribute(4, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public BoidParticle(Object ptr_ground, BoidData data, float[] gravity, float[] wander, char[] _pad0) { this.ptr_ground = ptr_ground; diff --git a/BlendFile/DNA/BoidRule.cs b/BlendFile/DNA/BoidRule.cs index 678022f..9435bbf 100644 --- a/BlendFile/DNA/BoidRule.cs +++ b/BlendFile/DNA/BoidRule.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BoidRule { + [DNAFieldAttribute(0, "BoidRule", "*next", 56)] public BoidRule ptr_next; + [DNAFieldAttribute(1, "BoidRule", "*prev", 56)] public BoidRule ptr_prev; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "char", "name[32]", 1)] public char[] name = new System.Char[32]; public BoidRule(BoidRule ptr_next, BoidRule ptr_prev, int type, int flag, char[] name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/BoidRuleAverageSpeed.cs b/BlendFile/DNA/BoidRuleAverageSpeed.cs index 80da360..1d6235c 100644 --- a/BlendFile/DNA/BoidRuleAverageSpeed.cs +++ b/BlendFile/DNA/BoidRuleAverageSpeed.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BoidRuleAverageSpeed { + [DNAFieldAttribute(0, "BoidRule", "rule", 56)] public BoidRule rule; + [DNAFieldAttribute(1, "float", "wander", 4)] public float wander; + [DNAFieldAttribute(2, "float", "level", 4)] public float level; + [DNAFieldAttribute(3, "float", "speed", 4)] public float speed; + [DNAFieldAttribute(4, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public BoidRuleAverageSpeed(BoidRule rule, float wander, float level, float speed, char[] _pad0) { this.rule = rule; diff --git a/BlendFile/DNA/BoidRuleAvoidCollision.cs b/BlendFile/DNA/BoidRuleAvoidCollision.cs index 1e0531c..3d6c335 100644 --- a/BlendFile/DNA/BoidRuleAvoidCollision.cs +++ b/BlendFile/DNA/BoidRuleAvoidCollision.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BoidRuleAvoidCollision { + [DNAFieldAttribute(0, "BoidRule", "rule", 56)] public BoidRule rule; + [DNAFieldAttribute(1, "int", "options", 4)] public int options; + [DNAFieldAttribute(2, "float", "look_ahead", 4)] public float look_ahead; public BoidRuleAvoidCollision(BoidRule rule, int options, float look_ahead) { this.rule = rule; diff --git a/BlendFile/DNA/BoidRuleFight.cs b/BlendFile/DNA/BoidRuleFight.cs index 48e385a..cf8e0fa 100644 --- a/BlendFile/DNA/BoidRuleFight.cs +++ b/BlendFile/DNA/BoidRuleFight.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BoidRuleFight { + [DNAFieldAttribute(0, "BoidRule", "rule", 56)] public BoidRule rule; + [DNAFieldAttribute(1, "float", "distance", 4)] public float distance; + [DNAFieldAttribute(2, "float", "flee_distance", 4)] public float flee_distance; public BoidRuleFight(BoidRule rule, float distance, float flee_distance) { this.rule = rule; diff --git a/BlendFile/DNA/BoidRuleFollowLeader.cs b/BlendFile/DNA/BoidRuleFollowLeader.cs index 33fbbb5..4813bc5 100644 --- a/BlendFile/DNA/BoidRuleFollowLeader.cs +++ b/BlendFile/DNA/BoidRuleFollowLeader.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BoidRuleFollowLeader { + [DNAFieldAttribute(0, "BoidRule", "rule", 56)] public BoidRule rule; + [DNAFieldAttribute(1, "Object", "*ob", 1160)] public Object ptr_ob; + [DNAFieldAttribute(2, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(3, "float", "oloc[3]", 4)] public float[] oloc = new System.Single[3]; + [DNAFieldAttribute(4, "float", "cfra", 4)] public float cfra; + [DNAFieldAttribute(5, "float", "distance", 4)] public float distance; + [DNAFieldAttribute(6, "int", "options", 4)] public int options; + [DNAFieldAttribute(7, "int", "queue_size", 4)] public int queue_size; public BoidRuleFollowLeader(BoidRule rule, Object ptr_ob, float[] loc, float[] oloc, float cfra, float distance, int options, int queue_size) { this.rule = rule; diff --git a/BlendFile/DNA/BoidRuleGoalAvoid.cs b/BlendFile/DNA/BoidRuleGoalAvoid.cs index 9f794ff..ae4d07e 100644 --- a/BlendFile/DNA/BoidRuleGoalAvoid.cs +++ b/BlendFile/DNA/BoidRuleGoalAvoid.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BoidRuleGoalAvoid { + [DNAFieldAttribute(0, "BoidRule", "rule", 56)] public BoidRule rule; + [DNAFieldAttribute(1, "Object", "*ob", 1160)] public Object ptr_ob; + [DNAFieldAttribute(2, "int", "options", 4)] public int options; + [DNAFieldAttribute(3, "float", "fear_factor", 4)] public float fear_factor; + [DNAFieldAttribute(4, "int", "signal_id", 4)] public int signal_id; + [DNAFieldAttribute(5, "int", "channels", 4)] public int channels; public BoidRuleGoalAvoid(BoidRule rule, Object ptr_ob, int options, float fear_factor, int signal_id, int channels) { this.rule = rule; diff --git a/BlendFile/DNA/BoidSettings.cs b/BlendFile/DNA/BoidSettings.cs index 0b7c545..f60128e 100644 --- a/BlendFile/DNA/BoidSettings.cs +++ b/BlendFile/DNA/BoidSettings.cs @@ -11,30 +11,54 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BoidSettings { + [DNAFieldAttribute(0, "int", "options", 4)] public int options; + [DNAFieldAttribute(1, "int", "last_state_id", 4)] public int last_state_id; + [DNAFieldAttribute(2, "float", "landing_smoothness", 4)] public float landing_smoothness; + [DNAFieldAttribute(3, "float", "height", 4)] public float height; + [DNAFieldAttribute(4, "float", "banking", 4)] public float banking; + [DNAFieldAttribute(5, "float", "pitch", 4)] public float pitch; + [DNAFieldAttribute(6, "float", "health", 4)] public float health; + [DNAFieldAttribute(7, "float", "aggression", 4)] public float aggression; + [DNAFieldAttribute(8, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(9, "float", "accuracy", 4)] public float accuracy; + [DNAFieldAttribute(10, "float", "range", 4)] public float range; + [DNAFieldAttribute(11, "float", "air_min_speed", 4)] public float air_min_speed; + [DNAFieldAttribute(12, "float", "air_max_speed", 4)] public float air_max_speed; + [DNAFieldAttribute(13, "float", "air_max_acc", 4)] public float air_max_acc; + [DNAFieldAttribute(14, "float", "air_max_ave", 4)] public float air_max_ave; + [DNAFieldAttribute(15, "float", "air_personal_space", 4)] public float air_personal_space; + [DNAFieldAttribute(16, "float", "land_jump_speed", 4)] public float land_jump_speed; + [DNAFieldAttribute(17, "float", "land_max_speed", 4)] public float land_max_speed; + [DNAFieldAttribute(18, "float", "land_max_acc", 4)] public float land_max_acc; + [DNAFieldAttribute(19, "float", "land_max_ave", 4)] public float land_max_ave; + [DNAFieldAttribute(20, "float", "land_personal_space", 4)] public float land_personal_space; + [DNAFieldAttribute(21, "float", "land_stick_force", 4)] public float land_stick_force; + [DNAFieldAttribute(22, "ListBase", "states", 16)] public ListBase states; public BoidSettings( int options, diff --git a/BlendFile/DNA/BoidState.cs b/BlendFile/DNA/BoidState.cs index 4c155f3..b2e0ed7 100644 --- a/BlendFile/DNA/BoidState.cs +++ b/BlendFile/DNA/BoidState.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BoidState { + [DNAFieldAttribute(0, "BoidState", "*next", 128)] public BoidState ptr_next; + [DNAFieldAttribute(1, "BoidState", "*prev", 128)] public BoidState ptr_prev; + [DNAFieldAttribute(2, "ListBase", "rules", 16)] public ListBase rules; + [DNAFieldAttribute(3, "ListBase", "conditions", 16)] public ListBase conditions; + [DNAFieldAttribute(4, "ListBase", "actions", 16)] public ListBase actions; + [DNAFieldAttribute(5, "char", "name[32]", 1)] public char[] name = new System.Char[32]; + [DNAFieldAttribute(6, "int", "id", 4)] public int id; + [DNAFieldAttribute(7, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(8, "int", "ruleset_type", 4)] public int ruleset_type; + [DNAFieldAttribute(9, "float", "rule_fuzziness", 4)] public float rule_fuzziness; + [DNAFieldAttribute(10, "int", "signal_id", 4)] public int signal_id; + [DNAFieldAttribute(11, "int", "channels", 4)] public int channels; + [DNAFieldAttribute(12, "float", "volume", 4)] public float volume; + [DNAFieldAttribute(13, "float", "falloff", 4)] public float falloff; public BoidState(BoidState ptr_next, BoidState ptr_prev, ListBase rules, ListBase conditions, ListBase actions, char[] name, int id, int flag, int ruleset_type, float rule_fuzziness, int signal_id, int channels, float volume, float falloff) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Bone.cs b/BlendFile/DNA/Bone.cs index 13abbe9..63facfe 100644 --- a/BlendFile/DNA/Bone.cs +++ b/BlendFile/DNA/Bone.cs @@ -11,60 +11,114 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Bone { + [DNAFieldAttribute(0, "Bone", "*next", 472)] public Bone ptr_next; + [DNAFieldAttribute(1, "Bone", "*prev", 472)] public Bone ptr_prev; + [DNAFieldAttribute(2, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; + [DNAFieldAttribute(3, "Bone", "*parent", 472)] public Bone ptr_parent; + [DNAFieldAttribute(4, "ListBase", "childbase", 16)] public ListBase childbase; + [DNAFieldAttribute(5, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(6, "float", "roll", 4)] public float roll; + [DNAFieldAttribute(7, "float", "head[3]", 4)] public float[] head = new System.Single[3]; + [DNAFieldAttribute(8, "float", "tail[3]", 4)] public float[] tail = new System.Single[3]; + [DNAFieldAttribute(9, "float", "bone_mat[3][3]", 4)] public float[,] bone_mat = new System.Single[3,3]; + [DNAFieldAttribute(10, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(11, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(12, "BoneColor", "color", 24)] public BoneColor color; + [DNAFieldAttribute(13, "char", "inherit_scale_mode", 1)] public char inherit_scale_mode; + [DNAFieldAttribute(14, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(15, "float", "arm_head[3]", 4)] public float[] arm_head = new System.Single[3]; + [DNAFieldAttribute(16, "float", "arm_tail[3]", 4)] public float[] arm_tail = new System.Single[3]; + [DNAFieldAttribute(17, "float", "arm_mat[4][4]", 4)] public float[,] arm_mat = new System.Single[4,4]; + [DNAFieldAttribute(18, "float", "arm_roll", 4)] public float arm_roll; + [DNAFieldAttribute(19, "float", "dist", 4)] public float dist; + [DNAFieldAttribute(20, "float", "weight", 4)] public float weight; + [DNAFieldAttribute(21, "float", "xwidth", 4)] public float xwidth; + [DNAFieldAttribute(22, "float", "length", 4)] public float length; + [DNAFieldAttribute(23, "float", "zwidth", 4)] public float zwidth; + [DNAFieldAttribute(24, "float", "rad_head", 4)] public float rad_head; + [DNAFieldAttribute(25, "float", "rad_tail", 4)] public float rad_tail; + [DNAFieldAttribute(26, "float", "roll1", 4)] public float roll1; + [DNAFieldAttribute(27, "float", "roll2", 4)] public float roll2; + [DNAFieldAttribute(28, "float", "curveInX", 4)] public float curveInX; + [DNAFieldAttribute(29, "float", "curveInY", 4)] public float curveInY; + [DNAFieldAttribute(30, "float", "curveOutX", 4)] public float curveOutX; + [DNAFieldAttribute(31, "float", "curveOutY", 4)] public float curveOutY; + [DNAFieldAttribute(32, "float", "ease1", 4)] public float ease1; + [DNAFieldAttribute(33, "float", "ease2", 4)] public float ease2; + [DNAFieldAttribute(34, "float", "scaleIn", 4)] public float scaleIn; + [DNAFieldAttribute(35, "float", "scale_in_y", 4)] public float scale_in_y; + [DNAFieldAttribute(36, "float", "scaleOut", 4)] public float scaleOut; + [DNAFieldAttribute(37, "float", "scale_out_y", 4)] public float scale_out_y; + [DNAFieldAttribute(38, "float", "scale_in[3]", 4)] public float[] scale_in = new System.Single[3]; + [DNAFieldAttribute(39, "float", "scale_out[3]", 4)] public float[] scale_out = new System.Single[3]; + [DNAFieldAttribute(40, "float", "size[3]", 4)] public float[] size = new System.Single[3]; + [DNAFieldAttribute(41, "int", "layer", 4)] public int layer; + [DNAFieldAttribute(42, "short", "segments", 2)] public short segments; + [DNAFieldAttribute(43, "char", "bbone_mapping_mode", 1)] public char bbone_mapping_mode; + [DNAFieldAttribute(44, "char", "_pad2[7]", 1)] public char[] _pad2 = new System.Char[7]; + [DNAFieldAttribute(45, "char", "bbone_prev_type", 1)] public char bbone_prev_type; + [DNAFieldAttribute(46, "char", "bbone_next_type", 1)] public char bbone_next_type; + [DNAFieldAttribute(47, "int", "bbone_flag", 4)] public int bbone_flag; + [DNAFieldAttribute(48, "short", "bbone_prev_flag", 2)] public short bbone_prev_flag; + [DNAFieldAttribute(49, "short", "bbone_next_flag", 2)] public short bbone_next_flag; + [DNAFieldAttribute(50, "Bone", "*bbone_prev", 472)] public Bone ptr_bbone_prev; + [DNAFieldAttribute(51, "Bone", "*bbone_next", 472)] public Bone ptr_bbone_next; + [DNAFieldAttribute(52, "Bone_Runtime", "runtime", 16)] public Bone_Runtime runtime; public Bone( Bone ptr_next, diff --git a/BlendFile/DNA/BoneCollection.cs b/BlendFile/DNA/BoneCollection.cs index 61b3908..74ca38a 100644 --- a/BlendFile/DNA/BoneCollection.cs +++ b/BlendFile/DNA/BoneCollection.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BoneCollection { + [DNAFieldAttribute(0, "BoneCollection", "*next", 120)] public BoneCollection ptr_next; + [DNAFieldAttribute(1, "BoneCollection", "*prev", 120)] public BoneCollection ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "ListBase", "bones", 16)] public ListBase bones; + [DNAFieldAttribute(4, "uchar", "flags", 1)] public byte flags; + [DNAFieldAttribute(5, "uchar", "_pad0[7]", 1)] public byte[] _pad0 = new System.Byte[7]; + [DNAFieldAttribute(6, "int", "child_index", 4)] public int child_index; + [DNAFieldAttribute(7, "int", "child_count", 4)] public int child_count; + [DNAFieldAttribute(8, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; public BoneCollection(BoneCollection ptr_next, BoneCollection ptr_prev, char[] name, ListBase bones, byte flags, byte[] _pad0, int child_index, int child_count, IDProperty ptr_prop) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/BoneCollectionMember.cs b/BlendFile/DNA/BoneCollectionMember.cs index 6574a7c..8ce16fc 100644 --- a/BlendFile/DNA/BoneCollectionMember.cs +++ b/BlendFile/DNA/BoneCollectionMember.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BoneCollectionMember { + [DNAFieldAttribute(0, "BoneCollectionMember", "*next", 24)] public BoneCollectionMember ptr_next; + [DNAFieldAttribute(1, "BoneCollectionMember", "*prev", 24)] public BoneCollectionMember ptr_prev; + [DNAFieldAttribute(2, "Bone", "*bone", 472)] public Bone ptr_bone; public BoneCollectionMember(BoneCollectionMember ptr_next, BoneCollectionMember ptr_prev, Bone ptr_bone) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/BoneCollectionReference.cs b/BlendFile/DNA/BoneCollectionReference.cs index 150a81c..21c9354 100644 --- a/BlendFile/DNA/BoneCollectionReference.cs +++ b/BlendFile/DNA/BoneCollectionReference.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BoneCollectionReference { + [DNAFieldAttribute(0, "BoneCollectionReference", "*next", 24)] public BoneCollectionReference ptr_next; + [DNAFieldAttribute(1, "BoneCollectionReference", "*prev", 24)] public BoneCollectionReference ptr_prev; + [DNAFieldAttribute(2, "BoneCollection", "*bcoll", 120)] public BoneCollection ptr_bcoll; public BoneCollectionReference(BoneCollectionReference ptr_next, BoneCollectionReference ptr_prev, BoneCollection ptr_bcoll) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/BoneColor.cs b/BlendFile/DNA/BoneColor.cs index 85b121c..df1dd08 100644 --- a/BlendFile/DNA/BoneColor.cs +++ b/BlendFile/DNA/BoneColor.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BoneColor { + [DNAFieldAttribute(0, "int8_t", "palette_index", 1)] public sbyte palette_index; + [DNAFieldAttribute(1, "uchar", "_pad0[7]", 1)] public byte[] _pad0 = new System.Byte[7]; + [DNAFieldAttribute(2, "ThemeWireColor", "custom", 16)] public ThemeWireColor custom; public BoneColor(sbyte palette_index, byte[] _pad0, ThemeWireColor custom) { this.palette_index = palette_index; diff --git a/BlendFile/DNA/Bone_Runtime.cs b/BlendFile/DNA/Bone_Runtime.cs index c6cf7de..63ee5d4 100644 --- a/BlendFile/DNA/Bone_Runtime.cs +++ b/BlendFile/DNA/Bone_Runtime.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct Bone_Runtime { + [DNAFieldAttribute(0, "ListBase", "collections", 16)] public ListBase collections; public Bone_Runtime(ListBase collections) { this.collections = collections; diff --git a/BlendFile/DNA/BooleanModifierData.cs b/BlendFile/DNA/BooleanModifierData.cs index 46c0dcc..125c43a 100644 --- a/BlendFile/DNA/BooleanModifierData.cs +++ b/BlendFile/DNA/BooleanModifierData.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BooleanModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "Collection", "*collection", 376)] public Collection ptr_collection; + [DNAFieldAttribute(3, "float", "double_threshold", 4)] public float double_threshold; + [DNAFieldAttribute(4, "char", "operation", 1)] public char operation; + [DNAFieldAttribute(5, "char", "solver", 1)] public char solver; + [DNAFieldAttribute(6, "char", "material_mode", 1)] public char material_mode; + [DNAFieldAttribute(7, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(8, "char", "bm_flag", 1)] public char bm_flag; + [DNAFieldAttribute(9, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public BooleanModifierData(ModifierData modifier, Object ptr_object, Collection ptr_collection, float double_threshold, char operation, char solver, char material_mode, char flag, char bm_flag, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/BoundBox.cs b/BlendFile/DNA/BoundBox.cs index 04fecc2..2bc2464 100644 --- a/BlendFile/DNA/BoundBox.cs +++ b/BlendFile/DNA/BoundBox.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BoundBox { + [DNAFieldAttribute(0, "float", "vec[8][3]", 4)] public float[,] vec = new System.Single[8,3]; public BoundBox(float[,] vec) { this.vec = vec; diff --git a/BlendFile/DNA/BrightContrastModifierData.cs b/BlendFile/DNA/BrightContrastModifierData.cs index e181651..9615443 100644 --- a/BlendFile/DNA/BrightContrastModifierData.cs +++ b/BlendFile/DNA/BrightContrastModifierData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BrightContrastModifierData { + [DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)] public SequenceModifierData modifier; + [DNAFieldAttribute(1, "float", "bright", 4)] public float bright; + [DNAFieldAttribute(2, "float", "contrast", 4)] public float contrast; public BrightContrastModifierData(SequenceModifierData modifier, float bright, float contrast) { this.modifier = modifier; diff --git a/BlendFile/DNA/Brush.cs b/BlendFile/DNA/Brush.cs index 9c9e605..a83227f 100644 --- a/BlendFile/DNA/Brush.cs +++ b/BlendFile/DNA/Brush.cs @@ -11,132 +11,258 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Brush { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "BrushClone", "clone", 24)] public BrushClone clone; + [DNAFieldAttribute(2, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(3, "MTex", "mtex", 216)] public MTex mtex; + [DNAFieldAttribute(4, "MTex", "mask_mtex", 216)] public MTex mask_mtex; + [DNAFieldAttribute(5, "Brush", "*toggle_brush", 2216)] public Brush ptr_toggle_brush; + [DNAFieldAttribute(6, "ImBuf", "*icon_imbuf", 0)] public ImBuf ptr_icon_imbuf; + [DNAFieldAttribute(7, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(8, "ColorBand", "*gradient", 776)] public ColorBand ptr_gradient; + [DNAFieldAttribute(9, "PaintCurve", "*paint_curve", 224)] public PaintCurve ptr_paint_curve; + [DNAFieldAttribute(10, "char", "icon_filepath[1024]", 1)] public char[] icon_filepath = new System.Char[1024]; + [DNAFieldAttribute(11, "float", "normal_weight", 4)] public float normal_weight; + [DNAFieldAttribute(12, "float", "rake_factor", 4)] public float rake_factor; + [DNAFieldAttribute(13, "short", "blend", 2)] public short blend; + [DNAFieldAttribute(14, "short", "ob_mode", 2)] public short ob_mode; + [DNAFieldAttribute(15, "float", "weight", 4)] public float weight; + [DNAFieldAttribute(16, "int", "size", 4)] public int size; + [DNAFieldAttribute(17, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(18, "int", "flag2", 4)] public int flag2; + [DNAFieldAttribute(19, "int", "sampling_flag", 4)] public int sampling_flag; + [DNAFieldAttribute(20, "int", "input_samples", 4)] public int input_samples; + [DNAFieldAttribute(21, "int", "mask_pressure", 4)] public int mask_pressure; + [DNAFieldAttribute(22, "float", "jitter", 4)] public float jitter; + [DNAFieldAttribute(23, "int", "jitter_absolute", 4)] public int jitter_absolute; + [DNAFieldAttribute(24, "int", "overlay_flags", 4)] public int overlay_flags; + [DNAFieldAttribute(25, "int", "spacing", 4)] public int spacing; + [DNAFieldAttribute(26, "int", "smooth_stroke_radius", 4)] public int smooth_stroke_radius; + [DNAFieldAttribute(27, "float", "smooth_stroke_factor", 4)] public float smooth_stroke_factor; + [DNAFieldAttribute(28, "float", "rate", 4)] public float rate; + [DNAFieldAttribute(29, "float", "rgb[3]", 4)] public float[] rgb = new System.Single[3]; + [DNAFieldAttribute(30, "float", "alpha", 4)] public float alpha; + [DNAFieldAttribute(31, "float", "hardness", 4)] public float hardness; + [DNAFieldAttribute(32, "float", "flow", 4)] public float flow; + [DNAFieldAttribute(33, "float", "wet_mix", 4)] public float wet_mix; + [DNAFieldAttribute(34, "float", "wet_persistence", 4)] public float wet_persistence; + [DNAFieldAttribute(35, "float", "density", 4)] public float density; + [DNAFieldAttribute(36, "int", "paint_flags", 4)] public int paint_flags; + [DNAFieldAttribute(37, "float", "tip_roundness", 4)] public float tip_roundness; + [DNAFieldAttribute(38, "float", "tip_scale_x", 4)] public float tip_scale_x; + [DNAFieldAttribute(39, "float", "secondary_rgb[3]", 4)] public float[] secondary_rgb = new System.Single[3]; + [DNAFieldAttribute(40, "float", "dash_ratio", 4)] public float dash_ratio; + [DNAFieldAttribute(41, "int", "dash_samples", 4)] public int dash_samples; + [DNAFieldAttribute(42, "int", "sculpt_plane", 4)] public int sculpt_plane; + [DNAFieldAttribute(43, "float", "plane_offset", 4)] public float plane_offset; + [DNAFieldAttribute(44, "int", "gradient_spacing", 4)] public int gradient_spacing; + [DNAFieldAttribute(45, "char", "gradient_stroke_mode", 1)] public char gradient_stroke_mode; + [DNAFieldAttribute(46, "char", "gradient_fill_mode", 1)] public char gradient_fill_mode; + [DNAFieldAttribute(47, "char", "has_unsaved_changes", 1)] public char has_unsaved_changes; + [DNAFieldAttribute(48, "char", "falloff_shape", 1)] public char falloff_shape; + [DNAFieldAttribute(49, "float", "falloff_angle", 4)] public float falloff_angle; + [DNAFieldAttribute(50, "char", "sculpt_tool", 1)] public char sculpt_tool; + [DNAFieldAttribute(51, "char", "vertexpaint_tool", 1)] public char vertexpaint_tool; + [DNAFieldAttribute(52, "char", "weightpaint_tool", 1)] public char weightpaint_tool; + [DNAFieldAttribute(53, "char", "imagepaint_tool", 1)] public char imagepaint_tool; + [DNAFieldAttribute(54, "char", "mask_tool", 1)] public char mask_tool; + [DNAFieldAttribute(55, "char", "gpencil_tool", 1)] public char gpencil_tool; + [DNAFieldAttribute(56, "char", "gpencil_vertex_tool", 1)] public char gpencil_vertex_tool; + [DNAFieldAttribute(57, "char", "gpencil_sculpt_tool", 1)] public char gpencil_sculpt_tool; + [DNAFieldAttribute(58, "char", "gpencil_weight_tool", 1)] public char gpencil_weight_tool; + [DNAFieldAttribute(59, "char", "curves_sculpt_tool", 1)] public char curves_sculpt_tool; + [DNAFieldAttribute(60, "char", "_pad1[6]", 1)] public char[] _pad1 = new System.Char[6]; + [DNAFieldAttribute(61, "float", "autosmooth_factor", 4)] public float autosmooth_factor; + [DNAFieldAttribute(62, "float", "tilt_strength_factor", 4)] public float tilt_strength_factor; + [DNAFieldAttribute(63, "float", "topology_rake_factor", 4)] public float topology_rake_factor; + [DNAFieldAttribute(64, "float", "crease_pinch_factor", 4)] public float crease_pinch_factor; + [DNAFieldAttribute(65, "float", "normal_radius_factor", 4)] public float normal_radius_factor; + [DNAFieldAttribute(66, "float", "area_radius_factor", 4)] public float area_radius_factor; + [DNAFieldAttribute(67, "float", "wet_paint_radius_factor", 4)] public float wet_paint_radius_factor; + [DNAFieldAttribute(68, "float", "plane_trim", 4)] public float plane_trim; + [DNAFieldAttribute(69, "float", "height", 4)] public float height; + [DNAFieldAttribute(70, "float", "texture_sample_bias", 4)] public float texture_sample_bias; + [DNAFieldAttribute(71, "int", "curve_preset", 4)] public int curve_preset; + [DNAFieldAttribute(72, "float", "disconnected_distance_max", 4)] public float disconnected_distance_max; + [DNAFieldAttribute(73, "int", "deform_target", 4)] public int deform_target; + [DNAFieldAttribute(74, "int", "automasking_flags", 4)] public int automasking_flags; + [DNAFieldAttribute(75, "int", "automasking_boundary_edges_propagation_steps", 4)] public int automasking_boundary_edges_propagation_steps; + [DNAFieldAttribute(76, "float", "automasking_start_normal_limit", 4)] public float automasking_start_normal_limit; + [DNAFieldAttribute(77, "float", "automasking_start_normal_falloff", 4)] public float automasking_start_normal_falloff; + [DNAFieldAttribute(78, "float", "automasking_view_normal_limit", 4)] public float automasking_view_normal_limit; + [DNAFieldAttribute(79, "float", "automasking_view_normal_falloff", 4)] public float automasking_view_normal_falloff; + [DNAFieldAttribute(80, "int", "elastic_deform_type", 4)] public int elastic_deform_type; + [DNAFieldAttribute(81, "float", "elastic_deform_volume_preservation", 4)] public float elastic_deform_volume_preservation; + [DNAFieldAttribute(82, "int", "snake_hook_deform_type", 4)] public int snake_hook_deform_type; + [DNAFieldAttribute(83, "int", "pose_deform_type", 4)] public int pose_deform_type; + [DNAFieldAttribute(84, "float", "pose_offset", 4)] public float pose_offset; + [DNAFieldAttribute(85, "int", "pose_smooth_iterations", 4)] public int pose_smooth_iterations; + [DNAFieldAttribute(86, "int", "pose_ik_segments", 4)] public int pose_ik_segments; + [DNAFieldAttribute(87, "int", "pose_origin_type", 4)] public int pose_origin_type; + [DNAFieldAttribute(88, "int", "boundary_deform_type", 4)] public int boundary_deform_type; + [DNAFieldAttribute(89, "int", "boundary_falloff_type", 4)] public int boundary_falloff_type; + [DNAFieldAttribute(90, "float", "boundary_offset", 4)] public float boundary_offset; + [DNAFieldAttribute(91, "int", "cloth_deform_type", 4)] public int cloth_deform_type; + [DNAFieldAttribute(92, "int", "cloth_force_falloff_type", 4)] public int cloth_force_falloff_type; + [DNAFieldAttribute(93, "int", "cloth_simulation_area_type", 4)] public int cloth_simulation_area_type; + [DNAFieldAttribute(94, "float", "cloth_mass", 4)] public float cloth_mass; + [DNAFieldAttribute(95, "float", "cloth_damping", 4)] public float cloth_damping; + [DNAFieldAttribute(96, "float", "cloth_sim_limit", 4)] public float cloth_sim_limit; + [DNAFieldAttribute(97, "float", "cloth_sim_falloff", 4)] public float cloth_sim_falloff; + [DNAFieldAttribute(98, "float", "cloth_constraint_softbody_strength", 4)] public float cloth_constraint_softbody_strength; + [DNAFieldAttribute(99, "int", "smooth_deform_type", 4)] public int smooth_deform_type; + [DNAFieldAttribute(100, "float", "surface_smooth_shape_preservation", 4)] public float surface_smooth_shape_preservation; + [DNAFieldAttribute(101, "float", "surface_smooth_current_vertex", 4)] public float surface_smooth_current_vertex; + [DNAFieldAttribute(102, "int", "surface_smooth_iterations", 4)] public int surface_smooth_iterations; + [DNAFieldAttribute(103, "float", "multiplane_scrape_angle", 4)] public float multiplane_scrape_angle; + [DNAFieldAttribute(104, "int", "smear_deform_type", 4)] public int smear_deform_type; + [DNAFieldAttribute(105, "int", "slide_deform_type", 4)] public int slide_deform_type; + [DNAFieldAttribute(106, "int", "texture_overlay_alpha", 4)] public int texture_overlay_alpha; + [DNAFieldAttribute(107, "int", "mask_overlay_alpha", 4)] public int mask_overlay_alpha; + [DNAFieldAttribute(108, "int", "cursor_overlay_alpha", 4)] public int cursor_overlay_alpha; + [DNAFieldAttribute(109, "float", "unprojected_radius", 4)] public float unprojected_radius; + [DNAFieldAttribute(110, "float", "sharp_threshold", 4)] public float sharp_threshold; + [DNAFieldAttribute(111, "int", "blur_kernel_radius", 4)] public int blur_kernel_radius; + [DNAFieldAttribute(112, "int", "blur_mode", 4)] public int blur_mode; + [DNAFieldAttribute(113, "float", "fill_threshold", 4)] public float fill_threshold; + [DNAFieldAttribute(114, "float", "add_col[4]", 4)] public float[] add_col = new System.Single[4]; + [DNAFieldAttribute(115, "float", "sub_col[4]", 4)] public float[] sub_col = new System.Single[4]; + [DNAFieldAttribute(116, "float", "stencil_pos[2]", 4)] public float[] stencil_pos = new System.Single[2]; + [DNAFieldAttribute(117, "float", "stencil_dimension[2]", 4)] public float[] stencil_dimension = new System.Single[2]; + [DNAFieldAttribute(118, "float", "mask_stencil_pos[2]", 4)] public float[] mask_stencil_pos = new System.Single[2]; + [DNAFieldAttribute(119, "float", "mask_stencil_dimension[2]", 4)] public float[] mask_stencil_dimension = new System.Single[2]; + [DNAFieldAttribute(120, "BrushGpencilSettings", "*gpencil_settings", 248)] public BrushGpencilSettings ptr_gpencil_settings; + [DNAFieldAttribute(121, "BrushCurvesSculptSettings", "*curves_sculpt_settings", 48)] public BrushCurvesSculptSettings ptr_curves_sculpt_settings; + [DNAFieldAttribute(122, "int", "automasking_cavity_blur_steps", 4)] public int automasking_cavity_blur_steps; + [DNAFieldAttribute(123, "float", "automasking_cavity_factor", 4)] public float automasking_cavity_factor; + [DNAFieldAttribute(124, "CurveMapping", "*automasking_cavity_curve", 424)] public CurveMapping ptr_automasking_cavity_curve; public Brush( ID id, diff --git a/BlendFile/DNA/BrushClone.cs b/BlendFile/DNA/BrushClone.cs index df52565..6a20b76 100644 --- a/BlendFile/DNA/BrushClone.cs +++ b/BlendFile/DNA/BrushClone.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BrushClone { + [DNAFieldAttribute(0, "Image", "*image", 1600)] public Image ptr_image; + [DNAFieldAttribute(1, "float", "offset[2]", 4)] public float[] offset = new System.Single[2]; + [DNAFieldAttribute(2, "float", "alpha", 4)] public float alpha; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public BrushClone(Image ptr_image, float[] offset, float alpha, char[] _pad) { this.ptr_image = ptr_image; diff --git a/BlendFile/DNA/BrushCurvesSculptSettings.cs b/BlendFile/DNA/BrushCurvesSculptSettings.cs index 4d77698..20efec2 100644 --- a/BlendFile/DNA/BrushCurvesSculptSettings.cs +++ b/BlendFile/DNA/BrushCurvesSculptSettings.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BrushCurvesSculptSettings { + [DNAFieldAttribute(0, "int", "add_amount", 4)] public int add_amount; + [DNAFieldAttribute(1, "int", "points_per_curve", 4)] public int points_per_curve; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "float", "minimum_length", 4)] public float minimum_length; + [DNAFieldAttribute(4, "float", "curve_length", 4)] public float curve_length; + [DNAFieldAttribute(5, "float", "minimum_distance", 4)] public float minimum_distance; + [DNAFieldAttribute(6, "float", "curve_radius", 4)] public float curve_radius; + [DNAFieldAttribute(7, "int", "density_add_attempts", 4)] public int density_add_attempts; + [DNAFieldAttribute(8, "uchar", "density_mode", 1)] public byte density_mode; + [DNAFieldAttribute(9, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(10, "CurveMapping", "*curve_parameter_falloff", 424)] public CurveMapping ptr_curve_parameter_falloff; public BrushCurvesSculptSettings(int add_amount, int points_per_curve, int flag, float minimum_length, float curve_length, float minimum_distance, float curve_radius, int density_add_attempts, byte density_mode, char[] _pad, CurveMapping ptr_curve_parameter_falloff) { this.add_amount = add_amount; diff --git a/BlendFile/DNA/BrushGpencilSettings.cs b/BlendFile/DNA/BrushGpencilSettings.cs index d4a1a11..4673cdd 100644 --- a/BlendFile/DNA/BrushGpencilSettings.cs +++ b/BlendFile/DNA/BrushGpencilSettings.cs @@ -11,62 +11,118 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BrushGpencilSettings { + [DNAFieldAttribute(0, "float", "draw_smoothfac", 4)] public float draw_smoothfac; + [DNAFieldAttribute(1, "float", "fill_factor", 4)] public float fill_factor; + [DNAFieldAttribute(2, "float", "draw_strength", 4)] public float draw_strength; + [DNAFieldAttribute(3, "float", "draw_jitter", 4)] public float draw_jitter; + [DNAFieldAttribute(4, "float", "draw_angle", 4)] public float draw_angle; + [DNAFieldAttribute(5, "float", "draw_angle_factor", 4)] public float draw_angle_factor; + [DNAFieldAttribute(6, "float", "draw_random_press", 4)] public float draw_random_press; + [DNAFieldAttribute(7, "float", "draw_random_strength", 4)] public float draw_random_strength; + [DNAFieldAttribute(8, "short", "draw_smoothlvl", 2)] public short draw_smoothlvl; + [DNAFieldAttribute(9, "short", "draw_subdivide", 2)] public short draw_subdivide; + [DNAFieldAttribute(10, "short", "fill_layer_mode", 2)] public short fill_layer_mode; + [DNAFieldAttribute(11, "short", "fill_direction", 2)] public short fill_direction; + [DNAFieldAttribute(12, "float", "fill_threshold", 4)] public float fill_threshold; + [DNAFieldAttribute(13, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; + [DNAFieldAttribute(14, "int8_t", "caps_type", 1)] public sbyte caps_type; + [DNAFieldAttribute(15, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; + [DNAFieldAttribute(16, "int", "flag2", 4)] public int flag2; + [DNAFieldAttribute(17, "int", "fill_simplylvl", 4)] public int fill_simplylvl; + [DNAFieldAttribute(18, "int", "fill_draw_mode", 4)] public int fill_draw_mode; + [DNAFieldAttribute(19, "int", "fill_extend_mode", 4)] public int fill_extend_mode; + [DNAFieldAttribute(20, "int", "input_samples", 4)] public int input_samples; + [DNAFieldAttribute(21, "float", "uv_random", 4)] public float uv_random; + [DNAFieldAttribute(22, "int", "brush_type", 4)] public int brush_type; + [DNAFieldAttribute(23, "int", "eraser_mode", 4)] public int eraser_mode; + [DNAFieldAttribute(24, "float", "active_smooth", 4)] public float active_smooth; + [DNAFieldAttribute(25, "float", "era_strength_f", 4)] public float era_strength_f; + [DNAFieldAttribute(26, "float", "era_thickness_f", 4)] public float era_thickness_f; + [DNAFieldAttribute(27, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(28, "float", "gradient_f", 4)] public float gradient_f; + [DNAFieldAttribute(29, "float", "gradient_s[2]", 4)] public float[] gradient_s = new System.Single[2]; + [DNAFieldAttribute(30, "float", "simplify_f", 4)] public float simplify_f; + [DNAFieldAttribute(31, "float", "vertex_factor", 4)] public float vertex_factor; + [DNAFieldAttribute(32, "int", "vertex_mode", 4)] public int vertex_mode; + [DNAFieldAttribute(33, "int", "sculpt_flag", 4)] public int sculpt_flag; + [DNAFieldAttribute(34, "int", "sculpt_mode_flag", 4)] public int sculpt_mode_flag; + [DNAFieldAttribute(35, "short", "preset_type", 2)] public short preset_type; + [DNAFieldAttribute(36, "short", "brush_draw_mode", 2)] public short brush_draw_mode; + [DNAFieldAttribute(37, "float", "random_hue", 4)] public float random_hue; + [DNAFieldAttribute(38, "float", "random_saturation", 4)] public float random_saturation; + [DNAFieldAttribute(39, "float", "random_value", 4)] public float random_value; + [DNAFieldAttribute(40, "float", "fill_extend_fac", 4)] public float fill_extend_fac; + [DNAFieldAttribute(41, "int", "dilate_pixels", 4)] public int dilate_pixels; + [DNAFieldAttribute(42, "CurveMapping", "*curve_sensitivity", 424)] public CurveMapping ptr_curve_sensitivity; + [DNAFieldAttribute(43, "CurveMapping", "*curve_strength", 424)] public CurveMapping ptr_curve_strength; + [DNAFieldAttribute(44, "CurveMapping", "*curve_jitter", 424)] public CurveMapping ptr_curve_jitter; + [DNAFieldAttribute(45, "CurveMapping", "*curve_rand_pressure", 424)] public CurveMapping ptr_curve_rand_pressure; + [DNAFieldAttribute(46, "CurveMapping", "*curve_rand_strength", 424)] public CurveMapping ptr_curve_rand_strength; + [DNAFieldAttribute(47, "CurveMapping", "*curve_rand_uv", 424)] public CurveMapping ptr_curve_rand_uv; + [DNAFieldAttribute(48, "CurveMapping", "*curve_rand_hue", 424)] public CurveMapping ptr_curve_rand_hue; + [DNAFieldAttribute(49, "CurveMapping", "*curve_rand_saturation", 424)] public CurveMapping ptr_curve_rand_saturation; + [DNAFieldAttribute(50, "CurveMapping", "*curve_rand_value", 424)] public CurveMapping ptr_curve_rand_value; + [DNAFieldAttribute(51, "float", "outline_fac", 4)] public float outline_fac; + [DNAFieldAttribute(52, "float", "simplify_px", 4)] public float simplify_px; + [DNAFieldAttribute(53, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(54, "Material", "*material_alt", 392)] public Material ptr_material_alt; public BrushGpencilSettings( float draw_smoothfac, diff --git a/BlendFile/DNA/BuildEff.cs b/BlendFile/DNA/BuildEff.cs index 564840c..2b5bbc9 100644 --- a/BlendFile/DNA/BuildEff.cs +++ b/BlendFile/DNA/BuildEff.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BuildEff { + [DNAFieldAttribute(0, "BuildEff", "*next", 32)] public BuildEff ptr_next; + [DNAFieldAttribute(1, "BuildEff", "*prev", 32)] public BuildEff ptr_prev; + [DNAFieldAttribute(2, "short", "type", 2)] public short type; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "short", "buttype", 2)] public short buttype; + [DNAFieldAttribute(5, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; + [DNAFieldAttribute(6, "float", "len", 4)] public float len; + [DNAFieldAttribute(7, "float", "sfra", 4)] public float sfra; public BuildEff(BuildEff ptr_next, BuildEff ptr_prev, short type, short flag, short buttype, char[] _pad0, float len, float sfra) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/BuildGpencilModifierData.cs b/BlendFile/DNA/BuildGpencilModifierData.cs index 7289f13..9361426 100644 --- a/BlendFile/DNA/BuildGpencilModifierData.cs +++ b/BlendFile/DNA/BuildGpencilModifierData.cs @@ -11,31 +11,56 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class BuildGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(4, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(6, "float", "start_frame", 4)] public float start_frame; + [DNAFieldAttribute(7, "float", "end_frame", 4)] public float end_frame; + [DNAFieldAttribute(8, "float", "start_delay", 4)] public float start_delay; + [DNAFieldAttribute(9, "float", "length", 4)] public float length; + [DNAFieldAttribute(10, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(11, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(12, "short", "transition", 2)] public short transition; + [DNAFieldAttribute(13, "short", "time_alignment", 2)] public short time_alignment; + [DNAFieldAttribute(14, "float", "speed_fac", 4)] public float speed_fac; + [DNAFieldAttribute(15, "float", "speed_maxgap", 4)] public float speed_maxgap; + [DNAFieldAttribute(16, "short", "time_mode", 2)] public short time_mode; + [DNAFieldAttribute(17, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(18, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(19, "float", "percentage_fac", 4)] public float percentage_fac; + [DNAFieldAttribute(20, "float", "fade_fac", 4)] public float fade_fac; + [DNAFieldAttribute(21, "char", "target_vgname[64]", 1)] public char[] target_vgname = new System.Char[64]; + [DNAFieldAttribute(22, "float", "fade_opacity_strength", 4)] public float fade_opacity_strength; + [DNAFieldAttribute(23, "float", "fade_thickness_strength", 4)] public float fade_thickness_strength; public BuildGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/BuildModifierData.cs b/BlendFile/DNA/BuildModifierData.cs index 7820e38..ef16561 100644 --- a/BlendFile/DNA/BuildModifierData.cs +++ b/BlendFile/DNA/BuildModifierData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct BuildModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "float", "start", 4)] public float start; + [DNAFieldAttribute(2, "float", "length", 4)] public float length; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "short", "randomize", 2)] public short randomize; + [DNAFieldAttribute(5, "int", "seed", 4)] public int seed; public BuildModifierData(ModifierData modifier, float start, float length, short flag, short randomize, int seed) { this.modifier = modifier; diff --git a/BlendFile/DNA/CBData.cs b/BlendFile/DNA/CBData.cs index 0c16e9e..fc2a248 100644 --- a/BlendFile/DNA/CBData.cs +++ b/BlendFile/DNA/CBData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CBData { + [DNAFieldAttribute(0, "float", "r", 4)] public float r; + [DNAFieldAttribute(1, "float", "g", 4)] public float g; + [DNAFieldAttribute(2, "float", "b", 4)] public float b; + [DNAFieldAttribute(3, "float", "a", 4)] public float a; + [DNAFieldAttribute(4, "float", "pos", 4)] public float pos; + [DNAFieldAttribute(5, "int", "cur", 4)] public int cur; public CBData(float r, float g, float b, float a, float pos, int cur) { this.r = r; diff --git a/BlendFile/DNA/CacheFile.cs b/BlendFile/DNA/CacheFile.cs index 854eb54..f2e93d1 100644 --- a/BlendFile/DNA/CacheFile.cs +++ b/BlendFile/DNA/CacheFile.cs @@ -11,33 +11,60 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CacheFile { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "ListBase", "object_paths", 16)] public ListBase object_paths; + [DNAFieldAttribute(3, "ListBase", "layers", 16)] public ListBase layers; + [DNAFieldAttribute(4, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; + [DNAFieldAttribute(5, "char", "is_sequence", 1)] public char is_sequence; + [DNAFieldAttribute(6, "char", "forward_axis", 1)] public char forward_axis; + [DNAFieldAttribute(7, "char", "up_axis", 1)] public char up_axis; + [DNAFieldAttribute(8, "char", "override_frame", 1)] public char override_frame; + [DNAFieldAttribute(9, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(10, "float", "frame", 4)] public float frame; + [DNAFieldAttribute(11, "float", "frame_offset", 4)] public float frame_offset; + [DNAFieldAttribute(12, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(13, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(14, "char", "type", 1)] public char type; + [DNAFieldAttribute(15, "char", "use_render_procedural", 1)] public char use_render_procedural; + [DNAFieldAttribute(16, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; + [DNAFieldAttribute(17, "char", "use_prefetch", 1)] public char use_prefetch; + [DNAFieldAttribute(18, "int", "prefetch_cache_size", 4)] public int prefetch_cache_size; + [DNAFieldAttribute(19, "int", "active_layer", 4)] public int active_layer; + [DNAFieldAttribute(20, "char", "_pad2[3]", 1)] public char[] _pad2 = new System.Char[3]; + [DNAFieldAttribute(21, "char", "velocity_unit", 1)] public char velocity_unit; + [DNAFieldAttribute(22, "char", "velocity_name[64]", 1)] public char[] velocity_name = new System.Char[64]; + [DNAFieldAttribute(23, "CacheArchiveHandle", "*handle", 0)] public CacheArchiveHandle ptr_handle; + [DNAFieldAttribute(24, "char", "handle_filepath[1024]", 1)] public char[] handle_filepath = new System.Char[1024]; + [DNAFieldAttribute(25, "GSet", "*handle_readers", 0)] public GSet ptr_handle_readers; public CacheFile( ID id, diff --git a/BlendFile/DNA/CacheFileLayer.cs b/BlendFile/DNA/CacheFileLayer.cs index 08d9d3a..7320f60 100644 --- a/BlendFile/DNA/CacheFileLayer.cs +++ b/BlendFile/DNA/CacheFileLayer.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CacheFileLayer { + [DNAFieldAttribute(0, "CacheFileLayer", "*next", 1048)] public CacheFileLayer ptr_next; + [DNAFieldAttribute(1, "CacheFileLayer", "*prev", 1048)] public CacheFileLayer ptr_prev; + [DNAFieldAttribute(2, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "int", "_pad", 4)] public int _pad; public CacheFileLayer(CacheFileLayer ptr_next, CacheFileLayer ptr_prev, char[] filepath, int flag, int _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/CacheObjectPath.cs b/BlendFile/DNA/CacheObjectPath.cs index 37bdde6..02ed913 100644 --- a/BlendFile/DNA/CacheObjectPath.cs +++ b/BlendFile/DNA/CacheObjectPath.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CacheObjectPath { + [DNAFieldAttribute(0, "CacheObjectPath", "*next", 4112)] public CacheObjectPath ptr_next; + [DNAFieldAttribute(1, "CacheObjectPath", "*prev", 4112)] public CacheObjectPath ptr_prev; + [DNAFieldAttribute(2, "char", "path[4096]", 1)] public char[] path = new System.Char[4096]; public CacheObjectPath(CacheObjectPath ptr_next, CacheObjectPath ptr_prev, char[] path) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Camera.cs b/BlendFile/DNA/Camera.cs index 78e4a3b..f099f8d 100644 --- a/BlendFile/DNA/Camera.cs +++ b/BlendFile/DNA/Camera.cs @@ -11,50 +11,94 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Camera { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "char", "type", 1)] public char type; + [DNAFieldAttribute(3, "char", "dtx", 1)] public char dtx; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "float", "passepartalpha", 4)] public float passepartalpha; + [DNAFieldAttribute(6, "float", "clipsta", 4)] public float clipsta; + [DNAFieldAttribute(7, "float", "clipend", 4)] public float clipend; + [DNAFieldAttribute(8, "float", "lens", 4)] public float lens; + [DNAFieldAttribute(9, "float", "ortho_scale", 4)] public float ortho_scale; + [DNAFieldAttribute(10, "float", "drawsize", 4)] public float drawsize; + [DNAFieldAttribute(11, "float", "sensor_x", 4)] public float sensor_x; + [DNAFieldAttribute(12, "float", "sensor_y", 4)] public float sensor_y; + [DNAFieldAttribute(13, "float", "shiftx", 4)] public float shiftx; + [DNAFieldAttribute(14, "float", "shifty", 4)] public float shifty; + [DNAFieldAttribute(15, "float", "YF_dofdist", 4)] public float YF_dofdist; + [DNAFieldAttribute(16, "char", "sensor_fit", 1)] public char sensor_fit; + [DNAFieldAttribute(17, "char", "panorama_type", 1)] public char panorama_type; + [DNAFieldAttribute(18, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(19, "float", "fisheye_fov", 4)] public float fisheye_fov; + [DNAFieldAttribute(20, "float", "fisheye_lens", 4)] public float fisheye_lens; + [DNAFieldAttribute(21, "float", "latitude_min", 4)] public float latitude_min; + [DNAFieldAttribute(22, "float", "latitude_max", 4)] public float latitude_max; + [DNAFieldAttribute(23, "float", "longitude_min", 4)] public float longitude_min; + [DNAFieldAttribute(24, "float", "longitude_max", 4)] public float longitude_max; + [DNAFieldAttribute(25, "float", "fisheye_polynomial_k0", 4)] public float fisheye_polynomial_k0; + [DNAFieldAttribute(26, "float", "fisheye_polynomial_k1", 4)] public float fisheye_polynomial_k1; + [DNAFieldAttribute(27, "float", "fisheye_polynomial_k2", 4)] public float fisheye_polynomial_k2; + [DNAFieldAttribute(28, "float", "fisheye_polynomial_k3", 4)] public float fisheye_polynomial_k3; + [DNAFieldAttribute(29, "float", "fisheye_polynomial_k4", 4)] public float fisheye_polynomial_k4; + [DNAFieldAttribute(30, "float", "central_cylindrical_range_u_min", 4)] public float central_cylindrical_range_u_min; + [DNAFieldAttribute(31, "float", "central_cylindrical_range_u_max", 4)] public float central_cylindrical_range_u_max; + [DNAFieldAttribute(32, "float", "central_cylindrical_range_v_min", 4)] public float central_cylindrical_range_v_min; + [DNAFieldAttribute(33, "float", "central_cylindrical_range_v_max", 4)] public float central_cylindrical_range_v_max; + [DNAFieldAttribute(34, "float", "central_cylindrical_radius", 4)] public float central_cylindrical_radius; + [DNAFieldAttribute(35, "float", "_pad2", 4)] public float _pad2; + [DNAFieldAttribute(36, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(37, "Object", "*dof_ob", 1160)] public Object ptr_dof_ob; + [DNAFieldAttribute(38, "GPUDOFSettings", "gpu_dof", 32)] public GPUDOFSettings gpu_dof; + [DNAFieldAttribute(39, "CameraDOFSettings", "dof", 96)] public CameraDOFSettings dof; + [DNAFieldAttribute(40, "ListBase", "bg_images", 16)] public ListBase bg_images; + [DNAFieldAttribute(41, "CameraStereoSettings", "stereo", 24)] public CameraStereoSettings stereo; + [DNAFieldAttribute(42, "Camera_Runtime", "runtime", 216)] public Camera_Runtime runtime; public Camera( ID id, diff --git a/BlendFile/DNA/CameraBGImage.cs b/BlendFile/DNA/CameraBGImage.cs index 70a0ea3..440b274 100644 --- a/BlendFile/DNA/CameraBGImage.cs +++ b/BlendFile/DNA/CameraBGImage.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CameraBGImage { + [DNAFieldAttribute(0, "CameraBGImage", "*next", 104)] public CameraBGImage ptr_next; + [DNAFieldAttribute(1, "CameraBGImage", "*prev", 104)] public CameraBGImage ptr_prev; + [DNAFieldAttribute(2, "Image", "*ima", 1600)] public Image ptr_ima; + [DNAFieldAttribute(3, "ImageUser", "iuser", 40)] public ImageUser iuser; + [DNAFieldAttribute(4, "MovieClip", "*clip", 2568)] public MovieClip ptr_clip; + [DNAFieldAttribute(5, "MovieClipUser", "cuser", 8)] public MovieClipUser cuser; + [DNAFieldAttribute(6, "float", "offset[2]", 4)] public float[] offset = new System.Single[2]; + [DNAFieldAttribute(7, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(8, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(9, "float", "alpha", 4)] public float alpha; + [DNAFieldAttribute(10, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(11, "short", "source", 2)] public short source; public CameraBGImage(CameraBGImage ptr_next, CameraBGImage ptr_prev, Image ptr_ima, ImageUser iuser, MovieClip ptr_clip, MovieClipUser cuser, float[] offset, float scale, float rotation, float alpha, short flag, short source) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/CameraDOFSettings.cs b/BlendFile/DNA/CameraDOFSettings.cs index d5d7753..06096f4 100644 --- a/BlendFile/DNA/CameraDOFSettings.cs +++ b/BlendFile/DNA/CameraDOFSettings.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CameraDOFSettings { + [DNAFieldAttribute(0, "Object", "*focus_object", 1160)] public Object ptr_focus_object; + [DNAFieldAttribute(1, "char", "focus_subtarget[64]", 1)] public char[] focus_subtarget = new System.Char[64]; + [DNAFieldAttribute(2, "float", "focus_distance", 4)] public float focus_distance; + [DNAFieldAttribute(3, "float", "aperture_fstop", 4)] public float aperture_fstop; + [DNAFieldAttribute(4, "float", "aperture_rotation", 4)] public float aperture_rotation; + [DNAFieldAttribute(5, "float", "aperture_ratio", 4)] public float aperture_ratio; + [DNAFieldAttribute(6, "int", "aperture_blades", 4)] public int aperture_blades; + [DNAFieldAttribute(7, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(8, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public CameraDOFSettings(Object ptr_focus_object, char[] focus_subtarget, float focus_distance, float aperture_fstop, float aperture_rotation, float aperture_ratio, int aperture_blades, short flag, char[] _pad) { this.ptr_focus_object = ptr_focus_object; diff --git a/BlendFile/DNA/CameraStereoSettings.cs b/BlendFile/DNA/CameraStereoSettings.cs index 1fe1391..ab8c1ff 100644 --- a/BlendFile/DNA/CameraStereoSettings.cs +++ b/BlendFile/DNA/CameraStereoSettings.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CameraStereoSettings { + [DNAFieldAttribute(0, "float", "interocular_distance", 4)] public float interocular_distance; + [DNAFieldAttribute(1, "float", "convergence_distance", 4)] public float convergence_distance; + [DNAFieldAttribute(2, "short", "convergence_mode", 2)] public short convergence_mode; + [DNAFieldAttribute(3, "short", "pivot", 2)] public short pivot; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(6, "float", "pole_merge_angle_from", 4)] public float pole_merge_angle_from; + [DNAFieldAttribute(7, "float", "pole_merge_angle_to", 4)] public float pole_merge_angle_to; public CameraStereoSettings(float interocular_distance, float convergence_distance, short convergence_mode, short pivot, short flag, char[] _pad, float pole_merge_angle_from, float pole_merge_angle_to) { this.interocular_distance = interocular_distance; diff --git a/BlendFile/DNA/Camera_Runtime.cs b/BlendFile/DNA/Camera_Runtime.cs index bb42260..e122050 100644 --- a/BlendFile/DNA/Camera_Runtime.cs +++ b/BlendFile/DNA/Camera_Runtime.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct Camera_Runtime { + [DNAFieldAttribute(0, "float", "drw_corners[2][4][2]", 4)] public float[,,] drw_corners = new System.Single[2,4,2]; + [DNAFieldAttribute(1, "float", "drw_tria[2][2]", 4)] public float[,] drw_tria = new System.Single[2,2]; + [DNAFieldAttribute(2, "float", "drw_depth[2]", 4)] public float[] drw_depth = new System.Single[2]; + [DNAFieldAttribute(3, "float", "drw_focusmat[4][4]", 4)] public float[,] drw_focusmat = new System.Single[4,4]; + [DNAFieldAttribute(4, "float", "drw_normalmat[4][4]", 4)] public float[,] drw_normalmat = new System.Single[4,4]; public Camera_Runtime(float[,,] drw_corners, float[,] drw_tria, float[] drw_depth, float[,] drw_focusmat, float[,] drw_normalmat) { this.drw_corners = drw_corners; diff --git a/BlendFile/DNA/CastModifierData.cs b/BlendFile/DNA/CastModifierData.cs index 0fe73b4..b144a44 100644 --- a/BlendFile/DNA/CastModifierData.cs +++ b/BlendFile/DNA/CastModifierData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CastModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "float", "fac", 4)] public float fac; + [DNAFieldAttribute(3, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(4, "float", "size", 4)] public float size; + [DNAFieldAttribute(5, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "type", 2)] public short type; + [DNAFieldAttribute(8, "void", "*_pad1", 0)] public object ptr__pad1; public CastModifierData(ModifierData modifier, Object ptr_object, float fac, float radius, float size, char[] defgrp_name, short flag, short type, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/ChannelDriver.cs b/BlendFile/DNA/ChannelDriver.cs index 977d2f6..4d49e31 100644 --- a/BlendFile/DNA/ChannelDriver.cs +++ b/BlendFile/DNA/ChannelDriver.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ChannelDriver { + [DNAFieldAttribute(0, "ListBase", "variables", 16)] public ListBase variables; + [DNAFieldAttribute(1, "char", "expression[256]", 1)] public char[] expression = new System.Char[256]; + [DNAFieldAttribute(2, "void", "*expr_comp", 0)] public object ptr_expr_comp; + [DNAFieldAttribute(3, "ExprPyLike_Parsed", "*expr_simple", 0)] public ExprPyLike_Parsed ptr_expr_simple; + [DNAFieldAttribute(4, "float", "curval", 4)] public float curval; + [DNAFieldAttribute(5, "float", "influence", 4)] public float influence; + [DNAFieldAttribute(6, "int", "type", 4)] public int type; + [DNAFieldAttribute(7, "int", "flag", 4)] public int flag; public ChannelDriver(ListBase variables, char[] expression, object ptr_expr_comp, ExprPyLike_Parsed ptr_expr_simple, float curval, float influence, int type, int flag) { this.variables = variables; diff --git a/BlendFile/DNA/CharInfo.cs b/BlendFile/DNA/CharInfo.cs index 5cdabcd..4356658 100644 --- a/BlendFile/DNA/CharInfo.cs +++ b/BlendFile/DNA/CharInfo.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CharInfo { + [DNAFieldAttribute(0, "float", "kern", 4)] public float kern; + [DNAFieldAttribute(1, "short", "mat_nr", 2)] public short mat_nr; + [DNAFieldAttribute(2, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(3, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; public CharInfo(float kern, short mat_nr, char flag, char[] _pad) { this.kern = kern; diff --git a/BlendFile/DNA/ChildParticle.cs b/BlendFile/DNA/ChildParticle.cs index cb844d4..e37166c 100644 --- a/BlendFile/DNA/ChildParticle.cs +++ b/BlendFile/DNA/ChildParticle.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ChildParticle { + [DNAFieldAttribute(0, "int", "num", 4)] public int num; + [DNAFieldAttribute(1, "int", "parent", 4)] public int parent; + [DNAFieldAttribute(2, "int", "pa[4]", 4)] public int[] pa = new System.Int32[4]; + [DNAFieldAttribute(3, "float", "w[4]", 4)] public float[] w = new System.Single[4]; + [DNAFieldAttribute(4, "float", "fuv[4]", 4)] public float[] fuv = new System.Single[4]; + [DNAFieldAttribute(5, "float", "foffset", 4)] public float foffset; + [DNAFieldAttribute(6, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public ChildParticle(int num, int parent, int[] pa, float[] w, float[] fuv, float foffset, char[] _pad0) { this.num = num; diff --git a/BlendFile/DNA/ClothCollSettings.cs b/BlendFile/DNA/ClothCollSettings.cs index 9f96cf1..cac7d3c 100644 --- a/BlendFile/DNA/ClothCollSettings.cs +++ b/BlendFile/DNA/ClothCollSettings.cs @@ -11,25 +11,44 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ClothCollSettings { + [DNAFieldAttribute(0, "LinkNode", "*collision_list", 0)] public LinkNode ptr_collision_list; + [DNAFieldAttribute(1, "float", "epsilon", 4)] public float epsilon; + [DNAFieldAttribute(2, "float", "self_friction", 4)] public float self_friction; + [DNAFieldAttribute(3, "float", "friction", 4)] public float friction; + [DNAFieldAttribute(4, "float", "damping", 4)] public float damping; + [DNAFieldAttribute(5, "float", "selfepsilon", 4)] public float selfepsilon; + [DNAFieldAttribute(6, "float", "repel_force", 4)] public float repel_force; + [DNAFieldAttribute(7, "float", "distance_repel", 4)] public float distance_repel; + [DNAFieldAttribute(8, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(9, "short", "self_loop_count", 2)] public short self_loop_count; + [DNAFieldAttribute(10, "short", "loop_count", 2)] public short loop_count; + [DNAFieldAttribute(11, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(12, "Collection", "*group", 376)] public Collection ptr_group; + [DNAFieldAttribute(13, "short", "vgroup_selfcol", 2)] public short vgroup_selfcol; + [DNAFieldAttribute(14, "short", "vgroup_objcol", 2)] public short vgroup_objcol; + [DNAFieldAttribute(15, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(16, "float", "clamp", 4)] public float clamp; + [DNAFieldAttribute(17, "float", "self_clamp", 4)] public float self_clamp; public ClothCollSettings( LinkNode ptr_collision_list, diff --git a/BlendFile/DNA/ClothModifierData.cs b/BlendFile/DNA/ClothModifierData.cs index 0627851..042019a 100644 --- a/BlendFile/DNA/ClothModifierData.cs +++ b/BlendFile/DNA/ClothModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ClothModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Cloth", "*clothObject", 0)] public Cloth ptr_clothObject; + [DNAFieldAttribute(2, "ClothSimSettings", "*sim_parms", 272)] public ClothSimSettings ptr_sim_parms; + [DNAFieldAttribute(3, "ClothCollSettings", "*coll_parms", 72)] public ClothCollSettings ptr_coll_parms; + [DNAFieldAttribute(4, "PointCache", "*point_cache", 1392)] public PointCache ptr_point_cache; + [DNAFieldAttribute(5, "ListBase", "ptcaches", 16)] public ListBase ptcaches; + [DNAFieldAttribute(6, "ClothHairData", "*hairdata", 0)] public ClothHairData ptr_hairdata; + [DNAFieldAttribute(7, "float", "hair_grid_min[3]", 4)] public float[] hair_grid_min = new System.Single[3]; + [DNAFieldAttribute(8, "float", "hair_grid_max[3]", 4)] public float[] hair_grid_max = new System.Single[3]; + [DNAFieldAttribute(9, "int", "hair_grid_res[3]", 4)] public int[] hair_grid_res = new System.Int32[3]; + [DNAFieldAttribute(10, "float", "hair_grid_cellsize", 4)] public float hair_grid_cellsize; + [DNAFieldAttribute(11, "ClothSolverResult", "*solver_result", 0)] public ClothSolverResult ptr_solver_result; public ClothModifierData(ModifierData modifier, Cloth ptr_clothObject, ClothSimSettings ptr_sim_parms, ClothCollSettings ptr_coll_parms, PointCache ptr_point_cache, ListBase ptcaches, ClothHairData ptr_hairdata, float[] hair_grid_min, float[] hair_grid_max, int[] hair_grid_res, float hair_grid_cellsize, ClothSolverResult ptr_solver_result) { this.modifier = modifier; diff --git a/BlendFile/DNA/ClothSimSettings.cs b/BlendFile/DNA/ClothSimSettings.cs index 0115033..312c8fd 100644 --- a/BlendFile/DNA/ClothSimSettings.cs +++ b/BlendFile/DNA/ClothSimSettings.cs @@ -11,77 +11,148 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ClothSimSettings { + [DNAFieldAttribute(0, "LinkNode", "*cache", 0)] public LinkNode ptr_cache; + [DNAFieldAttribute(1, "float", "mingoal", 4)] public float mingoal; + [DNAFieldAttribute(2, "float", "Cdis", 4)] public float Cdis; + [DNAFieldAttribute(3, "float", "Cvi", 4)] public float Cvi; + [DNAFieldAttribute(4, "float", "gravity[3]", 4)] public float[] gravity = new System.Single[3]; + [DNAFieldAttribute(5, "float", "dt", 4)] public float dt; + [DNAFieldAttribute(6, "float", "mass", 4)] public float mass; + [DNAFieldAttribute(7, "float", "structural", 4)] public float structural; + [DNAFieldAttribute(8, "float", "shear", 4)] public float shear; + [DNAFieldAttribute(9, "float", "bending", 4)] public float bending; + [DNAFieldAttribute(10, "float", "max_bend", 4)] public float max_bend; + [DNAFieldAttribute(11, "float", "max_struct", 4)] public float max_struct; + [DNAFieldAttribute(12, "float", "max_shear", 4)] public float max_shear; + [DNAFieldAttribute(13, "float", "max_sewing", 4)] public float max_sewing; + [DNAFieldAttribute(14, "float", "avg_spring_len", 4)] public float avg_spring_len; + [DNAFieldAttribute(15, "float", "timescale", 4)] public float timescale; + [DNAFieldAttribute(16, "float", "time_scale", 4)] public float time_scale; + [DNAFieldAttribute(17, "float", "maxgoal", 4)] public float maxgoal; + [DNAFieldAttribute(18, "float", "eff_force_scale", 4)] public float eff_force_scale; + [DNAFieldAttribute(19, "float", "eff_wind_scale", 4)] public float eff_wind_scale; + [DNAFieldAttribute(20, "float", "sim_time_old", 4)] public float sim_time_old; + [DNAFieldAttribute(21, "float", "defgoal", 4)] public float defgoal; + [DNAFieldAttribute(22, "float", "goalspring", 4)] public float goalspring; + [DNAFieldAttribute(23, "float", "goalfrict", 4)] public float goalfrict; + [DNAFieldAttribute(24, "float", "velocity_smooth", 4)] public float velocity_smooth; + [DNAFieldAttribute(25, "float", "density_target", 4)] public float density_target; + [DNAFieldAttribute(26, "float", "density_strength", 4)] public float density_strength; + [DNAFieldAttribute(27, "float", "collider_friction", 4)] public float collider_friction; + [DNAFieldAttribute(28, "float", "vel_damping", 4)] public float vel_damping; + [DNAFieldAttribute(29, "float", "shrink_min", 4)] public float shrink_min; + [DNAFieldAttribute(30, "float", "shrink_max", 4)] public float shrink_max; + [DNAFieldAttribute(31, "float", "uniform_pressure_force", 4)] public float uniform_pressure_force; + [DNAFieldAttribute(32, "float", "target_volume", 4)] public float target_volume; + [DNAFieldAttribute(33, "float", "pressure_factor", 4)] public float pressure_factor; + [DNAFieldAttribute(34, "float", "fluid_density", 4)] public float fluid_density; + [DNAFieldAttribute(35, "short", "vgroup_pressure", 2)] public short vgroup_pressure; + [DNAFieldAttribute(36, "char", "_pad7[6]", 1)] public char[] _pad7 = new System.Char[6]; + [DNAFieldAttribute(37, "float", "bending_damping", 4)] public float bending_damping; + [DNAFieldAttribute(38, "float", "voxel_cell_size", 4)] public float voxel_cell_size; + [DNAFieldAttribute(39, "int", "stepsPerFrame", 4)] public int stepsPerFrame; + [DNAFieldAttribute(40, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(41, "int", "preroll", 4)] public int preroll; + [DNAFieldAttribute(42, "int", "maxspringlen", 4)] public int maxspringlen; + [DNAFieldAttribute(43, "short", "solver_type", 2)] public short solver_type; + [DNAFieldAttribute(44, "short", "vgroup_bend", 2)] public short vgroup_bend; + [DNAFieldAttribute(45, "short", "vgroup_mass", 2)] public short vgroup_mass; + [DNAFieldAttribute(46, "short", "vgroup_struct", 2)] public short vgroup_struct; + [DNAFieldAttribute(47, "short", "vgroup_shrink", 2)] public short vgroup_shrink; + [DNAFieldAttribute(48, "short", "shapekey_rest", 2)] public short shapekey_rest; + [DNAFieldAttribute(49, "short", "presets", 2)] public short presets; + [DNAFieldAttribute(50, "short", "reset", 2)] public short reset; + [DNAFieldAttribute(51, "EffectorWeights", "*effector_weights", 72)] public EffectorWeights ptr_effector_weights; + [DNAFieldAttribute(52, "short", "bending_model", 2)] public short bending_model; + [DNAFieldAttribute(53, "short", "vgroup_shear", 2)] public short vgroup_shear; + [DNAFieldAttribute(54, "float", "tension", 4)] public float tension; + [DNAFieldAttribute(55, "float", "compression", 4)] public float compression; + [DNAFieldAttribute(56, "float", "max_tension", 4)] public float max_tension; + [DNAFieldAttribute(57, "float", "max_compression", 4)] public float max_compression; + [DNAFieldAttribute(58, "float", "tension_damp", 4)] public float tension_damp; + [DNAFieldAttribute(59, "float", "compression_damp", 4)] public float compression_damp; + [DNAFieldAttribute(60, "float", "shear_damp", 4)] public float shear_damp; + [DNAFieldAttribute(61, "float", "internal_spring_max_length", 4)] public float internal_spring_max_length; + [DNAFieldAttribute(62, "float", "internal_spring_max_diversion", 4)] public float internal_spring_max_diversion; + [DNAFieldAttribute(63, "short", "vgroup_intern", 2)] public short vgroup_intern; + [DNAFieldAttribute(64, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(65, "float", "internal_tension", 4)] public float internal_tension; + [DNAFieldAttribute(66, "float", "internal_compression", 4)] public float internal_compression; + [DNAFieldAttribute(67, "float", "max_internal_tension", 4)] public float max_internal_tension; + [DNAFieldAttribute(68, "float", "max_internal_compression", 4)] public float max_internal_compression; + [DNAFieldAttribute(69, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public ClothSimSettings( LinkNode ptr_cache, diff --git a/BlendFile/DNA/Collection.cs b/BlendFile/DNA/Collection.cs index 305c783..ce72f91 100644 --- a/BlendFile/DNA/Collection.cs +++ b/BlendFile/DNA/Collection.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Collection { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "ID", "*owner_id", 208)] public ID ptr_owner_id; + [DNAFieldAttribute(2, "ListBase", "gobject", 16)] public ListBase gobject; + [DNAFieldAttribute(3, "ListBase", "children", 16)] public ListBase children; + [DNAFieldAttribute(4, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(5, "int", "active_exporter_index", 4)] public int active_exporter_index; + [DNAFieldAttribute(6, "ListBase", "exporters", 16)] public ListBase exporters; + [DNAFieldAttribute(7, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(8, "int", "layer", 4)] public int layer; + [DNAFieldAttribute(9, "float", "dupli_ofs[3]", 4)] public float[] dupli_ofs = new System.Single[3]; + [DNAFieldAttribute(10, "uchar", "flag", 1)] public byte flag; + [DNAFieldAttribute(11, "int8_t", "color_tag", 1)] public sbyte color_tag; + [DNAFieldAttribute(12, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(13, "uchar", "lineart_usage", 1)] public byte lineart_usage; + [DNAFieldAttribute(14, "uchar", "lineart_flags", 1)] public byte lineart_flags; + [DNAFieldAttribute(15, "uchar", "lineart_intersection_mask", 1)] public byte lineart_intersection_mask; + [DNAFieldAttribute(16, "uchar", "lineart_intersection_priority", 1)] public byte lineart_intersection_priority; + [DNAFieldAttribute(17, "ViewLayer", "*view_layer", 336)] public ViewLayer ptr_view_layer; + [DNAFieldAttribute(18, "Collection_Runtime", "runtime", 64)] public Collection_Runtime runtime; public Collection( ID id, diff --git a/BlendFile/DNA/CollectionChild.cs b/BlendFile/DNA/CollectionChild.cs index 5556e48..909e73a 100644 --- a/BlendFile/DNA/CollectionChild.cs +++ b/BlendFile/DNA/CollectionChild.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CollectionChild { + [DNAFieldAttribute(0, "CollectionChild", "*next", 32)] public CollectionChild ptr_next; + [DNAFieldAttribute(1, "CollectionChild", "*prev", 32)] public CollectionChild ptr_prev; + [DNAFieldAttribute(2, "Collection", "*collection", 376)] public Collection ptr_collection; + [DNAFieldAttribute(3, "CollectionLightLinking", "light_linking", 4)] public CollectionLightLinking light_linking; + [DNAFieldAttribute(4, "int", "_pad", 4)] public int _pad; public CollectionChild(CollectionChild ptr_next, CollectionChild ptr_prev, Collection ptr_collection, CollectionLightLinking light_linking, int _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/CollectionExport.cs b/BlendFile/DNA/CollectionExport.cs index 17c3bb0..fc3bb21 100644 --- a/BlendFile/DNA/CollectionExport.cs +++ b/BlendFile/DNA/CollectionExport.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CollectionExport { + [DNAFieldAttribute(0, "CollectionExport", "*next", 160)] public CollectionExport ptr_next; + [DNAFieldAttribute(1, "CollectionExport", "*prev", 160)] public CollectionExport ptr_prev; + [DNAFieldAttribute(2, "char", "fh_idname[64]", 1)] public char[] fh_idname = new System.Char[64]; + [DNAFieldAttribute(3, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(4, "IDProperty", "*export_properties", 136)] public IDProperty ptr_export_properties; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "int", "_pad0", 4)] public int _pad0; public CollectionExport(CollectionExport ptr_next, CollectionExport ptr_prev, char[] fh_idname, char[] name, IDProperty ptr_export_properties, int flag, int _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/CollectionLightLinking.cs b/BlendFile/DNA/CollectionLightLinking.cs index 7d0550b..b18cf37 100644 --- a/BlendFile/DNA/CollectionLightLinking.cs +++ b/BlendFile/DNA/CollectionLightLinking.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CollectionLightLinking { + [DNAFieldAttribute(0, "uchar", "link_state", 1)] public byte link_state; + [DNAFieldAttribute(1, "uchar", "_pad[3]", 1)] public byte[] _pad = new System.Byte[3]; public CollectionLightLinking(byte link_state, byte[] _pad) { this.link_state = link_state; diff --git a/BlendFile/DNA/CollectionObject.cs b/BlendFile/DNA/CollectionObject.cs index dfec8a7..a1deefe 100644 --- a/BlendFile/DNA/CollectionObject.cs +++ b/BlendFile/DNA/CollectionObject.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CollectionObject { + [DNAFieldAttribute(0, "CollectionObject", "*next", 32)] public CollectionObject ptr_next; + [DNAFieldAttribute(1, "CollectionObject", "*prev", 32)] public CollectionObject ptr_prev; + [DNAFieldAttribute(2, "Object", "*ob", 1160)] public Object ptr_ob; + [DNAFieldAttribute(3, "CollectionLightLinking", "light_linking", 4)] public CollectionLightLinking light_linking; + [DNAFieldAttribute(4, "int", "_pad", 4)] public int _pad; public CollectionObject(CollectionObject ptr_next, CollectionObject ptr_prev, Object ptr_ob, CollectionLightLinking light_linking, int _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Collection_Runtime.cs b/BlendFile/DNA/Collection_Runtime.cs index 7045667..efdc207 100644 --- a/BlendFile/DNA/Collection_Runtime.cs +++ b/BlendFile/DNA/Collection_Runtime.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Collection_Runtime { + [DNAFieldAttribute(0, "ListBase", "object_cache", 16)] public ListBase object_cache; + [DNAFieldAttribute(1, "ListBase", "object_cache_instanced", 16)] public ListBase object_cache_instanced; + [DNAFieldAttribute(2, "ListBase", "parents", 16)] public ListBase parents; + [DNAFieldAttribute(3, "GHash", "*gobject_hash", 0)] public GHash ptr_gobject_hash; + [DNAFieldAttribute(4, "uchar", "tag", 1)] public byte tag; + [DNAFieldAttribute(5, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public Collection_Runtime(ListBase object_cache, ListBase object_cache_instanced, ListBase parents, GHash ptr_gobject_hash, byte tag, char[] _pad0) { this.object_cache = object_cache; diff --git a/BlendFile/DNA/CollisionModifierData.cs b/BlendFile/DNA/CollisionModifierData.cs index e44339a..687829a 100644 --- a/BlendFile/DNA/CollisionModifierData.cs +++ b/BlendFile/DNA/CollisionModifierData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CollisionModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(8, "int", "mvert_num", 4)] public int mvert_num; + [DNAFieldAttribute(9, "int", "tri_num", 4)] public int tri_num; + [DNAFieldAttribute(10, "float", "time_x", 4)] public float time_x; + [DNAFieldAttribute(11, "float", "time_xnew", 4)] public float time_xnew; + [DNAFieldAttribute(12, "char", "is_static", 1)] public char is_static; + [DNAFieldAttribute(13, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(14, "BVHTree", "*bvhtree", 0)] public BVHTree ptr_bvhtree; public CollisionModifierData(ModifierData modifier, int mvert_num, int tri_num, float time_x, float time_xnew, char is_static, char[] _pad, BVHTree ptr_bvhtree) { this.modifier = modifier; diff --git a/BlendFile/DNA/ColorBalanceModifierData.cs b/BlendFile/DNA/ColorBalanceModifierData.cs index c2bcea6..194854e 100644 --- a/BlendFile/DNA/ColorBalanceModifierData.cs +++ b/BlendFile/DNA/ColorBalanceModifierData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ColorBalanceModifierData { + [DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)] public SequenceModifierData modifier; + [DNAFieldAttribute(1, "StripColorBalance", "color_balance", 84)] public StripColorBalance color_balance; + [DNAFieldAttribute(2, "float", "color_multiply", 4)] public float color_multiply; public ColorBalanceModifierData(SequenceModifierData modifier, StripColorBalance color_balance, float color_multiply) { this.modifier = modifier; diff --git a/BlendFile/DNA/ColorBand.cs b/BlendFile/DNA/ColorBand.cs index 12ca633..38c6eee 100644 --- a/BlendFile/DNA/ColorBand.cs +++ b/BlendFile/DNA/ColorBand.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ColorBand { + [DNAFieldAttribute(0, "short", "tot", 2)] public short tot; + [DNAFieldAttribute(1, "short", "cur", 2)] public short cur; + [DNAFieldAttribute(2, "char", "ipotype", 1)] public char ipotype; + [DNAFieldAttribute(3, "char", "ipotype_hue", 1)] public char ipotype_hue; + [DNAFieldAttribute(4, "char", "color_mode", 1)] public char color_mode; + [DNAFieldAttribute(5, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; + [DNAFieldAttribute(6, "CBData", "data[32]", 24)] public CBData[] data = new CBData[32]; public ColorBand(short tot, short cur, char ipotype, char ipotype_hue, char color_mode, char[] _pad, CBData[] data) { this.tot = tot; diff --git a/BlendFile/DNA/ColorCorrectionData.cs b/BlendFile/DNA/ColorCorrectionData.cs index 426b30d..71709fd 100644 --- a/BlendFile/DNA/ColorCorrectionData.cs +++ b/BlendFile/DNA/ColorCorrectionData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ColorCorrectionData { + [DNAFieldAttribute(0, "float", "saturation", 4)] public float saturation; + [DNAFieldAttribute(1, "float", "contrast", 4)] public float contrast; + [DNAFieldAttribute(2, "float", "gamma", 4)] public float gamma; + [DNAFieldAttribute(3, "float", "gain", 4)] public float gain; + [DNAFieldAttribute(4, "float", "lift", 4)] public float lift; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public ColorCorrectionData(float saturation, float contrast, float gamma, float gain, float lift, char[] _pad) { this.saturation = saturation; diff --git a/BlendFile/DNA/ColorGpencilModifierData.cs b/BlendFile/DNA/ColorGpencilModifierData.cs index 7d1b8a3..afb98dd 100644 --- a/BlendFile/DNA/ColorGpencilModifierData.cs +++ b/BlendFile/DNA/ColorGpencilModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ColorGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "float", "hsv[3]", 4)] public float[] hsv = new System.Single[3]; + [DNAFieldAttribute(7, "char", "modify_color", 1)] public char modify_color; + [DNAFieldAttribute(8, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(9, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(10, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(11, "CurveMapping", "*curve_intensity", 424)] public CurveMapping ptr_curve_intensity; public ColorGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, float[] hsv, char modify_color, char[] _pad, int layer_pass, char[] _pad1, CurveMapping ptr_curve_intensity) { this.modifier = modifier; diff --git a/BlendFile/DNA/ColorManagedColorspaceSettings.cs b/BlendFile/DNA/ColorManagedColorspaceSettings.cs index 39abc1e..8221785 100644 --- a/BlendFile/DNA/ColorManagedColorspaceSettings.cs +++ b/BlendFile/DNA/ColorManagedColorspaceSettings.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ColorManagedColorspaceSettings { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public ColorManagedColorspaceSettings(char[] name) { this.name = name; diff --git a/BlendFile/DNA/ColorManagedDisplaySettings.cs b/BlendFile/DNA/ColorManagedDisplaySettings.cs index 79dc8a6..eb8d0bb 100644 --- a/BlendFile/DNA/ColorManagedDisplaySettings.cs +++ b/BlendFile/DNA/ColorManagedDisplaySettings.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ColorManagedDisplaySettings { + [DNAFieldAttribute(0, "char", "display_device[64]", 1)] public char[] display_device = new System.Char[64]; public ColorManagedDisplaySettings(char[] display_device) { this.display_device = display_device; diff --git a/BlendFile/DNA/ColorManagedViewSettings.cs b/BlendFile/DNA/ColorManagedViewSettings.cs index f56ef0a..a647473 100644 --- a/BlendFile/DNA/ColorManagedViewSettings.cs +++ b/BlendFile/DNA/ColorManagedViewSettings.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ColorManagedViewSettings { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(2, "char", "look[64]", 1)] public char[] look = new System.Char[64]; + [DNAFieldAttribute(3, "char", "view_transform[64]", 1)] public char[] view_transform = new System.Char[64]; + [DNAFieldAttribute(4, "float", "exposure", 4)] public float exposure; + [DNAFieldAttribute(5, "float", "gamma", 4)] public float gamma; + [DNAFieldAttribute(6, "float", "temperature", 4)] public float temperature; + [DNAFieldAttribute(7, "float", "tint", 4)] public float tint; + [DNAFieldAttribute(8, "CurveMapping", "*curve_mapping", 424)] public CurveMapping ptr_curve_mapping; + [DNAFieldAttribute(9, "void", "*_pad2", 0)] public object ptr__pad2; public ColorManagedViewSettings(int flag, char[] _pad, char[] look, char[] view_transform, float exposure, float gamma, float temperature, float tint, CurveMapping ptr_curve_mapping, object ptr__pad2) { this.flag = flag; diff --git a/BlendFile/DNA/ColorMapping.cs b/BlendFile/DNA/ColorMapping.cs index 458d37c..3196891 100644 --- a/BlendFile/DNA/ColorMapping.cs +++ b/BlendFile/DNA/ColorMapping.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ColorMapping { + [DNAFieldAttribute(0, "ColorBand", "coba", 776)] public ColorBand coba; + [DNAFieldAttribute(1, "float", "bright", 4)] public float bright; + [DNAFieldAttribute(2, "float", "contrast", 4)] public float contrast; + [DNAFieldAttribute(3, "float", "saturation", 4)] public float saturation; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "float", "blend_color[3]", 4)] public float[] blend_color = new System.Single[3]; + [DNAFieldAttribute(6, "float", "blend_factor", 4)] public float blend_factor; + [DNAFieldAttribute(7, "int", "blend_type", 4)] public int blend_type; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public ColorMapping(ColorBand coba, float bright, float contrast, float saturation, int flag, float[] blend_color, float blend_factor, int blend_type, char[] _pad) { this.coba = coba; diff --git a/BlendFile/DNA/ColorMixVars.cs b/BlendFile/DNA/ColorMixVars.cs index 0615657..d2694bb 100644 --- a/BlendFile/DNA/ColorMixVars.cs +++ b/BlendFile/DNA/ColorMixVars.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ColorMixVars { + [DNAFieldAttribute(0, "int", "blend_effect", 4)] public int blend_effect; + [DNAFieldAttribute(1, "float", "factor", 4)] public float factor; public ColorMixVars(int blend_effect, float factor) { this.blend_effect = blend_effect; diff --git a/BlendFile/DNA/ColorizeShaderFxData.cs b/BlendFile/DNA/ColorizeShaderFxData.cs index 4337176..919b19d 100644 --- a/BlendFile/DNA/ColorizeShaderFxData.cs +++ b/BlendFile/DNA/ColorizeShaderFxData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ColorizeShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)] public ShaderFxData shaderfx; + [DNAFieldAttribute(1, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(2, "float", "low_color[4]", 4)] public float[] low_color = new System.Single[4]; + [DNAFieldAttribute(3, "float", "high_color[4]", 4)] public float[] high_color = new System.Single[4]; + [DNAFieldAttribute(4, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(7, "ShaderFxData_Runtime", "runtime", 40)] public ShaderFxData_Runtime runtime; public ColorizeShaderFxData(ShaderFxData shaderfx, int mode, float[] low_color, float[] high_color, float factor, int flag, char[] _pad, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; diff --git a/BlendFile/DNA/ConsoleLine.cs b/BlendFile/DNA/ConsoleLine.cs index e8e4e52..a8683a6 100644 --- a/BlendFile/DNA/ConsoleLine.cs +++ b/BlendFile/DNA/ConsoleLine.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ConsoleLine { + [DNAFieldAttribute(0, "ConsoleLine", "*next", 40)] public ConsoleLine ptr_next; + [DNAFieldAttribute(1, "ConsoleLine", "*prev", 40)] public ConsoleLine ptr_prev; + [DNAFieldAttribute(2, "int", "len_alloc", 4)] public int len_alloc; + [DNAFieldAttribute(3, "int", "len", 4)] public int len; + [DNAFieldAttribute(4, "char", "*line", 1)] public char ptr_line; + [DNAFieldAttribute(5, "int", "cursor", 4)] public int cursor; + [DNAFieldAttribute(6, "int", "type", 4)] public int type; public ConsoleLine(ConsoleLine ptr_next, ConsoleLine ptr_prev, int len_alloc, int len, char ptr_line, int cursor, int type) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/CorrectiveSmoothDeltaCache.cs b/BlendFile/DNA/CorrectiveSmoothDeltaCache.cs index acf4fb0..8b24212 100644 --- a/BlendFile/DNA/CorrectiveSmoothDeltaCache.cs +++ b/BlendFile/DNA/CorrectiveSmoothDeltaCache.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CorrectiveSmoothDeltaCache { + [DNAFieldAttribute(1, "int", "deltas_num", 4)] public int deltas_num; + [DNAFieldAttribute(2, "float", "lambda", 4)] public float lambda; + [DNAFieldAttribute(3, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(4, "short", "repeat", 2)] public short repeat; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "char", "smooth_type", 1)] public char smooth_type; + [DNAFieldAttribute(7, "char", "rest_source", 1)] public char rest_source; + [DNAFieldAttribute(8, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public CorrectiveSmoothDeltaCache(int deltas_num, float lambda, float scale, short repeat, short flag, char smooth_type, char rest_source, char[] _pad) { this.deltas_num = deltas_num; diff --git a/BlendFile/DNA/CorrectiveSmoothModifierData.cs b/BlendFile/DNA/CorrectiveSmoothModifierData.cs index c4a4653..69e4ff7 100644 --- a/BlendFile/DNA/CorrectiveSmoothModifierData.cs +++ b/BlendFile/DNA/CorrectiveSmoothModifierData.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CorrectiveSmoothModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(2, "int", "bind_coords_num", 4)] public int bind_coords_num; + [DNAFieldAttribute(3, "float", "lambda", 4)] public float lambda; + [DNAFieldAttribute(4, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(5, "short", "repeat", 2)] public short repeat; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "char", "smooth_type", 1)] public char smooth_type; + [DNAFieldAttribute(8, "char", "rest_source", 1)] public char rest_source; + [DNAFieldAttribute(9, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(10, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(11, "CorrectiveSmoothDeltaCache", "delta_cache", 32)] public CorrectiveSmoothDeltaCache delta_cache; public CorrectiveSmoothModifierData(ModifierData modifier, int bind_coords_num, float lambda, float scale, short repeat, short flag, char smooth_type, char rest_source, char[] _pad, char[] defgrp_name, CorrectiveSmoothDeltaCache delta_cache) { this.modifier = modifier; diff --git a/BlendFile/DNA/CryptomatteEntry.cs b/BlendFile/DNA/CryptomatteEntry.cs index 658c55b..dc7f849 100644 --- a/BlendFile/DNA/CryptomatteEntry.cs +++ b/BlendFile/DNA/CryptomatteEntry.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CryptomatteEntry { + [DNAFieldAttribute(0, "CryptomatteEntry", "*next", 88)] public CryptomatteEntry ptr_next; + [DNAFieldAttribute(1, "CryptomatteEntry", "*prev", 88)] public CryptomatteEntry ptr_prev; + [DNAFieldAttribute(2, "float", "encoded_hash", 4)] public float encoded_hash; + [DNAFieldAttribute(3, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public CryptomatteEntry(CryptomatteEntry ptr_next, CryptomatteEntry ptr_prev, float encoded_hash, char[] name, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/CryptomatteLayer.cs b/BlendFile/DNA/CryptomatteLayer.cs index 8a4c9f5..ca8e0f1 100644 --- a/BlendFile/DNA/CryptomatteLayer.cs +++ b/BlendFile/DNA/CryptomatteLayer.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CryptomatteLayer { + [DNAFieldAttribute(0, "CryptomatteEntry", "*next", 88)] public CryptomatteEntry ptr_next; + [DNAFieldAttribute(1, "CryptomatteEntry", "*prev", 88)] public CryptomatteEntry ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public CryptomatteLayer(CryptomatteEntry ptr_next, CryptomatteEntry ptr_prev, char[] name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Curve.cs b/BlendFile/DNA/Curve.cs index 5f28212..51dd3e3 100644 --- a/BlendFile/DNA/Curve.cs +++ b/BlendFile/DNA/Curve.cs @@ -11,84 +11,162 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Curve { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "ListBase", "nurb", 16)] public ListBase nurb; + [DNAFieldAttribute(3, "EditNurb", "*editnurb", 0)] public EditNurb ptr_editnurb; + [DNAFieldAttribute(4, "Object", "*bevobj", 1160)] public Object ptr_bevobj; + [DNAFieldAttribute(5, "Object", "*taperobj", 1160)] public Object ptr_taperobj; + [DNAFieldAttribute(6, "Object", "*textoncurve", 1160)] public Object ptr_textoncurve; + [DNAFieldAttribute(7, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(8, "Key", "*key", 312)] public Key ptr_key; + [DNAFieldAttribute(9, "Material", "**mat", 392)] public Material ptr_ptr_mat; + [DNAFieldAttribute(10, "CurveProfile", "*bevel_profile", 72)] public CurveProfile ptr_bevel_profile; + [DNAFieldAttribute(11, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(12, "float", "size[3]", 4)] public float[] size = new System.Single[3]; + [DNAFieldAttribute(13, "short", "type", 2)] public short type; + [DNAFieldAttribute(14, "char", "texflag", 1)] public char texflag; + [DNAFieldAttribute(15, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; + [DNAFieldAttribute(16, "short", "twist_mode", 2)] public short twist_mode; + [DNAFieldAttribute(17, "float", "twist_smooth", 4)] public float twist_smooth; + [DNAFieldAttribute(18, "float", "smallcaps_scale", 4)] public float smallcaps_scale; + [DNAFieldAttribute(19, "int", "pathlen", 4)] public int pathlen; + [DNAFieldAttribute(20, "short", "bevresol", 2)] public short bevresol; + [DNAFieldAttribute(21, "short", "totcol", 2)] public short totcol; + [DNAFieldAttribute(22, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(23, "float", "width", 4)] public float width; + [DNAFieldAttribute(24, "float", "ext1", 4)] public float ext1; + [DNAFieldAttribute(25, "float", "ext2", 4)] public float ext2; + [DNAFieldAttribute(26, "short", "resolu", 2)] public short resolu; + [DNAFieldAttribute(27, "short", "resolv", 2)] public short resolv; + [DNAFieldAttribute(28, "short", "resolu_ren", 2)] public short resolu_ren; + [DNAFieldAttribute(29, "short", "resolv_ren", 2)] public short resolv_ren; + [DNAFieldAttribute(30, "int", "actnu", 4)] public int actnu; + [DNAFieldAttribute(31, "int", "actvert", 4)] public int actvert; + [DNAFieldAttribute(32, "char", "overflow", 1)] public char overflow; + [DNAFieldAttribute(33, "char", "spacemode", 1)] public char spacemode; + [DNAFieldAttribute(34, "char", "align_y", 1)] public char align_y; + [DNAFieldAttribute(35, "char", "bevel_mode", 1)] public char bevel_mode; + [DNAFieldAttribute(36, "char", "taper_radius_mode", 1)] public char taper_radius_mode; + [DNAFieldAttribute(37, "char", "_pad", 1)] public char _pad; + [DNAFieldAttribute(38, "short", "lines", 2)] public short lines; + [DNAFieldAttribute(39, "float", "spacing", 4)] public float spacing; + [DNAFieldAttribute(40, "float", "linedist", 4)] public float linedist; + [DNAFieldAttribute(41, "float", "shear", 4)] public float shear; + [DNAFieldAttribute(42, "float", "fsize", 4)] public float fsize; + [DNAFieldAttribute(43, "float", "wordspace", 4)] public float wordspace; + [DNAFieldAttribute(44, "float", "ulpos", 4)] public float ulpos; + [DNAFieldAttribute(45, "float", "ulheight", 4)] public float ulheight; + [DNAFieldAttribute(46, "float", "xof", 4)] public float xof; + [DNAFieldAttribute(47, "float", "yof", 4)] public float yof; + [DNAFieldAttribute(48, "float", "linewidth", 4)] public float linewidth; + [DNAFieldAttribute(49, "int", "pos", 4)] public int pos; + [DNAFieldAttribute(50, "int", "selstart", 4)] public int selstart; + [DNAFieldAttribute(51, "int", "selend", 4)] public int selend; + [DNAFieldAttribute(52, "int", "len_wchar", 4)] public int len_wchar; + [DNAFieldAttribute(53, "int", "len", 4)] public int len; + [DNAFieldAttribute(54, "char", "*str", 1)] public char ptr_str; + [DNAFieldAttribute(55, "EditFont", "*editfont", 0)] public EditFont ptr_editfont; + [DNAFieldAttribute(56, "char", "family[64]", 1)] public char[] family = new System.Char[64]; + [DNAFieldAttribute(57, "VFont", "*vfont", 1256)] public VFont ptr_vfont; + [DNAFieldAttribute(58, "VFont", "*vfontb", 1256)] public VFont ptr_vfontb; + [DNAFieldAttribute(59, "VFont", "*vfonti", 1256)] public VFont ptr_vfonti; + [DNAFieldAttribute(60, "VFont", "*vfontbi", 1256)] public VFont ptr_vfontbi; + [DNAFieldAttribute(61, "TextBox", "*tb", 16)] public TextBox ptr_tb; + [DNAFieldAttribute(62, "int", "totbox", 4)] public int totbox; + [DNAFieldAttribute(63, "int", "actbox", 4)] public int actbox; + [DNAFieldAttribute(64, "CharInfo", "*strinfo", 8)] public CharInfo ptr_strinfo; + [DNAFieldAttribute(65, "CharInfo", "curinfo", 8)] public CharInfo curinfo; + [DNAFieldAttribute(66, "float", "ctime", 4)] public float ctime; + [DNAFieldAttribute(67, "float", "bevfac1", 4)] public float bevfac1; + [DNAFieldAttribute(68, "float", "bevfac2", 4)] public float bevfac2; + [DNAFieldAttribute(69, "char", "bevfac1_mapping", 1)] public char bevfac1_mapping; + [DNAFieldAttribute(70, "char", "bevfac2_mapping", 1)] public char bevfac2_mapping; + [DNAFieldAttribute(71, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; + [DNAFieldAttribute(72, "float", "fsize_realtime", 4)] public float fsize_realtime; + [DNAFieldAttribute(73, "Curves", "*curve_eval", 808)] public Curves ptr_curve_eval; + [DNAFieldAttribute(74, "char", "edit_data_from_original", 1)] public char edit_data_from_original; + [DNAFieldAttribute(75, "char", "_pad3[7]", 1)] public char[] _pad3 = new System.Char[7]; + [DNAFieldAttribute(76, "void", "*batch_cache", 0)] public object ptr_batch_cache; public Curve( ID id, diff --git a/BlendFile/DNA/CurveMap.cs b/BlendFile/DNA/CurveMap.cs index b94d552..ec895c2 100644 --- a/BlendFile/DNA/CurveMap.cs +++ b/BlendFile/DNA/CurveMap.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CurveMap { + [DNAFieldAttribute(0, "short", "totpoint", 2)] public short totpoint; + [DNAFieldAttribute(1, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(2, "float", "range", 4)] public float range; + [DNAFieldAttribute(3, "float", "mintable", 4)] public float mintable; + [DNAFieldAttribute(4, "float", "maxtable", 4)] public float maxtable; + [DNAFieldAttribute(5, "float", "ext_in[2]", 4)] public float[] ext_in = new System.Single[2]; + [DNAFieldAttribute(6, "float", "ext_out[2]", 4)] public float[] ext_out = new System.Single[2]; + [DNAFieldAttribute(7, "CurveMapPoint", "*curve", 12)] public CurveMapPoint ptr_curve; + [DNAFieldAttribute(8, "CurveMapPoint", "*table", 12)] public CurveMapPoint ptr_table; + [DNAFieldAttribute(9, "CurveMapPoint", "*premultable", 12)] public CurveMapPoint ptr_premultable; + [DNAFieldAttribute(10, "float", "premul_ext_in[2]", 4)] public float[] premul_ext_in = new System.Single[2]; + [DNAFieldAttribute(11, "float", "premul_ext_out[2]", 4)] public float[] premul_ext_out = new System.Single[2]; + [DNAFieldAttribute(12, "short", "default_handle_type", 2)] public short default_handle_type; + [DNAFieldAttribute(13, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public CurveMap(short totpoint, short flag, float range, float mintable, float maxtable, float[] ext_in, float[] ext_out, CurveMapPoint ptr_curve, CurveMapPoint ptr_table, CurveMapPoint ptr_premultable, float[] premul_ext_in, float[] premul_ext_out, short default_handle_type, char[] _pad) { this.totpoint = totpoint; diff --git a/BlendFile/DNA/CurveMapPoint.cs b/BlendFile/DNA/CurveMapPoint.cs index d0ab8f4..d110a21 100644 --- a/BlendFile/DNA/CurveMapPoint.cs +++ b/BlendFile/DNA/CurveMapPoint.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CurveMapPoint { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "short", "shorty", 2)] public short shorty; public CurveMapPoint(float x, float y, short flag, short shorty) { this.x = x; diff --git a/BlendFile/DNA/CurveMapping.cs b/BlendFile/DNA/CurveMapping.cs index 3b3a9b0..c23ce50 100644 --- a/BlendFile/DNA/CurveMapping.cs +++ b/BlendFile/DNA/CurveMapping.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CurveMapping { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "int", "cur", 4)] public int cur; + [DNAFieldAttribute(2, "int", "preset", 4)] public int preset; + [DNAFieldAttribute(3, "int", "changed_timestamp", 4)] public int changed_timestamp; + [DNAFieldAttribute(4, "rctf", "curr", 16)] public rctf curr; + [DNAFieldAttribute(5, "rctf", "clipr", 16)] public rctf clipr; + [DNAFieldAttribute(6, "CurveMap", "cm[4]", 80)] public CurveMap[] cm = new CurveMap[4]; + [DNAFieldAttribute(7, "float", "black[3]", 4)] public float[] black = new System.Single[3]; + [DNAFieldAttribute(8, "float", "white[3]", 4)] public float[] white = new System.Single[3]; + [DNAFieldAttribute(9, "float", "bwmul[3]", 4)] public float[] bwmul = new System.Single[3]; + [DNAFieldAttribute(10, "float", "sample[3]", 4)] public float[] sample = new System.Single[3]; + [DNAFieldAttribute(11, "short", "tone", 2)] public short tone; + [DNAFieldAttribute(12, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public CurveMapping(int flag, int cur, int preset, int changed_timestamp, rctf curr, rctf clipr, CurveMap[] cm, float[] black, float[] white, float[] bwmul, float[] sample, short tone, char[] _pad) { this.flag = flag; diff --git a/BlendFile/DNA/CurveModifierData.cs b/BlendFile/DNA/CurveModifierData.cs index ce4ed37..d9c4b6b 100644 --- a/BlendFile/DNA/CurveModifierData.cs +++ b/BlendFile/DNA/CurveModifierData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CurveModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "short", "defaxis", 2)] public short defaxis; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "void", "*_pad1", 0)] public object ptr__pad1; public CurveModifierData(ModifierData modifier, Object ptr_object, char[] name, short defaxis, short flag, char[] _pad, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/CurvePaintSettings.cs b/BlendFile/DNA/CurvePaintSettings.cs index ff4a620..496c985 100644 --- a/BlendFile/DNA/CurvePaintSettings.cs +++ b/BlendFile/DNA/CurvePaintSettings.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CurvePaintSettings { + [DNAFieldAttribute(0, "char", "curve_type", 1)] public char curve_type; + [DNAFieldAttribute(1, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(2, "char", "depth_mode", 1)] public char depth_mode; + [DNAFieldAttribute(3, "char", "surface_plane", 1)] public char surface_plane; + [DNAFieldAttribute(4, "char", "fit_method", 1)] public char fit_method; + [DNAFieldAttribute(5, "char", "_pad", 1)] public char _pad; + [DNAFieldAttribute(6, "short", "error_threshold", 2)] public short error_threshold; + [DNAFieldAttribute(7, "float", "radius_min", 4)] public float radius_min; + [DNAFieldAttribute(8, "float", "radius_max", 4)] public float radius_max; + [DNAFieldAttribute(9, "float", "radius_taper_start", 4)] public float radius_taper_start; + [DNAFieldAttribute(10, "float", "radius_taper_end", 4)] public float radius_taper_end; + [DNAFieldAttribute(11, "float", "surface_offset", 4)] public float surface_offset; + [DNAFieldAttribute(12, "float", "corner_angle", 4)] public float corner_angle; public CurvePaintSettings(char curve_type, char flag, char depth_mode, char surface_plane, char fit_method, char _pad, short error_threshold, float radius_min, float radius_max, float radius_taper_start, float radius_taper_end, float surface_offset, float corner_angle) { this.curve_type = curve_type; diff --git a/BlendFile/DNA/CurveProfile.cs b/BlendFile/DNA/CurveProfile.cs index 5f60954..161e358 100644 --- a/BlendFile/DNA/CurveProfile.cs +++ b/BlendFile/DNA/CurveProfile.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CurveProfile { + [DNAFieldAttribute(0, "short", "path_len", 2)] public short path_len; + [DNAFieldAttribute(1, "short", "segments_len", 2)] public short segments_len; + [DNAFieldAttribute(2, "int", "preset", 4)] public int preset; + [DNAFieldAttribute(3, "CurveProfilePoint", "*path", 40)] public CurveProfilePoint ptr_path; + [DNAFieldAttribute(4, "CurveProfilePoint", "*table", 40)] public CurveProfilePoint ptr_table; + [DNAFieldAttribute(5, "CurveProfilePoint", "*segments", 40)] public CurveProfilePoint ptr_segments; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "int", "changed_timestamp", 4)] public int changed_timestamp; + [DNAFieldAttribute(8, "rctf", "view_rect", 16)] public rctf view_rect; + [DNAFieldAttribute(9, "rctf", "clip_rect", 16)] public rctf clip_rect; public CurveProfile(short path_len, short segments_len, int preset, CurveProfilePoint ptr_path, CurveProfilePoint ptr_table, CurveProfilePoint ptr_segments, int flag, int changed_timestamp, rctf view_rect, rctf clip_rect) { this.path_len = path_len; diff --git a/BlendFile/DNA/CurveProfilePoint.cs b/BlendFile/DNA/CurveProfilePoint.cs index f82258f..01961ff 100644 --- a/BlendFile/DNA/CurveProfilePoint.cs +++ b/BlendFile/DNA/CurveProfilePoint.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CurveProfilePoint { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "char", "h1", 1)] public char h1; + [DNAFieldAttribute(4, "char", "h2", 1)] public char h2; + [DNAFieldAttribute(5, "float", "h1_loc[2]", 4)] public float[] h1_loc = new System.Single[2]; + [DNAFieldAttribute(6, "float", "h2_loc[2]", 4)] public float[] h2_loc = new System.Single[2]; + [DNAFieldAttribute(7, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(8, "CurveProfile", "*profile", 72)] public CurveProfile ptr_profile; public CurveProfilePoint(float x, float y, short flag, char h1, char h2, float[] h1_loc, float[] h2_loc, char[] _pad, CurveProfile ptr_profile) { this.x = x; diff --git a/BlendFile/DNA/Curves.cs b/BlendFile/DNA/Curves.cs index 2a36433..bf815c8 100644 --- a/BlendFile/DNA/Curves.cs +++ b/BlendFile/DNA/Curves.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Curves { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "CurvesGeometry", "geometry", 544)] public CurvesGeometry geometry; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "int", "attributes_active_index", 4)] public int attributes_active_index; + [DNAFieldAttribute(5, "Material", "**mat", 392)] public Material ptr_ptr_mat; + [DNAFieldAttribute(6, "short", "totcol", 2)] public short totcol; + [DNAFieldAttribute(7, "char", "symmetry", 1)] public char symmetry; + [DNAFieldAttribute(8, "char", "selection_domain", 1)] public char selection_domain; + [DNAFieldAttribute(9, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(10, "Object", "*surface", 1160)] public Object ptr_surface; + [DNAFieldAttribute(11, "char", "*surface_uv_map", 1)] public char ptr_surface_uv_map; + [DNAFieldAttribute(12, "void", "*batch_cache", 0)] public object ptr_batch_cache; public Curves(ID id, AnimData ptr_adt, CurvesGeometry geometry, int flag, int attributes_active_index, Material ptr_ptr_mat, short totcol, char symmetry, char selection_domain, char[] _pad, Object ptr_surface, char ptr_surface_uv_map, object ptr_batch_cache) { this.id = id; diff --git a/BlendFile/DNA/CurvesGeometry.cs b/BlendFile/DNA/CurvesGeometry.cs index 1923f1c..a08c26d 100644 --- a/BlendFile/DNA/CurvesGeometry.cs +++ b/BlendFile/DNA/CurvesGeometry.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CurvesGeometry { + [DNAFieldAttribute(0, "int", "*curve_offsets", 4)] public int ptr_curve_offsets; + [DNAFieldAttribute(1, "CustomData", "point_data", 248)] public CustomData point_data; + [DNAFieldAttribute(2, "CustomData", "curve_data", 248)] public CustomData curve_data; + [DNAFieldAttribute(3, "int", "point_size", 4)] public int point_size; + [DNAFieldAttribute(4, "int", "curve_size", 4)] public int curve_size; + [DNAFieldAttribute(5, "ListBase", "vertex_group_names", 16)] public ListBase vertex_group_names; + [DNAFieldAttribute(6, "int", "vertex_group_active_index", 4)] public int vertex_group_active_index; + [DNAFieldAttribute(7, "int", "attributes_active_index", 4)] public int attributes_active_index; + [DNAFieldAttribute(8, "CurvesGeometryRuntimeHandle", "*runtime", 0)] public CurvesGeometryRuntimeHandle ptr_runtime; public CurvesGeometry(int ptr_curve_offsets, CustomData point_data, CustomData curve_data, int point_size, int curve_size, ListBase vertex_group_names, int vertex_group_active_index, int attributes_active_index, CurvesGeometryRuntimeHandle ptr_runtime) { this.ptr_curve_offsets = ptr_curve_offsets; diff --git a/BlendFile/DNA/CurvesModifierData.cs b/BlendFile/DNA/CurvesModifierData.cs index 4cb18dc..9ae9b92 100644 --- a/BlendFile/DNA/CurvesModifierData.cs +++ b/BlendFile/DNA/CurvesModifierData.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CurvesModifierData { + [DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)] public SequenceModifierData modifier; + [DNAFieldAttribute(1, "CurveMapping", "curve_mapping", 424)] public CurveMapping curve_mapping; public CurvesModifierData(SequenceModifierData modifier, CurveMapping curve_mapping) { this.modifier = modifier; diff --git a/BlendFile/DNA/CurvesSculpt.cs b/BlendFile/DNA/CurvesSculpt.cs index b77fb96..a8589f7 100644 --- a/BlendFile/DNA/CurvesSculpt.cs +++ b/BlendFile/DNA/CurvesSculpt.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CurvesSculpt { + [DNAFieldAttribute(0, "Paint", "paint", 120)] public Paint paint; public CurvesSculpt(Paint paint) { this.paint = paint; diff --git a/BlendFile/DNA/CustomData.cs b/BlendFile/DNA/CustomData.cs index a647b2f..e63ca1a 100644 --- a/BlendFile/DNA/CustomData.cs +++ b/BlendFile/DNA/CustomData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CustomData { + [DNAFieldAttribute(0, "CustomDataLayer", "*layers", 120)] public CustomDataLayer ptr_layers; + [DNAFieldAttribute(1, "int", "typemap[53]", 4)] public int[] typemap = new System.Int32[53]; + [DNAFieldAttribute(2, "int", "totlayer", 4)] public int totlayer; + [DNAFieldAttribute(3, "int", "maxlayer", 4)] public int maxlayer; + [DNAFieldAttribute(4, "int", "totsize", 4)] public int totsize; + [DNAFieldAttribute(5, "BLI_mempool", "*pool", 0)] public BLI_mempool ptr_pool; + [DNAFieldAttribute(6, "CustomDataExternal", "*external", 1024)] public CustomDataExternal ptr_external; public CustomData(CustomDataLayer ptr_layers, int[] typemap, int totlayer, int maxlayer, int totsize, BLI_mempool ptr_pool, CustomDataExternal ptr_external) { this.ptr_layers = ptr_layers; diff --git a/BlendFile/DNA/CustomDataExternal.cs b/BlendFile/DNA/CustomDataExternal.cs index 1fc96dd..8c37235 100644 --- a/BlendFile/DNA/CustomDataExternal.cs +++ b/BlendFile/DNA/CustomDataExternal.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CustomDataExternal { + [DNAFieldAttribute(0, "char", "filename[1024]", 1)] public char[] filename = new System.Char[1024]; public CustomDataExternal(char[] filename) { this.filename = filename; diff --git a/BlendFile/DNA/CustomDataLayer.cs b/BlendFile/DNA/CustomDataLayer.cs index aa7a0da..870020d 100644 --- a/BlendFile/DNA/CustomDataLayer.cs +++ b/BlendFile/DNA/CustomDataLayer.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class CustomDataLayer { + [DNAFieldAttribute(0, "int", "type", 4)] public int type; + [DNAFieldAttribute(1, "int", "offset", 4)] public int offset; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "active", 4)] public int active; + [DNAFieldAttribute(4, "int", "active_rnd", 4)] public int active_rnd; + [DNAFieldAttribute(5, "int", "active_clone", 4)] public int active_clone; + [DNAFieldAttribute(6, "int", "active_mask", 4)] public int active_mask; + [DNAFieldAttribute(7, "int", "uid", 4)] public int uid; + [DNAFieldAttribute(8, "char", "name[68]", 1)] public char[] name = new System.Char[68]; + [DNAFieldAttribute(9, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(10, "void", "*data", 0)] public object ptr_data; + [DNAFieldAttribute(11, "ImplicitSharingInfoHandle", "*sharing_info", 0)] public ImplicitSharingInfoHandle ptr_sharing_info; public CustomDataLayer(int type, int offset, int flag, int active, int active_rnd, int active_clone, int active_mask, int uid, char[] name, char[] _pad1, object ptr_data, ImplicitSharingInfoHandle ptr_sharing_info) { this.type = type; diff --git a/BlendFile/DNA/CustomData_MeshMasks.cs b/BlendFile/DNA/CustomData_MeshMasks.cs index b05c3ee..e3a2e71 100644 --- a/BlendFile/DNA/CustomData_MeshMasks.cs +++ b/BlendFile/DNA/CustomData_MeshMasks.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct CustomData_MeshMasks { + [DNAFieldAttribute(0, "uint64_t", "vmask", 8)] public ulong vmask; + [DNAFieldAttribute(1, "uint64_t", "emask", 8)] public ulong emask; + [DNAFieldAttribute(2, "uint64_t", "fmask", 8)] public ulong fmask; + [DNAFieldAttribute(3, "uint64_t", "pmask", 8)] public ulong pmask; + [DNAFieldAttribute(4, "uint64_t", "lmask", 8)] public ulong lmask; public CustomData_MeshMasks(ulong vmask, ulong emask, ulong fmask, ulong pmask, ulong lmask) { this.vmask = vmask; diff --git a/BlendFile/DNA/DashGpencilModifierData.cs b/BlendFile/DNA/DashGpencilModifierData.cs index 4b9c5f3..9696fc3 100644 --- a/BlendFile/DNA/DashGpencilModifierData.cs +++ b/BlendFile/DNA/DashGpencilModifierData.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DashGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(6, "int", "dash_offset", 4)] public int dash_offset; + [DNAFieldAttribute(7, "DashGpencilModifierSegment", "*segments", 96)] public DashGpencilModifierSegment ptr_segments; + [DNAFieldAttribute(8, "int", "segments_len", 4)] public int segments_len; + [DNAFieldAttribute(9, "int", "segment_active_index", 4)] public int segment_active_index; public DashGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, int pass_index, int flag, int layer_pass, int dash_offset, DashGpencilModifierSegment ptr_segments, int segments_len, int segment_active_index) { this.modifier = modifier; diff --git a/BlendFile/DNA/DashGpencilModifierSegment.cs b/BlendFile/DNA/DashGpencilModifierSegment.cs index 25064eb..7054ab6 100644 --- a/BlendFile/DNA/DashGpencilModifierSegment.cs +++ b/BlendFile/DNA/DashGpencilModifierSegment.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DashGpencilModifierSegment { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(1, "DashGpencilModifierData", "*dmd", 208)] public DashGpencilModifierData ptr_dmd; + [DNAFieldAttribute(2, "int", "dash", 4)] public int dash; + [DNAFieldAttribute(3, "int", "gap", 4)] public int gap; + [DNAFieldAttribute(4, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(5, "float", "opacity", 4)] public float opacity; + [DNAFieldAttribute(6, "int", "mat_nr", 4)] public int mat_nr; + [DNAFieldAttribute(7, "int", "flag", 4)] public int flag; public DashGpencilModifierSegment(char[] name, DashGpencilModifierData ptr_dmd, int dash, int gap, float radius, float opacity, int mat_nr, int flag) { this.name = name; diff --git a/BlendFile/DNA/DataTransferModifierData.cs b/BlendFile/DNA/DataTransferModifierData.cs index 12d53f6..732778e 100644 --- a/BlendFile/DNA/DataTransferModifierData.cs +++ b/BlendFile/DNA/DataTransferModifierData.cs @@ -11,25 +11,44 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DataTransferModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*ob_source", 1160)] public Object ptr_ob_source; + [DNAFieldAttribute(2, "int", "data_types", 4)] public int data_types; + [DNAFieldAttribute(3, "int", "vmap_mode", 4)] public int vmap_mode; + [DNAFieldAttribute(4, "int", "emap_mode", 4)] public int emap_mode; + [DNAFieldAttribute(5, "int", "lmap_mode", 4)] public int lmap_mode; + [DNAFieldAttribute(6, "int", "pmap_mode", 4)] public int pmap_mode; + [DNAFieldAttribute(7, "float", "map_max_distance", 4)] public float map_max_distance; + [DNAFieldAttribute(8, "float", "map_ray_radius", 4)] public float map_ray_radius; + [DNAFieldAttribute(9, "float", "islands_precision", 4)] public float islands_precision; + [DNAFieldAttribute(10, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(11, "int", "layers_select_src[5]", 4)] public int[] layers_select_src = new System.Int32[5]; + [DNAFieldAttribute(12, "int", "layers_select_dst[5]", 4)] public int[] layers_select_dst = new System.Int32[5]; + [DNAFieldAttribute(13, "int", "mix_mode", 4)] public int mix_mode; + [DNAFieldAttribute(14, "float", "mix_factor", 4)] public float mix_factor; + [DNAFieldAttribute(15, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(16, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(17, "void", "*_pad2", 0)] public object ptr__pad2; public DataTransferModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/DecimateModifierData.cs b/BlendFile/DNA/DecimateModifierData.cs index 4d2e311..4f216a1 100644 --- a/BlendFile/DNA/DecimateModifierData.cs +++ b/BlendFile/DNA/DecimateModifierData.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct DecimateModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "float", "percent", 4)] public float percent; + [DNAFieldAttribute(2, "short", "iter", 2)] public short iter; + [DNAFieldAttribute(3, "char", "delimit", 1)] public char delimit; + [DNAFieldAttribute(4, "char", "symmetry_axis", 1)] public char symmetry_axis; + [DNAFieldAttribute(5, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(6, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(7, "float", "defgrp_factor", 4)] public float defgrp_factor; + [DNAFieldAttribute(8, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(9, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(10, "int", "face_count", 4)] public int face_count; public DecimateModifierData(ModifierData modifier, float percent, short iter, char delimit, char symmetry_axis, float angle, char[] defgrp_name, float defgrp_factor, short flag, short mode, int face_count) { this.modifier = modifier; diff --git a/BlendFile/DNA/DisplaceModifierData.cs b/BlendFile/DNA/DisplaceModifierData.cs index f616b30..15d94a2 100644 --- a/BlendFile/DNA/DisplaceModifierData.cs +++ b/BlendFile/DNA/DisplaceModifierData.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DisplaceModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Tex", "*texture", 488)] public Tex ptr_texture; + [DNAFieldAttribute(2, "Object", "*map_object", 1160)] public Object ptr_map_object; + [DNAFieldAttribute(3, "char", "map_bone[64]", 1)] public char[] map_bone = new System.Char[64]; + [DNAFieldAttribute(4, "char", "uvlayer_name[68]", 1)] public char[] uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(5, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(6, "int", "uvlayer_tmp", 4)] public int uvlayer_tmp; + [DNAFieldAttribute(7, "int", "texmapping", 4)] public int texmapping; + [DNAFieldAttribute(8, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(9, "int", "direction", 4)] public int direction; + [DNAFieldAttribute(10, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(11, "float", "midlevel", 4)] public float midlevel; + [DNAFieldAttribute(12, "int", "space", 4)] public int space; + [DNAFieldAttribute(13, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(14, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; public DisplaceModifierData(ModifierData modifier, Tex ptr_texture, Object ptr_map_object, char[] map_bone, char[] uvlayer_name, char[] _pad1, int uvlayer_tmp, int texmapping, float strength, int direction, char[] defgrp_name, float midlevel, int space, short flag, char[] _pad2) { this.modifier = modifier; diff --git a/BlendFile/DNA/DisplaySafeAreas.cs b/BlendFile/DNA/DisplaySafeAreas.cs index ce46ae0..bacd756 100644 --- a/BlendFile/DNA/DisplaySafeAreas.cs +++ b/BlendFile/DNA/DisplaySafeAreas.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct DisplaySafeAreas { + [DNAFieldAttribute(0, "float", "title[2]", 4)] public float[] title = new System.Single[2]; + [DNAFieldAttribute(1, "float", "action[2]", 4)] public float[] action = new System.Single[2]; + [DNAFieldAttribute(2, "float", "title_center[2]", 4)] public float[] title_center = new System.Single[2]; + [DNAFieldAttribute(3, "float", "action_center[2]", 4)] public float[] action_center = new System.Single[2]; public DisplaySafeAreas(float[] title, float[] action, float[] title_center, float[] action_center) { this.title = title; diff --git a/BlendFile/DNA/DrawDataList.cs b/BlendFile/DNA/DrawDataList.cs index 46d4c4b..2a10ea1 100644 --- a/BlendFile/DNA/DrawDataList.cs +++ b/BlendFile/DNA/DrawDataList.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DrawDataList { + [DNAFieldAttribute(0, "DrawData", "*first", 0)] public DrawData ptr_first; + [DNAFieldAttribute(1, "DrawData", "*last", 0)] public DrawData ptr_last; public DrawDataList(DrawData ptr_first, DrawData ptr_last) { this.ptr_first = ptr_first; diff --git a/BlendFile/DNA/DriverTarget.cs b/BlendFile/DNA/DriverTarget.cs index 51eb238..3b0d302 100644 --- a/BlendFile/DNA/DriverTarget.cs +++ b/BlendFile/DNA/DriverTarget.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DriverTarget { + [DNAFieldAttribute(0, "ID", "*id", 208)] public ID ptr_id; + [DNAFieldAttribute(1, "char", "*rna_path", 1)] public char ptr_rna_path; + [DNAFieldAttribute(2, "char", "pchan_name[64]", 1)] public char[] pchan_name = new System.Char[64]; + [DNAFieldAttribute(3, "short", "transChan", 2)] public short transChan; + [DNAFieldAttribute(4, "char", "rotation_mode", 1)] public char rotation_mode; + [DNAFieldAttribute(5, "char", "_pad[5]", 1)] public char[] _pad = new System.Char[5]; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "options", 2)] public short options; + [DNAFieldAttribute(8, "int", "idtype", 4)] public int idtype; + [DNAFieldAttribute(9, "int", "context_property", 4)] public int context_property; + [DNAFieldAttribute(10, "float", "fallback_value", 4)] public float fallback_value; public DriverTarget(ID ptr_id, char ptr_rna_path, char[] pchan_name, short transChan, char rotation_mode, char[] _pad, short flag, short options, int idtype, int context_property, float fallback_value) { this.ptr_id = ptr_id; diff --git a/BlendFile/DNA/DriverVar.cs b/BlendFile/DNA/DriverVar.cs index 48f33fe..432d7b1 100644 --- a/BlendFile/DNA/DriverVar.cs +++ b/BlendFile/DNA/DriverVar.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DriverVar { + [DNAFieldAttribute(0, "DriverVar", "*next", 920)] public DriverVar ptr_next; + [DNAFieldAttribute(1, "DriverVar", "*prev", 920)] public DriverVar ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "DriverTarget", "targets[8]", 104)] public DriverTarget[] targets = new DriverTarget[8]; + [DNAFieldAttribute(4, "char", "num_targets", 1)] public char num_targets; + [DNAFieldAttribute(5, "char", "type", 1)] public char type; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "float", "curval", 4)] public float curval; public DriverVar(DriverVar ptr_next, DriverVar ptr_prev, char[] name, DriverTarget[] targets, char num_targets, char type, short flag, float curval) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/DualQuat.cs b/BlendFile/DNA/DualQuat.cs index 3859e1e..c816565 100644 --- a/BlendFile/DNA/DualQuat.cs +++ b/BlendFile/DNA/DualQuat.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct DualQuat { + [DNAFieldAttribute(0, "float", "quat[4]", 4)] public float[] quat = new System.Single[4]; + [DNAFieldAttribute(1, "float", "trans[4]", 4)] public float[] trans = new System.Single[4]; + [DNAFieldAttribute(2, "float", "scale[4][4]", 4)] public float[,] scale = new System.Single[4,4]; + [DNAFieldAttribute(3, "float", "scale_weight", 4)] public float scale_weight; public DualQuat(float[] quat, float[] trans, float[,] scale, float scale_weight) { this.quat = quat; diff --git a/BlendFile/DNA/DynamicPaintBrushSettings.cs b/BlendFile/DNA/DynamicPaintBrushSettings.cs index cfc68ec..fa33bc5 100644 --- a/BlendFile/DNA/DynamicPaintBrushSettings.cs +++ b/BlendFile/DNA/DynamicPaintBrushSettings.cs @@ -11,29 +11,52 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DynamicPaintBrushSettings { + [DNAFieldAttribute(0, "DynamicPaintModifierData", "*pmd", 144)] public DynamicPaintModifierData ptr_pmd; + [DNAFieldAttribute(1, "ParticleSystem", "*psys", 696)] public ParticleSystem ptr_psys; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "int", "collision", 4)] public int collision; + [DNAFieldAttribute(4, "float", "r", 4)] public float r; + [DNAFieldAttribute(5, "float", "g", 4)] public float g; + [DNAFieldAttribute(6, "float", "b", 4)] public float b; + [DNAFieldAttribute(7, "float", "alpha", 4)] public float alpha; + [DNAFieldAttribute(8, "float", "wetness", 4)] public float wetness; + [DNAFieldAttribute(9, "float", "particle_radius", 4)] public float particle_radius; + [DNAFieldAttribute(10, "float", "particle_smooth", 4)] public float particle_smooth; + [DNAFieldAttribute(11, "float", "paint_distance", 4)] public float paint_distance; + [DNAFieldAttribute(12, "ColorBand", "*paint_ramp", 776)] public ColorBand ptr_paint_ramp; + [DNAFieldAttribute(13, "ColorBand", "*vel_ramp", 776)] public ColorBand ptr_vel_ramp; + [DNAFieldAttribute(14, "short", "proximity_falloff", 2)] public short proximity_falloff; + [DNAFieldAttribute(15, "short", "wave_type", 2)] public short wave_type; + [DNAFieldAttribute(16, "short", "ray_dir", 2)] public short ray_dir; + [DNAFieldAttribute(17, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(18, "float", "wave_factor", 4)] public float wave_factor; + [DNAFieldAttribute(19, "float", "wave_clamp", 4)] public float wave_clamp; + [DNAFieldAttribute(20, "float", "max_velocity", 4)] public float max_velocity; + [DNAFieldAttribute(21, "float", "smudge_strength", 4)] public float smudge_strength; public DynamicPaintBrushSettings( DynamicPaintModifierData ptr_pmd, diff --git a/BlendFile/DNA/DynamicPaintCanvasSettings.cs b/BlendFile/DNA/DynamicPaintCanvasSettings.cs index 9541114..051b3af 100644 --- a/BlendFile/DNA/DynamicPaintCanvasSettings.cs +++ b/BlendFile/DNA/DynamicPaintCanvasSettings.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DynamicPaintCanvasSettings { + [DNAFieldAttribute(0, "DynamicPaintModifierData", "*pmd", 144)] public DynamicPaintModifierData ptr_pmd; + [DNAFieldAttribute(1, "ListBase", "surfaces", 16)] public ListBase surfaces; + [DNAFieldAttribute(2, "short", "active_sur", 2)] public short active_sur; + [DNAFieldAttribute(3, "short", "flags", 2)] public short flags; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "char", "error[64]", 1)] public char[] error = new System.Char[64]; public DynamicPaintCanvasSettings(DynamicPaintModifierData ptr_pmd, ListBase surfaces, short active_sur, short flags, char[] _pad, char[] error) { this.ptr_pmd = ptr_pmd; diff --git a/BlendFile/DNA/DynamicPaintModifierData.cs b/BlendFile/DNA/DynamicPaintModifierData.cs index cdd3bf6..de3d537 100644 --- a/BlendFile/DNA/DynamicPaintModifierData.cs +++ b/BlendFile/DNA/DynamicPaintModifierData.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DynamicPaintModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "DynamicPaintCanvasSettings", "*canvas", 96)] public DynamicPaintCanvasSettings ptr_canvas; + [DNAFieldAttribute(2, "DynamicPaintBrushSettings", "*brush", 96)] public DynamicPaintBrushSettings ptr_brush; + [DNAFieldAttribute(3, "int", "type", 4)] public int type; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public DynamicPaintModifierData(ModifierData modifier, DynamicPaintCanvasSettings ptr_canvas, DynamicPaintBrushSettings ptr_brush, int type, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/DynamicPaintSurface.cs b/BlendFile/DNA/DynamicPaintSurface.cs index 4e90bad..7ddcb42 100644 --- a/BlendFile/DNA/DynamicPaintSurface.cs +++ b/BlendFile/DNA/DynamicPaintSurface.cs @@ -11,54 +11,102 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class DynamicPaintSurface { + [DNAFieldAttribute(0, "DynamicPaintSurface", "*next", 1568)] public DynamicPaintSurface ptr_next; + [DNAFieldAttribute(1, "DynamicPaintSurface", "*prev", 1568)] public DynamicPaintSurface ptr_prev; + [DNAFieldAttribute(2, "DynamicPaintCanvasSettings", "*canvas", 96)] public DynamicPaintCanvasSettings ptr_canvas; + [DNAFieldAttribute(3, "PaintSurfaceData", "*data", 0)] public PaintSurfaceData ptr_data; + [DNAFieldAttribute(4, "Collection", "*brush_group", 376)] public Collection ptr_brush_group; + [DNAFieldAttribute(5, "EffectorWeights", "*effector_weights", 72)] public EffectorWeights ptr_effector_weights; + [DNAFieldAttribute(6, "PointCache", "*pointcache", 1392)] public PointCache ptr_pointcache; + [DNAFieldAttribute(7, "ListBase", "ptcaches", 16)] public ListBase ptcaches; + [DNAFieldAttribute(8, "int", "current_frame", 4)] public int current_frame; + [DNAFieldAttribute(9, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(10, "short", "format", 2)] public short format; + [DNAFieldAttribute(11, "short", "type", 2)] public short type; + [DNAFieldAttribute(12, "short", "disp_type", 2)] public short disp_type; + [DNAFieldAttribute(13, "short", "image_fileformat", 2)] public short image_fileformat; + [DNAFieldAttribute(14, "short", "effect_ui", 2)] public short effect_ui; + [DNAFieldAttribute(15, "short", "init_color_type", 2)] public short init_color_type; + [DNAFieldAttribute(16, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(17, "int", "effect", 4)] public int effect; + [DNAFieldAttribute(18, "int", "image_resolution", 4)] public int image_resolution; + [DNAFieldAttribute(19, "int", "substeps", 4)] public int substeps; + [DNAFieldAttribute(20, "int", "start_frame", 4)] public int start_frame; + [DNAFieldAttribute(21, "int", "end_frame", 4)] public int end_frame; + [DNAFieldAttribute(22, "float", "init_color[4]", 4)] public float[] init_color = new System.Single[4]; + [DNAFieldAttribute(23, "Tex", "*init_texture", 488)] public Tex ptr_init_texture; + [DNAFieldAttribute(24, "char", "init_layername[68]", 1)] public char[] init_layername = new System.Char[68]; + [DNAFieldAttribute(25, "int", "dry_speed", 4)] public int dry_speed; + [DNAFieldAttribute(26, "int", "diss_speed", 4)] public int diss_speed; + [DNAFieldAttribute(27, "float", "color_dry_threshold", 4)] public float color_dry_threshold; + [DNAFieldAttribute(28, "float", "depth_clamp", 4)] public float depth_clamp; + [DNAFieldAttribute(29, "float", "disp_factor", 4)] public float disp_factor; + [DNAFieldAttribute(30, "float", "spread_speed", 4)] public float spread_speed; + [DNAFieldAttribute(31, "float", "color_spread_speed", 4)] public float color_spread_speed; + [DNAFieldAttribute(32, "float", "shrink_speed", 4)] public float shrink_speed; + [DNAFieldAttribute(33, "float", "drip_vel", 4)] public float drip_vel; + [DNAFieldAttribute(34, "float", "drip_acc", 4)] public float drip_acc; + [DNAFieldAttribute(35, "float", "influence_scale", 4)] public float influence_scale; + [DNAFieldAttribute(36, "float", "radius_scale", 4)] public float radius_scale; + [DNAFieldAttribute(37, "float", "wave_damping", 4)] public float wave_damping; + [DNAFieldAttribute(38, "float", "wave_speed", 4)] public float wave_speed; + [DNAFieldAttribute(39, "float", "wave_timescale", 4)] public float wave_timescale; + [DNAFieldAttribute(40, "float", "wave_spring", 4)] public float wave_spring; + [DNAFieldAttribute(41, "float", "wave_smoothness", 4)] public float wave_smoothness; + [DNAFieldAttribute(42, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(43, "char", "uvlayer_name[68]", 1)] public char[] uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(44, "char", "image_output_path[1024]", 1)] public char[] image_output_path = new System.Char[1024]; + [DNAFieldAttribute(45, "char", "output_name[68]", 1)] public char[] output_name = new System.Char[68]; + [DNAFieldAttribute(46, "char", "output_name2[68]", 1)] public char[] output_name2 = new System.Char[68]; public DynamicPaintSurface( DynamicPaintSurface ptr_next, diff --git a/BlendFile/DNA/EQCurveMappingData.cs b/BlendFile/DNA/EQCurveMappingData.cs index eb8204a..1345714 100644 --- a/BlendFile/DNA/EQCurveMappingData.cs +++ b/BlendFile/DNA/EQCurveMappingData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class EQCurveMappingData { + [DNAFieldAttribute(0, "EQCurveMappingData", "*next", 440)] public EQCurveMappingData ptr_next; + [DNAFieldAttribute(1, "EQCurveMappingData", "*prev", 440)] public EQCurveMappingData ptr_prev; + [DNAFieldAttribute(2, "CurveMapping", "curve_mapping", 424)] public CurveMapping curve_mapping; public EQCurveMappingData(EQCurveMappingData ptr_next, EQCurveMappingData ptr_prev, CurveMapping curve_mapping) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/EdgeSplitModifierData.cs b/BlendFile/DNA/EdgeSplitModifierData.cs index 3bd23bd..ad95042 100644 --- a/BlendFile/DNA/EdgeSplitModifierData.cs +++ b/BlendFile/DNA/EdgeSplitModifierData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct EdgeSplitModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "float", "split_angle", 4)] public float split_angle; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; public EdgeSplitModifierData(ModifierData modifier, float split_angle, int flags) { this.modifier = modifier; diff --git a/BlendFile/DNA/Editing.cs b/BlendFile/DNA/Editing.cs index 851512e..8cbaa63 100644 --- a/BlendFile/DNA/Editing.cs +++ b/BlendFile/DNA/Editing.cs @@ -11,30 +11,54 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Editing { + [DNAFieldAttribute(0, "ListBase", "*seqbasep", 16)] public ListBase ptr_seqbasep; + [DNAFieldAttribute(1, "ListBase", "*displayed_channels", 16)] public ListBase ptr_displayed_channels; + [DNAFieldAttribute(2, "void", "*_pad0", 0)] public object ptr__pad0; + [DNAFieldAttribute(3, "ListBase", "seqbase", 16)] public ListBase seqbase; + [DNAFieldAttribute(4, "ListBase", "metastack", 16)] public ListBase metastack; + [DNAFieldAttribute(5, "ListBase", "channels", 16)] public ListBase channels; + [DNAFieldAttribute(6, "Sequence", "*act_seq", 464)] public Sequence ptr_act_seq; + [DNAFieldAttribute(7, "char", "act_imagedir[1024]", 1)] public char[] act_imagedir = new System.Char[1024]; + [DNAFieldAttribute(8, "char", "act_sounddir[1024]", 1)] public char[] act_sounddir = new System.Char[1024]; + [DNAFieldAttribute(9, "char", "proxy_dir[1024]", 1)] public char[] proxy_dir = new System.Char[1024]; + [DNAFieldAttribute(10, "int", "proxy_storage", 4)] public int proxy_storage; + [DNAFieldAttribute(11, "int", "over_ofs", 4)] public int over_ofs; + [DNAFieldAttribute(12, "int", "over_cfra", 4)] public int over_cfra; + [DNAFieldAttribute(13, "int", "over_flag", 4)] public int over_flag; + [DNAFieldAttribute(14, "rctf", "over_border", 16)] public rctf over_border; + [DNAFieldAttribute(15, "int", "show_missing_media_flag", 4)] public int show_missing_media_flag; + [DNAFieldAttribute(16, "int", "_pad1", 4)] public int _pad1; + [DNAFieldAttribute(17, "SeqCache", "*cache", 0)] public SeqCache ptr_cache; + [DNAFieldAttribute(18, "float", "recycle_max_cost", 4)] public float recycle_max_cost; + [DNAFieldAttribute(19, "int", "cache_flag", 4)] public int cache_flag; + [DNAFieldAttribute(20, "PrefetchJob", "*prefetch_job", 0)] public PrefetchJob ptr_prefetch_job; + [DNAFieldAttribute(21, "int64_t", "disk_cache_timestamp", 8)] public long disk_cache_timestamp; + [DNAFieldAttribute(22, "EditingRuntime", "runtime", 32)] public EditingRuntime runtime; public Editing( ListBase ptr_seqbasep, diff --git a/BlendFile/DNA/EditingRuntime.cs b/BlendFile/DNA/EditingRuntime.cs index 44a53d8..0090a9b 100644 --- a/BlendFile/DNA/EditingRuntime.cs +++ b/BlendFile/DNA/EditingRuntime.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class EditingRuntime { + [DNAFieldAttribute(0, "SequenceLookup", "*sequence_lookup", 0)] public SequenceLookup ptr_sequence_lookup; + [DNAFieldAttribute(1, "MediaPresence", "*media_presence", 0)] public MediaPresence ptr_media_presence; + [DNAFieldAttribute(2, "ThumbnailCache", "*thumbnail_cache", 0)] public ThumbnailCache ptr_thumbnail_cache; + [DNAFieldAttribute(3, "void", "*_pad", 0)] public object ptr__pad; public EditingRuntime(SequenceLookup ptr_sequence_lookup, MediaPresence ptr_media_presence, ThumbnailCache ptr_thumbnail_cache, object ptr__pad) { this.ptr_sequence_lookup = ptr_sequence_lookup; diff --git a/BlendFile/DNA/Effect.cs b/BlendFile/DNA/Effect.cs index 38d1050..6e5f197 100644 --- a/BlendFile/DNA/Effect.cs +++ b/BlendFile/DNA/Effect.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Effect { + [DNAFieldAttribute(0, "Effect", "*next", 24)] public Effect ptr_next; + [DNAFieldAttribute(1, "Effect", "*prev", 24)] public Effect ptr_prev; + [DNAFieldAttribute(2, "short", "type", 2)] public short type; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "short", "buttype", 2)] public short buttype; + [DNAFieldAttribute(5, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; public Effect(Effect ptr_next, Effect ptr_prev, short type, short flag, short buttype, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/EffectorWeights.cs b/BlendFile/DNA/EffectorWeights.cs index 7c4a401..9b03a79 100644 --- a/BlendFile/DNA/EffectorWeights.cs +++ b/BlendFile/DNA/EffectorWeights.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class EffectorWeights { + [DNAFieldAttribute(0, "Collection", "*group", 376)] public Collection ptr_group; + [DNAFieldAttribute(1, "float", "weight[14]", 4)] public float[] weight = new System.Single[14]; + [DNAFieldAttribute(2, "float", "global_gravity", 4)] public float global_gravity; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public EffectorWeights(Collection ptr_group, float[] weight, float global_gravity, short flag, char[] _pad) { this.ptr_group = ptr_group; diff --git a/BlendFile/DNA/EnvelopeGpencilModifierData.cs b/BlendFile/DNA/EnvelopeGpencilModifierData.cs index b7f138b..e335faf 100644 --- a/BlendFile/DNA/EnvelopeGpencilModifierData.cs +++ b/BlendFile/DNA/EnvelopeGpencilModifierData.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class EnvelopeGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(4, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(7, "int", "mat_nr", 4)] public int mat_nr; + [DNAFieldAttribute(8, "float", "thickness", 4)] public float thickness; + [DNAFieldAttribute(9, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(10, "int", "skip", 4)] public int skip; + [DNAFieldAttribute(11, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(12, "int", "spread", 4)] public int spread; + [DNAFieldAttribute(13, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public EnvelopeGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] vgname, int pass_index, int flag, int mode, int mat_nr, float thickness, float strength, int skip, int layer_pass, int spread, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/ExplodeModifierData.cs b/BlendFile/DNA/ExplodeModifierData.cs index 03b4c05..d9f2eb2 100644 --- a/BlendFile/DNA/ExplodeModifierData.cs +++ b/BlendFile/DNA/ExplodeModifierData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ExplodeModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "int", "*facepa", 4)] public int ptr_facepa; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "short", "vgroup", 2)] public short vgroup; + [DNAFieldAttribute(4, "float", "protect", 4)] public float protect; + [DNAFieldAttribute(5, "char", "uvname[68]", 1)] public char[] uvname = new System.Char[68]; + [DNAFieldAttribute(6, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(7, "void", "*_pad2", 0)] public object ptr__pad2; public ExplodeModifierData(ModifierData modifier, int ptr_facepa, short flag, short vgroup, float protect, char[] uvname, char[] _pad1, object ptr__pad2) { this.modifier = modifier; diff --git a/BlendFile/DNA/FCM_EnvelopeData.cs b/BlendFile/DNA/FCM_EnvelopeData.cs index 253f01e..576b46c 100644 --- a/BlendFile/DNA/FCM_EnvelopeData.cs +++ b/BlendFile/DNA/FCM_EnvelopeData.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FCM_EnvelopeData { + [DNAFieldAttribute(0, "float", "min", 4)] public float min; + [DNAFieldAttribute(1, "float", "max", 4)] public float max; + [DNAFieldAttribute(2, "float", "time", 4)] public float time; + [DNAFieldAttribute(3, "short", "f1", 2)] public short f1; + [DNAFieldAttribute(4, "short", "f2", 2)] public short f2; public FCM_EnvelopeData(float min, float max, float time, short f1, short f2) { this.min = min; diff --git a/BlendFile/DNA/FCurve.cs b/BlendFile/DNA/FCurve.cs index e7c4589..96a4dce 100644 --- a/BlendFile/DNA/FCurve.cs +++ b/BlendFile/DNA/FCurve.cs @@ -11,27 +11,48 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FCurve { + [DNAFieldAttribute(0, "FCurve", "*next", 120)] public FCurve ptr_next; + [DNAFieldAttribute(1, "FCurve", "*prev", 120)] public FCurve ptr_prev; + [DNAFieldAttribute(2, "bActionGroup", "*grp", 136)] public bActionGroup ptr_grp; + [DNAFieldAttribute(3, "ChannelDriver", "*driver", 304)] public ChannelDriver ptr_driver; + [DNAFieldAttribute(4, "ListBase", "modifiers", 16)] public ListBase modifiers; + [DNAFieldAttribute(5, "BezTriple", "*bezt", 72)] public BezTriple ptr_bezt; + [DNAFieldAttribute(6, "FPoint", "*fpt", 16)] public FPoint ptr_fpt; + [DNAFieldAttribute(7, "int", "totvert", 4)] public int totvert; + [DNAFieldAttribute(8, "int", "active_keyframe_index", 4)] public int active_keyframe_index; + [DNAFieldAttribute(9, "float", "curval", 4)] public float curval; + [DNAFieldAttribute(10, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(11, "short", "extend", 2)] public short extend; + [DNAFieldAttribute(12, "char", "auto_smoothing", 1)] public char auto_smoothing; + [DNAFieldAttribute(13, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(14, "int", "array_index", 4)] public int array_index; + [DNAFieldAttribute(15, "char", "*rna_path", 1)] public char ptr_rna_path; + [DNAFieldAttribute(16, "int", "color_mode", 4)] public int color_mode; + [DNAFieldAttribute(17, "float", "color[3]", 4)] public float[] color = new System.Single[3]; + [DNAFieldAttribute(18, "float", "prev_norm_factor", 4)] public float prev_norm_factor; + [DNAFieldAttribute(19, "float", "prev_offset", 4)] public float prev_offset; public FCurve( FCurve ptr_next, diff --git a/BlendFile/DNA/FFMpegCodecData.cs b/BlendFile/DNA/FFMpegCodecData.cs index 226b6a6..ad0ae15 100644 --- a/BlendFile/DNA/FFMpegCodecData.cs +++ b/BlendFile/DNA/FFMpegCodecData.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FFMpegCodecData { + [DNAFieldAttribute(0, "int", "type", 4)] public int type; + [DNAFieldAttribute(1, "int", "codec", 4)] public int codec; + [DNAFieldAttribute(2, "int", "audio_codec", 4)] public int audio_codec; + [DNAFieldAttribute(3, "int", "video_bitrate", 4)] public int video_bitrate; + [DNAFieldAttribute(4, "int", "audio_bitrate", 4)] public int audio_bitrate; + [DNAFieldAttribute(5, "int", "audio_mixrate", 4)] public int audio_mixrate; + [DNAFieldAttribute(6, "int", "audio_channels", 4)] public int audio_channels; + [DNAFieldAttribute(7, "float", "audio_volume", 4)] public float audio_volume; + [DNAFieldAttribute(8, "int", "gop_size", 4)] public int gop_size; + [DNAFieldAttribute(9, "int", "max_b_frames", 4)] public int max_b_frames; + [DNAFieldAttribute(10, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(11, "int", "constant_rate_factor", 4)] public int constant_rate_factor; + [DNAFieldAttribute(12, "int", "ffmpeg_preset", 4)] public int ffmpeg_preset; + [DNAFieldAttribute(13, "int", "rc_min_rate", 4)] public int rc_min_rate; + [DNAFieldAttribute(14, "int", "rc_max_rate", 4)] public int rc_max_rate; + [DNAFieldAttribute(15, "int", "rc_buffer_size", 4)] public int rc_buffer_size; + [DNAFieldAttribute(16, "int", "mux_packet_size", 4)] public int mux_packet_size; + [DNAFieldAttribute(17, "int", "mux_rate", 4)] public int mux_rate; + [DNAFieldAttribute(18, "void", "*_pad1", 0)] public object ptr__pad1; public FFMpegCodecData( int type, diff --git a/BlendFile/DNA/FMod_Cycles.cs b/BlendFile/DNA/FMod_Cycles.cs index 6486357..b2daac1 100644 --- a/BlendFile/DNA/FMod_Cycles.cs +++ b/BlendFile/DNA/FMod_Cycles.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FMod_Cycles { + [DNAFieldAttribute(0, "short", "before_mode", 2)] public short before_mode; + [DNAFieldAttribute(1, "short", "after_mode", 2)] public short after_mode; + [DNAFieldAttribute(2, "short", "before_cycles", 2)] public short before_cycles; + [DNAFieldAttribute(3, "short", "after_cycles", 2)] public short after_cycles; public FMod_Cycles(short before_mode, short after_mode, short before_cycles, short after_cycles) { this.before_mode = before_mode; diff --git a/BlendFile/DNA/FMod_Envelope.cs b/BlendFile/DNA/FMod_Envelope.cs index f96ad2e..c90b6e4 100644 --- a/BlendFile/DNA/FMod_Envelope.cs +++ b/BlendFile/DNA/FMod_Envelope.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FMod_Envelope { + [DNAFieldAttribute(0, "FCM_EnvelopeData", "*data", 16)] public FCM_EnvelopeData ptr_data; + [DNAFieldAttribute(1, "int", "totvert", 4)] public int totvert; + [DNAFieldAttribute(2, "float", "midval", 4)] public float midval; + [DNAFieldAttribute(3, "float", "min", 4)] public float min; + [DNAFieldAttribute(4, "float", "max", 4)] public float max; public FMod_Envelope(FCM_EnvelopeData ptr_data, int totvert, float midval, float min, float max) { this.ptr_data = ptr_data; diff --git a/BlendFile/DNA/FMod_FunctionGenerator.cs b/BlendFile/DNA/FMod_FunctionGenerator.cs index e0d4118..21659d1 100644 --- a/BlendFile/DNA/FMod_FunctionGenerator.cs +++ b/BlendFile/DNA/FMod_FunctionGenerator.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FMod_FunctionGenerator { + [DNAFieldAttribute(0, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(1, "float", "phase_multiplier", 4)] public float phase_multiplier; + [DNAFieldAttribute(2, "float", "phase_offset", 4)] public float phase_offset; + [DNAFieldAttribute(3, "float", "value_offset", 4)] public float value_offset; + [DNAFieldAttribute(4, "int", "type", 4)] public int type; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; public FMod_FunctionGenerator(float amplitude, float phase_multiplier, float phase_offset, float value_offset, int type, int flag) { this.amplitude = amplitude; diff --git a/BlendFile/DNA/FMod_Generator.cs b/BlendFile/DNA/FMod_Generator.cs index d28deee..c045351 100644 --- a/BlendFile/DNA/FMod_Generator.cs +++ b/BlendFile/DNA/FMod_Generator.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FMod_Generator { + [DNAFieldAttribute(0, "float", "*coefficients", 4)] public float ptr_coefficients; + [DNAFieldAttribute(1, "int", "arraysize", 4)] public int arraysize; + [DNAFieldAttribute(2, "int", "poly_order", 4)] public int poly_order; + [DNAFieldAttribute(3, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; public FMod_Generator(float ptr_coefficients, int arraysize, int poly_order, int mode, int flag) { this.ptr_coefficients = ptr_coefficients; diff --git a/BlendFile/DNA/FMod_Limits.cs b/BlendFile/DNA/FMod_Limits.cs index b105025..e3f133e 100644 --- a/BlendFile/DNA/FMod_Limits.cs +++ b/BlendFile/DNA/FMod_Limits.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FMod_Limits { + [DNAFieldAttribute(0, "rctf", "rect", 16)] public rctf rect; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public FMod_Limits(rctf rect, int flag, char[] _pad) { this.rect = rect; diff --git a/BlendFile/DNA/FMod_Noise.cs b/BlendFile/DNA/FMod_Noise.cs index 21781ba..b223228 100644 --- a/BlendFile/DNA/FMod_Noise.cs +++ b/BlendFile/DNA/FMod_Noise.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FMod_Noise { + [DNAFieldAttribute(0, "float", "size", 4)] public float size; + [DNAFieldAttribute(1, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(2, "float", "phase", 4)] public float phase; + [DNAFieldAttribute(3, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(4, "short", "depth", 2)] public short depth; + [DNAFieldAttribute(5, "short", "modification", 2)] public short modification; public FMod_Noise(float size, float strength, float phase, float offset, short depth, short modification) { this.size = size; diff --git a/BlendFile/DNA/FMod_Stepped.cs b/BlendFile/DNA/FMod_Stepped.cs index 259135e..7818832 100644 --- a/BlendFile/DNA/FMod_Stepped.cs +++ b/BlendFile/DNA/FMod_Stepped.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FMod_Stepped { + [DNAFieldAttribute(0, "float", "step_size", 4)] public float step_size; + [DNAFieldAttribute(1, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(2, "float", "start_frame", 4)] public float start_frame; + [DNAFieldAttribute(3, "float", "end_frame", 4)] public float end_frame; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; public FMod_Stepped(float step_size, float offset, float start_frame, float end_frame, int flag) { this.step_size = step_size; diff --git a/BlendFile/DNA/FModifier.cs b/BlendFile/DNA/FModifier.cs index e6d6b6f..41b0959 100644 --- a/BlendFile/DNA/FModifier.cs +++ b/BlendFile/DNA/FModifier.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FModifier { + [DNAFieldAttribute(0, "FModifier", "*next", 128)] public FModifier ptr_next; + [DNAFieldAttribute(1, "FModifier", "*prev", 128)] public FModifier ptr_prev; + [DNAFieldAttribute(2, "FCurve", "*curve", 120)] public FCurve ptr_curve; + [DNAFieldAttribute(3, "void", "*data", 0)] public object ptr_data; + [DNAFieldAttribute(4, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(5, "short", "type", 2)] public short type; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "ui_expand_flag", 2)] public short ui_expand_flag; + [DNAFieldAttribute(8, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(9, "float", "influence", 4)] public float influence; + [DNAFieldAttribute(10, "float", "sfra", 4)] public float sfra; + [DNAFieldAttribute(11, "float", "efra", 4)] public float efra; + [DNAFieldAttribute(12, "float", "blendin", 4)] public float blendin; + [DNAFieldAttribute(13, "float", "blendout", 4)] public float blendout; public FModifier(FModifier ptr_next, FModifier ptr_prev, FCurve ptr_curve, object ptr_data, char[] name, short type, short flag, short ui_expand_flag, char[] _pad, float influence, float sfra, float efra, float blendin, float blendout) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/FPoint.cs b/BlendFile/DNA/FPoint.cs index e27ff4d..00d0cb7 100644 --- a/BlendFile/DNA/FPoint.cs +++ b/BlendFile/DNA/FPoint.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FPoint { + [DNAFieldAttribute(0, "float", "vec[2]", 4)] public float[] vec = new System.Single[2]; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public FPoint(float[] vec, int flag, char[] _pad) { this.vec = vec; diff --git a/BlendFile/DNA/FileAssetSelectParams.cs b/BlendFile/DNA/FileAssetSelectParams.cs index bf9d85e..309957d 100644 --- a/BlendFile/DNA/FileAssetSelectParams.cs +++ b/BlendFile/DNA/FileAssetSelectParams.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FileAssetSelectParams { + [DNAFieldAttribute(0, "FileSelectParams", "base_params", 2088)] public FileSelectParams base_params; + [DNAFieldAttribute(1, "AssetLibraryReference", "asset_library_ref", 8)] public AssetLibraryReference asset_library_ref; + [DNAFieldAttribute(2, "short", "asset_catalog_visibility", 2)] public short asset_catalog_visibility; + [DNAFieldAttribute(3, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(4, "bUUID", "catalog_id", 16)] public bUUID catalog_id; + [DNAFieldAttribute(5, "short", "import_type", 2)] public short import_type; + [DNAFieldAttribute(6, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; public FileAssetSelectParams(FileSelectParams base_params, AssetLibraryReference asset_library_ref, short asset_catalog_visibility, char[] _pad, bUUID catalog_id, short import_type, char[] _pad2) { this.base_params = base_params; diff --git a/BlendFile/DNA/FileFolderHistory.cs b/BlendFile/DNA/FileFolderHistory.cs index affba51..c24da51 100644 --- a/BlendFile/DNA/FileFolderHistory.cs +++ b/BlendFile/DNA/FileFolderHistory.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FileFolderHistory { + [DNAFieldAttribute(0, "FileFolderLists", "*next", 0)] public FileFolderLists ptr_next; + [DNAFieldAttribute(1, "FileFolderLists", "*prev", 0)] public FileFolderLists ptr_prev; + [DNAFieldAttribute(2, "char", "browse_mode", 1)] public char browse_mode; + [DNAFieldAttribute(3, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(4, "ListBase", "folders_prev", 16)] public ListBase folders_prev; + [DNAFieldAttribute(5, "ListBase", "folders_next", 16)] public ListBase folders_next; public FileFolderHistory(FileFolderLists ptr_next, FileFolderLists ptr_prev, char browse_mode, char[] _pad, ListBase folders_prev, ListBase folders_next) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/FileGlobal.cs b/BlendFile/DNA/FileGlobal.cs index ba41861..0825d92 100644 --- a/BlendFile/DNA/FileGlobal.cs +++ b/BlendFile/DNA/FileGlobal.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FileGlobal { + [DNAFieldAttribute(0, "char", "subvstr[4]", 1)] public char[] subvstr = new System.Char[4]; + [DNAFieldAttribute(1, "short", "subversion", 2)] public short subversion; + [DNAFieldAttribute(2, "short", "minversion", 2)] public short minversion; + [DNAFieldAttribute(3, "short", "minsubversion", 2)] public short minsubversion; + [DNAFieldAttribute(4, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(5, "bScreen", "*curscreen", 336)] public bScreen ptr_curscreen; + [DNAFieldAttribute(6, "Scene", "*curscene", 6744)] public Scene ptr_curscene; + [DNAFieldAttribute(7, "ViewLayer", "*cur_view_layer", 336)] public ViewLayer ptr_cur_view_layer; + [DNAFieldAttribute(8, "void", "*_pad1", 0)] public object ptr__pad1; + [DNAFieldAttribute(9, "int", "fileflags", 4)] public int fileflags; + [DNAFieldAttribute(10, "int", "globalf", 4)] public int globalf; + [DNAFieldAttribute(11, "uint64_t", "build_commit_timestamp", 8)] public ulong build_commit_timestamp; + [DNAFieldAttribute(12, "char", "build_hash[16]", 1)] public char[] build_hash = new System.Char[16]; + [DNAFieldAttribute(13, "char", "filename[1024]", 1)] public char[] filename = new System.Char[1024]; public FileGlobal(char[] subvstr, short subversion, short minversion, short minsubversion, char[] _pad, bScreen ptr_curscreen, Scene ptr_curscene, ViewLayer ptr_cur_view_layer, object ptr__pad1, int fileflags, int globalf, ulong build_commit_timestamp, char[] build_hash, char[] filename) { this.subvstr = subvstr; diff --git a/BlendFile/DNA/FileHandler.cs b/BlendFile/DNA/FileHandler.cs index 2813cbb..0c13ca8 100644 --- a/BlendFile/DNA/FileHandler.cs +++ b/BlendFile/DNA/FileHandler.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FileHandler { + [DNAFieldAttribute(0, "FileHandlerTypeHandle", "*type", 0)] public FileHandlerTypeHandle ptr_type; public FileHandler(FileHandlerTypeHandle ptr_type) { this.ptr_type = ptr_type; diff --git a/BlendFile/DNA/FileSelectParams.cs b/BlendFile/DNA/FileSelectParams.cs index 51fad6b..3c6cd15 100644 --- a/BlendFile/DNA/FileSelectParams.cs +++ b/BlendFile/DNA/FileSelectParams.cs @@ -11,33 +11,60 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FileSelectParams { + [DNAFieldAttribute(0, "char", "title[96]", 1)] public char[] title = new System.Char[96]; + [DNAFieldAttribute(1, "char", "dir[1090]", 1)] public char[] dir = new System.Char[1090]; + [DNAFieldAttribute(2, "char", "file[256]", 1)] public char[] file = new System.Char[256]; + [DNAFieldAttribute(3, "char", "renamefile[256]", 1)] public char[] renamefile = new System.Char[256]; + [DNAFieldAttribute(4, "short", "rename_flag", 2)] public short rename_flag; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "ID", "*rename_id", 208)] public ID ptr_rename_id; + [DNAFieldAttribute(7, "void", "*_pad3", 0)] public object ptr__pad3; + [DNAFieldAttribute(8, "char", "filter_glob[256]", 1)] public char[] filter_glob = new System.Char[256]; + [DNAFieldAttribute(9, "char", "filter_search[64]", 1)] public char[] filter_search = new System.Char[64]; + [DNAFieldAttribute(10, "uint64_t", "filter_id", 8)] public ulong filter_id; + [DNAFieldAttribute(11, "int", "active_file", 4)] public int active_file; + [DNAFieldAttribute(12, "int", "highlight_file", 4)] public int highlight_file; + [DNAFieldAttribute(13, "int", "sel_first", 4)] public int sel_first; + [DNAFieldAttribute(14, "int", "sel_last", 4)] public int sel_last; + [DNAFieldAttribute(15, "short", "thumbnail_size", 2)] public short thumbnail_size; + [DNAFieldAttribute(16, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(17, "short", "type", 2)] public short type; + [DNAFieldAttribute(18, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(19, "short", "sort", 2)] public short sort; + [DNAFieldAttribute(20, "short", "display", 2)] public short display; + [DNAFieldAttribute(21, "char", "details_flags", 1)] public char details_flags; + [DNAFieldAttribute(22, "char", "_pad2[3]", 1)] public char[] _pad2 = new System.Char[3]; + [DNAFieldAttribute(23, "int", "filter", 4)] public int filter; + [DNAFieldAttribute(24, "short", "recursion_level", 2)] public short recursion_level; + [DNAFieldAttribute(25, "char", "_pad4[2]", 1)] public char[] _pad4 = new System.Char[2]; public FileSelectParams( char[] title, diff --git a/BlendFile/DNA/FlipShaderFxData.cs b/BlendFile/DNA/FlipShaderFxData.cs index 540afac..a7e4de0 100644 --- a/BlendFile/DNA/FlipShaderFxData.cs +++ b/BlendFile/DNA/FlipShaderFxData.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FlipShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)] public ShaderFxData shaderfx; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int", "flipmode", 4)] public int flipmode; + [DNAFieldAttribute(3, "ShaderFxData_Runtime", "runtime", 40)] public ShaderFxData_Runtime runtime; public FlipShaderFxData(ShaderFxData shaderfx, int flag, int flipmode, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; diff --git a/BlendFile/DNA/FluidDomainSettings.cs b/BlendFile/DNA/FluidDomainSettings.cs index 5cbfbf3..bf51a9c 100644 --- a/BlendFile/DNA/FluidDomainSettings.cs +++ b/BlendFile/DNA/FluidDomainSettings.cs @@ -11,192 +11,378 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FluidDomainSettings { + [DNAFieldAttribute(0, "FluidModifierData", "*fmd", 160)] public FluidModifierData ptr_fmd; + [DNAFieldAttribute(1, "MANTA", "*fluid", 0)] public MANTA ptr_fluid; + [DNAFieldAttribute(2, "MANTA", "*fluid_old", 0)] public MANTA ptr_fluid_old; + [DNAFieldAttribute(3, "void", "*fluid_mutex", 0)] public object ptr_fluid_mutex; + [DNAFieldAttribute(4, "Collection", "*fluid_group", 376)] public Collection ptr_fluid_group; + [DNAFieldAttribute(5, "Collection", "*force_group", 376)] public Collection ptr_force_group; + [DNAFieldAttribute(6, "Collection", "*effector_group", 376)] public Collection ptr_effector_group; + [DNAFieldAttribute(7, "GPUTexture", "*tex_density", 0)] public GPUTexture ptr_tex_density; + [DNAFieldAttribute(8, "GPUTexture", "*tex_color", 0)] public GPUTexture ptr_tex_color; + [DNAFieldAttribute(9, "GPUTexture", "*tex_wt", 0)] public GPUTexture ptr_tex_wt; + [DNAFieldAttribute(10, "GPUTexture", "*tex_shadow", 0)] public GPUTexture ptr_tex_shadow; + [DNAFieldAttribute(11, "GPUTexture", "*tex_flame", 0)] public GPUTexture ptr_tex_flame; + [DNAFieldAttribute(12, "GPUTexture", "*tex_flame_coba", 0)] public GPUTexture ptr_tex_flame_coba; + [DNAFieldAttribute(13, "GPUTexture", "*tex_coba", 0)] public GPUTexture ptr_tex_coba; + [DNAFieldAttribute(14, "GPUTexture", "*tex_field", 0)] public GPUTexture ptr_tex_field; + [DNAFieldAttribute(15, "GPUTexture", "*tex_velocity_x", 0)] public GPUTexture ptr_tex_velocity_x; + [DNAFieldAttribute(16, "GPUTexture", "*tex_velocity_y", 0)] public GPUTexture ptr_tex_velocity_y; + [DNAFieldAttribute(17, "GPUTexture", "*tex_velocity_z", 0)] public GPUTexture ptr_tex_velocity_z; + [DNAFieldAttribute(18, "GPUTexture", "*tex_flags", 0)] public GPUTexture ptr_tex_flags; + [DNAFieldAttribute(19, "GPUTexture", "*tex_range_field", 0)] public GPUTexture ptr_tex_range_field; + [DNAFieldAttribute(20, "Object", "*guiding_parent", 1160)] public Object ptr_guiding_parent; + [DNAFieldAttribute(21, "EffectorWeights", "*effector_weights", 72)] public EffectorWeights ptr_effector_weights; + [DNAFieldAttribute(22, "float", "p0[3]", 4)] public float[] p0 = new System.Single[3]; + [DNAFieldAttribute(23, "float", "p1[3]", 4)] public float[] p1 = new System.Single[3]; + [DNAFieldAttribute(24, "float", "dp0[3]", 4)] public float[] dp0 = new System.Single[3]; + [DNAFieldAttribute(25, "float", "cell_size[3]", 4)] public float[] cell_size = new System.Single[3]; + [DNAFieldAttribute(26, "float", "global_size[3]", 4)] public float[] global_size = new System.Single[3]; + [DNAFieldAttribute(27, "float", "prev_loc[3]", 4)] public float[] prev_loc = new System.Single[3]; + [DNAFieldAttribute(28, "int", "shift[3]", 4)] public int[] shift = new System.Int32[3]; + [DNAFieldAttribute(29, "float", "shift_f[3]", 4)] public float[] shift_f = new System.Single[3]; + [DNAFieldAttribute(30, "float", "obj_shift_f[3]", 4)] public float[] obj_shift_f = new System.Single[3]; + [DNAFieldAttribute(31, "float", "imat[4][4]", 4)] public float[,] imat = new System.Single[4,4]; + [DNAFieldAttribute(32, "float", "obmat[4][4]", 4)] public float[,] obmat = new System.Single[4,4]; + [DNAFieldAttribute(33, "float", "fluidmat[4][4]", 4)] public float[,] fluidmat = new System.Single[4,4]; + [DNAFieldAttribute(34, "float", "fluidmat_wt[4][4]", 4)] public float[,] fluidmat_wt = new System.Single[4,4]; + [DNAFieldAttribute(35, "int", "base_res[3]", 4)] public int[] base_res = new System.Int32[3]; + [DNAFieldAttribute(36, "int", "res_min[3]", 4)] public int[] res_min = new System.Int32[3]; + [DNAFieldAttribute(37, "int", "res_max[3]", 4)] public int[] res_max = new System.Int32[3]; + [DNAFieldAttribute(38, "int", "res[3]", 4)] public int[] res = new System.Int32[3]; + [DNAFieldAttribute(39, "int", "total_cells", 4)] public int total_cells; + [DNAFieldAttribute(40, "float", "dx", 4)] public float dx; + [DNAFieldAttribute(41, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(42, "int", "boundary_width", 4)] public int boundary_width; + [DNAFieldAttribute(43, "float", "gravity_final[3]", 4)] public float[] gravity_final = new System.Single[3]; + [DNAFieldAttribute(44, "int", "adapt_margin", 4)] public int adapt_margin; + [DNAFieldAttribute(45, "int", "adapt_res", 4)] public int adapt_res; + [DNAFieldAttribute(46, "float", "adapt_threshold", 4)] public float adapt_threshold; + [DNAFieldAttribute(47, "int", "maxres", 4)] public int maxres; + [DNAFieldAttribute(48, "int", "solver_res", 4)] public int solver_res; + [DNAFieldAttribute(49, "int", "border_collisions", 4)] public int border_collisions; + [DNAFieldAttribute(50, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(51, "float", "gravity[3]", 4)] public float[] gravity = new System.Single[3]; + [DNAFieldAttribute(52, "int", "active_fields", 4)] public int active_fields; + [DNAFieldAttribute(53, "short", "type", 2)] public short type; + [DNAFieldAttribute(54, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; + [DNAFieldAttribute(55, "float", "alpha", 4)] public float alpha; + [DNAFieldAttribute(56, "float", "beta", 4)] public float beta; + [DNAFieldAttribute(57, "int", "diss_speed", 4)] public int diss_speed; + [DNAFieldAttribute(58, "float", "vorticity", 4)] public float vorticity; + [DNAFieldAttribute(59, "float", "active_color[3]", 4)] public float[] active_color = new System.Single[3]; + [DNAFieldAttribute(60, "int", "highres_sampling", 4)] public int highres_sampling; + [DNAFieldAttribute(61, "float", "burning_rate", 4)] public float burning_rate; + [DNAFieldAttribute(62, "float", "flame_smoke", 4)] public float flame_smoke; + [DNAFieldAttribute(63, "float", "flame_vorticity", 4)] public float flame_vorticity; + [DNAFieldAttribute(64, "float", "flame_ignition", 4)] public float flame_ignition; + [DNAFieldAttribute(65, "float", "flame_max_temp", 4)] public float flame_max_temp; + [DNAFieldAttribute(66, "float", "flame_smoke_color[3]", 4)] public float[] flame_smoke_color = new System.Single[3]; + [DNAFieldAttribute(67, "float", "noise_strength", 4)] public float noise_strength; + [DNAFieldAttribute(68, "float", "noise_pos_scale", 4)] public float noise_pos_scale; + [DNAFieldAttribute(69, "float", "noise_time_anim", 4)] public float noise_time_anim; + [DNAFieldAttribute(70, "int", "res_noise[3]", 4)] public int[] res_noise = new System.Int32[3]; + [DNAFieldAttribute(71, "int", "noise_scale", 4)] public int noise_scale; + [DNAFieldAttribute(72, "char", "_pad3[4]", 1)] public char[] _pad3 = new System.Char[4]; + [DNAFieldAttribute(73, "float", "particle_randomness", 4)] public float particle_randomness; + [DNAFieldAttribute(74, "int", "particle_number", 4)] public int particle_number; + [DNAFieldAttribute(75, "int", "particle_minimum", 4)] public int particle_minimum; + [DNAFieldAttribute(76, "int", "particle_maximum", 4)] public int particle_maximum; + [DNAFieldAttribute(77, "float", "particle_radius", 4)] public float particle_radius; + [DNAFieldAttribute(78, "float", "particle_band_width", 4)] public float particle_band_width; + [DNAFieldAttribute(79, "float", "fractions_threshold", 4)] public float fractions_threshold; + [DNAFieldAttribute(80, "float", "fractions_distance", 4)] public float fractions_distance; + [DNAFieldAttribute(81, "float", "flip_ratio", 4)] public float flip_ratio; + [DNAFieldAttribute(82, "int", "sys_particle_maximum", 4)] public int sys_particle_maximum; + [DNAFieldAttribute(83, "short", "simulation_method", 2)] public short simulation_method; + [DNAFieldAttribute(84, "char", "_pad4[6]", 1)] public char[] _pad4 = new System.Char[6]; + [DNAFieldAttribute(85, "float", "viscosity_value", 4)] public float viscosity_value; + [DNAFieldAttribute(86, "char", "_pad5[4]", 1)] public char[] _pad5 = new System.Char[4]; + [DNAFieldAttribute(87, "float", "surface_tension", 4)] public float surface_tension; + [DNAFieldAttribute(88, "float", "viscosity_base", 4)] public float viscosity_base; + [DNAFieldAttribute(89, "int", "viscosity_exponent", 4)] public int viscosity_exponent; + [DNAFieldAttribute(90, "float", "mesh_concave_upper", 4)] public float mesh_concave_upper; + [DNAFieldAttribute(91, "float", "mesh_concave_lower", 4)] public float mesh_concave_lower; + [DNAFieldAttribute(92, "float", "mesh_particle_radius", 4)] public float mesh_particle_radius; + [DNAFieldAttribute(93, "int", "mesh_smoothen_pos", 4)] public int mesh_smoothen_pos; + [DNAFieldAttribute(94, "int", "mesh_smoothen_neg", 4)] public int mesh_smoothen_neg; + [DNAFieldAttribute(95, "int", "mesh_scale", 4)] public int mesh_scale; + [DNAFieldAttribute(96, "short", "mesh_generator", 2)] public short mesh_generator; + [DNAFieldAttribute(97, "char", "_pad6[2]", 1)] public char[] _pad6 = new System.Char[2]; + [DNAFieldAttribute(98, "int", "particle_type", 4)] public int particle_type; + [DNAFieldAttribute(99, "int", "particle_scale", 4)] public int particle_scale; + [DNAFieldAttribute(100, "float", "sndparticle_tau_min_wc", 4)] public float sndparticle_tau_min_wc; + [DNAFieldAttribute(101, "float", "sndparticle_tau_max_wc", 4)] public float sndparticle_tau_max_wc; + [DNAFieldAttribute(102, "float", "sndparticle_tau_min_ta", 4)] public float sndparticle_tau_min_ta; + [DNAFieldAttribute(103, "float", "sndparticle_tau_max_ta", 4)] public float sndparticle_tau_max_ta; + [DNAFieldAttribute(104, "float", "sndparticle_tau_min_k", 4)] public float sndparticle_tau_min_k; + [DNAFieldAttribute(105, "float", "sndparticle_tau_max_k", 4)] public float sndparticle_tau_max_k; + [DNAFieldAttribute(106, "int", "sndparticle_k_wc", 4)] public int sndparticle_k_wc; + [DNAFieldAttribute(107, "int", "sndparticle_k_ta", 4)] public int sndparticle_k_ta; + [DNAFieldAttribute(108, "float", "sndparticle_k_b", 4)] public float sndparticle_k_b; + [DNAFieldAttribute(109, "float", "sndparticle_k_d", 4)] public float sndparticle_k_d; + [DNAFieldAttribute(110, "float", "sndparticle_l_min", 4)] public float sndparticle_l_min; + [DNAFieldAttribute(111, "float", "sndparticle_l_max", 4)] public float sndparticle_l_max; + [DNAFieldAttribute(112, "int", "sndparticle_potential_radius", 4)] public int sndparticle_potential_radius; + [DNAFieldAttribute(113, "int", "sndparticle_update_radius", 4)] public int sndparticle_update_radius; + [DNAFieldAttribute(114, "char", "sndparticle_boundary", 1)] public char sndparticle_boundary; + [DNAFieldAttribute(115, "char", "sndparticle_combined_export", 1)] public char sndparticle_combined_export; + [DNAFieldAttribute(116, "char", "_pad7[6]", 1)] public char[] _pad7 = new System.Char[6]; + [DNAFieldAttribute(117, "float", "guiding_alpha", 4)] public float guiding_alpha; + [DNAFieldAttribute(118, "int", "guiding_beta", 4)] public int guiding_beta; + [DNAFieldAttribute(119, "float", "guiding_vel_factor", 4)] public float guiding_vel_factor; + [DNAFieldAttribute(120, "int", "guide_res[3]", 4)] public int[] guide_res = new System.Int32[3]; + [DNAFieldAttribute(121, "short", "guiding_source", 2)] public short guiding_source; + [DNAFieldAttribute(122, "char", "_pad8[2]", 1)] public char[] _pad8 = new System.Char[2]; + [DNAFieldAttribute(123, "int", "cache_frame_start", 4)] public int cache_frame_start; + [DNAFieldAttribute(124, "int", "cache_frame_end", 4)] public int cache_frame_end; + [DNAFieldAttribute(125, "int", "cache_frame_pause_data", 4)] public int cache_frame_pause_data; + [DNAFieldAttribute(126, "int", "cache_frame_pause_noise", 4)] public int cache_frame_pause_noise; + [DNAFieldAttribute(127, "int", "cache_frame_pause_mesh", 4)] public int cache_frame_pause_mesh; + [DNAFieldAttribute(128, "int", "cache_frame_pause_particles", 4)] public int cache_frame_pause_particles; + [DNAFieldAttribute(129, "int", "cache_frame_pause_guiding", 4)] public int cache_frame_pause_guiding; + [DNAFieldAttribute(130, "int", "cache_frame_offset", 4)] public int cache_frame_offset; + [DNAFieldAttribute(131, "int", "cache_flag", 4)] public int cache_flag; + [DNAFieldAttribute(132, "char", "cache_mesh_format", 1)] public char cache_mesh_format; + [DNAFieldAttribute(133, "char", "cache_data_format", 1)] public char cache_data_format; + [DNAFieldAttribute(134, "char", "cache_particle_format", 1)] public char cache_particle_format; + [DNAFieldAttribute(135, "char", "cache_noise_format", 1)] public char cache_noise_format; + [DNAFieldAttribute(136, "char", "cache_directory[1024]", 1)] public char[] cache_directory = new System.Char[1024]; + [DNAFieldAttribute(137, "char", "error[64]", 1)] public char[] error = new System.Char[64]; + [DNAFieldAttribute(138, "short", "cache_type", 2)] public short cache_type; + [DNAFieldAttribute(139, "char", "cache_id[4]", 1)] public char[] cache_id = new System.Char[4]; + [DNAFieldAttribute(140, "char", "_pad9[2]", 1)] public char[] _pad9 = new System.Char[2]; + [DNAFieldAttribute(141, "float", "dt", 4)] public float dt; + [DNAFieldAttribute(142, "float", "time_total", 4)] public float time_total; + [DNAFieldAttribute(143, "float", "time_per_frame", 4)] public float time_per_frame; + [DNAFieldAttribute(144, "float", "frame_length", 4)] public float frame_length; + [DNAFieldAttribute(145, "float", "time_scale", 4)] public float time_scale; + [DNAFieldAttribute(146, "float", "cfl_condition", 4)] public float cfl_condition; + [DNAFieldAttribute(147, "int", "timesteps_minimum", 4)] public int timesteps_minimum; + [DNAFieldAttribute(148, "int", "timesteps_maximum", 4)] public int timesteps_maximum; + [DNAFieldAttribute(149, "float", "slice_per_voxel", 4)] public float slice_per_voxel; + [DNAFieldAttribute(150, "float", "slice_depth", 4)] public float slice_depth; + [DNAFieldAttribute(151, "float", "display_thickness", 4)] public float display_thickness; + [DNAFieldAttribute(152, "float", "grid_scale", 4)] public float grid_scale; + [DNAFieldAttribute(153, "ColorBand", "*coba", 776)] public ColorBand ptr_coba; + [DNAFieldAttribute(154, "float", "vector_scale", 4)] public float vector_scale; + [DNAFieldAttribute(155, "float", "gridlines_lower_bound", 4)] public float gridlines_lower_bound; + [DNAFieldAttribute(156, "float", "gridlines_upper_bound", 4)] public float gridlines_upper_bound; + [DNAFieldAttribute(157, "float", "gridlines_range_color[4]", 4)] public float[] gridlines_range_color = new System.Single[4]; + [DNAFieldAttribute(158, "char", "axis_slice_method", 1)] public char axis_slice_method; + [DNAFieldAttribute(159, "char", "slice_axis", 1)] public char slice_axis; + [DNAFieldAttribute(160, "char", "show_gridlines", 1)] public char show_gridlines; + [DNAFieldAttribute(161, "char", "draw_velocity", 1)] public char draw_velocity; + [DNAFieldAttribute(162, "char", "vector_draw_type", 1)] public char vector_draw_type; + [DNAFieldAttribute(163, "char", "vector_field", 1)] public char vector_field; + [DNAFieldAttribute(164, "char", "vector_scale_with_magnitude", 1)] public char vector_scale_with_magnitude; + [DNAFieldAttribute(165, "char", "vector_draw_mac_components", 1)] public char vector_draw_mac_components; + [DNAFieldAttribute(166, "char", "use_coba", 1)] public char use_coba; + [DNAFieldAttribute(167, "char", "coba_field", 1)] public char coba_field; + [DNAFieldAttribute(168, "char", "interp_method", 1)] public char interp_method; + [DNAFieldAttribute(169, "char", "gridlines_color_field", 1)] public char gridlines_color_field; + [DNAFieldAttribute(170, "char", "gridlines_cell_filter", 1)] public char gridlines_cell_filter; + [DNAFieldAttribute(171, "char", "_pad10[3]", 1)] public char[] _pad10 = new System.Char[3]; + [DNAFieldAttribute(172, "float", "velocity_scale", 4)] public float velocity_scale; + [DNAFieldAttribute(173, "int", "openvdb_compression", 4)] public int openvdb_compression; + [DNAFieldAttribute(174, "float", "clipping", 4)] public float clipping; + [DNAFieldAttribute(175, "char", "openvdb_data_depth", 1)] public char openvdb_data_depth; + [DNAFieldAttribute(176, "char", "_pad11[7]", 1)] public char[] _pad11 = new System.Char[7]; + [DNAFieldAttribute(177, "int", "viewsettings", 4)] public int viewsettings; + [DNAFieldAttribute(178, "char", "_pad12[4]", 1)] public char[] _pad12 = new System.Char[4]; + [DNAFieldAttribute(179, "PointCache", "*point_cache[2]", 1392)] public PointCache[] ptr_point_ca = new PointCache[2]; + [DNAFieldAttribute(180, "ListBase", "ptcaches[2]", 16)] public ListBase[] ptcaches = new ListBase[2]; + [DNAFieldAttribute(181, "int", "cache_comp", 4)] public int cache_comp; + [DNAFieldAttribute(182, "int", "cache_high_comp", 4)] public int cache_high_comp; + [DNAFieldAttribute(183, "char", "cache_file_format", 1)] public char cache_file_format; + [DNAFieldAttribute(184, "char", "_pad13[7]", 1)] public char[] _pad13 = new System.Char[7]; public FluidDomainSettings( FluidModifierData ptr_fmd, diff --git a/BlendFile/DNA/FluidEffectorSettings.cs b/BlendFile/DNA/FluidEffectorSettings.cs index 2153b4f..02616db 100644 --- a/BlendFile/DNA/FluidEffectorSettings.cs +++ b/BlendFile/DNA/FluidEffectorSettings.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FluidEffectorSettings { + [DNAFieldAttribute(0, "FluidModifierData", "*fmd", 160)] public FluidModifierData ptr_fmd; + [DNAFieldAttribute(1, "Mesh", "*mesh", 1712)] public Mesh ptr_mesh; + [DNAFieldAttribute(2, "float", "*verts_old", 4)] public float ptr_verts_old; + [DNAFieldAttribute(3, "int", "numverts", 4)] public int numverts; + [DNAFieldAttribute(4, "float", "surface_distance", 4)] public float surface_distance; + [DNAFieldAttribute(5, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(6, "int", "subframes", 4)] public int subframes; + [DNAFieldAttribute(7, "short", "type", 2)] public short type; + [DNAFieldAttribute(8, "char", "_pad1[6]", 1)] public char[] _pad1 = new System.Char[6]; + [DNAFieldAttribute(9, "float", "vel_multi", 4)] public float vel_multi; + [DNAFieldAttribute(10, "short", "guiding_mode", 2)] public short guiding_mode; + [DNAFieldAttribute(11, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; public FluidEffectorSettings(FluidModifierData ptr_fmd, Mesh ptr_mesh, float ptr_verts_old, int numverts, float surface_distance, int flags, int subframes, short type, char[] _pad1, float vel_multi, short guiding_mode, char[] _pad2) { this.ptr_fmd = ptr_fmd; diff --git a/BlendFile/DNA/FluidFlowSettings.cs b/BlendFile/DNA/FluidFlowSettings.cs index 8cfa62a..a4e4138 100644 --- a/BlendFile/DNA/FluidFlowSettings.cs +++ b/BlendFile/DNA/FluidFlowSettings.cs @@ -11,38 +11,70 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FluidFlowSettings { + [DNAFieldAttribute(0, "FluidModifierData", "*fmd", 160)] public FluidModifierData ptr_fmd; + [DNAFieldAttribute(1, "Mesh", "*mesh", 1712)] public Mesh ptr_mesh; + [DNAFieldAttribute(2, "ParticleSystem", "*psys", 696)] public ParticleSystem ptr_psys; + [DNAFieldAttribute(3, "Tex", "*noise_texture", 488)] public Tex ptr_noise_texture; + [DNAFieldAttribute(4, "float", "*verts_old", 4)] public float ptr_verts_old; + [DNAFieldAttribute(5, "int", "numverts", 4)] public int numverts; + [DNAFieldAttribute(6, "float", "vel_multi", 4)] public float vel_multi; + [DNAFieldAttribute(7, "float", "vel_normal", 4)] public float vel_normal; + [DNAFieldAttribute(8, "float", "vel_random", 4)] public float vel_random; + [DNAFieldAttribute(9, "float", "vel_coord[3]", 4)] public float[] vel_coord = new System.Single[3]; + [DNAFieldAttribute(10, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(11, "float", "density", 4)] public float density; + [DNAFieldAttribute(12, "float", "color[3]", 4)] public float[] color = new System.Single[3]; + [DNAFieldAttribute(13, "float", "fuel_amount", 4)] public float fuel_amount; + [DNAFieldAttribute(14, "float", "temperature", 4)] public float temperature; + [DNAFieldAttribute(15, "float", "volume_density", 4)] public float volume_density; + [DNAFieldAttribute(16, "float", "surface_distance", 4)] public float surface_distance; + [DNAFieldAttribute(17, "float", "particle_size", 4)] public float particle_size; + [DNAFieldAttribute(18, "int", "subframes", 4)] public int subframes; + [DNAFieldAttribute(19, "float", "texture_size", 4)] public float texture_size; + [DNAFieldAttribute(20, "float", "texture_offset", 4)] public float texture_offset; + [DNAFieldAttribute(21, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(22, "char", "uvlayer_name[68]", 1)] public char[] uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(23, "char", "_pad3[4]", 1)] public char[] _pad3 = new System.Char[4]; + [DNAFieldAttribute(24, "short", "vgroup_density", 2)] public short vgroup_density; + [DNAFieldAttribute(25, "short", "type", 2)] public short type; + [DNAFieldAttribute(26, "short", "behavior", 2)] public short behavior; + [DNAFieldAttribute(27, "short", "source", 2)] public short source; + [DNAFieldAttribute(28, "short", "texture_type", 2)] public short texture_type; + [DNAFieldAttribute(29, "short", "_pad4[3]", 2)] public short[] _pad4 = new System.Int16[3]; + [DNAFieldAttribute(30, "int", "flags", 4)] public int flags; public FluidFlowSettings( FluidModifierData ptr_fmd, diff --git a/BlendFile/DNA/FluidModifierData.cs b/BlendFile/DNA/FluidModifierData.cs index 5b3405c..9da6de0 100644 --- a/BlendFile/DNA/FluidModifierData.cs +++ b/BlendFile/DNA/FluidModifierData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FluidModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "FluidDomainSettings", "*domain", 2288)] public FluidDomainSettings ptr_domain; + [DNAFieldAttribute(2, "FluidFlowSettings", "*flow", 216)] public FluidFlowSettings ptr_flow; + [DNAFieldAttribute(3, "FluidEffectorSettings", "*effector", 56)] public FluidEffectorSettings ptr_effector; + [DNAFieldAttribute(4, "float", "time", 4)] public float time; + [DNAFieldAttribute(5, "int", "type", 4)] public int type; + [DNAFieldAttribute(6, "void", "*_pad1", 0)] public object ptr__pad1; public FluidModifierData(ModifierData modifier, FluidDomainSettings ptr_domain, FluidFlowSettings ptr_flow, FluidEffectorSettings ptr_effector, float time, int type, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/FluidVertexVelocity.cs b/BlendFile/DNA/FluidVertexVelocity.cs index df22e17..614c08b 100644 --- a/BlendFile/DNA/FluidVertexVelocity.cs +++ b/BlendFile/DNA/FluidVertexVelocity.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FluidVertexVelocity { + [DNAFieldAttribute(0, "float", "vel[3]", 4)] public float[] vel = new System.Single[3]; public FluidVertexVelocity(float[] vel) { this.vel = vel; diff --git a/BlendFile/DNA/FluidsimModifierData.cs b/BlendFile/DNA/FluidsimModifierData.cs index db8cc39..271ee09 100644 --- a/BlendFile/DNA/FluidsimModifierData.cs +++ b/BlendFile/DNA/FluidsimModifierData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FluidsimModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "FluidsimSettings", "*fss", 1240)] public FluidsimSettings ptr_fss; + [DNAFieldAttribute(2, "void", "*_pad1", 0)] public object ptr__pad1; public FluidsimModifierData(ModifierData modifier, FluidsimSettings ptr_fss, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/FluidsimSettings.cs b/BlendFile/DNA/FluidsimSettings.cs index 8efc30b..a7fc415 100644 --- a/BlendFile/DNA/FluidsimSettings.cs +++ b/BlendFile/DNA/FluidsimSettings.cs @@ -11,59 +11,112 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FluidsimSettings { + [DNAFieldAttribute(0, "FluidsimModifierData", "*fmd", 136)] public FluidsimModifierData ptr_fmd; + [DNAFieldAttribute(1, "int", "threads", 4)] public int threads; + [DNAFieldAttribute(2, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(3, "short", "type", 2)] public short type; + [DNAFieldAttribute(4, "short", "show_advancedoptions", 2)] public short show_advancedoptions; + [DNAFieldAttribute(5, "short", "resolutionxyz", 2)] public short resolutionxyz; + [DNAFieldAttribute(6, "short", "previewresxyz", 2)] public short previewresxyz; + [DNAFieldAttribute(7, "float", "realsize", 4)] public float realsize; + [DNAFieldAttribute(8, "short", "guiDisplayMode", 2)] public short guiDisplayMode; + [DNAFieldAttribute(9, "short", "renderDisplayMode", 2)] public short renderDisplayMode; + [DNAFieldAttribute(10, "float", "viscosityValue", 4)] public float viscosityValue; + [DNAFieldAttribute(11, "short", "viscosityMode", 2)] public short viscosityMode; + [DNAFieldAttribute(12, "short", "viscosityExponent", 2)] public short viscosityExponent; + [DNAFieldAttribute(13, "float", "grav[3]", 4)] public float[] grav = new System.Single[3]; + [DNAFieldAttribute(14, "float", "animStart", 4)] public float animStart; + [DNAFieldAttribute(15, "float", "animEnd", 4)] public float animEnd; + [DNAFieldAttribute(16, "int", "bakeStart", 4)] public int bakeStart; + [DNAFieldAttribute(17, "int", "bakeEnd", 4)] public int bakeEnd; + [DNAFieldAttribute(18, "int", "frameOffset", 4)] public int frameOffset; + [DNAFieldAttribute(19, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(20, "float", "gstar", 4)] public float gstar; + [DNAFieldAttribute(21, "int", "maxRefine", 4)] public int maxRefine; + [DNAFieldAttribute(22, "float", "iniVelx", 4)] public float iniVelx; + [DNAFieldAttribute(23, "float", "iniVely", 4)] public float iniVely; + [DNAFieldAttribute(24, "float", "iniVelz", 4)] public float iniVelz; + [DNAFieldAttribute(25, "char", "surfdataPath[1024]", 1)] public char[] surfdataPath = new System.Char[1024]; + [DNAFieldAttribute(26, "float", "bbStart[3]", 4)] public float[] bbStart = new System.Single[3]; + [DNAFieldAttribute(27, "float", "bbSize[3]", 4)] public float[] bbSize = new System.Single[3]; + [DNAFieldAttribute(28, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(29, "short", "typeFlags", 2)] public short typeFlags; + [DNAFieldAttribute(30, "char", "domainNovecgen", 1)] public char domainNovecgen; + [DNAFieldAttribute(31, "char", "volumeInitType", 1)] public char volumeInitType; + [DNAFieldAttribute(32, "float", "partSlipValue", 4)] public float partSlipValue; + [DNAFieldAttribute(33, "int", "generateTracers", 4)] public int generateTracers; + [DNAFieldAttribute(34, "float", "generateParticles", 4)] public float generateParticles; + [DNAFieldAttribute(35, "float", "surfaceSmoothing", 4)] public float surfaceSmoothing; + [DNAFieldAttribute(36, "int", "surfaceSubdivs", 4)] public int surfaceSubdivs; + [DNAFieldAttribute(37, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(38, "float", "particleInfSize", 4)] public float particleInfSize; + [DNAFieldAttribute(39, "float", "particleInfAlpha", 4)] public float particleInfAlpha; + [DNAFieldAttribute(40, "float", "farFieldSize", 4)] public float farFieldSize; + [DNAFieldAttribute(41, "FluidVertexVelocity", "*meshVelocities", 12)] public FluidVertexVelocity ptr_meshVelocities; + [DNAFieldAttribute(42, "int", "totvert", 4)] public int totvert; + [DNAFieldAttribute(43, "float", "cpsTimeStart", 4)] public float cpsTimeStart; + [DNAFieldAttribute(44, "float", "cpsTimeEnd", 4)] public float cpsTimeEnd; + [DNAFieldAttribute(45, "float", "cpsQuality", 4)] public float cpsQuality; + [DNAFieldAttribute(46, "float", "attractforceStrength", 4)] public float attractforceStrength; + [DNAFieldAttribute(47, "float", "attractforceRadius", 4)] public float attractforceRadius; + [DNAFieldAttribute(48, "float", "velocityforceStrength", 4)] public float velocityforceStrength; + [DNAFieldAttribute(49, "float", "velocityforceRadius", 4)] public float velocityforceRadius; + [DNAFieldAttribute(50, "int", "lastgoodframe", 4)] public int lastgoodframe; + [DNAFieldAttribute(51, "float", "animRate", 4)] public float animRate; public FluidsimSettings( FluidsimModifierData ptr_fmd, diff --git a/BlendFile/DNA/ForeachGeometryElementZoneViewerPathElem.cs b/BlendFile/DNA/ForeachGeometryElementZoneViewerPathElem.cs index 31c1899..5d1b7fc 100644 --- a/BlendFile/DNA/ForeachGeometryElementZoneViewerPathElem.cs +++ b/BlendFile/DNA/ForeachGeometryElementZoneViewerPathElem.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ForeachGeometryElementZoneViewerPathElem { + [DNAFieldAttribute(0, "ViewerPathElem", "base", 32)] public ViewerPathElem @base; + [DNAFieldAttribute(1, "int", "zone_output_node_id", 4)] public int zone_output_node_id; + [DNAFieldAttribute(2, "int", "index", 4)] public int index; public ForeachGeometryElementZoneViewerPathElem(ViewerPathElem @base, int zone_output_node_id, int index) { this.@base = @base; diff --git a/BlendFile/DNA/FreestyleConfig.cs b/BlendFile/DNA/FreestyleConfig.cs index 3c72b07..dd9361b 100644 --- a/BlendFile/DNA/FreestyleConfig.cs +++ b/BlendFile/DNA/FreestyleConfig.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FreestyleConfig { + [DNAFieldAttribute(0, "ListBase", "modules", 16)] public ListBase modules; + [DNAFieldAttribute(1, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(2, "int", "raycasting_algorithm", 4)] public int raycasting_algorithm; + [DNAFieldAttribute(3, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(4, "float", "sphere_radius", 4)] public float sphere_radius; + [DNAFieldAttribute(5, "float", "dkr_epsilon", 4)] public float dkr_epsilon; + [DNAFieldAttribute(6, "float", "crease_angle", 4)] public float crease_angle; + [DNAFieldAttribute(7, "ListBase", "linesets", 16)] public ListBase linesets; public FreestyleConfig(ListBase modules, int mode, int raycasting_algorithm, int flags, float sphere_radius, float dkr_epsilon, float crease_angle, ListBase linesets) { this.modules = modules; diff --git a/BlendFile/DNA/FreestyleEdge.cs b/BlendFile/DNA/FreestyleEdge.cs index 65aba83..7115e3c 100644 --- a/BlendFile/DNA/FreestyleEdge.cs +++ b/BlendFile/DNA/FreestyleEdge.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FreestyleEdge { + [DNAFieldAttribute(0, "char", "flag", 1)] public char flag; public FreestyleEdge(char flag) { this.flag = flag; diff --git a/BlendFile/DNA/FreestyleFace.cs b/BlendFile/DNA/FreestyleFace.cs index 6a2e3b3..3d1a9f6 100644 --- a/BlendFile/DNA/FreestyleFace.cs +++ b/BlendFile/DNA/FreestyleFace.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct FreestyleFace { + [DNAFieldAttribute(0, "char", "flag", 1)] public char flag; public FreestyleFace(char flag) { this.flag = flag; diff --git a/BlendFile/DNA/FreestyleLineSet.cs b/BlendFile/DNA/FreestyleLineSet.cs index 69460db..141ecb4 100644 --- a/BlendFile/DNA/FreestyleLineSet.cs +++ b/BlendFile/DNA/FreestyleLineSet.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FreestyleLineSet { + [DNAFieldAttribute(0, "FreestyleLineSet", "*next", 128)] public FreestyleLineSet ptr_next; + [DNAFieldAttribute(1, "FreestyleLineSet", "*prev", 128)] public FreestyleLineSet ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(4, "int", "selection", 4)] public int selection; + [DNAFieldAttribute(5, "short", "qi", 2)] public short qi; + [DNAFieldAttribute(6, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(7, "int", "qi_start", 4)] public int qi_start; + [DNAFieldAttribute(8, "int", "qi_end", 4)] public int qi_end; + [DNAFieldAttribute(9, "int", "edge_types", 4)] public int edge_types; + [DNAFieldAttribute(10, "int", "exclude_edge_types", 4)] public int exclude_edge_types; + [DNAFieldAttribute(11, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(12, "Collection", "*group", 376)] public Collection ptr_group; + [DNAFieldAttribute(13, "FreestyleLineStyle", "*linestyle", 552)] public FreestyleLineStyle ptr_linestyle; public FreestyleLineSet(FreestyleLineSet ptr_next, FreestyleLineSet ptr_prev, char[] name, int flags, int selection, short qi, char[] _pad1, int qi_start, int qi_end, int edge_types, int exclude_edge_types, char[] _pad2, Collection ptr_group, FreestyleLineStyle ptr_linestyle) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/FreestyleLineStyle.cs b/BlendFile/DNA/FreestyleLineStyle.cs index 2f8d554..961eee7 100644 --- a/BlendFile/DNA/FreestyleLineStyle.cs +++ b/BlendFile/DNA/FreestyleLineStyle.cs @@ -11,52 +11,98 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FreestyleLineStyle { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "float", "r", 4)] public float r; + [DNAFieldAttribute(3, "float", "g", 4)] public float g; + [DNAFieldAttribute(4, "float", "b", 4)] public float b; + [DNAFieldAttribute(5, "float", "alpha", 4)] public float alpha; + [DNAFieldAttribute(6, "float", "thickness", 4)] public float thickness; + [DNAFieldAttribute(7, "int", "thickness_position", 4)] public int thickness_position; + [DNAFieldAttribute(8, "float", "thickness_ratio", 4)] public float thickness_ratio; + [DNAFieldAttribute(9, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(10, "int", "caps", 4)] public int caps; + [DNAFieldAttribute(11, "int", "chaining", 4)] public int chaining; + [DNAFieldAttribute(12, "int", "rounds", 4)] public int rounds; + [DNAFieldAttribute(13, "float", "split_length", 4)] public float split_length; + [DNAFieldAttribute(14, "float", "min_angle", 4)] public float min_angle; + [DNAFieldAttribute(15, "float", "max_angle", 4)] public float max_angle; + [DNAFieldAttribute(16, "float", "min_length", 4)] public float min_length; + [DNAFieldAttribute(17, "float", "max_length", 4)] public float max_length; + [DNAFieldAttribute(18, "int", "chain_count", 4)] public int chain_count; + [DNAFieldAttribute(19, "short", "split_dash1", 2)] public short split_dash1; + [DNAFieldAttribute(20, "short", "split_gap1", 2)] public short split_gap1; + [DNAFieldAttribute(21, "short", "split_dash2", 2)] public short split_dash2; + [DNAFieldAttribute(22, "short", "split_gap2", 2)] public short split_gap2; + [DNAFieldAttribute(23, "short", "split_dash3", 2)] public short split_dash3; + [DNAFieldAttribute(24, "short", "split_gap3", 2)] public short split_gap3; + [DNAFieldAttribute(25, "int", "sort_key", 4)] public int sort_key; + [DNAFieldAttribute(26, "int", "integration_type", 4)] public int integration_type; + [DNAFieldAttribute(27, "float", "texstep", 4)] public float texstep; + [DNAFieldAttribute(28, "short", "texact", 2)] public short texact; + [DNAFieldAttribute(29, "short", "pr_texture", 2)] public short pr_texture; + [DNAFieldAttribute(30, "short", "use_nodes", 2)] public short use_nodes; + [DNAFieldAttribute(31, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(32, "short", "dash1", 2)] public short dash1; + [DNAFieldAttribute(33, "short", "gap1", 2)] public short gap1; + [DNAFieldAttribute(34, "short", "dash2", 2)] public short dash2; + [DNAFieldAttribute(35, "short", "gap2", 2)] public short gap2; + [DNAFieldAttribute(36, "short", "dash3", 2)] public short dash3; + [DNAFieldAttribute(37, "short", "gap3", 2)] public short gap3; + [DNAFieldAttribute(38, "int", "panel", 4)] public int panel; + [DNAFieldAttribute(39, "MTex", "*mtex[18]", 216)] public MTex[] ptr_m = new MTex[18]; + [DNAFieldAttribute(40, "bNodeTree", "*nodetree", 544)] public bNodeTree ptr_nodetree; + [DNAFieldAttribute(41, "ListBase", "color_modifiers", 16)] public ListBase color_modifiers; + [DNAFieldAttribute(42, "ListBase", "alpha_modifiers", 16)] public ListBase alpha_modifiers; + [DNAFieldAttribute(43, "ListBase", "thickness_modifiers", 16)] public ListBase thickness_modifiers; + [DNAFieldAttribute(44, "ListBase", "geometry_modifiers", 16)] public ListBase geometry_modifiers; public FreestyleLineStyle( ID id, diff --git a/BlendFile/DNA/FreestyleModuleConfig.cs b/BlendFile/DNA/FreestyleModuleConfig.cs index 58b320e..4928984 100644 --- a/BlendFile/DNA/FreestyleModuleConfig.cs +++ b/BlendFile/DNA/FreestyleModuleConfig.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class FreestyleModuleConfig { + [DNAFieldAttribute(0, "FreestyleModuleConfig", "*next", 32)] public FreestyleModuleConfig ptr_next; + [DNAFieldAttribute(1, "FreestyleModuleConfig", "*prev", 32)] public FreestyleModuleConfig ptr_prev; + [DNAFieldAttribute(2, "Text", "*script", 280)] public Text ptr_script; + [DNAFieldAttribute(3, "short", "is_displayed", 2)] public short is_displayed; + [DNAFieldAttribute(4, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public FreestyleModuleConfig(FreestyleModuleConfig ptr_next, FreestyleModuleConfig ptr_prev, Text ptr_script, short is_displayed, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/GPUDOFSettings.cs b/BlendFile/DNA/GPUDOFSettings.cs index ac31d8d..97e991f 100644 --- a/BlendFile/DNA/GPUDOFSettings.cs +++ b/BlendFile/DNA/GPUDOFSettings.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GPUDOFSettings { + [DNAFieldAttribute(0, "float", "focus_distance", 4)] public float focus_distance; + [DNAFieldAttribute(1, "float", "fstop", 4)] public float fstop; + [DNAFieldAttribute(2, "float", "focal_length", 4)] public float focal_length; + [DNAFieldAttribute(3, "float", "sensor", 4)] public float sensor; + [DNAFieldAttribute(4, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(5, "float", "ratio", 4)] public float ratio; + [DNAFieldAttribute(6, "int", "num_blades", 4)] public int num_blades; + [DNAFieldAttribute(7, "int", "high_quality", 4)] public int high_quality; public GPUDOFSettings(float focus_distance, float fstop, float focal_length, float sensor, float rotation, float ratio, int num_blades, int high_quality) { this.focus_distance = focus_distance; diff --git a/BlendFile/DNA/GP_Interpolate_Settings.cs b/BlendFile/DNA/GP_Interpolate_Settings.cs index 46806ed..5b7c064 100644 --- a/BlendFile/DNA/GP_Interpolate_Settings.cs +++ b/BlendFile/DNA/GP_Interpolate_Settings.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GP_Interpolate_Settings { + [DNAFieldAttribute(0, "CurveMapping", "*custom_ipo", 424)] public CurveMapping ptr_custom_ipo; public GP_Interpolate_Settings(CurveMapping ptr_custom_ipo) { this.ptr_custom_ipo = ptr_custom_ipo; diff --git a/BlendFile/DNA/GP_Sculpt_Guide.cs b/BlendFile/DNA/GP_Sculpt_Guide.cs index e9955b3..06b0852 100644 --- a/BlendFile/DNA/GP_Sculpt_Guide.cs +++ b/BlendFile/DNA/GP_Sculpt_Guide.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GP_Sculpt_Guide { + [DNAFieldAttribute(0, "char", "use_guide", 1)] public char use_guide; + [DNAFieldAttribute(1, "char", "use_snapping", 1)] public char use_snapping; + [DNAFieldAttribute(2, "char", "reference_point", 1)] public char reference_point; + [DNAFieldAttribute(3, "char", "type", 1)] public char type; + [DNAFieldAttribute(4, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(5, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(6, "float", "angle_snap", 4)] public float angle_snap; + [DNAFieldAttribute(7, "float", "spacing", 4)] public float spacing; + [DNAFieldAttribute(8, "float", "location[3]", 4)] public float[] location = new System.Single[3]; + [DNAFieldAttribute(9, "Object", "*reference_object", 1160)] public Object ptr_reference_object; public GP_Sculpt_Guide(char use_guide, char use_snapping, char reference_point, char type, char[] _pad2, float angle, float angle_snap, float spacing, float[] location, Object ptr_reference_object) { this.use_guide = use_guide; diff --git a/BlendFile/DNA/GP_Sculpt_Settings.cs b/BlendFile/DNA/GP_Sculpt_Settings.cs index 827beb0..3f89ed6 100644 --- a/BlendFile/DNA/GP_Sculpt_Settings.cs +++ b/BlendFile/DNA/GP_Sculpt_Settings.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GP_Sculpt_Settings { + [DNAFieldAttribute(0, "void", "*paintcursor", 0)] public object ptr_paintcursor; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int", "lock_axis", 4)] public int lock_axis; + [DNAFieldAttribute(3, "float", "isect_threshold", 4)] public float isect_threshold; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "CurveMapping", "*cur_falloff", 424)] public CurveMapping ptr_cur_falloff; + [DNAFieldAttribute(6, "CurveMapping", "*cur_primitive", 424)] public CurveMapping ptr_cur_primitive; + [DNAFieldAttribute(7, "GP_Sculpt_Guide", "guide", 40)] public GP_Sculpt_Guide guide; public GP_Sculpt_Settings(object ptr_paintcursor, int flag, int lock_axis, float isect_threshold, char[] _pad, CurveMapping ptr_cur_falloff, CurveMapping ptr_cur_primitive, GP_Sculpt_Guide guide) { this.ptr_paintcursor = ptr_paintcursor; diff --git a/BlendFile/DNA/GaussianBlurVars.cs b/BlendFile/DNA/GaussianBlurVars.cs index d1cef7a..39e31be 100644 --- a/BlendFile/DNA/GaussianBlurVars.cs +++ b/BlendFile/DNA/GaussianBlurVars.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GaussianBlurVars { + [DNAFieldAttribute(0, "float", "size_x", 4)] public float size_x; + [DNAFieldAttribute(1, "float", "size_y", 4)] public float size_y; public GaussianBlurVars(float size_x, float size_y) { this.size_x = size_x; diff --git a/BlendFile/DNA/GeometryNodeAssetTraits.cs b/BlendFile/DNA/GeometryNodeAssetTraits.cs index 890aebf..b71c814 100644 --- a/BlendFile/DNA/GeometryNodeAssetTraits.cs +++ b/BlendFile/DNA/GeometryNodeAssetTraits.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GeometryNodeAssetTraits { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; public GeometryNodeAssetTraits(int flag) { this.flag = flag; diff --git a/BlendFile/DNA/GlowShaderFxData.cs b/BlendFile/DNA/GlowShaderFxData.cs index 49326cb..7ef09a5 100644 --- a/BlendFile/DNA/GlowShaderFxData.cs +++ b/BlendFile/DNA/GlowShaderFxData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GlowShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)] public ShaderFxData shaderfx; + [DNAFieldAttribute(1, "float", "glow_color[4]", 4)] public float[] glow_color = new System.Single[4]; + [DNAFieldAttribute(2, "float", "select_color[3]", 4)] public float[] select_color = new System.Single[3]; + [DNAFieldAttribute(3, "float", "threshold", 4)] public float threshold; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(6, "float", "blur[2]", 4)] public float[] blur = new System.Single[2]; + [DNAFieldAttribute(7, "int", "samples", 4)] public int samples; + [DNAFieldAttribute(8, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(9, "int", "blend_mode", 4)] public int blend_mode; + [DNAFieldAttribute(10, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(11, "ShaderFxData_Runtime", "runtime", 40)] public ShaderFxData_Runtime runtime; public GlowShaderFxData(ShaderFxData shaderfx, float[] glow_color, float[] select_color, float threshold, int flag, int mode, float[] blur, int samples, float rotation, int blend_mode, char[] _pad, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; diff --git a/BlendFile/DNA/GlowVars.cs b/BlendFile/DNA/GlowVars.cs index a56c584..18865cc 100644 --- a/BlendFile/DNA/GlowVars.cs +++ b/BlendFile/DNA/GlowVars.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GlowVars { + [DNAFieldAttribute(0, "float", "fMini", 4)] public float fMini; + [DNAFieldAttribute(1, "float", "fClamp", 4)] public float fClamp; + [DNAFieldAttribute(2, "float", "fBoost", 4)] public float fBoost; + [DNAFieldAttribute(3, "float", "dDist", 4)] public float dDist; + [DNAFieldAttribute(4, "int", "dQuality", 4)] public int dQuality; + [DNAFieldAttribute(5, "int", "bNoComp", 4)] public int bNoComp; public GlowVars(float fMini, float fClamp, float fBoost, float dDist, int dQuality, int bNoComp) { this.fMini = fMini; diff --git a/BlendFile/DNA/GpPaint.cs b/BlendFile/DNA/GpPaint.cs index 0efbbc4..0d5406b 100644 --- a/BlendFile/DNA/GpPaint.cs +++ b/BlendFile/DNA/GpPaint.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GpPaint { + [DNAFieldAttribute(0, "Paint", "paint", 120)] public Paint paint; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int", "mode", 4)] public int mode; public GpPaint(Paint paint, int flag, int mode) { this.paint = paint; diff --git a/BlendFile/DNA/GpSculptPaint.cs b/BlendFile/DNA/GpSculptPaint.cs index 056d20a..8a421d0 100644 --- a/BlendFile/DNA/GpSculptPaint.cs +++ b/BlendFile/DNA/GpSculptPaint.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GpSculptPaint { + [DNAFieldAttribute(0, "Paint", "paint", 120)] public Paint paint; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public GpSculptPaint(Paint paint, int flag, char[] _pad) { this.paint = paint; diff --git a/BlendFile/DNA/GpVertexPaint.cs b/BlendFile/DNA/GpVertexPaint.cs index e385c12..6f1ce3d 100644 --- a/BlendFile/DNA/GpVertexPaint.cs +++ b/BlendFile/DNA/GpVertexPaint.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GpVertexPaint { + [DNAFieldAttribute(0, "Paint", "paint", 120)] public Paint paint; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public GpVertexPaint(Paint paint, int flag, char[] _pad) { this.paint = paint; diff --git a/BlendFile/DNA/GpWeightPaint.cs b/BlendFile/DNA/GpWeightPaint.cs index 79da028..3996caa 100644 --- a/BlendFile/DNA/GpWeightPaint.cs +++ b/BlendFile/DNA/GpWeightPaint.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GpWeightPaint { + [DNAFieldAttribute(0, "Paint", "paint", 120)] public Paint paint; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public GpWeightPaint(Paint paint, int flag, char[] _pad) { this.paint = paint; diff --git a/BlendFile/DNA/GpencilModifierData.cs b/BlendFile/DNA/GpencilModifierData.cs index 94c1f54..18b2a68 100644 --- a/BlendFile/DNA/GpencilModifierData.cs +++ b/BlendFile/DNA/GpencilModifierData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "*next", 104)] public GpencilModifierData ptr_next; + [DNAFieldAttribute(1, "GpencilModifierData", "*prev", 104)] public GpencilModifierData ptr_prev; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(4, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "short", "ui_expand_flag", 2)] public short ui_expand_flag; + [DNAFieldAttribute(7, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(8, "char", "*error", 1)] public char ptr_error; public GpencilModifierData(GpencilModifierData ptr_next, GpencilModifierData ptr_prev, int type, int mode, char[] _pad0, short flag, short ui_expand_flag, char[] name, char ptr_error) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/GreasePencil.cs b/BlendFile/DNA/GreasePencil.cs index 31a0ab6..33be4f0 100644 --- a/BlendFile/DNA/GreasePencil.cs +++ b/BlendFile/DNA/GreasePencil.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencil { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "GreasePencilDrawingBase", "**drawing_array", 8)] public GreasePencilDrawingBase ptr_ptr_drawing_array; + [DNAFieldAttribute(3, "int", "drawing_array_size", 4)] public int drawing_array_size; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "GreasePencilLayerTreeGroup", "*root_group_ptr", 72)] public GreasePencilLayerTreeGroup ptr_root_group_ptr; + [DNAFieldAttribute(6, "CustomData", "layers_data", 248)] public CustomData layers_data; + [DNAFieldAttribute(7, "int", "attributes_active_index", 4)] public int attributes_active_index; + [DNAFieldAttribute(8, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(9, "GreasePencilLayerTreeNode", "*active_node", 40)] public GreasePencilLayerTreeNode ptr_active_node; + [DNAFieldAttribute(10, "Material", "**material_array", 392)] public Material ptr_ptr_material_array; + [DNAFieldAttribute(11, "short", "material_array_size", 2)] public short material_array_size; + [DNAFieldAttribute(12, "char", "_pad3[2]", 1)] public char[] _pad3 = new System.Char[2]; + [DNAFieldAttribute(13, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(14, "ListBase", "vertex_group_names", 16)] public ListBase vertex_group_names; + [DNAFieldAttribute(15, "int", "vertex_group_active_index", 4)] public int vertex_group_active_index; + [DNAFieldAttribute(16, "char", "_pad4[4]", 1)] public char[] _pad4 = new System.Char[4]; + [DNAFieldAttribute(17, "GreasePencilOnionSkinningSettings", "onion_skinning_settings", 40)] public GreasePencilOnionSkinningSettings onion_skinning_settings; + [DNAFieldAttribute(18, "GreasePencilRuntimeHandle", "*runtime", 0)] public GreasePencilRuntimeHandle ptr_runtime; public GreasePencil( ID id, diff --git a/BlendFile/DNA/GreasePencilArmatureModifierData.cs b/BlendFile/DNA/GreasePencilArmatureModifierData.cs index c20a231..11ea5e0 100644 --- a/BlendFile/DNA/GreasePencilArmatureModifierData.cs +++ b/BlendFile/DNA/GreasePencilArmatureModifierData.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilArmatureModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(3, "short", "deformflag", 2)] public short deformflag; + [DNAFieldAttribute(4, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public GreasePencilArmatureModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, short deformflag, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilArrayModifierData.cs b/BlendFile/DNA/GreasePencilArrayModifierData.cs index 74e807d..0a8d0b8 100644 --- a/BlendFile/DNA/GreasePencilArrayModifierData.cs +++ b/BlendFile/DNA/GreasePencilArrayModifierData.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilArrayModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(3, "int", "count", 4)] public int count; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "float", "offset[3]", 4)] public float[] offset = new System.Single[3]; + [DNAFieldAttribute(6, "float", "shift[3]", 4)] public float[] shift = new System.Single[3]; + [DNAFieldAttribute(7, "float", "rnd_offset[3]", 4)] public float[] rnd_offset = new System.Single[3]; + [DNAFieldAttribute(8, "float", "rnd_rot[3]", 4)] public float[] rnd_rot = new System.Single[3]; + [DNAFieldAttribute(9, "float", "rnd_scale[3]", 4)] public float[] rnd_scale = new System.Single[3]; + [DNAFieldAttribute(10, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(11, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(12, "int", "mat_rpl", 4)] public int mat_rpl; public GreasePencilArrayModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, int count, int flag, float[] offset, float[] shift, float[] rnd_offset, float[] rnd_rot, float[] rnd_scale, char[] _pad, int seed, int mat_rpl) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilBuildModifierData.cs b/BlendFile/DNA/GreasePencilBuildModifierData.cs index 25c8f07..6632b9b 100644 --- a/BlendFile/DNA/GreasePencilBuildModifierData.cs +++ b/BlendFile/DNA/GreasePencilBuildModifierData.cs @@ -11,27 +11,48 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilBuildModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "float", "start_frame", 4)] public float start_frame; + [DNAFieldAttribute(3, "float", "end_frame", 4)] public float end_frame; + [DNAFieldAttribute(4, "float", "start_delay", 4)] public float start_delay; + [DNAFieldAttribute(5, "float", "length", 4)] public float length; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(8, "short", "transition", 2)] public short transition; + [DNAFieldAttribute(9, "short", "time_alignment", 2)] public short time_alignment; + [DNAFieldAttribute(10, "float", "speed_fac", 4)] public float speed_fac; + [DNAFieldAttribute(11, "float", "speed_maxgap", 4)] public float speed_maxgap; + [DNAFieldAttribute(12, "short", "time_mode", 2)] public short time_mode; + [DNAFieldAttribute(13, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(14, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(15, "float", "percentage_fac", 4)] public float percentage_fac; + [DNAFieldAttribute(16, "float", "fade_fac", 4)] public float fade_fac; + [DNAFieldAttribute(17, "char", "target_vgname[64]", 1)] public char[] target_vgname = new System.Char[64]; + [DNAFieldAttribute(18, "float", "fade_opacity_strength", 4)] public float fade_opacity_strength; + [DNAFieldAttribute(19, "float", "fade_thickness_strength", 4)] public float fade_thickness_strength; public GreasePencilBuildModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/GreasePencilColorModifierData.cs b/BlendFile/DNA/GreasePencilColorModifierData.cs index 027983b..dfc364e 100644 --- a/BlendFile/DNA/GreasePencilColorModifierData.cs +++ b/BlendFile/DNA/GreasePencilColorModifierData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilColorModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "char", "color_mode", 1)] public char color_mode; + [DNAFieldAttribute(3, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; + [DNAFieldAttribute(4, "float", "hsv[3]", 4)] public float[] hsv = new System.Single[3]; + [DNAFieldAttribute(5, "void", "*_pad2", 0)] public object ptr__pad2; public GreasePencilColorModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, char color_mode, char[] _pad1, float[] hsv, object ptr__pad2) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilDashModifierData.cs b/BlendFile/DNA/GreasePencilDashModifierData.cs index 0b8a345..f6cfef1 100644 --- a/BlendFile/DNA/GreasePencilDashModifierData.cs +++ b/BlendFile/DNA/GreasePencilDashModifierData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilDashModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "GreasePencilDashModifierSegment", "*segments_array", 88)] public GreasePencilDashModifierSegment ptr_segments_array; + [DNAFieldAttribute(3, "int", "segments_num", 4)] public int segments_num; + [DNAFieldAttribute(4, "int", "segment_active_index", 4)] public int segment_active_index; + [DNAFieldAttribute(5, "int", "dash_offset", 4)] public int dash_offset; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public GreasePencilDashModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, GreasePencilDashModifierSegment ptr_segments_array, int segments_num, int segment_active_index, int dash_offset, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilDashModifierSegment.cs b/BlendFile/DNA/GreasePencilDashModifierSegment.cs index 69f517f..a347015 100644 --- a/BlendFile/DNA/GreasePencilDashModifierSegment.cs +++ b/BlendFile/DNA/GreasePencilDashModifierSegment.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GreasePencilDashModifierSegment { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(1, "int", "dash", 4)] public int dash; + [DNAFieldAttribute(2, "int", "gap", 4)] public int gap; + [DNAFieldAttribute(3, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(4, "float", "opacity", 4)] public float opacity; + [DNAFieldAttribute(5, "int", "mat_nr", 4)] public int mat_nr; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; public GreasePencilDashModifierSegment(char[] name, int dash, int gap, float radius, float opacity, int mat_nr, int flag) { this.name = name; diff --git a/BlendFile/DNA/GreasePencilDrawing.cs b/BlendFile/DNA/GreasePencilDrawing.cs index a0495e8..01199d1 100644 --- a/BlendFile/DNA/GreasePencilDrawing.cs +++ b/BlendFile/DNA/GreasePencilDrawing.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilDrawing { + [DNAFieldAttribute(0, "GreasePencilDrawingBase", "base", 8)] public GreasePencilDrawingBase @base; + [DNAFieldAttribute(1, "CurvesGeometry", "geometry", 544)] public CurvesGeometry geometry; + [DNAFieldAttribute(2, "GreasePencilDrawingRuntimeHandle", "*runtime", 0)] public GreasePencilDrawingRuntimeHandle ptr_runtime; public GreasePencilDrawing(GreasePencilDrawingBase @base, CurvesGeometry geometry, GreasePencilDrawingRuntimeHandle ptr_runtime) { this.@base = @base; diff --git a/BlendFile/DNA/GreasePencilDrawingBase.cs b/BlendFile/DNA/GreasePencilDrawingBase.cs index ef33402..cad2075 100644 --- a/BlendFile/DNA/GreasePencilDrawingBase.cs +++ b/BlendFile/DNA/GreasePencilDrawingBase.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GreasePencilDrawingBase { + [DNAFieldAttribute(0, "int8_t", "type", 1)] public sbyte type; + [DNAFieldAttribute(1, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; public GreasePencilDrawingBase(sbyte type, char[] _pad, int flag) { this.type = type; diff --git a/BlendFile/DNA/GreasePencilDrawingReference.cs b/BlendFile/DNA/GreasePencilDrawingReference.cs index 40afb06..19e6dcc 100644 --- a/BlendFile/DNA/GreasePencilDrawingReference.cs +++ b/BlendFile/DNA/GreasePencilDrawingReference.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilDrawingReference { + [DNAFieldAttribute(0, "GreasePencilDrawingBase", "base", 8)] public GreasePencilDrawingBase @base; + [DNAFieldAttribute(1, "GreasePencil", "*id_reference", 592)] public GreasePencil ptr_id_reference; public GreasePencilDrawingReference(GreasePencilDrawingBase @base, GreasePencil ptr_id_reference) { this.@base = @base; diff --git a/BlendFile/DNA/GreasePencilEnvelopeModifierData.cs b/BlendFile/DNA/GreasePencilEnvelopeModifierData.cs index 6307b94..1ec8562 100644 --- a/BlendFile/DNA/GreasePencilEnvelopeModifierData.cs +++ b/BlendFile/DNA/GreasePencilEnvelopeModifierData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GreasePencilEnvelopeModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(3, "int", "mat_nr", 4)] public int mat_nr; + [DNAFieldAttribute(4, "float", "thickness", 4)] public float thickness; + [DNAFieldAttribute(5, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(6, "int", "skip", 4)] public int skip; + [DNAFieldAttribute(7, "int", "spread", 4)] public int spread; public GreasePencilEnvelopeModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int mode, int mat_nr, float thickness, float strength, int skip, int spread) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilFrame.cs b/BlendFile/DNA/GreasePencilFrame.cs index bf5f345..9520a15 100644 --- a/BlendFile/DNA/GreasePencilFrame.cs +++ b/BlendFile/DNA/GreasePencilFrame.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GreasePencilFrame { + [DNAFieldAttribute(0, "int", "drawing_index", 4)] public int drawing_index; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int8_t", "type", 1)] public sbyte type; + [DNAFieldAttribute(3, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public GreasePencilFrame(int drawing_index, int flag, sbyte type, char[] _pad) { this.drawing_index = drawing_index; diff --git a/BlendFile/DNA/GreasePencilHookModifierData.cs b/BlendFile/DNA/GreasePencilHookModifierData.cs index 750a2b7..788dd37 100644 --- a/BlendFile/DNA/GreasePencilHookModifierData.cs +++ b/BlendFile/DNA/GreasePencilHookModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilHookModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(3, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "char", "falloff_type", 1)] public char falloff_type; + [DNAFieldAttribute(7, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; + [DNAFieldAttribute(8, "float", "parentinv[4][4]", 4)] public float[,] parentinv = new System.Single[4,4]; + [DNAFieldAttribute(9, "float", "cent[3]", 4)] public float[] cent = new System.Single[3]; + [DNAFieldAttribute(10, "float", "falloff", 4)] public float falloff; + [DNAFieldAttribute(11, "float", "force", 4)] public float force; public GreasePencilHookModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, char[] subtarget, char[] _pad, int flag, char falloff_type, char[] _pad1, float[,] parentinv, float[] cent, float falloff, float force) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilLatticeModifierData.cs b/BlendFile/DNA/GreasePencilLatticeModifierData.cs index 65bb5aa..3bce5c6 100644 --- a/BlendFile/DNA/GreasePencilLatticeModifierData.cs +++ b/BlendFile/DNA/GreasePencilLatticeModifierData.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilLatticeModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(3, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public GreasePencilLatticeModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, float strength, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilLayer.cs b/BlendFile/DNA/GreasePencilLayer.cs index 494fa1e..1256b72 100644 --- a/BlendFile/DNA/GreasePencilLayer.cs +++ b/BlendFile/DNA/GreasePencilLayer.cs @@ -11,24 +11,42 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilLayer { + [DNAFieldAttribute(0, "GreasePencilLayerTreeNode", "base", 40)] public GreasePencilLayerTreeNode @base; + [DNAFieldAttribute(1, "GreasePencilLayerFramesMapStorage", "frames_storage", 24)] public GreasePencilLayerFramesMapStorage frames_storage; + [DNAFieldAttribute(2, "int8_t", "blend_mode", 1)] public sbyte blend_mode; + [DNAFieldAttribute(3, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(4, "float", "opacity", 4)] public float opacity; + [DNAFieldAttribute(5, "ListBase", "masks", 16)] public ListBase masks; + [DNAFieldAttribute(6, "int", "active_mask_index", 4)] public int active_mask_index; + [DNAFieldAttribute(7, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(8, "Object", "*parent", 1160)] public Object ptr_parent; + [DNAFieldAttribute(9, "char", "*parsubstr", 1)] public char ptr_parsubstr; + [DNAFieldAttribute(10, "float", "parentinv[4][4]", 4)] public float[,] parentinv = new System.Single[4,4]; + [DNAFieldAttribute(11, "float", "translation[3]", 4)] public float[] translation = new System.Single[3]; + [DNAFieldAttribute(12, "float", "rotation[3]", 4)] public float[] rotation = new System.Single[3]; + [DNAFieldAttribute(13, "float", "scale[3]", 4)] public float[] scale = new System.Single[3]; + [DNAFieldAttribute(14, "char", "_pad3[4]", 1)] public char[] _pad3 = new System.Char[4]; + [DNAFieldAttribute(15, "char", "*viewlayername", 1)] public char ptr_viewlayername; + [DNAFieldAttribute(16, "GreasePencilLayerRuntimeHandle", "*runtime", 0)] public GreasePencilLayerRuntimeHandle ptr_runtime; public GreasePencilLayer( GreasePencilLayerTreeNode @base, diff --git a/BlendFile/DNA/GreasePencilLayerFramesMapStorage.cs b/BlendFile/DNA/GreasePencilLayerFramesMapStorage.cs index f4c96e4..d09bcf4 100644 --- a/BlendFile/DNA/GreasePencilLayerFramesMapStorage.cs +++ b/BlendFile/DNA/GreasePencilLayerFramesMapStorage.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilLayerFramesMapStorage { + [DNAFieldAttribute(0, "int", "*keys", 4)] public int ptr_keys; + [DNAFieldAttribute(1, "GreasePencilFrame", "*values", 12)] public GreasePencilFrame ptr_values; + [DNAFieldAttribute(2, "int", "size", 4)] public int size; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; public GreasePencilLayerFramesMapStorage(int ptr_keys, GreasePencilFrame ptr_values, int size, int flag) { this.ptr_keys = ptr_keys; diff --git a/BlendFile/DNA/GreasePencilLayerMask.cs b/BlendFile/DNA/GreasePencilLayerMask.cs index e1174d4..00918a7 100644 --- a/BlendFile/DNA/GreasePencilLayerMask.cs +++ b/BlendFile/DNA/GreasePencilLayerMask.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilLayerMask { + [DNAFieldAttribute(0, "GreasePencilLayerMask", "*next", 32)] public GreasePencilLayerMask ptr_next; + [DNAFieldAttribute(1, "GreasePencilLayerMask", "*prev", 32)] public GreasePencilLayerMask ptr_prev; + [DNAFieldAttribute(2, "char", "*layer_name", 1)] public char ptr_layer_name; + [DNAFieldAttribute(3, "ushort", "flag", 2)] public ushort flag; + [DNAFieldAttribute(4, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public GreasePencilLayerMask(GreasePencilLayerMask ptr_next, GreasePencilLayerMask ptr_prev, char ptr_layer_name, ushort flag, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/GreasePencilLayerTreeGroup.cs b/BlendFile/DNA/GreasePencilLayerTreeGroup.cs index 2514001..5ab709a 100644 --- a/BlendFile/DNA/GreasePencilLayerTreeGroup.cs +++ b/BlendFile/DNA/GreasePencilLayerTreeGroup.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilLayerTreeGroup { + [DNAFieldAttribute(0, "GreasePencilLayerTreeNode", "base", 40)] public GreasePencilLayerTreeNode @base; + [DNAFieldAttribute(1, "ListBase", "children", 16)] public ListBase children; + [DNAFieldAttribute(2, "int8_t", "color_tag", 1)] public sbyte color_tag; + [DNAFieldAttribute(3, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(4, "GreasePencilLayerGroupRuntimeHandle", "*runtime", 0)] public GreasePencilLayerGroupRuntimeHandle ptr_runtime; public GreasePencilLayerTreeGroup(GreasePencilLayerTreeNode @base, ListBase children, sbyte color_tag, char[] _pad, GreasePencilLayerGroupRuntimeHandle ptr_runtime) { this.@base = @base; diff --git a/BlendFile/DNA/GreasePencilLayerTreeNode.cs b/BlendFile/DNA/GreasePencilLayerTreeNode.cs index 7a1f444..77e54f6 100644 --- a/BlendFile/DNA/GreasePencilLayerTreeNode.cs +++ b/BlendFile/DNA/GreasePencilLayerTreeNode.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilLayerTreeNode { + [DNAFieldAttribute(0, "GreasePencilLayerTreeNode", "*next", 40)] public GreasePencilLayerTreeNode ptr_next; + [DNAFieldAttribute(1, "GreasePencilLayerTreeNode", "*prev", 40)] public GreasePencilLayerTreeNode ptr_prev; + [DNAFieldAttribute(2, "GreasePencilLayerTreeGroup", "*parent", 72)] public GreasePencilLayerTreeGroup ptr_parent; + [DNAFieldAttribute(3, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(4, "int8_t", "type", 1)] public sbyte type; + [DNAFieldAttribute(5, "uchar", "color[3]", 1)] public byte[] color = new System.Byte[3]; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; public GreasePencilLayerTreeNode(GreasePencilLayerTreeNode ptr_next, GreasePencilLayerTreeNode ptr_prev, GreasePencilLayerTreeGroup ptr_parent, char ptr_name, sbyte type, byte[] color, int flag) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/GreasePencilLengthModifierData.cs b/BlendFile/DNA/GreasePencilLengthModifierData.cs index 6a5ac53..c3b0cf2 100644 --- a/BlendFile/DNA/GreasePencilLengthModifierData.cs +++ b/BlendFile/DNA/GreasePencilLengthModifierData.cs @@ -11,24 +11,42 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilLengthModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "float", "start_fac", 4)] public float start_fac; + [DNAFieldAttribute(4, "float", "end_fac", 4)] public float end_fac; + [DNAFieldAttribute(5, "float", "rand_start_fac", 4)] public float rand_start_fac; + [DNAFieldAttribute(6, "float", "rand_end_fac", 4)] public float rand_end_fac; + [DNAFieldAttribute(7, "float", "rand_offset", 4)] public float rand_offset; + [DNAFieldAttribute(8, "float", "overshoot_fac", 4)] public float overshoot_fac; + [DNAFieldAttribute(9, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(10, "int", "step", 4)] public int step; + [DNAFieldAttribute(11, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(12, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(13, "float", "point_density", 4)] public float point_density; + [DNAFieldAttribute(14, "float", "segment_influence", 4)] public float segment_influence; + [DNAFieldAttribute(15, "float", "max_angle", 4)] public float max_angle; + [DNAFieldAttribute(16, "void", "*_pad1", 0)] public object ptr__pad1; public GreasePencilLengthModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/GreasePencilLineartModifierData.cs b/BlendFile/DNA/GreasePencilLineartModifierData.cs index b8c64bd..5d5b007 100644 --- a/BlendFile/DNA/GreasePencilLineartModifierData.cs +++ b/BlendFile/DNA/GreasePencilLineartModifierData.cs @@ -11,51 +11,96 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilLineartModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "ushort", "edge_types", 2)] public ushort edge_types; + [DNAFieldAttribute(2, "char", "source_type", 1)] public char source_type; + [DNAFieldAttribute(3, "char", "use_multiple_levels", 1)] public char use_multiple_levels; + [DNAFieldAttribute(4, "short", "level_start", 2)] public short level_start; + [DNAFieldAttribute(5, "short", "level_end", 2)] public short level_end; + [DNAFieldAttribute(6, "Object", "*source_camera", 1160)] public Object ptr_source_camera; + [DNAFieldAttribute(7, "Object", "*light_contour_object", 1160)] public Object ptr_light_contour_object; + [DNAFieldAttribute(8, "Object", "*source_object", 1160)] public Object ptr_source_object; + [DNAFieldAttribute(9, "Collection", "*source_collection", 376)] public Collection ptr_source_collection; + [DNAFieldAttribute(10, "Material", "*target_material", 392)] public Material ptr_target_material; + [DNAFieldAttribute(11, "char", "target_layer[64]", 1)] public char[] target_layer = new System.Char[64]; + [DNAFieldAttribute(12, "char", "source_vertex_group[64]", 1)] public char[] source_vertex_group = new System.Char[64]; + [DNAFieldAttribute(13, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(14, "float", "overscan", 4)] public float overscan; + [DNAFieldAttribute(15, "float", "shadow_camera_fov", 4)] public float shadow_camera_fov; + [DNAFieldAttribute(16, "float", "shadow_camera_size", 4)] public float shadow_camera_size; + [DNAFieldAttribute(17, "float", "shadow_camera_near", 4)] public float shadow_camera_near; + [DNAFieldAttribute(18, "float", "shadow_camera_far", 4)] public float shadow_camera_far; + [DNAFieldAttribute(19, "float", "opacity", 4)] public float opacity; + [DNAFieldAttribute(20, "short", "thickness", 2)] public short thickness; + [DNAFieldAttribute(21, "char", "mask_switches", 1)] public char mask_switches; + [DNAFieldAttribute(22, "char", "material_mask_bits", 1)] public char material_mask_bits; + [DNAFieldAttribute(23, "char", "intersection_mask", 1)] public char intersection_mask; + [DNAFieldAttribute(24, "char", "shadow_selection", 1)] public char shadow_selection; + [DNAFieldAttribute(25, "char", "silhouette_selection", 1)] public char silhouette_selection; + [DNAFieldAttribute(26, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; + [DNAFieldAttribute(27, "float", "crease_threshold", 4)] public float crease_threshold; + [DNAFieldAttribute(28, "float", "angle_splitting_threshold", 4)] public float angle_splitting_threshold; + [DNAFieldAttribute(29, "float", "chain_smooth_tolerance", 4)] public float chain_smooth_tolerance; + [DNAFieldAttribute(30, "float", "chaining_image_threshold", 4)] public float chaining_image_threshold; + [DNAFieldAttribute(31, "int", "calculation_flags", 4)] public int calculation_flags; + [DNAFieldAttribute(32, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(33, "float", "stroke_depth_offset", 4)] public float stroke_depth_offset; + [DNAFieldAttribute(34, "char", "level_start_override", 1)] public char level_start_override; + [DNAFieldAttribute(35, "char", "level_end_override", 1)] public char level_end_override; + [DNAFieldAttribute(36, "short", "edge_types_override", 2)] public short edge_types_override; + [DNAFieldAttribute(37, "char", "shadow_selection_override", 1)] public char shadow_selection_override; + [DNAFieldAttribute(38, "char", "shadow_use_silhouette_override", 1)] public char shadow_use_silhouette_override; + [DNAFieldAttribute(39, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; + [DNAFieldAttribute(40, "LineartCache", "*shared_cache", 0)] public LineartCache ptr_shared_cache; + [DNAFieldAttribute(41, "LineartCache", "*cache", 0)] public LineartCache ptr_cache; + [DNAFieldAttribute(42, "LineartData", "*la_data_ptr", 0)] public LineartData ptr_la_data_ptr; + [DNAFieldAttribute(43, "void", "*runtime", 0)] public object ptr_runtime; public GreasePencilLineartModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/GreasePencilMirrorModifierData.cs b/BlendFile/DNA/GreasePencilMirrorModifierData.cs index 6d13584..0f59237 100644 --- a/BlendFile/DNA/GreasePencilMirrorModifierData.cs +++ b/BlendFile/DNA/GreasePencilMirrorModifierData.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilMirrorModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public GreasePencilMirrorModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, int flag, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilModifierInfluenceData.cs b/BlendFile/DNA/GreasePencilModifierInfluenceData.cs index cde65ff..ee9e5aa 100644 --- a/BlendFile/DNA/GreasePencilModifierInfluenceData.cs +++ b/BlendFile/DNA/GreasePencilModifierInfluenceData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilModifierInfluenceData { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(2, "char", "layer_name[64]", 1)] public char[] layer_name = new System.Char[64]; + [DNAFieldAttribute(3, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(4, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(5, "int", "material_pass", 4)] public int material_pass; + [DNAFieldAttribute(6, "char", "vertex_group_name[64]", 1)] public char[] vertex_group_name = new System.Char[64]; + [DNAFieldAttribute(7, "CurveMapping", "*custom_curve", 424)] public CurveMapping ptr_custom_curve; + [DNAFieldAttribute(8, "void", "*_pad2", 0)] public object ptr__pad2; public GreasePencilModifierInfluenceData(int flag, char[] _pad1, char[] layer_name, Material ptr_material, int layer_pass, int material_pass, char[] vertex_group_name, CurveMapping ptr_custom_curve, object ptr__pad2) { this.flag = flag; diff --git a/BlendFile/DNA/GreasePencilMultiModifierData.cs b/BlendFile/DNA/GreasePencilMultiModifierData.cs index 15b173b..50b9529 100644 --- a/BlendFile/DNA/GreasePencilMultiModifierData.cs +++ b/BlendFile/DNA/GreasePencilMultiModifierData.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilMultiModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "duplications", 4)] public int duplications; + [DNAFieldAttribute(4, "float", "distance", 4)] public float distance; + [DNAFieldAttribute(5, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(6, "float", "fading_center", 4)] public float fading_center; + [DNAFieldAttribute(7, "float", "fading_thickness", 4)] public float fading_thickness; + [DNAFieldAttribute(8, "float", "fading_opacity", 4)] public float fading_opacity; + [DNAFieldAttribute(9, "int", "_pad0", 4)] public int _pad0; + [DNAFieldAttribute(10, "void", "*_pad", 0)] public object ptr__pad; public GreasePencilMultiModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, int duplications, float distance, float offset, float fading_center, float fading_thickness, float fading_opacity, int _pad0, object ptr__pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilNoiseModifierData.cs b/BlendFile/DNA/GreasePencilNoiseModifierData.cs index c0966d5..0f0ced9 100644 --- a/BlendFile/DNA/GreasePencilNoiseModifierData.cs +++ b/BlendFile/DNA/GreasePencilNoiseModifierData.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilNoiseModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(4, "float", "factor_strength", 4)] public float factor_strength; + [DNAFieldAttribute(5, "float", "factor_thickness", 4)] public float factor_thickness; + [DNAFieldAttribute(6, "float", "factor_uvs", 4)] public float factor_uvs; + [DNAFieldAttribute(7, "float", "noise_scale", 4)] public float noise_scale; + [DNAFieldAttribute(8, "float", "noise_offset", 4)] public float noise_offset; + [DNAFieldAttribute(9, "short", "noise_mode", 2)] public short noise_mode; + [DNAFieldAttribute(10, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(11, "int", "step", 4)] public int step; + [DNAFieldAttribute(12, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(13, "void", "*_pad1", 0)] public object ptr__pad1; public GreasePencilNoiseModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, float factor, float factor_strength, float factor_thickness, float factor_uvs, float noise_scale, float noise_offset, short noise_mode, char[] _pad, int step, int seed, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilOffsetModifierData.cs b/BlendFile/DNA/GreasePencilOffsetModifierData.cs index a276661..28e8b8f 100644 --- a/BlendFile/DNA/GreasePencilOffsetModifierData.cs +++ b/BlendFile/DNA/GreasePencilOffsetModifierData.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilOffsetModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "offset_mode", 4)] public int offset_mode; + [DNAFieldAttribute(4, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(5, "float", "rot[3]", 4)] public float[] rot = new System.Single[3]; + [DNAFieldAttribute(6, "float", "scale[3]", 4)] public float[] scale = new System.Single[3]; + [DNAFieldAttribute(7, "float", "stroke_loc[3]", 4)] public float[] stroke_loc = new System.Single[3]; + [DNAFieldAttribute(8, "float", "stroke_rot[3]", 4)] public float[] stroke_rot = new System.Single[3]; + [DNAFieldAttribute(9, "float", "stroke_scale[3]", 4)] public float[] stroke_scale = new System.Single[3]; + [DNAFieldAttribute(10, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(11, "int", "stroke_step", 4)] public int stroke_step; + [DNAFieldAttribute(12, "int", "stroke_start_offset", 4)] public int stroke_start_offset; + [DNAFieldAttribute(13, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(14, "void", "*_pad2", 0)] public object ptr__pad2; public GreasePencilOffsetModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, int offset_mode, float[] loc, float[] rot, float[] scale, float[] stroke_loc, float[] stroke_rot, float[] stroke_scale, int seed, int stroke_step, int stroke_start_offset, char[] _pad1, object ptr__pad2) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilOnionSkinningSettings.cs b/BlendFile/DNA/GreasePencilOnionSkinningSettings.cs index cc400c9..c5bf425 100644 --- a/BlendFile/DNA/GreasePencilOnionSkinningSettings.cs +++ b/BlendFile/DNA/GreasePencilOnionSkinningSettings.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GreasePencilOnionSkinningSettings { + [DNAFieldAttribute(0, "float", "opacity", 4)] public float opacity; + [DNAFieldAttribute(1, "int8_t", "mode", 1)] public sbyte mode; + [DNAFieldAttribute(2, "uchar", "flag", 1)] public byte flag; + [DNAFieldAttribute(3, "uchar", "filter", 1)] public byte filter; + [DNAFieldAttribute(4, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; + [DNAFieldAttribute(5, "short", "num_frames_before", 2)] public short num_frames_before; + [DNAFieldAttribute(6, "short", "num_frames_after", 2)] public short num_frames_after; + [DNAFieldAttribute(7, "float", "color_before[3]", 4)] public float[] color_before = new System.Single[3]; + [DNAFieldAttribute(8, "float", "color_after[3]", 4)] public float[] color_after = new System.Single[3]; + [DNAFieldAttribute(9, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; public GreasePencilOnionSkinningSettings(float opacity, sbyte mode, byte flag, byte filter, char[] _pad, short num_frames_before, short num_frames_after, float[] color_before, float[] color_after, char[] _pad2) { this.opacity = opacity; diff --git a/BlendFile/DNA/GreasePencilOpacityModifierData.cs b/BlendFile/DNA/GreasePencilOpacityModifierData.cs index 57da02d..82eadf3 100644 --- a/BlendFile/DNA/GreasePencilOpacityModifierData.cs +++ b/BlendFile/DNA/GreasePencilOpacityModifierData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilOpacityModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "char", "color_mode", 1)] public char color_mode; + [DNAFieldAttribute(4, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; + [DNAFieldAttribute(5, "float", "color_factor", 4)] public float color_factor; + [DNAFieldAttribute(6, "float", "hardness_factor", 4)] public float hardness_factor; + [DNAFieldAttribute(7, "void", "*_pad2", 0)] public object ptr__pad2; public GreasePencilOpacityModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, char color_mode, char[] _pad1, float color_factor, float hardness_factor, object ptr__pad2) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilOutlineModifierData.cs b/BlendFile/DNA/GreasePencilOutlineModifierData.cs index d271150..fd38f86 100644 --- a/BlendFile/DNA/GreasePencilOutlineModifierData.cs +++ b/BlendFile/DNA/GreasePencilOutlineModifierData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilOutlineModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "int", "thickness", 4)] public int thickness; + [DNAFieldAttribute(5, "float", "sample_length", 4)] public float sample_length; + [DNAFieldAttribute(6, "int", "subdiv", 4)] public int subdiv; + [DNAFieldAttribute(7, "Material", "*outline_material", 392)] public Material ptr_outline_material; public GreasePencilOutlineModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, int flag, int thickness, float sample_length, int subdiv, Material ptr_outline_material) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilShrinkwrapModifierData.cs b/BlendFile/DNA/GreasePencilShrinkwrapModifierData.cs index 605a218..2b1baa9 100644 --- a/BlendFile/DNA/GreasePencilShrinkwrapModifierData.cs +++ b/BlendFile/DNA/GreasePencilShrinkwrapModifierData.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilShrinkwrapModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "Object", "*target", 1160)] public Object ptr_target; + [DNAFieldAttribute(3, "Object", "*aux_target", 1160)] public Object ptr_aux_target; + [DNAFieldAttribute(4, "float", "keep_dist", 4)] public float keep_dist; + [DNAFieldAttribute(5, "short", "shrink_type", 2)] public short shrink_type; + [DNAFieldAttribute(6, "char", "shrink_opts", 1)] public char shrink_opts; + [DNAFieldAttribute(7, "char", "shrink_mode", 1)] public char shrink_mode; + [DNAFieldAttribute(8, "float", "proj_limit", 4)] public float proj_limit; + [DNAFieldAttribute(9, "char", "proj_axis", 1)] public char proj_axis; + [DNAFieldAttribute(10, "char", "subsurf_levels", 1)] public char subsurf_levels; + [DNAFieldAttribute(11, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(12, "float", "smooth_factor", 4)] public float smooth_factor; + [DNAFieldAttribute(13, "int", "smooth_step", 4)] public int smooth_step; + [DNAFieldAttribute(14, "ShrinkwrapTreeData", "*cache_data", 0)] public ShrinkwrapTreeData ptr_cache_data; public GreasePencilShrinkwrapModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_target, Object ptr_aux_target, float keep_dist, short shrink_type, char shrink_opts, char shrink_mode, float proj_limit, char proj_axis, char subsurf_levels, char[] _pad, float smooth_factor, int smooth_step, ShrinkwrapTreeData ptr_cache_data) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilSimplifyModifierData.cs b/BlendFile/DNA/GreasePencilSimplifyModifierData.cs index fd356ce..c1d9484 100644 --- a/BlendFile/DNA/GreasePencilSimplifyModifierData.cs +++ b/BlendFile/DNA/GreasePencilSimplifyModifierData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GreasePencilSimplifyModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(4, "short", "step", 2)] public short step; + [DNAFieldAttribute(5, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(6, "float", "length", 4)] public float length; + [DNAFieldAttribute(7, "float", "sharp_threshold", 4)] public float sharp_threshold; + [DNAFieldAttribute(8, "float", "distance", 4)] public float distance; public GreasePencilSimplifyModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, short mode, char[] _pad, short step, float factor, float length, float sharp_threshold, float distance) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilSmoothModifierData.cs b/BlendFile/DNA/GreasePencilSmoothModifierData.cs index cf1274b..048b213 100644 --- a/BlendFile/DNA/GreasePencilSmoothModifierData.cs +++ b/BlendFile/DNA/GreasePencilSmoothModifierData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilSmoothModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(4, "int", "step", 4)] public int step; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "void", "*_pad1", 0)] public object ptr__pad1; public GreasePencilSmoothModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, float factor, int step, char[] _pad, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilSubdivModifierData.cs b/BlendFile/DNA/GreasePencilSubdivModifierData.cs index dcff1e2..028171f 100644 --- a/BlendFile/DNA/GreasePencilSubdivModifierData.cs +++ b/BlendFile/DNA/GreasePencilSubdivModifierData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilSubdivModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "int", "level", 4)] public int level; + [DNAFieldAttribute(4, "char", "_pad[8]", 1)] public char[] _pad = new System.Char[8]; + [DNAFieldAttribute(5, "void", "*_pad1", 0)] public object ptr__pad1; public GreasePencilSubdivModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int type, int level, char[] _pad, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilTextureModifierData.cs b/BlendFile/DNA/GreasePencilTextureModifierData.cs index d9e07b7..ad7860e 100644 --- a/BlendFile/DNA/GreasePencilTextureModifierData.cs +++ b/BlendFile/DNA/GreasePencilTextureModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GreasePencilTextureModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "float", "uv_offset", 4)] public float uv_offset; + [DNAFieldAttribute(3, "float", "uv_scale", 4)] public float uv_scale; + [DNAFieldAttribute(4, "float", "fill_rotation", 4)] public float fill_rotation; + [DNAFieldAttribute(5, "float", "fill_offset[2]", 4)] public float[] fill_offset = new System.Single[2]; + [DNAFieldAttribute(6, "float", "fill_scale", 4)] public float fill_scale; + [DNAFieldAttribute(7, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(8, "short", "fit_method", 2)] public short fit_method; + [DNAFieldAttribute(9, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(10, "float", "alignment_rotation", 4)] public float alignment_rotation; + [DNAFieldAttribute(11, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public GreasePencilTextureModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, float uv_offset, float uv_scale, float fill_rotation, float[] fill_offset, float fill_scale, int layer_pass, short fit_method, short mode, float alignment_rotation, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilThickModifierData.cs b/BlendFile/DNA/GreasePencilThickModifierData.cs index dd9d49f..28495c4 100644 --- a/BlendFile/DNA/GreasePencilThickModifierData.cs +++ b/BlendFile/DNA/GreasePencilThickModifierData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilThickModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "float", "thickness_fac", 4)] public float thickness_fac; + [DNAFieldAttribute(4, "float", "thickness", 4)] public float thickness; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "void", "*_pad1", 0)] public object ptr__pad1; public GreasePencilThickModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, float thickness_fac, float thickness, char[] _pad, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilTimeModifierData.cs b/BlendFile/DNA/GreasePencilTimeModifierData.cs index f008274..0c4c201 100644 --- a/BlendFile/DNA/GreasePencilTimeModifierData.cs +++ b/BlendFile/DNA/GreasePencilTimeModifierData.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilTimeModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "offset", 4)] public int offset; + [DNAFieldAttribute(4, "float", "frame_scale", 4)] public float frame_scale; + [DNAFieldAttribute(5, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(6, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(7, "int", "efra", 4)] public int efra; + [DNAFieldAttribute(8, "GreasePencilTimeModifierSegment", "*segments_array", 80)] public GreasePencilTimeModifierSegment ptr_segments_array; + [DNAFieldAttribute(9, "int", "segments_num", 4)] public int segments_num; + [DNAFieldAttribute(10, "int", "segment_active_index", 4)] public int segment_active_index; public GreasePencilTimeModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, int offset, float frame_scale, int mode, int sfra, int efra, GreasePencilTimeModifierSegment ptr_segments_array, int segments_num, int segment_active_index) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilTimeModifierSegment.cs b/BlendFile/DNA/GreasePencilTimeModifierSegment.cs index bb142c7..8ad989e 100644 --- a/BlendFile/DNA/GreasePencilTimeModifierSegment.cs +++ b/BlendFile/DNA/GreasePencilTimeModifierSegment.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GreasePencilTimeModifierSegment { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(1, "int", "segment_start", 4)] public int segment_start; + [DNAFieldAttribute(2, "int", "segment_end", 4)] public int segment_end; + [DNAFieldAttribute(3, "int", "segment_mode", 4)] public int segment_mode; + [DNAFieldAttribute(4, "int", "segment_repeat", 4)] public int segment_repeat; public GreasePencilTimeModifierSegment(char[] name, int segment_start, int segment_end, int segment_mode, int segment_repeat) { this.name = name; diff --git a/BlendFile/DNA/GreasePencilTintModifierData.cs b/BlendFile/DNA/GreasePencilTintModifierData.cs index e269b70..3433aeb 100644 --- a/BlendFile/DNA/GreasePencilTintModifierData.cs +++ b/BlendFile/DNA/GreasePencilTintModifierData.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilTintModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "char", "color_mode", 1)] public char color_mode; + [DNAFieldAttribute(4, "char", "tint_mode", 1)] public char tint_mode; + [DNAFieldAttribute(5, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(6, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(7, "float", "color[3]", 4)] public float[] color = new System.Single[3]; + [DNAFieldAttribute(8, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(9, "ColorBand", "*color_ramp", 776)] public ColorBand ptr_color_ramp; + [DNAFieldAttribute(10, "void", "*_pad", 0)] public object ptr__pad; public GreasePencilTintModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, short flag, char color_mode, char tint_mode, float factor, float radius, float[] color, Object ptr_object, ColorBand ptr_color_ramp, object ptr__pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilWeightAngleModifierData.cs b/BlendFile/DNA/GreasePencilWeightAngleModifierData.cs index eaa11f0..1bd01c6 100644 --- a/BlendFile/DNA/GreasePencilWeightAngleModifierData.cs +++ b/BlendFile/DNA/GreasePencilWeightAngleModifierData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilWeightAngleModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "float", "min_weight", 4)] public float min_weight; + [DNAFieldAttribute(4, "short", "axis", 2)] public short axis; + [DNAFieldAttribute(5, "short", "space", 2)] public short space; + [DNAFieldAttribute(6, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(7, "char", "target_vgname[64]", 1)] public char[] target_vgname = new System.Char[64]; + [DNAFieldAttribute(8, "void", "*_pad", 0)] public object ptr__pad; public GreasePencilWeightAngleModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, float min_weight, short axis, short space, float angle, char[] target_vgname, object ptr__pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/GreasePencilWeightProximityModifierData.cs b/BlendFile/DNA/GreasePencilWeightProximityModifierData.cs index a95cd2c..22a03b6 100644 --- a/BlendFile/DNA/GreasePencilWeightProximityModifierData.cs +++ b/BlendFile/DNA/GreasePencilWeightProximityModifierData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GreasePencilWeightProximityModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)] public GreasePencilModifierInfluenceData influence; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "char", "target_vgname[64]", 1)] public char[] target_vgname = new System.Char[64]; + [DNAFieldAttribute(4, "float", "min_weight", 4)] public float min_weight; + [DNAFieldAttribute(5, "float", "dist_start", 4)] public float dist_start; + [DNAFieldAttribute(6, "float", "dist_end", 4)] public float dist_end; + [DNAFieldAttribute(7, "Object", "*object", 1160)] public Object ptr_object; public GreasePencilWeightProximityModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, char[] target_vgname, float min_weight, float dist_start, float dist_end, Object ptr_object) { this.modifier = modifier; diff --git a/BlendFile/DNA/GridPaintMask.cs b/BlendFile/DNA/GridPaintMask.cs index 13addb4..ab448a5 100644 --- a/BlendFile/DNA/GridPaintMask.cs +++ b/BlendFile/DNA/GridPaintMask.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class GridPaintMask { + [DNAFieldAttribute(0, "float", "*data", 4)] public float ptr_data; + [DNAFieldAttribute(1, "int", "level", 4)] public int level; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public GridPaintMask(float ptr_data, int level, char[] _pad) { this.ptr_data = ptr_data; diff --git a/BlendFile/DNA/GroupNodeViewerPathElem.cs b/BlendFile/DNA/GroupNodeViewerPathElem.cs index f0c6e79..882f735 100644 --- a/BlendFile/DNA/GroupNodeViewerPathElem.cs +++ b/BlendFile/DNA/GroupNodeViewerPathElem.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct GroupNodeViewerPathElem { + [DNAFieldAttribute(0, "ViewerPathElem", "base", 32)] public ViewerPathElem @base; + [DNAFieldAttribute(1, "int", "node_id", 4)] public int node_id; + [DNAFieldAttribute(2, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public GroupNodeViewerPathElem(ViewerPathElem @base, int node_id, char[] _pad1) { this.@base = @base; diff --git a/BlendFile/DNA/HairKey.cs b/BlendFile/DNA/HairKey.cs index 2ac8673..874f93a 100644 --- a/BlendFile/DNA/HairKey.cs +++ b/BlendFile/DNA/HairKey.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct HairKey { + [DNAFieldAttribute(0, "float", "co[3]", 4)] public float[] co = new System.Single[3]; + [DNAFieldAttribute(1, "float", "time", 4)] public float time; + [DNAFieldAttribute(2, "float", "weight", 4)] public float weight; + [DNAFieldAttribute(3, "short", "editflag", 2)] public short editflag; + [DNAFieldAttribute(4, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(5, "float", "world_co[3]", 4)] public float[] world_co = new System.Single[3]; public HairKey(float[] co, float time, float weight, short editflag, char[] _pad, float[] world_co) { this.co = co; diff --git a/BlendFile/DNA/Histogram.cs b/BlendFile/DNA/Histogram.cs index dd24666..328c1ec 100644 --- a/BlendFile/DNA/Histogram.cs +++ b/BlendFile/DNA/Histogram.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct Histogram { + [DNAFieldAttribute(0, "int", "channels", 4)] public int channels; + [DNAFieldAttribute(1, "int", "x_resolution", 4)] public int x_resolution; + [DNAFieldAttribute(2, "float", "data_luma[256]", 4)] public float[] data_luma = new System.Single[256]; + [DNAFieldAttribute(3, "float", "data_r[256]", 4)] public float[] data_r = new System.Single[256]; + [DNAFieldAttribute(4, "float", "data_g[256]", 4)] public float[] data_g = new System.Single[256]; + [DNAFieldAttribute(5, "float", "data_b[256]", 4)] public float[] data_b = new System.Single[256]; + [DNAFieldAttribute(6, "float", "data_a[256]", 4)] public float[] data_a = new System.Single[256]; + [DNAFieldAttribute(7, "float", "xmax", 4)] public float xmax; + [DNAFieldAttribute(8, "float", "ymax", 4)] public float ymax; + [DNAFieldAttribute(9, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(10, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(11, "int", "height", 4)] public int height; + [DNAFieldAttribute(12, "float", "co[2][2]", 4)] public float[,] co = new System.Single[2,2]; public Histogram(int channels, int x_resolution, float[] data_luma, float[] data_r, float[] data_g, float[] data_b, float[] data_a, float xmax, float ymax, short mode, short flag, int height, float[,] co) { this.channels = channels; diff --git a/BlendFile/DNA/HookGpencilModifierData.cs b/BlendFile/DNA/HookGpencilModifierData.cs index 3ed7efe..4ad7b4d 100644 --- a/BlendFile/DNA/HookGpencilModifierData.cs +++ b/BlendFile/DNA/HookGpencilModifierData.cs @@ -11,25 +11,44 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class HookGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(3, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; + [DNAFieldAttribute(4, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(5, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(6, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(7, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(8, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(9, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(10, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(11, "char", "falloff_type", 1)] public char falloff_type; + [DNAFieldAttribute(12, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; + [DNAFieldAttribute(13, "float", "parentinv[4][4]", 4)] public float[,] parentinv = new System.Single[4,4]; + [DNAFieldAttribute(14, "float", "cent[3]", 4)] public float[] cent = new System.Single[3]; + [DNAFieldAttribute(15, "float", "falloff", 4)] public float falloff; + [DNAFieldAttribute(16, "float", "force", 4)] public float force; + [DNAFieldAttribute(17, "CurveMapping", "*curfalloff", 424)] public CurveMapping ptr_curfalloff; public HookGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/HookModifierData.cs b/BlendFile/DNA/HookModifierData.cs index 4141883..3d94f7e 100644 --- a/BlendFile/DNA/HookModifierData.cs +++ b/BlendFile/DNA/HookModifierData.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class HookModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; + [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(4, "char", "falloff_type", 1)] public char falloff_type; + [DNAFieldAttribute(5, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(6, "float", "parentinv[4][4]", 4)] public float[,] parentinv = new System.Single[4,4]; + [DNAFieldAttribute(7, "float", "cent[3]", 4)] public float[] cent = new System.Single[3]; + [DNAFieldAttribute(8, "float", "falloff", 4)] public float falloff; + [DNAFieldAttribute(9, "CurveMapping", "*curfalloff", 424)] public CurveMapping ptr_curfalloff; + [DNAFieldAttribute(10, "int", "*indexar", 4)] public int ptr_indexar; + [DNAFieldAttribute(11, "int", "totindex", 4)] public int totindex; + [DNAFieldAttribute(12, "float", "force", 4)] public float force; + [DNAFieldAttribute(13, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(14, "void", "*_pad1", 0)] public object ptr__pad1; public HookModifierData(ModifierData modifier, Object ptr_object, char[] subtarget, char flag, char falloff_type, char[] _pad, float[,] parentinv, float[] cent, float falloff, CurveMapping ptr_curfalloff, int ptr_indexar, int totindex, float force, char[] name, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/HueCorrectModifierData.cs b/BlendFile/DNA/HueCorrectModifierData.cs index 9abacdc..8a7b846 100644 --- a/BlendFile/DNA/HueCorrectModifierData.cs +++ b/BlendFile/DNA/HueCorrectModifierData.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct HueCorrectModifierData { + [DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)] public SequenceModifierData modifier; + [DNAFieldAttribute(1, "CurveMapping", "curve_mapping", 424)] public CurveMapping curve_mapping; public HueCorrectModifierData(SequenceModifierData modifier, CurveMapping curve_mapping) { this.modifier = modifier; diff --git a/BlendFile/DNA/ID.cs b/BlendFile/DNA/ID.cs index fa6cd79..39fc37b 100644 --- a/BlendFile/DNA/ID.cs +++ b/BlendFile/DNA/ID.cs @@ -11,27 +11,48 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ID { + [DNAFieldAttribute(0, "void", "*next", 0)] public object ptr_next; + [DNAFieldAttribute(1, "void", "*prev", 0)] public object ptr_prev; + [DNAFieldAttribute(2, "ID", "*newid", 208)] public ID ptr_newid; + [DNAFieldAttribute(3, "Library", "*lib", 2304)] public Library ptr_lib; + [DNAFieldAttribute(4, "AssetMetaData", "*asset_data", 152)] public AssetMetaData ptr_asset_data; + [DNAFieldAttribute(5, "char", "name[66]", 1)] public char[] name = new System.Char[66]; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "int", "tag", 4)] public int tag; + [DNAFieldAttribute(8, "int", "us", 4)] public int us; + [DNAFieldAttribute(9, "int", "icon_id", 4)] public int icon_id; + [DNAFieldAttribute(10, "int", "recalc", 4)] public int recalc; + [DNAFieldAttribute(11, "int", "recalc_up_to_undo_push", 4)] public int recalc_up_to_undo_push; + [DNAFieldAttribute(12, "int", "recalc_after_undo_push", 4)] public int recalc_after_undo_push; + [DNAFieldAttribute(13, "int", "session_uid", 4)] public int session_uid; + [DNAFieldAttribute(14, "IDProperty", "*properties", 136)] public IDProperty ptr_properties; + [DNAFieldAttribute(15, "IDOverrideLibrary", "*override_library", 56)] public IDOverrideLibrary ptr_override_library; + [DNAFieldAttribute(16, "ID", "*orig_id", 208)] public ID ptr_orig_id; + [DNAFieldAttribute(17, "void", "*py_instance", 0)] public object ptr_py_instance; + [DNAFieldAttribute(18, "LibraryWeakReference", "*library_weak_reference", 1092)] public LibraryWeakReference ptr_library_weak_reference; + [DNAFieldAttribute(19, "ID_Runtime", "runtime", 32)] public ID_Runtime runtime; public ID( object ptr_next, diff --git a/BlendFile/DNA/IDOverrideLibrary.cs b/BlendFile/DNA/IDOverrideLibrary.cs index e04765e..32df5a6 100644 --- a/BlendFile/DNA/IDOverrideLibrary.cs +++ b/BlendFile/DNA/IDOverrideLibrary.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDOverrideLibrary { + [DNAFieldAttribute(0, "ID", "*reference", 208)] public ID ptr_reference; + [DNAFieldAttribute(1, "ListBase", "properties", 16)] public ListBase properties; + [DNAFieldAttribute(2, "ID", "*hierarchy_root", 208)] public ID ptr_hierarchy_root; + [DNAFieldAttribute(3, "ID", "*storage", 208)] public ID ptr_storage; + [DNAFieldAttribute(4, "IDOverrideLibraryRuntime", "*runtime", 0)] public IDOverrideLibraryRuntime ptr_runtime; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "char", "_pad_1[4]", 1)] public char[] _pad_1 = new System.Char[4]; public IDOverrideLibrary(ID ptr_reference, ListBase properties, ID ptr_hierarchy_root, ID ptr_storage, IDOverrideLibraryRuntime ptr_runtime, int flag, char[] _pad_1) { this.ptr_reference = ptr_reference; diff --git a/BlendFile/DNA/IDOverrideLibraryProperty.cs b/BlendFile/DNA/IDOverrideLibraryProperty.cs index 4cb6031..655f97b 100644 --- a/BlendFile/DNA/IDOverrideLibraryProperty.cs +++ b/BlendFile/DNA/IDOverrideLibraryProperty.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDOverrideLibraryProperty { + [DNAFieldAttribute(0, "IDOverrideLibraryProperty", "*next", 48)] public IDOverrideLibraryProperty ptr_next; + [DNAFieldAttribute(1, "IDOverrideLibraryProperty", "*prev", 48)] public IDOverrideLibraryProperty ptr_prev; + [DNAFieldAttribute(2, "char", "*rna_path", 1)] public char ptr_rna_path; + [DNAFieldAttribute(3, "ListBase", "operations", 16)] public ListBase operations; + [DNAFieldAttribute(4, "short", "tag", 2)] public short tag; + [DNAFieldAttribute(5, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(6, "int", "rna_prop_type", 4)] public int rna_prop_type; public IDOverrideLibraryProperty(IDOverrideLibraryProperty ptr_next, IDOverrideLibraryProperty ptr_prev, char ptr_rna_path, ListBase operations, short tag, char[] _pad, int rna_prop_type) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/IDOverrideLibraryPropertyOperation.cs b/BlendFile/DNA/IDOverrideLibraryPropertyOperation.cs index f38c6c9..8e4c65d 100644 --- a/BlendFile/DNA/IDOverrideLibraryPropertyOperation.cs +++ b/BlendFile/DNA/IDOverrideLibraryPropertyOperation.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDOverrideLibraryPropertyOperation { + [DNAFieldAttribute(0, "IDOverrideLibraryPropertyOperation", "*next", 64)] public IDOverrideLibraryPropertyOperation ptr_next; + [DNAFieldAttribute(1, "IDOverrideLibraryPropertyOperation", "*prev", 64)] public IDOverrideLibraryPropertyOperation ptr_prev; + [DNAFieldAttribute(2, "short", "operation", 2)] public short operation; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "short", "tag", 2)] public short tag; + [DNAFieldAttribute(5, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; + [DNAFieldAttribute(6, "char", "*subitem_reference_name", 1)] public char ptr_subitem_reference_name; + [DNAFieldAttribute(7, "char", "*subitem_local_name", 1)] public char ptr_subitem_local_name; + [DNAFieldAttribute(8, "int", "subitem_reference_index", 4)] public int subitem_reference_index; + [DNAFieldAttribute(9, "int", "subitem_local_index", 4)] public int subitem_local_index; + [DNAFieldAttribute(10, "ID", "*subitem_reference_id", 208)] public ID ptr_subitem_reference_id; + [DNAFieldAttribute(11, "ID", "*subitem_local_id", 208)] public ID ptr_subitem_local_id; public IDOverrideLibraryPropertyOperation(IDOverrideLibraryPropertyOperation ptr_next, IDOverrideLibraryPropertyOperation ptr_prev, short operation, short flag, short tag, char[] _pad0, char ptr_subitem_reference_name, char ptr_subitem_local_name, int subitem_reference_index, int subitem_local_index, ID ptr_subitem_reference_id, ID ptr_subitem_local_id) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/IDProperty.cs b/BlendFile/DNA/IDProperty.cs index 55a5bab..bbf0701 100644 --- a/BlendFile/DNA/IDProperty.cs +++ b/BlendFile/DNA/IDProperty.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDProperty { + [DNAFieldAttribute(0, "IDProperty", "*next", 136)] public IDProperty ptr_next; + [DNAFieldAttribute(1, "IDProperty", "*prev", 136)] public IDProperty ptr_prev; + [DNAFieldAttribute(2, "char", "type", 1)] public char type; + [DNAFieldAttribute(3, "char", "subtype", 1)] public char subtype; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(6, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(7, "IDPropertyData", "data", 32)] public IDPropertyData data; + [DNAFieldAttribute(8, "int", "len", 4)] public int len; + [DNAFieldAttribute(9, "int", "totallen", 4)] public int totallen; + [DNAFieldAttribute(10, "IDPropertyUIData", "*ui_data", 16)] public IDPropertyUIData ptr_ui_data; public IDProperty(IDProperty ptr_next, IDProperty ptr_prev, char type, char subtype, short flag, char[] name, char[] _pad0, IDPropertyData data, int len, int totallen, IDPropertyUIData ptr_ui_data) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/IDPropertyData.cs b/BlendFile/DNA/IDPropertyData.cs index 6fc4ecf..c8b2a44 100644 --- a/BlendFile/DNA/IDPropertyData.cs +++ b/BlendFile/DNA/IDPropertyData.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDPropertyData { + [DNAFieldAttribute(0, "void", "*pointer", 0)] public object ptr_pointer; + [DNAFieldAttribute(1, "ListBase", "group", 16)] public ListBase group; + [DNAFieldAttribute(2, "int", "val", 4)] public int val; + [DNAFieldAttribute(3, "int", "val2", 4)] public int val2; public IDPropertyData(object ptr_pointer, ListBase group, int val, int val2) { this.ptr_pointer = ptr_pointer; diff --git a/BlendFile/DNA/IDPropertyUIData.cs b/BlendFile/DNA/IDPropertyUIData.cs index d8b719b..ac392ae 100644 --- a/BlendFile/DNA/IDPropertyUIData.cs +++ b/BlendFile/DNA/IDPropertyUIData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDPropertyUIData { + [DNAFieldAttribute(0, "char", "*description", 1)] public char ptr_description; + [DNAFieldAttribute(1, "int", "rna_subtype", 4)] public int rna_subtype; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public IDPropertyUIData(char ptr_description, int rna_subtype, char[] _pad) { this.ptr_description = ptr_description; diff --git a/BlendFile/DNA/IDPropertyUIDataBool.cs b/BlendFile/DNA/IDPropertyUIDataBool.cs index 414dc43..40d03ef 100644 --- a/BlendFile/DNA/IDPropertyUIDataBool.cs +++ b/BlendFile/DNA/IDPropertyUIDataBool.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDPropertyUIDataBool { + [DNAFieldAttribute(0, "IDPropertyUIData", "base", 16)] public IDPropertyUIData @base; + [DNAFieldAttribute(1, "int8_t", "*default_array", 1)] public sbyte ptr_default_array; + [DNAFieldAttribute(2, "int", "default_array_len", 4)] public int default_array_len; + [DNAFieldAttribute(3, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(4, "int8_t", "default_value", 1)] public sbyte default_value; public IDPropertyUIDataBool(IDPropertyUIData @base, sbyte ptr_default_array, int default_array_len, char[] _pad, sbyte default_value) { this.@base = @base; diff --git a/BlendFile/DNA/IDPropertyUIDataEnumItem.cs b/BlendFile/DNA/IDPropertyUIDataEnumItem.cs index f58da5e..c3237d8 100644 --- a/BlendFile/DNA/IDPropertyUIDataEnumItem.cs +++ b/BlendFile/DNA/IDPropertyUIDataEnumItem.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDPropertyUIDataEnumItem { + [DNAFieldAttribute(0, "char", "*identifier", 1)] public char ptr_identifier; + [DNAFieldAttribute(1, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(2, "char", "*description", 1)] public char ptr_description; + [DNAFieldAttribute(3, "int", "value", 4)] public int value; + [DNAFieldAttribute(4, "int", "icon", 4)] public int icon; public IDPropertyUIDataEnumItem(char ptr_identifier, char ptr_name, char ptr_description, int value, int icon) { this.ptr_identifier = ptr_identifier; diff --git a/BlendFile/DNA/IDPropertyUIDataFloat.cs b/BlendFile/DNA/IDPropertyUIDataFloat.cs index d85c180..d92f7de 100644 --- a/BlendFile/DNA/IDPropertyUIDataFloat.cs +++ b/BlendFile/DNA/IDPropertyUIDataFloat.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDPropertyUIDataFloat { + [DNAFieldAttribute(0, "IDPropertyUIData", "base", 16)] public IDPropertyUIData @base; + [DNAFieldAttribute(1, "double", "*default_array", 8)] public double ptr_default_array; + [DNAFieldAttribute(2, "int", "default_array_len", 4)] public int default_array_len; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(4, "float", "step", 4)] public float step; + [DNAFieldAttribute(5, "int", "precision", 4)] public int precision; + [DNAFieldAttribute(6, "double", "min", 8)] public double min; + [DNAFieldAttribute(7, "double", "max", 8)] public double max; + [DNAFieldAttribute(8, "double", "soft_min", 8)] public double soft_min; + [DNAFieldAttribute(9, "double", "soft_max", 8)] public double soft_max; + [DNAFieldAttribute(10, "double", "default_value", 8)] public double default_value; public IDPropertyUIDataFloat(IDPropertyUIData @base, double ptr_default_array, int default_array_len, char[] _pad, float step, int precision, double min, double max, double soft_min, double soft_max, double default_value) { this.@base = @base; diff --git a/BlendFile/DNA/IDPropertyUIDataID.cs b/BlendFile/DNA/IDPropertyUIDataID.cs index 5c7ad78..5a4d978 100644 --- a/BlendFile/DNA/IDPropertyUIDataID.cs +++ b/BlendFile/DNA/IDPropertyUIDataID.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct IDPropertyUIDataID { + [DNAFieldAttribute(0, "IDPropertyUIData", "base", 16)] public IDPropertyUIData @base; + [DNAFieldAttribute(1, "short", "id_type", 2)] public short id_type; + [DNAFieldAttribute(2, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public IDPropertyUIDataID(IDPropertyUIData @base, short id_type, char[] _pad) { this.@base = @base; diff --git a/BlendFile/DNA/IDPropertyUIDataInt.cs b/BlendFile/DNA/IDPropertyUIDataInt.cs index 10c382e..7ac8b75 100644 --- a/BlendFile/DNA/IDPropertyUIDataInt.cs +++ b/BlendFile/DNA/IDPropertyUIDataInt.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDPropertyUIDataInt { + [DNAFieldAttribute(0, "IDPropertyUIData", "base", 16)] public IDPropertyUIData @base; + [DNAFieldAttribute(1, "int", "*default_array", 4)] public int ptr_default_array; + [DNAFieldAttribute(2, "int", "default_array_len", 4)] public int default_array_len; + [DNAFieldAttribute(3, "int", "min", 4)] public int min; + [DNAFieldAttribute(4, "int", "max", 4)] public int max; + [DNAFieldAttribute(5, "int", "soft_min", 4)] public int soft_min; + [DNAFieldAttribute(6, "int", "soft_max", 4)] public int soft_max; + [DNAFieldAttribute(7, "int", "step", 4)] public int step; + [DNAFieldAttribute(8, "int", "default_value", 4)] public int default_value; + [DNAFieldAttribute(9, "int", "enum_items_num", 4)] public int enum_items_num; + [DNAFieldAttribute(10, "IDPropertyUIDataEnumItem", "*enum_items", 32)] public IDPropertyUIDataEnumItem ptr_enum_items; public IDPropertyUIDataInt(IDPropertyUIData @base, int ptr_default_array, int default_array_len, int min, int max, int soft_min, int soft_max, int step, int default_value, int enum_items_num, IDPropertyUIDataEnumItem ptr_enum_items) { this.@base = @base; diff --git a/BlendFile/DNA/IDPropertyUIDataString.cs b/BlendFile/DNA/IDPropertyUIDataString.cs index 780a78e..d5a8024 100644 --- a/BlendFile/DNA/IDPropertyUIDataString.cs +++ b/BlendFile/DNA/IDPropertyUIDataString.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDPropertyUIDataString { + [DNAFieldAttribute(0, "IDPropertyUIData", "base", 16)] public IDPropertyUIData @base; + [DNAFieldAttribute(1, "char", "*default_value", 1)] public char ptr_default_value; public IDPropertyUIDataString(IDPropertyUIData @base, char ptr_default_value) { this.@base = @base; diff --git a/BlendFile/DNA/IDViewerPathElem.cs b/BlendFile/DNA/IDViewerPathElem.cs index c43b206..a5931f1 100644 --- a/BlendFile/DNA/IDViewerPathElem.cs +++ b/BlendFile/DNA/IDViewerPathElem.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IDViewerPathElem { + [DNAFieldAttribute(0, "ViewerPathElem", "base", 32)] public ViewerPathElem @base; + [DNAFieldAttribute(1, "ID", "*id", 208)] public ID ptr_id; public IDViewerPathElem(ViewerPathElem @base, ID ptr_id) { this.@base = @base; diff --git a/BlendFile/DNA/ID_Runtime.cs b/BlendFile/DNA/ID_Runtime.cs index 0edc041..8cc0856 100644 --- a/BlendFile/DNA/ID_Runtime.cs +++ b/BlendFile/DNA/ID_Runtime.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ID_Runtime { + [DNAFieldAttribute(0, "ID_Runtime_Remap", "remap", 16)] public ID_Runtime_Remap remap; + [DNAFieldAttribute(1, "Depsgraph", "*depsgraph", 0)] public Depsgraph ptr_depsgraph; + [DNAFieldAttribute(2, "void", "*_pad", 0)] public object ptr__pad; public ID_Runtime(ID_Runtime_Remap remap, Depsgraph ptr_depsgraph, object ptr__pad) { this.remap = remap; diff --git a/BlendFile/DNA/ID_Runtime_Remap.cs b/BlendFile/DNA/ID_Runtime_Remap.cs index a8aaff3..cc38337 100644 --- a/BlendFile/DNA/ID_Runtime_Remap.cs +++ b/BlendFile/DNA/ID_Runtime_Remap.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ID_Runtime_Remap { + [DNAFieldAttribute(0, "int", "status", 4)] public int status; + [DNAFieldAttribute(1, "int", "skipped_refcounted", 4)] public int skipped_refcounted; + [DNAFieldAttribute(2, "int", "skipped_direct", 4)] public int skipped_direct; + [DNAFieldAttribute(3, "int", "skipped_indirect", 4)] public int skipped_indirect; public ID_Runtime_Remap(int status, int skipped_refcounted, int skipped_direct, int skipped_indirect) { this.status = status; diff --git a/BlendFile/DNA/IdAdtTemplate.cs b/BlendFile/DNA/IdAdtTemplate.cs index e020233..c2cb36e 100644 --- a/BlendFile/DNA/IdAdtTemplate.cs +++ b/BlendFile/DNA/IdAdtTemplate.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IdAdtTemplate { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; public IdAdtTemplate(ID id, AnimData ptr_adt) { this.id = id; diff --git a/BlendFile/DNA/Image.cs b/BlendFile/DNA/Image.cs index 7310ecf..5dff9fc 100644 --- a/BlendFile/DNA/Image.cs +++ b/BlendFile/DNA/Image.cs @@ -11,51 +11,96 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Image { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "DrawDataList", "drawdata", 16)] public DrawDataList drawdata; + [DNAFieldAttribute(3, "char", "name[1024]", 1)] public char[] name = new System.Char[1024]; + [DNAFieldAttribute(4, "MovieCache", "*cache", 0)] public MovieCache ptr_cache; + [DNAFieldAttribute(5, "GPUTexture", "*gputexture[3][2]", 0)] public GPUTexture[,] ptr_gputext = new GPUTexture[3,2]; + [DNAFieldAttribute(6, "ListBase", "anims", 16)] public ListBase anims; + [DNAFieldAttribute(7, "RenderResult", "*rr", 0)] public RenderResult ptr_rr; + [DNAFieldAttribute(8, "ListBase", "renderslots", 16)] public ListBase renderslots; + [DNAFieldAttribute(9, "short", "render_slot", 2)] public short render_slot; + [DNAFieldAttribute(10, "short", "last_render_slot", 2)] public short last_render_slot; + [DNAFieldAttribute(11, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(12, "short", "source", 2)] public short source; + [DNAFieldAttribute(13, "short", "type", 2)] public short type; + [DNAFieldAttribute(14, "int", "lastframe", 4)] public int lastframe; + [DNAFieldAttribute(15, "int", "gpuframenr", 4)] public int gpuframenr; + [DNAFieldAttribute(16, "short", "gpuflag", 2)] public short gpuflag; + [DNAFieldAttribute(17, "short", "gpu_pass", 2)] public short gpu_pass; + [DNAFieldAttribute(18, "short", "gpu_layer", 2)] public short gpu_layer; + [DNAFieldAttribute(19, "short", "gpu_view", 2)] public short gpu_view; + [DNAFieldAttribute(20, "short", "seam_margin", 2)] public short seam_margin; + [DNAFieldAttribute(21, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; + [DNAFieldAttribute(22, "PackedFile", "*packedfile", 24)] public PackedFile ptr_packedfile; + [DNAFieldAttribute(23, "ListBase", "packedfiles", 16)] public ListBase packedfiles; + [DNAFieldAttribute(24, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(25, "int", "lastused", 4)] public int lastused; + [DNAFieldAttribute(26, "int", "gen_x", 4)] public int gen_x; + [DNAFieldAttribute(27, "int", "gen_y", 4)] public int gen_y; + [DNAFieldAttribute(28, "char", "gen_type", 1)] public char gen_type; + [DNAFieldAttribute(29, "char", "gen_flag", 1)] public char gen_flag; + [DNAFieldAttribute(30, "short", "gen_depth", 2)] public short gen_depth; + [DNAFieldAttribute(31, "float", "gen_color[4]", 4)] public float[] gen_color = new System.Single[4]; + [DNAFieldAttribute(32, "float", "aspx", 4)] public float aspx; + [DNAFieldAttribute(33, "float", "aspy", 4)] public float aspy; + [DNAFieldAttribute(34, "ColorManagedColorspaceSettings", "colorspace_settings", 64)] public ColorManagedColorspaceSettings colorspace_settings; + [DNAFieldAttribute(35, "char", "alpha_mode", 1)] public char alpha_mode; + [DNAFieldAttribute(36, "char", "_pad", 1)] public char _pad; + [DNAFieldAttribute(37, "char", "eye", 1)] public char eye; + [DNAFieldAttribute(38, "char", "views_format", 1)] public char views_format; + [DNAFieldAttribute(39, "int", "active_tile_index", 4)] public int active_tile_index; + [DNAFieldAttribute(40, "ListBase", "tiles", 16)] public ListBase tiles; + [DNAFieldAttribute(41, "ListBase", "views", 16)] public ListBase views; + [DNAFieldAttribute(42, "Stereo3dFormat", "*stereo3d_format", 8)] public Stereo3dFormat ptr_stereo3d_format; + [DNAFieldAttribute(43, "Image_Runtime", "runtime", 32)] public Image_Runtime runtime; public Image( ID id, diff --git a/BlendFile/DNA/ImageAnim.cs b/BlendFile/DNA/ImageAnim.cs index 5ca1d53..7631194 100644 --- a/BlendFile/DNA/ImageAnim.cs +++ b/BlendFile/DNA/ImageAnim.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ImageAnim { + [DNAFieldAttribute(0, "ImageAnim", "*next", 24)] public ImageAnim ptr_next; + [DNAFieldAttribute(1, "ImageAnim", "*prev", 24)] public ImageAnim ptr_prev; + [DNAFieldAttribute(2, "ImBufAnim", "*anim", 0)] public ImBufAnim ptr_anim; public ImageAnim(ImageAnim ptr_next, ImageAnim ptr_prev, ImBufAnim ptr_anim) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ImageFormatData.cs b/BlendFile/DNA/ImageFormatData.cs index db94a8e..d72337d 100644 --- a/BlendFile/DNA/ImageFormatData.cs +++ b/BlendFile/DNA/ImageFormatData.cs @@ -11,29 +11,52 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ImageFormatData { + [DNAFieldAttribute(0, "char", "imtype", 1)] public char imtype; + [DNAFieldAttribute(1, "char", "depth", 1)] public char depth; + [DNAFieldAttribute(2, "char", "planes", 1)] public char planes; + [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(4, "char", "quality", 1)] public char quality; + [DNAFieldAttribute(5, "char", "compress", 1)] public char compress; + [DNAFieldAttribute(6, "char", "exr_codec", 1)] public char exr_codec; + [DNAFieldAttribute(7, "char", "cineon_flag", 1)] public char cineon_flag; + [DNAFieldAttribute(8, "short", "cineon_white", 2)] public short cineon_white; + [DNAFieldAttribute(9, "short", "cineon_black", 2)] public short cineon_black; + [DNAFieldAttribute(10, "float", "cineon_gamma", 4)] public float cineon_gamma; + [DNAFieldAttribute(11, "char", "jp2_flag", 1)] public char jp2_flag; + [DNAFieldAttribute(12, "char", "jp2_codec", 1)] public char jp2_codec; + [DNAFieldAttribute(13, "char", "tiff_codec", 1)] public char tiff_codec; + [DNAFieldAttribute(14, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(15, "char", "views_format", 1)] public char views_format; + [DNAFieldAttribute(16, "Stereo3dFormat", "stereo3d_format", 8)] public Stereo3dFormat stereo3d_format; + [DNAFieldAttribute(17, "char", "color_management", 1)] public char color_management; + [DNAFieldAttribute(18, "char", "_pad1[7]", 1)] public char[] _pad1 = new System.Char[7]; + [DNAFieldAttribute(19, "ColorManagedViewSettings", "view_settings", 168)] public ColorManagedViewSettings view_settings; + [DNAFieldAttribute(20, "ColorManagedDisplaySettings", "display_settings", 64)] public ColorManagedDisplaySettings display_settings; + [DNAFieldAttribute(21, "ColorManagedColorspaceSettings", "linear_colorspace_settings", 64)] public ColorManagedColorspaceSettings linear_colorspace_settings; public ImageFormatData( char imtype, diff --git a/BlendFile/DNA/ImagePackedFile.cs b/BlendFile/DNA/ImagePackedFile.cs index 066663d..53cb44c 100644 --- a/BlendFile/DNA/ImagePackedFile.cs +++ b/BlendFile/DNA/ImagePackedFile.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ImagePackedFile { + [DNAFieldAttribute(0, "ImagePackedFile", "*next", 1056)] public ImagePackedFile ptr_next; + [DNAFieldAttribute(1, "ImagePackedFile", "*prev", 1056)] public ImagePackedFile ptr_prev; + [DNAFieldAttribute(2, "PackedFile", "*packedfile", 24)] public PackedFile ptr_packedfile; + [DNAFieldAttribute(3, "int", "view", 4)] public int view; + [DNAFieldAttribute(4, "int", "tile_number", 4)] public int tile_number; + [DNAFieldAttribute(5, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; public ImagePackedFile(ImagePackedFile ptr_next, ImagePackedFile ptr_prev, PackedFile ptr_packedfile, int view, int tile_number, char[] filepath) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ImagePaintSettings.cs b/BlendFile/DNA/ImagePaintSettings.cs index f53db99..c1fd926 100644 --- a/BlendFile/DNA/ImagePaintSettings.cs +++ b/BlendFile/DNA/ImagePaintSettings.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ImagePaintSettings { + [DNAFieldAttribute(0, "Paint", "paint", 120)] public Paint paint; + [DNAFieldAttribute(1, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(2, "short", "missing_data", 2)] public short missing_data; + [DNAFieldAttribute(3, "short", "seam_bleed", 2)] public short seam_bleed; + [DNAFieldAttribute(4, "short", "normal_angle", 2)] public short normal_angle; + [DNAFieldAttribute(5, "short", "screen_grab_size[2]", 2)] public short[] screen_grab_size = new System.Int16[2]; + [DNAFieldAttribute(6, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(7, "Image", "*stencil", 1600)] public Image ptr_stencil; + [DNAFieldAttribute(8, "Image", "*clone", 1600)] public Image ptr_clone; + [DNAFieldAttribute(9, "Image", "*canvas", 1600)] public Image ptr_canvas; + [DNAFieldAttribute(10, "float", "stencil_col[3]", 4)] public float[] stencil_col = new System.Single[3]; + [DNAFieldAttribute(11, "float", "dither", 4)] public float dither; + [DNAFieldAttribute(12, "int", "interp", 4)] public int interp; + [DNAFieldAttribute(13, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public ImagePaintSettings(Paint paint, short flag, short missing_data, short seam_bleed, short normal_angle, short[] screen_grab_size, int mode, Image ptr_stencil, Image ptr_clone, Image ptr_canvas, float[] stencil_col, float dither, int interp, char[] _pad) { this.paint = paint; diff --git a/BlendFile/DNA/ImageTile.cs b/BlendFile/DNA/ImageTile.cs index deef864..03dbed8 100644 --- a/BlendFile/DNA/ImageTile.cs +++ b/BlendFile/DNA/ImageTile.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ImageTile { + [DNAFieldAttribute(0, "ImageTile", "*next", 136)] public ImageTile ptr_next; + [DNAFieldAttribute(1, "ImageTile", "*prev", 136)] public ImageTile ptr_prev; + [DNAFieldAttribute(2, "ImageTile_Runtime", "runtime", 24)] public ImageTile_Runtime runtime; + [DNAFieldAttribute(3, "int", "tile_number", 4)] public int tile_number; + [DNAFieldAttribute(4, "int", "gen_x", 4)] public int gen_x; + [DNAFieldAttribute(5, "int", "gen_y", 4)] public int gen_y; + [DNAFieldAttribute(6, "char", "gen_type", 1)] public char gen_type; + [DNAFieldAttribute(7, "char", "gen_flag", 1)] public char gen_flag; + [DNAFieldAttribute(8, "short", "gen_depth", 2)] public short gen_depth; + [DNAFieldAttribute(9, "float", "gen_color[4]", 4)] public float[] gen_color = new System.Single[4]; + [DNAFieldAttribute(10, "char", "label[64]", 1)] public char[] label = new System.Char[64]; public ImageTile(ImageTile ptr_next, ImageTile ptr_prev, ImageTile_Runtime runtime, int tile_number, int gen_x, int gen_y, char gen_type, char gen_flag, short gen_depth, float[] gen_color, char[] label) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ImageTile_Runtime.cs b/BlendFile/DNA/ImageTile_Runtime.cs index 5e4e1d2..450cc9f 100644 --- a/BlendFile/DNA/ImageTile_Runtime.cs +++ b/BlendFile/DNA/ImageTile_Runtime.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ImageTile_Runtime { + [DNAFieldAttribute(0, "int", "tilearray_layer", 4)] public int tilearray_layer; + [DNAFieldAttribute(1, "int", "_pad", 4)] public int _pad; + [DNAFieldAttribute(2, "int", "tilearray_offset[2]", 4)] public int[] tilearray_offset = new System.Int32[2]; + [DNAFieldAttribute(3, "int", "tilearray_size[2]", 4)] public int[] tilearray_size = new System.Int32[2]; public ImageTile_Runtime(int tilearray_layer, int _pad, int[] tilearray_offset, int[] tilearray_size) { this.tilearray_layer = tilearray_layer; diff --git a/BlendFile/DNA/ImageUser.cs b/BlendFile/DNA/ImageUser.cs index 5464dc0..0aafbde 100644 --- a/BlendFile/DNA/ImageUser.cs +++ b/BlendFile/DNA/ImageUser.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ImageUser { + [DNAFieldAttribute(0, "Scene", "*scene", 6744)] public Scene ptr_scene; + [DNAFieldAttribute(1, "int", "framenr", 4)] public int framenr; + [DNAFieldAttribute(2, "int", "frames", 4)] public int frames; + [DNAFieldAttribute(3, "int", "offset", 4)] public int offset; + [DNAFieldAttribute(4, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(5, "char", "cycl", 1)] public char cycl; + [DNAFieldAttribute(6, "char", "multiview_eye", 1)] public char multiview_eye; + [DNAFieldAttribute(7, "short", "pass", 2)] public short pass; + [DNAFieldAttribute(8, "int", "tile", 4)] public int tile; + [DNAFieldAttribute(9, "short", "multi_index", 2)] public short multi_index; + [DNAFieldAttribute(10, "short", "view", 2)] public short view; + [DNAFieldAttribute(11, "short", "layer", 2)] public short layer; + [DNAFieldAttribute(12, "short", "flag", 2)] public short flag; public ImageUser(Scene ptr_scene, int framenr, int frames, int offset, int sfra, char cycl, char multiview_eye, short pass, int tile, short multi_index, short view, short layer, short flag) { this.ptr_scene = ptr_scene; diff --git a/BlendFile/DNA/ImageView.cs b/BlendFile/DNA/ImageView.cs index 9e77ef0..2c0c9ec 100644 --- a/BlendFile/DNA/ImageView.cs +++ b/BlendFile/DNA/ImageView.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ImageView { + [DNAFieldAttribute(0, "ImageView", "*next", 1104)] public ImageView ptr_next; + [DNAFieldAttribute(1, "ImageView", "*prev", 1104)] public ImageView ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; public ImageView(ImageView ptr_next, ImageView ptr_prev, char[] name, char[] filepath) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Image_Runtime.cs b/BlendFile/DNA/Image_Runtime.cs index 9a8c947..c32c50e 100644 --- a/BlendFile/DNA/Image_Runtime.cs +++ b/BlendFile/DNA/Image_Runtime.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Image_Runtime { + [DNAFieldAttribute(0, "void", "*cache_mutex", 0)] public object ptr_cache_mutex; + [DNAFieldAttribute(1, "PartialUpdateRegister", "*partial_update_register", 0)] public PartialUpdateRegister ptr_partial_update_register; + [DNAFieldAttribute(2, "PartialUpdateUser", "*partial_update_user", 0)] public PartialUpdateUser ptr_partial_update_user; + [DNAFieldAttribute(3, "float", "backdrop_offset[2]", 4)] public float[] backdrop_offset = new System.Single[2]; public Image_Runtime(object ptr_cache_mutex, PartialUpdateRegister ptr_partial_update_register, PartialUpdateUser ptr_partial_update_user, float[] backdrop_offset) { this.ptr_cache_mutex = ptr_cache_mutex; diff --git a/BlendFile/DNA/IndexSwitchItem.cs b/BlendFile/DNA/IndexSwitchItem.cs index b5ded1b..f533c79 100644 --- a/BlendFile/DNA/IndexSwitchItem.cs +++ b/BlendFile/DNA/IndexSwitchItem.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct IndexSwitchItem { + [DNAFieldAttribute(0, "int", "identifier", 4)] public int identifier; public IndexSwitchItem(int identifier) { this.identifier = identifier; diff --git a/BlendFile/DNA/Ipo.cs b/BlendFile/DNA/Ipo.cs index 85234b5..7985481 100644 --- a/BlendFile/DNA/Ipo.cs +++ b/BlendFile/DNA/Ipo.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct Ipo { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "ListBase", "curve", 16)] public ListBase curve; + [DNAFieldAttribute(2, "rctf", "cur", 16)] public rctf cur; + [DNAFieldAttribute(3, "short", "blocktype", 2)] public short blocktype; + [DNAFieldAttribute(4, "short", "showkey", 2)] public short showkey; + [DNAFieldAttribute(5, "short", "muteipo", 2)] public short muteipo; + [DNAFieldAttribute(6, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public Ipo(ID id, ListBase curve, rctf cur, short blocktype, short showkey, short muteipo, char[] _pad) { this.id = id; diff --git a/BlendFile/DNA/IpoCurve.cs b/BlendFile/DNA/IpoCurve.cs index 8d39ea3..fbdf874 100644 --- a/BlendFile/DNA/IpoCurve.cs +++ b/BlendFile/DNA/IpoCurve.cs @@ -11,28 +11,50 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IpoCurve { + [DNAFieldAttribute(0, "IpoCurve", "*next", 112)] public IpoCurve ptr_next; + [DNAFieldAttribute(1, "IpoCurve", "*prev", 112)] public IpoCurve ptr_prev; + [DNAFieldAttribute(2, "BPoint", "*bp", 36)] public BPoint ptr_bp; + [DNAFieldAttribute(3, "BezTriple", "*bezt", 72)] public BezTriple ptr_bezt; + [DNAFieldAttribute(4, "rctf", "maxrct", 16)] public rctf maxrct; + [DNAFieldAttribute(5, "rctf", "totrct", 16)] public rctf totrct; + [DNAFieldAttribute(6, "short", "blocktype", 2)] public short blocktype; + [DNAFieldAttribute(7, "short", "adrcode", 2)] public short adrcode; + [DNAFieldAttribute(8, "short", "vartype", 2)] public short vartype; + [DNAFieldAttribute(9, "short", "totvert", 2)] public short totvert; + [DNAFieldAttribute(10, "short", "ipo", 2)] public short ipo; + [DNAFieldAttribute(11, "short", "extrap", 2)] public short extrap; + [DNAFieldAttribute(12, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(13, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; + [DNAFieldAttribute(14, "float", "ymin", 4)] public float ymin; + [DNAFieldAttribute(15, "float", "ymax", 4)] public float ymax; + [DNAFieldAttribute(16, "int", "bitmask", 4)] public int bitmask; + [DNAFieldAttribute(17, "float", "slide_min", 4)] public float slide_min; + [DNAFieldAttribute(18, "float", "slide_max", 4)] public float slide_max; + [DNAFieldAttribute(19, "float", "curval", 4)] public float curval; + [DNAFieldAttribute(20, "IpoDriver", "*driver", 144)] public IpoDriver ptr_driver; public IpoCurve( IpoCurve ptr_next, diff --git a/BlendFile/DNA/IpoDriver.cs b/BlendFile/DNA/IpoDriver.cs index 7575c27..017ebb5 100644 --- a/BlendFile/DNA/IpoDriver.cs +++ b/BlendFile/DNA/IpoDriver.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class IpoDriver { + [DNAFieldAttribute(0, "Object", "*ob", 1160)] public Object ptr_ob; + [DNAFieldAttribute(1, "short", "blocktype", 2)] public short blocktype; + [DNAFieldAttribute(2, "short", "adrcode", 2)] public short adrcode; + [DNAFieldAttribute(3, "short", "type", 2)] public short type; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "name[128]", 1)] public char[] name = new System.Char[128]; public IpoDriver(Object ptr_ob, short blocktype, short adrcode, short type, short flag, char[] name) { this.ptr_ob = ptr_ob; diff --git a/BlendFile/DNA/KS_Path.cs b/BlendFile/DNA/KS_Path.cs index 8f00061..02d2534 100644 --- a/BlendFile/DNA/KS_Path.cs +++ b/BlendFile/DNA/KS_Path.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class KS_Path { + [DNAFieldAttribute(0, "KS_Path", "*next", 112)] public KS_Path ptr_next; + [DNAFieldAttribute(1, "KS_Path", "*prev", 112)] public KS_Path ptr_prev; + [DNAFieldAttribute(2, "ID", "*id", 208)] public ID ptr_id; + [DNAFieldAttribute(3, "char", "group[64]", 1)] public char[] group = new System.Char[64]; + [DNAFieldAttribute(4, "int", "idtype", 4)] public int idtype; + [DNAFieldAttribute(5, "short", "groupmode", 2)] public short groupmode; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "char", "*rna_path", 1)] public char ptr_rna_path; + [DNAFieldAttribute(8, "int", "array_index", 4)] public int array_index; + [DNAFieldAttribute(9, "short", "keyingflag", 2)] public short keyingflag; + [DNAFieldAttribute(10, "short", "keyingoverride", 2)] public short keyingoverride; public KS_Path(KS_Path ptr_next, KS_Path ptr_prev, ID ptr_id, char[] group, int idtype, short groupmode, short flag, char ptr_rna_path, int array_index, short keyingflag, short keyingoverride) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Key.cs b/BlendFile/DNA/Key.cs index 63651e7..dc08fee 100644 --- a/BlendFile/DNA/Key.cs +++ b/BlendFile/DNA/Key.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Key { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "KeyBlock", "*refkey", 184)] public KeyBlock ptr_refkey; + [DNAFieldAttribute(3, "char", "elemstr[32]", 1)] public char[] elemstr = new System.Char[32]; + [DNAFieldAttribute(4, "int", "elemsize", 4)] public int elemsize; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "ListBase", "block", 16)] public ListBase block; + [DNAFieldAttribute(7, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(8, "ID", "*from", 208)] public ID ptr_from; + [DNAFieldAttribute(9, "int", "totkey", 4)] public int totkey; + [DNAFieldAttribute(10, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(11, "char", "type", 1)] public char type; + [DNAFieldAttribute(12, "char", "_pad2", 1)] public char _pad2; + [DNAFieldAttribute(13, "float", "ctime", 4)] public float ctime; + [DNAFieldAttribute(14, "int", "uidgen", 4)] public int uidgen; public Key(ID id, AnimData ptr_adt, KeyBlock ptr_refkey, char[] elemstr, int elemsize, char[] _pad, ListBase block, Ipo ptr_ipo, ID ptr_from, int totkey, short flag, char type, char _pad2, float ctime, int uidgen) { this.id = id; diff --git a/BlendFile/DNA/KeyBlock.cs b/BlendFile/DNA/KeyBlock.cs index de4f405..85c0ee2 100644 --- a/BlendFile/DNA/KeyBlock.cs +++ b/BlendFile/DNA/KeyBlock.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class KeyBlock { + [DNAFieldAttribute(0, "KeyBlock", "*next", 184)] public KeyBlock ptr_next; + [DNAFieldAttribute(1, "KeyBlock", "*prev", 184)] public KeyBlock ptr_prev; + [DNAFieldAttribute(2, "float", "pos", 4)] public float pos; + [DNAFieldAttribute(3, "float", "curval", 4)] public float curval; + [DNAFieldAttribute(4, "short", "type", 2)] public short type; + [DNAFieldAttribute(5, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(6, "short", "relative", 2)] public short relative; + [DNAFieldAttribute(7, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(8, "int", "totelem", 4)] public int totelem; + [DNAFieldAttribute(9, "int", "uid", 4)] public int uid; + [DNAFieldAttribute(10, "void", "*data", 0)] public object ptr_data; + [DNAFieldAttribute(11, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(12, "char", "vgroup[64]", 1)] public char[] vgroup = new System.Char[64]; + [DNAFieldAttribute(13, "float", "slidermin", 4)] public float slidermin; + [DNAFieldAttribute(14, "float", "slidermax", 4)] public float slidermax; public KeyBlock(KeyBlock ptr_next, KeyBlock ptr_prev, float pos, float curval, short type, char[] _pad1, short relative, short flag, int totelem, int uid, object ptr_data, char[] name, char[] vgroup, float slidermin, float slidermax) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/KeyingSet.cs b/BlendFile/DNA/KeyingSet.cs index 52ab88d..3cb700a 100644 --- a/BlendFile/DNA/KeyingSet.cs +++ b/BlendFile/DNA/KeyingSet.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class KeyingSet { + [DNAFieldAttribute(0, "KeyingSet", "*next", 1264)] public KeyingSet ptr_next; + [DNAFieldAttribute(1, "KeyingSet", "*prev", 1264)] public KeyingSet ptr_prev; + [DNAFieldAttribute(2, "ListBase", "paths", 16)] public ListBase paths; + [DNAFieldAttribute(3, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(4, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(5, "char", "description[1024]", 1)] public char[] description = new System.Char[1024]; + [DNAFieldAttribute(6, "char", "typeinfo[64]", 1)] public char[] typeinfo = new System.Char[64]; + [DNAFieldAttribute(7, "int", "active_path", 4)] public int active_path; + [DNAFieldAttribute(8, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(9, "short", "keyingflag", 2)] public short keyingflag; + [DNAFieldAttribute(10, "short", "keyingoverride", 2)] public short keyingoverride; + [DNAFieldAttribute(11, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public KeyingSet(KeyingSet ptr_next, KeyingSet ptr_prev, ListBase paths, char[] idname, char[] name, char[] description, char[] typeinfo, int active_path, short flag, short keyingflag, short keyingoverride, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Lamp.cs b/BlendFile/DNA/Lamp.cs index 6da935f..a90efa2 100644 --- a/BlendFile/DNA/Lamp.cs +++ b/BlendFile/DNA/Lamp.cs @@ -11,47 +11,88 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Lamp { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "short", "type", 2)] public short type; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(5, "float", "r", 4)] public float r; + [DNAFieldAttribute(6, "float", "g", 4)] public float g; + [DNAFieldAttribute(7, "float", "b", 4)] public float b; + [DNAFieldAttribute(8, "float", "energy_new", 4)] public float energy_new; + [DNAFieldAttribute(9, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(10, "float", "spotsize", 4)] public float spotsize; + [DNAFieldAttribute(11, "float", "spotblend", 4)] public float spotblend; + [DNAFieldAttribute(12, "short", "area_shape", 2)] public short area_shape; + [DNAFieldAttribute(13, "short", "_pad1", 2)] public short _pad1; + [DNAFieldAttribute(14, "float", "area_size", 4)] public float area_size; + [DNAFieldAttribute(15, "float", "area_sizey", 4)] public float area_sizey; + [DNAFieldAttribute(16, "float", "area_sizez", 4)] public float area_sizez; + [DNAFieldAttribute(17, "float", "area_spread", 4)] public float area_spread; + [DNAFieldAttribute(18, "float", "sun_angle", 4)] public float sun_angle; + [DNAFieldAttribute(19, "short", "pr_texture", 2)] public short pr_texture; + [DNAFieldAttribute(20, "short", "use_nodes", 2)] public short use_nodes; + [DNAFieldAttribute(21, "float", "clipsta", 4)] public float clipsta; + [DNAFieldAttribute(22, "float", "clipend", 4)] public float clipend; + [DNAFieldAttribute(23, "float", "cascade_max_dist", 4)] public float cascade_max_dist; + [DNAFieldAttribute(24, "float", "cascade_exponent", 4)] public float cascade_exponent; + [DNAFieldAttribute(25, "float", "cascade_fade", 4)] public float cascade_fade; + [DNAFieldAttribute(26, "int", "cascade_count", 4)] public int cascade_count; + [DNAFieldAttribute(27, "float", "diff_fac", 4)] public float diff_fac; + [DNAFieldAttribute(28, "float", "spec_fac", 4)] public float spec_fac; + [DNAFieldAttribute(29, "float", "transmission_fac", 4)] public float transmission_fac; + [DNAFieldAttribute(30, "float", "volume_fac", 4)] public float volume_fac; + [DNAFieldAttribute(31, "float", "att_dist", 4)] public float att_dist; + [DNAFieldAttribute(32, "float", "shadow_filter_radius", 4)] public float shadow_filter_radius; + [DNAFieldAttribute(33, "float", "shadow_maximum_resolution", 4)] public float shadow_maximum_resolution; + [DNAFieldAttribute(34, "float", "shadow_jitter_overblur", 4)] public float shadow_jitter_overblur; + [DNAFieldAttribute(35, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(36, "bNodeTree", "*nodetree", 544)] public bNodeTree ptr_nodetree; + [DNAFieldAttribute(37, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(38, "float", "energy", 4)] public float energy; + [DNAFieldAttribute(39, "float", "_pad2", 4)] public float _pad2; public Lamp( ID id, diff --git a/BlendFile/DNA/LaplacianDeformModifierData.cs b/BlendFile/DNA/LaplacianDeformModifierData.cs index 77b97d3..65e5f68 100644 --- a/BlendFile/DNA/LaplacianDeformModifierData.cs +++ b/BlendFile/DNA/LaplacianDeformModifierData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LaplacianDeformModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "anchor_grp_name[64]", 1)] public char[] anchor_grp_name = new System.Char[64]; + [DNAFieldAttribute(2, "int", "total_verts", 4)] public int total_verts; + [DNAFieldAttribute(3, "int", "repeat", 4)] public int repeat; + [DNAFieldAttribute(4, "float", "*vertexco", 4)] public float ptr_vertexco; + [DNAFieldAttribute(5, "void", "*cache_system", 0)] public object ptr_cache_system; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public LaplacianDeformModifierData(ModifierData modifier, char[] anchor_grp_name, int total_verts, int repeat, float ptr_vertexco, object ptr_cache_system, short flag, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LaplacianSmoothModifierData.cs b/BlendFile/DNA/LaplacianSmoothModifierData.cs index c0d2004..8b06388 100644 --- a/BlendFile/DNA/LaplacianSmoothModifierData.cs +++ b/BlendFile/DNA/LaplacianSmoothModifierData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LaplacianSmoothModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "float", "lambda", 4)] public float lambda; + [DNAFieldAttribute(2, "float", "lambda_border", 4)] public float lambda_border; + [DNAFieldAttribute(3, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(4, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "short", "repeat", 2)] public short repeat; public LaplacianSmoothModifierData(ModifierData modifier, float lambda, float lambda_border, char[] _pad1, char[] defgrp_name, short flag, short repeat) { this.modifier = modifier; diff --git a/BlendFile/DNA/Lattice.cs b/BlendFile/DNA/Lattice.cs index 530e5ce..a8850db 100644 --- a/BlendFile/DNA/Lattice.cs +++ b/BlendFile/DNA/Lattice.cs @@ -11,37 +11,68 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Lattice { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "short", "pntsu", 2)] public short pntsu; + [DNAFieldAttribute(3, "short", "pntsv", 2)] public short pntsv; + [DNAFieldAttribute(4, "short", "pntsw", 2)] public short pntsw; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "short", "opntsu", 2)] public short opntsu; + [DNAFieldAttribute(7, "short", "opntsv", 2)] public short opntsv; + [DNAFieldAttribute(8, "short", "opntsw", 2)] public short opntsw; + [DNAFieldAttribute(9, "char", "_pad2[3]", 1)] public char[] _pad2 = new System.Char[3]; + [DNAFieldAttribute(10, "char", "typeu", 1)] public char typeu; + [DNAFieldAttribute(11, "char", "typev", 1)] public char typev; + [DNAFieldAttribute(12, "char", "typew", 1)] public char typew; + [DNAFieldAttribute(13, "int", "actbp", 4)] public int actbp; + [DNAFieldAttribute(14, "float", "fu", 4)] public float fu; + [DNAFieldAttribute(15, "float", "fv", 4)] public float fv; + [DNAFieldAttribute(16, "float", "fw", 4)] public float fw; + [DNAFieldAttribute(17, "float", "du", 4)] public float du; + [DNAFieldAttribute(18, "float", "dv", 4)] public float dv; + [DNAFieldAttribute(19, "float", "dw", 4)] public float dw; + [DNAFieldAttribute(20, "BPoint", "*def", 36)] public BPoint ptr_def; + [DNAFieldAttribute(21, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(22, "Key", "*key", 312)] public Key ptr_key; + [DNAFieldAttribute(23, "MDeformVert", "*dvert", 16)] public MDeformVert ptr_dvert; + [DNAFieldAttribute(24, "char", "vgroup[64]", 1)] public char[] vgroup = new System.Char[64]; + [DNAFieldAttribute(25, "ListBase", "vertex_group_names", 16)] public ListBase vertex_group_names; + [DNAFieldAttribute(26, "int", "vertex_group_active_index", 4)] public int vertex_group_active_index; + [DNAFieldAttribute(27, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(28, "EditLatt", "*editlatt", 0)] public EditLatt ptr_editlatt; + [DNAFieldAttribute(29, "void", "*batch_cache", 0)] public object ptr_batch_cache; public Lattice( ID id, diff --git a/BlendFile/DNA/LatticeGpencilModifierData.cs b/BlendFile/DNA/LatticeGpencilModifierData.cs index 66cd194..1d286a4 100644 --- a/BlendFile/DNA/LatticeGpencilModifierData.cs +++ b/BlendFile/DNA/LatticeGpencilModifierData.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LatticeGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(3, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(4, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(5, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(6, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(7, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(8, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(9, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(10, "LatticeDeformData", "*cache_data", 0)] public LatticeDeformData ptr_cache_data; public LatticeGpencilModifierData(GpencilModifierData modifier, Object ptr_object, Material ptr_material, char[] layername, char[] materialname, char[] vgname, int pass_index, int flag, float strength, int layer_pass, LatticeDeformData ptr_cache_data) { this.modifier = modifier; diff --git a/BlendFile/DNA/LatticeModifierData.cs b/BlendFile/DNA/LatticeModifierData.cs index 2ae22cd..8265707 100644 --- a/BlendFile/DNA/LatticeModifierData.cs +++ b/BlendFile/DNA/LatticeModifierData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LatticeModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(6, "void", "*_pad1", 0)] public object ptr__pad1; public LatticeModifierData(ModifierData modifier, Object ptr_object, char[] name, float strength, short flag, char[] _pad, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/LayerCollection.cs b/BlendFile/DNA/LayerCollection.cs index 390b9ac..435371f 100644 --- a/BlendFile/DNA/LayerCollection.cs +++ b/BlendFile/DNA/LayerCollection.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LayerCollection { + [DNAFieldAttribute(0, "LayerCollection", "*next", 64)] public LayerCollection ptr_next; + [DNAFieldAttribute(1, "LayerCollection", "*prev", 64)] public LayerCollection ptr_prev; + [DNAFieldAttribute(2, "Collection", "*collection", 376)] public Collection ptr_collection; + [DNAFieldAttribute(3, "void", "*_pad1", 0)] public object ptr__pad1; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "short", "runtime_flag", 2)] public short runtime_flag; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(7, "ListBase", "layer_collections", 16)] public ListBase layer_collections; + [DNAFieldAttribute(8, "short", "local_collections_bits", 2)] public short local_collections_bits; + [DNAFieldAttribute(9, "short", "_pad2[3]", 2)] public short[] _pad2 = new System.Int16[3]; public LayerCollection(LayerCollection ptr_next, LayerCollection ptr_prev, Collection ptr_collection, object ptr__pad1, short flag, short runtime_flag, char[] _pad, ListBase layer_collections, short local_collections_bits, short[] _pad2) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/LayoutPanelState.cs b/BlendFile/DNA/LayoutPanelState.cs index 33eab50..bbb2c95 100644 --- a/BlendFile/DNA/LayoutPanelState.cs +++ b/BlendFile/DNA/LayoutPanelState.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LayoutPanelState { + [DNAFieldAttribute(0, "LayoutPanelState", "*next", 32)] public LayoutPanelState ptr_next; + [DNAFieldAttribute(1, "LayoutPanelState", "*prev", 32)] public LayoutPanelState ptr_prev; + [DNAFieldAttribute(2, "char", "*idname", 1)] public char ptr_idname; + [DNAFieldAttribute(3, "uchar", "flag", 1)] public byte flag; + [DNAFieldAttribute(4, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public LayoutPanelState(LayoutPanelState ptr_next, LayoutPanelState ptr_prev, char ptr_idname, byte flag, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/LengthGpencilModifierData.cs b/BlendFile/DNA/LengthGpencilModifierData.cs index 90e8022..874fd04 100644 --- a/BlendFile/DNA/LengthGpencilModifierData.cs +++ b/BlendFile/DNA/LengthGpencilModifierData.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LengthGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(6, "float", "start_fac", 4)] public float start_fac; + [DNAFieldAttribute(7, "float", "end_fac", 4)] public float end_fac; + [DNAFieldAttribute(8, "float", "rand_start_fac", 4)] public float rand_start_fac; + [DNAFieldAttribute(9, "float", "rand_end_fac", 4)] public float rand_end_fac; + [DNAFieldAttribute(10, "float", "rand_offset", 4)] public float rand_offset; + [DNAFieldAttribute(11, "float", "overshoot_fac", 4)] public float overshoot_fac; + [DNAFieldAttribute(12, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(13, "int", "step", 4)] public int step; + [DNAFieldAttribute(14, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(15, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(16, "float", "point_density", 4)] public float point_density; + [DNAFieldAttribute(17, "float", "segment_influence", 4)] public float segment_influence; + [DNAFieldAttribute(18, "float", "max_angle", 4)] public float max_angle; public LengthGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/Library.cs b/BlendFile/DNA/Library.cs index 49578b6..1f8b13c 100644 --- a/BlendFile/DNA/Library.cs +++ b/BlendFile/DNA/Library.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Library { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "char", "name[1024]", 1)] public char[] name = new System.Char[1024]; + [DNAFieldAttribute(2, "PackedFile", "*packedfile", 24)] public PackedFile ptr_packedfile; + [DNAFieldAttribute(3, "Library_Runtime", "runtime", 1064)] public Library_Runtime runtime; public Library(ID id, char[] name, PackedFile ptr_packedfile, Library_Runtime runtime) { this.id = id; diff --git a/BlendFile/DNA/LibraryWeakReference.cs b/BlendFile/DNA/LibraryWeakReference.cs index df6ca7b..4bbef24 100644 --- a/BlendFile/DNA/LibraryWeakReference.cs +++ b/BlendFile/DNA/LibraryWeakReference.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LibraryWeakReference { + [DNAFieldAttribute(0, "char", "library_filepath[1024]", 1)] public char[] library_filepath = new System.Char[1024]; + [DNAFieldAttribute(1, "char", "library_id_name[66]", 1)] public char[] library_id_name = new System.Char[66]; + [DNAFieldAttribute(2, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public LibraryWeakReference(char[] library_filepath, char[] library_id_name, char[] _pad) { this.library_filepath = library_filepath; diff --git a/BlendFile/DNA/Library_Runtime.cs b/BlendFile/DNA/Library_Runtime.cs index 613aa52..100eada 100644 --- a/BlendFile/DNA/Library_Runtime.cs +++ b/BlendFile/DNA/Library_Runtime.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Library_Runtime { + [DNAFieldAttribute(0, "UniqueName_Map", "*name_map", 0)] public UniqueName_Map ptr_name_map; + [DNAFieldAttribute(1, "FileData", "*filedata", 0)] public FileData ptr_filedata; + [DNAFieldAttribute(2, "char", "filepath_abs[1024]", 1)] public char[] filepath_abs = new System.Char[1024]; + [DNAFieldAttribute(3, "Library", "*parent", 2304)] public Library ptr_parent; + [DNAFieldAttribute(4, "ushort", "tag", 2)] public ushort tag; + [DNAFieldAttribute(5, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(6, "int", "temp_index", 4)] public int temp_index; + [DNAFieldAttribute(7, "short", "versionfile", 2)] public short versionfile; + [DNAFieldAttribute(8, "short", "subversionfile", 2)] public short subversionfile; public Library_Runtime(UniqueName_Map ptr_name_map, FileData ptr_filedata, char[] filepath_abs, Library ptr_parent, ushort tag, char[] _pad, int temp_index, short versionfile, short subversionfile) { this.ptr_name_map = ptr_name_map; diff --git a/BlendFile/DNA/LightCache.cs b/BlendFile/DNA/LightCache.cs index c5cfdfc..645c40f 100644 --- a/BlendFile/DNA/LightCache.cs +++ b/BlendFile/DNA/LightCache.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightCache { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "int", "version", 4)] public int version; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "int", "cube_len", 4)] public int cube_len; + [DNAFieldAttribute(4, "int", "grid_len", 4)] public int grid_len; + [DNAFieldAttribute(5, "int", "mips_len", 4)] public int mips_len; + [DNAFieldAttribute(6, "int", "vis_res", 4)] public int vis_res; + [DNAFieldAttribute(7, "int", "ref_res", 4)] public int ref_res; + [DNAFieldAttribute(8, "char", "_pad[4][2]", 1)] public char[,] _pad = new System.Char[4,2]; + [DNAFieldAttribute(9, "LightCacheTexture", "grid_tx", 32)] public LightCacheTexture grid_tx; + [DNAFieldAttribute(10, "LightCacheTexture", "cube_tx", 32)] public LightCacheTexture cube_tx; + [DNAFieldAttribute(11, "LightCacheTexture", "*cube_mips", 32)] public LightCacheTexture ptr_cube_mips; + [DNAFieldAttribute(12, "LightProbeCache", "*cube_data", 160)] public LightProbeCache ptr_cube_data; + [DNAFieldAttribute(13, "LightGridCache", "*grid_data", 160)] public LightGridCache ptr_grid_data; public LightCache(int flag, int version, int type, int cube_len, int grid_len, int mips_len, int vis_res, int ref_res, char[,] _pad, LightCacheTexture grid_tx, LightCacheTexture cube_tx, LightCacheTexture ptr_cube_mips, LightProbeCache ptr_cube_data, LightGridCache ptr_grid_data) { this.flag = flag; diff --git a/BlendFile/DNA/LightCacheTexture.cs b/BlendFile/DNA/LightCacheTexture.cs index eb5d842..806ce2c 100644 --- a/BlendFile/DNA/LightCacheTexture.cs +++ b/BlendFile/DNA/LightCacheTexture.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightCacheTexture { + [DNAFieldAttribute(0, "GPUTexture", "*tex", 0)] public GPUTexture ptr_tex; + [DNAFieldAttribute(1, "char", "*data", 1)] public char ptr_data; + [DNAFieldAttribute(2, "int", "tex_size[3]", 4)] public int[] tex_size = new System.Int32[3]; + [DNAFieldAttribute(3, "char", "data_type", 1)] public char data_type; + [DNAFieldAttribute(4, "char", "components", 1)] public char components; + [DNAFieldAttribute(5, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public LightCacheTexture(GPUTexture ptr_tex, char ptr_data, int[] tex_size, char data_type, char components, char[] _pad) { this.ptr_tex = ptr_tex; diff --git a/BlendFile/DNA/LightGridCache.cs b/BlendFile/DNA/LightGridCache.cs index a7e90e2..c50845c 100644 --- a/BlendFile/DNA/LightGridCache.cs +++ b/BlendFile/DNA/LightGridCache.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LightGridCache { + [DNAFieldAttribute(0, "float", "mat[4][4]", 4)] public float[,] mat = new System.Single[4,4]; + [DNAFieldAttribute(1, "int", "resolution[3]", 4)] public int[] resolution = new System.Int32[3]; + [DNAFieldAttribute(2, "int", "offset", 4)] public int offset; + [DNAFieldAttribute(3, "float", "corner[3]", 4)] public float[] corner = new System.Single[3]; + [DNAFieldAttribute(4, "float", "attenuation_scale", 4)] public float attenuation_scale; + [DNAFieldAttribute(5, "float", "increment_x[3]", 4)] public float[] increment_x = new System.Single[3]; + [DNAFieldAttribute(6, "float", "attenuation_bias", 4)] public float attenuation_bias; + [DNAFieldAttribute(7, "float", "increment_y[3]", 4)] public float[] increment_y = new System.Single[3]; + [DNAFieldAttribute(8, "float", "level_bias", 4)] public float level_bias; + [DNAFieldAttribute(9, "float", "increment_z[3]", 4)] public float[] increment_z = new System.Single[3]; + [DNAFieldAttribute(10, "float", "_pad4", 4)] public float _pad4; + [DNAFieldAttribute(11, "float", "visibility_bias", 4)] public float visibility_bias; + [DNAFieldAttribute(12, "float", "visibility_bleed", 4)] public float visibility_bleed; + [DNAFieldAttribute(13, "float", "visibility_range", 4)] public float visibility_range; + [DNAFieldAttribute(14, "float", "_pad5", 4)] public float _pad5; public LightGridCache(float[,] mat, int[] resolution, int offset, float[] corner, float attenuation_scale, float[] increment_x, float attenuation_bias, float[] increment_y, float level_bias, float[] increment_z, float _pad4, float visibility_bias, float visibility_bleed, float visibility_range, float _pad5) { this.mat = mat; diff --git a/BlendFile/DNA/LightLinking.cs b/BlendFile/DNA/LightLinking.cs index b75967e..8a94646 100644 --- a/BlendFile/DNA/LightLinking.cs +++ b/BlendFile/DNA/LightLinking.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightLinking { + [DNAFieldAttribute(0, "Collection", "*receiver_collection", 376)] public Collection ptr_receiver_collection; + [DNAFieldAttribute(1, "Collection", "*blocker_collection", 376)] public Collection ptr_blocker_collection; + [DNAFieldAttribute(2, "LightLinkingRuntime", "runtime", 24)] public LightLinkingRuntime runtime; public LightLinking(Collection ptr_receiver_collection, Collection ptr_blocker_collection, LightLinkingRuntime runtime) { this.ptr_receiver_collection = ptr_receiver_collection; diff --git a/BlendFile/DNA/LightLinkingRuntime.cs b/BlendFile/DNA/LightLinkingRuntime.cs index c3af5c7..d03ac4b 100644 --- a/BlendFile/DNA/LightLinkingRuntime.cs +++ b/BlendFile/DNA/LightLinkingRuntime.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LightLinkingRuntime { + [DNAFieldAttribute(0, "uint64_t", "light_set_membership", 8)] public ulong light_set_membership; + [DNAFieldAttribute(1, "uint64_t", "shadow_set_membership", 8)] public ulong shadow_set_membership; + [DNAFieldAttribute(2, "uchar", "receiver_light_set", 1)] public byte receiver_light_set; + [DNAFieldAttribute(3, "uchar", "blocker_shadow_set", 1)] public byte blocker_shadow_set; + [DNAFieldAttribute(4, "uchar", "_pad[6]", 1)] public byte[] _pad = new System.Byte[6]; public LightLinkingRuntime(ulong light_set_membership, ulong shadow_set_membership, byte receiver_light_set, byte blocker_shadow_set, byte[] _pad) { this.light_set_membership = light_set_membership; diff --git a/BlendFile/DNA/LightProbe.cs b/BlendFile/DNA/LightProbe.cs index aecd681..af908c9 100644 --- a/BlendFile/DNA/LightProbe.cs +++ b/BlendFile/DNA/LightProbe.cs @@ -11,42 +11,78 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightProbe { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "char", "type", 1)] public char type; + [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(4, "char", "attenuation_type", 1)] public char attenuation_type; + [DNAFieldAttribute(5, "char", "parallax_type", 1)] public char parallax_type; + [DNAFieldAttribute(6, "char", "grid_flag", 1)] public char grid_flag; + [DNAFieldAttribute(7, "char", "_pad0[3]", 1)] public char[] _pad0 = new System.Char[3]; + [DNAFieldAttribute(8, "float", "distinf", 4)] public float distinf; + [DNAFieldAttribute(9, "float", "distpar", 4)] public float distpar; + [DNAFieldAttribute(10, "float", "falloff", 4)] public float falloff; + [DNAFieldAttribute(11, "float", "clipsta", 4)] public float clipsta; + [DNAFieldAttribute(12, "float", "clipend", 4)] public float clipend; + [DNAFieldAttribute(13, "float", "vis_bias", 4)] public float vis_bias; + [DNAFieldAttribute(14, "float", "vis_bleedbias", 4)] public float vis_bleedbias; + [DNAFieldAttribute(15, "float", "vis_blur", 4)] public float vis_blur; + [DNAFieldAttribute(16, "float", "intensity", 4)] public float intensity; + [DNAFieldAttribute(17, "int", "grid_resolution_x", 4)] public int grid_resolution_x; + [DNAFieldAttribute(18, "int", "grid_resolution_y", 4)] public int grid_resolution_y; + [DNAFieldAttribute(19, "int", "grid_resolution_z", 4)] public int grid_resolution_z; + [DNAFieldAttribute(20, "int", "grid_bake_samples", 4)] public int grid_bake_samples; + [DNAFieldAttribute(21, "float", "grid_surface_bias", 4)] public float grid_surface_bias; + [DNAFieldAttribute(22, "float", "grid_escape_bias", 4)] public float grid_escape_bias; + [DNAFieldAttribute(23, "float", "grid_normal_bias", 4)] public float grid_normal_bias; + [DNAFieldAttribute(24, "float", "grid_view_bias", 4)] public float grid_view_bias; + [DNAFieldAttribute(25, "float", "grid_facing_bias", 4)] public float grid_facing_bias; + [DNAFieldAttribute(26, "float", "grid_validity_threshold", 4)] public float grid_validity_threshold; + [DNAFieldAttribute(27, "float", "grid_dilation_threshold", 4)] public float grid_dilation_threshold; + [DNAFieldAttribute(28, "float", "grid_dilation_radius", 4)] public float grid_dilation_radius; + [DNAFieldAttribute(29, "float", "grid_clamp_direct", 4)] public float grid_clamp_direct; + [DNAFieldAttribute(30, "float", "grid_clamp_indirect", 4)] public float grid_clamp_indirect; + [DNAFieldAttribute(31, "int", "grid_surfel_density", 4)] public int grid_surfel_density; + [DNAFieldAttribute(32, "Collection", "*visibility_grp", 376)] public Collection ptr_visibility_grp; + [DNAFieldAttribute(33, "float", "data_display_size", 4)] public float data_display_size; + [DNAFieldAttribute(34, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public LightProbe( ID id, diff --git a/BlendFile/DNA/LightProbeBakingData.cs b/BlendFile/DNA/LightProbeBakingData.cs index a7ccdf8..eee7947 100644 --- a/BlendFile/DNA/LightProbeBakingData.cs +++ b/BlendFile/DNA/LightProbeBakingData.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightProbeBakingData { + [DNAFieldAttribute(4, "float", "*validity", 4)] public float ptr_validity; public LightProbeBakingData(float ptr_validity) { this.ptr_validity = ptr_validity; diff --git a/BlendFile/DNA/LightProbeBlockData.cs b/BlendFile/DNA/LightProbeBlockData.cs index 8276389..5e00dd6 100644 --- a/BlendFile/DNA/LightProbeBlockData.cs +++ b/BlendFile/DNA/LightProbeBlockData.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LightProbeBlockData { + [DNAFieldAttribute(0, "int", "offset[3]", 4)] public int[] offset = new System.Int32[3]; + [DNAFieldAttribute(1, "int", "level", 4)] public int level; public LightProbeBlockData(int[] offset, int level) { this.offset = offset; diff --git a/BlendFile/DNA/LightProbeCache.cs b/BlendFile/DNA/LightProbeCache.cs index 8aed9c5..e320c52 100644 --- a/BlendFile/DNA/LightProbeCache.cs +++ b/BlendFile/DNA/LightProbeCache.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LightProbeCache { + [DNAFieldAttribute(0, "float", "position[3]", 4)] public float[] position = new System.Single[3]; + [DNAFieldAttribute(1, "float", "parallax_type", 4)] public float parallax_type; + [DNAFieldAttribute(2, "float", "attenuation_fac", 4)] public float attenuation_fac; + [DNAFieldAttribute(3, "float", "attenuation_type", 4)] public float attenuation_type; + [DNAFieldAttribute(4, "float", "_pad3[2]", 4)] public float[] _pad3 = new System.Single[2]; + [DNAFieldAttribute(5, "float", "attenuationmat[4][4]", 4)] public float[,] attenuationmat = new System.Single[4,4]; + [DNAFieldAttribute(6, "float", "parallaxmat[4][4]", 4)] public float[,] parallaxmat = new System.Single[4,4]; public LightProbeCache(float[] position, float parallax_type, float attenuation_fac, float attenuation_type, float[] _pad3, float[,] attenuationmat, float[,] parallaxmat) { this.position = position; diff --git a/BlendFile/DNA/LightProbeConnectivityData.cs b/BlendFile/DNA/LightProbeConnectivityData.cs index 36d3a42..1dfd41b 100644 --- a/BlendFile/DNA/LightProbeConnectivityData.cs +++ b/BlendFile/DNA/LightProbeConnectivityData.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightProbeConnectivityData { + [DNAFieldAttribute(0, "uchar", "*validity", 1)] public byte ptr_validity; public LightProbeConnectivityData(byte ptr_validity) { this.ptr_validity = ptr_validity; diff --git a/BlendFile/DNA/LightProbeGridCacheFrame.cs b/BlendFile/DNA/LightProbeGridCacheFrame.cs index b93e54d..60413c6 100644 --- a/BlendFile/DNA/LightProbeGridCacheFrame.cs +++ b/BlendFile/DNA/LightProbeGridCacheFrame.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightProbeGridCacheFrame { + [DNAFieldAttribute(0, "int", "size[3]", 4)] public int[] size = new System.Int32[3]; + [DNAFieldAttribute(1, "int", "data_layout", 4)] public int data_layout; + [DNAFieldAttribute(2, "int", "block_len", 4)] public int block_len; + [DNAFieldAttribute(3, "int", "block_size", 4)] public int block_size; + [DNAFieldAttribute(4, "LightProbeBlockData", "*block_infos", 16)] public LightProbeBlockData ptr_block_infos; + [DNAFieldAttribute(5, "LightProbeBakingData", "baking", 48)] public LightProbeBakingData baking; + [DNAFieldAttribute(6, "LightProbeIrradianceData", "irradiance", 32)] public LightProbeIrradianceData irradiance; + [DNAFieldAttribute(7, "LightProbeVisibilityData", "visibility", 32)] public LightProbeVisibilityData visibility; + [DNAFieldAttribute(8, "LightProbeConnectivityData", "connectivity", 8)] public LightProbeConnectivityData connectivity; + [DNAFieldAttribute(9, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(10, "int", "surfels_len", 4)] public int surfels_len; + [DNAFieldAttribute(11, "void", "*surfels", 0)] public object ptr_surfels; public LightProbeGridCacheFrame(int[] size, int data_layout, int block_len, int block_size, LightProbeBlockData ptr_block_infos, LightProbeBakingData baking, LightProbeIrradianceData irradiance, LightProbeVisibilityData visibility, LightProbeConnectivityData connectivity, char[] _pad, int surfels_len, object ptr_surfels) { this.size = size; diff --git a/BlendFile/DNA/LightProbeIrradianceData.cs b/BlendFile/DNA/LightProbeIrradianceData.cs index c356b33..94c07c9 100644 --- a/BlendFile/DNA/LightProbeIrradianceData.cs +++ b/BlendFile/DNA/LightProbeIrradianceData.cs @@ -11,6 +11,7 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightProbeIrradianceData { public LightProbeIrradianceData() { diff --git a/BlendFile/DNA/LightProbeObjectCache.cs b/BlendFile/DNA/LightProbeObjectCache.cs index 81a8d67..c194633 100644 --- a/BlendFile/DNA/LightProbeObjectCache.cs +++ b/BlendFile/DNA/LightProbeObjectCache.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightProbeObjectCache { + [DNAFieldAttribute(0, "int", "cache_type", 4)] public int cache_type; + [DNAFieldAttribute(1, "char", "shared", 1)] public char shared; + [DNAFieldAttribute(2, "char", "dirty", 1)] public char dirty; + [DNAFieldAttribute(3, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; + [DNAFieldAttribute(4, "LightProbeGridCacheFrame", "*grid_static_cache", 168)] public LightProbeGridCacheFrame ptr_grid_static_cache; public LightProbeObjectCache(int cache_type, char shared, char dirty, char[] _pad0, LightProbeGridCacheFrame ptr_grid_static_cache) { this.cache_type = cache_type; diff --git a/BlendFile/DNA/LightProbeVisibilityData.cs b/BlendFile/DNA/LightProbeVisibilityData.cs index 6c09730..b815599 100644 --- a/BlendFile/DNA/LightProbeVisibilityData.cs +++ b/BlendFile/DNA/LightProbeVisibilityData.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LightProbeVisibilityData { + [DNAFieldAttribute(0, "float", "*L0", 4)] public float ptr_L0; + [DNAFieldAttribute(1, "float", "*L1_a", 4)] public float ptr_L1_a; + [DNAFieldAttribute(2, "float", "*L1_b", 4)] public float ptr_L1_b; + [DNAFieldAttribute(3, "float", "*L1_c", 4)] public float ptr_L1_c; public LightProbeVisibilityData(float ptr_L0, float ptr_L1_a, float ptr_L1_b, float ptr_L1_c) { this.ptr_L0 = ptr_L0; diff --git a/BlendFile/DNA/LightgroupMembership.cs b/BlendFile/DNA/LightgroupMembership.cs index d676c9f..2fe0c6f 100644 --- a/BlendFile/DNA/LightgroupMembership.cs +++ b/BlendFile/DNA/LightgroupMembership.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LightgroupMembership { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public LightgroupMembership(char[] name) { this.name = name; diff --git a/BlendFile/DNA/LineStyleAlphaModifier_AlongStroke.cs b/BlendFile/DNA/LineStyleAlphaModifier_AlongStroke.cs index 9990c29..5205350 100644 --- a/BlendFile/DNA/LineStyleAlphaModifier_AlongStroke.cs +++ b/BlendFile/DNA/LineStyleAlphaModifier_AlongStroke.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleAlphaModifier_AlongStroke { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleAlphaModifier_AlongStroke(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleAlphaModifier_CreaseAngle.cs b/BlendFile/DNA/LineStyleAlphaModifier_CreaseAngle.cs index 18f69c6..b4ee805 100644 --- a/BlendFile/DNA/LineStyleAlphaModifier_CreaseAngle.cs +++ b/BlendFile/DNA/LineStyleAlphaModifier_CreaseAngle.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleAlphaModifier_CreaseAngle { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "float", "min_angle", 4)] public float min_angle; + [DNAFieldAttribute(4, "float", "max_angle", 4)] public float max_angle; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleAlphaModifier_CreaseAngle(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, float min_angle, float max_angle, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleAlphaModifier_Curvature_3D.cs b/BlendFile/DNA/LineStyleAlphaModifier_Curvature_3D.cs index 429b645..4b94910 100644 --- a/BlendFile/DNA/LineStyleAlphaModifier_Curvature_3D.cs +++ b/BlendFile/DNA/LineStyleAlphaModifier_Curvature_3D.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleAlphaModifier_Curvature_3D { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "float", "min_curvature", 4)] public float min_curvature; + [DNAFieldAttribute(4, "float", "max_curvature", 4)] public float max_curvature; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleAlphaModifier_Curvature_3D(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, float min_curvature, float max_curvature, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleAlphaModifier_DistanceFromCamera.cs b/BlendFile/DNA/LineStyleAlphaModifier_DistanceFromCamera.cs index 961bb3b..fb4f152 100644 --- a/BlendFile/DNA/LineStyleAlphaModifier_DistanceFromCamera.cs +++ b/BlendFile/DNA/LineStyleAlphaModifier_DistanceFromCamera.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleAlphaModifier_DistanceFromCamera { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "float", "range_min", 4)] public float range_min; + [DNAFieldAttribute(4, "float", "range_max", 4)] public float range_max; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleAlphaModifier_DistanceFromCamera(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, float range_min, float range_max, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleAlphaModifier_DistanceFromObject.cs b/BlendFile/DNA/LineStyleAlphaModifier_DistanceFromObject.cs index f254b72..9555a35 100644 --- a/BlendFile/DNA/LineStyleAlphaModifier_DistanceFromObject.cs +++ b/BlendFile/DNA/LineStyleAlphaModifier_DistanceFromObject.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleAlphaModifier_DistanceFromObject { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "Object", "*target", 1160)] public Object ptr_target; + [DNAFieldAttribute(2, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(3, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(4, "float", "range_min", 4)] public float range_min; + [DNAFieldAttribute(5, "float", "range_max", 4)] public float range_max; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleAlphaModifier_DistanceFromObject(LineStyleModifier modifier, Object ptr_target, CurveMapping ptr_curve, int flags, float range_min, float range_max, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleAlphaModifier_Material.cs b/BlendFile/DNA/LineStyleAlphaModifier_Material.cs index 23c0c95..e432124 100644 --- a/BlendFile/DNA/LineStyleAlphaModifier_Material.cs +++ b/BlendFile/DNA/LineStyleAlphaModifier_Material.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleAlphaModifier_Material { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "int", "mat_attr", 4)] public int mat_attr; public LineStyleAlphaModifier_Material(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, int mat_attr) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleAlphaModifier_Noise.cs b/BlendFile/DNA/LineStyleAlphaModifier_Noise.cs index eebac1d..7a3f015 100644 --- a/BlendFile/DNA/LineStyleAlphaModifier_Noise.cs +++ b/BlendFile/DNA/LineStyleAlphaModifier_Noise.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleAlphaModifier_Noise { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "float", "period", 4)] public float period; + [DNAFieldAttribute(4, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(5, "int", "seed", 4)] public int seed; public LineStyleAlphaModifier_Noise(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, float period, float amplitude, int seed) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleAlphaModifier_Tangent.cs b/BlendFile/DNA/LineStyleAlphaModifier_Tangent.cs index 7c8281c..537df04 100644 --- a/BlendFile/DNA/LineStyleAlphaModifier_Tangent.cs +++ b/BlendFile/DNA/LineStyleAlphaModifier_Tangent.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleAlphaModifier_Tangent { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleAlphaModifier_Tangent(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleColorModifier_AlongStroke.cs b/BlendFile/DNA/LineStyleColorModifier_AlongStroke.cs index 120bd25..23c71aa 100644 --- a/BlendFile/DNA/LineStyleColorModifier_AlongStroke.cs +++ b/BlendFile/DNA/LineStyleColorModifier_AlongStroke.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleColorModifier_AlongStroke { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "ColorBand", "*color_ramp", 776)] public ColorBand ptr_color_ramp; public LineStyleColorModifier_AlongStroke(LineStyleModifier modifier, ColorBand ptr_color_ramp) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleColorModifier_CreaseAngle.cs b/BlendFile/DNA/LineStyleColorModifier_CreaseAngle.cs index ed548f2..23a3892 100644 --- a/BlendFile/DNA/LineStyleColorModifier_CreaseAngle.cs +++ b/BlendFile/DNA/LineStyleColorModifier_CreaseAngle.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleColorModifier_CreaseAngle { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "ColorBand", "*color_ramp", 776)] public ColorBand ptr_color_ramp; + [DNAFieldAttribute(2, "float", "min_angle", 4)] public float min_angle; + [DNAFieldAttribute(3, "float", "max_angle", 4)] public float max_angle; public LineStyleColorModifier_CreaseAngle(LineStyleModifier modifier, ColorBand ptr_color_ramp, float min_angle, float max_angle) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleColorModifier_Curvature_3D.cs b/BlendFile/DNA/LineStyleColorModifier_Curvature_3D.cs index 307c5f8..7a06f53 100644 --- a/BlendFile/DNA/LineStyleColorModifier_Curvature_3D.cs +++ b/BlendFile/DNA/LineStyleColorModifier_Curvature_3D.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleColorModifier_Curvature_3D { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "min_curvature", 4)] public float min_curvature; + [DNAFieldAttribute(2, "float", "max_curvature", 4)] public float max_curvature; + [DNAFieldAttribute(3, "ColorBand", "*color_ramp", 776)] public ColorBand ptr_color_ramp; + [DNAFieldAttribute(4, "float", "range_min", 4)] public float range_min; + [DNAFieldAttribute(5, "float", "range_max", 4)] public float range_max; public LineStyleColorModifier_Curvature_3D(LineStyleModifier modifier, float min_curvature, float max_curvature, ColorBand ptr_color_ramp, float range_min, float range_max) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleColorModifier_DistanceFromCamera.cs b/BlendFile/DNA/LineStyleColorModifier_DistanceFromCamera.cs index 8bd3e41..af776e0 100644 --- a/BlendFile/DNA/LineStyleColorModifier_DistanceFromCamera.cs +++ b/BlendFile/DNA/LineStyleColorModifier_DistanceFromCamera.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleColorModifier_DistanceFromCamera { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "ColorBand", "*color_ramp", 776)] public ColorBand ptr_color_ramp; + [DNAFieldAttribute(2, "float", "range_min", 4)] public float range_min; + [DNAFieldAttribute(3, "float", "range_max", 4)] public float range_max; public LineStyleColorModifier_DistanceFromCamera(LineStyleModifier modifier, ColorBand ptr_color_ramp, float range_min, float range_max) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleColorModifier_DistanceFromObject.cs b/BlendFile/DNA/LineStyleColorModifier_DistanceFromObject.cs index d2caff6..d006bef 100644 --- a/BlendFile/DNA/LineStyleColorModifier_DistanceFromObject.cs +++ b/BlendFile/DNA/LineStyleColorModifier_DistanceFromObject.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleColorModifier_DistanceFromObject { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "Object", "*target", 1160)] public Object ptr_target; + [DNAFieldAttribute(2, "ColorBand", "*color_ramp", 776)] public ColorBand ptr_color_ramp; + [DNAFieldAttribute(3, "float", "range_min", 4)] public float range_min; + [DNAFieldAttribute(4, "float", "range_max", 4)] public float range_max; public LineStyleColorModifier_DistanceFromObject(LineStyleModifier modifier, Object ptr_target, ColorBand ptr_color_ramp, float range_min, float range_max) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleColorModifier_Material.cs b/BlendFile/DNA/LineStyleColorModifier_Material.cs index 715d70e..edffb18 100644 --- a/BlendFile/DNA/LineStyleColorModifier_Material.cs +++ b/BlendFile/DNA/LineStyleColorModifier_Material.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleColorModifier_Material { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "ColorBand", "*color_ramp", 776)] public ColorBand ptr_color_ramp; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "int", "mat_attr", 4)] public int mat_attr; public LineStyleColorModifier_Material(LineStyleModifier modifier, ColorBand ptr_color_ramp, int flags, int mat_attr) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleColorModifier_Noise.cs b/BlendFile/DNA/LineStyleColorModifier_Noise.cs index 813455b..724219d 100644 --- a/BlendFile/DNA/LineStyleColorModifier_Noise.cs +++ b/BlendFile/DNA/LineStyleColorModifier_Noise.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleColorModifier_Noise { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "ColorBand", "*color_ramp", 776)] public ColorBand ptr_color_ramp; + [DNAFieldAttribute(2, "float", "period", 4)] public float period; + [DNAFieldAttribute(3, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(4, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleColorModifier_Noise(LineStyleModifier modifier, ColorBand ptr_color_ramp, float period, float amplitude, int seed, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleColorModifier_Tangent.cs b/BlendFile/DNA/LineStyleColorModifier_Tangent.cs index 1ad31ef..cda9fa2 100644 --- a/BlendFile/DNA/LineStyleColorModifier_Tangent.cs +++ b/BlendFile/DNA/LineStyleColorModifier_Tangent.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleColorModifier_Tangent { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "ColorBand", "*color_ramp", 776)] public ColorBand ptr_color_ramp; public LineStyleColorModifier_Tangent(LineStyleModifier modifier, ColorBand ptr_color_ramp) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_2DOffset.cs b/BlendFile/DNA/LineStyleGeometryModifier_2DOffset.cs index d89837b..ea33e53 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_2DOffset.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_2DOffset.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_2DOffset { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "start", 4)] public float start; + [DNAFieldAttribute(2, "float", "end", 4)] public float end; + [DNAFieldAttribute(3, "float", "x", 4)] public float x; + [DNAFieldAttribute(4, "float", "y", 4)] public float y; public LineStyleGeometryModifier_2DOffset(LineStyleModifier modifier, float start, float end, float x, float y) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_2DTransform.cs b/BlendFile/DNA/LineStyleGeometryModifier_2DTransform.cs index d594c18..9f7cd18 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_2DTransform.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_2DTransform.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_2DTransform { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "int", "pivot", 4)] public int pivot; + [DNAFieldAttribute(2, "float", "scale_x", 4)] public float scale_x; + [DNAFieldAttribute(3, "float", "scale_y", 4)] public float scale_y; + [DNAFieldAttribute(4, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(5, "float", "pivot_u", 4)] public float pivot_u; + [DNAFieldAttribute(6, "float", "pivot_x", 4)] public float pivot_x; + [DNAFieldAttribute(7, "float", "pivot_y", 4)] public float pivot_y; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_2DTransform(LineStyleModifier modifier, int pivot, float scale_x, float scale_y, float angle, float pivot_u, float pivot_x, float pivot_y, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_BackboneStretcher.cs b/BlendFile/DNA/LineStyleGeometryModifier_BackboneStretcher.cs index 0234420..d98c181 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_BackboneStretcher.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_BackboneStretcher.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_BackboneStretcher { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "backbone_length", 4)] public float backbone_length; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_BackboneStretcher(LineStyleModifier modifier, float backbone_length, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_BezierCurve.cs b/BlendFile/DNA/LineStyleGeometryModifier_BezierCurve.cs index a80616c..3541c4d 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_BezierCurve.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_BezierCurve.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_BezierCurve { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "error", 4)] public float error; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_BezierCurve(LineStyleModifier modifier, float error, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_Blueprint.cs b/BlendFile/DNA/LineStyleGeometryModifier_Blueprint.cs index 4f78f50..b77f167 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_Blueprint.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_Blueprint.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_Blueprint { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(2, "int", "rounds", 4)] public int rounds; + [DNAFieldAttribute(3, "float", "backbone_length", 4)] public float backbone_length; + [DNAFieldAttribute(4, "int", "random_radius", 4)] public int random_radius; + [DNAFieldAttribute(5, "int", "random_center", 4)] public int random_center; + [DNAFieldAttribute(6, "int", "random_backbone", 4)] public int random_backbone; public LineStyleGeometryModifier_Blueprint(LineStyleModifier modifier, int flags, int rounds, float backbone_length, int random_radius, int random_center, int random_backbone) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_GuidingLines.cs b/BlendFile/DNA/LineStyleGeometryModifier_GuidingLines.cs index 454d3df..82daa5c 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_GuidingLines.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_GuidingLines.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_GuidingLines { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_GuidingLines(LineStyleModifier modifier, float offset, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_PerlinNoise1D.cs b/BlendFile/DNA/LineStyleGeometryModifier_PerlinNoise1D.cs index b5326dc..77310c8 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_PerlinNoise1D.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_PerlinNoise1D.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_PerlinNoise1D { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "frequency", 4)] public float frequency; + [DNAFieldAttribute(2, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(3, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(4, "int", "octaves", 4)] public int octaves; + [DNAFieldAttribute(5, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(6, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public LineStyleGeometryModifier_PerlinNoise1D(LineStyleModifier modifier, float frequency, float amplitude, float angle, int octaves, int seed, char[] _pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_PerlinNoise2D.cs b/BlendFile/DNA/LineStyleGeometryModifier_PerlinNoise2D.cs index 1658f5b..58c1af7 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_PerlinNoise2D.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_PerlinNoise2D.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_PerlinNoise2D { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "frequency", 4)] public float frequency; + [DNAFieldAttribute(2, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(3, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(4, "int", "octaves", 4)] public int octaves; + [DNAFieldAttribute(5, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(6, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public LineStyleGeometryModifier_PerlinNoise2D(LineStyleModifier modifier, float frequency, float amplitude, float angle, int octaves, int seed, char[] _pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_Polygonalization.cs b/BlendFile/DNA/LineStyleGeometryModifier_Polygonalization.cs index e047bf1..7e2bf01 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_Polygonalization.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_Polygonalization.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_Polygonalization { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "error", 4)] public float error; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_Polygonalization(LineStyleModifier modifier, float error, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_Sampling.cs b/BlendFile/DNA/LineStyleGeometryModifier_Sampling.cs index e656c43..cffcfeb 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_Sampling.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_Sampling.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_Sampling { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "sampling", 4)] public float sampling; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_Sampling(LineStyleModifier modifier, float sampling, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_Simplification.cs b/BlendFile/DNA/LineStyleGeometryModifier_Simplification.cs index 120b67e..8b9b9d7 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_Simplification.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_Simplification.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_Simplification { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "tolerance", 4)] public float tolerance; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_Simplification(LineStyleModifier modifier, float tolerance, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_SinusDisplacement.cs b/BlendFile/DNA/LineStyleGeometryModifier_SinusDisplacement.cs index 1abed20..ff859c1 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_SinusDisplacement.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_SinusDisplacement.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_SinusDisplacement { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "wavelength", 4)] public float wavelength; + [DNAFieldAttribute(2, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(3, "float", "phase", 4)] public float phase; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_SinusDisplacement(LineStyleModifier modifier, float wavelength, float amplitude, float phase, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_SpatialNoise.cs b/BlendFile/DNA/LineStyleGeometryModifier_SpatialNoise.cs index 34ff054..cd6ec19 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_SpatialNoise.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_SpatialNoise.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_SpatialNoise { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(2, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(3, "int", "octaves", 4)] public int octaves; + [DNAFieldAttribute(4, "int", "flags", 4)] public int flags; public LineStyleGeometryModifier_SpatialNoise(LineStyleModifier modifier, float amplitude, float scale, int octaves, int flags) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleGeometryModifier_TipRemover.cs b/BlendFile/DNA/LineStyleGeometryModifier_TipRemover.cs index a21512d..28693ec 100644 --- a/BlendFile/DNA/LineStyleGeometryModifier_TipRemover.cs +++ b/BlendFile/DNA/LineStyleGeometryModifier_TipRemover.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleGeometryModifier_TipRemover { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "tip_length", 4)] public float tip_length; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_TipRemover(LineStyleModifier modifier, float tip_length, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleModifier.cs b/BlendFile/DNA/LineStyleModifier.cs index 410bb5f..8d1b9b2 100644 --- a/BlendFile/DNA/LineStyleModifier.cs +++ b/BlendFile/DNA/LineStyleModifier.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleModifier { + [DNAFieldAttribute(0, "LineStyleModifier", "*next", 96)] public LineStyleModifier ptr_next; + [DNAFieldAttribute(1, "LineStyleModifier", "*prev", 96)] public LineStyleModifier ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "int", "type", 4)] public int type; + [DNAFieldAttribute(4, "float", "influence", 4)] public float influence; + [DNAFieldAttribute(5, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(6, "int", "blend", 4)] public int blend; public LineStyleModifier(LineStyleModifier ptr_next, LineStyleModifier ptr_prev, char[] name, int type, float influence, int flags, int blend) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/LineStyleThicknessModifier_AlongStroke.cs b/BlendFile/DNA/LineStyleThicknessModifier_AlongStroke.cs index 3119413..6ffe50e 100644 --- a/BlendFile/DNA/LineStyleThicknessModifier_AlongStroke.cs +++ b/BlendFile/DNA/LineStyleThicknessModifier_AlongStroke.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleThicknessModifier_AlongStroke { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "float", "value_min", 4)] public float value_min; + [DNAFieldAttribute(4, "float", "value_max", 4)] public float value_max; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleThicknessModifier_AlongStroke(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, float value_min, float value_max, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleThicknessModifier_Calligraphy.cs b/BlendFile/DNA/LineStyleThicknessModifier_Calligraphy.cs index f627dab..8cd97b7 100644 --- a/BlendFile/DNA/LineStyleThicknessModifier_Calligraphy.cs +++ b/BlendFile/DNA/LineStyleThicknessModifier_Calligraphy.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleThicknessModifier_Calligraphy { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "min_thickness", 4)] public float min_thickness; + [DNAFieldAttribute(2, "float", "max_thickness", 4)] public float max_thickness; + [DNAFieldAttribute(3, "float", "orientation", 4)] public float orientation; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleThicknessModifier_Calligraphy(LineStyleModifier modifier, float min_thickness, float max_thickness, float orientation, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleThicknessModifier_CreaseAngle.cs b/BlendFile/DNA/LineStyleThicknessModifier_CreaseAngle.cs index 276494e..cda96e7 100644 --- a/BlendFile/DNA/LineStyleThicknessModifier_CreaseAngle.cs +++ b/BlendFile/DNA/LineStyleThicknessModifier_CreaseAngle.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleThicknessModifier_CreaseAngle { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(4, "float", "min_angle", 4)] public float min_angle; + [DNAFieldAttribute(5, "float", "max_angle", 4)] public float max_angle; + [DNAFieldAttribute(6, "float", "min_thickness", 4)] public float min_thickness; + [DNAFieldAttribute(7, "float", "max_thickness", 4)] public float max_thickness; public LineStyleThicknessModifier_CreaseAngle(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, char[] _pad, float min_angle, float max_angle, float min_thickness, float max_thickness) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleThicknessModifier_Curvature_3D.cs b/BlendFile/DNA/LineStyleThicknessModifier_Curvature_3D.cs index b0388dc..2c461d2 100644 --- a/BlendFile/DNA/LineStyleThicknessModifier_Curvature_3D.cs +++ b/BlendFile/DNA/LineStyleThicknessModifier_Curvature_3D.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleThicknessModifier_Curvature_3D { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(4, "float", "min_curvature", 4)] public float min_curvature; + [DNAFieldAttribute(5, "float", "max_curvature", 4)] public float max_curvature; + [DNAFieldAttribute(6, "float", "min_thickness", 4)] public float min_thickness; + [DNAFieldAttribute(7, "float", "max_thickness", 4)] public float max_thickness; public LineStyleThicknessModifier_Curvature_3D(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, char[] _pad, float min_curvature, float max_curvature, float min_thickness, float max_thickness) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleThicknessModifier_DistanceFromCamera.cs b/BlendFile/DNA/LineStyleThicknessModifier_DistanceFromCamera.cs index 124bc94..3824cfe 100644 --- a/BlendFile/DNA/LineStyleThicknessModifier_DistanceFromCamera.cs +++ b/BlendFile/DNA/LineStyleThicknessModifier_DistanceFromCamera.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleThicknessModifier_DistanceFromCamera { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "float", "range_min", 4)] public float range_min; + [DNAFieldAttribute(4, "float", "range_max", 4)] public float range_max; + [DNAFieldAttribute(5, "float", "value_min", 4)] public float value_min; + [DNAFieldAttribute(6, "float", "value_max", 4)] public float value_max; + [DNAFieldAttribute(7, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleThicknessModifier_DistanceFromCamera(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, float range_min, float range_max, float value_min, float value_max, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleThicknessModifier_DistanceFromObject.cs b/BlendFile/DNA/LineStyleThicknessModifier_DistanceFromObject.cs index bc6fd1c..c011178 100644 --- a/BlendFile/DNA/LineStyleThicknessModifier_DistanceFromObject.cs +++ b/BlendFile/DNA/LineStyleThicknessModifier_DistanceFromObject.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleThicknessModifier_DistanceFromObject { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "Object", "*target", 1160)] public Object ptr_target; + [DNAFieldAttribute(2, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(3, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(4, "float", "range_min", 4)] public float range_min; + [DNAFieldAttribute(5, "float", "range_max", 4)] public float range_max; + [DNAFieldAttribute(6, "float", "value_min", 4)] public float value_min; + [DNAFieldAttribute(7, "float", "value_max", 4)] public float value_max; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleThicknessModifier_DistanceFromObject(LineStyleModifier modifier, Object ptr_target, CurveMapping ptr_curve, int flags, float range_min, float range_max, float value_min, float value_max, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleThicknessModifier_Material.cs b/BlendFile/DNA/LineStyleThicknessModifier_Material.cs index b484832..fc365b8 100644 --- a/BlendFile/DNA/LineStyleThicknessModifier_Material.cs +++ b/BlendFile/DNA/LineStyleThicknessModifier_Material.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleThicknessModifier_Material { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "float", "value_min", 4)] public float value_min; + [DNAFieldAttribute(4, "float", "value_max", 4)] public float value_max; + [DNAFieldAttribute(5, "int", "mat_attr", 4)] public int mat_attr; public LineStyleThicknessModifier_Material(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, float value_min, float value_max, int mat_attr) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleThicknessModifier_Noise.cs b/BlendFile/DNA/LineStyleThicknessModifier_Noise.cs index 3a3d275..5ae6189 100644 --- a/BlendFile/DNA/LineStyleThicknessModifier_Noise.cs +++ b/BlendFile/DNA/LineStyleThicknessModifier_Noise.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct LineStyleThicknessModifier_Noise { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "float", "period", 4)] public float period; + [DNAFieldAttribute(2, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(3, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(4, "int", "seed", 4)] public int seed; public LineStyleThicknessModifier_Noise(LineStyleModifier modifier, float period, float amplitude, int flags, int seed) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineStyleThicknessModifier_Tangent.cs b/BlendFile/DNA/LineStyleThicknessModifier_Tangent.cs index b1db4bf..45a74f6 100644 --- a/BlendFile/DNA/LineStyleThicknessModifier_Tangent.cs +++ b/BlendFile/DNA/LineStyleThicknessModifier_Tangent.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineStyleThicknessModifier_Tangent { + [DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)] public LineStyleModifier modifier; + [DNAFieldAttribute(1, "CurveMapping", "*curve", 424)] public CurveMapping ptr_curve; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "float", "min_thickness", 4)] public float min_thickness; + [DNAFieldAttribute(4, "float", "max_thickness", 4)] public float max_thickness; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public LineStyleThicknessModifier_Tangent(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, float min_thickness, float max_thickness, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/LineartGpencilModifierData.cs b/BlendFile/DNA/LineartGpencilModifierData.cs index 11ff53a..5e388e5 100644 --- a/BlendFile/DNA/LineartGpencilModifierData.cs +++ b/BlendFile/DNA/LineartGpencilModifierData.cs @@ -11,49 +11,92 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LineartGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "ushort", "line_types", 2)] public ushort line_types; + [DNAFieldAttribute(2, "char", "source_type", 1)] public char source_type; + [DNAFieldAttribute(3, "char", "use_multiple_levels", 1)] public char use_multiple_levels; + [DNAFieldAttribute(4, "short", "level_start", 2)] public short level_start; + [DNAFieldAttribute(5, "short", "level_end", 2)] public short level_end; + [DNAFieldAttribute(6, "Object", "*source_camera", 1160)] public Object ptr_source_camera; + [DNAFieldAttribute(7, "Object", "*light_contour_object", 1160)] public Object ptr_light_contour_object; + [DNAFieldAttribute(8, "Object", "*source_object", 1160)] public Object ptr_source_object; + [DNAFieldAttribute(9, "Collection", "*source_collection", 376)] public Collection ptr_source_collection; + [DNAFieldAttribute(10, "Material", "*target_material", 392)] public Material ptr_target_material; + [DNAFieldAttribute(11, "char", "target_layer[64]", 1)] public char[] target_layer = new System.Char[64]; + [DNAFieldAttribute(12, "char", "source_vertex_group[64]", 1)] public char[] source_vertex_group = new System.Char[64]; + [DNAFieldAttribute(13, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(14, "float", "overscan", 4)] public float overscan; + [DNAFieldAttribute(15, "float", "shadow_camera_fov", 4)] public float shadow_camera_fov; + [DNAFieldAttribute(16, "float", "shadow_camera_size", 4)] public float shadow_camera_size; + [DNAFieldAttribute(17, "float", "shadow_camera_near", 4)] public float shadow_camera_near; + [DNAFieldAttribute(18, "float", "shadow_camera_far", 4)] public float shadow_camera_far; + [DNAFieldAttribute(19, "float", "opacity", 4)] public float opacity; + [DNAFieldAttribute(20, "short", "thickness", 2)] public short thickness; + [DNAFieldAttribute(21, "char", "transparency_flags", 1)] public char transparency_flags; + [DNAFieldAttribute(22, "char", "transparency_mask", 1)] public char transparency_mask; + [DNAFieldAttribute(23, "char", "intersection_mask", 1)] public char intersection_mask; + [DNAFieldAttribute(24, "char", "shadow_selection", 1)] public char shadow_selection; + [DNAFieldAttribute(25, "char", "silhouette_selection", 1)] public char silhouette_selection; + [DNAFieldAttribute(26, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; + [DNAFieldAttribute(27, "float", "crease_threshold", 4)] public float crease_threshold; + [DNAFieldAttribute(28, "float", "angle_splitting_threshold", 4)] public float angle_splitting_threshold; + [DNAFieldAttribute(29, "float", "chain_smooth_tolerance", 4)] public float chain_smooth_tolerance; + [DNAFieldAttribute(30, "float", "chaining_image_threshold", 4)] public float chaining_image_threshold; + [DNAFieldAttribute(31, "int", "calculation_flags", 4)] public int calculation_flags; + [DNAFieldAttribute(32, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(33, "float", "stroke_depth_offset", 4)] public float stroke_depth_offset; + [DNAFieldAttribute(34, "char", "level_start_override", 1)] public char level_start_override; + [DNAFieldAttribute(35, "char", "level_end_override", 1)] public char level_end_override; + [DNAFieldAttribute(36, "short", "edge_types_override", 2)] public short edge_types_override; + [DNAFieldAttribute(37, "char", "shadow_selection_override", 1)] public char shadow_selection_override; + [DNAFieldAttribute(38, "char", "shadow_use_silhouette_override", 1)] public char shadow_use_silhouette_override; + [DNAFieldAttribute(39, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; + [DNAFieldAttribute(40, "LineartCache", "*cache", 0)] public LineartCache ptr_cache; + [DNAFieldAttribute(41, "LineartData", "*la_data_ptr", 0)] public LineartData ptr_la_data_ptr; public LineartGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/Link.cs b/BlendFile/DNA/Link.cs index 5149ed2..dad8c0b 100644 --- a/BlendFile/DNA/Link.cs +++ b/BlendFile/DNA/Link.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Link { + [DNAFieldAttribute(0, "Link", "*next", 16)] public Link ptr_next; + [DNAFieldAttribute(1, "Link", "*prev", 16)] public Link ptr_prev; public Link(Link ptr_next, Link ptr_prev) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/LinkData.cs b/BlendFile/DNA/LinkData.cs index 08c63dc..0069d42 100644 --- a/BlendFile/DNA/LinkData.cs +++ b/BlendFile/DNA/LinkData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class LinkData { + [DNAFieldAttribute(0, "LinkData", "*next", 24)] public LinkData ptr_next; + [DNAFieldAttribute(1, "LinkData", "*prev", 24)] public LinkData ptr_prev; + [DNAFieldAttribute(2, "void", "*data", 0)] public object ptr_data; public LinkData(LinkData ptr_next, LinkData ptr_prev, object ptr_data) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ListBase.cs b/BlendFile/DNA/ListBase.cs index 23c9c43..16d73d9 100644 --- a/BlendFile/DNA/ListBase.cs +++ b/BlendFile/DNA/ListBase.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ListBase { + [DNAFieldAttribute(0, "void", "*first", 0)] public object ptr_first; + [DNAFieldAttribute(1, "void", "*last", 0)] public object ptr_last; public ListBase(object ptr_first, object ptr_last) { this.ptr_first = ptr_first; diff --git a/BlendFile/DNA/MBoolProperty.cs b/BlendFile/DNA/MBoolProperty.cs index b326b5c..9d8dfaf 100644 --- a/BlendFile/DNA/MBoolProperty.cs +++ b/BlendFile/DNA/MBoolProperty.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MBoolProperty { + [DNAFieldAttribute(0, "uchar", "b", 1)] public byte b; public MBoolProperty(byte b) { this.b = b; diff --git a/BlendFile/DNA/MCol.cs b/BlendFile/DNA/MCol.cs index d63f951..d5ff912 100644 --- a/BlendFile/DNA/MCol.cs +++ b/BlendFile/DNA/MCol.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MCol { + [DNAFieldAttribute(0, "char", "a", 1)] public char a; + [DNAFieldAttribute(1, "char", "r", 1)] public char r; + [DNAFieldAttribute(2, "char", "g", 1)] public char g; + [DNAFieldAttribute(3, "char", "b", 1)] public char b; public MCol(char a, char r, char g, char b) { this.a = a; diff --git a/BlendFile/DNA/MDefCell.cs b/BlendFile/DNA/MDefCell.cs index b266e02..1b06f36 100644 --- a/BlendFile/DNA/MDefCell.cs +++ b/BlendFile/DNA/MDefCell.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MDefCell { + [DNAFieldAttribute(0, "int", "offset", 4)] public int offset; + [DNAFieldAttribute(1, "int", "totinfluence", 4)] public int totinfluence; public MDefCell(int offset, int totinfluence) { this.offset = offset; diff --git a/BlendFile/DNA/MDefInfluence.cs b/BlendFile/DNA/MDefInfluence.cs index 5db2410..e708ac5 100644 --- a/BlendFile/DNA/MDefInfluence.cs +++ b/BlendFile/DNA/MDefInfluence.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MDefInfluence { + [DNAFieldAttribute(0, "int", "vertex", 4)] public int vertex; + [DNAFieldAttribute(1, "float", "weight", 4)] public float weight; public MDefInfluence(int vertex, float weight) { this.vertex = vertex; diff --git a/BlendFile/DNA/MDeformVert.cs b/BlendFile/DNA/MDeformVert.cs index 0be1b12..2f907cd 100644 --- a/BlendFile/DNA/MDeformVert.cs +++ b/BlendFile/DNA/MDeformVert.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MDeformVert { + [DNAFieldAttribute(0, "MDeformWeight", "*dw", 8)] public MDeformWeight ptr_dw; + [DNAFieldAttribute(1, "int", "totweight", 4)] public int totweight; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; public MDeformVert(MDeformWeight ptr_dw, int totweight, int flag) { this.ptr_dw = ptr_dw; diff --git a/BlendFile/DNA/MDeformWeight.cs b/BlendFile/DNA/MDeformWeight.cs index 23881f4..0a53761 100644 --- a/BlendFile/DNA/MDeformWeight.cs +++ b/BlendFile/DNA/MDeformWeight.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MDeformWeight { + [DNAFieldAttribute(0, "int", "def_nr", 4)] public int def_nr; + [DNAFieldAttribute(1, "float", "weight", 4)] public float weight; public MDeformWeight(int def_nr, float weight) { this.def_nr = def_nr; diff --git a/BlendFile/DNA/MDisps.cs b/BlendFile/DNA/MDisps.cs index b04a1c5..52804a5 100644 --- a/BlendFile/DNA/MDisps.cs +++ b/BlendFile/DNA/MDisps.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MDisps { + [DNAFieldAttribute(0, "int", "totdisp", 4)] public int totdisp; + [DNAFieldAttribute(1, "int", "level", 4)] public int level; + [DNAFieldAttribute(3, "int", "*hidden", 4)] public int ptr_hidden; public MDisps(int totdisp, int level, int ptr_hidden) { this.totdisp = totdisp; diff --git a/BlendFile/DNA/MEdge.cs b/BlendFile/DNA/MEdge.cs index 3eb90f2..3c81b2f 100644 --- a/BlendFile/DNA/MEdge.cs +++ b/BlendFile/DNA/MEdge.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MEdge { + [DNAFieldAttribute(0, "int", "v1", 4)] public int v1; + [DNAFieldAttribute(1, "int", "v2", 4)] public int v2; + [DNAFieldAttribute(2, "char", "crease", 1)] public char crease; + [DNAFieldAttribute(3, "char", "bweight", 1)] public char bweight; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; public MEdge(int v1, int v2, char crease, char bweight, short flag) { this.v1 = v1; diff --git a/BlendFile/DNA/MFace.cs b/BlendFile/DNA/MFace.cs index 2f70193..6cb7db8 100644 --- a/BlendFile/DNA/MFace.cs +++ b/BlendFile/DNA/MFace.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MFace { + [DNAFieldAttribute(0, "int", "v1", 4)] public int v1; + [DNAFieldAttribute(1, "int", "v2", 4)] public int v2; + [DNAFieldAttribute(2, "int", "v3", 4)] public int v3; + [DNAFieldAttribute(3, "int", "v4", 4)] public int v4; + [DNAFieldAttribute(4, "short", "mat_nr", 2)] public short mat_nr; + [DNAFieldAttribute(5, "char", "edcode", 1)] public char edcode; + [DNAFieldAttribute(6, "char", "flag", 1)] public char flag; public MFace(int v1, int v2, int v3, int v4, short mat_nr, char edcode, char flag) { this.v1 = v1; diff --git a/BlendFile/DNA/MFloatProperty.cs b/BlendFile/DNA/MFloatProperty.cs index 3ffa943..a73cc8f 100644 --- a/BlendFile/DNA/MFloatProperty.cs +++ b/BlendFile/DNA/MFloatProperty.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MFloatProperty { + [DNAFieldAttribute(0, "float", "f", 4)] public float f; public MFloatProperty(float f) { this.f = f; diff --git a/BlendFile/DNA/MInt8Property.cs b/BlendFile/DNA/MInt8Property.cs index 4afa51f..dcd502a 100644 --- a/BlendFile/DNA/MInt8Property.cs +++ b/BlendFile/DNA/MInt8Property.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MInt8Property { + [DNAFieldAttribute(0, "int8_t", "i", 1)] public sbyte i; public MInt8Property(sbyte i) { this.i = i; diff --git a/BlendFile/DNA/MIntProperty.cs b/BlendFile/DNA/MIntProperty.cs index 3796e75..c40b5cb 100644 --- a/BlendFile/DNA/MIntProperty.cs +++ b/BlendFile/DNA/MIntProperty.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MIntProperty { + [DNAFieldAttribute(0, "int", "i", 4)] public int i; public MIntProperty(int i) { this.i = i; diff --git a/BlendFile/DNA/MLoop.cs b/BlendFile/DNA/MLoop.cs index 6cd6f2a..72a39f9 100644 --- a/BlendFile/DNA/MLoop.cs +++ b/BlendFile/DNA/MLoop.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MLoop { + [DNAFieldAttribute(0, "int", "v", 4)] public int v; + [DNAFieldAttribute(1, "int", "e", 4)] public int e; public MLoop(int v, int e) { this.v = v; diff --git a/BlendFile/DNA/MLoopCol.cs b/BlendFile/DNA/MLoopCol.cs index 1520d7c..b74fe6c 100644 --- a/BlendFile/DNA/MLoopCol.cs +++ b/BlendFile/DNA/MLoopCol.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MLoopCol { + [DNAFieldAttribute(0, "char", "r", 1)] public char r; + [DNAFieldAttribute(1, "char", "g", 1)] public char g; + [DNAFieldAttribute(2, "char", "b", 1)] public char b; + [DNAFieldAttribute(3, "char", "a", 1)] public char a; public MLoopCol(char r, char g, char b, char a) { this.r = r; diff --git a/BlendFile/DNA/MLoopUV.cs b/BlendFile/DNA/MLoopUV.cs index c4a6d97..7280c4f 100644 --- a/BlendFile/DNA/MLoopUV.cs +++ b/BlendFile/DNA/MLoopUV.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MLoopUV { + [DNAFieldAttribute(0, "float", "uv[2]", 4)] public float[] uv = new System.Single[2]; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; public MLoopUV(float[] uv, int flag) { this.uv = uv; diff --git a/BlendFile/DNA/MPoly.cs b/BlendFile/DNA/MPoly.cs index 51ca1a6..7c080fa 100644 --- a/BlendFile/DNA/MPoly.cs +++ b/BlendFile/DNA/MPoly.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MPoly { + [DNAFieldAttribute(0, "int", "loopstart", 4)] public int loopstart; + [DNAFieldAttribute(1, "int", "totloop", 4)] public int totloop; + [DNAFieldAttribute(2, "short", "mat_nr", 2)] public short mat_nr; + [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(4, "char", "_pad", 1)] public char _pad; public MPoly(int loopstart, int totloop, short mat_nr, char flag, char _pad) { this.loopstart = loopstart; diff --git a/BlendFile/DNA/MPropCol.cs b/BlendFile/DNA/MPropCol.cs index d2a9cfe..0d3c7f4 100644 --- a/BlendFile/DNA/MPropCol.cs +++ b/BlendFile/DNA/MPropCol.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MPropCol { + [DNAFieldAttribute(0, "float", "color[4]", 4)] public float[] color = new System.Single[4]; public MPropCol(float[] color) { this.color = color; diff --git a/BlendFile/DNA/MRecast.cs b/BlendFile/DNA/MRecast.cs index 9cae50d..1e86750 100644 --- a/BlendFile/DNA/MRecast.cs +++ b/BlendFile/DNA/MRecast.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MRecast { + [DNAFieldAttribute(0, "int", "i", 4)] public int i; public MRecast(int i) { this.i = i; diff --git a/BlendFile/DNA/MSelect.cs b/BlendFile/DNA/MSelect.cs index af5a4aa..da096dc 100644 --- a/BlendFile/DNA/MSelect.cs +++ b/BlendFile/DNA/MSelect.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MSelect { + [DNAFieldAttribute(0, "int", "index", 4)] public int index; + [DNAFieldAttribute(1, "int", "type", 4)] public int type; public MSelect(int index, int type) { this.index = index; diff --git a/BlendFile/DNA/MStringProperty.cs b/BlendFile/DNA/MStringProperty.cs index d97cd2d..47199bb 100644 --- a/BlendFile/DNA/MStringProperty.cs +++ b/BlendFile/DNA/MStringProperty.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MStringProperty { + [DNAFieldAttribute(0, "char", "s[255]", 1)] public char[] s = new System.Char[255]; + [DNAFieldAttribute(1, "char", "s_len", 1)] public char s_len; public MStringProperty(char[] s, char s_len) { this.s = s; diff --git a/BlendFile/DNA/MTFace.cs b/BlendFile/DNA/MTFace.cs index b56f71c..b816acb 100644 --- a/BlendFile/DNA/MTFace.cs +++ b/BlendFile/DNA/MTFace.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MTFace { + [DNAFieldAttribute(0, "float", "uv[4][2]", 4)] public float[,] uv = new System.Single[4,2]; public MTFace(float[,] uv) { this.uv = uv; diff --git a/BlendFile/DNA/MTex.cs b/BlendFile/DNA/MTex.cs index ed84209..01e7fdf 100644 --- a/BlendFile/DNA/MTex.cs +++ b/BlendFile/DNA/MTex.cs @@ -11,46 +11,86 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MTex { + [DNAFieldAttribute(0, "short", "texco", 2)] public short texco; + [DNAFieldAttribute(1, "short", "mapto", 2)] public short mapto; + [DNAFieldAttribute(2, "short", "blendtype", 2)] public short blendtype; + [DNAFieldAttribute(3, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; + [DNAFieldAttribute(4, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(5, "Tex", "*tex", 488)] public Tex ptr_tex; + [DNAFieldAttribute(6, "char", "uvname[68]", 1)] public char[] uvname = new System.Char[68]; + [DNAFieldAttribute(7, "char", "projx", 1)] public char projx; + [DNAFieldAttribute(8, "char", "projy", 1)] public char projy; + [DNAFieldAttribute(9, "char", "projz", 1)] public char projz; + [DNAFieldAttribute(10, "char", "mapping", 1)] public char mapping; + [DNAFieldAttribute(11, "char", "brush_map_mode", 1)] public char brush_map_mode; + [DNAFieldAttribute(12, "char", "brush_angle_mode", 1)] public char brush_angle_mode; + [DNAFieldAttribute(13, "short", "which_output", 2)] public short which_output; + [DNAFieldAttribute(14, "float", "ofs[3]", 4)] public float[] ofs = new System.Single[3]; + [DNAFieldAttribute(15, "float", "size[3]", 4)] public float[] size = new System.Single[3]; + [DNAFieldAttribute(16, "float", "rot", 4)] public float rot; + [DNAFieldAttribute(17, "float", "random_angle", 4)] public float random_angle; + [DNAFieldAttribute(18, "float", "r", 4)] public float r; + [DNAFieldAttribute(19, "float", "g", 4)] public float g; + [DNAFieldAttribute(20, "float", "b", 4)] public float b; + [DNAFieldAttribute(21, "float", "k", 4)] public float k; + [DNAFieldAttribute(22, "float", "def_var", 4)] public float def_var; + [DNAFieldAttribute(23, "float", "colfac", 4)] public float colfac; + [DNAFieldAttribute(24, "float", "alphafac", 4)] public float alphafac; + [DNAFieldAttribute(25, "float", "timefac", 4)] public float timefac; + [DNAFieldAttribute(26, "float", "lengthfac", 4)] public float lengthfac; + [DNAFieldAttribute(27, "float", "clumpfac", 4)] public float clumpfac; + [DNAFieldAttribute(28, "float", "dampfac", 4)] public float dampfac; + [DNAFieldAttribute(29, "float", "kinkfac", 4)] public float kinkfac; + [DNAFieldAttribute(30, "float", "kinkampfac", 4)] public float kinkampfac; + [DNAFieldAttribute(31, "float", "roughfac", 4)] public float roughfac; + [DNAFieldAttribute(32, "float", "padensfac", 4)] public float padensfac; + [DNAFieldAttribute(33, "float", "gravityfac", 4)] public float gravityfac; + [DNAFieldAttribute(34, "float", "lifefac", 4)] public float lifefac; + [DNAFieldAttribute(35, "float", "sizefac", 4)] public float sizefac; + [DNAFieldAttribute(36, "float", "ivelfac", 4)] public float ivelfac; + [DNAFieldAttribute(37, "float", "fieldfac", 4)] public float fieldfac; + [DNAFieldAttribute(38, "float", "twistfac", 4)] public float twistfac; public MTex( short texco, diff --git a/BlendFile/DNA/MVert.cs b/BlendFile/DNA/MVert.cs index 990691b..40d029e 100644 --- a/BlendFile/DNA/MVert.cs +++ b/BlendFile/DNA/MVert.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MVert { + [DNAFieldAttribute(0, "float", "co[3]", 4)] public float[] co = new System.Single[3]; + [DNAFieldAttribute(1, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(2, "char", "bweight", 1)] public char bweight; + [DNAFieldAttribute(3, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public MVert(float[] co, char flag, char bweight, char[] _pad) { this.co = co; diff --git a/BlendFile/DNA/MVertSkin.cs b/BlendFile/DNA/MVertSkin.cs index 6f59a67..989ae90 100644 --- a/BlendFile/DNA/MVertSkin.cs +++ b/BlendFile/DNA/MVertSkin.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MVertSkin { + [DNAFieldAttribute(0, "float", "radius[3]", 4)] public float[] radius = new System.Single[3]; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; public MVertSkin(float[] radius, int flag) { this.radius = radius; diff --git a/BlendFile/DNA/MappingInfoModifierData.cs b/BlendFile/DNA/MappingInfoModifierData.cs index 0edfe1d..17d71e6 100644 --- a/BlendFile/DNA/MappingInfoModifierData.cs +++ b/BlendFile/DNA/MappingInfoModifierData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MappingInfoModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Tex", "*texture", 488)] public Tex ptr_texture; + [DNAFieldAttribute(2, "Object", "*map_object", 1160)] public Object ptr_map_object; + [DNAFieldAttribute(3, "char", "map_bone[64]", 1)] public char[] map_bone = new System.Char[64]; + [DNAFieldAttribute(4, "char", "uvlayer_name[68]", 1)] public char[] uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(5, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(6, "int", "uvlayer_tmp", 4)] public int uvlayer_tmp; + [DNAFieldAttribute(7, "int", "texmapping", 4)] public int texmapping; public MappingInfoModifierData(ModifierData modifier, Tex ptr_texture, Object ptr_map_object, char[] map_bone, char[] uvlayer_name, char[] _pad1, int uvlayer_tmp, int texmapping) { this.modifier = modifier; diff --git a/BlendFile/DNA/Mask.cs b/BlendFile/DNA/Mask.cs index c7a818f..eb4a03e 100644 --- a/BlendFile/DNA/Mask.cs +++ b/BlendFile/DNA/Mask.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Mask { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "DrawDataList", "drawdata", 16)] public DrawDataList drawdata; + [DNAFieldAttribute(3, "ListBase", "masklayers", 16)] public ListBase masklayers; + [DNAFieldAttribute(4, "int", "masklay_act", 4)] public int masklay_act; + [DNAFieldAttribute(5, "int", "masklay_tot", 4)] public int masklay_tot; + [DNAFieldAttribute(6, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(7, "int", "efra", 4)] public int efra; + [DNAFieldAttribute(8, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(9, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public Mask(ID id, AnimData ptr_adt, DrawDataList drawdata, ListBase masklayers, int masklay_act, int masklay_tot, int sfra, int efra, int flag, char[] _pad) { this.id = id; diff --git a/BlendFile/DNA/MaskLayer.cs b/BlendFile/DNA/MaskLayer.cs index 7e00dd0..d6f4f21 100644 --- a/BlendFile/DNA/MaskLayer.cs +++ b/BlendFile/DNA/MaskLayer.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MaskLayer { + [DNAFieldAttribute(0, "MaskLayer", "*next", 144)] public MaskLayer ptr_next; + [DNAFieldAttribute(1, "MaskLayer", "*prev", 144)] public MaskLayer ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "ListBase", "splines", 16)] public ListBase splines; + [DNAFieldAttribute(4, "ListBase", "splines_shapes", 16)] public ListBase splines_shapes; + [DNAFieldAttribute(5, "MaskSpline", "*act_spline", 224)] public MaskSpline ptr_act_spline; + [DNAFieldAttribute(6, "MaskSplinePoint", "*act_point", 272)] public MaskSplinePoint ptr_act_point; + [DNAFieldAttribute(7, "float", "alpha", 4)] public float alpha; + [DNAFieldAttribute(8, "char", "blend", 1)] public char blend; + [DNAFieldAttribute(9, "char", "blend_flag", 1)] public char blend_flag; + [DNAFieldAttribute(10, "char", "falloff", 1)] public char falloff; + [DNAFieldAttribute(11, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(12, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(13, "char", "restrictflag", 1)] public char restrictflag; public MaskLayer(MaskLayer ptr_next, MaskLayer ptr_prev, char[] name, ListBase splines, ListBase splines_shapes, MaskSpline ptr_act_spline, MaskSplinePoint ptr_act_point, float alpha, char blend, char blend_flag, char falloff, char[] _pad, char flag, char restrictflag) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/MaskLayerShape.cs b/BlendFile/DNA/MaskLayerShape.cs index 99dd5d8..abec141 100644 --- a/BlendFile/DNA/MaskLayerShape.cs +++ b/BlendFile/DNA/MaskLayerShape.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MaskLayerShape { + [DNAFieldAttribute(0, "MaskLayerShape", "*next", 40)] public MaskLayerShape ptr_next; + [DNAFieldAttribute(1, "MaskLayerShape", "*prev", 40)] public MaskLayerShape ptr_prev; + [DNAFieldAttribute(2, "float", "*data", 4)] public float ptr_data; + [DNAFieldAttribute(3, "int", "tot_vert", 4)] public int tot_vert; + [DNAFieldAttribute(4, "int", "frame", 4)] public int frame; + [DNAFieldAttribute(5, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(6, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public MaskLayerShape(MaskLayerShape ptr_next, MaskLayerShape ptr_prev, float ptr_data, int tot_vert, int frame, char flag, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/MaskModifierData.cs b/BlendFile/DNA/MaskModifierData.cs index 1b69fe0..78d71d4 100644 --- a/BlendFile/DNA/MaskModifierData.cs +++ b/BlendFile/DNA/MaskModifierData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MaskModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*ob_arm", 1160)] public Object ptr_ob_arm; + [DNAFieldAttribute(2, "char", "vgroup[64]", 1)] public char[] vgroup = new System.Char[64]; + [DNAFieldAttribute(3, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "float", "threshold", 4)] public float threshold; + [DNAFieldAttribute(6, "void", "*_pad1", 0)] public object ptr__pad1; public MaskModifierData(ModifierData modifier, Object ptr_ob_arm, char[] vgroup, short mode, short flag, float threshold, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/MaskParent.cs b/BlendFile/DNA/MaskParent.cs index f989125..60f7d65 100644 --- a/BlendFile/DNA/MaskParent.cs +++ b/BlendFile/DNA/MaskParent.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MaskParent { + [DNAFieldAttribute(0, "int", "id_type", 4)] public int id_type; + [DNAFieldAttribute(1, "int", "type", 4)] public int type; + [DNAFieldAttribute(2, "ID", "*id", 208)] public ID ptr_id; + [DNAFieldAttribute(3, "char", "parent[64]", 1)] public char[] parent = new System.Char[64]; + [DNAFieldAttribute(4, "char", "sub_parent[64]", 1)] public char[] sub_parent = new System.Char[64]; + [DNAFieldAttribute(5, "float", "parent_orig[2]", 4)] public float[] parent_orig = new System.Single[2]; + [DNAFieldAttribute(6, "float", "parent_corners_orig[4][2]", 4)] public float[,] parent_corners_orig = new System.Single[4,2]; public MaskParent(int id_type, int type, ID ptr_id, char[] parent, char[] sub_parent, float[] parent_orig, float[,] parent_corners_orig) { this.id_type = id_type; diff --git a/BlendFile/DNA/MaskSpaceInfo.cs b/BlendFile/DNA/MaskSpaceInfo.cs index 8641c8c..d6cf644 100644 --- a/BlendFile/DNA/MaskSpaceInfo.cs +++ b/BlendFile/DNA/MaskSpaceInfo.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MaskSpaceInfo { + [DNAFieldAttribute(0, "Mask", "*mask", 272)] public Mask ptr_mask; + [DNAFieldAttribute(1, "char", "draw_flag", 1)] public char draw_flag; + [DNAFieldAttribute(2, "char", "draw_type", 1)] public char draw_type; + [DNAFieldAttribute(3, "char", "overlay_mode", 1)] public char overlay_mode; + [DNAFieldAttribute(4, "char", "_pad3[1]", 1)] public char[] _pad3 = new System.Char[1]; + [DNAFieldAttribute(5, "float", "blend_factor", 4)] public float blend_factor; public MaskSpaceInfo(Mask ptr_mask, char draw_flag, char draw_type, char overlay_mode, char[] _pad3, float blend_factor) { this.ptr_mask = ptr_mask; diff --git a/BlendFile/DNA/MaskSpline.cs b/BlendFile/DNA/MaskSpline.cs index 638f933..1c5aa2a 100644 --- a/BlendFile/DNA/MaskSpline.cs +++ b/BlendFile/DNA/MaskSpline.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MaskSpline { + [DNAFieldAttribute(0, "MaskSpline", "*next", 224)] public MaskSpline ptr_next; + [DNAFieldAttribute(1, "MaskSpline", "*prev", 224)] public MaskSpline ptr_prev; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "char", "offset_mode", 1)] public char offset_mode; + [DNAFieldAttribute(4, "char", "weight_interp", 1)] public char weight_interp; + [DNAFieldAttribute(5, "int", "tot_point", 4)] public int tot_point; + [DNAFieldAttribute(6, "MaskSplinePoint", "*points", 272)] public MaskSplinePoint ptr_points; + [DNAFieldAttribute(7, "MaskParent", "parent", 184)] public MaskParent parent; + [DNAFieldAttribute(8, "MaskSplinePoint", "*points_deform", 272)] public MaskSplinePoint ptr_points_deform; public MaskSpline(MaskSpline ptr_next, MaskSpline ptr_prev, short flag, char offset_mode, char weight_interp, int tot_point, MaskSplinePoint ptr_points, MaskParent parent, MaskSplinePoint ptr_points_deform) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/MaskSplinePoint.cs b/BlendFile/DNA/MaskSplinePoint.cs index eef368d..78e0255 100644 --- a/BlendFile/DNA/MaskSplinePoint.cs +++ b/BlendFile/DNA/MaskSplinePoint.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MaskSplinePoint { + [DNAFieldAttribute(0, "BezTriple", "bezt", 72)] public BezTriple bezt; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(2, "int", "tot_uw", 4)] public int tot_uw; + [DNAFieldAttribute(3, "MaskSplinePointUW", "*uw", 12)] public MaskSplinePointUW ptr_uw; + [DNAFieldAttribute(4, "MaskParent", "parent", 184)] public MaskParent parent; public MaskSplinePoint(BezTriple bezt, char[] _pad, int tot_uw, MaskSplinePointUW ptr_uw, MaskParent parent) { this.bezt = bezt; diff --git a/BlendFile/DNA/MaskSplinePointUW.cs b/BlendFile/DNA/MaskSplinePointUW.cs index 54ac366..3789a55 100644 --- a/BlendFile/DNA/MaskSplinePointUW.cs +++ b/BlendFile/DNA/MaskSplinePointUW.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MaskSplinePointUW { + [DNAFieldAttribute(0, "float", "u", 4)] public float u; + [DNAFieldAttribute(1, "float", "w", 4)] public float w; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; public MaskSplinePointUW(float u, float w, int flag) { this.u = u; diff --git a/BlendFile/DNA/Material.cs b/BlendFile/DNA/Material.cs index f781e72..3f31664 100644 --- a/BlendFile/DNA/Material.cs +++ b/BlendFile/DNA/Material.cs @@ -11,53 +11,100 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Material { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "char", "surface_render_method", 1)] public char surface_render_method; + [DNAFieldAttribute(4, "char", "_pad1[1]", 1)] public char[] _pad1 = new System.Char[1]; + [DNAFieldAttribute(5, "float", "r", 4)] public float r; + [DNAFieldAttribute(6, "float", "g", 4)] public float g; + [DNAFieldAttribute(7, "float", "b", 4)] public float b; + [DNAFieldAttribute(8, "float", "a", 4)] public float a; + [DNAFieldAttribute(9, "float", "specr", 4)] public float specr; + [DNAFieldAttribute(10, "float", "specg", 4)] public float specg; + [DNAFieldAttribute(11, "float", "specb", 4)] public float specb; + [DNAFieldAttribute(12, "float", "alpha", 4)] public float alpha; + [DNAFieldAttribute(13, "float", "ray_mirror", 4)] public float ray_mirror; + [DNAFieldAttribute(14, "float", "spec", 4)] public float spec; + [DNAFieldAttribute(15, "float", "gloss_mir", 4)] public float gloss_mir; + [DNAFieldAttribute(16, "float", "roughness", 4)] public float roughness; + [DNAFieldAttribute(17, "float", "metallic", 4)] public float metallic; + [DNAFieldAttribute(18, "char", "use_nodes", 1)] public char use_nodes; + [DNAFieldAttribute(19, "char", "pr_type", 1)] public char pr_type; + [DNAFieldAttribute(20, "short", "pr_texture", 2)] public short pr_texture; + [DNAFieldAttribute(21, "short", "pr_flag", 2)] public short pr_flag; + [DNAFieldAttribute(22, "short", "index", 2)] public short index; + [DNAFieldAttribute(23, "bNodeTree", "*nodetree", 544)] public bNodeTree ptr_nodetree; + [DNAFieldAttribute(24, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(25, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(26, "float", "line_col[4]", 4)] public float[] line_col = new System.Single[4]; + [DNAFieldAttribute(27, "short", "line_priority", 2)] public short line_priority; + [DNAFieldAttribute(28, "short", "vcol_alpha", 2)] public short vcol_alpha; + [DNAFieldAttribute(29, "short", "paint_active_slot", 2)] public short paint_active_slot; + [DNAFieldAttribute(30, "short", "paint_clone_slot", 2)] public short paint_clone_slot; + [DNAFieldAttribute(31, "short", "tot_slots", 2)] public short tot_slots; + [DNAFieldAttribute(32, "char", "displacement_method", 1)] public char displacement_method; + [DNAFieldAttribute(33, "char", "thickness_mode", 1)] public char thickness_mode; + [DNAFieldAttribute(34, "float", "alpha_threshold", 4)] public float alpha_threshold; + [DNAFieldAttribute(35, "float", "refract_depth", 4)] public float refract_depth; + [DNAFieldAttribute(36, "char", "blend_method", 1)] public char blend_method; + [DNAFieldAttribute(37, "char", "blend_shadow", 1)] public char blend_shadow; + [DNAFieldAttribute(38, "char", "blend_flag", 1)] public char blend_flag; + [DNAFieldAttribute(39, "char", "volume_intersection_method", 1)] public char volume_intersection_method; + [DNAFieldAttribute(40, "float", "inflate_bounds", 4)] public float inflate_bounds; + [DNAFieldAttribute(41, "char", "_pad3[4]", 1)] public char[] _pad3 = new System.Char[4]; + [DNAFieldAttribute(42, "TexPaintSlot", "*texpaintslot", 40)] public TexPaintSlot ptr_texpaintslot; + [DNAFieldAttribute(43, "ListBase", "gpumaterial", 16)] public ListBase gpumaterial; + [DNAFieldAttribute(44, "MaterialGPencilStyle", "*gp_style", 152)] public MaterialGPencilStyle ptr_gp_style; + [DNAFieldAttribute(45, "MaterialLineArt", "lineart", 8)] public MaterialLineArt lineart; public Material( ID id, diff --git a/BlendFile/DNA/MaterialGPencilStyle.cs b/BlendFile/DNA/MaterialGPencilStyle.cs index 3b61d49..a30e2fb 100644 --- a/BlendFile/DNA/MaterialGPencilStyle.cs +++ b/BlendFile/DNA/MaterialGPencilStyle.cs @@ -11,32 +11,58 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MaterialGPencilStyle { + [DNAFieldAttribute(0, "Image", "*sima", 1600)] public Image ptr_sima; + [DNAFieldAttribute(1, "Image", "*ima", 1600)] public Image ptr_ima; + [DNAFieldAttribute(2, "float", "stroke_rgba[4]", 4)] public float[] stroke_rgba = new System.Single[4]; + [DNAFieldAttribute(3, "float", "fill_rgba[4]", 4)] public float[] fill_rgba = new System.Single[4]; + [DNAFieldAttribute(4, "float", "mix_rgba[4]", 4)] public float[] mix_rgba = new System.Single[4]; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "short", "index", 2)] public short index; + [DNAFieldAttribute(7, "short", "stroke_style", 2)] public short stroke_style; + [DNAFieldAttribute(8, "short", "fill_style", 2)] public short fill_style; + [DNAFieldAttribute(9, "float", "mix_factor", 4)] public float mix_factor; + [DNAFieldAttribute(10, "float", "gradient_angle", 4)] public float gradient_angle; + [DNAFieldAttribute(11, "float", "gradient_radius", 4)] public float gradient_radius; + [DNAFieldAttribute(12, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(13, "float", "gradient_scale[2]", 4)] public float[] gradient_scale = new System.Single[2]; + [DNAFieldAttribute(14, "float", "gradient_shift[2]", 4)] public float[] gradient_shift = new System.Single[2]; + [DNAFieldAttribute(15, "float", "texture_angle", 4)] public float texture_angle; + [DNAFieldAttribute(16, "float", "texture_scale[2]", 4)] public float[] texture_scale = new System.Single[2]; + [DNAFieldAttribute(17, "float", "texture_offset[2]", 4)] public float[] texture_offset = new System.Single[2]; + [DNAFieldAttribute(18, "float", "texture_opacity", 4)] public float texture_opacity; + [DNAFieldAttribute(19, "float", "texture_pixsize", 4)] public float texture_pixsize; + [DNAFieldAttribute(20, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(21, "int", "gradient_type", 4)] public int gradient_type; + [DNAFieldAttribute(22, "float", "mix_stroke_factor", 4)] public float mix_stroke_factor; + [DNAFieldAttribute(23, "int", "alignment_mode", 4)] public int alignment_mode; + [DNAFieldAttribute(24, "float", "alignment_rotation", 4)] public float alignment_rotation; public MaterialGPencilStyle( Image ptr_sima, diff --git a/BlendFile/DNA/MaterialLineArt.cs b/BlendFile/DNA/MaterialLineArt.cs index 8e0ba38..1f7ef6f 100644 --- a/BlendFile/DNA/MaterialLineArt.cs +++ b/BlendFile/DNA/MaterialLineArt.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MaterialLineArt { + [DNAFieldAttribute(0, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(1, "char", "transparency_mask", 1)] public char transparency_mask; + [DNAFieldAttribute(2, "char", "mat_occlusion", 1)] public char mat_occlusion; + [DNAFieldAttribute(3, "char", "intersection_priority", 1)] public char intersection_priority; + [DNAFieldAttribute(4, "char", "_pad", 1)] public char _pad; public MaterialLineArt(int flags, char transparency_mask, char mat_occlusion, char intersection_priority, char _pad) { this.flags = flags; diff --git a/BlendFile/DNA/Mesh.cs b/BlendFile/DNA/Mesh.cs index 5026284..36a2dc0 100644 --- a/BlendFile/DNA/Mesh.cs +++ b/BlendFile/DNA/Mesh.cs @@ -11,60 +11,114 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Mesh { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(3, "Key", "*key", 312)] public Key ptr_key; + [DNAFieldAttribute(4, "Material", "**mat", 392)] public Material ptr_ptr_mat; + [DNAFieldAttribute(5, "int", "totvert", 4)] public int totvert; + [DNAFieldAttribute(6, "int", "totedge", 4)] public int totedge; + [DNAFieldAttribute(7, "int", "totpoly", 4)] public int totpoly; + [DNAFieldAttribute(8, "int", "totloop", 4)] public int totloop; + [DNAFieldAttribute(9, "int", "*poly_offset_indices", 4)] public int ptr_poly_offset_indices; + [DNAFieldAttribute(10, "CustomData", "vdata", 248)] public CustomData vdata; + [DNAFieldAttribute(11, "CustomData", "edata", 248)] public CustomData edata; + [DNAFieldAttribute(12, "CustomData", "pdata", 248)] public CustomData pdata; + [DNAFieldAttribute(13, "CustomData", "ldata", 248)] public CustomData ldata; + [DNAFieldAttribute(14, "ListBase", "vertex_group_names", 16)] public ListBase vertex_group_names; + [DNAFieldAttribute(15, "int", "vertex_group_active_index", 4)] public int vertex_group_active_index; + [DNAFieldAttribute(16, "int", "attributes_active_index", 4)] public int attributes_active_index; + [DNAFieldAttribute(17, "MSelect", "*mselect", 8)] public MSelect ptr_mselect; + [DNAFieldAttribute(18, "int", "totselect", 4)] public int totselect; + [DNAFieldAttribute(19, "int", "act_face", 4)] public int act_face; + [DNAFieldAttribute(20, "Mesh", "*texcomesh", 1712)] public Mesh ptr_texcomesh; + [DNAFieldAttribute(21, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(22, "float", "size[3]", 4)] public float[] size = new System.Single[3]; + [DNAFieldAttribute(23, "char", "texflag", 1)] public char texflag; + [DNAFieldAttribute(24, "char", "editflag", 1)] public char editflag; + [DNAFieldAttribute(25, "ushort", "flag", 2)] public ushort flag; + [DNAFieldAttribute(26, "float", "smoothresh", 4)] public float smoothresh; + [DNAFieldAttribute(27, "float", "remesh_voxel_size", 4)] public float remesh_voxel_size; + [DNAFieldAttribute(28, "float", "remesh_voxel_adaptivity", 4)] public float remesh_voxel_adaptivity; + [DNAFieldAttribute(29, "int", "face_sets_color_seed", 4)] public int face_sets_color_seed; + [DNAFieldAttribute(30, "int", "face_sets_color_default", 4)] public int face_sets_color_default; + [DNAFieldAttribute(31, "char", "*active_color_attribute", 1)] public char ptr_active_color_attribute; + [DNAFieldAttribute(32, "char", "*default_color_attribute", 1)] public char ptr_default_color_attribute; + [DNAFieldAttribute(33, "char", "symmetry", 1)] public char symmetry; + [DNAFieldAttribute(34, "char", "remesh_mode", 1)] public char remesh_mode; + [DNAFieldAttribute(35, "short", "totcol", 2)] public short totcol; + [DNAFieldAttribute(36, "char", "cd_flag", 1)] public char cd_flag; + [DNAFieldAttribute(37, "char", "subdiv", 1)] public char subdiv; + [DNAFieldAttribute(38, "char", "subdivr", 1)] public char subdivr; + [DNAFieldAttribute(39, "char", "subsurftype", 1)] public char subsurftype; + [DNAFieldAttribute(40, "MPoly", "*mpoly", 12)] public MPoly ptr_mpoly; + [DNAFieldAttribute(41, "MLoop", "*mloop", 8)] public MLoop ptr_mloop; + [DNAFieldAttribute(42, "MVert", "*mvert", 16)] public MVert ptr_mvert; + [DNAFieldAttribute(43, "MEdge", "*medge", 12)] public MEdge ptr_medge; + [DNAFieldAttribute(44, "MDeformVert", "*dvert", 16)] public MDeformVert ptr_dvert; + [DNAFieldAttribute(45, "MTFace", "*mtface", 32)] public MTFace ptr_mtface; + [DNAFieldAttribute(46, "TFace", "*tface", 64)] public TFace ptr_tface; + [DNAFieldAttribute(47, "MCol", "*mcol", 4)] public MCol ptr_mcol; + [DNAFieldAttribute(48, "MFace", "*mface", 20)] public MFace ptr_mface; + [DNAFieldAttribute(49, "CustomData", "fdata", 248)] public CustomData fdata; + [DNAFieldAttribute(50, "int", "totface", 4)] public int totface; + [DNAFieldAttribute(51, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(52, "MeshRuntimeHandle", "*runtime", 0)] public MeshRuntimeHandle ptr_runtime; public Mesh( ID id, diff --git a/BlendFile/DNA/MeshCacheModifierData.cs b/BlendFile/DNA/MeshCacheModifierData.cs index ac221e9..fe923d5 100644 --- a/BlendFile/DNA/MeshCacheModifierData.cs +++ b/BlendFile/DNA/MeshCacheModifierData.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MeshCacheModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(2, "char", "type", 1)] public char type; + [DNAFieldAttribute(3, "char", "time_mode", 1)] public char time_mode; + [DNAFieldAttribute(4, "char", "play_mode", 1)] public char play_mode; + [DNAFieldAttribute(5, "char", "forward_axis", 1)] public char forward_axis; + [DNAFieldAttribute(6, "char", "up_axis", 1)] public char up_axis; + [DNAFieldAttribute(7, "char", "flip_axis", 1)] public char flip_axis; + [DNAFieldAttribute(8, "char", "interp", 1)] public char interp; + [DNAFieldAttribute(9, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(10, "char", "deform_mode", 1)] public char deform_mode; + [DNAFieldAttribute(11, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(12, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(13, "float", "frame_start", 4)] public float frame_start; + [DNAFieldAttribute(14, "float", "frame_scale", 4)] public float frame_scale; + [DNAFieldAttribute(15, "float", "eval_frame", 4)] public float eval_frame; + [DNAFieldAttribute(16, "float", "eval_time", 4)] public float eval_time; + [DNAFieldAttribute(17, "float", "eval_factor", 4)] public float eval_factor; + [DNAFieldAttribute(18, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; public MeshCacheModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/MeshDeformModifierData.cs b/BlendFile/DNA/MeshDeformModifierData.cs index b24e60d..8a525b3 100644 --- a/BlendFile/DNA/MeshDeformModifierData.cs +++ b/BlendFile/DNA/MeshDeformModifierData.cs @@ -11,28 +11,50 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MeshDeformModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(3, "short", "gridsize", 2)] public short gridsize; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "MDefInfluence", "*bindinfluences", 8)] public MDefInfluence ptr_bindinfluences; + [DNAFieldAttribute(7, "int", "*bindoffsets", 4)] public int ptr_bindoffsets; + [DNAFieldAttribute(8, "float", "*bindcagecos", 4)] public float ptr_bindcagecos; + [DNAFieldAttribute(9, "int", "totvert", 4)] public int totvert; + [DNAFieldAttribute(10, "int", "totcagevert", 4)] public int totcagevert; + [DNAFieldAttribute(11, "MDefCell", "*dyngrid", 8)] public MDefCell ptr_dyngrid; + [DNAFieldAttribute(12, "MDefInfluence", "*dyninfluences", 8)] public MDefInfluence ptr_dyninfluences; + [DNAFieldAttribute(13, "int", "*dynverts", 4)] public int ptr_dynverts; + [DNAFieldAttribute(14, "int", "dyngridsize", 4)] public int dyngridsize; + [DNAFieldAttribute(15, "int", "totinfluence", 4)] public int totinfluence; + [DNAFieldAttribute(16, "float", "dyncellmin[3]", 4)] public float[] dyncellmin = new System.Single[3]; + [DNAFieldAttribute(17, "float", "dyncellwidth", 4)] public float dyncellwidth; + [DNAFieldAttribute(18, "float", "bindmat[4][4]", 4)] public float[,] bindmat = new System.Single[4,4]; + [DNAFieldAttribute(19, "float", "*bindweights", 4)] public float ptr_bindweights; + [DNAFieldAttribute(20, "float", "*bindcos", 4)] public float ptr_bindcos; public MeshDeformModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/MeshSeqCacheModifierData.cs b/BlendFile/DNA/MeshSeqCacheModifierData.cs index b6bb39f..91e6cd9 100644 --- a/BlendFile/DNA/MeshSeqCacheModifierData.cs +++ b/BlendFile/DNA/MeshSeqCacheModifierData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MeshSeqCacheModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "CacheFile", "*cache_file", 2416)] public CacheFile ptr_cache_file; + [DNAFieldAttribute(2, "char", "object_path[1024]", 1)] public char[] object_path = new System.Char[1024]; + [DNAFieldAttribute(3, "char", "read_flag", 1)] public char read_flag; + [DNAFieldAttribute(4, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(5, "float", "velocity_scale", 4)] public float velocity_scale; + [DNAFieldAttribute(6, "CacheReader", "*reader", 0)] public CacheReader ptr_reader; + [DNAFieldAttribute(7, "char", "reader_object_path[1024]", 1)] public char[] reader_object_path = new System.Char[1024]; public MeshSeqCacheModifierData(ModifierData modifier, CacheFile ptr_cache_file, char[] object_path, char read_flag, char[] _pad, float velocity_scale, CacheReader ptr_reader, char[] reader_object_path) { this.modifier = modifier; diff --git a/BlendFile/DNA/MeshStatVis.cs b/BlendFile/DNA/MeshStatVis.cs index ac0224b..a92b6d3 100644 --- a/BlendFile/DNA/MeshStatVis.cs +++ b/BlendFile/DNA/MeshStatVis.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MeshStatVis { + [DNAFieldAttribute(0, "char", "type", 1)] public char type; + [DNAFieldAttribute(1, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(2, "char", "overhang_axis", 1)] public char overhang_axis; + [DNAFieldAttribute(3, "float", "overhang_min", 4)] public float overhang_min; + [DNAFieldAttribute(4, "float", "overhang_max", 4)] public float overhang_max; + [DNAFieldAttribute(5, "float", "thickness_min", 4)] public float thickness_min; + [DNAFieldAttribute(6, "float", "thickness_max", 4)] public float thickness_max; + [DNAFieldAttribute(7, "char", "thickness_samples", 1)] public char thickness_samples; + [DNAFieldAttribute(8, "char", "_pad2[3]", 1)] public char[] _pad2 = new System.Char[3]; + [DNAFieldAttribute(9, "float", "distort_min", 4)] public float distort_min; + [DNAFieldAttribute(10, "float", "distort_max", 4)] public float distort_max; + [DNAFieldAttribute(11, "float", "sharp_min", 4)] public float sharp_min; + [DNAFieldAttribute(12, "float", "sharp_max", 4)] public float sharp_max; public MeshStatVis(char type, char[] _pad1, char overhang_axis, float overhang_min, float overhang_max, float thickness_min, float thickness_max, char thickness_samples, char[] _pad2, float distort_min, float distort_max, float sharp_min, float sharp_max) { this.type = type; diff --git a/BlendFile/DNA/MeshToVolumeModifierData.cs b/BlendFile/DNA/MeshToVolumeModifierData.cs index d7bc6ff..c2b8bc7 100644 --- a/BlendFile/DNA/MeshToVolumeModifierData.cs +++ b/BlendFile/DNA/MeshToVolumeModifierData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MeshToVolumeModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "int", "resolution_mode", 4)] public int resolution_mode; + [DNAFieldAttribute(3, "float", "voxel_size", 4)] public float voxel_size; + [DNAFieldAttribute(4, "int", "voxel_amount", 4)] public int voxel_amount; + [DNAFieldAttribute(5, "float", "interior_band_width", 4)] public float interior_band_width; + [DNAFieldAttribute(6, "float", "density", 4)] public float density; + [DNAFieldAttribute(7, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(8, "void", "*_pad3", 0)] public object ptr__pad3; public MeshToVolumeModifierData(ModifierData modifier, Object ptr_object, int resolution_mode, float voxel_size, int voxel_amount, float interior_band_width, float density, char[] _pad2, object ptr__pad3) { this.modifier = modifier; diff --git a/BlendFile/DNA/MetaBall.cs b/BlendFile/DNA/MetaBall.cs index f000b49..3b663a0 100644 --- a/BlendFile/DNA/MetaBall.cs +++ b/BlendFile/DNA/MetaBall.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MetaBall { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "ListBase", "elems", 16)] public ListBase elems; + [DNAFieldAttribute(3, "ListBase", "*editelems", 16)] public ListBase ptr_editelems; + [DNAFieldAttribute(4, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(5, "Material", "**mat", 392)] public Material ptr_ptr_mat; + [DNAFieldAttribute(6, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(7, "char", "flag2", 1)] public char flag2; + [DNAFieldAttribute(8, "short", "totcol", 2)] public short totcol; + [DNAFieldAttribute(9, "char", "texflag", 1)] public char texflag; + [DNAFieldAttribute(10, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(11, "char", "needs_flush_to_id", 1)] public char needs_flush_to_id; + [DNAFieldAttribute(12, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(13, "float", "size[3]", 4)] public float[] size = new System.Single[3]; + [DNAFieldAttribute(14, "float", "wiresize", 4)] public float wiresize; + [DNAFieldAttribute(15, "float", "rendersize", 4)] public float rendersize; + [DNAFieldAttribute(16, "float", "thresh", 4)] public float thresh; + [DNAFieldAttribute(17, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(18, "MetaElem", "*lastelem", 104)] public MetaElem ptr_lastelem; public MetaBall( ID id, diff --git a/BlendFile/DNA/MetaElem.cs b/BlendFile/DNA/MetaElem.cs index 9e84d23..06194f8 100644 --- a/BlendFile/DNA/MetaElem.cs +++ b/BlendFile/DNA/MetaElem.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MetaElem { + [DNAFieldAttribute(0, "MetaElem", "*next", 104)] public MetaElem ptr_next; + [DNAFieldAttribute(1, "MetaElem", "*prev", 104)] public MetaElem ptr_prev; + [DNAFieldAttribute(2, "BoundBox", "*bb", 96)] public BoundBox ptr_bb; + [DNAFieldAttribute(3, "short", "type", 2)] public short type; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "float", "x", 4)] public float x; + [DNAFieldAttribute(7, "float", "y", 4)] public float y; + [DNAFieldAttribute(8, "float", "z", 4)] public float z; + [DNAFieldAttribute(9, "float", "quat[4]", 4)] public float[] quat = new System.Single[4]; + [DNAFieldAttribute(10, "float", "expx", 4)] public float expx; + [DNAFieldAttribute(11, "float", "expy", 4)] public float expy; + [DNAFieldAttribute(12, "float", "expz", 4)] public float expz; + [DNAFieldAttribute(13, "float", "rad", 4)] public float rad; + [DNAFieldAttribute(14, "float", "rad2", 4)] public float rad2; + [DNAFieldAttribute(15, "float", "s", 4)] public float s; + [DNAFieldAttribute(16, "float", "len", 4)] public float len; + [DNAFieldAttribute(17, "float", "*mat", 4)] public float ptr_mat; + [DNAFieldAttribute(18, "float", "*imat", 4)] public float ptr_imat; public MetaElem( MetaElem ptr_next, diff --git a/BlendFile/DNA/MetaStack.cs b/BlendFile/DNA/MetaStack.cs index a5cae10..5954385 100644 --- a/BlendFile/DNA/MetaStack.cs +++ b/BlendFile/DNA/MetaStack.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MetaStack { + [DNAFieldAttribute(0, "MetaStack", "*next", 48)] public MetaStack ptr_next; + [DNAFieldAttribute(1, "MetaStack", "*prev", 48)] public MetaStack ptr_prev; + [DNAFieldAttribute(2, "ListBase", "*oldbasep", 16)] public ListBase ptr_oldbasep; + [DNAFieldAttribute(3, "ListBase", "*old_channels", 16)] public ListBase ptr_old_channels; + [DNAFieldAttribute(4, "Sequence", "*parseq", 464)] public Sequence ptr_parseq; + [DNAFieldAttribute(5, "int", "disp_range[2]", 4)] public int[] disp_range = new System.Int32[2]; public MetaStack(MetaStack ptr_next, MetaStack ptr_prev, ListBase ptr_oldbasep, ListBase ptr_old_channels, Sequence ptr_parseq, int[] disp_range) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/MirrorGpencilModifierData.cs b/BlendFile/DNA/MirrorGpencilModifierData.cs index 78762de..9a2bfa5 100644 --- a/BlendFile/DNA/MirrorGpencilModifierData.cs +++ b/BlendFile/DNA/MirrorGpencilModifierData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MirrorGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(3, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(4, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public MirrorGpencilModifierData(GpencilModifierData modifier, Object ptr_object, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, int layer_pass, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/MirrorModifierData.cs b/BlendFile/DNA/MirrorModifierData.cs index 2d55e06..cabc156 100644 --- a/BlendFile/DNA/MirrorModifierData.cs +++ b/BlendFile/DNA/MirrorModifierData.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MirrorModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "short", "axis", 2)] public short axis; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "float", "tolerance", 4)] public float tolerance; + [DNAFieldAttribute(4, "float", "bisect_threshold", 4)] public float bisect_threshold; + [DNAFieldAttribute(5, "uchar", "use_correct_order_on_merge", 1)] public byte use_correct_order_on_merge; + [DNAFieldAttribute(6, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(7, "float", "uv_offset[2]", 4)] public float[] uv_offset = new System.Single[2]; + [DNAFieldAttribute(8, "float", "uv_offset_copy[2]", 4)] public float[] uv_offset_copy = new System.Single[2]; + [DNAFieldAttribute(9, "Object", "*mirror_ob", 1160)] public Object ptr_mirror_ob; + [DNAFieldAttribute(10, "void", "*_pad1", 0)] public object ptr__pad1; public MirrorModifierData(ModifierData modifier, short axis, short flag, float tolerance, float bisect_threshold, byte use_correct_order_on_merge, char[] _pad, float[] uv_offset, float[] uv_offset_copy, Object ptr_mirror_ob, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/ModifierData.cs b/BlendFile/DNA/ModifierData.cs index e538c22..21486b3 100644 --- a/BlendFile/DNA/ModifierData.cs +++ b/BlendFile/DNA/ModifierData.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ModifierData { + [DNAFieldAttribute(0, "ModifierData", "*next", 120)] public ModifierData ptr_next; + [DNAFieldAttribute(1, "ModifierData", "*prev", 120)] public ModifierData ptr_prev; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(4, "float", "execution_time", 4)] public float execution_time; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "short", "ui_expand_flag", 2)] public short ui_expand_flag; + [DNAFieldAttribute(7, "ushort", "layout_panel_open_flag", 2)] public ushort layout_panel_open_flag; + [DNAFieldAttribute(8, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(9, "int", "persistent_uid", 4)] public int persistent_uid; + [DNAFieldAttribute(10, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(11, "char", "*error", 1)] public char ptr_error; + [DNAFieldAttribute(12, "void", "*runtime", 0)] public object ptr_runtime; public ModifierData(ModifierData ptr_next, ModifierData ptr_prev, int type, int mode, float execution_time, short flag, short ui_expand_flag, ushort layout_panel_open_flag, char[] _pad, int persistent_uid, char[] name, char ptr_error, object ptr_runtime) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ModifierViewerPathElem.cs b/BlendFile/DNA/ModifierViewerPathElem.cs index c371e29..446880f 100644 --- a/BlendFile/DNA/ModifierViewerPathElem.cs +++ b/BlendFile/DNA/ModifierViewerPathElem.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ModifierViewerPathElem { + [DNAFieldAttribute(0, "ViewerPathElem", "base", 32)] public ViewerPathElem @base; + [DNAFieldAttribute(1, "char", "*modifier_name", 1)] public char ptr_modifier_name; public ModifierViewerPathElem(ViewerPathElem @base, char ptr_modifier_name) { this.@base = @base; diff --git a/BlendFile/DNA/MovieClip.cs b/BlendFile/DNA/MovieClip.cs index a2e1fd0..9e5d211 100644 --- a/BlendFile/DNA/MovieClip.cs +++ b/BlendFile/DNA/MovieClip.cs @@ -11,28 +11,50 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieClip { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "DrawDataList", "drawdata", 16)] public DrawDataList drawdata; + [DNAFieldAttribute(3, "char", "name[1024]", 1)] public char[] name = new System.Char[1024]; + [DNAFieldAttribute(4, "int", "source", 4)] public int source; + [DNAFieldAttribute(5, "int", "_pad", 4)] public int _pad; + [DNAFieldAttribute(6, "int", "lastsize[2]", 4)] public int[] lastsize = new System.Int32[2]; + [DNAFieldAttribute(7, "float", "aspx", 4)] public float aspx; + [DNAFieldAttribute(8, "float", "aspy", 4)] public float aspy; + [DNAFieldAttribute(9, "ImBufAnim", "*anim", 0)] public ImBufAnim ptr_anim; + [DNAFieldAttribute(10, "MovieClipCache", "*cache", 0)] public MovieClipCache ptr_cache; + [DNAFieldAttribute(11, "bGPdata", "*gpd", 616)] public bGPdata ptr_gpd; + [DNAFieldAttribute(12, "MovieTracking", "tracking", 384)] public MovieTracking tracking; + [DNAFieldAttribute(13, "void", "*tracking_context", 0)] public object ptr_tracking_context; + [DNAFieldAttribute(14, "MovieClipProxy", "proxy", 776)] public MovieClipProxy proxy; + [DNAFieldAttribute(15, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(16, "int", "len", 4)] public int len; + [DNAFieldAttribute(17, "int", "start_frame", 4)] public int start_frame; + [DNAFieldAttribute(18, "int", "frame_offset", 4)] public int frame_offset; + [DNAFieldAttribute(19, "ColorManagedColorspaceSettings", "colorspace_settings", 64)] public ColorManagedColorspaceSettings colorspace_settings; + [DNAFieldAttribute(20, "MovieClip_Runtime", "runtime", 16)] public MovieClip_Runtime runtime; public MovieClip( ID id, diff --git a/BlendFile/DNA/MovieClipProxy.cs b/BlendFile/DNA/MovieClipProxy.cs index b4736e5..1aa7640 100644 --- a/BlendFile/DNA/MovieClipProxy.cs +++ b/BlendFile/DNA/MovieClipProxy.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MovieClipProxy { + [DNAFieldAttribute(0, "char", "dir[768]", 1)] public char[] dir = new System.Char[768]; + [DNAFieldAttribute(1, "short", "tc", 2)] public short tc; + [DNAFieldAttribute(2, "short", "quality", 2)] public short quality; + [DNAFieldAttribute(3, "short", "build_size_flag", 2)] public short build_size_flag; + [DNAFieldAttribute(4, "short", "build_tc_flag", 2)] public short build_tc_flag; public MovieClipProxy(char[] dir, short tc, short quality, short build_size_flag, short build_tc_flag) { this.dir = dir; diff --git a/BlendFile/DNA/MovieClipScopes.cs b/BlendFile/DNA/MovieClipScopes.cs index e7b8d8f..6efc6f1 100644 --- a/BlendFile/DNA/MovieClipScopes.cs +++ b/BlendFile/DNA/MovieClipScopes.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieClipScopes { + [DNAFieldAttribute(0, "short", "ok", 2)] public short ok; + [DNAFieldAttribute(1, "short", "use_track_mask", 2)] public short use_track_mask; + [DNAFieldAttribute(2, "int", "track_preview_height", 4)] public int track_preview_height; + [DNAFieldAttribute(3, "int", "frame_width", 4)] public int frame_width; + [DNAFieldAttribute(4, "int", "frame_height", 4)] public int frame_height; + [DNAFieldAttribute(5, "MovieTrackingMarker", "undist_marker", 64)] public MovieTrackingMarker undist_marker; + [DNAFieldAttribute(6, "ImBuf", "*track_search", 0)] public ImBuf ptr_track_search; + [DNAFieldAttribute(7, "ImBuf", "*track_preview", 0)] public ImBuf ptr_track_preview; + [DNAFieldAttribute(8, "float", "track_pos[2]", 4)] public float[] track_pos = new System.Single[2]; + [DNAFieldAttribute(9, "short", "track_disabled", 2)] public short track_disabled; + [DNAFieldAttribute(10, "short", "track_locked", 2)] public short track_locked; + [DNAFieldAttribute(11, "int", "scene_framenr", 4)] public int scene_framenr; + [DNAFieldAttribute(12, "MovieTrackingTrack", "*track", 208)] public MovieTrackingTrack ptr_track; + [DNAFieldAttribute(13, "MovieTrackingMarker", "*marker", 64)] public MovieTrackingMarker ptr_marker; + [DNAFieldAttribute(14, "float", "slide_scale[2]", 4)] public float[] slide_scale = new System.Single[2]; public MovieClipScopes(short ok, short use_track_mask, int track_preview_height, int frame_width, int frame_height, MovieTrackingMarker undist_marker, ImBuf ptr_track_search, ImBuf ptr_track_preview, float[] track_pos, short track_disabled, short track_locked, int scene_framenr, MovieTrackingTrack ptr_track, MovieTrackingMarker ptr_marker, float[] slide_scale) { this.ok = ok; diff --git a/BlendFile/DNA/MovieClipUser.cs b/BlendFile/DNA/MovieClipUser.cs index 9434bd3..c868fbd 100644 --- a/BlendFile/DNA/MovieClipUser.cs +++ b/BlendFile/DNA/MovieClipUser.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MovieClipUser { + [DNAFieldAttribute(0, "int", "framenr", 4)] public int framenr; + [DNAFieldAttribute(1, "short", "render_size", 2)] public short render_size; + [DNAFieldAttribute(2, "short", "render_flag", 2)] public short render_flag; public MovieClipUser(int framenr, short render_size, short render_flag) { this.framenr = framenr; diff --git a/BlendFile/DNA/MovieClip_Runtime.cs b/BlendFile/DNA/MovieClip_Runtime.cs index cb00e61..cfef4d5 100644 --- a/BlendFile/DNA/MovieClip_Runtime.cs +++ b/BlendFile/DNA/MovieClip_Runtime.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MovieClip_Runtime { + [DNAFieldAttribute(0, "ListBase", "gputextures", 16)] public ListBase gputextures; public MovieClip_Runtime(ListBase gputextures) { this.gputextures = gputextures; diff --git a/BlendFile/DNA/MovieClip_RuntimeGPUTexture.cs b/BlendFile/DNA/MovieClip_RuntimeGPUTexture.cs index 1fbc1f4..8c90150 100644 --- a/BlendFile/DNA/MovieClip_RuntimeGPUTexture.cs +++ b/BlendFile/DNA/MovieClip_RuntimeGPUTexture.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieClip_RuntimeGPUTexture { + [DNAFieldAttribute(0, "void", "*next", 0)] public object ptr_next; + [DNAFieldAttribute(1, "void", "*prev", 0)] public object ptr_prev; + [DNAFieldAttribute(2, "MovieClipUser", "user", 8)] public MovieClipUser user; + [DNAFieldAttribute(3, "GPUTexture", "*gputexture[3]", 0)] public GPUTexture[] ptr_gputext = new GPUTexture[3]; public MovieClip_RuntimeGPUTexture(object ptr_next, object ptr_prev, MovieClipUser user, GPUTexture[] ptr_gputext) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/MovieReconstructedCamera.cs b/BlendFile/DNA/MovieReconstructedCamera.cs index 748bd91..e01332c 100644 --- a/BlendFile/DNA/MovieReconstructedCamera.cs +++ b/BlendFile/DNA/MovieReconstructedCamera.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MovieReconstructedCamera { + [DNAFieldAttribute(0, "int", "framenr", 4)] public int framenr; + [DNAFieldAttribute(1, "float", "error", 4)] public float error; + [DNAFieldAttribute(2, "float", "mat[4][4]", 4)] public float[,] mat = new System.Single[4,4]; public MovieReconstructedCamera(int framenr, float error, float[,] mat) { this.framenr = framenr; diff --git a/BlendFile/DNA/MovieTracking.cs b/BlendFile/DNA/MovieTracking.cs index 16d54ba..2026fca 100644 --- a/BlendFile/DNA/MovieTracking.cs +++ b/BlendFile/DNA/MovieTracking.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieTracking { + [DNAFieldAttribute(0, "MovieTrackingSettings", "settings", 64)] public MovieTrackingSettings settings; + [DNAFieldAttribute(1, "MovieTrackingCamera", "camera", 96)] public MovieTrackingCamera camera; + [DNAFieldAttribute(2, "ListBase", "tracks", 16)] public ListBase tracks; + [DNAFieldAttribute(3, "ListBase", "plane_tracks", 16)] public ListBase plane_tracks; + [DNAFieldAttribute(4, "MovieTrackingReconstruction", "reconstruction", 24)] public MovieTrackingReconstruction reconstruction; + [DNAFieldAttribute(5, "MovieTrackingStabilization", "stabilization", 72)] public MovieTrackingStabilization stabilization; + [DNAFieldAttribute(6, "MovieTrackingTrack", "*act_track", 208)] public MovieTrackingTrack ptr_act_track; + [DNAFieldAttribute(7, "MovieTrackingPlaneTrack", "*act_plane_track", 128)] public MovieTrackingPlaneTrack ptr_act_plane_track; + [DNAFieldAttribute(8, "ListBase", "objects", 16)] public ListBase objects; + [DNAFieldAttribute(9, "int", "objectnr", 4)] public int objectnr; + [DNAFieldAttribute(10, "int", "tot_object", 4)] public int tot_object; + [DNAFieldAttribute(11, "MovieTrackingStats", "*stats", 256)] public MovieTrackingStats ptr_stats; + [DNAFieldAttribute(12, "MovieTrackingDopesheet", "dopesheet", 48)] public MovieTrackingDopesheet dopesheet; public MovieTracking(MovieTrackingSettings settings, MovieTrackingCamera camera, ListBase tracks, ListBase plane_tracks, MovieTrackingReconstruction reconstruction, MovieTrackingStabilization stabilization, MovieTrackingTrack ptr_act_track, MovieTrackingPlaneTrack ptr_act_plane_track, ListBase objects, int objectnr, int tot_object, MovieTrackingStats ptr_stats, MovieTrackingDopesheet dopesheet) { this.settings = settings; diff --git a/BlendFile/DNA/MovieTrackingCamera.cs b/BlendFile/DNA/MovieTrackingCamera.cs index 5a08127..8a5b8ff 100644 --- a/BlendFile/DNA/MovieTrackingCamera.cs +++ b/BlendFile/DNA/MovieTrackingCamera.cs @@ -11,30 +11,54 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieTrackingCamera { + [DNAFieldAttribute(0, "void", "*intrinsics", 0)] public object ptr_intrinsics; + [DNAFieldAttribute(1, "short", "distortion_model", 2)] public short distortion_model; + [DNAFieldAttribute(2, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(3, "float", "sensor_width", 4)] public float sensor_width; + [DNAFieldAttribute(4, "float", "pixel_aspect", 4)] public float pixel_aspect; + [DNAFieldAttribute(5, "float", "focal", 4)] public float focal; + [DNAFieldAttribute(6, "short", "units", 2)] public short units; + [DNAFieldAttribute(7, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(8, "float", "principal_point[2]", 4)] public float[] principal_point = new System.Single[2]; + [DNAFieldAttribute(9, "float", "principal[2]", 4)] public float[] principal = new System.Single[2]; + [DNAFieldAttribute(10, "float", "k1", 4)] public float k1; + [DNAFieldAttribute(11, "float", "k2", 4)] public float k2; + [DNAFieldAttribute(12, "float", "k3", 4)] public float k3; + [DNAFieldAttribute(13, "float", "division_k1", 4)] public float division_k1; + [DNAFieldAttribute(14, "float", "division_k2", 4)] public float division_k2; + [DNAFieldAttribute(15, "float", "nuke_k1", 4)] public float nuke_k1; + [DNAFieldAttribute(16, "float", "nuke_k2", 4)] public float nuke_k2; + [DNAFieldAttribute(17, "float", "brown_k1", 4)] public float brown_k1; + [DNAFieldAttribute(18, "float", "brown_k2", 4)] public float brown_k2; + [DNAFieldAttribute(19, "float", "brown_k3", 4)] public float brown_k3; + [DNAFieldAttribute(20, "float", "brown_k4", 4)] public float brown_k4; + [DNAFieldAttribute(21, "float", "brown_p1", 4)] public float brown_p1; + [DNAFieldAttribute(22, "float", "brown_p2", 4)] public float brown_p2; public MovieTrackingCamera( object ptr_intrinsics, diff --git a/BlendFile/DNA/MovieTrackingDopesheet.cs b/BlendFile/DNA/MovieTrackingDopesheet.cs index 16bcba2..6f1d603 100644 --- a/BlendFile/DNA/MovieTrackingDopesheet.cs +++ b/BlendFile/DNA/MovieTrackingDopesheet.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MovieTrackingDopesheet { + [DNAFieldAttribute(0, "int", "ok", 4)] public int ok; + [DNAFieldAttribute(1, "short", "sort_method", 2)] public short sort_method; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "ListBase", "coverage_segments", 16)] public ListBase coverage_segments; + [DNAFieldAttribute(4, "ListBase", "channels", 16)] public ListBase channels; + [DNAFieldAttribute(5, "int", "tot_channel", 4)] public int tot_channel; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public MovieTrackingDopesheet(int ok, short sort_method, short flag, ListBase coverage_segments, ListBase channels, int tot_channel, char[] _pad) { this.ok = ok; diff --git a/BlendFile/DNA/MovieTrackingDopesheetChannel.cs b/BlendFile/DNA/MovieTrackingDopesheetChannel.cs index e7ed292..f34df84 100644 --- a/BlendFile/DNA/MovieTrackingDopesheetChannel.cs +++ b/BlendFile/DNA/MovieTrackingDopesheetChannel.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieTrackingDopesheetChannel { + [DNAFieldAttribute(0, "MovieTrackingDopesheetChannel", "*next", 120)] public MovieTrackingDopesheetChannel ptr_next; + [DNAFieldAttribute(1, "MovieTrackingDopesheetChannel", "*prev", 120)] public MovieTrackingDopesheetChannel ptr_prev; + [DNAFieldAttribute(2, "MovieTrackingTrack", "*track", 208)] public MovieTrackingTrack ptr_track; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(4, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(5, "int", "tot_segment", 4)] public int tot_segment; + [DNAFieldAttribute(6, "int", "*segments", 4)] public int ptr_segments; + [DNAFieldAttribute(7, "int", "max_segment", 4)] public int max_segment; + [DNAFieldAttribute(8, "int", "total_frames", 4)] public int total_frames; + [DNAFieldAttribute(9, "int", "first_not_disabled_marker_framenr", 4)] public int first_not_disabled_marker_framenr; + [DNAFieldAttribute(10, "int", "last_not_disabled_marker_framenr", 4)] public int last_not_disabled_marker_framenr; public MovieTrackingDopesheetChannel(MovieTrackingDopesheetChannel ptr_next, MovieTrackingDopesheetChannel ptr_prev, MovieTrackingTrack ptr_track, char[] _pad, char[] name, int tot_segment, int ptr_segments, int max_segment, int total_frames, int first_not_disabled_marker_framenr, int last_not_disabled_marker_framenr) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/MovieTrackingDopesheetCoverageSegment.cs b/BlendFile/DNA/MovieTrackingDopesheetCoverageSegment.cs index c1b83ca..b66d556 100644 --- a/BlendFile/DNA/MovieTrackingDopesheetCoverageSegment.cs +++ b/BlendFile/DNA/MovieTrackingDopesheetCoverageSegment.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieTrackingDopesheetCoverageSegment { + [DNAFieldAttribute(0, "MovieTrackingDopesheetCoverageSegment", "*next", 32)] public MovieTrackingDopesheetCoverageSegment ptr_next; + [DNAFieldAttribute(1, "MovieTrackingDopesheetCoverageSegment", "*prev", 32)] public MovieTrackingDopesheetCoverageSegment ptr_prev; + [DNAFieldAttribute(2, "int", "coverage", 4)] public int coverage; + [DNAFieldAttribute(3, "int", "start_frame", 4)] public int start_frame; + [DNAFieldAttribute(4, "int", "end_frame", 4)] public int end_frame; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public MovieTrackingDopesheetCoverageSegment(MovieTrackingDopesheetCoverageSegment ptr_next, MovieTrackingDopesheetCoverageSegment ptr_prev, int coverage, int start_frame, int end_frame, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/MovieTrackingMarker.cs b/BlendFile/DNA/MovieTrackingMarker.cs index 6eae86a..c86f42f 100644 --- a/BlendFile/DNA/MovieTrackingMarker.cs +++ b/BlendFile/DNA/MovieTrackingMarker.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MovieTrackingMarker { + [DNAFieldAttribute(0, "float", "pos[2]", 4)] public float[] pos = new System.Single[2]; + [DNAFieldAttribute(1, "float", "pattern_corners[4][2]", 4)] public float[,] pattern_corners = new System.Single[4,2]; + [DNAFieldAttribute(2, "float", "search_min[2]", 4)] public float[] search_min = new System.Single[2]; + [DNAFieldAttribute(3, "float", "search_max[2]", 4)] public float[] search_max = new System.Single[2]; + [DNAFieldAttribute(4, "int", "framenr", 4)] public int framenr; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; public MovieTrackingMarker(float[] pos, float[,] pattern_corners, float[] search_min, float[] search_max, int framenr, int flag) { this.pos = pos; diff --git a/BlendFile/DNA/MovieTrackingObject.cs b/BlendFile/DNA/MovieTrackingObject.cs index 9de69b6..429e3ab 100644 --- a/BlendFile/DNA/MovieTrackingObject.cs +++ b/BlendFile/DNA/MovieTrackingObject.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieTrackingObject { + [DNAFieldAttribute(0, "MovieTrackingObject", "*next", 168)] public MovieTrackingObject ptr_next; + [DNAFieldAttribute(1, "MovieTrackingObject", "*prev", 168)] public MovieTrackingObject ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(5, "ListBase", "tracks", 16)] public ListBase tracks; + [DNAFieldAttribute(6, "ListBase", "plane_tracks", 16)] public ListBase plane_tracks; + [DNAFieldAttribute(7, "MovieTrackingTrack", "*active_track", 208)] public MovieTrackingTrack ptr_active_track; + [DNAFieldAttribute(8, "MovieTrackingPlaneTrack", "*active_plane_track", 128)] public MovieTrackingPlaneTrack ptr_active_plane_track; + [DNAFieldAttribute(9, "MovieTrackingReconstruction", "reconstruction", 24)] public MovieTrackingReconstruction reconstruction; + [DNAFieldAttribute(10, "int", "keyframe1", 4)] public int keyframe1; + [DNAFieldAttribute(11, "int", "keyframe2", 4)] public int keyframe2; public MovieTrackingObject(MovieTrackingObject ptr_next, MovieTrackingObject ptr_prev, char[] name, int flag, float scale, ListBase tracks, ListBase plane_tracks, MovieTrackingTrack ptr_active_track, MovieTrackingPlaneTrack ptr_active_plane_track, MovieTrackingReconstruction reconstruction, int keyframe1, int keyframe2) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/MovieTrackingPlaneMarker.cs b/BlendFile/DNA/MovieTrackingPlaneMarker.cs index ad65764..c93b8ec 100644 --- a/BlendFile/DNA/MovieTrackingPlaneMarker.cs +++ b/BlendFile/DNA/MovieTrackingPlaneMarker.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MovieTrackingPlaneMarker { + [DNAFieldAttribute(0, "float", "corners[4][2]", 4)] public float[,] corners = new System.Single[4,2]; + [DNAFieldAttribute(1, "int", "framenr", 4)] public int framenr; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; public MovieTrackingPlaneMarker(float[,] corners, int framenr, int flag) { this.corners = corners; diff --git a/BlendFile/DNA/MovieTrackingPlaneTrack.cs b/BlendFile/DNA/MovieTrackingPlaneTrack.cs index bc880fb..8082d22 100644 --- a/BlendFile/DNA/MovieTrackingPlaneTrack.cs +++ b/BlendFile/DNA/MovieTrackingPlaneTrack.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieTrackingPlaneTrack { + [DNAFieldAttribute(0, "MovieTrackingPlaneTrack", "*next", 128)] public MovieTrackingPlaneTrack ptr_next; + [DNAFieldAttribute(1, "MovieTrackingPlaneTrack", "*prev", 128)] public MovieTrackingPlaneTrack ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "MovieTrackingTrack", "**point_tracks", 208)] public MovieTrackingTrack ptr_ptr_point_tracks; + [DNAFieldAttribute(4, "int", "point_tracksnr", 4)] public int point_tracksnr; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "MovieTrackingPlaneMarker", "*markers", 40)] public MovieTrackingPlaneMarker ptr_markers; + [DNAFieldAttribute(7, "int", "markersnr", 4)] public int markersnr; + [DNAFieldAttribute(8, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(9, "Image", "*image", 1600)] public Image ptr_image; + [DNAFieldAttribute(10, "float", "image_opacity", 4)] public float image_opacity; + [DNAFieldAttribute(11, "int", "last_marker", 4)] public int last_marker; public MovieTrackingPlaneTrack(MovieTrackingPlaneTrack ptr_next, MovieTrackingPlaneTrack ptr_prev, char[] name, MovieTrackingTrack ptr_ptr_point_tracks, int point_tracksnr, char[] _pad, MovieTrackingPlaneMarker ptr_markers, int markersnr, int flag, Image ptr_image, float image_opacity, int last_marker) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/MovieTrackingReconstruction.cs b/BlendFile/DNA/MovieTrackingReconstruction.cs index dd2188c..3cb8983 100644 --- a/BlendFile/DNA/MovieTrackingReconstruction.cs +++ b/BlendFile/DNA/MovieTrackingReconstruction.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieTrackingReconstruction { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "float", "error", 4)] public float error; + [DNAFieldAttribute(2, "int", "last_camera", 4)] public int last_camera; + [DNAFieldAttribute(3, "int", "camnr", 4)] public int camnr; + [DNAFieldAttribute(4, "MovieReconstructedCamera", "*cameras", 72)] public MovieReconstructedCamera ptr_cameras; public MovieTrackingReconstruction(int flag, float error, int last_camera, int camnr, MovieReconstructedCamera ptr_cameras) { this.flag = flag; diff --git a/BlendFile/DNA/MovieTrackingSettings.cs b/BlendFile/DNA/MovieTrackingSettings.cs index e7b8b91..302e9e4 100644 --- a/BlendFile/DNA/MovieTrackingSettings.cs +++ b/BlendFile/DNA/MovieTrackingSettings.cs @@ -11,28 +11,50 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MovieTrackingSettings { + [DNAFieldAttribute(0, "short", "default_motion_model", 2)] public short default_motion_model; + [DNAFieldAttribute(1, "short", "default_algorithm_flag", 2)] public short default_algorithm_flag; + [DNAFieldAttribute(2, "float", "default_minimum_correlation", 4)] public float default_minimum_correlation; + [DNAFieldAttribute(3, "short", "default_pattern_size", 2)] public short default_pattern_size; + [DNAFieldAttribute(4, "short", "default_search_size", 2)] public short default_search_size; + [DNAFieldAttribute(5, "short", "default_frames_limit", 2)] public short default_frames_limit; + [DNAFieldAttribute(6, "short", "default_margin", 2)] public short default_margin; + [DNAFieldAttribute(7, "short", "default_pattern_match", 2)] public short default_pattern_match; + [DNAFieldAttribute(8, "short", "default_flag", 2)] public short default_flag; + [DNAFieldAttribute(9, "float", "default_weight", 4)] public float default_weight; + [DNAFieldAttribute(10, "short", "motion_flag", 2)] public short motion_flag; + [DNAFieldAttribute(11, "short", "speed", 2)] public short speed; + [DNAFieldAttribute(12, "int", "keyframe1", 4)] public int keyframe1; + [DNAFieldAttribute(13, "int", "keyframe2", 4)] public int keyframe2; + [DNAFieldAttribute(14, "int", "reconstruction_flag", 4)] public int reconstruction_flag; + [DNAFieldAttribute(15, "int", "refine_camera_intrinsics", 4)] public int refine_camera_intrinsics; + [DNAFieldAttribute(16, "float", "dist", 4)] public float dist; + [DNAFieldAttribute(17, "int", "clean_frames", 4)] public int clean_frames; + [DNAFieldAttribute(18, "int", "clean_action", 4)] public int clean_action; + [DNAFieldAttribute(19, "float", "clean_error", 4)] public float clean_error; + [DNAFieldAttribute(20, "float", "object_distance", 4)] public float object_distance; public MovieTrackingSettings( short default_motion_model, diff --git a/BlendFile/DNA/MovieTrackingStabilization.cs b/BlendFile/DNA/MovieTrackingStabilization.cs index afd067c..70ce981 100644 --- a/BlendFile/DNA/MovieTrackingStabilization.cs +++ b/BlendFile/DNA/MovieTrackingStabilization.cs @@ -11,23 +11,40 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieTrackingStabilization { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "int", "tot_track", 4)] public int tot_track; + [DNAFieldAttribute(2, "int", "act_track", 4)] public int act_track; + [DNAFieldAttribute(3, "int", "tot_rot_track", 4)] public int tot_rot_track; + [DNAFieldAttribute(4, "int", "act_rot_track", 4)] public int act_rot_track; + [DNAFieldAttribute(5, "float", "maxscale", 4)] public float maxscale; + [DNAFieldAttribute(6, "MovieTrackingTrack", "*rot_track", 208)] public MovieTrackingTrack ptr_rot_track; + [DNAFieldAttribute(7, "int", "anchor_frame", 4)] public int anchor_frame; + [DNAFieldAttribute(8, "float", "target_pos[2]", 4)] public float[] target_pos = new System.Single[2]; + [DNAFieldAttribute(9, "float", "target_rot", 4)] public float target_rot; + [DNAFieldAttribute(10, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(11, "float", "locinf", 4)] public float locinf; + [DNAFieldAttribute(12, "float", "scaleinf", 4)] public float scaleinf; + [DNAFieldAttribute(13, "float", "rotinf", 4)] public float rotinf; + [DNAFieldAttribute(14, "int", "filter", 4)] public int filter; + [DNAFieldAttribute(15, "int", "_pad", 4)] public int _pad; public MovieTrackingStabilization( int flag, diff --git a/BlendFile/DNA/MovieTrackingStats.cs b/BlendFile/DNA/MovieTrackingStats.cs index 7eb8fa2..bc121bd 100644 --- a/BlendFile/DNA/MovieTrackingStats.cs +++ b/BlendFile/DNA/MovieTrackingStats.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MovieTrackingStats { + [DNAFieldAttribute(0, "char", "message[256]", 1)] public char[] message = new System.Char[256]; public MovieTrackingStats(char[] message) { this.message = message; diff --git a/BlendFile/DNA/MovieTrackingTrack.cs b/BlendFile/DNA/MovieTrackingTrack.cs index 123dfdd..d30e441 100644 --- a/BlendFile/DNA/MovieTrackingTrack.cs +++ b/BlendFile/DNA/MovieTrackingTrack.cs @@ -11,33 +11,60 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MovieTrackingTrack { + [DNAFieldAttribute(0, "MovieTrackingTrack", "*next", 208)] public MovieTrackingTrack ptr_next; + [DNAFieldAttribute(1, "MovieTrackingTrack", "*prev", 208)] public MovieTrackingTrack ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "float", "pat_min[2]", 4)] public float[] pat_min = new System.Single[2]; + [DNAFieldAttribute(4, "float", "pat_max[2]", 4)] public float[] pat_max = new System.Single[2]; + [DNAFieldAttribute(5, "float", "search_min[2]", 4)] public float[] search_min = new System.Single[2]; + [DNAFieldAttribute(6, "float", "search_max[2]", 4)] public float[] search_max = new System.Single[2]; + [DNAFieldAttribute(7, "float", "offset[2]", 4)] public float[] offset = new System.Single[2]; + [DNAFieldAttribute(8, "int", "markersnr", 4)] public int markersnr; + [DNAFieldAttribute(9, "int", "_pad", 4)] public int _pad; + [DNAFieldAttribute(10, "MovieTrackingMarker", "*markers", 64)] public MovieTrackingMarker ptr_markers; + [DNAFieldAttribute(11, "float", "bundle_pos[3]", 4)] public float[] bundle_pos = new System.Single[3]; + [DNAFieldAttribute(12, "float", "error", 4)] public float error; + [DNAFieldAttribute(13, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(14, "int", "pat_flag", 4)] public int pat_flag; + [DNAFieldAttribute(15, "int", "search_flag", 4)] public int search_flag; + [DNAFieldAttribute(16, "float", "color[3]", 4)] public float[] color = new System.Single[3]; + [DNAFieldAttribute(17, "short", "frames_limit", 2)] public short frames_limit; + [DNAFieldAttribute(18, "short", "margin", 2)] public short margin; + [DNAFieldAttribute(19, "short", "pattern_match", 2)] public short pattern_match; + [DNAFieldAttribute(20, "short", "motion_model", 2)] public short motion_model; + [DNAFieldAttribute(21, "int", "algorithm_flag", 4)] public int algorithm_flag; + [DNAFieldAttribute(22, "float", "minimum_correlation", 4)] public float minimum_correlation; + [DNAFieldAttribute(23, "bGPdata", "*gpd", 616)] public bGPdata ptr_gpd; + [DNAFieldAttribute(24, "float", "weight", 4)] public float weight; + [DNAFieldAttribute(25, "float", "weight_stab", 4)] public float weight_stab; public MovieTrackingTrack( MovieTrackingTrack ptr_next, diff --git a/BlendFile/DNA/MultiplyGpencilModifierData.cs b/BlendFile/DNA/MultiplyGpencilModifierData.cs index fc610f7..fb261b3 100644 --- a/BlendFile/DNA/MultiplyGpencilModifierData.cs +++ b/BlendFile/DNA/MultiplyGpencilModifierData.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class MultiplyGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(7, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(8, "int", "duplications", 4)] public int duplications; + [DNAFieldAttribute(9, "float", "distance", 4)] public float distance; + [DNAFieldAttribute(10, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(11, "float", "fading_center", 4)] public float fading_center; + [DNAFieldAttribute(12, "float", "fading_thickness", 4)] public float fading_thickness; + [DNAFieldAttribute(13, "float", "fading_opacity", 4)] public float fading_opacity; public MultiplyGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, int layer_pass, int flags, int duplications, float distance, float offset, float fading_center, float fading_thickness, float fading_opacity) { this.modifier = modifier; diff --git a/BlendFile/DNA/MultiresModifierData.cs b/BlendFile/DNA/MultiresModifierData.cs index cc715da..868aa5f 100644 --- a/BlendFile/DNA/MultiresModifierData.cs +++ b/BlendFile/DNA/MultiresModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct MultiresModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "lvl", 1)] public char lvl; + [DNAFieldAttribute(2, "char", "sculptlvl", 1)] public char sculptlvl; + [DNAFieldAttribute(3, "char", "renderlvl", 1)] public char renderlvl; + [DNAFieldAttribute(4, "char", "totlvl", 1)] public char totlvl; + [DNAFieldAttribute(5, "char", "simple", 1)] public char simple; + [DNAFieldAttribute(6, "char", "flags", 1)] public char flags; + [DNAFieldAttribute(7, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(8, "short", "quality", 2)] public short quality; + [DNAFieldAttribute(9, "short", "uv_smooth", 2)] public short uv_smooth; + [DNAFieldAttribute(10, "short", "boundary_smooth", 2)] public short boundary_smooth; + [DNAFieldAttribute(11, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; public MultiresModifierData(ModifierData modifier, char lvl, char sculptlvl, char renderlvl, char totlvl, char simple, char flags, char[] _pad, short quality, short uv_smooth, short boundary_smooth, char[] _pad2) { this.modifier = modifier; diff --git a/BlendFile/DNA/NamedBrushAssetReference.cs b/BlendFile/DNA/NamedBrushAssetReference.cs index c84ac0e..4526c1b 100644 --- a/BlendFile/DNA/NamedBrushAssetReference.cs +++ b/BlendFile/DNA/NamedBrushAssetReference.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NamedBrushAssetReference { + [DNAFieldAttribute(0, "NamedBrushAssetReference", "*next", 32)] public NamedBrushAssetReference ptr_next; + [DNAFieldAttribute(1, "NamedBrushAssetReference", "*prev", 32)] public NamedBrushAssetReference ptr_prev; + [DNAFieldAttribute(2, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(3, "AssetWeakReference", "*brush_asset_reference", 24)] public AssetWeakReference ptr_brush_asset_reference; public NamedBrushAssetReference(NamedBrushAssetReference ptr_next, NamedBrushAssetReference ptr_prev, char ptr_name, AssetWeakReference ptr_brush_asset_reference) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/NlaStrip.cs b/BlendFile/DNA/NlaStrip.cs index bc4a1a7..aaa1cea 100644 --- a/BlendFile/DNA/NlaStrip.cs +++ b/BlendFile/DNA/NlaStrip.cs @@ -11,36 +11,66 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NlaStrip { + [DNAFieldAttribute(0, "NlaStrip", "*next", 288)] public NlaStrip ptr_next; + [DNAFieldAttribute(1, "NlaStrip", "*prev", 288)] public NlaStrip ptr_prev; + [DNAFieldAttribute(2, "ListBase", "strips", 16)] public ListBase strips; + [DNAFieldAttribute(3, "bAction", "*act", 352)] public bAction ptr_act; + [DNAFieldAttribute(4, "int", "action_slot_handle", 4)] public int action_slot_handle; + [DNAFieldAttribute(5, "char", "action_slot_name[66]", 1)] public char[] action_slot_name = new System.Char[66]; + [DNAFieldAttribute(6, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; + [DNAFieldAttribute(7, "ListBase", "fcurves", 16)] public ListBase fcurves; + [DNAFieldAttribute(8, "ListBase", "modifiers", 16)] public ListBase modifiers; + [DNAFieldAttribute(9, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(10, "float", "influence", 4)] public float influence; + [DNAFieldAttribute(11, "float", "strip_time", 4)] public float strip_time; + [DNAFieldAttribute(12, "float", "start", 4)] public float start; + [DNAFieldAttribute(13, "float", "end", 4)] public float end; + [DNAFieldAttribute(14, "float", "actstart", 4)] public float actstart; + [DNAFieldAttribute(15, "float", "actend", 4)] public float actend; + [DNAFieldAttribute(16, "float", "repeat", 4)] public float repeat; + [DNAFieldAttribute(17, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(18, "float", "blendin", 4)] public float blendin; + [DNAFieldAttribute(19, "float", "blendout", 4)] public float blendout; + [DNAFieldAttribute(20, "short", "blendmode", 2)] public short blendmode; + [DNAFieldAttribute(21, "short", "extendmode", 2)] public short extendmode; + [DNAFieldAttribute(22, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(23, "short", "type", 2)] public short type; + [DNAFieldAttribute(24, "void", "*speaker_handle", 0)] public object ptr_speaker_handle; + [DNAFieldAttribute(25, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(26, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(27, "NlaStrip", "*orig_strip", 288)] public NlaStrip ptr_orig_strip; + [DNAFieldAttribute(28, "void", "*_pad3", 0)] public object ptr__pad3; public NlaStrip( NlaStrip ptr_next, diff --git a/BlendFile/DNA/NlaTrack.cs b/BlendFile/DNA/NlaTrack.cs index 373eeb5..688409a 100644 --- a/BlendFile/DNA/NlaTrack.cs +++ b/BlendFile/DNA/NlaTrack.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NlaTrack { + [DNAFieldAttribute(0, "NlaTrack", "*next", 104)] public NlaTrack ptr_next; + [DNAFieldAttribute(1, "NlaTrack", "*prev", 104)] public NlaTrack ptr_prev; + [DNAFieldAttribute(2, "ListBase", "strips", 16)] public ListBase strips; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "int", "index", 4)] public int index; + [DNAFieldAttribute(5, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public NlaTrack(NlaTrack ptr_next, NlaTrack ptr_prev, ListBase strips, int flag, int index, char[] name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/NodeAccumulateField.cs b/BlendFile/DNA/NodeAccumulateField.cs index de8c19a..3df7ddf 100644 --- a/BlendFile/DNA/NodeAccumulateField.cs +++ b/BlendFile/DNA/NodeAccumulateField.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeAccumulateField { + [DNAFieldAttribute(0, "uchar", "data_type", 1)] public byte data_type; + [DNAFieldAttribute(1, "uchar", "domain", 1)] public byte domain; public NodeAccumulateField(byte data_type, byte domain) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeAntiAliasingData.cs b/BlendFile/DNA/NodeAntiAliasingData.cs index 53b79f0..2e1d501 100644 --- a/BlendFile/DNA/NodeAntiAliasingData.cs +++ b/BlendFile/DNA/NodeAntiAliasingData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeAntiAliasingData { + [DNAFieldAttribute(0, "float", "threshold", 4)] public float threshold; + [DNAFieldAttribute(1, "float", "contrast_limit", 4)] public float contrast_limit; + [DNAFieldAttribute(2, "float", "corner_rounding", 4)] public float corner_rounding; public NodeAntiAliasingData(float threshold, float contrast_limit, float corner_rounding) { this.threshold = threshold; diff --git a/BlendFile/DNA/NodeBilateralBlurData.cs b/BlendFile/DNA/NodeBilateralBlurData.cs index a21403e..8e9e684 100644 --- a/BlendFile/DNA/NodeBilateralBlurData.cs +++ b/BlendFile/DNA/NodeBilateralBlurData.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeBilateralBlurData { + [DNAFieldAttribute(0, "float", "sigma_color", 4)] public float sigma_color; + [DNAFieldAttribute(1, "float", "sigma_space", 4)] public float sigma_space; + [DNAFieldAttribute(2, "short", "iter", 2)] public short iter; + [DNAFieldAttribute(3, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public NodeBilateralBlurData(float sigma_color, float sigma_space, short iter, char[] _pad) { this.sigma_color = sigma_color; diff --git a/BlendFile/DNA/NodeBlurData.cs b/BlendFile/DNA/NodeBlurData.cs index 7876b71..338aa39 100644 --- a/BlendFile/DNA/NodeBlurData.cs +++ b/BlendFile/DNA/NodeBlurData.cs @@ -11,23 +11,40 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeBlurData { + [DNAFieldAttribute(0, "short", "sizex", 2)] public short sizex; + [DNAFieldAttribute(1, "short", "sizey", 2)] public short sizey; + [DNAFieldAttribute(2, "short", "samples", 2)] public short samples; + [DNAFieldAttribute(3, "short", "maxspeed", 2)] public short maxspeed; + [DNAFieldAttribute(4, "short", "minspeed", 2)] public short minspeed; + [DNAFieldAttribute(5, "short", "relative", 2)] public short relative; + [DNAFieldAttribute(6, "short", "aspect", 2)] public short aspect; + [DNAFieldAttribute(7, "short", "curved", 2)] public short curved; + [DNAFieldAttribute(8, "float", "fac", 4)] public float fac; + [DNAFieldAttribute(9, "float", "percentx", 4)] public float percentx; + [DNAFieldAttribute(10, "float", "percenty", 4)] public float percenty; + [DNAFieldAttribute(11, "short", "filtertype", 2)] public short filtertype; + [DNAFieldAttribute(12, "char", "bokeh", 1)] public char bokeh; + [DNAFieldAttribute(13, "char", "gamma", 1)] public char gamma; + [DNAFieldAttribute(14, "int", "image_in_width", 4)] public int image_in_width; + [DNAFieldAttribute(15, "int", "image_in_height", 4)] public int image_in_height; public NodeBlurData( short sizex, diff --git a/BlendFile/DNA/NodeBokehImage.cs b/BlendFile/DNA/NodeBokehImage.cs index ab5af74..ffe6c39 100644 --- a/BlendFile/DNA/NodeBokehImage.cs +++ b/BlendFile/DNA/NodeBokehImage.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeBokehImage { + [DNAFieldAttribute(0, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(1, "int", "flaps", 4)] public int flaps; + [DNAFieldAttribute(2, "float", "rounding", 4)] public float rounding; + [DNAFieldAttribute(3, "float", "catadioptric", 4)] public float catadioptric; + [DNAFieldAttribute(4, "float", "lensshift", 4)] public float lensshift; public NodeBokehImage(float angle, int flaps, float rounding, float catadioptric, float lensshift) { this.angle = angle; diff --git a/BlendFile/DNA/NodeBoxMask.cs b/BlendFile/DNA/NodeBoxMask.cs index 234a56f..a8af333 100644 --- a/BlendFile/DNA/NodeBoxMask.cs +++ b/BlendFile/DNA/NodeBoxMask.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeBoxMask { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; + [DNAFieldAttribute(2, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(3, "float", "height", 4)] public float height; + [DNAFieldAttribute(4, "float", "width", 4)] public float width; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeBoxMask(float x, float y, float rotation, float height, float width, char[] _pad) { this.x = x; diff --git a/BlendFile/DNA/NodeCMPCombSepColor.cs b/BlendFile/DNA/NodeCMPCombSepColor.cs index 15ce7f7..8bf4384 100644 --- a/BlendFile/DNA/NodeCMPCombSepColor.cs +++ b/BlendFile/DNA/NodeCMPCombSepColor.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeCMPCombSepColor { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; + [DNAFieldAttribute(1, "uchar", "ycc_mode", 1)] public byte ycc_mode; public NodeCMPCombSepColor(byte mode, byte ycc_mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeChroma.cs b/BlendFile/DNA/NodeChroma.cs index 8f83598..40f70e6 100644 --- a/BlendFile/DNA/NodeChroma.cs +++ b/BlendFile/DNA/NodeChroma.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeChroma { + [DNAFieldAttribute(0, "float", "t1", 4)] public float t1; + [DNAFieldAttribute(1, "float", "t2", 4)] public float t2; + [DNAFieldAttribute(2, "float", "t3", 4)] public float t3; + [DNAFieldAttribute(3, "float", "fsize", 4)] public float fsize; + [DNAFieldAttribute(4, "float", "fstrength", 4)] public float fstrength; + [DNAFieldAttribute(5, "float", "falpha", 4)] public float falpha; + [DNAFieldAttribute(6, "float", "key[4]", 4)] public float[] key = new System.Single[4]; + [DNAFieldAttribute(7, "short", "algorithm", 2)] public short algorithm; + [DNAFieldAttribute(8, "short", "channel", 2)] public short channel; public NodeChroma(float t1, float t2, float t3, float fsize, float fstrength, float falpha, float[] key, short algorithm, short channel) { this.t1 = t1; diff --git a/BlendFile/DNA/NodeColorBalance.cs b/BlendFile/DNA/NodeColorBalance.cs index 3e43b46..cc92ba0 100644 --- a/BlendFile/DNA/NodeColorBalance.cs +++ b/BlendFile/DNA/NodeColorBalance.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeColorBalance { + [DNAFieldAttribute(0, "float", "slope[3]", 4)] public float[] slope = new System.Single[3]; + [DNAFieldAttribute(1, "float", "offset[3]", 4)] public float[] offset = new System.Single[3]; + [DNAFieldAttribute(2, "float", "power[3]", 4)] public float[] power = new System.Single[3]; + [DNAFieldAttribute(3, "float", "offset_basis", 4)] public float offset_basis; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "float", "lift[3]", 4)] public float[] lift = new System.Single[3]; + [DNAFieldAttribute(6, "float", "gamma[3]", 4)] public float[] gamma = new System.Single[3]; + [DNAFieldAttribute(7, "float", "gain[3]", 4)] public float[] gain = new System.Single[3]; + [DNAFieldAttribute(8, "float", "input_temperature", 4)] public float input_temperature; + [DNAFieldAttribute(9, "float", "input_tint", 4)] public float input_tint; + [DNAFieldAttribute(10, "float", "output_temperature", 4)] public float output_temperature; + [DNAFieldAttribute(11, "float", "output_tint", 4)] public float output_tint; public NodeColorBalance(float[] slope, float[] offset, float[] power, float offset_basis, char[] _pad, float[] lift, float[] gamma, float[] gain, float input_temperature, float input_tint, float output_temperature, float output_tint) { this.slope = slope; diff --git a/BlendFile/DNA/NodeColorCorrection.cs b/BlendFile/DNA/NodeColorCorrection.cs index 0984bc5..a5fb78f 100644 --- a/BlendFile/DNA/NodeColorCorrection.cs +++ b/BlendFile/DNA/NodeColorCorrection.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeColorCorrection { + [DNAFieldAttribute(0, "ColorCorrectionData", "master", 24)] public ColorCorrectionData master; + [DNAFieldAttribute(1, "ColorCorrectionData", "shadows", 24)] public ColorCorrectionData shadows; + [DNAFieldAttribute(2, "ColorCorrectionData", "midtones", 24)] public ColorCorrectionData midtones; + [DNAFieldAttribute(3, "ColorCorrectionData", "highlights", 24)] public ColorCorrectionData highlights; + [DNAFieldAttribute(4, "float", "startmidtones", 4)] public float startmidtones; + [DNAFieldAttribute(5, "float", "endmidtones", 4)] public float endmidtones; public NodeColorCorrection(ColorCorrectionData master, ColorCorrectionData shadows, ColorCorrectionData midtones, ColorCorrectionData highlights, float startmidtones, float endmidtones) { this.master = master; diff --git a/BlendFile/DNA/NodeColorspill.cs b/BlendFile/DNA/NodeColorspill.cs index fa13bce..533aafb 100644 --- a/BlendFile/DNA/NodeColorspill.cs +++ b/BlendFile/DNA/NodeColorspill.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeColorspill { + [DNAFieldAttribute(0, "short", "limchan", 2)] public short limchan; + [DNAFieldAttribute(1, "short", "unspill", 2)] public short unspill; + [DNAFieldAttribute(2, "float", "limscale", 4)] public float limscale; + [DNAFieldAttribute(3, "float", "uspillr", 4)] public float uspillr; + [DNAFieldAttribute(4, "float", "uspillg", 4)] public float uspillg; + [DNAFieldAttribute(5, "float", "uspillb", 4)] public float uspillb; public NodeColorspill(short limchan, short unspill, float limscale, float uspillr, float uspillg, float uspillb) { this.limchan = limchan; diff --git a/BlendFile/DNA/NodeCombSepColor.cs b/BlendFile/DNA/NodeCombSepColor.cs index c8985f4..780071c 100644 --- a/BlendFile/DNA/NodeCombSepColor.cs +++ b/BlendFile/DNA/NodeCombSepColor.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeCombSepColor { + [DNAFieldAttribute(0, "int8_t", "mode", 1)] public sbyte mode; public NodeCombSepColor(sbyte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeConvertColorSpace.cs b/BlendFile/DNA/NodeConvertColorSpace.cs index a0d3aa6..864f3a8 100644 --- a/BlendFile/DNA/NodeConvertColorSpace.cs +++ b/BlendFile/DNA/NodeConvertColorSpace.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeConvertColorSpace { + [DNAFieldAttribute(0, "char", "from_color_space[64]", 1)] public char[] from_color_space = new System.Char[64]; + [DNAFieldAttribute(1, "char", "to_color_space[64]", 1)] public char[] to_color_space = new System.Char[64]; public NodeConvertColorSpace(char[] from_color_space, char[] to_color_space) { this.from_color_space = from_color_space; diff --git a/BlendFile/DNA/NodeCryptomatte.cs b/BlendFile/DNA/NodeCryptomatte.cs index ad6ed93..60ee10d 100644 --- a/BlendFile/DNA/NodeCryptomatte.cs +++ b/BlendFile/DNA/NodeCryptomatte.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeCryptomatte { + [DNAFieldAttribute(0, "ImageUser", "iuser", 40)] public ImageUser iuser; + [DNAFieldAttribute(1, "ListBase", "entries", 16)] public ListBase entries; + [DNAFieldAttribute(2, "char", "layer_name[64]", 1)] public char[] layer_name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "*matte_id", 1)] public char ptr_matte_id; + [DNAFieldAttribute(4, "int", "num_inputs", 4)] public int num_inputs; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(6, "NodeCryptomatte_Runtime", "runtime", 40)] public NodeCryptomatte_Runtime runtime; public NodeCryptomatte(ImageUser iuser, ListBase entries, char[] layer_name, char ptr_matte_id, int num_inputs, char[] _pad, NodeCryptomatte_Runtime runtime) { this.iuser = iuser; diff --git a/BlendFile/DNA/NodeCryptomatte_Runtime.cs b/BlendFile/DNA/NodeCryptomatte_Runtime.cs index ccb6583..2f61e73 100644 --- a/BlendFile/DNA/NodeCryptomatte_Runtime.cs +++ b/BlendFile/DNA/NodeCryptomatte_Runtime.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeCryptomatte_Runtime { + [DNAFieldAttribute(0, "ListBase", "layers", 16)] public ListBase layers; + [DNAFieldAttribute(1, "float", "add[3]", 4)] public float[] add = new System.Single[3]; + [DNAFieldAttribute(2, "float", "remove[3]", 4)] public float[] remove = new System.Single[3]; public NodeCryptomatte_Runtime(ListBase layers, float[] add, float[] remove) { this.layers = layers; diff --git a/BlendFile/DNA/NodeDBlurData.cs b/BlendFile/DNA/NodeDBlurData.cs index d41d496..f8f33ce 100644 --- a/BlendFile/DNA/NodeDBlurData.cs +++ b/BlendFile/DNA/NodeDBlurData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeDBlurData { + [DNAFieldAttribute(0, "float", "center_x", 4)] public float center_x; + [DNAFieldAttribute(1, "float", "center_y", 4)] public float center_y; + [DNAFieldAttribute(2, "float", "distance", 4)] public float distance; + [DNAFieldAttribute(3, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(4, "float", "spin", 4)] public float spin; + [DNAFieldAttribute(5, "float", "zoom", 4)] public float zoom; + [DNAFieldAttribute(6, "short", "iter", 2)] public short iter; + [DNAFieldAttribute(7, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public NodeDBlurData(float center_x, float center_y, float distance, float angle, float spin, float zoom, short iter, char[] _pad) { this.center_x = center_x; diff --git a/BlendFile/DNA/NodeDefocus.cs b/BlendFile/DNA/NodeDefocus.cs index ff6e2c0..4f040f0 100644 --- a/BlendFile/DNA/NodeDefocus.cs +++ b/BlendFile/DNA/NodeDefocus.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeDefocus { + [DNAFieldAttribute(0, "char", "bktype", 1)] public char bktype; + [DNAFieldAttribute(1, "char", "_pad0", 1)] public char _pad0; + [DNAFieldAttribute(2, "char", "preview", 1)] public char preview; + [DNAFieldAttribute(3, "char", "gamco", 1)] public char gamco; + [DNAFieldAttribute(4, "short", "samples", 2)] public short samples; + [DNAFieldAttribute(5, "short", "no_zbuf", 2)] public short no_zbuf; + [DNAFieldAttribute(6, "float", "fstop", 4)] public float fstop; + [DNAFieldAttribute(7, "float", "maxblur", 4)] public float maxblur; + [DNAFieldAttribute(8, "float", "bthresh", 4)] public float bthresh; + [DNAFieldAttribute(9, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(10, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(11, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public NodeDefocus(char bktype, char _pad0, char preview, char gamco, short samples, short no_zbuf, float fstop, float maxblur, float bthresh, float scale, float rotation, char[] _pad1) { this.bktype = bktype; diff --git a/BlendFile/DNA/NodeDenoise.cs b/BlendFile/DNA/NodeDenoise.cs index 03d2886..ce64904 100644 --- a/BlendFile/DNA/NodeDenoise.cs +++ b/BlendFile/DNA/NodeDenoise.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeDenoise { + [DNAFieldAttribute(0, "char", "hdr", 1)] public char hdr; + [DNAFieldAttribute(1, "char", "prefilter", 1)] public char prefilter; public NodeDenoise(char hdr, char prefilter) { this.hdr = hdr; diff --git a/BlendFile/DNA/NodeDilateErode.cs b/BlendFile/DNA/NodeDilateErode.cs index f8be125..6753fc9 100644 --- a/BlendFile/DNA/NodeDilateErode.cs +++ b/BlendFile/DNA/NodeDilateErode.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeDilateErode { + [DNAFieldAttribute(0, "char", "falloff", 1)] public char falloff; public NodeDilateErode(char falloff) { this.falloff = falloff; diff --git a/BlendFile/DNA/NodeEllipseMask.cs b/BlendFile/DNA/NodeEllipseMask.cs index 34c318a..917992d 100644 --- a/BlendFile/DNA/NodeEllipseMask.cs +++ b/BlendFile/DNA/NodeEllipseMask.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeEllipseMask { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; + [DNAFieldAttribute(2, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(3, "float", "height", 4)] public float height; + [DNAFieldAttribute(4, "float", "width", 4)] public float width; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeEllipseMask(float x, float y, float rotation, float height, float width, char[] _pad) { this.x = x; diff --git a/BlendFile/DNA/NodeEnumDefinition.cs b/BlendFile/DNA/NodeEnumDefinition.cs index e90029b..2cdd298 100644 --- a/BlendFile/DNA/NodeEnumDefinition.cs +++ b/BlendFile/DNA/NodeEnumDefinition.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeEnumDefinition { + [DNAFieldAttribute(0, "NodeEnumItem", "*items_array", 24)] public NodeEnumItem ptr_items_array; + [DNAFieldAttribute(1, "int", "items_num", 4)] public int items_num; + [DNAFieldAttribute(2, "int", "active_index", 4)] public int active_index; + [DNAFieldAttribute(3, "int", "next_identifier", 4)] public int next_identifier; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeEnumDefinition(NodeEnumItem ptr_items_array, int items_num, int active_index, int next_identifier, char[] _pad) { this.ptr_items_array = ptr_items_array; diff --git a/BlendFile/DNA/NodeEnumItem.cs b/BlendFile/DNA/NodeEnumItem.cs index 76e2bc8..f6c5111 100644 --- a/BlendFile/DNA/NodeEnumItem.cs +++ b/BlendFile/DNA/NodeEnumItem.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeEnumItem { + [DNAFieldAttribute(0, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(1, "char", "*description", 1)] public char ptr_description; + [DNAFieldAttribute(2, "int", "identifier", 4)] public int identifier; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeEnumItem(char ptr_name, char ptr_description, int identifier, char[] _pad) { this.ptr_name = ptr_name; diff --git a/BlendFile/DNA/NodeForeachGeometryElementGenerationItem.cs b/BlendFile/DNA/NodeForeachGeometryElementGenerationItem.cs index d6ccc69..a22a1d2 100644 --- a/BlendFile/DNA/NodeForeachGeometryElementGenerationItem.cs +++ b/BlendFile/DNA/NodeForeachGeometryElementGenerationItem.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeForeachGeometryElementGenerationItem { + [DNAFieldAttribute(0, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(1, "short", "socket_type", 2)] public short socket_type; + [DNAFieldAttribute(2, "uchar", "domain", 1)] public byte domain; + [DNAFieldAttribute(3, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; + [DNAFieldAttribute(4, "int", "identifier", 4)] public int identifier; public NodeForeachGeometryElementGenerationItem(char ptr_name, short socket_type, byte domain, char[] _pad, int identifier) { this.ptr_name = ptr_name; diff --git a/BlendFile/DNA/NodeForeachGeometryElementGenerationItems.cs b/BlendFile/DNA/NodeForeachGeometryElementGenerationItems.cs index 5603029..3ab45b7 100644 --- a/BlendFile/DNA/NodeForeachGeometryElementGenerationItems.cs +++ b/BlendFile/DNA/NodeForeachGeometryElementGenerationItems.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeForeachGeometryElementGenerationItems { + [DNAFieldAttribute(0, "NodeForeachGeometryElementGenerationItem", "*items", 16)] public NodeForeachGeometryElementGenerationItem ptr_items; + [DNAFieldAttribute(1, "int", "items_num", 4)] public int items_num; + [DNAFieldAttribute(2, "int", "active_index", 4)] public int active_index; + [DNAFieldAttribute(3, "int", "next_identifier", 4)] public int next_identifier; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeForeachGeometryElementGenerationItems(NodeForeachGeometryElementGenerationItem ptr_items, int items_num, int active_index, int next_identifier, char[] _pad) { this.ptr_items = ptr_items; diff --git a/BlendFile/DNA/NodeForeachGeometryElementInputItem.cs b/BlendFile/DNA/NodeForeachGeometryElementInputItem.cs index 6401578..bd7e5d1 100644 --- a/BlendFile/DNA/NodeForeachGeometryElementInputItem.cs +++ b/BlendFile/DNA/NodeForeachGeometryElementInputItem.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeForeachGeometryElementInputItem { + [DNAFieldAttribute(0, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(1, "short", "socket_type", 2)] public short socket_type; + [DNAFieldAttribute(2, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(3, "int", "identifier", 4)] public int identifier; public NodeForeachGeometryElementInputItem(char ptr_name, short socket_type, char[] _pad, int identifier) { this.ptr_name = ptr_name; diff --git a/BlendFile/DNA/NodeForeachGeometryElementInputItems.cs b/BlendFile/DNA/NodeForeachGeometryElementInputItems.cs index de1ce17..5626b06 100644 --- a/BlendFile/DNA/NodeForeachGeometryElementInputItems.cs +++ b/BlendFile/DNA/NodeForeachGeometryElementInputItems.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeForeachGeometryElementInputItems { + [DNAFieldAttribute(0, "NodeForeachGeometryElementInputItem", "*items", 16)] public NodeForeachGeometryElementInputItem ptr_items; + [DNAFieldAttribute(1, "int", "items_num", 4)] public int items_num; + [DNAFieldAttribute(2, "int", "active_index", 4)] public int active_index; + [DNAFieldAttribute(3, "int", "next_identifier", 4)] public int next_identifier; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeForeachGeometryElementInputItems(NodeForeachGeometryElementInputItem ptr_items, int items_num, int active_index, int next_identifier, char[] _pad) { this.ptr_items = ptr_items; diff --git a/BlendFile/DNA/NodeForeachGeometryElementMainItem.cs b/BlendFile/DNA/NodeForeachGeometryElementMainItem.cs index 95ac7bf..217b613 100644 --- a/BlendFile/DNA/NodeForeachGeometryElementMainItem.cs +++ b/BlendFile/DNA/NodeForeachGeometryElementMainItem.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeForeachGeometryElementMainItem { + [DNAFieldAttribute(0, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(1, "short", "socket_type", 2)] public short socket_type; + [DNAFieldAttribute(2, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(3, "int", "identifier", 4)] public int identifier; public NodeForeachGeometryElementMainItem(char ptr_name, short socket_type, char[] _pad, int identifier) { this.ptr_name = ptr_name; diff --git a/BlendFile/DNA/NodeForeachGeometryElementMainItems.cs b/BlendFile/DNA/NodeForeachGeometryElementMainItems.cs index fcb127d..b2843fb 100644 --- a/BlendFile/DNA/NodeForeachGeometryElementMainItems.cs +++ b/BlendFile/DNA/NodeForeachGeometryElementMainItems.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeForeachGeometryElementMainItems { + [DNAFieldAttribute(0, "NodeForeachGeometryElementMainItem", "*items", 16)] public NodeForeachGeometryElementMainItem ptr_items; + [DNAFieldAttribute(1, "int", "items_num", 4)] public int items_num; + [DNAFieldAttribute(2, "int", "active_index", 4)] public int active_index; + [DNAFieldAttribute(3, "int", "next_identifier", 4)] public int next_identifier; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeForeachGeometryElementMainItems(NodeForeachGeometryElementMainItem ptr_items, int items_num, int active_index, int next_identifier, char[] _pad) { this.ptr_items = ptr_items; diff --git a/BlendFile/DNA/NodeFrame.cs b/BlendFile/DNA/NodeFrame.cs index d75c912..d089616 100644 --- a/BlendFile/DNA/NodeFrame.cs +++ b/BlendFile/DNA/NodeFrame.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeFrame { + [DNAFieldAttribute(0, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(1, "short", "label_size", 2)] public short label_size; public NodeFrame(short flag, short label_size) { this.flag = flag; diff --git a/BlendFile/DNA/NodeFunctionCompare.cs b/BlendFile/DNA/NodeFunctionCompare.cs index d161532..cf4371e 100644 --- a/BlendFile/DNA/NodeFunctionCompare.cs +++ b/BlendFile/DNA/NodeFunctionCompare.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeFunctionCompare { + [DNAFieldAttribute(0, "int8_t", "operation", 1)] public sbyte operation; + [DNAFieldAttribute(1, "int8_t", "data_type", 1)] public sbyte data_type; + [DNAFieldAttribute(2, "int8_t", "mode", 1)] public sbyte mode; + [DNAFieldAttribute(3, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; public NodeFunctionCompare(sbyte operation, sbyte data_type, sbyte mode, char[] _pad) { this.operation = operation; diff --git a/BlendFile/DNA/NodeGeometryAttributeCapture.cs b/BlendFile/DNA/NodeGeometryAttributeCapture.cs index 855a3c6..f259572 100644 --- a/BlendFile/DNA/NodeGeometryAttributeCapture.cs +++ b/BlendFile/DNA/NodeGeometryAttributeCapture.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeGeometryAttributeCapture { + [DNAFieldAttribute(0, "int8_t", "data_type", 1)] public sbyte data_type; + [DNAFieldAttribute(1, "int8_t", "domain", 1)] public sbyte domain; + [DNAFieldAttribute(2, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(3, "int", "next_identifier", 4)] public int next_identifier; + [DNAFieldAttribute(4, "NodeGeometryAttributeCaptureItem", "*capture_items", 16)] public NodeGeometryAttributeCaptureItem ptr_capture_items; + [DNAFieldAttribute(5, "int", "capture_items_num", 4)] public int capture_items_num; + [DNAFieldAttribute(6, "int", "active_index", 4)] public int active_index; public NodeGeometryAttributeCapture(sbyte data_type, sbyte domain, char[] _pad, int next_identifier, NodeGeometryAttributeCaptureItem ptr_capture_items, int capture_items_num, int active_index) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeGeometryAttributeCaptureItem.cs b/BlendFile/DNA/NodeGeometryAttributeCaptureItem.cs index 0b30ad2..09b4b9f 100644 --- a/BlendFile/DNA/NodeGeometryAttributeCaptureItem.cs +++ b/BlendFile/DNA/NodeGeometryAttributeCaptureItem.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeGeometryAttributeCaptureItem { + [DNAFieldAttribute(0, "int8_t", "data_type", 1)] public sbyte data_type; + [DNAFieldAttribute(1, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(2, "int", "identifier", 4)] public int identifier; + [DNAFieldAttribute(3, "char", "*name", 1)] public char ptr_name; public NodeGeometryAttributeCaptureItem(sbyte data_type, char[] _pad, int identifier, char ptr_name) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeGeometryBake.cs b/BlendFile/DNA/NodeGeometryBake.cs index 80385e1..54ef825 100644 --- a/BlendFile/DNA/NodeGeometryBake.cs +++ b/BlendFile/DNA/NodeGeometryBake.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeGeometryBake { + [DNAFieldAttribute(0, "NodeGeometryBakeItem", "*items", 24)] public NodeGeometryBakeItem ptr_items; + [DNAFieldAttribute(1, "int", "items_num", 4)] public int items_num; + [DNAFieldAttribute(2, "int", "next_identifier", 4)] public int next_identifier; + [DNAFieldAttribute(3, "int", "active_index", 4)] public int active_index; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeGeometryBake(NodeGeometryBakeItem ptr_items, int items_num, int next_identifier, int active_index, char[] _pad) { this.ptr_items = ptr_items; diff --git a/BlendFile/DNA/NodeGeometryBakeItem.cs b/BlendFile/DNA/NodeGeometryBakeItem.cs index 9e24e11..6607517 100644 --- a/BlendFile/DNA/NodeGeometryBakeItem.cs +++ b/BlendFile/DNA/NodeGeometryBakeItem.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeGeometryBakeItem { + [DNAFieldAttribute(0, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(1, "short", "socket_type", 2)] public short socket_type; + [DNAFieldAttribute(2, "short", "attribute_domain", 2)] public short attribute_domain; + [DNAFieldAttribute(3, "int", "identifier", 4)] public int identifier; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeGeometryBakeItem(char ptr_name, short socket_type, short attribute_domain, int identifier, int flag, char[] _pad) { this.ptr_name = ptr_name; diff --git a/BlendFile/DNA/NodeGeometryCollectionInfo.cs b/BlendFile/DNA/NodeGeometryCollectionInfo.cs index b0d1aa8..6df6e70 100644 --- a/BlendFile/DNA/NodeGeometryCollectionInfo.cs +++ b/BlendFile/DNA/NodeGeometryCollectionInfo.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCollectionInfo { + [DNAFieldAttribute(0, "uchar", "transform_space", 1)] public byte transform_space; public NodeGeometryCollectionInfo(byte transform_space) { this.transform_space = transform_space; diff --git a/BlendFile/DNA/NodeGeometryCurveFill.cs b/BlendFile/DNA/NodeGeometryCurveFill.cs index 172d817..ef2b1b4 100644 --- a/BlendFile/DNA/NodeGeometryCurveFill.cs +++ b/BlendFile/DNA/NodeGeometryCurveFill.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurveFill { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurveFill(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurveFillet.cs b/BlendFile/DNA/NodeGeometryCurveFillet.cs index 5d6ca40..4df99fa 100644 --- a/BlendFile/DNA/NodeGeometryCurveFillet.cs +++ b/BlendFile/DNA/NodeGeometryCurveFillet.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurveFillet { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurveFillet(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurvePrimitiveArc.cs b/BlendFile/DNA/NodeGeometryCurvePrimitiveArc.cs index b69c8ce..2736789 100644 --- a/BlendFile/DNA/NodeGeometryCurvePrimitiveArc.cs +++ b/BlendFile/DNA/NodeGeometryCurvePrimitiveArc.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurvePrimitiveArc { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurvePrimitiveArc(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurvePrimitiveBezierSegment.cs b/BlendFile/DNA/NodeGeometryCurvePrimitiveBezierSegment.cs index 0ae8ce4..94af361 100644 --- a/BlendFile/DNA/NodeGeometryCurvePrimitiveBezierSegment.cs +++ b/BlendFile/DNA/NodeGeometryCurvePrimitiveBezierSegment.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurvePrimitiveBezierSegment { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurvePrimitiveBezierSegment(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurvePrimitiveCircle.cs b/BlendFile/DNA/NodeGeometryCurvePrimitiveCircle.cs index 5daeac1..94f8d0a 100644 --- a/BlendFile/DNA/NodeGeometryCurvePrimitiveCircle.cs +++ b/BlendFile/DNA/NodeGeometryCurvePrimitiveCircle.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurvePrimitiveCircle { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurvePrimitiveCircle(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurvePrimitiveLine.cs b/BlendFile/DNA/NodeGeometryCurvePrimitiveLine.cs index 051660d..e7ea67f 100644 --- a/BlendFile/DNA/NodeGeometryCurvePrimitiveLine.cs +++ b/BlendFile/DNA/NodeGeometryCurvePrimitiveLine.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurvePrimitiveLine { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurvePrimitiveLine(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurvePrimitiveQuad.cs b/BlendFile/DNA/NodeGeometryCurvePrimitiveQuad.cs index 54e42c2..b7030a3 100644 --- a/BlendFile/DNA/NodeGeometryCurvePrimitiveQuad.cs +++ b/BlendFile/DNA/NodeGeometryCurvePrimitiveQuad.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurvePrimitiveQuad { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurvePrimitiveQuad(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurveResample.cs b/BlendFile/DNA/NodeGeometryCurveResample.cs index 151487d..7c2b496 100644 --- a/BlendFile/DNA/NodeGeometryCurveResample.cs +++ b/BlendFile/DNA/NodeGeometryCurveResample.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurveResample { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurveResample(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurveSample.cs b/BlendFile/DNA/NodeGeometryCurveSample.cs index 2f6a235..29fb7bb 100644 --- a/BlendFile/DNA/NodeGeometryCurveSample.cs +++ b/BlendFile/DNA/NodeGeometryCurveSample.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurveSample { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; + [DNAFieldAttribute(1, "int8_t", "use_all_curves", 1)] public sbyte use_all_curves; + [DNAFieldAttribute(2, "int8_t", "data_type", 1)] public sbyte data_type; + [DNAFieldAttribute(3, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; public NodeGeometryCurveSample(byte mode, sbyte use_all_curves, sbyte data_type, char[] _pad) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurveSelectHandles.cs b/BlendFile/DNA/NodeGeometryCurveSelectHandles.cs index b853cdc..e21a077 100644 --- a/BlendFile/DNA/NodeGeometryCurveSelectHandles.cs +++ b/BlendFile/DNA/NodeGeometryCurveSelectHandles.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurveSelectHandles { + [DNAFieldAttribute(0, "uchar", "handle_type", 1)] public byte handle_type; + [DNAFieldAttribute(1, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurveSelectHandles(byte handle_type, byte mode) { this.handle_type = handle_type; diff --git a/BlendFile/DNA/NodeGeometryCurveSetHandles.cs b/BlendFile/DNA/NodeGeometryCurveSetHandles.cs index 1bb221e..b759154 100644 --- a/BlendFile/DNA/NodeGeometryCurveSetHandles.cs +++ b/BlendFile/DNA/NodeGeometryCurveSetHandles.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurveSetHandles { + [DNAFieldAttribute(0, "uchar", "handle_type", 1)] public byte handle_type; + [DNAFieldAttribute(1, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurveSetHandles(byte handle_type, byte mode) { this.handle_type = handle_type; diff --git a/BlendFile/DNA/NodeGeometryCurveSplineType.cs b/BlendFile/DNA/NodeGeometryCurveSplineType.cs index a4b819d..f376ac0 100644 --- a/BlendFile/DNA/NodeGeometryCurveSplineType.cs +++ b/BlendFile/DNA/NodeGeometryCurveSplineType.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurveSplineType { + [DNAFieldAttribute(0, "uchar", "spline_type", 1)] public byte spline_type; public NodeGeometryCurveSplineType(byte spline_type) { this.spline_type = spline_type; diff --git a/BlendFile/DNA/NodeGeometryCurveToPoints.cs b/BlendFile/DNA/NodeGeometryCurveToPoints.cs index 619a110..7e55eac 100644 --- a/BlendFile/DNA/NodeGeometryCurveToPoints.cs +++ b/BlendFile/DNA/NodeGeometryCurveToPoints.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurveToPoints { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurveToPoints(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryCurveTrim.cs b/BlendFile/DNA/NodeGeometryCurveTrim.cs index b0e2081..48be2eb 100644 --- a/BlendFile/DNA/NodeGeometryCurveTrim.cs +++ b/BlendFile/DNA/NodeGeometryCurveTrim.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryCurveTrim { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryCurveTrim(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryDeleteGeometry.cs b/BlendFile/DNA/NodeGeometryDeleteGeometry.cs index 2768996..2587780 100644 --- a/BlendFile/DNA/NodeGeometryDeleteGeometry.cs +++ b/BlendFile/DNA/NodeGeometryDeleteGeometry.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryDeleteGeometry { + [DNAFieldAttribute(0, "int8_t", "domain", 1)] public sbyte domain; + [DNAFieldAttribute(1, "int8_t", "mode", 1)] public sbyte mode; public NodeGeometryDeleteGeometry(sbyte domain, sbyte mode) { this.domain = domain; diff --git a/BlendFile/DNA/NodeGeometryDialGizmo.cs b/BlendFile/DNA/NodeGeometryDialGizmo.cs index 95330ae..961450d 100644 --- a/BlendFile/DNA/NodeGeometryDialGizmo.cs +++ b/BlendFile/DNA/NodeGeometryDialGizmo.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryDialGizmo { + [DNAFieldAttribute(0, "int", "color_id", 4)] public int color_id; public NodeGeometryDialGizmo(int color_id) { this.color_id = color_id; diff --git a/BlendFile/DNA/NodeGeometryDistributePointsInVolume.cs b/BlendFile/DNA/NodeGeometryDistributePointsInVolume.cs index 45e10be..e2ade77 100644 --- a/BlendFile/DNA/NodeGeometryDistributePointsInVolume.cs +++ b/BlendFile/DNA/NodeGeometryDistributePointsInVolume.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryDistributePointsInVolume { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryDistributePointsInVolume(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryDuplicateElements.cs b/BlendFile/DNA/NodeGeometryDuplicateElements.cs index 7344bf3..4867e39 100644 --- a/BlendFile/DNA/NodeGeometryDuplicateElements.cs +++ b/BlendFile/DNA/NodeGeometryDuplicateElements.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryDuplicateElements { + [DNAFieldAttribute(0, "int8_t", "domain", 1)] public sbyte domain; public NodeGeometryDuplicateElements(sbyte domain) { this.domain = domain; diff --git a/BlendFile/DNA/NodeGeometryExtrudeMesh.cs b/BlendFile/DNA/NodeGeometryExtrudeMesh.cs index 9ac2442..37764d1 100644 --- a/BlendFile/DNA/NodeGeometryExtrudeMesh.cs +++ b/BlendFile/DNA/NodeGeometryExtrudeMesh.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryExtrudeMesh { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryExtrudeMesh(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryForeachGeometryElementInput.cs b/BlendFile/DNA/NodeGeometryForeachGeometryElementInput.cs index bbc7074..d84e29b 100644 --- a/BlendFile/DNA/NodeGeometryForeachGeometryElementInput.cs +++ b/BlendFile/DNA/NodeGeometryForeachGeometryElementInput.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryForeachGeometryElementInput { + [DNAFieldAttribute(0, "int", "output_node_id", 4)] public int output_node_id; public NodeGeometryForeachGeometryElementInput(int output_node_id) { this.output_node_id = output_node_id; diff --git a/BlendFile/DNA/NodeGeometryForeachGeometryElementOutput.cs b/BlendFile/DNA/NodeGeometryForeachGeometryElementOutput.cs index 0527714..af25894 100644 --- a/BlendFile/DNA/NodeGeometryForeachGeometryElementOutput.cs +++ b/BlendFile/DNA/NodeGeometryForeachGeometryElementOutput.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryForeachGeometryElementOutput { + [DNAFieldAttribute(0, "NodeForeachGeometryElementInputItems", "input_items", 24)] public NodeForeachGeometryElementInputItems input_items; + [DNAFieldAttribute(1, "NodeForeachGeometryElementMainItems", "main_items", 24)] public NodeForeachGeometryElementMainItems main_items; + [DNAFieldAttribute(2, "NodeForeachGeometryElementGenerationItems", "generation_items", 24)] public NodeForeachGeometryElementGenerationItems generation_items; + [DNAFieldAttribute(3, "int", "inspection_index", 4)] public int inspection_index; + [DNAFieldAttribute(4, "uchar", "domain", 1)] public byte domain; + [DNAFieldAttribute(5, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public NodeGeometryForeachGeometryElementOutput(NodeForeachGeometryElementInputItems input_items, NodeForeachGeometryElementMainItems main_items, NodeForeachGeometryElementGenerationItems generation_items, int inspection_index, byte domain, char[] _pad) { this.input_items = input_items; diff --git a/BlendFile/DNA/NodeGeometryImageTexture.cs b/BlendFile/DNA/NodeGeometryImageTexture.cs index 5d66844..25000de 100644 --- a/BlendFile/DNA/NodeGeometryImageTexture.cs +++ b/BlendFile/DNA/NodeGeometryImageTexture.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryImageTexture { + [DNAFieldAttribute(0, "int8_t", "interpolation", 1)] public sbyte interpolation; + [DNAFieldAttribute(1, "int8_t", "extension", 1)] public sbyte extension; public NodeGeometryImageTexture(sbyte interpolation, sbyte extension) { this.interpolation = interpolation; diff --git a/BlendFile/DNA/NodeGeometryInputNamedAttribute.cs b/BlendFile/DNA/NodeGeometryInputNamedAttribute.cs index 0ce6474..213da3c 100644 --- a/BlendFile/DNA/NodeGeometryInputNamedAttribute.cs +++ b/BlendFile/DNA/NodeGeometryInputNamedAttribute.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryInputNamedAttribute { + [DNAFieldAttribute(0, "int8_t", "data_type", 1)] public sbyte data_type; public NodeGeometryInputNamedAttribute(sbyte data_type) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeGeometryLinearGizmo.cs b/BlendFile/DNA/NodeGeometryLinearGizmo.cs index 83c880b..41dcaaf 100644 --- a/BlendFile/DNA/NodeGeometryLinearGizmo.cs +++ b/BlendFile/DNA/NodeGeometryLinearGizmo.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryLinearGizmo { + [DNAFieldAttribute(0, "int", "color_id", 4)] public int color_id; + [DNAFieldAttribute(1, "int", "draw_style", 4)] public int draw_style; public NodeGeometryLinearGizmo(int color_id, int draw_style) { this.color_id = color_id; diff --git a/BlendFile/DNA/NodeGeometryMergeByDistance.cs b/BlendFile/DNA/NodeGeometryMergeByDistance.cs index 2269ff3..323d12a 100644 --- a/BlendFile/DNA/NodeGeometryMergeByDistance.cs +++ b/BlendFile/DNA/NodeGeometryMergeByDistance.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryMergeByDistance { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryMergeByDistance(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryMergeLayers.cs b/BlendFile/DNA/NodeGeometryMergeLayers.cs index d03eb7c..e163592 100644 --- a/BlendFile/DNA/NodeGeometryMergeLayers.cs +++ b/BlendFile/DNA/NodeGeometryMergeLayers.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryMergeLayers { + [DNAFieldAttribute(0, "int8_t", "mode", 1)] public sbyte mode; public NodeGeometryMergeLayers(sbyte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryMeshCircle.cs b/BlendFile/DNA/NodeGeometryMeshCircle.cs index ae62cb1..bf7b422 100644 --- a/BlendFile/DNA/NodeGeometryMeshCircle.cs +++ b/BlendFile/DNA/NodeGeometryMeshCircle.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryMeshCircle { + [DNAFieldAttribute(0, "uchar", "fill_type", 1)] public byte fill_type; public NodeGeometryMeshCircle(byte fill_type) { this.fill_type = fill_type; diff --git a/BlendFile/DNA/NodeGeometryMeshCone.cs b/BlendFile/DNA/NodeGeometryMeshCone.cs index 0120d0b..e2e3a82 100644 --- a/BlendFile/DNA/NodeGeometryMeshCone.cs +++ b/BlendFile/DNA/NodeGeometryMeshCone.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryMeshCone { + [DNAFieldAttribute(0, "uchar", "fill_type", 1)] public byte fill_type; public NodeGeometryMeshCone(byte fill_type) { this.fill_type = fill_type; diff --git a/BlendFile/DNA/NodeGeometryMeshCylinder.cs b/BlendFile/DNA/NodeGeometryMeshCylinder.cs index df9512a..76bb00b 100644 --- a/BlendFile/DNA/NodeGeometryMeshCylinder.cs +++ b/BlendFile/DNA/NodeGeometryMeshCylinder.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryMeshCylinder { + [DNAFieldAttribute(0, "uchar", "fill_type", 1)] public byte fill_type; public NodeGeometryMeshCylinder(byte fill_type) { this.fill_type = fill_type; diff --git a/BlendFile/DNA/NodeGeometryMeshLine.cs b/BlendFile/DNA/NodeGeometryMeshLine.cs index 4dda495..51cd687 100644 --- a/BlendFile/DNA/NodeGeometryMeshLine.cs +++ b/BlendFile/DNA/NodeGeometryMeshLine.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryMeshLine { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; + [DNAFieldAttribute(1, "uchar", "count_mode", 1)] public byte count_mode; public NodeGeometryMeshLine(byte mode, byte count_mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryMeshToPoints.cs b/BlendFile/DNA/NodeGeometryMeshToPoints.cs index 09ba4ea..3c026ba 100644 --- a/BlendFile/DNA/NodeGeometryMeshToPoints.cs +++ b/BlendFile/DNA/NodeGeometryMeshToPoints.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryMeshToPoints { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometryMeshToPoints(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometryMeshToVolume.cs b/BlendFile/DNA/NodeGeometryMeshToVolume.cs index d4510ae..1a7b32d 100644 --- a/BlendFile/DNA/NodeGeometryMeshToVolume.cs +++ b/BlendFile/DNA/NodeGeometryMeshToVolume.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryMeshToVolume { + [DNAFieldAttribute(0, "uchar", "resolution_mode", 1)] public byte resolution_mode; public NodeGeometryMeshToVolume(byte resolution_mode) { this.resolution_mode = resolution_mode; diff --git a/BlendFile/DNA/NodeGeometryObjectInfo.cs b/BlendFile/DNA/NodeGeometryObjectInfo.cs index 69a9af1..0018ef7 100644 --- a/BlendFile/DNA/NodeGeometryObjectInfo.cs +++ b/BlendFile/DNA/NodeGeometryObjectInfo.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryObjectInfo { + [DNAFieldAttribute(0, "uchar", "transform_space", 1)] public byte transform_space; public NodeGeometryObjectInfo(byte transform_space) { this.transform_space = transform_space; diff --git a/BlendFile/DNA/NodeGeometryPointsToVolume.cs b/BlendFile/DNA/NodeGeometryPointsToVolume.cs index 53b8b29..65bda64 100644 --- a/BlendFile/DNA/NodeGeometryPointsToVolume.cs +++ b/BlendFile/DNA/NodeGeometryPointsToVolume.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryPointsToVolume { + [DNAFieldAttribute(0, "uchar", "resolution_mode", 1)] public byte resolution_mode; + [DNAFieldAttribute(1, "uchar", "input_type_radius", 1)] public byte input_type_radius; public NodeGeometryPointsToVolume(byte resolution_mode, byte input_type_radius) { this.resolution_mode = resolution_mode; diff --git a/BlendFile/DNA/NodeGeometryProximity.cs b/BlendFile/DNA/NodeGeometryProximity.cs index 7b86cc9..2bbfa14 100644 --- a/BlendFile/DNA/NodeGeometryProximity.cs +++ b/BlendFile/DNA/NodeGeometryProximity.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryProximity { + [DNAFieldAttribute(0, "uchar", "target_element", 1)] public byte target_element; public NodeGeometryProximity(byte target_element) { this.target_element = target_element; diff --git a/BlendFile/DNA/NodeGeometryRaycast.cs b/BlendFile/DNA/NodeGeometryRaycast.cs index b1ca97d..8fd0ef7 100644 --- a/BlendFile/DNA/NodeGeometryRaycast.cs +++ b/BlendFile/DNA/NodeGeometryRaycast.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryRaycast { + [DNAFieldAttribute(0, "uchar", "mapping", 1)] public byte mapping; + [DNAFieldAttribute(1, "int8_t", "data_type", 1)] public sbyte data_type; public NodeGeometryRaycast(byte mapping, sbyte data_type) { this.mapping = mapping; diff --git a/BlendFile/DNA/NodeGeometryRepeatInput.cs b/BlendFile/DNA/NodeGeometryRepeatInput.cs index 3cdca0b..743bc1c 100644 --- a/BlendFile/DNA/NodeGeometryRepeatInput.cs +++ b/BlendFile/DNA/NodeGeometryRepeatInput.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryRepeatInput { + [DNAFieldAttribute(0, "int", "output_node_id", 4)] public int output_node_id; public NodeGeometryRepeatInput(int output_node_id) { this.output_node_id = output_node_id; diff --git a/BlendFile/DNA/NodeGeometryRepeatOutput.cs b/BlendFile/DNA/NodeGeometryRepeatOutput.cs index fd71951..7e4ddfc 100644 --- a/BlendFile/DNA/NodeGeometryRepeatOutput.cs +++ b/BlendFile/DNA/NodeGeometryRepeatOutput.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeGeometryRepeatOutput { + [DNAFieldAttribute(0, "NodeRepeatItem", "*items", 16)] public NodeRepeatItem ptr_items; + [DNAFieldAttribute(1, "int", "items_num", 4)] public int items_num; + [DNAFieldAttribute(2, "int", "active_index", 4)] public int active_index; + [DNAFieldAttribute(3, "int", "next_identifier", 4)] public int next_identifier; + [DNAFieldAttribute(4, "int", "inspection_index", 4)] public int inspection_index; public NodeGeometryRepeatOutput(NodeRepeatItem ptr_items, int items_num, int active_index, int next_identifier, int inspection_index) { this.ptr_items = ptr_items; diff --git a/BlendFile/DNA/NodeGeometrySampleIndex.cs b/BlendFile/DNA/NodeGeometrySampleIndex.cs index 3259653..144fe66 100644 --- a/BlendFile/DNA/NodeGeometrySampleIndex.cs +++ b/BlendFile/DNA/NodeGeometrySampleIndex.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometrySampleIndex { + [DNAFieldAttribute(0, "int8_t", "data_type", 1)] public sbyte data_type; + [DNAFieldAttribute(1, "int8_t", "domain", 1)] public sbyte domain; + [DNAFieldAttribute(2, "int8_t", "clamp", 1)] public sbyte clamp; + [DNAFieldAttribute(3, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; public NodeGeometrySampleIndex(sbyte data_type, sbyte domain, sbyte clamp, char[] _pad) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeGeometrySeparateGeometry.cs b/BlendFile/DNA/NodeGeometrySeparateGeometry.cs index e93c9f7..ae7bf65 100644 --- a/BlendFile/DNA/NodeGeometrySeparateGeometry.cs +++ b/BlendFile/DNA/NodeGeometrySeparateGeometry.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometrySeparateGeometry { + [DNAFieldAttribute(0, "int8_t", "domain", 1)] public sbyte domain; public NodeGeometrySeparateGeometry(sbyte domain) { this.domain = domain; diff --git a/BlendFile/DNA/NodeGeometrySetCurveHandlePositions.cs b/BlendFile/DNA/NodeGeometrySetCurveHandlePositions.cs index f3b0c2a..789cffc 100644 --- a/BlendFile/DNA/NodeGeometrySetCurveHandlePositions.cs +++ b/BlendFile/DNA/NodeGeometrySetCurveHandlePositions.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometrySetCurveHandlePositions { + [DNAFieldAttribute(0, "uchar", "mode", 1)] public byte mode; public NodeGeometrySetCurveHandlePositions(byte mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeGeometrySimulationInput.cs b/BlendFile/DNA/NodeGeometrySimulationInput.cs index 4b3302a..dde5830 100644 --- a/BlendFile/DNA/NodeGeometrySimulationInput.cs +++ b/BlendFile/DNA/NodeGeometrySimulationInput.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometrySimulationInput { + [DNAFieldAttribute(0, "int", "output_node_id", 4)] public int output_node_id; public NodeGeometrySimulationInput(int output_node_id) { this.output_node_id = output_node_id; diff --git a/BlendFile/DNA/NodeGeometrySimulationOutput.cs b/BlendFile/DNA/NodeGeometrySimulationOutput.cs index 148b44d..0e01277 100644 --- a/BlendFile/DNA/NodeGeometrySimulationOutput.cs +++ b/BlendFile/DNA/NodeGeometrySimulationOutput.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeGeometrySimulationOutput { + [DNAFieldAttribute(0, "NodeSimulationItem", "*items", 16)] public NodeSimulationItem ptr_items; + [DNAFieldAttribute(1, "int", "items_num", 4)] public int items_num; + [DNAFieldAttribute(2, "int", "active_index", 4)] public int active_index; + [DNAFieldAttribute(3, "int", "next_identifier", 4)] public int next_identifier; + [DNAFieldAttribute(4, "int", "_pad", 4)] public int _pad; public NodeGeometrySimulationOutput(NodeSimulationItem ptr_items, int items_num, int active_index, int next_identifier, int _pad) { this.ptr_items = ptr_items; diff --git a/BlendFile/DNA/NodeGeometryStoreNamedAttribute.cs b/BlendFile/DNA/NodeGeometryStoreNamedAttribute.cs index 7bd76ed..ffa85c3 100644 --- a/BlendFile/DNA/NodeGeometryStoreNamedAttribute.cs +++ b/BlendFile/DNA/NodeGeometryStoreNamedAttribute.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryStoreNamedAttribute { + [DNAFieldAttribute(0, "int8_t", "data_type", 1)] public sbyte data_type; + [DNAFieldAttribute(1, "int8_t", "domain", 1)] public sbyte domain; public NodeGeometryStoreNamedAttribute(sbyte data_type, sbyte domain) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeGeometryStringToCurves.cs b/BlendFile/DNA/NodeGeometryStringToCurves.cs index 0f69cdc..2f7c79c 100644 --- a/BlendFile/DNA/NodeGeometryStringToCurves.cs +++ b/BlendFile/DNA/NodeGeometryStringToCurves.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryStringToCurves { + [DNAFieldAttribute(0, "uchar", "overflow", 1)] public byte overflow; + [DNAFieldAttribute(1, "uchar", "align_x", 1)] public byte align_x; + [DNAFieldAttribute(2, "uchar", "align_y", 1)] public byte align_y; + [DNAFieldAttribute(3, "uchar", "pivot_mode", 1)] public byte pivot_mode; public NodeGeometryStringToCurves(byte overflow, byte align_x, byte align_y, byte pivot_mode) { this.overflow = overflow; diff --git a/BlendFile/DNA/NodeGeometrySubdivisionSurface.cs b/BlendFile/DNA/NodeGeometrySubdivisionSurface.cs index da3d291..a940e3e 100644 --- a/BlendFile/DNA/NodeGeometrySubdivisionSurface.cs +++ b/BlendFile/DNA/NodeGeometrySubdivisionSurface.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometrySubdivisionSurface { + [DNAFieldAttribute(0, "uchar", "uv_smooth", 1)] public byte uv_smooth; + [DNAFieldAttribute(1, "uchar", "boundary_smooth", 1)] public byte boundary_smooth; public NodeGeometrySubdivisionSurface(byte uv_smooth, byte boundary_smooth) { this.uv_smooth = uv_smooth; diff --git a/BlendFile/DNA/NodeGeometryTransferAttribute.cs b/BlendFile/DNA/NodeGeometryTransferAttribute.cs index e08c1d4..714b6a1 100644 --- a/BlendFile/DNA/NodeGeometryTransferAttribute.cs +++ b/BlendFile/DNA/NodeGeometryTransferAttribute.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryTransferAttribute { + [DNAFieldAttribute(0, "int8_t", "data_type", 1)] public sbyte data_type; + [DNAFieldAttribute(1, "int8_t", "domain", 1)] public sbyte domain; + [DNAFieldAttribute(2, "uchar", "mode", 1)] public byte mode; + [DNAFieldAttribute(3, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; public NodeGeometryTransferAttribute(sbyte data_type, sbyte domain, byte mode, char[] _pad) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeGeometryTransformGizmo.cs b/BlendFile/DNA/NodeGeometryTransformGizmo.cs index 8d74902..ec8dd3f 100644 --- a/BlendFile/DNA/NodeGeometryTransformGizmo.cs +++ b/BlendFile/DNA/NodeGeometryTransformGizmo.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryTransformGizmo { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; public NodeGeometryTransformGizmo(int flag) { this.flag = flag; diff --git a/BlendFile/DNA/NodeGeometryUVUnwrap.cs b/BlendFile/DNA/NodeGeometryUVUnwrap.cs index ddc3051..740a8c8 100644 --- a/BlendFile/DNA/NodeGeometryUVUnwrap.cs +++ b/BlendFile/DNA/NodeGeometryUVUnwrap.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryUVUnwrap { + [DNAFieldAttribute(0, "uchar", "method", 1)] public byte method; public NodeGeometryUVUnwrap(byte method) { this.method = method; diff --git a/BlendFile/DNA/NodeGeometryViewer.cs b/BlendFile/DNA/NodeGeometryViewer.cs index 8166bde..ca4c88f 100644 --- a/BlendFile/DNA/NodeGeometryViewer.cs +++ b/BlendFile/DNA/NodeGeometryViewer.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryViewer { + [DNAFieldAttribute(0, "int8_t", "data_type", 1)] public sbyte data_type; + [DNAFieldAttribute(1, "int8_t", "domain", 1)] public sbyte domain; public NodeGeometryViewer(sbyte data_type, sbyte domain) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeGeometryVolumeToMesh.cs b/BlendFile/DNA/NodeGeometryVolumeToMesh.cs index abf85ed..7dc24f6 100644 --- a/BlendFile/DNA/NodeGeometryVolumeToMesh.cs +++ b/BlendFile/DNA/NodeGeometryVolumeToMesh.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGeometryVolumeToMesh { + [DNAFieldAttribute(0, "uchar", "resolution_mode", 1)] public byte resolution_mode; public NodeGeometryVolumeToMesh(byte resolution_mode) { this.resolution_mode = resolution_mode; diff --git a/BlendFile/DNA/NodeGlare.cs b/BlendFile/DNA/NodeGlare.cs index 69187d9..b338196 100644 --- a/BlendFile/DNA/NodeGlare.cs +++ b/BlendFile/DNA/NodeGlare.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeGlare { + [DNAFieldAttribute(0, "char", "quality", 1)] public char quality; + [DNAFieldAttribute(1, "char", "type", 1)] public char type; + [DNAFieldAttribute(2, "char", "iter", 1)] public char iter; + [DNAFieldAttribute(3, "char", "angle", 1)] public char angle; + [DNAFieldAttribute(4, "char", "_pad0", 1)] public char _pad0; + [DNAFieldAttribute(5, "char", "size", 1)] public char size; + [DNAFieldAttribute(6, "char", "star_45", 1)] public char star_45; + [DNAFieldAttribute(7, "char", "streaks", 1)] public char streaks; + [DNAFieldAttribute(8, "float", "colmod", 4)] public float colmod; + [DNAFieldAttribute(9, "float", "mix", 4)] public float mix; + [DNAFieldAttribute(10, "float", "threshold", 4)] public float threshold; + [DNAFieldAttribute(11, "float", "fade", 4)] public float fade; + [DNAFieldAttribute(12, "float", "angle_ofs", 4)] public float angle_ofs; + [DNAFieldAttribute(13, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public NodeGlare(char quality, char type, char iter, char angle, char _pad0, char size, char star_45, char streaks, float colmod, float mix, float threshold, float fade, float angle_ofs, char[] _pad1) { this.quality = quality; diff --git a/BlendFile/DNA/NodeHueSat.cs b/BlendFile/DNA/NodeHueSat.cs index e3375e1..33d5942 100644 --- a/BlendFile/DNA/NodeHueSat.cs +++ b/BlendFile/DNA/NodeHueSat.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeHueSat { + [DNAFieldAttribute(0, "float", "hue", 4)] public float hue; + [DNAFieldAttribute(1, "float", "sat", 4)] public float sat; + [DNAFieldAttribute(2, "float", "val", 4)] public float val; public NodeHueSat(float hue, float sat, float val) { this.hue = hue; diff --git a/BlendFile/DNA/NodeImageAnim.cs b/BlendFile/DNA/NodeImageAnim.cs index f9400e1..d6a369e 100644 --- a/BlendFile/DNA/NodeImageAnim.cs +++ b/BlendFile/DNA/NodeImageAnim.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeImageAnim { + [DNAFieldAttribute(0, "int", "frames", 4)] public int frames; + [DNAFieldAttribute(1, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(2, "int", "nr", 4)] public int nr; + [DNAFieldAttribute(3, "char", "cyclic", 1)] public char cyclic; + [DNAFieldAttribute(4, "char", "movie", 1)] public char movie; + [DNAFieldAttribute(5, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public NodeImageAnim(int frames, int sfra, int nr, char cyclic, char movie, char[] _pad) { this.frames = frames; diff --git a/BlendFile/DNA/NodeImageFile.cs b/BlendFile/DNA/NodeImageFile.cs index d85b2d7..83075cb 100644 --- a/BlendFile/DNA/NodeImageFile.cs +++ b/BlendFile/DNA/NodeImageFile.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeImageFile { + [DNAFieldAttribute(0, "char", "name[1024]", 1)] public char[] name = new System.Char[1024]; + [DNAFieldAttribute(1, "ImageFormatData", "im_format", 336)] public ImageFormatData im_format; + [DNAFieldAttribute(2, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(3, "int", "efra", 4)] public int efra; public NodeImageFile(char[] name, ImageFormatData im_format, int sfra, int efra) { this.name = name; diff --git a/BlendFile/DNA/NodeImageLayer.cs b/BlendFile/DNA/NodeImageLayer.cs index 80805f4..1f2231a 100644 --- a/BlendFile/DNA/NodeImageLayer.cs +++ b/BlendFile/DNA/NodeImageLayer.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeImageLayer { + [DNAFieldAttribute(0, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(1, "char", "pass_name[64]", 1)] public char[] pass_name = new System.Char[64]; public NodeImageLayer(int pass_index, char[] pass_name) { this.pass_index = pass_index; diff --git a/BlendFile/DNA/NodeImageMultiFile.cs b/BlendFile/DNA/NodeImageMultiFile.cs index 50d6874..166a5bf 100644 --- a/BlendFile/DNA/NodeImageMultiFile.cs +++ b/BlendFile/DNA/NodeImageMultiFile.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeImageMultiFile { + [DNAFieldAttribute(0, "char", "base_path[1024]", 1)] public char[] base_path = new System.Char[1024]; + [DNAFieldAttribute(1, "ImageFormatData", "format", 336)] public ImageFormatData format; + [DNAFieldAttribute(2, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(3, "int", "efra", 4)] public int efra; + [DNAFieldAttribute(4, "int", "active_input", 4)] public int active_input; + [DNAFieldAttribute(5, "char", "save_as_render", 1)] public char save_as_render; + [DNAFieldAttribute(6, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public NodeImageMultiFile(char[] base_path, ImageFormatData format, int sfra, int efra, int active_input, char save_as_render, char[] _pad) { this.base_path = base_path; diff --git a/BlendFile/DNA/NodeImageMultiFileSocket.cs b/BlendFile/DNA/NodeImageMultiFileSocket.cs index 6d4a3f5..fb7568f 100644 --- a/BlendFile/DNA/NodeImageMultiFileSocket.cs +++ b/BlendFile/DNA/NodeImageMultiFileSocket.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeImageMultiFileSocket { + [DNAFieldAttribute(0, "short", "use_render_format", 2)] public short use_render_format; + [DNAFieldAttribute(1, "short", "use_node_format", 2)] public short use_node_format; + [DNAFieldAttribute(2, "char", "save_as_render", 1)] public char save_as_render; + [DNAFieldAttribute(3, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; + [DNAFieldAttribute(4, "char", "path[1024]", 1)] public char[] path = new System.Char[1024]; + [DNAFieldAttribute(5, "ImageFormatData", "format", 336)] public ImageFormatData format; + [DNAFieldAttribute(6, "char", "layer[30]", 1)] public char[] layer = new System.Char[30]; + [DNAFieldAttribute(7, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; public NodeImageMultiFileSocket(short use_render_format, short use_node_format, char save_as_render, char[] _pad1, char[] path, ImageFormatData format, char[] layer, char[] _pad2) { this.use_render_format = use_render_format; diff --git a/BlendFile/DNA/NodeIndexSwitch.cs b/BlendFile/DNA/NodeIndexSwitch.cs index 64174ae..f79f530 100644 --- a/BlendFile/DNA/NodeIndexSwitch.cs +++ b/BlendFile/DNA/NodeIndexSwitch.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeIndexSwitch { + [DNAFieldAttribute(0, "IndexSwitchItem", "*items", 4)] public IndexSwitchItem ptr_items; + [DNAFieldAttribute(1, "int", "items_num", 4)] public int items_num; + [DNAFieldAttribute(2, "int", "data_type", 4)] public int data_type; + [DNAFieldAttribute(3, "int", "next_identifier", 4)] public int next_identifier; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeIndexSwitch(IndexSwitchItem ptr_items, int items_num, int data_type, int next_identifier, char[] _pad) { this.ptr_items = ptr_items; diff --git a/BlendFile/DNA/NodeInputBool.cs b/BlendFile/DNA/NodeInputBool.cs index b071d69..117fcd5 100644 --- a/BlendFile/DNA/NodeInputBool.cs +++ b/BlendFile/DNA/NodeInputBool.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeInputBool { + [DNAFieldAttribute(0, "uchar", "boolean", 1)] public byte boolean; public NodeInputBool(byte boolean) { this.boolean = boolean; diff --git a/BlendFile/DNA/NodeInputColor.cs b/BlendFile/DNA/NodeInputColor.cs index fbb8199..50131ae 100644 --- a/BlendFile/DNA/NodeInputColor.cs +++ b/BlendFile/DNA/NodeInputColor.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeInputColor { + [DNAFieldAttribute(0, "float", "color[4]", 4)] public float[] color = new System.Single[4]; public NodeInputColor(float[] color) { this.color = color; diff --git a/BlendFile/DNA/NodeInputInt.cs b/BlendFile/DNA/NodeInputInt.cs index 6479ef7..044f1fd 100644 --- a/BlendFile/DNA/NodeInputInt.cs +++ b/BlendFile/DNA/NodeInputInt.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeInputInt { + [DNAFieldAttribute(0, "int", "integer", 4)] public int integer; public NodeInputInt(int integer) { this.integer = integer; diff --git a/BlendFile/DNA/NodeInputRotation.cs b/BlendFile/DNA/NodeInputRotation.cs index 53b1b29..e303b55 100644 --- a/BlendFile/DNA/NodeInputRotation.cs +++ b/BlendFile/DNA/NodeInputRotation.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeInputRotation { + [DNAFieldAttribute(0, "float", "rotation_euler[3]", 4)] public float[] rotation_euler = new System.Single[3]; public NodeInputRotation(float[] rotation_euler) { this.rotation_euler = rotation_euler; diff --git a/BlendFile/DNA/NodeInputString.cs b/BlendFile/DNA/NodeInputString.cs index 6bcee3a..92b4b82 100644 --- a/BlendFile/DNA/NodeInputString.cs +++ b/BlendFile/DNA/NodeInputString.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeInputString { + [DNAFieldAttribute(0, "char", "*string", 1)] public char ptr_string; public NodeInputString(char ptr_string) { this.ptr_string = ptr_string; diff --git a/BlendFile/DNA/NodeInputVector.cs b/BlendFile/DNA/NodeInputVector.cs index 432cceb..8eca2e7 100644 --- a/BlendFile/DNA/NodeInputVector.cs +++ b/BlendFile/DNA/NodeInputVector.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeInputVector { + [DNAFieldAttribute(0, "float", "vector[3]", 4)] public float[] vector = new System.Single[3]; public NodeInputVector(float[] vector) { this.vector = vector; diff --git a/BlendFile/DNA/NodeKeyingData.cs b/BlendFile/DNA/NodeKeyingData.cs index 8f553ac..e7ceb4a 100644 --- a/BlendFile/DNA/NodeKeyingData.cs +++ b/BlendFile/DNA/NodeKeyingData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeKeyingData { + [DNAFieldAttribute(0, "float", "screen_balance", 4)] public float screen_balance; + [DNAFieldAttribute(1, "float", "despill_factor", 4)] public float despill_factor; + [DNAFieldAttribute(2, "float", "despill_balance", 4)] public float despill_balance; + [DNAFieldAttribute(3, "int", "edge_kernel_radius", 4)] public int edge_kernel_radius; + [DNAFieldAttribute(4, "float", "edge_kernel_tolerance", 4)] public float edge_kernel_tolerance; + [DNAFieldAttribute(5, "float", "clip_black", 4)] public float clip_black; + [DNAFieldAttribute(6, "float", "clip_white", 4)] public float clip_white; + [DNAFieldAttribute(7, "int", "dilate_distance", 4)] public int dilate_distance; + [DNAFieldAttribute(8, "int", "feather_distance", 4)] public int feather_distance; + [DNAFieldAttribute(9, "int", "feather_falloff", 4)] public int feather_falloff; + [DNAFieldAttribute(10, "int", "blur_pre", 4)] public int blur_pre; + [DNAFieldAttribute(11, "int", "blur_post", 4)] public int blur_post; public NodeKeyingData(float screen_balance, float despill_factor, float despill_balance, int edge_kernel_radius, float edge_kernel_tolerance, float clip_black, float clip_white, int dilate_distance, int feather_distance, int feather_falloff, int blur_pre, int blur_post) { this.screen_balance = screen_balance; diff --git a/BlendFile/DNA/NodeKeyingScreenData.cs b/BlendFile/DNA/NodeKeyingScreenData.cs index 822045c..5160e1b 100644 --- a/BlendFile/DNA/NodeKeyingScreenData.cs +++ b/BlendFile/DNA/NodeKeyingScreenData.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeKeyingScreenData { + [DNAFieldAttribute(0, "char", "tracking_object[64]", 1)] public char[] tracking_object = new System.Char[64]; + [DNAFieldAttribute(1, "float", "smoothness", 4)] public float smoothness; public NodeKeyingScreenData(char[] tracking_object, float smoothness) { this.tracking_object = tracking_object; diff --git a/BlendFile/DNA/NodeKuwaharaData.cs b/BlendFile/DNA/NodeKuwaharaData.cs index 6ca58e7..89b691d 100644 --- a/BlendFile/DNA/NodeKuwaharaData.cs +++ b/BlendFile/DNA/NodeKuwaharaData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeKuwaharaData { + [DNAFieldAttribute(0, "short", "size", 2)] public short size; + [DNAFieldAttribute(1, "short", "variation", 2)] public short variation; + [DNAFieldAttribute(2, "int", "uniformity", 4)] public int uniformity; + [DNAFieldAttribute(3, "float", "sharpness", 4)] public float sharpness; + [DNAFieldAttribute(4, "float", "eccentricity", 4)] public float eccentricity; + [DNAFieldAttribute(5, "char", "high_precision", 1)] public char high_precision; + [DNAFieldAttribute(6, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public NodeKuwaharaData(short size, short variation, int uniformity, float sharpness, float eccentricity, char high_precision, char[] _pad) { this.size = size; diff --git a/BlendFile/DNA/NodeLensDist.cs b/BlendFile/DNA/NodeLensDist.cs index d27de15..51fb385 100644 --- a/BlendFile/DNA/NodeLensDist.cs +++ b/BlendFile/DNA/NodeLensDist.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeLensDist { + [DNAFieldAttribute(0, "short", "jit", 2)] public short jit; + [DNAFieldAttribute(1, "short", "proj", 2)] public short proj; + [DNAFieldAttribute(2, "short", "fit", 2)] public short fit; + [DNAFieldAttribute(3, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public NodeLensDist(short jit, short proj, short fit, char[] _pad) { this.jit = jit; diff --git a/BlendFile/DNA/NodeMapRange.cs b/BlendFile/DNA/NodeMapRange.cs index 942c07b..cb5129f 100644 --- a/BlendFile/DNA/NodeMapRange.cs +++ b/BlendFile/DNA/NodeMapRange.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeMapRange { + [DNAFieldAttribute(0, "uchar", "data_type", 1)] public byte data_type; + [DNAFieldAttribute(1, "uchar", "interpolation_type", 1)] public byte interpolation_type; + [DNAFieldAttribute(2, "uchar", "clamp", 1)] public byte clamp; + [DNAFieldAttribute(3, "char", "_pad[5]", 1)] public char[] _pad = new System.Char[5]; public NodeMapRange(byte data_type, byte interpolation_type, byte clamp, char[] _pad) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeMask.cs b/BlendFile/DNA/NodeMask.cs index 6712993..1d0f25d 100644 --- a/BlendFile/DNA/NodeMask.cs +++ b/BlendFile/DNA/NodeMask.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeMask { + [DNAFieldAttribute(0, "int", "size_x", 4)] public int size_x; + [DNAFieldAttribute(1, "int", "size_y", 4)] public int size_y; public NodeMask(int size_x, int size_y) { this.size_x = size_x; diff --git a/BlendFile/DNA/NodeMenuSwitch.cs b/BlendFile/DNA/NodeMenuSwitch.cs index fac882e..6494622 100644 --- a/BlendFile/DNA/NodeMenuSwitch.cs +++ b/BlendFile/DNA/NodeMenuSwitch.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeMenuSwitch { + [DNAFieldAttribute(0, "NodeEnumDefinition", "enum_definition", 24)] public NodeEnumDefinition enum_definition; + [DNAFieldAttribute(1, "uchar", "data_type", 1)] public byte data_type; + [DNAFieldAttribute(2, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public NodeMenuSwitch(NodeEnumDefinition enum_definition, byte data_type, char[] _pad) { this.enum_definition = enum_definition; diff --git a/BlendFile/DNA/NodePlaneTrackDeformData.cs b/BlendFile/DNA/NodePlaneTrackDeformData.cs index cbae300..2123235 100644 --- a/BlendFile/DNA/NodePlaneTrackDeformData.cs +++ b/BlendFile/DNA/NodePlaneTrackDeformData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodePlaneTrackDeformData { + [DNAFieldAttribute(0, "char", "tracking_object[64]", 1)] public char[] tracking_object = new System.Char[64]; + [DNAFieldAttribute(1, "char", "plane_track_name[64]", 1)] public char[] plane_track_name = new System.Char[64]; + [DNAFieldAttribute(2, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(3, "char", "motion_blur_samples", 1)] public char motion_blur_samples; + [DNAFieldAttribute(4, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(5, "float", "motion_blur_shutter", 4)] public float motion_blur_shutter; public NodePlaneTrackDeformData(char[] tracking_object, char[] plane_track_name, char flag, char motion_blur_samples, char[] _pad, float motion_blur_shutter) { this.tracking_object = tracking_object; diff --git a/BlendFile/DNA/NodeRandomValue.cs b/BlendFile/DNA/NodeRandomValue.cs index f513de0..0343efd 100644 --- a/BlendFile/DNA/NodeRandomValue.cs +++ b/BlendFile/DNA/NodeRandomValue.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeRandomValue { + [DNAFieldAttribute(0, "uchar", "data_type", 1)] public byte data_type; public NodeRandomValue(byte data_type) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeRepeatItem.cs b/BlendFile/DNA/NodeRepeatItem.cs index 5142b02..15567f7 100644 --- a/BlendFile/DNA/NodeRepeatItem.cs +++ b/BlendFile/DNA/NodeRepeatItem.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeRepeatItem { + [DNAFieldAttribute(0, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(1, "short", "socket_type", 2)] public short socket_type; + [DNAFieldAttribute(2, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(3, "int", "identifier", 4)] public int identifier; public NodeRepeatItem(char ptr_name, short socket_type, char[] _pad, int identifier) { this.ptr_name = ptr_name; diff --git a/BlendFile/DNA/NodeReroute.cs b/BlendFile/DNA/NodeReroute.cs index 8343312..7630de8 100644 --- a/BlendFile/DNA/NodeReroute.cs +++ b/BlendFile/DNA/NodeReroute.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeReroute { + [DNAFieldAttribute(0, "char", "type_idname[64]", 1)] public char[] type_idname = new System.Char[64]; public NodeReroute(char[] type_idname) { this.type_idname = type_idname; diff --git a/BlendFile/DNA/NodeScriptDict.cs b/BlendFile/DNA/NodeScriptDict.cs index 7a526ab..fec84ca 100644 --- a/BlendFile/DNA/NodeScriptDict.cs +++ b/BlendFile/DNA/NodeScriptDict.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeScriptDict { + [DNAFieldAttribute(0, "void", "*dict", 0)] public object ptr_dict; + [DNAFieldAttribute(1, "void", "*node", 0)] public object ptr_node; public NodeScriptDict(object ptr_dict, object ptr_node) { this.ptr_dict = ptr_dict; diff --git a/BlendFile/DNA/NodeSetAlpha.cs b/BlendFile/DNA/NodeSetAlpha.cs index 55948b1..c187db5 100644 --- a/BlendFile/DNA/NodeSetAlpha.cs +++ b/BlendFile/DNA/NodeSetAlpha.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeSetAlpha { + [DNAFieldAttribute(0, "char", "mode", 1)] public char mode; public NodeSetAlpha(char mode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeShaderAttribute.cs b/BlendFile/DNA/NodeShaderAttribute.cs index 88b41c1..8739d04 100644 --- a/BlendFile/DNA/NodeShaderAttribute.cs +++ b/BlendFile/DNA/NodeShaderAttribute.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderAttribute { + [DNAFieldAttribute(0, "char", "name[256]", 1)] public char[] name = new System.Char[256]; + [DNAFieldAttribute(1, "int", "type", 4)] public int type; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeShaderAttribute(char[] name, int type, char[] _pad) { this.name = name; diff --git a/BlendFile/DNA/NodeShaderHairPrincipled.cs b/BlendFile/DNA/NodeShaderHairPrincipled.cs index 5a570e7..706c556 100644 --- a/BlendFile/DNA/NodeShaderHairPrincipled.cs +++ b/BlendFile/DNA/NodeShaderHairPrincipled.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderHairPrincipled { + [DNAFieldAttribute(0, "short", "model", 2)] public short model; + [DNAFieldAttribute(1, "short", "parametrization", 2)] public short parametrization; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeShaderHairPrincipled(short model, short parametrization, char[] _pad) { this.model = model; diff --git a/BlendFile/DNA/NodeShaderMix.cs b/BlendFile/DNA/NodeShaderMix.cs index 1529a10..126c7b9 100644 --- a/BlendFile/DNA/NodeShaderMix.cs +++ b/BlendFile/DNA/NodeShaderMix.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderMix { + [DNAFieldAttribute(0, "int8_t", "data_type", 1)] public sbyte data_type; + [DNAFieldAttribute(1, "int8_t", "factor_mode", 1)] public sbyte factor_mode; + [DNAFieldAttribute(2, "int8_t", "clamp_factor", 1)] public sbyte clamp_factor; + [DNAFieldAttribute(3, "int8_t", "clamp_result", 1)] public sbyte clamp_result; + [DNAFieldAttribute(4, "int8_t", "blend_type", 1)] public sbyte blend_type; + [DNAFieldAttribute(5, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public NodeShaderMix(sbyte data_type, sbyte factor_mode, sbyte clamp_factor, sbyte clamp_result, sbyte blend_type, char[] _pad) { this.data_type = data_type; diff --git a/BlendFile/DNA/NodeShaderNormalMap.cs b/BlendFile/DNA/NodeShaderNormalMap.cs index 83ec2cd..420f7f0 100644 --- a/BlendFile/DNA/NodeShaderNormalMap.cs +++ b/BlendFile/DNA/NodeShaderNormalMap.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderNormalMap { + [DNAFieldAttribute(0, "int", "space", 4)] public int space; + [DNAFieldAttribute(1, "char", "uv_map[64]", 1)] public char[] uv_map = new System.Char[64]; public NodeShaderNormalMap(int space, char[] uv_map) { this.space = space; diff --git a/BlendFile/DNA/NodeShaderOutputAOV.cs b/BlendFile/DNA/NodeShaderOutputAOV.cs index 293f978..d093f41 100644 --- a/BlendFile/DNA/NodeShaderOutputAOV.cs +++ b/BlendFile/DNA/NodeShaderOutputAOV.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderOutputAOV { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public NodeShaderOutputAOV(char[] name) { this.name = name; diff --git a/BlendFile/DNA/NodeShaderPrincipled.cs b/BlendFile/DNA/NodeShaderPrincipled.cs index a4b6566..293dc2b 100644 --- a/BlendFile/DNA/NodeShaderPrincipled.cs +++ b/BlendFile/DNA/NodeShaderPrincipled.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderPrincipled { + [DNAFieldAttribute(0, "char", "use_subsurface_auto_radius", 1)] public char use_subsurface_auto_radius; + [DNAFieldAttribute(1, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public NodeShaderPrincipled(char use_subsurface_auto_radius, char[] _pad) { this.use_subsurface_auto_radius = use_subsurface_auto_radius; diff --git a/BlendFile/DNA/NodeShaderScript.cs b/BlendFile/DNA/NodeShaderScript.cs index e6147d9..0876998 100644 --- a/BlendFile/DNA/NodeShaderScript.cs +++ b/BlendFile/DNA/NodeShaderScript.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeShaderScript { + [DNAFieldAttribute(0, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; + [DNAFieldAttribute(3, "char", "bytecode_hash[64]", 1)] public char[] bytecode_hash = new System.Char[64]; + [DNAFieldAttribute(4, "char", "*bytecode", 1)] public char ptr_bytecode; public NodeShaderScript(int mode, int flag, char[] filepath, char[] bytecode_hash, char ptr_bytecode) { this.mode = mode; diff --git a/BlendFile/DNA/NodeShaderTangent.cs b/BlendFile/DNA/NodeShaderTangent.cs index 19b4540..ee7bfac 100644 --- a/BlendFile/DNA/NodeShaderTangent.cs +++ b/BlendFile/DNA/NodeShaderTangent.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderTangent { + [DNAFieldAttribute(0, "int", "direction_type", 4)] public int direction_type; + [DNAFieldAttribute(1, "int", "axis", 4)] public int axis; + [DNAFieldAttribute(2, "char", "uv_map[64]", 1)] public char[] uv_map = new System.Char[64]; public NodeShaderTangent(int direction_type, int axis, char[] uv_map) { this.direction_type = direction_type; diff --git a/BlendFile/DNA/NodeShaderTexIES.cs b/BlendFile/DNA/NodeShaderTexIES.cs index fba422b..39f4043 100644 --- a/BlendFile/DNA/NodeShaderTexIES.cs +++ b/BlendFile/DNA/NodeShaderTexIES.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderTexIES { + [DNAFieldAttribute(0, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(1, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; public NodeShaderTexIES(int mode, char[] filepath) { this.mode = mode; diff --git a/BlendFile/DNA/NodeShaderTexPointDensity.cs b/BlendFile/DNA/NodeShaderTexPointDensity.cs index e198f91..78f2441 100644 --- a/BlendFile/DNA/NodeShaderTexPointDensity.cs +++ b/BlendFile/DNA/NodeShaderTexPointDensity.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderTexPointDensity { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "short", "point_source", 2)] public short point_source; + [DNAFieldAttribute(2, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(3, "int", "particle_system", 4)] public int particle_system; + [DNAFieldAttribute(4, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(5, "int", "resolution", 4)] public int resolution; + [DNAFieldAttribute(6, "short", "space", 2)] public short space; + [DNAFieldAttribute(7, "short", "interpolation", 2)] public short interpolation; + [DNAFieldAttribute(8, "short", "color_source", 2)] public short color_source; + [DNAFieldAttribute(9, "short", "ob_color_source", 2)] public short ob_color_source; + [DNAFieldAttribute(10, "PointDensity", "pd", 176)] public PointDensity pd; + [DNAFieldAttribute(11, "int", "cached_resolution", 4)] public int cached_resolution; + [DNAFieldAttribute(12, "char", "vertex_attribute_name[68]", 1)] public char[] vertex_attribute_name = new System.Char[68]; public NodeShaderTexPointDensity(NodeTexBase @base, short point_source, char[] _pad, int particle_system, float radius, int resolution, short space, short interpolation, short color_source, short ob_color_source, PointDensity pd, int cached_resolution, char[] vertex_attribute_name) { this.@base = @base; diff --git a/BlendFile/DNA/NodeShaderUVMap.cs b/BlendFile/DNA/NodeShaderUVMap.cs index 06c0e74..1d04725 100644 --- a/BlendFile/DNA/NodeShaderUVMap.cs +++ b/BlendFile/DNA/NodeShaderUVMap.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderUVMap { + [DNAFieldAttribute(0, "char", "uv_map[64]", 1)] public char[] uv_map = new System.Char[64]; public NodeShaderUVMap(char[] uv_map) { this.uv_map = uv_map; diff --git a/BlendFile/DNA/NodeShaderVectTransform.cs b/BlendFile/DNA/NodeShaderVectTransform.cs index 475beb3..9ff0fc5 100644 --- a/BlendFile/DNA/NodeShaderVectTransform.cs +++ b/BlendFile/DNA/NodeShaderVectTransform.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderVectTransform { + [DNAFieldAttribute(0, "int", "type", 4)] public int type; + [DNAFieldAttribute(1, "int", "convert_from", 4)] public int convert_from; + [DNAFieldAttribute(2, "int", "convert_to", 4)] public int convert_to; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeShaderVectTransform(int type, int convert_from, int convert_to, char[] _pad) { this.type = type; diff --git a/BlendFile/DNA/NodeShaderVertexColor.cs b/BlendFile/DNA/NodeShaderVertexColor.cs index 5ffc316..a219619 100644 --- a/BlendFile/DNA/NodeShaderVertexColor.cs +++ b/BlendFile/DNA/NodeShaderVertexColor.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeShaderVertexColor { + [DNAFieldAttribute(0, "char", "layer_name[64]", 1)] public char[] layer_name = new System.Char[64]; public NodeShaderVertexColor(char[] layer_name) { this.layer_name = layer_name; diff --git a/BlendFile/DNA/NodeSimulationItem.cs b/BlendFile/DNA/NodeSimulationItem.cs index 426cfb9..2f8091b 100644 --- a/BlendFile/DNA/NodeSimulationItem.cs +++ b/BlendFile/DNA/NodeSimulationItem.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodeSimulationItem { + [DNAFieldAttribute(0, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(1, "short", "socket_type", 2)] public short socket_type; + [DNAFieldAttribute(2, "short", "attribute_domain", 2)] public short attribute_domain; + [DNAFieldAttribute(3, "int", "identifier", 4)] public int identifier; public NodeSimulationItem(char ptr_name, short socket_type, short attribute_domain, int identifier) { this.ptr_name = ptr_name; diff --git a/BlendFile/DNA/NodeSunBeams.cs b/BlendFile/DNA/NodeSunBeams.cs index 4d93f6d..ba9596c 100644 --- a/BlendFile/DNA/NodeSunBeams.cs +++ b/BlendFile/DNA/NodeSunBeams.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeSunBeams { + [DNAFieldAttribute(0, "float", "source[2]", 4)] public float[] source = new System.Single[2]; + [DNAFieldAttribute(1, "float", "ray_length", 4)] public float ray_length; public NodeSunBeams(float[] source, float ray_length) { this.source = source; diff --git a/BlendFile/DNA/NodeSwitch.cs b/BlendFile/DNA/NodeSwitch.cs index 3dae39c..92b3616 100644 --- a/BlendFile/DNA/NodeSwitch.cs +++ b/BlendFile/DNA/NodeSwitch.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeSwitch { + [DNAFieldAttribute(0, "uchar", "input_type", 1)] public byte input_type; public NodeSwitch(byte input_type) { this.input_type = input_type; diff --git a/BlendFile/DNA/NodeTexBase.cs b/BlendFile/DNA/NodeTexBase.cs index a5ff42a..556c826 100644 --- a/BlendFile/DNA/NodeTexBase.cs +++ b/BlendFile/DNA/NodeTexBase.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexBase { + [DNAFieldAttribute(0, "TexMapping", "tex_mapping", 144)] public TexMapping tex_mapping; + [DNAFieldAttribute(1, "ColorMapping", "color_mapping", 816)] public ColorMapping color_mapping; public NodeTexBase(TexMapping tex_mapping, ColorMapping color_mapping) { this.tex_mapping = tex_mapping; diff --git a/BlendFile/DNA/NodeTexBrick.cs b/BlendFile/DNA/NodeTexBrick.cs index 9423b4c..f130042 100644 --- a/BlendFile/DNA/NodeTexBrick.cs +++ b/BlendFile/DNA/NodeTexBrick.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexBrick { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "int", "offset_freq", 4)] public int offset_freq; + [DNAFieldAttribute(2, "int", "squash_freq", 4)] public int squash_freq; + [DNAFieldAttribute(3, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(4, "float", "squash", 4)] public float squash; public NodeTexBrick(NodeTexBase @base, int offset_freq, int squash_freq, float offset, float squash) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexChecker.cs b/BlendFile/DNA/NodeTexChecker.cs index cf79c17..ace6e37 100644 --- a/BlendFile/DNA/NodeTexChecker.cs +++ b/BlendFile/DNA/NodeTexChecker.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexChecker { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; public NodeTexChecker(NodeTexBase @base) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexEnvironment.cs b/BlendFile/DNA/NodeTexEnvironment.cs index 9175cc4..9f512dd 100644 --- a/BlendFile/DNA/NodeTexEnvironment.cs +++ b/BlendFile/DNA/NodeTexEnvironment.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexEnvironment { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "ImageUser", "iuser", 40)] public ImageUser iuser; + [DNAFieldAttribute(2, "int", "color_space", 4)] public int color_space; + [DNAFieldAttribute(3, "int", "projection", 4)] public int projection; + [DNAFieldAttribute(4, "int", "interpolation", 4)] public int interpolation; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeTexEnvironment(NodeTexBase @base, ImageUser iuser, int color_space, int projection, int interpolation, char[] _pad) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexGabor.cs b/BlendFile/DNA/NodeTexGabor.cs index dd53b9a..dc25780 100644 --- a/BlendFile/DNA/NodeTexGabor.cs +++ b/BlendFile/DNA/NodeTexGabor.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexGabor { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "char", "type", 1)] public char type; + [DNAFieldAttribute(2, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public NodeTexGabor(NodeTexBase @base, char type, char[] _pad) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexGradient.cs b/BlendFile/DNA/NodeTexGradient.cs index 17aa73f..9c007ea 100644 --- a/BlendFile/DNA/NodeTexGradient.cs +++ b/BlendFile/DNA/NodeTexGradient.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexGradient { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "int", "gradient_type", 4)] public int gradient_type; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeTexGradient(NodeTexBase @base, int gradient_type, char[] _pad) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexImage.cs b/BlendFile/DNA/NodeTexImage.cs index b9cc740..3eb86f3 100644 --- a/BlendFile/DNA/NodeTexImage.cs +++ b/BlendFile/DNA/NodeTexImage.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexImage { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "ImageUser", "iuser", 40)] public ImageUser iuser; + [DNAFieldAttribute(2, "int", "color_space", 4)] public int color_space; + [DNAFieldAttribute(3, "int", "projection", 4)] public int projection; + [DNAFieldAttribute(4, "float", "projection_blend", 4)] public float projection_blend; + [DNAFieldAttribute(5, "int", "interpolation", 4)] public int interpolation; + [DNAFieldAttribute(6, "int", "extension", 4)] public int extension; + [DNAFieldAttribute(7, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeTexImage(NodeTexBase @base, ImageUser iuser, int color_space, int projection, float projection_blend, int interpolation, int extension, char[] _pad) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexMagic.cs b/BlendFile/DNA/NodeTexMagic.cs index b048419..0e17ec3 100644 --- a/BlendFile/DNA/NodeTexMagic.cs +++ b/BlendFile/DNA/NodeTexMagic.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexMagic { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "int", "depth", 4)] public int depth; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeTexMagic(NodeTexBase @base, int depth, char[] _pad) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexMusgrave.cs b/BlendFile/DNA/NodeTexMusgrave.cs index 651ac83..cb7ebe3 100644 --- a/BlendFile/DNA/NodeTexMusgrave.cs +++ b/BlendFile/DNA/NodeTexMusgrave.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexMusgrave { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "int", "musgrave_type", 4)] public int musgrave_type; + [DNAFieldAttribute(2, "int", "dimensions", 4)] public int dimensions; public NodeTexMusgrave(NodeTexBase @base, int musgrave_type, int dimensions) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexNoise.cs b/BlendFile/DNA/NodeTexNoise.cs index 3661063..01e48ea 100644 --- a/BlendFile/DNA/NodeTexNoise.cs +++ b/BlendFile/DNA/NodeTexNoise.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexNoise { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "int", "dimensions", 4)] public int dimensions; + [DNAFieldAttribute(2, "uchar", "type", 1)] public byte type; + [DNAFieldAttribute(3, "uchar", "normalize", 1)] public byte normalize; + [DNAFieldAttribute(4, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public NodeTexNoise(NodeTexBase @base, int dimensions, byte type, byte normalize, char[] _pad) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexSky.cs b/BlendFile/DNA/NodeTexSky.cs index 597736f..af51bd1 100644 --- a/BlendFile/DNA/NodeTexSky.cs +++ b/BlendFile/DNA/NodeTexSky.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexSky { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "int", "sky_model", 4)] public int sky_model; + [DNAFieldAttribute(2, "float", "sun_direction[3]", 4)] public float[] sun_direction = new System.Single[3]; + [DNAFieldAttribute(3, "float", "turbidity", 4)] public float turbidity; + [DNAFieldAttribute(4, "float", "ground_albedo", 4)] public float ground_albedo; + [DNAFieldAttribute(5, "float", "sun_size", 4)] public float sun_size; + [DNAFieldAttribute(6, "float", "sun_intensity", 4)] public float sun_intensity; + [DNAFieldAttribute(7, "float", "sun_elevation", 4)] public float sun_elevation; + [DNAFieldAttribute(8, "float", "sun_rotation", 4)] public float sun_rotation; + [DNAFieldAttribute(9, "float", "altitude", 4)] public float altitude; + [DNAFieldAttribute(10, "float", "air_density", 4)] public float air_density; + [DNAFieldAttribute(11, "float", "dust_density", 4)] public float dust_density; + [DNAFieldAttribute(12, "float", "ozone_density", 4)] public float ozone_density; + [DNAFieldAttribute(13, "char", "sun_disc", 1)] public char sun_disc; + [DNAFieldAttribute(14, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public NodeTexSky(NodeTexBase @base, int sky_model, float[] sun_direction, float turbidity, float ground_albedo, float sun_size, float sun_intensity, float sun_elevation, float sun_rotation, float altitude, float air_density, float dust_density, float ozone_density, char sun_disc, char[] _pad) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexVoronoi.cs b/BlendFile/DNA/NodeTexVoronoi.cs index 4dd3876..5a94753 100644 --- a/BlendFile/DNA/NodeTexVoronoi.cs +++ b/BlendFile/DNA/NodeTexVoronoi.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexVoronoi { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "int", "dimensions", 4)] public int dimensions; + [DNAFieldAttribute(2, "int", "feature", 4)] public int feature; + [DNAFieldAttribute(3, "int", "distance", 4)] public int distance; + [DNAFieldAttribute(4, "int", "normalize", 4)] public int normalize; + [DNAFieldAttribute(5, "int", "coloring", 4)] public int coloring; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodeTexVoronoi(NodeTexBase @base, int dimensions, int feature, int distance, int normalize, int coloring, char[] _pad) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTexWave.cs b/BlendFile/DNA/NodeTexWave.cs index 5a2b3de..6b90562 100644 --- a/BlendFile/DNA/NodeTexWave.cs +++ b/BlendFile/DNA/NodeTexWave.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTexWave { + [DNAFieldAttribute(0, "NodeTexBase", "base", 960)] public NodeTexBase @base; + [DNAFieldAttribute(1, "int", "wave_type", 4)] public int wave_type; + [DNAFieldAttribute(2, "int", "bands_direction", 4)] public int bands_direction; + [DNAFieldAttribute(3, "int", "rings_direction", 4)] public int rings_direction; + [DNAFieldAttribute(4, "int", "wave_profile", 4)] public int wave_profile; public NodeTexWave(NodeTexBase @base, int wave_type, int bands_direction, int rings_direction, int wave_profile) { this.@base = @base; diff --git a/BlendFile/DNA/NodeTonemap.cs b/BlendFile/DNA/NodeTonemap.cs index 26d2d39..8cb906f 100644 --- a/BlendFile/DNA/NodeTonemap.cs +++ b/BlendFile/DNA/NodeTonemap.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTonemap { + [DNAFieldAttribute(0, "float", "key", 4)] public float key; + [DNAFieldAttribute(1, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(2, "float", "gamma", 4)] public float gamma; + [DNAFieldAttribute(3, "float", "f", 4)] public float f; + [DNAFieldAttribute(4, "float", "m", 4)] public float m; + [DNAFieldAttribute(5, "float", "a", 4)] public float a; + [DNAFieldAttribute(6, "float", "c", 4)] public float c; + [DNAFieldAttribute(7, "int", "type", 4)] public int type; public NodeTonemap(float key, float offset, float gamma, float f, float m, float a, float c, int type) { this.key = key; diff --git a/BlendFile/DNA/NodeTrackPosData.cs b/BlendFile/DNA/NodeTrackPosData.cs index 889e908..656b0a1 100644 --- a/BlendFile/DNA/NodeTrackPosData.cs +++ b/BlendFile/DNA/NodeTrackPosData.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTrackPosData { + [DNAFieldAttribute(0, "char", "tracking_object[64]", 1)] public char[] tracking_object = new System.Char[64]; + [DNAFieldAttribute(1, "char", "track_name[64]", 1)] public char[] track_name = new System.Char[64]; public NodeTrackPosData(char[] tracking_object, char[] track_name) { this.tracking_object = tracking_object; diff --git a/BlendFile/DNA/NodeTranslateData.cs b/BlendFile/DNA/NodeTranslateData.cs index 341ed74..393c488 100644 --- a/BlendFile/DNA/NodeTranslateData.cs +++ b/BlendFile/DNA/NodeTranslateData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTranslateData { + [DNAFieldAttribute(0, "char", "wrap_axis", 1)] public char wrap_axis; + [DNAFieldAttribute(1, "char", "relative", 1)] public char relative; + [DNAFieldAttribute(2, "short", "interpolation", 2)] public short interpolation; public NodeTranslateData(char wrap_axis, char relative, short interpolation) { this.wrap_axis = wrap_axis; diff --git a/BlendFile/DNA/NodeTwoFloats.cs b/BlendFile/DNA/NodeTwoFloats.cs index 8de815d..b1e30ff 100644 --- a/BlendFile/DNA/NodeTwoFloats.cs +++ b/BlendFile/DNA/NodeTwoFloats.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTwoFloats { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; public NodeTwoFloats(float x, float y) { this.x = x; diff --git a/BlendFile/DNA/NodeTwoXYs.cs b/BlendFile/DNA/NodeTwoXYs.cs index 539f1f4..ebc67b4 100644 --- a/BlendFile/DNA/NodeTwoXYs.cs +++ b/BlendFile/DNA/NodeTwoXYs.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeTwoXYs { + [DNAFieldAttribute(0, "short", "x1", 2)] public short x1; + [DNAFieldAttribute(1, "short", "x2", 2)] public short x2; + [DNAFieldAttribute(2, "short", "y1", 2)] public short y1; + [DNAFieldAttribute(3, "short", "y2", 2)] public short y2; + [DNAFieldAttribute(4, "float", "fac_x1", 4)] public float fac_x1; + [DNAFieldAttribute(5, "float", "fac_x2", 4)] public float fac_x2; + [DNAFieldAttribute(6, "float", "fac_y1", 4)] public float fac_y1; + [DNAFieldAttribute(7, "float", "fac_y2", 4)] public float fac_y2; public NodeTwoXYs(short x1, short x2, short y1, short y2, float fac_x1, float fac_x2, float fac_y1, float fac_y2) { this.x1 = x1; diff --git a/BlendFile/DNA/NodeVertexCol.cs b/BlendFile/DNA/NodeVertexCol.cs index 6065a8e..17e52fc 100644 --- a/BlendFile/DNA/NodeVertexCol.cs +++ b/BlendFile/DNA/NodeVertexCol.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodeVertexCol { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public NodeVertexCol(char[] name) { this.name = name; diff --git a/BlendFile/DNA/NodesModifierBake.cs b/BlendFile/DNA/NodesModifierBake.cs index 5d8d243..ecaf486 100644 --- a/BlendFile/DNA/NodesModifierBake.cs +++ b/BlendFile/DNA/NodesModifierBake.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodesModifierBake { + [DNAFieldAttribute(0, "int", "id", 4)] public int id; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "uchar", "bake_mode", 1)] public byte bake_mode; + [DNAFieldAttribute(3, "int8_t", "bake_target", 1)] public sbyte bake_target; + [DNAFieldAttribute(4, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(5, "char", "*directory", 1)] public char ptr_directory; + [DNAFieldAttribute(6, "int", "frame_start", 4)] public int frame_start; + [DNAFieldAttribute(7, "int", "frame_end", 4)] public int frame_end; + [DNAFieldAttribute(8, "int", "data_blocks_num", 4)] public int data_blocks_num; + [DNAFieldAttribute(9, "int", "active_data_block", 4)] public int active_data_block; + [DNAFieldAttribute(10, "NodesModifierDataBlock", "*data_blocks", 32)] public NodesModifierDataBlock ptr_data_blocks; + [DNAFieldAttribute(11, "NodesModifierPackedBake", "*packed", 24)] public NodesModifierPackedBake ptr_packed; + [DNAFieldAttribute(12, "void", "*_pad2", 0)] public object ptr__pad2; + [DNAFieldAttribute(13, "int64_t", "bake_size", 8)] public long bake_size; public NodesModifierBake(int id, int flag, byte bake_mode, sbyte bake_target, char[] _pad, char ptr_directory, int frame_start, int frame_end, int data_blocks_num, int active_data_block, NodesModifierDataBlock ptr_data_blocks, NodesModifierPackedBake ptr_packed, object ptr__pad2, long bake_size) { this.id = id; diff --git a/BlendFile/DNA/NodesModifierBakeFile.cs b/BlendFile/DNA/NodesModifierBakeFile.cs index e9bcdfc..e969410 100644 --- a/BlendFile/DNA/NodesModifierBakeFile.cs +++ b/BlendFile/DNA/NodesModifierBakeFile.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodesModifierBakeFile { + [DNAFieldAttribute(0, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(1, "PackedFile", "*packed_file", 24)] public PackedFile ptr_packed_file; public NodesModifierBakeFile(char ptr_name, PackedFile ptr_packed_file) { this.ptr_name = ptr_name; diff --git a/BlendFile/DNA/NodesModifierData.cs b/BlendFile/DNA/NodesModifierData.cs index 0db3cd5..5dc5d09 100644 --- a/BlendFile/DNA/NodesModifierData.cs +++ b/BlendFile/DNA/NodesModifierData.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodesModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "bNodeTree", "*node_group", 544)] public bNodeTree ptr_node_group; + [DNAFieldAttribute(2, "NodesModifierSettings", "settings", 8)] public NodesModifierSettings settings; + [DNAFieldAttribute(3, "char", "*simulation_bake_directory", 1)] public char ptr_simulation_bake_directory; + [DNAFieldAttribute(4, "int8_t", "flag", 1)] public sbyte flag; + [DNAFieldAttribute(5, "int8_t", "bake_target", 1)] public sbyte bake_target; + [DNAFieldAttribute(6, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(7, "int", "bakes_num", 4)] public int bakes_num; + [DNAFieldAttribute(8, "NodesModifierBake", "*bakes", 72)] public NodesModifierBake ptr_bakes; + [DNAFieldAttribute(9, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(10, "int", "panels_num", 4)] public int panels_num; + [DNAFieldAttribute(11, "NodesModifierPanel", "*panels", 8)] public NodesModifierPanel ptr_panels; + [DNAFieldAttribute(12, "NodesModifierRuntimeHandle", "*runtime", 0)] public NodesModifierRuntimeHandle ptr_runtime; public NodesModifierData(ModifierData modifier, bNodeTree ptr_node_group, NodesModifierSettings settings, char ptr_simulation_bake_directory, sbyte flag, sbyte bake_target, char[] _pad, int bakes_num, NodesModifierBake ptr_bakes, char[] _pad2, int panels_num, NodesModifierPanel ptr_panels, NodesModifierRuntimeHandle ptr_runtime) { this.modifier = modifier; diff --git a/BlendFile/DNA/NodesModifierDataBlock.cs b/BlendFile/DNA/NodesModifierDataBlock.cs index 93f6f77..3647b8e 100644 --- a/BlendFile/DNA/NodesModifierDataBlock.cs +++ b/BlendFile/DNA/NodesModifierDataBlock.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodesModifierDataBlock { + [DNAFieldAttribute(0, "char", "*id_name", 1)] public char ptr_id_name; + [DNAFieldAttribute(1, "char", "*lib_name", 1)] public char ptr_lib_name; + [DNAFieldAttribute(2, "ID", "*id", 208)] public ID ptr_id; + [DNAFieldAttribute(3, "int", "id_type", 4)] public int id_type; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public NodesModifierDataBlock(char ptr_id_name, char ptr_lib_name, ID ptr_id, int id_type, char[] _pad) { this.ptr_id_name = ptr_id_name; diff --git a/BlendFile/DNA/NodesModifierPackedBake.cs b/BlendFile/DNA/NodesModifierPackedBake.cs index a259be7..7b69688 100644 --- a/BlendFile/DNA/NodesModifierPackedBake.cs +++ b/BlendFile/DNA/NodesModifierPackedBake.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodesModifierPackedBake { + [DNAFieldAttribute(0, "int", "meta_files_num", 4)] public int meta_files_num; + [DNAFieldAttribute(1, "int", "blob_files_num", 4)] public int blob_files_num; + [DNAFieldAttribute(2, "NodesModifierBakeFile", "*meta_files", 16)] public NodesModifierBakeFile ptr_meta_files; + [DNAFieldAttribute(3, "NodesModifierBakeFile", "*blob_files", 16)] public NodesModifierBakeFile ptr_blob_files; public NodesModifierPackedBake(int meta_files_num, int blob_files_num, NodesModifierBakeFile ptr_meta_files, NodesModifierBakeFile ptr_blob_files) { this.meta_files_num = meta_files_num; diff --git a/BlendFile/DNA/NodesModifierPanel.cs b/BlendFile/DNA/NodesModifierPanel.cs index c3a9055..fa56426 100644 --- a/BlendFile/DNA/NodesModifierPanel.cs +++ b/BlendFile/DNA/NodesModifierPanel.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct NodesModifierPanel { + [DNAFieldAttribute(0, "int", "id", 4)] public int id; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; public NodesModifierPanel(int id, int flag) { this.id = id; diff --git a/BlendFile/DNA/NodesModifierSettings.cs b/BlendFile/DNA/NodesModifierSettings.cs index 1ea9eab..7c91054 100644 --- a/BlendFile/DNA/NodesModifierSettings.cs +++ b/BlendFile/DNA/NodesModifierSettings.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NodesModifierSettings { + [DNAFieldAttribute(0, "IDProperty", "*properties", 136)] public IDProperty ptr_properties; public NodesModifierSettings(IDProperty ptr_properties) { this.ptr_properties = ptr_properties; diff --git a/BlendFile/DNA/NoiseGpencilModifierData.cs b/BlendFile/DNA/NoiseGpencilModifierData.cs index f14de8d..744a885 100644 --- a/BlendFile/DNA/NoiseGpencilModifierData.cs +++ b/BlendFile/DNA/NoiseGpencilModifierData.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NoiseGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(8, "float", "factor_strength", 4)] public float factor_strength; + [DNAFieldAttribute(9, "float", "factor_thickness", 4)] public float factor_thickness; + [DNAFieldAttribute(10, "float", "factor_uvs", 4)] public float factor_uvs; + [DNAFieldAttribute(11, "float", "noise_scale", 4)] public float noise_scale; + [DNAFieldAttribute(12, "float", "noise_offset", 4)] public float noise_offset; + [DNAFieldAttribute(13, "short", "noise_mode", 2)] public short noise_mode; + [DNAFieldAttribute(14, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(15, "int", "step", 4)] public int step; + [DNAFieldAttribute(16, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(17, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(18, "CurveMapping", "*curve_intensity", 424)] public CurveMapping ptr_curve_intensity; public NoiseGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/NormalEditModifierData.cs b/BlendFile/DNA/NormalEditModifierData.cs index 288a9e4..964881a 100644 --- a/BlendFile/DNA/NormalEditModifierData.cs +++ b/BlendFile/DNA/NormalEditModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class NormalEditModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(2, "Object", "*target", 1160)] public Object ptr_target; + [DNAFieldAttribute(3, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "short", "mix_mode", 2)] public short mix_mode; + [DNAFieldAttribute(6, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(7, "float", "mix_factor", 4)] public float mix_factor; + [DNAFieldAttribute(8, "float", "mix_limit", 4)] public float mix_limit; + [DNAFieldAttribute(9, "float", "offset[3]", 4)] public float[] offset = new System.Single[3]; + [DNAFieldAttribute(10, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(11, "void", "*_pad1", 0)] public object ptr__pad1; public NormalEditModifierData(ModifierData modifier, char[] defgrp_name, Object ptr_target, short mode, short flag, short mix_mode, char[] _pad, float mix_factor, float mix_limit, float[] offset, char[] _pad0, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/Nurb.cs b/BlendFile/DNA/Nurb.cs index 6d2de35..beef76d 100644 --- a/BlendFile/DNA/Nurb.cs +++ b/BlendFile/DNA/Nurb.cs @@ -11,29 +11,52 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Nurb { + [DNAFieldAttribute(0, "Nurb", "*next", 88)] public Nurb ptr_next; + [DNAFieldAttribute(1, "Nurb", "*prev", 88)] public Nurb ptr_prev; + [DNAFieldAttribute(2, "short", "type", 2)] public short type; + [DNAFieldAttribute(3, "short", "mat_nr", 2)] public short mat_nr; + [DNAFieldAttribute(4, "short", "hide", 2)] public short hide; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "int", "pntsu", 4)] public int pntsu; + [DNAFieldAttribute(7, "int", "pntsv", 4)] public int pntsv; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(9, "short", "resolu", 2)] public short resolu; + [DNAFieldAttribute(10, "short", "resolv", 2)] public short resolv; + [DNAFieldAttribute(11, "short", "orderu", 2)] public short orderu; + [DNAFieldAttribute(12, "short", "orderv", 2)] public short orderv; + [DNAFieldAttribute(13, "short", "flagu", 2)] public short flagu; + [DNAFieldAttribute(14, "short", "flagv", 2)] public short flagv; + [DNAFieldAttribute(15, "float", "*knotsu", 4)] public float ptr_knotsu; + [DNAFieldAttribute(16, "float", "*knotsv", 4)] public float ptr_knotsv; + [DNAFieldAttribute(17, "BPoint", "*bp", 36)] public BPoint ptr_bp; + [DNAFieldAttribute(18, "BezTriple", "*bezt", 72)] public BezTriple ptr_bezt; + [DNAFieldAttribute(19, "short", "tilt_interp", 2)] public short tilt_interp; + [DNAFieldAttribute(20, "short", "radius_interp", 2)] public short radius_interp; + [DNAFieldAttribute(21, "int", "charidx", 4)] public int charidx; public Nurb( Nurb ptr_next, diff --git a/BlendFile/DNA/ObHook.cs b/BlendFile/DNA/ObHook.cs index f49c640..fd63936 100644 --- a/BlendFile/DNA/ObHook.cs +++ b/BlendFile/DNA/ObHook.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ObHook { + [DNAFieldAttribute(0, "ObHook", "*next", 256)] public ObHook ptr_next; + [DNAFieldAttribute(1, "ObHook", "*prev", 256)] public ObHook ptr_prev; + [DNAFieldAttribute(2, "Object", "*parent", 1160)] public Object ptr_parent; + [DNAFieldAttribute(3, "float", "parentinv[4][4]", 4)] public float[,] parentinv = new System.Single[4,4]; + [DNAFieldAttribute(4, "float", "mat[4][4]", 4)] public float[,] mat = new System.Single[4,4]; + [DNAFieldAttribute(5, "float", "cent[3]", 4)] public float[] cent = new System.Single[3]; + [DNAFieldAttribute(6, "float", "falloff", 4)] public float falloff; + [DNAFieldAttribute(7, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(8, "int", "*indexar", 4)] public int ptr_indexar; + [DNAFieldAttribute(9, "int", "totindex", 4)] public int totindex; + [DNAFieldAttribute(10, "int", "curindex", 4)] public int curindex; + [DNAFieldAttribute(11, "short", "type", 2)] public short type; + [DNAFieldAttribute(12, "short", "active", 2)] public short active; + [DNAFieldAttribute(13, "float", "force", 4)] public float force; public ObHook(ObHook ptr_next, ObHook ptr_prev, Object ptr_parent, float[,] parentinv, float[,] mat, float[] cent, float falloff, char[] name, int ptr_indexar, int totindex, int curindex, short type, short active, float force) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Object.cs b/BlendFile/DNA/Object.cs index 56d7dbf..b0d1105 100644 --- a/BlendFile/DNA/Object.cs +++ b/BlendFile/DNA/Object.cs @@ -11,114 +11,222 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Object { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "DrawDataList", "drawdata", 16)] public DrawDataList drawdata; + [DNAFieldAttribute(3, "SculptSession", "*sculpt", 0)] public SculptSession ptr_sculpt; + [DNAFieldAttribute(4, "short", "type", 2)] public short type; + [DNAFieldAttribute(5, "short", "partype", 2)] public short partype; + [DNAFieldAttribute(6, "int", "par1", 4)] public int par1; + [DNAFieldAttribute(7, "int", "par2", 4)] public int par2; + [DNAFieldAttribute(8, "int", "par3", 4)] public int par3; + [DNAFieldAttribute(9, "char", "parsubstr[64]", 1)] public char[] parsubstr = new System.Char[64]; + [DNAFieldAttribute(10, "Object", "*parent", 1160)] public Object ptr_parent; + [DNAFieldAttribute(11, "Object", "*track", 1160)] public Object ptr_track; + [DNAFieldAttribute(12, "Object", "*proxy", 1160)] public Object ptr_proxy; + [DNAFieldAttribute(13, "Object", "*proxy_group", 1160)] public Object ptr_proxy_group; + [DNAFieldAttribute(14, "Object", "*proxy_from", 1160)] public Object ptr_proxy_from; + [DNAFieldAttribute(15, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(16, "bAction", "*action", 352)] public bAction ptr_action; + [DNAFieldAttribute(17, "bAction", "*poselib", 352)] public bAction ptr_poselib; + [DNAFieldAttribute(18, "bPose", "*pose", 136)] public bPose ptr_pose; + [DNAFieldAttribute(19, "void", "*data", 0)] public object ptr_data; + [DNAFieldAttribute(20, "bGPdata", "*gpd", 616)] public bGPdata ptr_gpd; + [DNAFieldAttribute(21, "bAnimVizSettings", "avs", 32)] public bAnimVizSettings avs; + [DNAFieldAttribute(22, "bMotionPath", "*mpath", 88)] public bMotionPath ptr_mpath; + [DNAFieldAttribute(23, "void", "*_pad0", 0)] public object ptr__pad0; + [DNAFieldAttribute(24, "ListBase", "constraintChannels", 16)] public ListBase constraintChannels; + [DNAFieldAttribute(25, "ListBase", "effect", 16)] public ListBase effect; + [DNAFieldAttribute(26, "ListBase", "defbase", 16)] public ListBase defbase; + [DNAFieldAttribute(27, "ListBase", "fmaps", 16)] public ListBase fmaps; + [DNAFieldAttribute(28, "ListBase", "modifiers", 16)] public ListBase modifiers; + [DNAFieldAttribute(29, "ListBase", "greasepencil_modifiers", 16)] public ListBase greasepencil_modifiers; + [DNAFieldAttribute(30, "ListBase", "shader_fx", 16)] public ListBase shader_fx; + [DNAFieldAttribute(31, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(32, "int", "restore_mode", 4)] public int restore_mode; + [DNAFieldAttribute(33, "Material", "**mat", 392)] public Material ptr_ptr_mat; + [DNAFieldAttribute(34, "char", "*matbits", 1)] public char ptr_matbits; + [DNAFieldAttribute(35, "int", "totcol", 4)] public int totcol; + [DNAFieldAttribute(36, "int", "actcol", 4)] public int actcol; + [DNAFieldAttribute(37, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(38, "float", "dloc[3]", 4)] public float[] dloc = new System.Single[3]; + [DNAFieldAttribute(39, "float", "size[3]", 4)] public float[] size = new System.Single[3]; + [DNAFieldAttribute(40, "float", "dsize[3]", 4)] public float[] dsize = new System.Single[3]; + [DNAFieldAttribute(41, "float", "dscale[3]", 4)] public float[] dscale = new System.Single[3]; + [DNAFieldAttribute(42, "float", "rot[3]", 4)] public float[] rot = new System.Single[3]; + [DNAFieldAttribute(43, "float", "drot[3]", 4)] public float[] drot = new System.Single[3]; + [DNAFieldAttribute(44, "float", "quat[4]", 4)] public float[] quat = new System.Single[4]; + [DNAFieldAttribute(45, "float", "dquat[4]", 4)] public float[] dquat = new System.Single[4]; + [DNAFieldAttribute(46, "float", "rotAxis[3]", 4)] public float[] rotAxis = new System.Single[3]; + [DNAFieldAttribute(47, "float", "drotAxis[3]", 4)] public float[] drotAxis = new System.Single[3]; + [DNAFieldAttribute(48, "float", "rotAngle", 4)] public float rotAngle; + [DNAFieldAttribute(49, "float", "drotAngle", 4)] public float drotAngle; + [DNAFieldAttribute(50, "float", "parentinv[4][4]", 4)] public float[,] parentinv = new System.Single[4,4]; + [DNAFieldAttribute(51, "float", "constinv[4][4]", 4)] public float[,] constinv = new System.Single[4,4]; + [DNAFieldAttribute(52, "int", "lay", 4)] public int lay; + [DNAFieldAttribute(53, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(54, "short", "colbits", 2)] public short colbits; + [DNAFieldAttribute(55, "short", "transflag", 2)] public short transflag; + [DNAFieldAttribute(56, "short", "protectflag", 2)] public short protectflag; + [DNAFieldAttribute(57, "short", "trackflag", 2)] public short trackflag; + [DNAFieldAttribute(58, "short", "upflag", 2)] public short upflag; + [DNAFieldAttribute(59, "short", "nlaflag", 2)] public short nlaflag; + [DNAFieldAttribute(60, "char", "_pad1", 1)] public char _pad1; + [DNAFieldAttribute(61, "char", "duplicator_visibility_flag", 1)] public char duplicator_visibility_flag; + [DNAFieldAttribute(62, "short", "base_flag", 2)] public short base_flag; + [DNAFieldAttribute(63, "short", "base_local_view_bits", 2)] public short base_local_view_bits; + [DNAFieldAttribute(64, "short", "col_group", 2)] public short col_group; + [DNAFieldAttribute(65, "short", "col_mask", 2)] public short col_mask; + [DNAFieldAttribute(66, "short", "rotmode", 2)] public short rotmode; + [DNAFieldAttribute(67, "char", "boundtype", 1)] public char boundtype; + [DNAFieldAttribute(68, "char", "collision_boundtype", 1)] public char collision_boundtype; + [DNAFieldAttribute(69, "short", "dtx", 2)] public short dtx; + [DNAFieldAttribute(70, "char", "dt", 1)] public char dt; + [DNAFieldAttribute(71, "char", "empty_drawtype", 1)] public char empty_drawtype; + [DNAFieldAttribute(72, "float", "empty_drawsize", 4)] public float empty_drawsize; + [DNAFieldAttribute(73, "float", "dupfacesca", 4)] public float dupfacesca; + [DNAFieldAttribute(74, "short", "index", 2)] public short index; + [DNAFieldAttribute(75, "short", "actdef", 2)] public short actdef; + [DNAFieldAttribute(76, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(77, "float", "col[4]", 4)] public float[] col = new System.Single[4]; + [DNAFieldAttribute(78, "short", "softflag", 2)] public short softflag; + [DNAFieldAttribute(79, "short", "restrictflag", 2)] public short restrictflag; + [DNAFieldAttribute(80, "short", "shapenr", 2)] public short shapenr; + [DNAFieldAttribute(81, "char", "shapeflag", 1)] public char shapeflag; + [DNAFieldAttribute(82, "char", "_pad3[1]", 1)] public char[] _pad3 = new System.Char[1]; + [DNAFieldAttribute(83, "ListBase", "constraints", 16)] public ListBase constraints; + [DNAFieldAttribute(84, "ListBase", "nlastrips", 16)] public ListBase nlastrips; + [DNAFieldAttribute(85, "ListBase", "hooks", 16)] public ListBase hooks; + [DNAFieldAttribute(86, "ListBase", "particlesystem", 16)] public ListBase particlesystem; + [DNAFieldAttribute(87, "PartDeflect", "*pd", 232)] public PartDeflect ptr_pd; + [DNAFieldAttribute(88, "SoftBody", "*soft", 480)] public SoftBody ptr_soft; + [DNAFieldAttribute(89, "Collection", "*dup_group", 376)] public Collection ptr_dup_group; + [DNAFieldAttribute(90, "FluidsimSettings", "*fluidsimSettings", 1240)] public FluidsimSettings ptr_fluidsimSettings; + [DNAFieldAttribute(91, "ListBase", "pc_ids", 16)] public ListBase pc_ids; + [DNAFieldAttribute(92, "RigidBodyOb", "*rigidbody_object", 88)] public RigidBodyOb ptr_rigidbody_object; + [DNAFieldAttribute(93, "RigidBodyCon", "*rigidbody_constraint", 152)] public RigidBodyCon ptr_rigidbody_constraint; + [DNAFieldAttribute(94, "float", "ima_ofs[2]", 4)] public float[] ima_ofs = new System.Single[2]; + [DNAFieldAttribute(95, "ImageUser", "*iuser", 40)] public ImageUser ptr_iuser; + [DNAFieldAttribute(96, "char", "empty_image_visibility_flag", 1)] public char empty_image_visibility_flag; + [DNAFieldAttribute(97, "char", "empty_image_depth", 1)] public char empty_image_depth; + [DNAFieldAttribute(98, "char", "empty_image_flag", 1)] public char empty_image_flag; + [DNAFieldAttribute(99, "uchar", "modifier_flag", 1)] public byte modifier_flag; + [DNAFieldAttribute(100, "char", "_pad8[4]", 1)] public char[] _pad8 = new System.Char[4]; + [DNAFieldAttribute(101, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(102, "ObjectLineArt", "lineart", 16)] public ObjectLineArt lineart; + [DNAFieldAttribute(103, "LightgroupMembership", "*lightgroup", 64)] public LightgroupMembership ptr_lightgroup; + [DNAFieldAttribute(104, "LightLinking", "*light_linking", 40)] public LightLinking ptr_light_linking; + [DNAFieldAttribute(105, "LightProbeObjectCache", "*lightprobe_cache", 16)] public LightProbeObjectCache ptr_lightprobe_cache; + [DNAFieldAttribute(106, "ObjectRuntimeHandle", "*runtime", 0)] public ObjectRuntimeHandle ptr_runtime; public Object( ID id, diff --git a/BlendFile/DNA/ObjectLineArt.cs b/BlendFile/DNA/ObjectLineArt.cs index d019f92..02f09c4 100644 --- a/BlendFile/DNA/ObjectLineArt.cs +++ b/BlendFile/DNA/ObjectLineArt.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ObjectLineArt { + [DNAFieldAttribute(0, "short", "usage", 2)] public short usage; + [DNAFieldAttribute(1, "short", "flags", 2)] public short flags; + [DNAFieldAttribute(2, "float", "crease_threshold", 4)] public float crease_threshold; + [DNAFieldAttribute(3, "char", "intersection_priority", 1)] public char intersection_priority; + [DNAFieldAttribute(4, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public ObjectLineArt(short usage, short flags, float crease_threshold, char intersection_priority, char[] _pad) { this.usage = usage; diff --git a/BlendFile/DNA/OceanModifierData.cs b/BlendFile/DNA/OceanModifierData.cs index 173862b..a4cbcda 100644 --- a/BlendFile/DNA/OceanModifierData.cs +++ b/BlendFile/DNA/OceanModifierData.cs @@ -11,41 +11,76 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class OceanModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Ocean", "*ocean", 0)] public Ocean ptr_ocean; + [DNAFieldAttribute(2, "OceanCache", "*oceancache", 0)] public OceanCache ptr_oceancache; + [DNAFieldAttribute(3, "int", "resolution", 4)] public int resolution; + [DNAFieldAttribute(4, "int", "viewport_resolution", 4)] public int viewport_resolution; + [DNAFieldAttribute(5, "int", "spatial_size", 4)] public int spatial_size; + [DNAFieldAttribute(6, "float", "wind_velocity", 4)] public float wind_velocity; + [DNAFieldAttribute(7, "float", "damp", 4)] public float damp; + [DNAFieldAttribute(8, "float", "smallest_wave", 4)] public float smallest_wave; + [DNAFieldAttribute(9, "float", "depth", 4)] public float depth; + [DNAFieldAttribute(10, "float", "wave_alignment", 4)] public float wave_alignment; + [DNAFieldAttribute(11, "float", "wave_direction", 4)] public float wave_direction; + [DNAFieldAttribute(12, "float", "wave_scale", 4)] public float wave_scale; + [DNAFieldAttribute(13, "float", "chop_amount", 4)] public float chop_amount; + [DNAFieldAttribute(14, "float", "foam_coverage", 4)] public float foam_coverage; + [DNAFieldAttribute(15, "float", "time", 4)] public float time; + [DNAFieldAttribute(16, "int", "spectrum", 4)] public int spectrum; + [DNAFieldAttribute(17, "float", "fetch_jonswap", 4)] public float fetch_jonswap; + [DNAFieldAttribute(18, "float", "sharpen_peak_jonswap", 4)] public float sharpen_peak_jonswap; + [DNAFieldAttribute(19, "int", "bakestart", 4)] public int bakestart; + [DNAFieldAttribute(20, "int", "bakeend", 4)] public int bakeend; + [DNAFieldAttribute(21, "char", "cachepath[1024]", 1)] public char[] cachepath = new System.Char[1024]; + [DNAFieldAttribute(22, "char", "foamlayername[68]", 1)] public char[] foamlayername = new System.Char[68]; + [DNAFieldAttribute(23, "char", "spraylayername[68]", 1)] public char[] spraylayername = new System.Char[68]; + [DNAFieldAttribute(24, "char", "cached", 1)] public char cached; + [DNAFieldAttribute(25, "char", "geometry_mode", 1)] public char geometry_mode; + [DNAFieldAttribute(26, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(27, "char", "_pad2", 1)] public char _pad2; + [DNAFieldAttribute(28, "short", "repeat_x", 2)] public short repeat_x; + [DNAFieldAttribute(29, "short", "repeat_y", 2)] public short repeat_y; + [DNAFieldAttribute(30, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(31, "float", "size", 4)] public float size; + [DNAFieldAttribute(32, "float", "foam_fade", 4)] public float foam_fade; + [DNAFieldAttribute(33, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public OceanModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/OffsetGpencilModifierData.cs b/BlendFile/DNA/OffsetGpencilModifierData.cs index d50bcfb..27b0e3f 100644 --- a/BlendFile/DNA/OffsetGpencilModifierData.cs +++ b/BlendFile/DNA/OffsetGpencilModifierData.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class OffsetGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(8, "float", "rot[3]", 4)] public float[] rot = new System.Single[3]; + [DNAFieldAttribute(9, "float", "scale[3]", 4)] public float[] scale = new System.Single[3]; + [DNAFieldAttribute(10, "float", "rnd_offset[3]", 4)] public float[] rnd_offset = new System.Single[3]; + [DNAFieldAttribute(11, "float", "rnd_rot[3]", 4)] public float[] rnd_rot = new System.Single[3]; + [DNAFieldAttribute(12, "float", "rnd_scale[3]", 4)] public float[] rnd_scale = new System.Single[3]; + [DNAFieldAttribute(13, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(14, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(15, "int", "stroke_step", 4)] public int stroke_step; + [DNAFieldAttribute(16, "int", "stroke_start_offset", 4)] public int stroke_start_offset; + [DNAFieldAttribute(17, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(18, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public OffsetGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/OpacityGpencilModifierData.cs b/BlendFile/DNA/OpacityGpencilModifierData.cs index cd02f46..29c57d6 100644 --- a/BlendFile/DNA/OpacityGpencilModifierData.cs +++ b/BlendFile/DNA/OpacityGpencilModifierData.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class OpacityGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(8, "char", "modify_color", 1)] public char modify_color; + [DNAFieldAttribute(9, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(10, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(11, "float", "hardeness", 4)] public float hardeness; + [DNAFieldAttribute(12, "CurveMapping", "*curve_intensity", 424)] public CurveMapping ptr_curve_intensity; public OpacityGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, char[] vgname, int pass_index, int flag, float factor, char modify_color, char[] _pad, int layer_pass, float hardeness, CurveMapping ptr_curve_intensity) { this.modifier = modifier; diff --git a/BlendFile/DNA/OutlineGpencilModifierData.cs b/BlendFile/DNA/OutlineGpencilModifierData.cs index 76e364e..75aa16e 100644 --- a/BlendFile/DNA/OutlineGpencilModifierData.cs +++ b/BlendFile/DNA/OutlineGpencilModifierData.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class OutlineGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(3, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(4, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "int", "thickness", 4)] public int thickness; + [DNAFieldAttribute(7, "float", "sample_length", 4)] public float sample_length; + [DNAFieldAttribute(8, "int", "subdiv", 4)] public int subdiv; + [DNAFieldAttribute(9, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(10, "Material", "*outline_material", 392)] public Material ptr_outline_material; public OutlineGpencilModifierData(GpencilModifierData modifier, Object ptr_object, Material ptr_material, char[] layername, int pass_index, int flag, int thickness, float sample_length, int subdiv, int layer_pass, Material ptr_outline_material) { this.modifier = modifier; diff --git a/BlendFile/DNA/PTCacheExtra.cs b/BlendFile/DNA/PTCacheExtra.cs index bed9065..a1596b8 100644 --- a/BlendFile/DNA/PTCacheExtra.cs +++ b/BlendFile/DNA/PTCacheExtra.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PTCacheExtra { + [DNAFieldAttribute(0, "PTCacheExtra", "*next", 32)] public PTCacheExtra ptr_next; + [DNAFieldAttribute(1, "PTCacheExtra", "*prev", 32)] public PTCacheExtra ptr_prev; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "int", "totdata", 4)] public int totdata; + [DNAFieldAttribute(4, "void", "*data", 0)] public object ptr_data; public PTCacheExtra(PTCacheExtra ptr_next, PTCacheExtra ptr_prev, int type, int totdata, object ptr_data) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/PTCacheMem.cs b/BlendFile/DNA/PTCacheMem.cs index d69d8ca..7df55fd 100644 --- a/BlendFile/DNA/PTCacheMem.cs +++ b/BlendFile/DNA/PTCacheMem.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PTCacheMem { + [DNAFieldAttribute(0, "PTCacheMem", "*next", 112)] public PTCacheMem ptr_next; + [DNAFieldAttribute(1, "PTCacheMem", "*prev", 112)] public PTCacheMem ptr_prev; + [DNAFieldAttribute(2, "int", "frame", 4)] public int frame; + [DNAFieldAttribute(3, "int", "totpoint", 4)] public int totpoint; + [DNAFieldAttribute(4, "int", "data_types", 4)] public int data_types; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "void", "*data[8]", 0)] public object[] ptr_d = new System.Object[8]; + [DNAFieldAttribute(7, "ListBase", "extradata", 16)] public ListBase extradata; public PTCacheMem(PTCacheMem ptr_next, PTCacheMem ptr_prev, int frame, int totpoint, int data_types, int flag, object[] ptr_d, ListBase extradata) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/PackedFile.cs b/BlendFile/DNA/PackedFile.cs index 2de2a19..1384dcc 100644 --- a/BlendFile/DNA/PackedFile.cs +++ b/BlendFile/DNA/PackedFile.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PackedFile { + [DNAFieldAttribute(0, "int", "size", 4)] public int size; + [DNAFieldAttribute(1, "int", "seek", 4)] public int seek; + [DNAFieldAttribute(2, "void", "*data", 0)] public object ptr_data; + [DNAFieldAttribute(3, "ImplicitSharingInfoHandle", "*sharing_info", 0)] public ImplicitSharingInfoHandle ptr_sharing_info; public PackedFile(int size, int seek, object ptr_data, ImplicitSharingInfoHandle ptr_sharing_info) { this.size = size; diff --git a/BlendFile/DNA/Paint.cs b/BlendFile/DNA/Paint.cs index f24db4e..5c00ceb 100644 --- a/BlendFile/DNA/Paint.cs +++ b/BlendFile/DNA/Paint.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Paint { + [DNAFieldAttribute(0, "Brush", "*brush", 2216)] public Brush ptr_brush; + [DNAFieldAttribute(1, "AssetWeakReference", "*brush_asset_reference", 24)] public AssetWeakReference ptr_brush_asset_reference; + [DNAFieldAttribute(2, "Brush", "*eraser_brush", 2216)] public Brush ptr_eraser_brush; + [DNAFieldAttribute(3, "AssetWeakReference", "*eraser_brush_asset_reference", 24)] public AssetWeakReference ptr_eraser_brush_asset_reference; + [DNAFieldAttribute(4, "ToolSystemBrushBindings", "tool_brush_bindings", 24)] public ToolSystemBrushBindings tool_brush_bindings; + [DNAFieldAttribute(5, "Palette", "*palette", 232)] public Palette ptr_palette; + [DNAFieldAttribute(6, "CurveMapping", "*cavity_curve", 424)] public CurveMapping ptr_cavity_curve; + [DNAFieldAttribute(7, "void", "*paint_cursor", 0)] public object ptr_paint_cursor; + [DNAFieldAttribute(8, "char", "paint_cursor_col[4]", 1)] public char[] paint_cursor_col = new System.Char[4]; + [DNAFieldAttribute(9, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(10, "int", "num_input_samples", 4)] public int num_input_samples; + [DNAFieldAttribute(11, "int", "symmetry_flags", 4)] public int symmetry_flags; + [DNAFieldAttribute(12, "float", "tile_offset[3]", 4)] public float[] tile_offset = new System.Single[3]; + [DNAFieldAttribute(13, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(14, "Paint_Runtime", "runtime", 8)] public Paint_Runtime runtime; public Paint(Brush ptr_brush, AssetWeakReference ptr_brush_asset_reference, Brush ptr_eraser_brush, AssetWeakReference ptr_eraser_brush_asset_reference, ToolSystemBrushBindings tool_brush_bindings, Palette ptr_palette, CurveMapping ptr_cavity_curve, object ptr_paint_cursor, char[] paint_cursor_col, int flags, int num_input_samples, int symmetry_flags, float[] tile_offset, char[] _pad2, Paint_Runtime runtime) { this.ptr_brush = ptr_brush; diff --git a/BlendFile/DNA/PaintCurve.cs b/BlendFile/DNA/PaintCurve.cs index d3b710d..1d8d04b 100644 --- a/BlendFile/DNA/PaintCurve.cs +++ b/BlendFile/DNA/PaintCurve.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PaintCurve { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "PaintCurvePoint", "*points", 76)] public PaintCurvePoint ptr_points; + [DNAFieldAttribute(2, "int", "tot_points", 4)] public int tot_points; + [DNAFieldAttribute(3, "int", "add_index", 4)] public int add_index; public PaintCurve(ID id, PaintCurvePoint ptr_points, int tot_points, int add_index) { this.id = id; diff --git a/BlendFile/DNA/PaintCurvePoint.cs b/BlendFile/DNA/PaintCurvePoint.cs index 92d5c56..f585117 100644 --- a/BlendFile/DNA/PaintCurvePoint.cs +++ b/BlendFile/DNA/PaintCurvePoint.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct PaintCurvePoint { + [DNAFieldAttribute(0, "BezTriple", "bez", 72)] public BezTriple bez; + [DNAFieldAttribute(1, "float", "pressure", 4)] public float pressure; public PaintCurvePoint(BezTriple bez, float pressure) { this.bez = bez; diff --git a/BlendFile/DNA/PaintModeSettings.cs b/BlendFile/DNA/PaintModeSettings.cs index 086fd1e..c9ce9c2 100644 --- a/BlendFile/DNA/PaintModeSettings.cs +++ b/BlendFile/DNA/PaintModeSettings.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PaintModeSettings { + [DNAFieldAttribute(0, "char", "canvas_source", 1)] public char canvas_source; + [DNAFieldAttribute(1, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(2, "Image", "*canvas_image", 1600)] public Image ptr_canvas_image; + [DNAFieldAttribute(3, "ImageUser", "image_user", 40)] public ImageUser image_user; public PaintModeSettings(char canvas_source, char[] _pad, Image ptr_canvas_image, ImageUser image_user) { this.canvas_source = canvas_source; diff --git a/BlendFile/DNA/Paint_Runtime.cs b/BlendFile/DNA/Paint_Runtime.cs index 7b58c91..bf3a66d 100644 --- a/BlendFile/DNA/Paint_Runtime.cs +++ b/BlendFile/DNA/Paint_Runtime.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct Paint_Runtime { + [DNAFieldAttribute(0, "int", "initialized", 4)] public int initialized; + [DNAFieldAttribute(1, "short", "ob_mode", 2)] public short ob_mode; + [DNAFieldAttribute(2, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public Paint_Runtime(int initialized, short ob_mode, char[] _pad) { this.initialized = initialized; diff --git a/BlendFile/DNA/Palette.cs b/BlendFile/DNA/Palette.cs index a338076..b7d7dfd 100644 --- a/BlendFile/DNA/Palette.cs +++ b/BlendFile/DNA/Palette.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct Palette { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "ListBase", "colors", 16)] public ListBase colors; + [DNAFieldAttribute(2, "int", "active_color", 4)] public int active_color; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public Palette(ID id, ListBase colors, int active_color, char[] _pad) { this.id = id; diff --git a/BlendFile/DNA/PaletteColor.cs b/BlendFile/DNA/PaletteColor.cs index d88872b..c2c9d96 100644 --- a/BlendFile/DNA/PaletteColor.cs +++ b/BlendFile/DNA/PaletteColor.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PaletteColor { + [DNAFieldAttribute(0, "PaletteColor", "*next", 32)] public PaletteColor ptr_next; + [DNAFieldAttribute(1, "PaletteColor", "*prev", 32)] public PaletteColor ptr_prev; + [DNAFieldAttribute(2, "float", "rgb[3]", 4)] public float[] rgb = new System.Single[3]; + [DNAFieldAttribute(3, "float", "value", 4)] public float value; public PaletteColor(PaletteColor ptr_next, PaletteColor ptr_prev, float[] rgb, float value) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Panel.cs b/BlendFile/DNA/Panel.cs index 4829d1e..00573f5 100644 --- a/BlendFile/DNA/Panel.cs +++ b/BlendFile/DNA/Panel.cs @@ -11,28 +11,50 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Panel { + [DNAFieldAttribute(0, "Panel", "*next", 192)] public Panel ptr_next; + [DNAFieldAttribute(1, "Panel", "*prev", 192)] public Panel ptr_prev; + [DNAFieldAttribute(2, "PanelType", "*type", 0)] public PanelType ptr_type; + [DNAFieldAttribute(3, "uiLayout", "*layout", 0)] public uiLayout ptr_layout; + [DNAFieldAttribute(4, "char", "panelname[64]", 1)] public char[] panelname = new System.Char[64]; + [DNAFieldAttribute(5, "char", "*drawname", 1)] public char ptr_drawname; + [DNAFieldAttribute(6, "int", "ofsx", 4)] public int ofsx; + [DNAFieldAttribute(7, "int", "ofsy", 4)] public int ofsy; + [DNAFieldAttribute(8, "int", "sizex", 4)] public int sizex; + [DNAFieldAttribute(9, "int", "sizey", 4)] public int sizey; + [DNAFieldAttribute(10, "int", "blocksizex", 4)] public int blocksizex; + [DNAFieldAttribute(11, "int", "blocksizey", 4)] public int blocksizey; + [DNAFieldAttribute(12, "short", "labelofs", 2)] public short labelofs; + [DNAFieldAttribute(13, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(14, "short", "runtime_flag", 2)] public short runtime_flag; + [DNAFieldAttribute(15, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(16, "int", "sortorder", 4)] public int sortorder; + [DNAFieldAttribute(17, "void", "*activedata", 0)] public object ptr_activedata; + [DNAFieldAttribute(18, "ListBase", "children", 16)] public ListBase children; + [DNAFieldAttribute(19, "ListBase", "layout_panel_states", 16)] public ListBase layout_panel_states; + [DNAFieldAttribute(20, "Panel_Runtime", "*runtime", 0)] public Panel_Runtime ptr_runtime; public Panel( Panel ptr_next, diff --git a/BlendFile/DNA/PanelCategoryStack.cs b/BlendFile/DNA/PanelCategoryStack.cs index bc0ba16..4c4fd00 100644 --- a/BlendFile/DNA/PanelCategoryStack.cs +++ b/BlendFile/DNA/PanelCategoryStack.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PanelCategoryStack { + [DNAFieldAttribute(0, "PanelCategoryStack", "*next", 80)] public PanelCategoryStack ptr_next; + [DNAFieldAttribute(1, "PanelCategoryStack", "*prev", 80)] public PanelCategoryStack ptr_prev; + [DNAFieldAttribute(2, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; public PanelCategoryStack(PanelCategoryStack ptr_next, PanelCategoryStack ptr_prev, char[] idname) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/PartDeflect.cs b/BlendFile/DNA/PartDeflect.cs index 040e71c..8f917f2 100644 --- a/BlendFile/DNA/PartDeflect.cs +++ b/BlendFile/DNA/PartDeflect.cs @@ -11,57 +11,108 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PartDeflect { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "short", "deflect", 2)] public short deflect; + [DNAFieldAttribute(2, "short", "forcefield", 2)] public short forcefield; + [DNAFieldAttribute(3, "short", "falloff", 2)] public short falloff; + [DNAFieldAttribute(4, "short", "shape", 2)] public short shape; + [DNAFieldAttribute(5, "short", "tex_mode", 2)] public short tex_mode; + [DNAFieldAttribute(6, "short", "kink", 2)] public short kink; + [DNAFieldAttribute(7, "short", "kink_axis", 2)] public short kink_axis; + [DNAFieldAttribute(8, "short", "zdir", 2)] public short zdir; + [DNAFieldAttribute(9, "float", "f_strength", 4)] public float f_strength; + [DNAFieldAttribute(10, "float", "f_damp", 4)] public float f_damp; + [DNAFieldAttribute(11, "float", "f_flow", 4)] public float f_flow; + [DNAFieldAttribute(12, "float", "f_wind_factor", 4)] public float f_wind_factor; + [DNAFieldAttribute(13, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(14, "float", "f_size", 4)] public float f_size; + [DNAFieldAttribute(15, "float", "f_power", 4)] public float f_power; + [DNAFieldAttribute(16, "float", "maxdist", 4)] public float maxdist; + [DNAFieldAttribute(17, "float", "mindist", 4)] public float mindist; + [DNAFieldAttribute(18, "float", "f_power_r", 4)] public float f_power_r; + [DNAFieldAttribute(19, "float", "maxrad", 4)] public float maxrad; + [DNAFieldAttribute(20, "float", "minrad", 4)] public float minrad; + [DNAFieldAttribute(21, "float", "pdef_damp", 4)] public float pdef_damp; + [DNAFieldAttribute(22, "float", "pdef_rdamp", 4)] public float pdef_rdamp; + [DNAFieldAttribute(23, "float", "pdef_perm", 4)] public float pdef_perm; + [DNAFieldAttribute(24, "float", "pdef_frict", 4)] public float pdef_frict; + [DNAFieldAttribute(25, "float", "pdef_rfrict", 4)] public float pdef_rfrict; + [DNAFieldAttribute(26, "float", "pdef_stickness", 4)] public float pdef_stickness; + [DNAFieldAttribute(27, "float", "absorption", 4)] public float absorption; + [DNAFieldAttribute(28, "float", "pdef_sbdamp", 4)] public float pdef_sbdamp; + [DNAFieldAttribute(29, "float", "pdef_sbift", 4)] public float pdef_sbift; + [DNAFieldAttribute(30, "float", "pdef_sboft", 4)] public float pdef_sboft; + [DNAFieldAttribute(31, "float", "clump_fac", 4)] public float clump_fac; + [DNAFieldAttribute(32, "float", "clump_pow", 4)] public float clump_pow; + [DNAFieldAttribute(33, "float", "kink_freq", 4)] public float kink_freq; + [DNAFieldAttribute(34, "float", "kink_shape", 4)] public float kink_shape; + [DNAFieldAttribute(35, "float", "kink_amp", 4)] public float kink_amp; + [DNAFieldAttribute(36, "float", "free_end", 4)] public float free_end; + [DNAFieldAttribute(37, "float", "tex_nabla", 4)] public float tex_nabla; + [DNAFieldAttribute(38, "Tex", "*tex", 488)] public Tex ptr_tex; + [DNAFieldAttribute(39, "float", "f_noise", 4)] public float f_noise; + [DNAFieldAttribute(40, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(41, "float", "drawvec1[4]", 4)] public float[] drawvec1 = new System.Single[4]; + [DNAFieldAttribute(42, "float", "drawvec2[4]", 4)] public float[] drawvec2 = new System.Single[4]; + [DNAFieldAttribute(43, "float", "drawvec_falloff_min[3]", 4)] public float[] drawvec_falloff_min = new System.Single[3]; + [DNAFieldAttribute(44, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(45, "float", "drawvec_falloff_max[3]", 4)] public float[] drawvec_falloff_max = new System.Single[3]; + [DNAFieldAttribute(46, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(47, "Object", "*f_source", 1160)] public Object ptr_f_source; + [DNAFieldAttribute(48, "float", "pdef_cfrict", 4)] public float pdef_cfrict; + [DNAFieldAttribute(49, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public PartDeflect( int flag, diff --git a/BlendFile/DNA/PartEff.cs b/BlendFile/DNA/PartEff.cs index e0e19e8..2793de3 100644 --- a/BlendFile/DNA/PartEff.cs +++ b/BlendFile/DNA/PartEff.cs @@ -11,52 +11,98 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PartEff { + [DNAFieldAttribute(0, "PartEff", "*next", 392)] public PartEff ptr_next; + [DNAFieldAttribute(1, "PartEff", "*prev", 392)] public PartEff ptr_prev; + [DNAFieldAttribute(2, "short", "type", 2)] public short type; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "short", "buttype", 2)] public short buttype; + [DNAFieldAttribute(5, "short", "stype", 2)] public short stype; + [DNAFieldAttribute(6, "short", "vertgroup", 2)] public short vertgroup; + [DNAFieldAttribute(7, "short", "userjit", 2)] public short userjit; + [DNAFieldAttribute(8, "float", "sta", 4)] public float sta; + [DNAFieldAttribute(9, "float", "end", 4)] public float end; + [DNAFieldAttribute(10, "float", "lifetime", 4)] public float lifetime; + [DNAFieldAttribute(11, "int", "totpart", 4)] public int totpart; + [DNAFieldAttribute(12, "int", "totkey", 4)] public int totkey; + [DNAFieldAttribute(13, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(14, "float", "normfac", 4)] public float normfac; + [DNAFieldAttribute(15, "float", "obfac", 4)] public float obfac; + [DNAFieldAttribute(16, "float", "randfac", 4)] public float randfac; + [DNAFieldAttribute(17, "float", "texfac", 4)] public float texfac; + [DNAFieldAttribute(18, "float", "randlife", 4)] public float randlife; + [DNAFieldAttribute(19, "float", "force[3]", 4)] public float[] force = new System.Single[3]; + [DNAFieldAttribute(20, "float", "damp", 4)] public float damp; + [DNAFieldAttribute(21, "float", "nabla", 4)] public float nabla; + [DNAFieldAttribute(22, "float", "vectsize", 4)] public float vectsize; + [DNAFieldAttribute(23, "float", "maxlen", 4)] public float maxlen; + [DNAFieldAttribute(24, "float", "defvec[3]", 4)] public float[] defvec = new System.Single[3]; + [DNAFieldAttribute(25, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(26, "float", "mult[4]", 4)] public float[] mult = new System.Single[4]; + [DNAFieldAttribute(27, "float", "life[4]", 4)] public float[] life = new System.Single[4]; + [DNAFieldAttribute(28, "short", "child[4]", 2)] public short[] child = new System.Int16[4]; + [DNAFieldAttribute(29, "short", "mat[4]", 2)] public short[] mat = new System.Int16[4]; + [DNAFieldAttribute(30, "short", "texmap", 2)] public short texmap; + [DNAFieldAttribute(31, "short", "curmult", 2)] public short curmult; + [DNAFieldAttribute(32, "short", "staticstep", 2)] public short staticstep; + [DNAFieldAttribute(33, "short", "omat", 2)] public short omat; + [DNAFieldAttribute(34, "short", "timetex", 2)] public short timetex; + [DNAFieldAttribute(35, "short", "speedtex", 2)] public short speedtex; + [DNAFieldAttribute(36, "short", "flag2", 2)] public short flag2; + [DNAFieldAttribute(37, "short", "flag2neg", 2)] public short flag2neg; + [DNAFieldAttribute(38, "short", "disp", 2)] public short disp; + [DNAFieldAttribute(39, "short", "vertgroup_v", 2)] public short vertgroup_v; + [DNAFieldAttribute(40, "char", "vgroupname[64]", 1)] public char[] vgroupname = new System.Char[64]; + [DNAFieldAttribute(41, "char", "vgroupname_v[64]", 1)] public char[] vgroupname_v = new System.Char[64]; + [DNAFieldAttribute(42, "float", "imat[4][4]", 4)] public float[,] imat = new System.Single[4,4]; + [DNAFieldAttribute(43, "Particle", "*keys", 0)] public Particle ptr_keys; + [DNAFieldAttribute(44, "Collection", "*group", 376)] public Collection ptr_group; public PartEff( PartEff ptr_next, diff --git a/BlendFile/DNA/ParticleBrushData.cs b/BlendFile/DNA/ParticleBrushData.cs index f68f35e..341051c 100644 --- a/BlendFile/DNA/ParticleBrushData.cs +++ b/BlendFile/DNA/ParticleBrushData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ParticleBrushData { + [DNAFieldAttribute(0, "short", "size", 2)] public short size; + [DNAFieldAttribute(1, "short", "step", 2)] public short step; + [DNAFieldAttribute(2, "short", "invert", 2)] public short invert; + [DNAFieldAttribute(3, "short", "count", 2)] public short count; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "float", "strength", 4)] public float strength; public ParticleBrushData(short size, short step, short invert, short count, int flag, float strength) { this.size = size; diff --git a/BlendFile/DNA/ParticleData.cs b/BlendFile/DNA/ParticleData.cs index 816d181..bd5c7af 100644 --- a/BlendFile/DNA/ParticleData.cs +++ b/BlendFile/DNA/ParticleData.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ParticleData { + [DNAFieldAttribute(0, "ParticleKey", "state", 56)] public ParticleKey state; + [DNAFieldAttribute(1, "ParticleKey", "prev_state", 56)] public ParticleKey prev_state; + [DNAFieldAttribute(2, "HairKey", "*hair", 36)] public HairKey ptr_hair; + [DNAFieldAttribute(3, "ParticleKey", "*keys", 56)] public ParticleKey ptr_keys; + [DNAFieldAttribute(4, "BoidParticle", "*boid", 56)] public BoidParticle ptr_boid; + [DNAFieldAttribute(5, "int", "totkey", 4)] public int totkey; + [DNAFieldAttribute(6, "float", "time", 4)] public float time; + [DNAFieldAttribute(7, "float", "lifetime", 4)] public float lifetime; + [DNAFieldAttribute(8, "float", "dietime", 4)] public float dietime; + [DNAFieldAttribute(9, "int", "num", 4)] public int num; + [DNAFieldAttribute(10, "int", "num_dmcache", 4)] public int num_dmcache; + [DNAFieldAttribute(11, "float", "fuv[4]", 4)] public float[] fuv = new System.Single[4]; + [DNAFieldAttribute(12, "float", "foffset", 4)] public float foffset; + [DNAFieldAttribute(13, "float", "size", 4)] public float size; + [DNAFieldAttribute(14, "float", "sphdensity", 4)] public float sphdensity; + [DNAFieldAttribute(15, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(16, "int", "hair_index", 4)] public int hair_index; + [DNAFieldAttribute(17, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(18, "short", "alive", 2)] public short alive; public ParticleData( ParticleKey state, diff --git a/BlendFile/DNA/ParticleDupliWeight.cs b/BlendFile/DNA/ParticleDupliWeight.cs index ee1d787..ac9ee1d 100644 --- a/BlendFile/DNA/ParticleDupliWeight.cs +++ b/BlendFile/DNA/ParticleDupliWeight.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ParticleDupliWeight { + [DNAFieldAttribute(0, "ParticleDupliWeight", "*next", 32)] public ParticleDupliWeight ptr_next; + [DNAFieldAttribute(1, "ParticleDupliWeight", "*prev", 32)] public ParticleDupliWeight ptr_prev; + [DNAFieldAttribute(2, "Object", "*ob", 1160)] public Object ptr_ob; + [DNAFieldAttribute(3, "short", "count", 2)] public short count; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "short", "index", 2)] public short index; + [DNAFieldAttribute(6, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; public ParticleDupliWeight(ParticleDupliWeight ptr_next, ParticleDupliWeight ptr_prev, Object ptr_ob, short count, short flag, short index, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ParticleEditSettings.cs b/BlendFile/DNA/ParticleEditSettings.cs index b3f56d9..9b418db 100644 --- a/BlendFile/DNA/ParticleEditSettings.cs +++ b/BlendFile/DNA/ParticleEditSettings.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ParticleEditSettings { + [DNAFieldAttribute(0, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(1, "short", "totrekey", 2)] public short totrekey; + [DNAFieldAttribute(2, "short", "totaddkey", 2)] public short totaddkey; + [DNAFieldAttribute(3, "short", "brushtype", 2)] public short brushtype; + [DNAFieldAttribute(4, "ParticleBrushData", "brush[7]", 16)] public ParticleBrushData[] brush = new ParticleBrushData[7]; + [DNAFieldAttribute(5, "void", "*paintcursor", 0)] public object ptr_paintcursor; + [DNAFieldAttribute(6, "float", "emitterdist", 4)] public float emitterdist; + [DNAFieldAttribute(7, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(8, "int", "selectmode", 4)] public int selectmode; + [DNAFieldAttribute(9, "int", "edittype", 4)] public int edittype; + [DNAFieldAttribute(10, "int", "draw_step", 4)] public int draw_step; + [DNAFieldAttribute(11, "int", "fade_frames", 4)] public int fade_frames; + [DNAFieldAttribute(12, "Scene", "*scene", 6744)] public Scene ptr_scene; + [DNAFieldAttribute(13, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(14, "Object", "*shape_object", 1160)] public Object ptr_shape_object; public ParticleEditSettings(short flag, short totrekey, short totaddkey, short brushtype, ParticleBrushData[] brush, object ptr_paintcursor, float emitterdist, char[] _pad0, int selectmode, int edittype, int draw_step, int fade_frames, Scene ptr_scene, Object ptr_object, Object ptr_shape_object) { this.flag = flag; diff --git a/BlendFile/DNA/ParticleInstanceModifierData.cs b/BlendFile/DNA/ParticleInstanceModifierData.cs index de01ac1..3a0fd7d 100644 --- a/BlendFile/DNA/ParticleInstanceModifierData.cs +++ b/BlendFile/DNA/ParticleInstanceModifierData.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ParticleInstanceModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*ob", 1160)] public Object ptr_ob; + [DNAFieldAttribute(2, "short", "psys", 2)] public short psys; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "short", "axis", 2)] public short axis; + [DNAFieldAttribute(5, "short", "space", 2)] public short space; + [DNAFieldAttribute(6, "float", "position", 4)] public float position; + [DNAFieldAttribute(7, "float", "random_position", 4)] public float random_position; + [DNAFieldAttribute(8, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(9, "float", "random_rotation", 4)] public float random_rotation; + [DNAFieldAttribute(10, "float", "particle_amount", 4)] public float particle_amount; + [DNAFieldAttribute(11, "float", "particle_offset", 4)] public float particle_offset; + [DNAFieldAttribute(12, "char", "index_layer_name[68]", 1)] public char[] index_layer_name = new System.Char[68]; + [DNAFieldAttribute(13, "char", "value_layer_name[68]", 1)] public char[] value_layer_name = new System.Char[68]; + [DNAFieldAttribute(14, "void", "*_pad1", 0)] public object ptr__pad1; public ParticleInstanceModifierData(ModifierData modifier, Object ptr_ob, short psys, short flag, short axis, short space, float position, float random_position, float rotation, float random_rotation, float particle_amount, float particle_offset, char[] index_layer_name, char[] value_layer_name, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/ParticleKey.cs b/BlendFile/DNA/ParticleKey.cs index a912905..88da62a 100644 --- a/BlendFile/DNA/ParticleKey.cs +++ b/BlendFile/DNA/ParticleKey.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ParticleKey { + [DNAFieldAttribute(0, "float", "co[3]", 4)] public float[] co = new System.Single[3]; + [DNAFieldAttribute(1, "float", "vel[3]", 4)] public float[] vel = new System.Single[3]; + [DNAFieldAttribute(2, "float", "rot[4]", 4)] public float[] rot = new System.Single[4]; + [DNAFieldAttribute(3, "float", "ave[3]", 4)] public float[] ave = new System.Single[3]; + [DNAFieldAttribute(4, "float", "time", 4)] public float time; public ParticleKey(float[] co, float[] vel, float[] rot, float[] ave, float time) { this.co = co; diff --git a/BlendFile/DNA/ParticleSettings.cs b/BlendFile/DNA/ParticleSettings.cs index 8368beb..f3cccaf 100644 --- a/BlendFile/DNA/ParticleSettings.cs +++ b/BlendFile/DNA/ParticleSettings.cs @@ -11,154 +11,302 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ParticleSettings { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "BoidSettings", "*boids", 104)] public BoidSettings ptr_boids; + [DNAFieldAttribute(3, "SPHFluidSettings", "*fluid", 68)] public SPHFluidSettings ptr_fluid; + [DNAFieldAttribute(4, "EffectorWeights", "*effector_weights", 72)] public EffectorWeights ptr_effector_weights; + [DNAFieldAttribute(5, "Collection", "*collision_group", 376)] public Collection ptr_collision_group; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(8, "short", "type", 2)] public short type; + [DNAFieldAttribute(9, "short", "from", 2)] public short from; + [DNAFieldAttribute(10, "short", "distr", 2)] public short distr; + [DNAFieldAttribute(11, "short", "texact", 2)] public short texact; + [DNAFieldAttribute(12, "short", "phystype", 2)] public short phystype; + [DNAFieldAttribute(13, "short", "rotmode", 2)] public short rotmode; + [DNAFieldAttribute(14, "short", "avemode", 2)] public short avemode; + [DNAFieldAttribute(15, "short", "reactevent", 2)] public short reactevent; + [DNAFieldAttribute(16, "int", "draw", 4)] public int draw; + [DNAFieldAttribute(17, "float", "draw_size", 4)] public float draw_size; + [DNAFieldAttribute(18, "short", "draw_as", 2)] public short draw_as; + [DNAFieldAttribute(19, "short", "childtype", 2)] public short childtype; + [DNAFieldAttribute(20, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(21, "short", "ren_as", 2)] public short ren_as; + [DNAFieldAttribute(22, "short", "subframes", 2)] public short subframes; + [DNAFieldAttribute(23, "short", "draw_col", 2)] public short draw_col; + [DNAFieldAttribute(24, "short", "draw_step", 2)] public short draw_step; + [DNAFieldAttribute(25, "short", "ren_step", 2)] public short ren_step; + [DNAFieldAttribute(26, "short", "hair_step", 2)] public short hair_step; + [DNAFieldAttribute(27, "short", "keys_step", 2)] public short keys_step; + [DNAFieldAttribute(28, "short", "adapt_angle", 2)] public short adapt_angle; + [DNAFieldAttribute(29, "short", "adapt_pix", 2)] public short adapt_pix; + [DNAFieldAttribute(30, "short", "disp", 2)] public short disp; + [DNAFieldAttribute(31, "short", "omat", 2)] public short omat; + [DNAFieldAttribute(32, "short", "interpolation", 2)] public short interpolation; + [DNAFieldAttribute(33, "short", "integrator", 2)] public short integrator; + [DNAFieldAttribute(34, "short", "rotfrom", 2)] public short rotfrom; + [DNAFieldAttribute(35, "short", "kink", 2)] public short kink; + [DNAFieldAttribute(36, "short", "kink_axis", 2)] public short kink_axis; + [DNAFieldAttribute(37, "short", "bb_align", 2)] public short bb_align; + [DNAFieldAttribute(38, "short", "bb_uv_split", 2)] public short bb_uv_split; + [DNAFieldAttribute(39, "short", "bb_anim", 2)] public short bb_anim; + [DNAFieldAttribute(40, "short", "bb_split_offset", 2)] public short bb_split_offset; + [DNAFieldAttribute(41, "float", "bb_tilt", 4)] public float bb_tilt; + [DNAFieldAttribute(42, "float", "bb_rand_tilt", 4)] public float bb_rand_tilt; + [DNAFieldAttribute(43, "float", "bb_offset[2]", 4)] public float[] bb_offset = new System.Single[2]; + [DNAFieldAttribute(44, "float", "bb_size[2]", 4)] public float[] bb_size = new System.Single[2]; + [DNAFieldAttribute(45, "float", "bb_vel_head", 4)] public float bb_vel_head; + [DNAFieldAttribute(46, "float", "bb_vel_tail", 4)] public float bb_vel_tail; + [DNAFieldAttribute(47, "float", "color_vec_max", 4)] public float color_vec_max; + [DNAFieldAttribute(48, "float", "sta", 4)] public float sta; + [DNAFieldAttribute(49, "float", "end", 4)] public float end; + [DNAFieldAttribute(50, "float", "lifetime", 4)] public float lifetime; + [DNAFieldAttribute(51, "float", "randlife", 4)] public float randlife; + [DNAFieldAttribute(52, "float", "timetweak", 4)] public float timetweak; + [DNAFieldAttribute(53, "float", "courant_target", 4)] public float courant_target; + [DNAFieldAttribute(54, "float", "jitfac", 4)] public float jitfac; + [DNAFieldAttribute(55, "float", "eff_hair", 4)] public float eff_hair; + [DNAFieldAttribute(56, "float", "grid_rand", 4)] public float grid_rand; + [DNAFieldAttribute(57, "float", "ps_offset[1]", 4)] public float[] ps_offset = new System.Single[1]; + [DNAFieldAttribute(58, "int", "totpart", 4)] public int totpart; + [DNAFieldAttribute(59, "int", "userjit", 4)] public int userjit; + [DNAFieldAttribute(60, "int", "grid_res", 4)] public int grid_res; + [DNAFieldAttribute(61, "int", "effector_amount", 4)] public int effector_amount; + [DNAFieldAttribute(62, "short", "time_flag", 2)] public short time_flag; + [DNAFieldAttribute(63, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(64, "float", "normfac", 4)] public float normfac; + [DNAFieldAttribute(65, "float", "obfac", 4)] public float obfac; + [DNAFieldAttribute(66, "float", "randfac", 4)] public float randfac; + [DNAFieldAttribute(67, "float", "partfac", 4)] public float partfac; + [DNAFieldAttribute(68, "float", "tanfac", 4)] public float tanfac; + [DNAFieldAttribute(69, "float", "tanphase", 4)] public float tanphase; + [DNAFieldAttribute(70, "float", "reactfac", 4)] public float reactfac; + [DNAFieldAttribute(71, "float", "ob_vel[3]", 4)] public float[] ob_vel = new System.Single[3]; + [DNAFieldAttribute(72, "float", "avefac", 4)] public float avefac; + [DNAFieldAttribute(73, "float", "phasefac", 4)] public float phasefac; + [DNAFieldAttribute(74, "float", "randrotfac", 4)] public float randrotfac; + [DNAFieldAttribute(75, "float", "randphasefac", 4)] public float randphasefac; + [DNAFieldAttribute(76, "float", "mass", 4)] public float mass; + [DNAFieldAttribute(77, "float", "size", 4)] public float size; + [DNAFieldAttribute(78, "float", "randsize", 4)] public float randsize; + [DNAFieldAttribute(79, "float", "acc[3]", 4)] public float[] acc = new System.Single[3]; + [DNAFieldAttribute(80, "float", "dragfac", 4)] public float dragfac; + [DNAFieldAttribute(81, "float", "brownfac", 4)] public float brownfac; + [DNAFieldAttribute(82, "float", "dampfac", 4)] public float dampfac; + [DNAFieldAttribute(83, "float", "randlength", 4)] public float randlength; + [DNAFieldAttribute(84, "int", "child_flag", 4)] public int child_flag; + [DNAFieldAttribute(85, "char", "_pad3[4]", 1)] public char[] _pad3 = new System.Char[4]; + [DNAFieldAttribute(86, "int", "child_nbr", 4)] public int child_nbr; + [DNAFieldAttribute(87, "int", "ren_child_nbr", 4)] public int ren_child_nbr; + [DNAFieldAttribute(88, "float", "parents", 4)] public float parents; + [DNAFieldAttribute(89, "float", "childsize", 4)] public float childsize; + [DNAFieldAttribute(90, "float", "childrandsize", 4)] public float childrandsize; + [DNAFieldAttribute(91, "float", "childrad", 4)] public float childrad; + [DNAFieldAttribute(92, "float", "childflat", 4)] public float childflat; + [DNAFieldAttribute(93, "float", "clumpfac", 4)] public float clumpfac; + [DNAFieldAttribute(94, "float", "clumppow", 4)] public float clumppow; + [DNAFieldAttribute(95, "float", "kink_amp", 4)] public float kink_amp; + [DNAFieldAttribute(96, "float", "kink_freq", 4)] public float kink_freq; + [DNAFieldAttribute(97, "float", "kink_shape", 4)] public float kink_shape; + [DNAFieldAttribute(98, "float", "kink_flat", 4)] public float kink_flat; + [DNAFieldAttribute(99, "float", "kink_amp_clump", 4)] public float kink_amp_clump; + [DNAFieldAttribute(100, "int", "kink_extra_steps", 4)] public int kink_extra_steps; + [DNAFieldAttribute(101, "char", "_pad4[4]", 1)] public char[] _pad4 = new System.Char[4]; + [DNAFieldAttribute(102, "float", "kink_axis_random", 4)] public float kink_axis_random; + [DNAFieldAttribute(103, "float", "kink_amp_random", 4)] public float kink_amp_random; + [DNAFieldAttribute(104, "float", "rough1", 4)] public float rough1; + [DNAFieldAttribute(105, "float", "rough1_size", 4)] public float rough1_size; + [DNAFieldAttribute(106, "float", "rough2", 4)] public float rough2; + [DNAFieldAttribute(107, "float", "rough2_size", 4)] public float rough2_size; + [DNAFieldAttribute(108, "float", "rough2_thres", 4)] public float rough2_thres; + [DNAFieldAttribute(109, "float", "rough_end", 4)] public float rough_end; + [DNAFieldAttribute(110, "float", "rough_end_shape", 4)] public float rough_end_shape; + [DNAFieldAttribute(111, "float", "clength", 4)] public float clength; + [DNAFieldAttribute(112, "float", "clength_thres", 4)] public float clength_thres; + [DNAFieldAttribute(113, "float", "parting_fac", 4)] public float parting_fac; + [DNAFieldAttribute(114, "float", "parting_min", 4)] public float parting_min; + [DNAFieldAttribute(115, "float", "parting_max", 4)] public float parting_max; + [DNAFieldAttribute(116, "float", "branch_thres", 4)] public float branch_thres; + [DNAFieldAttribute(117, "float", "draw_line[2]", 4)] public float[] draw_line = new System.Single[2]; + [DNAFieldAttribute(118, "float", "path_start", 4)] public float path_start; + [DNAFieldAttribute(119, "float", "path_end", 4)] public float path_end; + [DNAFieldAttribute(120, "int", "trail_count", 4)] public int trail_count; + [DNAFieldAttribute(121, "int", "keyed_loops", 4)] public int keyed_loops; + [DNAFieldAttribute(122, "CurveMapping", "*clumpcurve", 424)] public CurveMapping ptr_clumpcurve; + [DNAFieldAttribute(123, "CurveMapping", "*roughcurve", 424)] public CurveMapping ptr_roughcurve; + [DNAFieldAttribute(124, "float", "clump_noise_size", 4)] public float clump_noise_size; + [DNAFieldAttribute(125, "float", "bending_random", 4)] public float bending_random; + [DNAFieldAttribute(126, "MTex", "*mtex[18]", 216)] public MTex[] ptr_m = new MTex[18]; + [DNAFieldAttribute(127, "Collection", "*dup_group", 376)] public Collection ptr_dup_group; + [DNAFieldAttribute(128, "ListBase", "dupliweights", 16)] public ListBase dupliweights; + [DNAFieldAttribute(129, "Collection", "*force_group", 376)] public Collection ptr_force_group; + [DNAFieldAttribute(130, "Object", "*dup_ob", 1160)] public Object ptr_dup_ob; + [DNAFieldAttribute(131, "Object", "*bb_ob", 1160)] public Object ptr_bb_ob; + [DNAFieldAttribute(132, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(133, "PartDeflect", "*pd", 232)] public PartDeflect ptr_pd; + [DNAFieldAttribute(134, "PartDeflect", "*pd2", 232)] public PartDeflect ptr_pd2; + [DNAFieldAttribute(135, "short", "use_modifier_stack", 2)] public short use_modifier_stack; + [DNAFieldAttribute(136, "char", "_pad5[2]", 1)] public char[] _pad5 = new System.Char[2]; + [DNAFieldAttribute(137, "short", "shape_flag", 2)] public short shape_flag; + [DNAFieldAttribute(138, "char", "_pad6[2]", 1)] public char[] _pad6 = new System.Char[2]; + [DNAFieldAttribute(139, "float", "twist", 4)] public float twist; + [DNAFieldAttribute(140, "char", "_pad8[4]", 1)] public char[] _pad8 = new System.Char[4]; + [DNAFieldAttribute(141, "float", "shape", 4)] public float shape; + [DNAFieldAttribute(142, "float", "rad_root", 4)] public float rad_root; + [DNAFieldAttribute(143, "float", "rad_tip", 4)] public float rad_tip; + [DNAFieldAttribute(144, "float", "rad_scale", 4)] public float rad_scale; + [DNAFieldAttribute(145, "CurveMapping", "*twistcurve", 424)] public CurveMapping ptr_twistcurve; + [DNAFieldAttribute(146, "void", "*_pad7", 0)] public object ptr__pad7; public ParticleSettings( ID id, diff --git a/BlendFile/DNA/ParticleSpring.cs b/BlendFile/DNA/ParticleSpring.cs index 2551090..08f129a 100644 --- a/BlendFile/DNA/ParticleSpring.cs +++ b/BlendFile/DNA/ParticleSpring.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ParticleSpring { + [DNAFieldAttribute(0, "float", "rest_length", 4)] public float rest_length; + [DNAFieldAttribute(1, "int", "particle_index[2]", 4)] public int[] particle_index = new System.Int32[2]; + [DNAFieldAttribute(2, "int", "delete_flag", 4)] public int delete_flag; public ParticleSpring(float rest_length, int[] particle_index, int delete_flag) { this.rest_length = rest_length; diff --git a/BlendFile/DNA/ParticleSystem.cs b/BlendFile/DNA/ParticleSystem.cs index bb00f35..5d1b161 100644 --- a/BlendFile/DNA/ParticleSystem.cs +++ b/BlendFile/DNA/ParticleSystem.cs @@ -11,61 +11,116 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ParticleSystem { + [DNAFieldAttribute(0, "ParticleSystem", "*next", 696)] public ParticleSystem ptr_next; + [DNAFieldAttribute(1, "ParticleSystem", "*prev", 696)] public ParticleSystem ptr_prev; + [DNAFieldAttribute(2, "ParticleSettings", "*part", 968)] public ParticleSettings ptr_part; + [DNAFieldAttribute(3, "ParticleData", "*particles", 200)] public ParticleData ptr_particles; + [DNAFieldAttribute(4, "ChildParticle", "*child", 64)] public ChildParticle ptr_child; + [DNAFieldAttribute(5, "PTCacheEdit", "*edit", 0)] public PTCacheEdit ptr_edit; + [DNAFieldAttribute(7, "ParticleCacheKey", "**pathcache", 0)] public ParticleCacheKey ptr_ptr_pathcache; + [DNAFieldAttribute(8, "ParticleCacheKey", "**childcache", 0)] public ParticleCacheKey ptr_ptr_childcache; + [DNAFieldAttribute(9, "ListBase", "pathcachebufs", 16)] public ListBase pathcachebufs; + [DNAFieldAttribute(10, "ListBase", "childcachebufs", 16)] public ListBase childcachebufs; + [DNAFieldAttribute(11, "ClothModifierData", "*clmd", 224)] public ClothModifierData ptr_clmd; + [DNAFieldAttribute(12, "Mesh", "*hair_in_mesh", 1712)] public Mesh ptr_hair_in_mesh; + [DNAFieldAttribute(13, "Mesh", "*hair_out_mesh", 1712)] public Mesh ptr_hair_out_mesh; + [DNAFieldAttribute(14, "Object", "*target_ob", 1160)] public Object ptr_target_ob; + [DNAFieldAttribute(15, "LatticeDeformData", "*lattice_deform_data", 0)] public LatticeDeformData ptr_lattice_deform_data; + [DNAFieldAttribute(16, "Object", "*parent", 1160)] public Object ptr_parent; + [DNAFieldAttribute(17, "ListBase", "targets", 16)] public ListBase targets; + [DNAFieldAttribute(18, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(19, "float", "imat[4][4]", 4)] public float[,] imat = new System.Single[4,4]; + [DNAFieldAttribute(20, "float", "cfra", 4)] public float cfra; + [DNAFieldAttribute(21, "float", "tree_frame", 4)] public float tree_frame; + [DNAFieldAttribute(22, "float", "bvhtree_frame", 4)] public float bvhtree_frame; + [DNAFieldAttribute(23, "int", "seed", 4)] public int seed; + [DNAFieldAttribute(24, "int", "child_seed", 4)] public int child_seed; + [DNAFieldAttribute(25, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(26, "int", "totpart", 4)] public int totpart; + [DNAFieldAttribute(27, "int", "totunexist", 4)] public int totunexist; + [DNAFieldAttribute(28, "int", "totchild", 4)] public int totchild; + [DNAFieldAttribute(29, "int", "totcached", 4)] public int totcached; + [DNAFieldAttribute(30, "int", "totchildcache", 4)] public int totchildcache; + [DNAFieldAttribute(31, "int", "recalc", 4)] public int recalc; + [DNAFieldAttribute(32, "short", "target_psys", 2)] public short target_psys; + [DNAFieldAttribute(33, "short", "totkeyed", 2)] public short totkeyed; + [DNAFieldAttribute(34, "short", "bakespace", 2)] public short bakespace; + [DNAFieldAttribute(35, "char", "_pad1[6]", 1)] public char[] _pad1 = new System.Char[6]; + [DNAFieldAttribute(36, "char", "bb_uvname[3][68]", 1)] public char[,] bb_uvname = new System.Char[3,68]; + [DNAFieldAttribute(37, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(38, "short", "vgroup[13]", 2)] public short[] vgroup = new System.Int16[13]; + [DNAFieldAttribute(39, "short", "vg_neg", 2)] public short vg_neg; + [DNAFieldAttribute(40, "short", "rt3", 2)] public short rt3; + [DNAFieldAttribute(41, "char", "_pad3[6]", 1)] public char[] _pad3 = new System.Char[6]; + [DNAFieldAttribute(42, "PointCache", "*pointcache", 1392)] public PointCache ptr_pointcache; + [DNAFieldAttribute(43, "ListBase", "ptcaches", 16)] public ListBase ptcaches; + [DNAFieldAttribute(44, "ListBase", "*effectors", 16)] public ListBase ptr_effectors; + [DNAFieldAttribute(45, "ParticleSpring", "*fluid_springs", 16)] public ParticleSpring ptr_fluid_springs; + [DNAFieldAttribute(46, "int", "tot_fluidsprings", 4)] public int tot_fluidsprings; + [DNAFieldAttribute(47, "int", "alloc_fluidsprings", 4)] public int alloc_fluidsprings; + [DNAFieldAttribute(48, "KDTree_3d", "*tree", 0)] public KDTree_3d ptr_tree; + [DNAFieldAttribute(49, "BVHTree", "*bvhtree", 0)] public BVHTree ptr_bvhtree; + [DNAFieldAttribute(50, "ParticleDrawData", "*pdd", 0)] public ParticleDrawData ptr_pdd; + [DNAFieldAttribute(51, "float", "dt_frac", 4)] public float dt_frac; + [DNAFieldAttribute(52, "float", "lattice_strength", 4)] public float lattice_strength; + [DNAFieldAttribute(53, "void", "*batch_cache", 0)] public object ptr_batch_cache; + [DNAFieldAttribute(54, "ParticleSystem", "*orig_psys", 696)] public ParticleSystem ptr_orig_psys; public ParticleSystem( ParticleSystem ptr_next, diff --git a/BlendFile/DNA/ParticleSystemModifierData.cs b/BlendFile/DNA/ParticleSystemModifierData.cs index d3c8ab7..4b9511b 100644 --- a/BlendFile/DNA/ParticleSystemModifierData.cs +++ b/BlendFile/DNA/ParticleSystemModifierData.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ParticleSystemModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "ParticleSystem", "*psys", 696)] public ParticleSystem ptr_psys; + [DNAFieldAttribute(2, "Mesh", "*mesh_final", 1712)] public Mesh ptr_mesh_final; + [DNAFieldAttribute(3, "Mesh", "*mesh_original", 1712)] public Mesh ptr_mesh_original; + [DNAFieldAttribute(4, "int", "totdmvert", 4)] public int totdmvert; + [DNAFieldAttribute(5, "int", "totdmedge", 4)] public int totdmedge; + [DNAFieldAttribute(6, "int", "totdmface", 4)] public int totdmface; + [DNAFieldAttribute(7, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(8, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(9, "void", "*_pad1", 0)] public object ptr__pad1; public ParticleSystemModifierData(ModifierData modifier, ParticleSystem ptr_psys, Mesh ptr_mesh_final, Mesh ptr_mesh_original, int totdmvert, int totdmedge, int totdmface, short flag, char[] _pad, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/ParticleTarget.cs b/BlendFile/DNA/ParticleTarget.cs index 85213b0..dc5c9a3 100644 --- a/BlendFile/DNA/ParticleTarget.cs +++ b/BlendFile/DNA/ParticleTarget.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ParticleTarget { + [DNAFieldAttribute(0, "ParticleTarget", "*next", 40)] public ParticleTarget ptr_next; + [DNAFieldAttribute(1, "ParticleTarget", "*prev", 40)] public ParticleTarget ptr_prev; + [DNAFieldAttribute(2, "Object", "*ob", 1160)] public Object ptr_ob; + [DNAFieldAttribute(3, "int", "psys", 4)] public int psys; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(6, "float", "time", 4)] public float time; + [DNAFieldAttribute(7, "float", "duration", 4)] public float duration; public ParticleTarget(ParticleTarget ptr_next, ParticleTarget ptr_prev, Object ptr_ob, int psys, short flag, short mode, float time, float duration) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/PhysicsSettings.cs b/BlendFile/DNA/PhysicsSettings.cs index 6e9acbb..b12dbaa 100644 --- a/BlendFile/DNA/PhysicsSettings.cs +++ b/BlendFile/DNA/PhysicsSettings.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct PhysicsSettings { + [DNAFieldAttribute(0, "float", "gravity[3]", 4)] public float[] gravity = new System.Single[3]; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int", "quick_cache_step", 4)] public int quick_cache_step; + [DNAFieldAttribute(3, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public PhysicsSettings(float[] gravity, int flag, int quick_cache_step, char[] _pad0) { this.gravity = gravity; diff --git a/BlendFile/DNA/PixelShaderFxData.cs b/BlendFile/DNA/PixelShaderFxData.cs index 5a5e65f..452f410 100644 --- a/BlendFile/DNA/PixelShaderFxData.cs +++ b/BlendFile/DNA/PixelShaderFxData.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct PixelShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)] public ShaderFxData shaderfx; + [DNAFieldAttribute(1, "int", "size[3]", 4)] public int[] size = new System.Int32[3]; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "float", "rgba[4]", 4)] public float[] rgba = new System.Single[4]; + [DNAFieldAttribute(4, "ShaderFxData_Runtime", "runtime", 40)] public ShaderFxData_Runtime runtime; public PixelShaderFxData(ShaderFxData shaderfx, int[] size, int flag, float[] rgba, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; diff --git a/BlendFile/DNA/PointCache.cs b/BlendFile/DNA/PointCache.cs index 7d7e5b7..b1782eb 100644 --- a/BlendFile/DNA/PointCache.cs +++ b/BlendFile/DNA/PointCache.cs @@ -11,31 +11,56 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PointCache { + [DNAFieldAttribute(0, "PointCache", "*next", 1392)] public PointCache ptr_next; + [DNAFieldAttribute(1, "PointCache", "*prev", 1392)] public PointCache ptr_prev; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "step", 4)] public int step; + [DNAFieldAttribute(4, "int", "simframe", 4)] public int simframe; + [DNAFieldAttribute(5, "int", "startframe", 4)] public int startframe; + [DNAFieldAttribute(6, "int", "endframe", 4)] public int endframe; + [DNAFieldAttribute(7, "int", "editframe", 4)] public int editframe; + [DNAFieldAttribute(8, "int", "last_exact", 4)] public int last_exact; + [DNAFieldAttribute(9, "int", "last_valid", 4)] public int last_valid; + [DNAFieldAttribute(10, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(11, "int", "totpoint", 4)] public int totpoint; + [DNAFieldAttribute(12, "int", "index", 4)] public int index; + [DNAFieldAttribute(13, "short", "compression", 2)] public short compression; + [DNAFieldAttribute(14, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; + [DNAFieldAttribute(15, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(16, "char", "prev_name[64]", 1)] public char[] prev_name = new System.Char[64]; + [DNAFieldAttribute(17, "char", "info[128]", 1)] public char[] info = new System.Char[128]; + [DNAFieldAttribute(18, "char", "path[1024]", 1)] public char[] path = new System.Char[1024]; + [DNAFieldAttribute(19, "char", "*cached_frames", 1)] public char ptr_cached_frames; + [DNAFieldAttribute(20, "int", "cached_frames_len", 4)] public int cached_frames_len; + [DNAFieldAttribute(21, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(22, "ListBase", "mem_cache", 16)] public ListBase mem_cache; + [DNAFieldAttribute(23, "PTCacheEdit", "*edit", 0)] public PTCacheEdit ptr_edit; public PointCache( PointCache ptr_next, diff --git a/BlendFile/DNA/PointCloud.cs b/BlendFile/DNA/PointCloud.cs index 85999c3..494ded8 100644 --- a/BlendFile/DNA/PointCloud.cs +++ b/BlendFile/DNA/PointCloud.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PointCloud { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "totpoint", 4)] public int totpoint; + [DNAFieldAttribute(4, "CustomData", "pdata", 248)] public CustomData pdata; + [DNAFieldAttribute(5, "int", "attributes_active_index", 4)] public int attributes_active_index; + [DNAFieldAttribute(6, "int", "_pad4", 4)] public int _pad4; + [DNAFieldAttribute(7, "Material", "**mat", 392)] public Material ptr_ptr_mat; + [DNAFieldAttribute(8, "short", "totcol", 2)] public short totcol; + [DNAFieldAttribute(9, "short", "_pad3[3]", 2)] public short[] _pad3 = new System.Int16[3]; + [DNAFieldAttribute(10, "PointCloudRuntimeHandle", "*runtime", 0)] public PointCloudRuntimeHandle ptr_runtime; + [DNAFieldAttribute(11, "void", "*batch_cache", 0)] public object ptr_batch_cache; public PointCloud(ID id, AnimData ptr_adt, int flag, int totpoint, CustomData pdata, int attributes_active_index, int _pad4, Material ptr_ptr_mat, short totcol, short[] _pad3, PointCloudRuntimeHandle ptr_runtime, object ptr_batch_cache) { this.id = id; diff --git a/BlendFile/DNA/PointDensity.cs b/BlendFile/DNA/PointDensity.cs index 5a1be86..8e01283 100644 --- a/BlendFile/DNA/PointDensity.cs +++ b/BlendFile/DNA/PointDensity.cs @@ -11,35 +11,64 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PointDensity { + [DNAFieldAttribute(0, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(1, "short", "falloff_type", 2)] public short falloff_type; + [DNAFieldAttribute(2, "float", "falloff_softness", 4)] public float falloff_softness; + [DNAFieldAttribute(3, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(4, "short", "source", 2)] public short source; + [DNAFieldAttribute(5, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; + [DNAFieldAttribute(6, "short", "color_source", 2)] public short color_source; + [DNAFieldAttribute(7, "short", "ob_color_source", 2)] public short ob_color_source; + [DNAFieldAttribute(8, "int", "totpoints", 4)] public int totpoints; + [DNAFieldAttribute(9, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(10, "int", "psys", 4)] public int psys; + [DNAFieldAttribute(11, "short", "psys_cache_space", 2)] public short psys_cache_space; + [DNAFieldAttribute(12, "short", "ob_cache_space", 2)] public short ob_cache_space; + [DNAFieldAttribute(13, "char", "vertex_attribute_name[68]", 1)] public char[] vertex_attribute_name = new System.Char[68]; + [DNAFieldAttribute(14, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(15, "void", "*point_tree", 0)] public object ptr_point_tree; + [DNAFieldAttribute(16, "float", "*point_data", 4)] public float ptr_point_data; + [DNAFieldAttribute(17, "float", "noise_size", 4)] public float noise_size; + [DNAFieldAttribute(18, "short", "noise_depth", 2)] public short noise_depth; + [DNAFieldAttribute(19, "short", "noise_influence", 2)] public short noise_influence; + [DNAFieldAttribute(20, "short", "noise_basis", 2)] public short noise_basis; + [DNAFieldAttribute(21, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; + [DNAFieldAttribute(22, "float", "noise_fac", 4)] public float noise_fac; + [DNAFieldAttribute(23, "float", "speed_scale", 4)] public float speed_scale; + [DNAFieldAttribute(24, "float", "falloff_speed_scale", 4)] public float falloff_speed_scale; + [DNAFieldAttribute(25, "char", "_pad3[4]", 1)] public char[] _pad3 = new System.Char[4]; + [DNAFieldAttribute(26, "ColorBand", "*coba", 776)] public ColorBand ptr_coba; + [DNAFieldAttribute(27, "CurveMapping", "*falloff_curve", 424)] public CurveMapping ptr_falloff_curve; public PointDensity( short flag, diff --git a/BlendFile/DNA/PreviewImage.cs b/BlendFile/DNA/PreviewImage.cs index 66a7d18..f35808f 100644 --- a/BlendFile/DNA/PreviewImage.cs +++ b/BlendFile/DNA/PreviewImage.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class PreviewImage { + [DNAFieldAttribute(0, "int", "w[2]", 4)] public int[] w = new System.Int32[2]; + [DNAFieldAttribute(1, "int", "h[2]", 4)] public int[] h = new System.Int32[2]; + [DNAFieldAttribute(2, "short", "flag[2]", 2)] public short[] flag = new System.Int16[2]; + [DNAFieldAttribute(3, "short", "changed_timestamp[2]", 2)] public short[] changed_timestamp = new System.Int16[2]; + [DNAFieldAttribute(4, "int", "*rect[2]", 4)] public int[] ptr_r = new System.Int32[2]; + [DNAFieldAttribute(5, "PreviewImageRuntimeHandle", "*runtime", 0)] public PreviewImageRuntimeHandle ptr_runtime; public PreviewImage(int[] w, int[] h, short[] flag, short[] changed_timestamp, int[] ptr_r, PreviewImageRuntimeHandle ptr_runtime) { this.w = w; diff --git a/BlendFile/DNA/RaytraceEEVEE.cs b/BlendFile/DNA/RaytraceEEVEE.cs index 6932ae3..349e6ae 100644 --- a/BlendFile/DNA/RaytraceEEVEE.cs +++ b/BlendFile/DNA/RaytraceEEVEE.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct RaytraceEEVEE { + [DNAFieldAttribute(0, "float", "screen_trace_quality", 4)] public float screen_trace_quality; + [DNAFieldAttribute(1, "float", "screen_trace_thickness", 4)] public float screen_trace_thickness; + [DNAFieldAttribute(2, "float", "trace_max_roughness", 4)] public float trace_max_roughness; + [DNAFieldAttribute(3, "int", "resolution_scale", 4)] public int resolution_scale; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "int", "denoise_stages", 4)] public int denoise_stages; public RaytraceEEVEE(float screen_trace_quality, float screen_trace_thickness, float trace_max_roughness, int resolution_scale, int flag, int denoise_stages) { this.screen_trace_quality = screen_trace_quality; diff --git a/BlendFile/DNA/RegionAssetShelf.cs b/BlendFile/DNA/RegionAssetShelf.cs index 7ef5f2d..20971dd 100644 --- a/BlendFile/DNA/RegionAssetShelf.cs +++ b/BlendFile/DNA/RegionAssetShelf.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class RegionAssetShelf { + [DNAFieldAttribute(0, "ListBase", "shelves", 16)] public ListBase shelves; + [DNAFieldAttribute(1, "AssetShelf", "*active_shelf", 216)] public AssetShelf ptr_active_shelf; public RegionAssetShelf(ListBase shelves, AssetShelf ptr_active_shelf) { this.shelves = shelves; diff --git a/BlendFile/DNA/RegionView3D.cs b/BlendFile/DNA/RegionView3D.cs index 8b68eda..57ffaf2 100644 --- a/BlendFile/DNA/RegionView3D.cs +++ b/BlendFile/DNA/RegionView3D.cs @@ -11,52 +11,98 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class RegionView3D { + [DNAFieldAttribute(0, "float", "winmat[4][4]", 4)] public float[,] winmat = new System.Single[4,4]; + [DNAFieldAttribute(1, "float", "viewmat[4][4]", 4)] public float[,] viewmat = new System.Single[4,4]; + [DNAFieldAttribute(2, "float", "viewinv[4][4]", 4)] public float[,] viewinv = new System.Single[4,4]; + [DNAFieldAttribute(3, "float", "persmat[4][4]", 4)] public float[,] persmat = new System.Single[4,4]; + [DNAFieldAttribute(4, "float", "persinv[4][4]", 4)] public float[,] persinv = new System.Single[4,4]; + [DNAFieldAttribute(5, "float", "viewcamtexcofac[4]", 4)] public float[] viewcamtexcofac = new System.Single[4]; + [DNAFieldAttribute(6, "float", "viewmatob[4][4]", 4)] public float[,] viewmatob = new System.Single[4,4]; + [DNAFieldAttribute(7, "float", "persmatob[4][4]", 4)] public float[,] persmatob = new System.Single[4,4]; + [DNAFieldAttribute(8, "float", "clip[6][4]", 4)] public float[,] clip = new System.Single[6,4]; + [DNAFieldAttribute(9, "float", "clip_local[6][4]", 4)] public float[,] clip_local = new System.Single[6,4]; + [DNAFieldAttribute(10, "BoundBox", "*clipbb", 96)] public BoundBox ptr_clipbb; + [DNAFieldAttribute(11, "RegionView3D", "*localvd", 928)] public RegionView3D ptr_localvd; + [DNAFieldAttribute(12, "ViewRender", "*view_render", 0)] public ViewRender ptr_view_render; + [DNAFieldAttribute(13, "SmoothView3DStore", "*sms", 0)] public SmoothView3DStore ptr_sms; + [DNAFieldAttribute(14, "wmTimer", "*smooth_timer", 0)] public wmTimer ptr_smooth_timer; + [DNAFieldAttribute(15, "float", "twmat[4][4]", 4)] public float[,] twmat = new System.Single[4,4]; + [DNAFieldAttribute(16, "float", "tw_axis_min[3]", 4)] public float[] tw_axis_min = new System.Single[3]; + [DNAFieldAttribute(17, "float", "tw_axis_max[3]", 4)] public float[] tw_axis_max = new System.Single[3]; + [DNAFieldAttribute(18, "float", "tw_axis_matrix[3][3]", 4)] public float[,] tw_axis_matrix = new System.Single[3,3]; + [DNAFieldAttribute(19, "float", "gridview", 4)] public float gridview; + [DNAFieldAttribute(20, "float", "viewquat[4]", 4)] public float[] viewquat = new System.Single[4]; + [DNAFieldAttribute(21, "float", "dist", 4)] public float dist; + [DNAFieldAttribute(22, "float", "camdx", 4)] public float camdx; + [DNAFieldAttribute(23, "float", "camdy", 4)] public float camdy; + [DNAFieldAttribute(24, "float", "pixsize", 4)] public float pixsize; + [DNAFieldAttribute(25, "float", "ofs[3]", 4)] public float[] ofs = new System.Single[3]; + [DNAFieldAttribute(26, "float", "camzoom", 4)] public float camzoom; + [DNAFieldAttribute(27, "char", "is_persp", 1)] public char is_persp; + [DNAFieldAttribute(28, "char", "persp", 1)] public char persp; + [DNAFieldAttribute(29, "char", "view", 1)] public char view; + [DNAFieldAttribute(30, "char", "view_axis_roll", 1)] public char view_axis_roll; + [DNAFieldAttribute(31, "char", "viewlock", 1)] public char viewlock; + [DNAFieldAttribute(32, "char", "runtime_viewlock", 1)] public char runtime_viewlock; + [DNAFieldAttribute(33, "char", "viewlock_quad", 1)] public char viewlock_quad; + [DNAFieldAttribute(34, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; + [DNAFieldAttribute(35, "float", "ofs_lock[2]", 4)] public float[] ofs_lock = new System.Single[2]; + [DNAFieldAttribute(36, "short", "twdrawflag", 2)] public short twdrawflag; + [DNAFieldAttribute(37, "short", "rflag", 2)] public short rflag; + [DNAFieldAttribute(38, "float", "lviewquat[4]", 4)] public float[] lviewquat = new System.Single[4]; + [DNAFieldAttribute(39, "char", "lpersp", 1)] public char lpersp; + [DNAFieldAttribute(40, "char", "lview", 1)] public char lview; + [DNAFieldAttribute(41, "char", "lview_axis_roll", 1)] public char lview_axis_roll; + [DNAFieldAttribute(42, "char", "_pad8[1]", 1)] public char[] _pad8 = new System.Char[1]; + [DNAFieldAttribute(43, "float", "rot_angle", 4)] public float rot_angle; + [DNAFieldAttribute(44, "float", "rot_axis[3]", 4)] public float[] rot_axis = new System.Single[3]; public RegionView3D( float[,] winmat, diff --git a/BlendFile/DNA/RemeshModifierData.cs b/BlendFile/DNA/RemeshModifierData.cs index bd82acd..bed8d23 100644 --- a/BlendFile/DNA/RemeshModifierData.cs +++ b/BlendFile/DNA/RemeshModifierData.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct RemeshModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "float", "threshold", 4)] public float threshold; + [DNAFieldAttribute(2, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(3, "float", "hermite_num", 4)] public float hermite_num; + [DNAFieldAttribute(4, "char", "depth", 1)] public char depth; + [DNAFieldAttribute(5, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(6, "char", "mode", 1)] public char mode; + [DNAFieldAttribute(7, "char", "_pad", 1)] public char _pad; + [DNAFieldAttribute(8, "float", "voxel_size", 4)] public float voxel_size; + [DNAFieldAttribute(9, "float", "adaptivity", 4)] public float adaptivity; public RemeshModifierData(ModifierData modifier, float threshold, float scale, float hermite_num, char depth, char flag, char mode, char _pad, float voxel_size, float adaptivity) { this.modifier = modifier; diff --git a/BlendFile/DNA/RenderData.cs b/BlendFile/DNA/RenderData.cs index b3b055c..76a42bc 100644 --- a/BlendFile/DNA/RenderData.cs +++ b/BlendFile/DNA/RenderData.cs @@ -11,95 +11,184 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class RenderData { + [DNAFieldAttribute(0, "ImageFormatData", "im_format", 336)] public ImageFormatData im_format; + [DNAFieldAttribute(1, "void", "*_pad", 0)] public object ptr__pad; + [DNAFieldAttribute(2, "FFMpegCodecData", "ffcodecdata", 80)] public FFMpegCodecData ffcodecdata; + [DNAFieldAttribute(3, "int", "cfra", 4)] public int cfra; + [DNAFieldAttribute(4, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(5, "int", "efra", 4)] public int efra; + [DNAFieldAttribute(6, "float", "subframe", 4)] public float subframe; + [DNAFieldAttribute(7, "int", "psfra", 4)] public int psfra; + [DNAFieldAttribute(8, "int", "pefra", 4)] public int pefra; + [DNAFieldAttribute(9, "int", "images", 4)] public int images; + [DNAFieldAttribute(10, "int", "framapto", 4)] public int framapto; + [DNAFieldAttribute(11, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(12, "short", "threads", 2)] public short threads; + [DNAFieldAttribute(13, "float", "framelen", 4)] public float framelen; + [DNAFieldAttribute(14, "int", "frame_step", 4)] public int frame_step; + [DNAFieldAttribute(15, "short", "dimensionspreset", 2)] public short dimensionspreset; + [DNAFieldAttribute(16, "short", "size", 2)] public short size; + [DNAFieldAttribute(17, "int", "xsch", 4)] public int xsch; + [DNAFieldAttribute(18, "int", "ysch", 4)] public int ysch; + [DNAFieldAttribute(19, "int", "tilex", 4)] public int tilex; + [DNAFieldAttribute(20, "int", "tiley", 4)] public int tiley; + [DNAFieldAttribute(21, "short", "planes", 2)] public short planes; + [DNAFieldAttribute(22, "short", "imtype", 2)] public short imtype; + [DNAFieldAttribute(23, "short", "subimtype", 2)] public short subimtype; + [DNAFieldAttribute(24, "short", "quality", 2)] public short quality; + [DNAFieldAttribute(25, "char", "use_lock_interface", 1)] public char use_lock_interface; + [DNAFieldAttribute(26, "char", "_pad7[3]", 1)] public char[] _pad7 = new System.Char[3]; + [DNAFieldAttribute(27, "int", "scemode", 4)] public int scemode; + [DNAFieldAttribute(28, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(29, "short", "frs_sec", 2)] public short frs_sec; + [DNAFieldAttribute(30, "char", "alphamode", 1)] public char alphamode; + [DNAFieldAttribute(31, "char", "_pad0[1]", 1)] public char[] _pad0 = new System.Char[1]; + [DNAFieldAttribute(32, "rctf", "border", 16)] public rctf border; + [DNAFieldAttribute(33, "ListBase", "layers", 16)] public ListBase layers; + [DNAFieldAttribute(34, "short", "actlay", 2)] public short actlay; + [DNAFieldAttribute(35, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(36, "float", "xasp", 4)] public float xasp; + [DNAFieldAttribute(37, "float", "yasp", 4)] public float yasp; + [DNAFieldAttribute(38, "float", "frs_sec_base", 4)] public float frs_sec_base; + [DNAFieldAttribute(39, "float", "gauss", 4)] public float gauss; + [DNAFieldAttribute(40, "int", "color_mgt_flag", 4)] public int color_mgt_flag; + [DNAFieldAttribute(41, "float", "dither_intensity", 4)] public float dither_intensity; + [DNAFieldAttribute(42, "short", "bake_mode", 2)] public short bake_mode; + [DNAFieldAttribute(43, "short", "bake_flag", 2)] public short bake_flag; + [DNAFieldAttribute(44, "short", "bake_filter", 2)] public short bake_filter; + [DNAFieldAttribute(45, "short", "bake_samples", 2)] public short bake_samples; + [DNAFieldAttribute(46, "short", "bake_margin_type", 2)] public short bake_margin_type; + [DNAFieldAttribute(47, "char", "_pad9[6]", 1)] public char[] _pad9 = new System.Char[6]; + [DNAFieldAttribute(48, "float", "bake_biasdist", 4)] public float bake_biasdist; + [DNAFieldAttribute(49, "float", "bake_user_scale", 4)] public float bake_user_scale; + [DNAFieldAttribute(50, "char", "pic[1024]", 1)] public char[] pic = new System.Char[1024]; + [DNAFieldAttribute(51, "int", "stamp", 4)] public int stamp; + [DNAFieldAttribute(52, "short", "stamp_font_id", 2)] public short stamp_font_id; + [DNAFieldAttribute(53, "char", "_pad3[2]", 1)] public char[] _pad3 = new System.Char[2]; + [DNAFieldAttribute(54, "char", "stamp_udata[768]", 1)] public char[] stamp_udata = new System.Char[768]; + [DNAFieldAttribute(55, "float", "fg_stamp[4]", 4)] public float[] fg_stamp = new System.Single[4]; + [DNAFieldAttribute(56, "float", "bg_stamp[4]", 4)] public float[] bg_stamp = new System.Single[4]; + [DNAFieldAttribute(57, "char", "seq_prev_type", 1)] public char seq_prev_type; + [DNAFieldAttribute(58, "char", "seq_rend_type", 1)] public char seq_rend_type; + [DNAFieldAttribute(59, "char", "seq_flag", 1)] public char seq_flag; + [DNAFieldAttribute(60, "char", "_pad5[3]", 1)] public char[] _pad5 = new System.Char[3]; + [DNAFieldAttribute(61, "short", "simplify_subsurf", 2)] public short simplify_subsurf; + [DNAFieldAttribute(62, "short", "simplify_subsurf_render", 2)] public short simplify_subsurf_render; + [DNAFieldAttribute(63, "short", "simplify_gpencil", 2)] public short simplify_gpencil; + [DNAFieldAttribute(64, "float", "simplify_particles", 4)] public float simplify_particles; + [DNAFieldAttribute(65, "float", "simplify_particles_render", 4)] public float simplify_particles_render; + [DNAFieldAttribute(66, "float", "simplify_volumes", 4)] public float simplify_volumes; + [DNAFieldAttribute(67, "int", "line_thickness_mode", 4)] public int line_thickness_mode; + [DNAFieldAttribute(68, "float", "unit_line_thickness", 4)] public float unit_line_thickness; + [DNAFieldAttribute(69, "char", "engine[32]", 1)] public char[] engine = new System.Char[32]; + [DNAFieldAttribute(70, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; + [DNAFieldAttribute(71, "short", "perf_flag", 2)] public short perf_flag; + [DNAFieldAttribute(72, "BakeData", "bake", 1400)] public BakeData bake; + [DNAFieldAttribute(73, "int", "_pad8", 4)] public int _pad8; + [DNAFieldAttribute(74, "short", "preview_pixel_size", 2)] public short preview_pixel_size; + [DNAFieldAttribute(75, "short", "_pad4", 2)] public short _pad4; + [DNAFieldAttribute(76, "ListBase", "views", 16)] public ListBase views; + [DNAFieldAttribute(77, "short", "actview", 2)] public short actview; + [DNAFieldAttribute(78, "short", "views_format", 2)] public short views_format; + [DNAFieldAttribute(79, "short", "hair_type", 2)] public short hair_type; + [DNAFieldAttribute(80, "short", "hair_subdiv", 2)] public short hair_subdiv; + [DNAFieldAttribute(81, "float", "blurfac", 4)] public float blurfac; + [DNAFieldAttribute(82, "int", "motion_blur_position", 4)] public int motion_blur_position; + [DNAFieldAttribute(83, "CurveMapping", "mblur_shutter_curve", 424)] public CurveMapping mblur_shutter_curve; + [DNAFieldAttribute(84, "int", "compositor_device", 4)] public int compositor_device; + [DNAFieldAttribute(85, "int", "compositor_precision", 4)] public int compositor_precision; + [DNAFieldAttribute(86, "char", "use_old_cpu_compositor", 1)] public char use_old_cpu_compositor; + [DNAFieldAttribute(87, "char", "_pad10[7]", 1)] public char[] _pad10 = new System.Char[7]; public RenderData( ImageFormatData im_format, diff --git a/BlendFile/DNA/RenderSlot.cs b/BlendFile/DNA/RenderSlot.cs index b62a558..f0dc9d9 100644 --- a/BlendFile/DNA/RenderSlot.cs +++ b/BlendFile/DNA/RenderSlot.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class RenderSlot { + [DNAFieldAttribute(0, "RenderSlot", "*next", 88)] public RenderSlot ptr_next; + [DNAFieldAttribute(1, "RenderSlot", "*prev", 88)] public RenderSlot ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "RenderResult", "*render", 0)] public RenderResult ptr_render; public RenderSlot(RenderSlot ptr_next, RenderSlot ptr_prev, char[] name, RenderResult ptr_render) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/RepeatZoneViewerPathElem.cs b/BlendFile/DNA/RepeatZoneViewerPathElem.cs index cee7f94..aec20d9 100644 --- a/BlendFile/DNA/RepeatZoneViewerPathElem.cs +++ b/BlendFile/DNA/RepeatZoneViewerPathElem.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct RepeatZoneViewerPathElem { + [DNAFieldAttribute(0, "ViewerPathElem", "base", 32)] public ViewerPathElem @base; + [DNAFieldAttribute(1, "int", "repeat_output_node_id", 4)] public int repeat_output_node_id; + [DNAFieldAttribute(2, "int", "iteration", 4)] public int iteration; public RepeatZoneViewerPathElem(ViewerPathElem @base, int repeat_output_node_id, int iteration) { this.@base = @base; diff --git a/BlendFile/DNA/ReportList.cs b/BlendFile/DNA/ReportList.cs index 608b9ea..cdedbb8 100644 --- a/BlendFile/DNA/ReportList.cs +++ b/BlendFile/DNA/ReportList.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ReportList { + [DNAFieldAttribute(0, "ListBase", "list", 16)] public ListBase list; + [DNAFieldAttribute(1, "int", "printlevel", 4)] public int printlevel; + [DNAFieldAttribute(2, "int", "storelevel", 4)] public int storelevel; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "wmTimer", "*reporttimer", 0)] public wmTimer ptr_reporttimer; + [DNAFieldAttribute(6, "std_mutex_type", "*lock", 0)] public std_mutex_type ptr_lock; public ReportList(ListBase list, int printlevel, int storelevel, int flag, char[] _pad, wmTimer ptr_reporttimer, std_mutex_type ptr_lock) { this.list = list; diff --git a/BlendFile/DNA/RigidBodyCon.cs b/BlendFile/DNA/RigidBodyCon.cs index b5995b0..ec429ea 100644 --- a/BlendFile/DNA/RigidBodyCon.cs +++ b/BlendFile/DNA/RigidBodyCon.cs @@ -11,44 +11,82 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class RigidBodyCon { + [DNAFieldAttribute(0, "Object", "*ob1", 1160)] public Object ptr_ob1; + [DNAFieldAttribute(1, "Object", "*ob2", 1160)] public Object ptr_ob2; + [DNAFieldAttribute(2, "short", "type", 2)] public short type; + [DNAFieldAttribute(3, "short", "num_solver_iterations", 2)] public short num_solver_iterations; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "float", "breaking_threshold", 4)] public float breaking_threshold; + [DNAFieldAttribute(6, "char", "spring_type", 1)] public char spring_type; + [DNAFieldAttribute(7, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(8, "float", "limit_lin_x_lower", 4)] public float limit_lin_x_lower; + [DNAFieldAttribute(9, "float", "limit_lin_x_upper", 4)] public float limit_lin_x_upper; + [DNAFieldAttribute(10, "float", "limit_lin_y_lower", 4)] public float limit_lin_y_lower; + [DNAFieldAttribute(11, "float", "limit_lin_y_upper", 4)] public float limit_lin_y_upper; + [DNAFieldAttribute(12, "float", "limit_lin_z_lower", 4)] public float limit_lin_z_lower; + [DNAFieldAttribute(13, "float", "limit_lin_z_upper", 4)] public float limit_lin_z_upper; + [DNAFieldAttribute(14, "float", "limit_ang_x_lower", 4)] public float limit_ang_x_lower; + [DNAFieldAttribute(15, "float", "limit_ang_x_upper", 4)] public float limit_ang_x_upper; + [DNAFieldAttribute(16, "float", "limit_ang_y_lower", 4)] public float limit_ang_y_lower; + [DNAFieldAttribute(17, "float", "limit_ang_y_upper", 4)] public float limit_ang_y_upper; + [DNAFieldAttribute(18, "float", "limit_ang_z_lower", 4)] public float limit_ang_z_lower; + [DNAFieldAttribute(19, "float", "limit_ang_z_upper", 4)] public float limit_ang_z_upper; + [DNAFieldAttribute(20, "float", "spring_stiffness_x", 4)] public float spring_stiffness_x; + [DNAFieldAttribute(21, "float", "spring_stiffness_y", 4)] public float spring_stiffness_y; + [DNAFieldAttribute(22, "float", "spring_stiffness_z", 4)] public float spring_stiffness_z; + [DNAFieldAttribute(23, "float", "spring_stiffness_ang_x", 4)] public float spring_stiffness_ang_x; + [DNAFieldAttribute(24, "float", "spring_stiffness_ang_y", 4)] public float spring_stiffness_ang_y; + [DNAFieldAttribute(25, "float", "spring_stiffness_ang_z", 4)] public float spring_stiffness_ang_z; + [DNAFieldAttribute(26, "float", "spring_damping_x", 4)] public float spring_damping_x; + [DNAFieldAttribute(27, "float", "spring_damping_y", 4)] public float spring_damping_y; + [DNAFieldAttribute(28, "float", "spring_damping_z", 4)] public float spring_damping_z; + [DNAFieldAttribute(29, "float", "spring_damping_ang_x", 4)] public float spring_damping_ang_x; + [DNAFieldAttribute(30, "float", "spring_damping_ang_y", 4)] public float spring_damping_ang_y; + [DNAFieldAttribute(31, "float", "spring_damping_ang_z", 4)] public float spring_damping_ang_z; + [DNAFieldAttribute(32, "float", "motor_lin_target_velocity", 4)] public float motor_lin_target_velocity; + [DNAFieldAttribute(33, "float", "motor_ang_target_velocity", 4)] public float motor_ang_target_velocity; + [DNAFieldAttribute(34, "float", "motor_lin_max_impulse", 4)] public float motor_lin_max_impulse; + [DNAFieldAttribute(35, "float", "motor_ang_max_impulse", 4)] public float motor_ang_max_impulse; + [DNAFieldAttribute(36, "void", "*physics_constraint", 0)] public object ptr_physics_constraint; public RigidBodyCon( Object ptr_ob1, diff --git a/BlendFile/DNA/RigidBodyOb.cs b/BlendFile/DNA/RigidBodyOb.cs index 51b34f5..db4e548 100644 --- a/BlendFile/DNA/RigidBodyOb.cs +++ b/BlendFile/DNA/RigidBodyOb.cs @@ -11,25 +11,44 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class RigidBodyOb { + [DNAFieldAttribute(0, "short", "type", 2)] public short type; + [DNAFieldAttribute(1, "short", "shape", 2)] public short shape; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "col_groups", 4)] public int col_groups; + [DNAFieldAttribute(4, "short", "mesh_source", 2)] public short mesh_source; + [DNAFieldAttribute(5, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(6, "float", "mass", 4)] public float mass; + [DNAFieldAttribute(7, "float", "friction", 4)] public float friction; + [DNAFieldAttribute(8, "float", "restitution", 4)] public float restitution; + [DNAFieldAttribute(9, "float", "margin", 4)] public float margin; + [DNAFieldAttribute(10, "float", "lin_damping", 4)] public float lin_damping; + [DNAFieldAttribute(11, "float", "ang_damping", 4)] public float ang_damping; + [DNAFieldAttribute(12, "float", "lin_sleep_thresh", 4)] public float lin_sleep_thresh; + [DNAFieldAttribute(13, "float", "ang_sleep_thresh", 4)] public float ang_sleep_thresh; + [DNAFieldAttribute(14, "float", "orn[4]", 4)] public float[] orn = new System.Single[4]; + [DNAFieldAttribute(15, "float", "pos[3]", 4)] public float[] pos = new System.Single[3]; + [DNAFieldAttribute(16, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(17, "RigidBodyOb_Shared", "*shared", 0)] public RigidBodyOb_Shared ptr_shared; public RigidBodyOb( short type, diff --git a/BlendFile/DNA/RigidBodyWorld.cs b/BlendFile/DNA/RigidBodyWorld.cs index dec079a..3ed6364 100644 --- a/BlendFile/DNA/RigidBodyWorld.cs +++ b/BlendFile/DNA/RigidBodyWorld.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class RigidBodyWorld { + [DNAFieldAttribute(0, "EffectorWeights", "*effector_weights", 72)] public EffectorWeights ptr_effector_weights; + [DNAFieldAttribute(1, "Collection", "*group", 376)] public Collection ptr_group; + [DNAFieldAttribute(2, "Object", "**objects", 1160)] public Object ptr_ptr_objects; + [DNAFieldAttribute(3, "Collection", "*constraints", 376)] public Collection ptr_constraints; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "float", "ltime", 4)] public float ltime; + [DNAFieldAttribute(6, "RigidBodyWorld_Shared", "*shared", 32)] public RigidBodyWorld_Shared ptr_shared; + [DNAFieldAttribute(7, "PointCache", "*pointcache", 1392)] public PointCache ptr_pointcache; + [DNAFieldAttribute(8, "ListBase", "ptcaches", 16)] public ListBase ptcaches; + [DNAFieldAttribute(9, "int", "numbodies", 4)] public int numbodies; + [DNAFieldAttribute(10, "short", "steps_per_second", 2)] public short steps_per_second; + [DNAFieldAttribute(11, "short", "num_solver_iterations", 2)] public short num_solver_iterations; + [DNAFieldAttribute(12, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(13, "float", "time_scale", 4)] public float time_scale; public RigidBodyWorld(EffectorWeights ptr_effector_weights, Collection ptr_group, Object ptr_ptr_objects, Collection ptr_constraints, char[] _pad, float ltime, RigidBodyWorld_Shared ptr_shared, PointCache ptr_pointcache, ListBase ptcaches, int numbodies, short steps_per_second, short num_solver_iterations, int flag, float time_scale) { this.ptr_effector_weights = ptr_effector_weights; diff --git a/BlendFile/DNA/RigidBodyWorld_Shared.cs b/BlendFile/DNA/RigidBodyWorld_Shared.cs index d72dc09..d034a44 100644 --- a/BlendFile/DNA/RigidBodyWorld_Shared.cs +++ b/BlendFile/DNA/RigidBodyWorld_Shared.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class RigidBodyWorld_Shared { + [DNAFieldAttribute(0, "PointCache", "*pointcache", 1392)] public PointCache ptr_pointcache; + [DNAFieldAttribute(1, "ListBase", "ptcaches", 16)] public ListBase ptcaches; + [DNAFieldAttribute(2, "void", "*physics_world", 0)] public object ptr_physics_world; public RigidBodyWorld_Shared(PointCache ptr_pointcache, ListBase ptcaches, object ptr_physics_world) { this.ptr_pointcache = ptr_pointcache; diff --git a/BlendFile/DNA/RimShaderFxData.cs b/BlendFile/DNA/RimShaderFxData.cs index fc5857e..ab5b995 100644 --- a/BlendFile/DNA/RimShaderFxData.cs +++ b/BlendFile/DNA/RimShaderFxData.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct RimShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)] public ShaderFxData shaderfx; + [DNAFieldAttribute(1, "int", "offset[2]", 4)] public int[] offset = new System.Int32[2]; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "float", "rim_rgb[3]", 4)] public float[] rim_rgb = new System.Single[3]; + [DNAFieldAttribute(4, "float", "mask_rgb[3]", 4)] public float[] mask_rgb = new System.Single[3]; + [DNAFieldAttribute(5, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(6, "int", "blur[2]", 4)] public int[] blur = new System.Int32[2]; + [DNAFieldAttribute(7, "int", "samples", 4)] public int samples; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(9, "ShaderFxData_Runtime", "runtime", 40)] public ShaderFxData_Runtime runtime; public RimShaderFxData(ShaderFxData shaderfx, int[] offset, int flag, float[] rim_rgb, float[] mask_rgb, int mode, int[] blur, int samples, char[] _pad, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; diff --git a/BlendFile/DNA/SBVertex.cs b/BlendFile/DNA/SBVertex.cs index 86de4c7..7e4b0d8 100644 --- a/BlendFile/DNA/SBVertex.cs +++ b/BlendFile/DNA/SBVertex.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SBVertex { + [DNAFieldAttribute(0, "float", "vec[4]", 4)] public float[] vec = new System.Single[4]; public SBVertex(float[] vec) { this.vec = vec; diff --git a/BlendFile/DNA/SDefBind.cs b/BlendFile/DNA/SDefBind.cs index 8a5dbd6..be5e51c 100644 --- a/BlendFile/DNA/SDefBind.cs +++ b/BlendFile/DNA/SDefBind.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SDefBind { + [DNAFieldAttribute(0, "int", "*vert_inds", 4)] public int ptr_vert_inds; + [DNAFieldAttribute(1, "int", "numverts", 4)] public int numverts; + [DNAFieldAttribute(2, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(3, "float", "*vert_weights", 4)] public float ptr_vert_weights; + [DNAFieldAttribute(4, "float", "normal_dist", 4)] public float normal_dist; + [DNAFieldAttribute(5, "float", "influence", 4)] public float influence; public SDefBind(int ptr_vert_inds, int numverts, int mode, float ptr_vert_weights, float normal_dist, float influence) { this.ptr_vert_inds = ptr_vert_inds; diff --git a/BlendFile/DNA/SDefVert.cs b/BlendFile/DNA/SDefVert.cs index 694aaef..b42427b 100644 --- a/BlendFile/DNA/SDefVert.cs +++ b/BlendFile/DNA/SDefVert.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SDefVert { + [DNAFieldAttribute(0, "SDefBind", "*binds", 32)] public SDefBind ptr_binds; + [DNAFieldAttribute(1, "int", "numbinds", 4)] public int numbinds; + [DNAFieldAttribute(2, "int", "vertex_idx", 4)] public int vertex_idx; public SDefVert(SDefBind ptr_binds, int numbinds, int vertex_idx) { this.ptr_binds = ptr_binds; diff --git a/BlendFile/DNA/SPHFluidSettings.cs b/BlendFile/DNA/SPHFluidSettings.cs index dd5a0c1..463a5df 100644 --- a/BlendFile/DNA/SPHFluidSettings.cs +++ b/BlendFile/DNA/SPHFluidSettings.cs @@ -11,24 +11,42 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SPHFluidSettings { + [DNAFieldAttribute(0, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(1, "float", "spring_k", 4)] public float spring_k; + [DNAFieldAttribute(2, "float", "rest_length", 4)] public float rest_length; + [DNAFieldAttribute(3, "float", "plasticity_constant", 4)] public float plasticity_constant; + [DNAFieldAttribute(4, "float", "yield_ratio", 4)] public float yield_ratio; + [DNAFieldAttribute(5, "float", "plasticity_balance", 4)] public float plasticity_balance; + [DNAFieldAttribute(6, "float", "yield_balance", 4)] public float yield_balance; + [DNAFieldAttribute(7, "float", "viscosity_omega", 4)] public float viscosity_omega; + [DNAFieldAttribute(8, "float", "viscosity_beta", 4)] public float viscosity_beta; + [DNAFieldAttribute(9, "float", "stiffness_k", 4)] public float stiffness_k; + [DNAFieldAttribute(10, "float", "stiffness_knear", 4)] public float stiffness_knear; + [DNAFieldAttribute(11, "float", "rest_density", 4)] public float rest_density; + [DNAFieldAttribute(12, "float", "buoyancy", 4)] public float buoyancy; + [DNAFieldAttribute(13, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(14, "int", "spring_frames", 4)] public int spring_frames; + [DNAFieldAttribute(15, "short", "solver", 2)] public short solver; + [DNAFieldAttribute(16, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public SPHFluidSettings( float radius, diff --git a/BlendFile/DNA/Scene.cs b/BlendFile/DNA/Scene.cs index 58be753..50763fe 100644 --- a/BlendFile/DNA/Scene.cs +++ b/BlendFile/DNA/Scene.cs @@ -11,65 +11,124 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Scene { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "DrawDataList", "drawdata", 16)] public DrawDataList drawdata; + [DNAFieldAttribute(3, "Object", "*camera", 1160)] public Object ptr_camera; + [DNAFieldAttribute(4, "World", "*world", 400)] public World ptr_world; + [DNAFieldAttribute(5, "Scene", "*set", 6744)] public Scene ptr_set; + [DNAFieldAttribute(6, "ListBase", "base", 16)] public ListBase @base; + [DNAFieldAttribute(7, "Base", "*basact", 48)] public Base ptr_basact; + [DNAFieldAttribute(8, "void", "*_pad1", 0)] public object ptr__pad1; + [DNAFieldAttribute(9, "View3DCursor", "cursor", 64)] public View3DCursor cursor; + [DNAFieldAttribute(10, "int", "lay", 4)] public int lay; + [DNAFieldAttribute(11, "int", "layact", 4)] public int layact; + [DNAFieldAttribute(12, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(13, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(14, "char", "use_nodes", 1)] public char use_nodes; + [DNAFieldAttribute(15, "char", "_pad3[1]", 1)] public char[] _pad3 = new System.Char[1]; + [DNAFieldAttribute(16, "bNodeTree", "*nodetree", 544)] public bNodeTree ptr_nodetree; + [DNAFieldAttribute(17, "Editing", "*ed", 3256)] public Editing ptr_ed; + [DNAFieldAttribute(18, "ToolSettings", "*toolsettings", 1072)] public ToolSettings ptr_toolsettings; + [DNAFieldAttribute(19, "void", "*_pad4", 0)] public object ptr__pad4; + [DNAFieldAttribute(20, "DisplaySafeAreas", "safe_areas", 32)] public DisplaySafeAreas safe_areas; + [DNAFieldAttribute(21, "RenderData", "r", 4376)] public RenderData r; + [DNAFieldAttribute(22, "AudioData", "audio", 32)] public AudioData audio; + [DNAFieldAttribute(23, "ListBase", "markers", 16)] public ListBase markers; + [DNAFieldAttribute(24, "ListBase", "transform_spaces", 16)] public ListBase transform_spaces; + [DNAFieldAttribute(25, "TransformOrientationSlot", "orientation_slots[4]", 16)] public TransformOrientationSlot[] orientation_slots = new TransformOrientationSlot[4]; + [DNAFieldAttribute(26, "void", "*sound_scene", 0)] public object ptr_sound_scene; + [DNAFieldAttribute(27, "void", "*playback_handle", 0)] public object ptr_playback_handle; + [DNAFieldAttribute(28, "void", "*sound_scrub_handle", 0)] public object ptr_sound_scrub_handle; + [DNAFieldAttribute(29, "void", "*speaker_handles", 0)] public object ptr_speaker_handles; + [DNAFieldAttribute(30, "void", "*fps_info", 0)] public object ptr_fps_info; + [DNAFieldAttribute(31, "GHash", "*depsgraph_hash", 0)] public GHash ptr_depsgraph_hash; + [DNAFieldAttribute(32, "char", "_pad7[4]", 1)] public char[] _pad7 = new System.Char[4]; + [DNAFieldAttribute(33, "int", "active_keyingset", 4)] public int active_keyingset; + [DNAFieldAttribute(34, "ListBase", "keyingsets", 16)] public ListBase keyingsets; + [DNAFieldAttribute(35, "UnitSettings", "unit", 16)] public UnitSettings unit; + [DNAFieldAttribute(36, "bGPdata", "*gpd", 616)] public bGPdata ptr_gpd; + [DNAFieldAttribute(37, "MovieClip", "*clip", 2568)] public MovieClip ptr_clip; + [DNAFieldAttribute(38, "PhysicsSettings", "physics_settings", 24)] public PhysicsSettings physics_settings; + [DNAFieldAttribute(39, "void", "*_pad8", 0)] public object ptr__pad8; + [DNAFieldAttribute(40, "CustomData_MeshMasks", "customdata_mask", 40)] public CustomData_MeshMasks customdata_mask; + [DNAFieldAttribute(41, "CustomData_MeshMasks", "customdata_mask_modal", 40)] public CustomData_MeshMasks customdata_mask_modal; + [DNAFieldAttribute(42, "ColorManagedViewSettings", "view_settings", 168)] public ColorManagedViewSettings view_settings; + [DNAFieldAttribute(43, "ColorManagedDisplaySettings", "display_settings", 64)] public ColorManagedDisplaySettings display_settings; + [DNAFieldAttribute(44, "ColorManagedColorspaceSettings", "sequencer_colorspace_settings", 64)] public ColorManagedColorspaceSettings sequencer_colorspace_settings; + [DNAFieldAttribute(45, "RigidBodyWorld", "*rigidbody_world", 88)] public RigidBodyWorld ptr_rigidbody_world; + [DNAFieldAttribute(46, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(47, "ListBase", "view_layers", 16)] public ListBase view_layers; + [DNAFieldAttribute(48, "Collection", "*master_collection", 376)] public Collection ptr_master_collection; + [DNAFieldAttribute(49, "IDProperty", "*layer_properties", 136)] public IDProperty ptr_layer_properties; + [DNAFieldAttribute(50, "int", "simulation_frame_start", 4)] public int simulation_frame_start; + [DNAFieldAttribute(51, "int", "simulation_frame_end", 4)] public int simulation_frame_end; + [DNAFieldAttribute(52, "SceneDisplay", "display", 984)] public SceneDisplay display; + [DNAFieldAttribute(53, "SceneEEVEE", "eevee", 224)] public SceneEEVEE eevee; + [DNAFieldAttribute(54, "SceneGpencil", "grease_pencil_settings", 8)] public SceneGpencil grease_pencil_settings; + [DNAFieldAttribute(55, "SceneHydra", "hydra", 8)] public SceneHydra hydra; + [DNAFieldAttribute(56, "SceneRuntimeHandle", "*runtime", 0)] public SceneRuntimeHandle ptr_runtime; + [DNAFieldAttribute(57, "void", "*_pad9", 0)] public object ptr__pad9; public Scene( ID id, diff --git a/BlendFile/DNA/SceneDisplay.cs b/BlendFile/DNA/SceneDisplay.cs index 02efd80..b9a9e2d 100644 --- a/BlendFile/DNA/SceneDisplay.cs +++ b/BlendFile/DNA/SceneDisplay.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SceneDisplay { + [DNAFieldAttribute(0, "float", "light_direction[3]", 4)] public float[] light_direction = new System.Single[3]; + [DNAFieldAttribute(1, "float", "shadow_shift", 4)] public float shadow_shift; + [DNAFieldAttribute(2, "float", "shadow_focus", 4)] public float shadow_focus; + [DNAFieldAttribute(3, "float", "matcap_ssao_distance", 4)] public float matcap_ssao_distance; + [DNAFieldAttribute(4, "float", "matcap_ssao_attenuation", 4)] public float matcap_ssao_attenuation; + [DNAFieldAttribute(5, "int", "matcap_ssao_samples", 4)] public int matcap_ssao_samples; + [DNAFieldAttribute(6, "char", "viewport_aa", 1)] public char viewport_aa; + [DNAFieldAttribute(7, "char", "render_aa", 1)] public char render_aa; + [DNAFieldAttribute(8, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(9, "View3DShading", "shading", 944)] public View3DShading shading; public SceneDisplay(float[] light_direction, float shadow_shift, float shadow_focus, float matcap_ssao_distance, float matcap_ssao_attenuation, int matcap_ssao_samples, char viewport_aa, char render_aa, char[] _pad, View3DShading shading) { this.light_direction = light_direction; diff --git a/BlendFile/DNA/SceneEEVEE.cs b/BlendFile/DNA/SceneEEVEE.cs index 107768a..ca02a82 100644 --- a/BlendFile/DNA/SceneEEVEE.cs +++ b/BlendFile/DNA/SceneEEVEE.cs @@ -11,59 +11,112 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SceneEEVEE { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "int", "gi_diffuse_bounces", 4)] public int gi_diffuse_bounces; + [DNAFieldAttribute(2, "int", "gi_cubemap_resolution", 4)] public int gi_cubemap_resolution; + [DNAFieldAttribute(3, "int", "gi_visibility_resolution", 4)] public int gi_visibility_resolution; + [DNAFieldAttribute(4, "float", "gi_glossy_clamp", 4)] public float gi_glossy_clamp; + [DNAFieldAttribute(5, "int", "gi_irradiance_pool_size", 4)] public int gi_irradiance_pool_size; + [DNAFieldAttribute(6, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(7, "int", "taa_samples", 4)] public int taa_samples; + [DNAFieldAttribute(8, "int", "taa_render_samples", 4)] public int taa_render_samples; + [DNAFieldAttribute(9, "float", "volumetric_start", 4)] public float volumetric_start; + [DNAFieldAttribute(10, "float", "volumetric_end", 4)] public float volumetric_end; + [DNAFieldAttribute(11, "int", "volumetric_tile_size", 4)] public int volumetric_tile_size; + [DNAFieldAttribute(12, "int", "volumetric_samples", 4)] public int volumetric_samples; + [DNAFieldAttribute(13, "float", "volumetric_sample_distribution", 4)] public float volumetric_sample_distribution; + [DNAFieldAttribute(14, "float", "volumetric_light_clamp", 4)] public float volumetric_light_clamp; + [DNAFieldAttribute(15, "int", "volumetric_shadow_samples", 4)] public int volumetric_shadow_samples; + [DNAFieldAttribute(16, "int", "volumetric_ray_depth", 4)] public int volumetric_ray_depth; + [DNAFieldAttribute(17, "float", "gtao_distance", 4)] public float gtao_distance; + [DNAFieldAttribute(18, "float", "gtao_thickness", 4)] public float gtao_thickness; + [DNAFieldAttribute(19, "float", "gtao_focus", 4)] public float gtao_focus; + [DNAFieldAttribute(20, "int", "gtao_resolution", 4)] public int gtao_resolution; + [DNAFieldAttribute(21, "int", "fast_gi_step_count", 4)] public int fast_gi_step_count; + [DNAFieldAttribute(22, "int", "fast_gi_ray_count", 4)] public int fast_gi_ray_count; + [DNAFieldAttribute(23, "float", "gtao_quality", 4)] public float gtao_quality; + [DNAFieldAttribute(24, "float", "fast_gi_distance", 4)] public float fast_gi_distance; + [DNAFieldAttribute(25, "float", "fast_gi_thickness_near", 4)] public float fast_gi_thickness_near; + [DNAFieldAttribute(26, "float", "fast_gi_thickness_far", 4)] public float fast_gi_thickness_far; + [DNAFieldAttribute(27, "char", "fast_gi_method", 1)] public char fast_gi_method; + [DNAFieldAttribute(28, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; + [DNAFieldAttribute(29, "float", "bokeh_overblur", 4)] public float bokeh_overblur; + [DNAFieldAttribute(30, "float", "bokeh_max_size", 4)] public float bokeh_max_size; + [DNAFieldAttribute(31, "float", "bokeh_threshold", 4)] public float bokeh_threshold; + [DNAFieldAttribute(32, "float", "bokeh_neighbor_max", 4)] public float bokeh_neighbor_max; + [DNAFieldAttribute(33, "int", "motion_blur_samples", 4)] public int motion_blur_samples; + [DNAFieldAttribute(34, "int", "motion_blur_max", 4)] public int motion_blur_max; + [DNAFieldAttribute(35, "int", "motion_blur_steps", 4)] public int motion_blur_steps; + [DNAFieldAttribute(36, "int", "motion_blur_position", 4)] public int motion_blur_position; + [DNAFieldAttribute(37, "float", "motion_blur_shutter", 4)] public float motion_blur_shutter; + [DNAFieldAttribute(38, "float", "motion_blur_depth_scale", 4)] public float motion_blur_depth_scale; + [DNAFieldAttribute(39, "int", "shadow_cube_size", 4)] public int shadow_cube_size; + [DNAFieldAttribute(40, "int", "shadow_pool_size", 4)] public int shadow_pool_size; + [DNAFieldAttribute(41, "int", "shadow_ray_count", 4)] public int shadow_ray_count; + [DNAFieldAttribute(42, "int", "shadow_step_count", 4)] public int shadow_step_count; + [DNAFieldAttribute(43, "float", "shadow_resolution_scale", 4)] public float shadow_resolution_scale; + [DNAFieldAttribute(44, "float", "clamp_surface_direct", 4)] public float clamp_surface_direct; + [DNAFieldAttribute(45, "float", "clamp_surface_indirect", 4)] public float clamp_surface_indirect; + [DNAFieldAttribute(46, "float", "clamp_volume_direct", 4)] public float clamp_volume_direct; + [DNAFieldAttribute(47, "float", "clamp_volume_indirect", 4)] public float clamp_volume_indirect; + [DNAFieldAttribute(48, "int", "ray_tracing_method", 4)] public int ray_tracing_method; + [DNAFieldAttribute(49, "RaytraceEEVEE", "ray_tracing_options", 24)] public RaytraceEEVEE ray_tracing_options; + [DNAFieldAttribute(50, "float", "overscan", 4)] public float overscan; + [DNAFieldAttribute(51, "float", "light_threshold", 4)] public float light_threshold; public SceneEEVEE( int flag, diff --git a/BlendFile/DNA/SceneGpencil.cs b/BlendFile/DNA/SceneGpencil.cs index 18a7a6c..af119d8 100644 --- a/BlendFile/DNA/SceneGpencil.cs +++ b/BlendFile/DNA/SceneGpencil.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SceneGpencil { + [DNAFieldAttribute(0, "float", "smaa_threshold", 4)] public float smaa_threshold; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public SceneGpencil(float smaa_threshold, char[] _pad) { this.smaa_threshold = smaa_threshold; diff --git a/BlendFile/DNA/SceneHydra.cs b/BlendFile/DNA/SceneHydra.cs index 2775677..b907a23 100644 --- a/BlendFile/DNA/SceneHydra.cs +++ b/BlendFile/DNA/SceneHydra.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SceneHydra { + [DNAFieldAttribute(0, "int", "export_method", 4)] public int export_method; + [DNAFieldAttribute(1, "int", "_pad0", 4)] public int _pad0; public SceneHydra(int export_method, int _pad0) { this.export_method = export_method; diff --git a/BlendFile/DNA/SceneRenderLayer.cs b/BlendFile/DNA/SceneRenderLayer.cs index d027eff..38ce21e 100644 --- a/BlendFile/DNA/SceneRenderLayer.cs +++ b/BlendFile/DNA/SceneRenderLayer.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SceneRenderLayer { + [DNAFieldAttribute(0, "SceneRenderLayer", "*next", 192)] public SceneRenderLayer ptr_next; + [DNAFieldAttribute(1, "SceneRenderLayer", "*prev", 192)] public SceneRenderLayer ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "Material", "*mat_override", 392)] public Material ptr_mat_override; + [DNAFieldAttribute(4, "World", "*world_override", 400)] public World ptr_world_override; + [DNAFieldAttribute(5, "int", "lay", 4)] public int lay; + [DNAFieldAttribute(6, "int", "lay_zmask", 4)] public int lay_zmask; + [DNAFieldAttribute(7, "int", "lay_exclude", 4)] public int lay_exclude; + [DNAFieldAttribute(8, "int", "layflag", 4)] public int layflag; + [DNAFieldAttribute(9, "int", "passflag", 4)] public int passflag; + [DNAFieldAttribute(10, "int", "pass_xor", 4)] public int pass_xor; + [DNAFieldAttribute(11, "int", "samples", 4)] public int samples; + [DNAFieldAttribute(12, "float", "pass_alpha_threshold", 4)] public float pass_alpha_threshold; + [DNAFieldAttribute(13, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; + [DNAFieldAttribute(14, "FreestyleConfig", "freestyleConfig", 56)] public FreestyleConfig freestyleConfig; public SceneRenderLayer(SceneRenderLayer ptr_next, SceneRenderLayer ptr_prev, char[] name, Material ptr_mat_override, World ptr_world_override, int lay, int lay_zmask, int lay_exclude, int layflag, int passflag, int pass_xor, int samples, float pass_alpha_threshold, IDProperty ptr_prop, FreestyleConfig freestyleConfig) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SceneRenderView.cs b/BlendFile/DNA/SceneRenderView.cs index d177a12..4fae085 100644 --- a/BlendFile/DNA/SceneRenderView.cs +++ b/BlendFile/DNA/SceneRenderView.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SceneRenderView { + [DNAFieldAttribute(0, "SceneRenderView", "*next", 152)] public SceneRenderView ptr_next; + [DNAFieldAttribute(1, "SceneRenderView", "*prev", 152)] public SceneRenderView ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "suffix[64]", 1)] public char[] suffix = new System.Char[64]; + [DNAFieldAttribute(4, "int", "viewflag", 4)] public int viewflag; + [DNAFieldAttribute(5, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; public SceneRenderView(SceneRenderView ptr_next, SceneRenderView ptr_prev, char[] name, char[] suffix, int viewflag, char[] _pad2) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Scopes.cs b/BlendFile/DNA/Scopes.cs index e14c284..8f96c0c 100644 --- a/BlendFile/DNA/Scopes.cs +++ b/BlendFile/DNA/Scopes.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Scopes { + [DNAFieldAttribute(0, "int", "ok", 4)] public int ok; + [DNAFieldAttribute(1, "int", "sample_full", 4)] public int sample_full; + [DNAFieldAttribute(2, "int", "sample_lines", 4)] public int sample_lines; + [DNAFieldAttribute(3, "int", "wavefrm_mode", 4)] public int wavefrm_mode; + [DNAFieldAttribute(4, "int", "vecscope_mode", 4)] public int vecscope_mode; + [DNAFieldAttribute(5, "int", "wavefrm_height", 4)] public int wavefrm_height; + [DNAFieldAttribute(6, "int", "vecscope_height", 4)] public int vecscope_height; + [DNAFieldAttribute(7, "int", "waveform_tot", 4)] public int waveform_tot; + [DNAFieldAttribute(8, "float", "accuracy", 4)] public float accuracy; + [DNAFieldAttribute(9, "float", "wavefrm_alpha", 4)] public float wavefrm_alpha; + [DNAFieldAttribute(10, "float", "wavefrm_yfac", 4)] public float wavefrm_yfac; + [DNAFieldAttribute(11, "float", "vecscope_alpha", 4)] public float vecscope_alpha; + [DNAFieldAttribute(12, "float", "minmax[3][2]", 4)] public float[,] minmax = new System.Single[3,2]; + [DNAFieldAttribute(13, "Histogram", "hist", 5160)] public Histogram hist; + [DNAFieldAttribute(14, "float", "*waveform_1", 4)] public float ptr_waveform_1; + [DNAFieldAttribute(15, "float", "*waveform_2", 4)] public float ptr_waveform_2; + [DNAFieldAttribute(16, "float", "*waveform_3", 4)] public float ptr_waveform_3; + [DNAFieldAttribute(17, "float", "*vecscope", 4)] public float ptr_vecscope; + [DNAFieldAttribute(18, "float", "*vecscope_rgb", 4)] public float ptr_vecscope_rgb; public Scopes( int ok, diff --git a/BlendFile/DNA/ScrArea.cs b/BlendFile/DNA/ScrArea.cs index c383549..0096ec0 100644 --- a/BlendFile/DNA/ScrArea.cs +++ b/BlendFile/DNA/ScrArea.cs @@ -11,32 +11,58 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ScrArea { + [DNAFieldAttribute(0, "ScrArea", "*next", 184)] public ScrArea ptr_next; + [DNAFieldAttribute(1, "ScrArea", "*prev", 184)] public ScrArea ptr_prev; + [DNAFieldAttribute(2, "ScrVert", "*v1", 32)] public ScrVert ptr_v1; + [DNAFieldAttribute(3, "ScrVert", "*v2", 32)] public ScrVert ptr_v2; + [DNAFieldAttribute(4, "ScrVert", "*v3", 32)] public ScrVert ptr_v3; + [DNAFieldAttribute(5, "ScrVert", "*v4", 32)] public ScrVert ptr_v4; + [DNAFieldAttribute(6, "bScreen", "*full", 336)] public bScreen ptr_full; + [DNAFieldAttribute(7, "rcti", "totrct", 16)] public rcti totrct; + [DNAFieldAttribute(8, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(9, "char", "butspacetype", 1)] public char butspacetype; + [DNAFieldAttribute(10, "short", "butspacetype_subtype", 2)] public short butspacetype_subtype; + [DNAFieldAttribute(11, "short", "winx", 2)] public short winx; + [DNAFieldAttribute(12, "short", "winy", 2)] public short winy; + [DNAFieldAttribute(13, "char", "headertype", 1)] public char headertype; + [DNAFieldAttribute(14, "char", "do_refresh", 1)] public char do_refresh; + [DNAFieldAttribute(15, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(16, "short", "region_active_win", 2)] public short region_active_win; + [DNAFieldAttribute(17, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(18, "SpaceType", "*type", 0)] public SpaceType ptr_type; + [DNAFieldAttribute(19, "ScrGlobalAreaData", "*global", 12)] public ScrGlobalAreaData ptr_global; + [DNAFieldAttribute(20, "ListBase", "spacedata", 16)] public ListBase spacedata; + [DNAFieldAttribute(21, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(22, "ListBase", "handlers", 16)] public ListBase handlers; + [DNAFieldAttribute(23, "ListBase", "actionzones", 16)] public ListBase actionzones; + [DNAFieldAttribute(24, "ScrArea_Runtime", "runtime", 16)] public ScrArea_Runtime runtime; public ScrArea( ScrArea ptr_next, diff --git a/BlendFile/DNA/ScrAreaMap.cs b/BlendFile/DNA/ScrAreaMap.cs index f2b569c..6eff9cc 100644 --- a/BlendFile/DNA/ScrAreaMap.cs +++ b/BlendFile/DNA/ScrAreaMap.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ScrAreaMap { + [DNAFieldAttribute(0, "ListBase", "vertbase", 16)] public ListBase vertbase; + [DNAFieldAttribute(1, "ListBase", "edgebase", 16)] public ListBase edgebase; + [DNAFieldAttribute(2, "ListBase", "areabase", 16)] public ListBase areabase; public ScrAreaMap(ListBase vertbase, ListBase edgebase, ListBase areabase) { this.vertbase = vertbase; diff --git a/BlendFile/DNA/ScrArea_Runtime.cs b/BlendFile/DNA/ScrArea_Runtime.cs index c97a84b..5cc3eb0 100644 --- a/BlendFile/DNA/ScrArea_Runtime.cs +++ b/BlendFile/DNA/ScrArea_Runtime.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ScrArea_Runtime { + [DNAFieldAttribute(0, "bToolRef", "*tool", 168)] public bToolRef ptr_tool; + [DNAFieldAttribute(1, "char", "is_tool_set", 1)] public char is_tool_set; + [DNAFieldAttribute(2, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public ScrArea_Runtime(bToolRef ptr_tool, char is_tool_set, char[] _pad0) { this.ptr_tool = ptr_tool; diff --git a/BlendFile/DNA/ScrEdge.cs b/BlendFile/DNA/ScrEdge.cs index acd9049..622f663 100644 --- a/BlendFile/DNA/ScrEdge.cs +++ b/BlendFile/DNA/ScrEdge.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ScrEdge { + [DNAFieldAttribute(0, "ScrEdge", "*next", 40)] public ScrEdge ptr_next; + [DNAFieldAttribute(1, "ScrEdge", "*prev", 40)] public ScrEdge ptr_prev; + [DNAFieldAttribute(2, "ScrVert", "*v1", 32)] public ScrVert ptr_v1; + [DNAFieldAttribute(3, "ScrVert", "*v2", 32)] public ScrVert ptr_v2; + [DNAFieldAttribute(4, "short", "border", 2)] public short border; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public ScrEdge(ScrEdge ptr_next, ScrEdge ptr_prev, ScrVert ptr_v1, ScrVert ptr_v2, short border, short flag, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ScrGlobalAreaData.cs b/BlendFile/DNA/ScrGlobalAreaData.cs index 37a465f..c1ab5a8 100644 --- a/BlendFile/DNA/ScrGlobalAreaData.cs +++ b/BlendFile/DNA/ScrGlobalAreaData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ScrGlobalAreaData { + [DNAFieldAttribute(0, "short", "cur_fixed_height", 2)] public short cur_fixed_height; + [DNAFieldAttribute(1, "short", "size_min", 2)] public short size_min; + [DNAFieldAttribute(2, "short", "size_max", 2)] public short size_max; + [DNAFieldAttribute(3, "short", "align", 2)] public short align; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public ScrGlobalAreaData(short cur_fixed_height, short size_min, short size_max, short align, short flag, char[] _pad) { this.cur_fixed_height = cur_fixed_height; diff --git a/BlendFile/DNA/ScrVert.cs b/BlendFile/DNA/ScrVert.cs index 530f463..27aaf97 100644 --- a/BlendFile/DNA/ScrVert.cs +++ b/BlendFile/DNA/ScrVert.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ScrVert { + [DNAFieldAttribute(0, "ScrVert", "*next", 32)] public ScrVert ptr_next; + [DNAFieldAttribute(1, "ScrVert", "*prev", 32)] public ScrVert ptr_prev; + [DNAFieldAttribute(2, "ScrVert", "*newv", 32)] public ScrVert ptr_newv; + [DNAFieldAttribute(3, "vec2s", "vec", 4)] public vec2s vec; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "short", "editflag", 2)] public short editflag; public ScrVert(ScrVert ptr_next, ScrVert ptr_prev, ScrVert ptr_newv, vec2s vec, short flag, short editflag) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ScrewModifierData.cs b/BlendFile/DNA/ScrewModifierData.cs index f9a05f8..207a8d0 100644 --- a/BlendFile/DNA/ScrewModifierData.cs +++ b/BlendFile/DNA/ScrewModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ScrewModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*ob_axis", 1160)] public Object ptr_ob_axis; + [DNAFieldAttribute(2, "int", "steps", 4)] public int steps; + [DNAFieldAttribute(3, "int", "render_steps", 4)] public int render_steps; + [DNAFieldAttribute(4, "int", "iter", 4)] public int iter; + [DNAFieldAttribute(5, "float", "screw_ofs", 4)] public float screw_ofs; + [DNAFieldAttribute(6, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(7, "float", "merge_dist", 4)] public float merge_dist; + [DNAFieldAttribute(8, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(9, "char", "axis", 1)] public char axis; + [DNAFieldAttribute(10, "char", "_pad[5]", 1)] public char[] _pad = new System.Char[5]; + [DNAFieldAttribute(11, "void", "*_pad1", 0)] public object ptr__pad1; public ScrewModifierData(ModifierData modifier, Object ptr_ob_axis, int steps, int render_steps, int iter, float screw_ofs, float angle, float merge_dist, short flag, char axis, char[] _pad, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/Script.cs b/BlendFile/DNA/Script.cs index 97407fd..bacdb45 100644 --- a/BlendFile/DNA/Script.cs +++ b/BlendFile/DNA/Script.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Script { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "void", "*py_draw", 0)] public object ptr_py_draw; + [DNAFieldAttribute(2, "void", "*py_event", 0)] public object ptr_py_event; + [DNAFieldAttribute(3, "void", "*py_button", 0)] public object ptr_py_button; + [DNAFieldAttribute(4, "void", "*py_browsercallback", 0)] public object ptr_py_browsercallback; + [DNAFieldAttribute(5, "void", "*py_globaldict", 0)] public object ptr_py_globaldict; + [DNAFieldAttribute(6, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(7, "int", "lastspace", 4)] public int lastspace; + [DNAFieldAttribute(8, "char", "scriptname[1024]", 1)] public char[] scriptname = new System.Char[1024]; + [DNAFieldAttribute(9, "char", "scriptarg[256]", 1)] public char[] scriptarg = new System.Char[256]; public Script(ID id, object ptr_py_draw, object ptr_py_event, object ptr_py_button, object ptr_py_browsercallback, object ptr_py_globaldict, int flags, int lastspace, char[] scriptname, char[] scriptarg) { this.id = id; diff --git a/BlendFile/DNA/Sculpt.cs b/BlendFile/DNA/Sculpt.cs index f99cdee..54d4e3b 100644 --- a/BlendFile/DNA/Sculpt.cs +++ b/BlendFile/DNA/Sculpt.cs @@ -11,27 +11,48 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Sculpt { + [DNAFieldAttribute(0, "Paint", "paint", 120)] public Paint paint; + [DNAFieldAttribute(1, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(2, "int", "transform_mode", 4)] public int transform_mode; + [DNAFieldAttribute(3, "int", "automasking_flags", 4)] public int automasking_flags; + [DNAFieldAttribute(4, "int", "radial_symm[3]", 4)] public int[] radial_symm = new System.Int32[3]; + [DNAFieldAttribute(5, "float", "detail_size", 4)] public float detail_size; + [DNAFieldAttribute(6, "int", "symmetrize_direction", 4)] public int symmetrize_direction; + [DNAFieldAttribute(7, "float", "gravity_factor", 4)] public float gravity_factor; + [DNAFieldAttribute(8, "float", "constant_detail", 4)] public float constant_detail; + [DNAFieldAttribute(9, "float", "detail_percent", 4)] public float detail_percent; + [DNAFieldAttribute(10, "int", "automasking_boundary_edges_propagation_steps", 4)] public int automasking_boundary_edges_propagation_steps; + [DNAFieldAttribute(11, "int", "automasking_cavity_blur_steps", 4)] public int automasking_cavity_blur_steps; + [DNAFieldAttribute(12, "float", "automasking_cavity_factor", 4)] public float automasking_cavity_factor; + [DNAFieldAttribute(13, "float", "automasking_start_normal_limit", 4)] public float automasking_start_normal_limit; + [DNAFieldAttribute(14, "float", "automasking_start_normal_falloff", 4)] public float automasking_start_normal_falloff; + [DNAFieldAttribute(15, "float", "automasking_view_normal_limit", 4)] public float automasking_view_normal_limit; + [DNAFieldAttribute(16, "float", "automasking_view_normal_falloff", 4)] public float automasking_view_normal_falloff; + [DNAFieldAttribute(17, "CurveMapping", "*automasking_cavity_curve", 424)] public CurveMapping ptr_automasking_cavity_curve; + [DNAFieldAttribute(18, "CurveMapping", "*automasking_cavity_curve_op", 424)] public CurveMapping ptr_automasking_cavity_curve_op; + [DNAFieldAttribute(19, "Object", "*gravity_object", 1160)] public Object ptr_gravity_object; public Sculpt( Paint paint, diff --git a/BlendFile/DNA/SeqConnection.cs b/BlendFile/DNA/SeqConnection.cs index ba7465a..1defd9e 100644 --- a/BlendFile/DNA/SeqConnection.cs +++ b/BlendFile/DNA/SeqConnection.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SeqConnection { + [DNAFieldAttribute(0, "SeqConnection", "*next", 24)] public SeqConnection ptr_next; + [DNAFieldAttribute(1, "SeqConnection", "*prev", 24)] public SeqConnection ptr_prev; + [DNAFieldAttribute(2, "Sequence", "*seq_ref", 464)] public Sequence ptr_seq_ref; public SeqConnection(SeqConnection ptr_next, SeqConnection ptr_prev, Sequence ptr_seq_ref) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SeqRetimingHandle.cs b/BlendFile/DNA/SeqRetimingHandle.cs index ef76c2f..8c1664f 100644 --- a/BlendFile/DNA/SeqRetimingHandle.cs +++ b/BlendFile/DNA/SeqRetimingHandle.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SeqRetimingHandle { + [DNAFieldAttribute(0, "double", "strip_frame_index", 8)] public double strip_frame_index; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int", "_pad0", 4)] public int _pad0; + [DNAFieldAttribute(3, "float", "retiming_factor", 4)] public float retiming_factor; + [DNAFieldAttribute(4, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(5, "double", "original_strip_frame_index", 8)] public double original_strip_frame_index; + [DNAFieldAttribute(6, "float", "original_retiming_factor", 4)] public float original_retiming_factor; + [DNAFieldAttribute(7, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; public SeqRetimingHandle(double strip_frame_index, int flag, int _pad0, float retiming_factor, char[] _pad1, double original_strip_frame_index, float original_retiming_factor, char[] _pad2) { this.strip_frame_index = strip_frame_index; diff --git a/BlendFile/DNA/SeqTimelineChannel.cs b/BlendFile/DNA/SeqTimelineChannel.cs index 427ccd5..55e28c1 100644 --- a/BlendFile/DNA/SeqTimelineChannel.cs +++ b/BlendFile/DNA/SeqTimelineChannel.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SeqTimelineChannel { + [DNAFieldAttribute(0, "SeqTimelineChannel", "*next", 88)] public SeqTimelineChannel ptr_next; + [DNAFieldAttribute(1, "SeqTimelineChannel", "*prev", 88)] public SeqTimelineChannel ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "int", "index", 4)] public int index; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; public SeqTimelineChannel(SeqTimelineChannel ptr_next, SeqTimelineChannel ptr_prev, char[] name, int index, int flag) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Sequence.cs b/BlendFile/DNA/Sequence.cs index e458fe4..ec827b9 100644 --- a/BlendFile/DNA/Sequence.cs +++ b/BlendFile/DNA/Sequence.cs @@ -11,75 +11,144 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Sequence { + [DNAFieldAttribute(0, "Sequence", "*next", 464)] public Sequence ptr_next; + [DNAFieldAttribute(1, "Sequence", "*prev", 464)] public Sequence ptr_prev; + [DNAFieldAttribute(2, "void", "*tmp", 0)] public object ptr_tmp; + [DNAFieldAttribute(3, "void", "*lib", 0)] public object ptr_lib; + [DNAFieldAttribute(4, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "int", "type", 4)] public int type; + [DNAFieldAttribute(7, "int", "len", 4)] public int len; + [DNAFieldAttribute(8, "float", "start", 4)] public float start; + [DNAFieldAttribute(9, "float", "startofs", 4)] public float startofs; + [DNAFieldAttribute(10, "float", "endofs", 4)] public float endofs; + [DNAFieldAttribute(11, "float", "startstill", 4)] public float startstill; + [DNAFieldAttribute(12, "float", "endstill", 4)] public float endstill; + [DNAFieldAttribute(13, "int", "machine", 4)] public int machine; + [DNAFieldAttribute(14, "int", "startdisp", 4)] public int startdisp; + [DNAFieldAttribute(15, "int", "enddisp", 4)] public int enddisp; + [DNAFieldAttribute(16, "float", "sat", 4)] public float sat; + [DNAFieldAttribute(17, "float", "mul", 4)] public float mul; + [DNAFieldAttribute(18, "short", "streamindex", 2)] public short streamindex; + [DNAFieldAttribute(19, "short", "_pad", 2)] public short _pad; + [DNAFieldAttribute(20, "int", "multicam_source", 4)] public int multicam_source; + [DNAFieldAttribute(21, "int", "clip_flag", 4)] public int clip_flag; + [DNAFieldAttribute(22, "Strip", "*strip", 904)] public Strip ptr_strip; + [DNAFieldAttribute(23, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(24, "Scene", "*scene", 6744)] public Scene ptr_scene; + [DNAFieldAttribute(25, "Object", "*scene_camera", 1160)] public Object ptr_scene_camera; + [DNAFieldAttribute(26, "MovieClip", "*clip", 2568)] public MovieClip ptr_clip; + [DNAFieldAttribute(27, "Mask", "*mask", 272)] public Mask ptr_mask; + [DNAFieldAttribute(28, "ListBase", "anims", 16)] public ListBase anims; + [DNAFieldAttribute(29, "float", "effect_fader", 4)] public float effect_fader; + [DNAFieldAttribute(30, "float", "speed_fader", 4)] public float speed_fader; + [DNAFieldAttribute(31, "Sequence", "*seq1", 464)] public Sequence ptr_seq1; + [DNAFieldAttribute(32, "Sequence", "*seq2", 464)] public Sequence ptr_seq2; + [DNAFieldAttribute(33, "void", "*_pad7", 0)] public object ptr__pad7; + [DNAFieldAttribute(34, "int", "_pad8[2]", 4)] public int[] _pad8 = new System.Int32[2]; + [DNAFieldAttribute(35, "ListBase", "seqbase", 16)] public ListBase seqbase; + [DNAFieldAttribute(36, "ListBase", "channels", 16)] public ListBase channels; + [DNAFieldAttribute(37, "ListBase", "connections", 16)] public ListBase connections; + [DNAFieldAttribute(38, "bSound", "*sound", 1344)] public bSound ptr_sound; + [DNAFieldAttribute(39, "void", "*scene_sound", 0)] public object ptr_scene_sound; + [DNAFieldAttribute(40, "float", "volume", 4)] public float volume; + [DNAFieldAttribute(41, "float", "pitch", 4)] public float pitch; + [DNAFieldAttribute(42, "float", "pan", 4)] public float pan; + [DNAFieldAttribute(43, "float", "strobe", 4)] public float strobe; + [DNAFieldAttribute(44, "float", "sound_offset", 4)] public float sound_offset; + [DNAFieldAttribute(45, "char", "_pad4[4]", 1)] public char[] _pad4 = new System.Char[4]; + [DNAFieldAttribute(46, "void", "*effectdata", 0)] public object ptr_effectdata; + [DNAFieldAttribute(47, "int", "anim_startofs", 4)] public int anim_startofs; + [DNAFieldAttribute(48, "int", "anim_endofs", 4)] public int anim_endofs; + [DNAFieldAttribute(49, "int", "blend_mode", 4)] public int blend_mode; + [DNAFieldAttribute(50, "float", "blend_opacity", 4)] public float blend_opacity; + [DNAFieldAttribute(51, "int8_t", "color_tag", 1)] public sbyte color_tag; + [DNAFieldAttribute(52, "char", "alpha_mode", 1)] public char alpha_mode; + [DNAFieldAttribute(53, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; + [DNAFieldAttribute(54, "int", "cache_flag", 4)] public int cache_flag; + [DNAFieldAttribute(55, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(56, "char", "views_format", 1)] public char views_format; + [DNAFieldAttribute(57, "char", "_pad3[3]", 1)] public char[] _pad3 = new System.Char[3]; + [DNAFieldAttribute(58, "Stereo3dFormat", "*stereo3d_format", 8)] public Stereo3dFormat ptr_stereo3d_format; + [DNAFieldAttribute(59, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; + [DNAFieldAttribute(60, "ListBase", "modifiers", 16)] public ListBase modifiers; + [DNAFieldAttribute(61, "float", "media_playback_rate", 4)] public float media_playback_rate; + [DNAFieldAttribute(62, "float", "speed_factor", 4)] public float speed_factor; + [DNAFieldAttribute(63, "SeqRetimingHandle", "*retiming_handles", 40)] public SeqRetimingHandle ptr_retiming_handles; + [DNAFieldAttribute(64, "void", "*_pad5", 0)] public object ptr__pad5; + [DNAFieldAttribute(65, "int", "retiming_handle_num", 4)] public int retiming_handle_num; + [DNAFieldAttribute(66, "char", "_pad6[4]", 1)] public char[] _pad6 = new System.Char[4]; + [DNAFieldAttribute(67, "SequenceRuntime", "runtime", 8)] public SequenceRuntime runtime; public Sequence( Sequence ptr_next, diff --git a/BlendFile/DNA/SequenceModifierData.cs b/BlendFile/DNA/SequenceModifierData.cs index c11bb1a..80e5d0f 100644 --- a/BlendFile/DNA/SequenceModifierData.cs +++ b/BlendFile/DNA/SequenceModifierData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SequenceModifierData { + [DNAFieldAttribute(0, "SequenceModifierData", "*next", 112)] public SequenceModifierData ptr_next; + [DNAFieldAttribute(1, "SequenceModifierData", "*prev", 112)] public SequenceModifierData ptr_prev; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(5, "int", "mask_input_type", 4)] public int mask_input_type; + [DNAFieldAttribute(6, "int", "mask_time", 4)] public int mask_time; + [DNAFieldAttribute(7, "Sequence", "*mask_sequence", 464)] public Sequence ptr_mask_sequence; + [DNAFieldAttribute(8, "Mask", "*mask_id", 272)] public Mask ptr_mask_id; public SequenceModifierData(SequenceModifierData ptr_next, SequenceModifierData ptr_prev, int type, int flag, char[] name, int mask_input_type, int mask_time, Sequence ptr_mask_sequence, Mask ptr_mask_id) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SequenceRuntime.cs b/BlendFile/DNA/SequenceRuntime.cs index d7d4086..4495e51 100644 --- a/BlendFile/DNA/SequenceRuntime.cs +++ b/BlendFile/DNA/SequenceRuntime.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SequenceRuntime { + [DNAFieldAttribute(0, "SessionUID", "session_uid", 8)] public SessionUID session_uid; public SequenceRuntime(SessionUID session_uid) { this.session_uid = session_uid; diff --git a/BlendFile/DNA/SequencerCacheOverlay.cs b/BlendFile/DNA/SequencerCacheOverlay.cs index 95108f6..f68ab51 100644 --- a/BlendFile/DNA/SequencerCacheOverlay.cs +++ b/BlendFile/DNA/SequencerCacheOverlay.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SequencerCacheOverlay { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public SequencerCacheOverlay(int flag, char[] _pad0) { this.flag = flag; diff --git a/BlendFile/DNA/SequencerMaskModifierData.cs b/BlendFile/DNA/SequencerMaskModifierData.cs index e98c721..38ae6a3 100644 --- a/BlendFile/DNA/SequencerMaskModifierData.cs +++ b/BlendFile/DNA/SequencerMaskModifierData.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SequencerMaskModifierData { + [DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)] public SequenceModifierData modifier; public SequencerMaskModifierData(SequenceModifierData modifier) { this.modifier = modifier; diff --git a/BlendFile/DNA/SequencerPreviewOverlay.cs b/BlendFile/DNA/SequencerPreviewOverlay.cs index a5b2e60..63120a4 100644 --- a/BlendFile/DNA/SequencerPreviewOverlay.cs +++ b/BlendFile/DNA/SequencerPreviewOverlay.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SequencerPreviewOverlay { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public SequencerPreviewOverlay(int flag, char[] _pad0) { this.flag = flag; diff --git a/BlendFile/DNA/SequencerTimelineOverlay.cs b/BlendFile/DNA/SequencerTimelineOverlay.cs index 3d43bbd..10639c9 100644 --- a/BlendFile/DNA/SequencerTimelineOverlay.cs +++ b/BlendFile/DNA/SequencerTimelineOverlay.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SequencerTimelineOverlay { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public SequencerTimelineOverlay(int flag, char[] _pad0) { this.flag = flag; diff --git a/BlendFile/DNA/SequencerTonemapModifierData.cs b/BlendFile/DNA/SequencerTonemapModifierData.cs index 2338cc7..6e62b88 100644 --- a/BlendFile/DNA/SequencerTonemapModifierData.cs +++ b/BlendFile/DNA/SequencerTonemapModifierData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SequencerTonemapModifierData { + [DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)] public SequenceModifierData modifier; + [DNAFieldAttribute(1, "float", "key", 4)] public float key; + [DNAFieldAttribute(2, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(3, "float", "gamma", 4)] public float gamma; + [DNAFieldAttribute(4, "float", "intensity", 4)] public float intensity; + [DNAFieldAttribute(5, "float", "contrast", 4)] public float contrast; + [DNAFieldAttribute(6, "float", "adaptation", 4)] public float adaptation; + [DNAFieldAttribute(7, "float", "correction", 4)] public float correction; + [DNAFieldAttribute(8, "int", "type", 4)] public int type; public SequencerTonemapModifierData(SequenceModifierData modifier, float key, float offset, float gamma, float intensity, float contrast, float adaptation, float correction, int type) { this.modifier = modifier; diff --git a/BlendFile/DNA/SequencerToolSettings.cs b/BlendFile/DNA/SequencerToolSettings.cs index 2a19683..b0306d8 100644 --- a/BlendFile/DNA/SequencerToolSettings.cs +++ b/BlendFile/DNA/SequencerToolSettings.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SequencerToolSettings { + [DNAFieldAttribute(0, "int", "fit_method", 4)] public int fit_method; + [DNAFieldAttribute(1, "short", "snap_mode", 2)] public short snap_mode; + [DNAFieldAttribute(2, "short", "snap_flag", 2)] public short snap_flag; + [DNAFieldAttribute(3, "int", "overlap_mode", 4)] public int overlap_mode; + [DNAFieldAttribute(4, "int", "snap_distance", 4)] public int snap_distance; + [DNAFieldAttribute(5, "int", "pivot_point", 4)] public int pivot_point; public SequencerToolSettings(int fit_method, short snap_mode, short snap_flag, int overlap_mode, int snap_distance, int pivot_point) { this.fit_method = fit_method; diff --git a/BlendFile/DNA/SessionUID.cs b/BlendFile/DNA/SessionUID.cs index 2b2ce29..c49e870 100644 --- a/BlendFile/DNA/SessionUID.cs +++ b/BlendFile/DNA/SessionUID.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SessionUID { + [DNAFieldAttribute(0, "uint64_t", "uid_", 8)] public ulong uid_; public SessionUID(ulong uid_) { this.uid_ = uid_; diff --git a/BlendFile/DNA/ShaderFxData.cs b/BlendFile/DNA/ShaderFxData.cs index 39b7c82..efcf9fc 100644 --- a/BlendFile/DNA/ShaderFxData.cs +++ b/BlendFile/DNA/ShaderFxData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "*next", 104)] public ShaderFxData ptr_next; + [DNAFieldAttribute(1, "ShaderFxData", "*prev", 104)] public ShaderFxData ptr_prev; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(4, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "short", "ui_expand_flag", 2)] public short ui_expand_flag; + [DNAFieldAttribute(7, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(8, "char", "*error", 1)] public char ptr_error; public ShaderFxData(ShaderFxData ptr_next, ShaderFxData ptr_prev, int type, int mode, char[] _pad0, short flag, short ui_expand_flag, char[] name, char ptr_error) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ShaderFxData_Runtime.cs b/BlendFile/DNA/ShaderFxData_Runtime.cs index bf5403c..e529c71 100644 --- a/BlendFile/DNA/ShaderFxData_Runtime.cs +++ b/BlendFile/DNA/ShaderFxData_Runtime.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ShaderFxData_Runtime { + [DNAFieldAttribute(0, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(2, "DRWShadingGroup", "*fx_sh", 0)] public DRWShadingGroup ptr_fx_sh; + [DNAFieldAttribute(3, "DRWShadingGroup", "*fx_sh_b", 0)] public DRWShadingGroup ptr_fx_sh_b; + [DNAFieldAttribute(4, "DRWShadingGroup", "*fx_sh_c", 0)] public DRWShadingGroup ptr_fx_sh_c; public ShaderFxData_Runtime(float[] loc, char[] _pad, DRWShadingGroup ptr_fx_sh, DRWShadingGroup ptr_fx_sh_b, DRWShadingGroup ptr_fx_sh_c) { this.loc = loc; diff --git a/BlendFile/DNA/ShadowShaderFxData.cs b/BlendFile/DNA/ShadowShaderFxData.cs index d83adbe..64f6e05 100644 --- a/BlendFile/DNA/ShadowShaderFxData.cs +++ b/BlendFile/DNA/ShadowShaderFxData.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ShadowShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)] public ShaderFxData shaderfx; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "int", "offset[2]", 4)] public int[] offset = new System.Int32[2]; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "float", "shadow_rgba[4]", 4)] public float[] shadow_rgba = new System.Single[4]; + [DNAFieldAttribute(5, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(6, "float", "period", 4)] public float period; + [DNAFieldAttribute(7, "float", "phase", 4)] public float phase; + [DNAFieldAttribute(8, "int", "orientation", 4)] public int orientation; + [DNAFieldAttribute(9, "float", "scale[2]", 4)] public float[] scale = new System.Single[2]; + [DNAFieldAttribute(10, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(11, "int", "blur[2]", 4)] public int[] blur = new System.Int32[2]; + [DNAFieldAttribute(12, "int", "samples", 4)] public int samples; + [DNAFieldAttribute(13, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(14, "ShaderFxData_Runtime", "runtime", 40)] public ShaderFxData_Runtime runtime; public ShadowShaderFxData(ShaderFxData shaderfx, Object ptr_object, int[] offset, int flag, float[] shadow_rgba, float amplitude, float period, float phase, int orientation, float[] scale, float rotation, int[] blur, int samples, char[] _pad, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; diff --git a/BlendFile/DNA/ShapeKeyModifierData.cs b/BlendFile/DNA/ShapeKeyModifierData.cs index 3c20b4c..41eca88 100644 --- a/BlendFile/DNA/ShapeKeyModifierData.cs +++ b/BlendFile/DNA/ShapeKeyModifierData.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ShapeKeyModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; public ShapeKeyModifierData(ModifierData modifier) { this.modifier = modifier; diff --git a/BlendFile/DNA/ShrinkwrapGpencilModifierData.cs b/BlendFile/DNA/ShrinkwrapGpencilModifierData.cs index 9c5024b..b3f5d87 100644 --- a/BlendFile/DNA/ShrinkwrapGpencilModifierData.cs +++ b/BlendFile/DNA/ShrinkwrapGpencilModifierData.cs @@ -11,27 +11,48 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ShrinkwrapGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Object", "*target", 1160)] public Object ptr_target; + [DNAFieldAttribute(2, "Object", "*aux_target", 1160)] public Object ptr_aux_target; + [DNAFieldAttribute(3, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(4, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(5, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(6, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(7, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(8, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(9, "float", "keep_dist", 4)] public float keep_dist; + [DNAFieldAttribute(10, "short", "shrink_type", 2)] public short shrink_type; + [DNAFieldAttribute(11, "char", "shrink_opts", 1)] public char shrink_opts; + [DNAFieldAttribute(12, "char", "shrink_mode", 1)] public char shrink_mode; + [DNAFieldAttribute(13, "float", "proj_limit", 4)] public float proj_limit; + [DNAFieldAttribute(14, "char", "proj_axis", 1)] public char proj_axis; + [DNAFieldAttribute(15, "char", "subsurf_levels", 1)] public char subsurf_levels; + [DNAFieldAttribute(16, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(17, "float", "smooth_factor", 4)] public float smooth_factor; + [DNAFieldAttribute(18, "int", "smooth_step", 4)] public int smooth_step; + [DNAFieldAttribute(19, "ShrinkwrapTreeData", "*cache_data", 0)] public ShrinkwrapTreeData ptr_cache_data; public ShrinkwrapGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/ShrinkwrapModifierData.cs b/BlendFile/DNA/ShrinkwrapModifierData.cs index 15f9110..09a3d7c 100644 --- a/BlendFile/DNA/ShrinkwrapModifierData.cs +++ b/BlendFile/DNA/ShrinkwrapModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ShrinkwrapModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*target", 1160)] public Object ptr_target; + [DNAFieldAttribute(2, "Object", "*auxTarget", 1160)] public Object ptr_auxTarget; + [DNAFieldAttribute(3, "char", "vgroup_name[64]", 1)] public char[] vgroup_name = new System.Char[64]; + [DNAFieldAttribute(4, "float", "keepDist", 4)] public float keepDist; + [DNAFieldAttribute(5, "short", "shrinkType", 2)] public short shrinkType; + [DNAFieldAttribute(6, "char", "shrinkOpts", 1)] public char shrinkOpts; + [DNAFieldAttribute(7, "char", "shrinkMode", 1)] public char shrinkMode; + [DNAFieldAttribute(8, "float", "projLimit", 4)] public float projLimit; + [DNAFieldAttribute(9, "char", "projAxis", 1)] public char projAxis; + [DNAFieldAttribute(10, "char", "subsurfLevels", 1)] public char subsurfLevels; + [DNAFieldAttribute(11, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public ShrinkwrapModifierData(ModifierData modifier, Object ptr_target, Object ptr_auxTarget, char[] vgroup_name, float keepDist, short shrinkType, char shrinkOpts, char shrinkMode, float projLimit, char projAxis, char subsurfLevels, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/SimpleDeformModifierData.cs b/BlendFile/DNA/SimpleDeformModifierData.cs index 55ac16e..6c99fb6 100644 --- a/BlendFile/DNA/SimpleDeformModifierData.cs +++ b/BlendFile/DNA/SimpleDeformModifierData.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SimpleDeformModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*origin", 1160)] public Object ptr_origin; + [DNAFieldAttribute(2, "char", "vgroup_name[64]", 1)] public char[] vgroup_name = new System.Char[64]; + [DNAFieldAttribute(3, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(4, "float", "limit[2]", 4)] public float[] limit = new System.Single[2]; + [DNAFieldAttribute(5, "char", "mode", 1)] public char mode; + [DNAFieldAttribute(6, "char", "axis", 1)] public char axis; + [DNAFieldAttribute(7, "char", "deform_axis", 1)] public char deform_axis; + [DNAFieldAttribute(8, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(9, "void", "*_pad1", 0)] public object ptr__pad1; public SimpleDeformModifierData(ModifierData modifier, Object ptr_origin, char[] vgroup_name, float factor, float[] limit, char mode, char axis, char deform_axis, char flag, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/SimplifyGpencilModifierData.cs b/BlendFile/DNA/SimplifyGpencilModifierData.cs index a34f14c..bf56562 100644 --- a/BlendFile/DNA/SimplifyGpencilModifierData.cs +++ b/BlendFile/DNA/SimplifyGpencilModifierData.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SimplifyGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(7, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(8, "short", "step", 2)] public short step; + [DNAFieldAttribute(9, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(10, "float", "length", 4)] public float length; + [DNAFieldAttribute(11, "float", "sharp_threshold", 4)] public float sharp_threshold; + [DNAFieldAttribute(12, "float", "distance", 4)] public float distance; public SimplifyGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, float factor, short mode, short step, int layer_pass, float length, float sharp_threshold, float distance) { this.modifier = modifier; diff --git a/BlendFile/DNA/SimulationZoneViewerPathElem.cs b/BlendFile/DNA/SimulationZoneViewerPathElem.cs index 644cb82..0ba0b11 100644 --- a/BlendFile/DNA/SimulationZoneViewerPathElem.cs +++ b/BlendFile/DNA/SimulationZoneViewerPathElem.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SimulationZoneViewerPathElem { + [DNAFieldAttribute(0, "ViewerPathElem", "base", 32)] public ViewerPathElem @base; + [DNAFieldAttribute(1, "int", "sim_output_node_id", 4)] public int sim_output_node_id; + [DNAFieldAttribute(2, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public SimulationZoneViewerPathElem(ViewerPathElem @base, int sim_output_node_id, char[] _pad1) { this.@base = @base; diff --git a/BlendFile/DNA/SkinModifierData.cs b/BlendFile/DNA/SkinModifierData.cs index 9fead4f..4267e38 100644 --- a/BlendFile/DNA/SkinModifierData.cs +++ b/BlendFile/DNA/SkinModifierData.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SkinModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "float", "branch_smoothing", 4)] public float branch_smoothing; + [DNAFieldAttribute(2, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(3, "char", "symmetry_axes", 1)] public char symmetry_axes; + [DNAFieldAttribute(4, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public SkinModifierData(ModifierData modifier, float branch_smoothing, char flag, char symmetry_axes, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/SmokeModifierData.cs b/BlendFile/DNA/SmokeModifierData.cs index 389e9f0..b727f50 100644 --- a/BlendFile/DNA/SmokeModifierData.cs +++ b/BlendFile/DNA/SmokeModifierData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SmokeModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "int", "type", 4)] public int type; + [DNAFieldAttribute(2, "int", "_pad", 4)] public int _pad; public SmokeModifierData(ModifierData modifier, int type, int _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/SmoothGpencilModifierData.cs b/BlendFile/DNA/SmoothGpencilModifierData.cs index 9c69b83..b5f6998 100644 --- a/BlendFile/DNA/SmoothGpencilModifierData.cs +++ b/BlendFile/DNA/SmoothGpencilModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SmoothGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(8, "int", "step", 4)] public int step; + [DNAFieldAttribute(9, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(10, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(11, "CurveMapping", "*curve_intensity", 424)] public CurveMapping ptr_curve_intensity; public SmoothGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, char[] vgname, int pass_index, int flag, float factor, int step, int layer_pass, char[] _pad1, CurveMapping ptr_curve_intensity) { this.modifier = modifier; diff --git a/BlendFile/DNA/SmoothModifierData.cs b/BlendFile/DNA/SmoothModifierData.cs index 9c6626a..5652f8c 100644 --- a/BlendFile/DNA/SmoothModifierData.cs +++ b/BlendFile/DNA/SmoothModifierData.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SmoothModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "float", "fac", 4)] public float fac; + [DNAFieldAttribute(2, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "short", "repeat", 2)] public short repeat; public SmoothModifierData(ModifierData modifier, float fac, char[] defgrp_name, short flag, short repeat) { this.modifier = modifier; diff --git a/BlendFile/DNA/SoftBody.cs b/BlendFile/DNA/SoftBody.cs index 91d2c70..5f2c910 100644 --- a/BlendFile/DNA/SoftBody.cs +++ b/BlendFile/DNA/SoftBody.cs @@ -11,61 +11,116 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SoftBody { + [DNAFieldAttribute(0, "int", "totpoint", 4)] public int totpoint; + [DNAFieldAttribute(1, "int", "totspring", 4)] public int totspring; + [DNAFieldAttribute(2, "BodyPoint", "*bpoint", 0)] public BodyPoint ptr_bpoint; + [DNAFieldAttribute(3, "BodySpring", "*bspring", 0)] public BodySpring ptr_bspring; + [DNAFieldAttribute(4, "char", "_pad", 1)] public char _pad; + [DNAFieldAttribute(5, "char", "msg_lock", 1)] public char msg_lock; + [DNAFieldAttribute(6, "short", "msg_value", 2)] public short msg_value; + [DNAFieldAttribute(7, "float", "nodemass", 4)] public float nodemass; + [DNAFieldAttribute(8, "char", "namedVG_Mass[64]", 1)] public char[] namedVG_Mass = new System.Char[64]; + [DNAFieldAttribute(9, "float", "grav", 4)] public float grav; + [DNAFieldAttribute(10, "float", "mediafrict", 4)] public float mediafrict; + [DNAFieldAttribute(11, "float", "rklimit", 4)] public float rklimit; + [DNAFieldAttribute(12, "float", "physics_speed", 4)] public float physics_speed; + [DNAFieldAttribute(13, "float", "goalspring", 4)] public float goalspring; + [DNAFieldAttribute(14, "float", "goalfrict", 4)] public float goalfrict; + [DNAFieldAttribute(15, "float", "mingoal", 4)] public float mingoal; + [DNAFieldAttribute(16, "float", "maxgoal", 4)] public float maxgoal; + [DNAFieldAttribute(17, "float", "defgoal", 4)] public float defgoal; + [DNAFieldAttribute(18, "short", "vertgroup", 2)] public short vertgroup; + [DNAFieldAttribute(19, "char", "namedVG_Softgoal[64]", 1)] public char[] namedVG_Softgoal = new System.Char[64]; + [DNAFieldAttribute(20, "short", "fuzzyness", 2)] public short fuzzyness; + [DNAFieldAttribute(21, "float", "inspring", 4)] public float inspring; + [DNAFieldAttribute(22, "float", "infrict", 4)] public float infrict; + [DNAFieldAttribute(23, "char", "namedVG_Spring_K[64]", 1)] public char[] namedVG_Spring_K = new System.Char[64]; + [DNAFieldAttribute(24, "char", "_pad1[6]", 1)] public char[] _pad1 = new System.Char[6]; + [DNAFieldAttribute(25, "char", "local", 1)] public char local; + [DNAFieldAttribute(26, "char", "solverflags", 1)] public char solverflags; + [DNAFieldAttribute(27, "SBVertex", "**keys", 16)] public SBVertex ptr_ptr_keys; + [DNAFieldAttribute(28, "int", "totpointkey", 4)] public int totpointkey; + [DNAFieldAttribute(29, "int", "totkey", 4)] public int totkey; + [DNAFieldAttribute(30, "float", "secondspring", 4)] public float secondspring; + [DNAFieldAttribute(31, "float", "colball", 4)] public float colball; + [DNAFieldAttribute(32, "float", "balldamp", 4)] public float balldamp; + [DNAFieldAttribute(33, "float", "ballstiff", 4)] public float ballstiff; + [DNAFieldAttribute(34, "short", "sbc_mode", 2)] public short sbc_mode; + [DNAFieldAttribute(35, "short", "aeroedge", 2)] public short aeroedge; + [DNAFieldAttribute(36, "short", "minloops", 2)] public short minloops; + [DNAFieldAttribute(37, "short", "maxloops", 2)] public short maxloops; + [DNAFieldAttribute(38, "short", "choke", 2)] public short choke; + [DNAFieldAttribute(39, "short", "solver_ID", 2)] public short solver_ID; + [DNAFieldAttribute(40, "short", "plastic", 2)] public short plastic; + [DNAFieldAttribute(41, "short", "springpreload", 2)] public short springpreload; + [DNAFieldAttribute(42, "SBScratch", "*scratch", 0)] public SBScratch ptr_scratch; + [DNAFieldAttribute(43, "float", "shearstiff", 4)] public float shearstiff; + [DNAFieldAttribute(44, "float", "inpush", 4)] public float inpush; + [DNAFieldAttribute(45, "SoftBody_Shared", "*shared", 24)] public SoftBody_Shared ptr_shared; + [DNAFieldAttribute(46, "PointCache", "*pointcache", 1392)] public PointCache ptr_pointcache; + [DNAFieldAttribute(47, "ListBase", "ptcaches", 16)] public ListBase ptcaches; + [DNAFieldAttribute(48, "Collection", "*collision_group", 376)] public Collection ptr_collision_group; + [DNAFieldAttribute(49, "EffectorWeights", "*effector_weights", 72)] public EffectorWeights ptr_effector_weights; + [DNAFieldAttribute(50, "float", "lcom[3]", 4)] public float[] lcom = new System.Single[3]; + [DNAFieldAttribute(51, "float", "lrot[3][3]", 4)] public float[,] lrot = new System.Single[3,3]; + [DNAFieldAttribute(52, "float", "lscale[3][3]", 4)] public float[,] lscale = new System.Single[3,3]; + [DNAFieldAttribute(53, "int", "last_frame", 4)] public int last_frame; public SoftBody( int totpoint, diff --git a/BlendFile/DNA/SoftBody_Shared.cs b/BlendFile/DNA/SoftBody_Shared.cs index 7e22316..f5c27d2 100644 --- a/BlendFile/DNA/SoftBody_Shared.cs +++ b/BlendFile/DNA/SoftBody_Shared.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SoftBody_Shared { + [DNAFieldAttribute(0, "PointCache", "*pointcache", 1392)] public PointCache ptr_pointcache; + [DNAFieldAttribute(1, "ListBase", "ptcaches", 16)] public ListBase ptcaches; public SoftBody_Shared(PointCache ptr_pointcache, ListBase ptcaches) { this.ptr_pointcache = ptr_pointcache; diff --git a/BlendFile/DNA/SoftbodyModifierData.cs b/BlendFile/DNA/SoftbodyModifierData.cs index 18c3c89..70079c2 100644 --- a/BlendFile/DNA/SoftbodyModifierData.cs +++ b/BlendFile/DNA/SoftbodyModifierData.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SoftbodyModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; public SoftbodyModifierData(ModifierData modifier) { this.modifier = modifier; diff --git a/BlendFile/DNA/SolidColorVars.cs b/BlendFile/DNA/SolidColorVars.cs index 2b8aa74..50b9f87 100644 --- a/BlendFile/DNA/SolidColorVars.cs +++ b/BlendFile/DNA/SolidColorVars.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SolidColorVars { + [DNAFieldAttribute(0, "float", "col[3]", 4)] public float[] col = new System.Single[3]; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public SolidColorVars(float[] col, char[] _pad) { this.col = col; diff --git a/BlendFile/DNA/SolidLight.cs b/BlendFile/DNA/SolidLight.cs index 527c774..8db12d4 100644 --- a/BlendFile/DNA/SolidLight.cs +++ b/BlendFile/DNA/SolidLight.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SolidLight { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "float", "smooth", 4)] public float smooth; + [DNAFieldAttribute(2, "float", "col[4]", 4)] public float[] col = new System.Single[4]; + [DNAFieldAttribute(3, "float", "spec[4]", 4)] public float[] spec = new System.Single[4]; + [DNAFieldAttribute(4, "float", "vec[4]", 4)] public float[] vec = new System.Single[4]; public SolidLight(int flag, float smooth, float[] col, float[] spec, float[] vec) { this.flag = flag; diff --git a/BlendFile/DNA/SolidifyModifierData.cs b/BlendFile/DNA/SolidifyModifierData.cs index b21d88b..f2f71d0 100644 --- a/BlendFile/DNA/SolidifyModifierData.cs +++ b/BlendFile/DNA/SolidifyModifierData.cs @@ -11,27 +11,48 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SolidifyModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(2, "char", "shell_defgrp_name[64]", 1)] public char[] shell_defgrp_name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "rim_defgrp_name[64]", 1)] public char[] rim_defgrp_name = new System.Char[64]; + [DNAFieldAttribute(4, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(5, "float", "offset_fac", 4)] public float offset_fac; + [DNAFieldAttribute(6, "float", "offset_fac_vg", 4)] public float offset_fac_vg; + [DNAFieldAttribute(7, "float", "offset_clamp", 4)] public float offset_clamp; + [DNAFieldAttribute(8, "char", "mode", 1)] public char mode; + [DNAFieldAttribute(9, "char", "nonmanifold_offset_mode", 1)] public char nonmanifold_offset_mode; + [DNAFieldAttribute(10, "char", "nonmanifold_boundary_mode", 1)] public char nonmanifold_boundary_mode; + [DNAFieldAttribute(11, "char", "_pad", 1)] public char _pad; + [DNAFieldAttribute(12, "float", "crease_inner", 4)] public float crease_inner; + [DNAFieldAttribute(13, "float", "crease_outer", 4)] public float crease_outer; + [DNAFieldAttribute(14, "float", "crease_rim", 4)] public float crease_rim; + [DNAFieldAttribute(15, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(16, "short", "mat_ofs", 2)] public short mat_ofs; + [DNAFieldAttribute(17, "short", "mat_ofs_rim", 2)] public short mat_ofs_rim; + [DNAFieldAttribute(18, "float", "merge_tolerance", 4)] public float merge_tolerance; + [DNAFieldAttribute(19, "float", "bevel_convex", 4)] public float bevel_convex; public SolidifyModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/SoundEqualizerModifierData.cs b/BlendFile/DNA/SoundEqualizerModifierData.cs index 3bde742..3f573b6 100644 --- a/BlendFile/DNA/SoundEqualizerModifierData.cs +++ b/BlendFile/DNA/SoundEqualizerModifierData.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SoundEqualizerModifierData { + [DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)] public SequenceModifierData modifier; + [DNAFieldAttribute(1, "ListBase", "graphics", 16)] public ListBase graphics; public SoundEqualizerModifierData(SequenceModifierData modifier, ListBase graphics) { this.modifier = modifier; diff --git a/BlendFile/DNA/SpaceAction.cs b/BlendFile/DNA/SpaceAction.cs index 70f1ba0..9b6e191 100644 --- a/BlendFile/DNA/SpaceAction.cs +++ b/BlendFile/DNA/SpaceAction.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceAction { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "View2D", "v2d", 152)] public View2D v2d; + [DNAFieldAttribute(7, "bAction", "*action", 352)] public bAction ptr_action; + [DNAFieldAttribute(8, "int", "action_slot_handle", 4)] public int action_slot_handle; + [DNAFieldAttribute(9, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(10, "bDopeSheet", "ads", 112)] public bDopeSheet ads; + [DNAFieldAttribute(11, "float", "timeslide", 4)] public float timeslide; + [DNAFieldAttribute(12, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(13, "char", "mode", 1)] public char mode; + [DNAFieldAttribute(14, "char", "mode_prev", 1)] public char mode_prev; + [DNAFieldAttribute(15, "char", "autosnap", 1)] public char autosnap; + [DNAFieldAttribute(16, "char", "cache_display", 1)] public char cache_display; + [DNAFieldAttribute(17, "char", "_pad1[6]", 1)] public char[] _pad1 = new System.Char[6]; + [DNAFieldAttribute(18, "SpaceAction_Runtime", "runtime", 8)] public SpaceAction_Runtime runtime; public SpaceAction( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceAction_Runtime.cs b/BlendFile/DNA/SpaceAction_Runtime.cs index e093441..bf837e9 100644 --- a/BlendFile/DNA/SpaceAction_Runtime.cs +++ b/BlendFile/DNA/SpaceAction_Runtime.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SpaceAction_Runtime { + [DNAFieldAttribute(0, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(1, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public SpaceAction_Runtime(char flag, char[] _pad0) { this.flag = flag; diff --git a/BlendFile/DNA/SpaceButs.cs b/BlendFile/DNA/SpaceButs.cs index c3ac02a..cbc85a7 100644 --- a/BlendFile/DNA/SpaceButs.cs +++ b/BlendFile/DNA/SpaceButs.cs @@ -11,28 +11,50 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceButs { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "View2D", "v2d", 152)] public View2D v2d; + [DNAFieldAttribute(7, "short", "space_subtype", 2)] public short space_subtype; + [DNAFieldAttribute(8, "short", "mainb", 2)] public short mainb; + [DNAFieldAttribute(9, "short", "mainbo", 2)] public short mainbo; + [DNAFieldAttribute(10, "short", "mainbuser", 2)] public short mainbuser; + [DNAFieldAttribute(11, "short", "preview", 2)] public short preview; + [DNAFieldAttribute(12, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(13, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(14, "char", "outliner_sync", 1)] public char outliner_sync; + [DNAFieldAttribute(15, "void", "*path", 0)] public object ptr_path; + [DNAFieldAttribute(16, "int", "pathflag", 4)] public int pathflag; + [DNAFieldAttribute(17, "int", "dataicon", 4)] public int dataicon; + [DNAFieldAttribute(18, "ID", "*pinid", 208)] public ID ptr_pinid; + [DNAFieldAttribute(19, "void", "*texuser", 0)] public object ptr_texuser; + [DNAFieldAttribute(20, "SpaceProperties_Runtime", "*runtime", 0)] public SpaceProperties_Runtime ptr_runtime; public SpaceButs( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceClip.cs b/BlendFile/DNA/SpaceClip.cs index 2e1ba93..c19c67d 100644 --- a/BlendFile/DNA/SpaceClip.cs +++ b/BlendFile/DNA/SpaceClip.cs @@ -11,40 +11,74 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceClip { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "char", "gizmo_flag", 1)] public char gizmo_flag; + [DNAFieldAttribute(7, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; + [DNAFieldAttribute(8, "float", "xof", 4)] public float xof; + [DNAFieldAttribute(9, "float", "yof", 4)] public float yof; + [DNAFieldAttribute(10, "float", "xlockof", 4)] public float xlockof; + [DNAFieldAttribute(11, "float", "ylockof", 4)] public float ylockof; + [DNAFieldAttribute(12, "float", "zoom", 4)] public float zoom; + [DNAFieldAttribute(13, "MovieClipUser", "user", 8)] public MovieClipUser user; + [DNAFieldAttribute(14, "MovieClip", "*clip", 2568)] public MovieClip ptr_clip; + [DNAFieldAttribute(15, "MovieClipScopes", "scopes", 136)] public MovieClipScopes scopes; + [DNAFieldAttribute(16, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(17, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(18, "short", "view", 2)] public short view; + [DNAFieldAttribute(19, "int", "path_length", 4)] public int path_length; + [DNAFieldAttribute(20, "float", "loc[2]", 4)] public float[] loc = new System.Single[2]; + [DNAFieldAttribute(21, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(22, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(23, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(24, "float", "stabmat[4][4]", 4)] public float[,] stabmat = new System.Single[4,4]; + [DNAFieldAttribute(25, "float", "unistabmat[4][4]", 4)] public float[,] unistabmat = new System.Single[4,4]; + [DNAFieldAttribute(26, "int", "postproc_flag", 4)] public int postproc_flag; + [DNAFieldAttribute(27, "short", "gpencil_src", 2)] public short gpencil_src; + [DNAFieldAttribute(28, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; + [DNAFieldAttribute(29, "int", "around", 4)] public int around; + [DNAFieldAttribute(30, "char", "_pad4[4]", 1)] public char[] _pad4 = new System.Char[4]; + [DNAFieldAttribute(31, "float", "cursor[2]", 4)] public float[] cursor = new System.Single[2]; + [DNAFieldAttribute(32, "MaskSpaceInfo", "mask_info", 16)] public MaskSpaceInfo mask_info; public SpaceClip( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceConsole.cs b/BlendFile/DNA/SpaceConsole.cs index a36e363..1a5bb5b 100644 --- a/BlendFile/DNA/SpaceConsole.cs +++ b/BlendFile/DNA/SpaceConsole.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceConsole { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "ListBase", "scrollback", 16)] public ListBase scrollback; + [DNAFieldAttribute(7, "ListBase", "history", 16)] public ListBase history; + [DNAFieldAttribute(8, "char", "prompt[256]", 1)] public char[] prompt = new System.Char[256]; + [DNAFieldAttribute(9, "char", "language[32]", 1)] public char[] language = new System.Char[32]; + [DNAFieldAttribute(10, "int", "lheight", 4)] public int lheight; + [DNAFieldAttribute(11, "int", "history_index", 4)] public int history_index; + [DNAFieldAttribute(12, "int", "sel_start", 4)] public int sel_start; + [DNAFieldAttribute(13, "int", "sel_end", 4)] public int sel_end; public SpaceConsole(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, ListBase scrollback, ListBase history, char[] prompt, char[] language, int lheight, int history_index, int sel_start, int sel_end) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SpaceFile.cs b/BlendFile/DNA/SpaceFile.cs index 65c749e..e3bba62 100644 --- a/BlendFile/DNA/SpaceFile.cs +++ b/BlendFile/DNA/SpaceFile.cs @@ -11,33 +11,60 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceFile { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "char", "browse_mode", 1)] public char browse_mode; + [DNAFieldAttribute(7, "char", "_pad1[1]", 1)] public char[] _pad1 = new System.Char[1]; + [DNAFieldAttribute(8, "short", "tags", 2)] public short tags; + [DNAFieldAttribute(9, "int", "scroll_offset", 4)] public int scroll_offset; + [DNAFieldAttribute(10, "FileSelectParams", "*params", 2088)] public FileSelectParams ptr_params; + [DNAFieldAttribute(11, "FileAssetSelectParams", "*asset_params", 2128)] public FileAssetSelectParams ptr_asset_params; + [DNAFieldAttribute(12, "void", "*_pad2", 0)] public object ptr__pad2; + [DNAFieldAttribute(13, "FileList", "*files", 0)] public FileList ptr_files; + [DNAFieldAttribute(14, "ListBase", "*folders_prev", 16)] public ListBase ptr_folders_prev; + [DNAFieldAttribute(15, "ListBase", "*folders_next", 16)] public ListBase ptr_folders_next; + [DNAFieldAttribute(16, "ListBase", "folder_histories", 16)] public ListBase folder_histories; + [DNAFieldAttribute(17, "wmOperator", "*op", 168)] public wmOperator ptr_op; + [DNAFieldAttribute(18, "wmTimer", "*smoothscroll_timer", 0)] public wmTimer ptr_smoothscroll_timer; + [DNAFieldAttribute(19, "wmTimer", "*previews_timer", 0)] public wmTimer ptr_previews_timer; + [DNAFieldAttribute(20, "FileLayout", "*layout", 0)] public FileLayout ptr_layout; + [DNAFieldAttribute(21, "short", "recentnr", 2)] public short recentnr; + [DNAFieldAttribute(22, "short", "bookmarknr", 2)] public short bookmarknr; + [DNAFieldAttribute(23, "short", "systemnr", 2)] public short systemnr; + [DNAFieldAttribute(24, "short", "system_bookmarknr", 2)] public short system_bookmarknr; + [DNAFieldAttribute(25, "SpaceFile_Runtime", "*runtime", 0)] public SpaceFile_Runtime ptr_runtime; public SpaceFile( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceGraph_Runtime.cs b/BlendFile/DNA/SpaceGraph_Runtime.cs index c453e09..8239082 100644 --- a/BlendFile/DNA/SpaceGraph_Runtime.cs +++ b/BlendFile/DNA/SpaceGraph_Runtime.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SpaceGraph_Runtime { + [DNAFieldAttribute(0, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(1, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(2, "ListBase", "ghost_curves", 16)] public ListBase ghost_curves; public SpaceGraph_Runtime(char flag, char[] _pad, ListBase ghost_curves) { this.flag = flag; diff --git a/BlendFile/DNA/SpaceImage.cs b/BlendFile/DNA/SpaceImage.cs index a7b713e..2b62a0f 100644 --- a/BlendFile/DNA/SpaceImage.cs +++ b/BlendFile/DNA/SpaceImage.cs @@ -11,42 +11,78 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceImage { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "Image", "*image", 1600)] public Image ptr_image; + [DNAFieldAttribute(7, "ImageUser", "iuser", 40)] public ImageUser iuser; + [DNAFieldAttribute(8, "Scopes", "scopes", 5272)] public Scopes scopes; + [DNAFieldAttribute(9, "Histogram", "sample_line_hist", 5160)] public Histogram sample_line_hist; + [DNAFieldAttribute(10, "bGPdata", "*gpd", 616)] public bGPdata ptr_gpd; + [DNAFieldAttribute(11, "float", "cursor[2]", 4)] public float[] cursor = new System.Single[2]; + [DNAFieldAttribute(12, "float", "xof", 4)] public float xof; + [DNAFieldAttribute(13, "float", "yof", 4)] public float yof; + [DNAFieldAttribute(14, "float", "zoom", 4)] public float zoom; + [DNAFieldAttribute(15, "float", "centx", 4)] public float centx; + [DNAFieldAttribute(16, "float", "centy", 4)] public float centy; + [DNAFieldAttribute(17, "char", "mode", 1)] public char mode; + [DNAFieldAttribute(18, "char", "mode_prev", 1)] public char mode_prev; + [DNAFieldAttribute(19, "char", "pin", 1)] public char pin; + [DNAFieldAttribute(20, "char", "pixel_snap_mode", 1)] public char pixel_snap_mode; + [DNAFieldAttribute(21, "char", "lock", 1)] public char @lock; + [DNAFieldAttribute(22, "char", "dt_uv", 1)] public char dt_uv; + [DNAFieldAttribute(23, "char", "dt_uvstretch", 1)] public char dt_uvstretch; + [DNAFieldAttribute(24, "char", "around", 1)] public char around; + [DNAFieldAttribute(25, "char", "gizmo_flag", 1)] public char gizmo_flag; + [DNAFieldAttribute(26, "char", "grid_shape_source", 1)] public char grid_shape_source; + [DNAFieldAttribute(27, "char", "_pad1[6]", 1)] public char[] _pad1 = new System.Char[6]; + [DNAFieldAttribute(28, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(29, "float", "uv_opacity", 4)] public float uv_opacity; + [DNAFieldAttribute(30, "float", "stretch_opacity", 4)] public float stretch_opacity; + [DNAFieldAttribute(31, "int", "tile_grid_shape[2]", 4)] public int[] tile_grid_shape = new System.Int32[2]; + [DNAFieldAttribute(32, "int", "custom_grid_subdiv[2]", 4)] public int[] custom_grid_subdiv = new System.Int32[2]; + [DNAFieldAttribute(33, "MaskSpaceInfo", "mask_info", 16)] public MaskSpaceInfo mask_info; + [DNAFieldAttribute(34, "SpaceImageOverlay", "overlay", 8)] public SpaceImageOverlay overlay; public SpaceImage( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceImageOverlay.cs b/BlendFile/DNA/SpaceImageOverlay.cs index 5faa872..434f879 100644 --- a/BlendFile/DNA/SpaceImageOverlay.cs +++ b/BlendFile/DNA/SpaceImageOverlay.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SpaceImageOverlay { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public SpaceImageOverlay(int flag, char[] _pad) { this.flag = flag; diff --git a/BlendFile/DNA/SpaceInfo.cs b/BlendFile/DNA/SpaceInfo.cs index 74486ff..d8b9ea5 100644 --- a/BlendFile/DNA/SpaceInfo.cs +++ b/BlendFile/DNA/SpaceInfo.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceInfo { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "char", "rpt_mask", 1)] public char rpt_mask; + [DNAFieldAttribute(7, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public SpaceInfo(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, char rpt_mask, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SpaceIpo.cs b/BlendFile/DNA/SpaceIpo.cs index 550f0c1..9e2563e 100644 --- a/BlendFile/DNA/SpaceIpo.cs +++ b/BlendFile/DNA/SpaceIpo.cs @@ -11,23 +11,40 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceIpo { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "View2D", "v2d", 152)] public View2D v2d; + [DNAFieldAttribute(7, "bDopeSheet", "*ads", 112)] public bDopeSheet ptr_ads; + [DNAFieldAttribute(8, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(9, "short", "autosnap", 2)] public short autosnap; + [DNAFieldAttribute(10, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(11, "float", "cursorTime", 4)] public float cursorTime; + [DNAFieldAttribute(12, "float", "cursorVal", 4)] public float cursorVal; + [DNAFieldAttribute(13, "int", "around", 4)] public int around; + [DNAFieldAttribute(14, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(15, "SpaceGraph_Runtime", "runtime", 24)] public SpaceGraph_Runtime runtime; public SpaceIpo( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceLink.cs b/BlendFile/DNA/SpaceLink.cs index 48adc24..4062057 100644 --- a/BlendFile/DNA/SpaceLink.cs +++ b/BlendFile/DNA/SpaceLink.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceLink { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; public SpaceLink(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SpaceNla.cs b/BlendFile/DNA/SpaceNla.cs index 2b8fe89..b1915c1 100644 --- a/BlendFile/DNA/SpaceNla.cs +++ b/BlendFile/DNA/SpaceNla.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceNla { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "short", "autosnap", 2)] public short autosnap; + [DNAFieldAttribute(7, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(9, "bDopeSheet", "*ads", 112)] public bDopeSheet ptr_ads; + [DNAFieldAttribute(10, "View2D", "v2d", 152)] public View2D v2d; public SpaceNla(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, short autosnap, short flag, char[] _pad, bDopeSheet ptr_ads, View2D v2d) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SpaceNode.cs b/BlendFile/DNA/SpaceNode.cs index b5171b1..c1ea8f8 100644 --- a/BlendFile/DNA/SpaceNode.cs +++ b/BlendFile/DNA/SpaceNode.cs @@ -11,34 +11,62 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceNode { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "View2D", "v2d", 152)] public View2D v2d; + [DNAFieldAttribute(7, "ID", "*id", 208)] public ID ptr_id; + [DNAFieldAttribute(8, "ID", "*from", 208)] public ID ptr_from; + [DNAFieldAttribute(9, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(10, "char", "insert_ofs_dir", 1)] public char insert_ofs_dir; + [DNAFieldAttribute(11, "char", "_pad1", 1)] public char _pad1; + [DNAFieldAttribute(12, "float", "xof", 4)] public float xof; + [DNAFieldAttribute(13, "float", "yof", 4)] public float yof; + [DNAFieldAttribute(14, "float", "zoom", 4)] public float zoom; + [DNAFieldAttribute(15, "ListBase", "treepath", 16)] public ListBase treepath; + [DNAFieldAttribute(16, "bNodeTree", "*edittree", 544)] public bNodeTree ptr_edittree; + [DNAFieldAttribute(17, "bNodeTree", "*nodetree", 544)] public bNodeTree ptr_nodetree; + [DNAFieldAttribute(18, "char", "tree_idname[64]", 1)] public char[] tree_idname = new System.Char[64]; + [DNAFieldAttribute(19, "int", "treetype", 4)] public int treetype; + [DNAFieldAttribute(20, "short", "texfrom", 2)] public short texfrom; + [DNAFieldAttribute(21, "char", "shaderfrom", 1)] public char shaderfrom; + [DNAFieldAttribute(22, "char", "geometry_nodes_type", 1)] public char geometry_nodes_type; + [DNAFieldAttribute(23, "bNodeTree", "*geometry_nodes_tool_tree", 544)] public bNodeTree ptr_geometry_nodes_tool_tree; + [DNAFieldAttribute(24, "bGPdata", "*gpd", 616)] public bGPdata ptr_gpd; + [DNAFieldAttribute(25, "SpaceNodeOverlay", "overlay", 8)] public SpaceNodeOverlay overlay; + [DNAFieldAttribute(26, "SpaceNode_Runtime", "*runtime", 0)] public SpaceNode_Runtime ptr_runtime; public SpaceNode( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceNodeOverlay.cs b/BlendFile/DNA/SpaceNodeOverlay.cs index a1d44f1..ef83504 100644 --- a/BlendFile/DNA/SpaceNodeOverlay.cs +++ b/BlendFile/DNA/SpaceNodeOverlay.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SpaceNodeOverlay { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "int", "preview_shape", 4)] public int preview_shape; public SpaceNodeOverlay(int flag, int preview_shape) { this.flag = flag; diff --git a/BlendFile/DNA/SpaceOops.cs b/BlendFile/DNA/SpaceOops.cs index 41cf407..522cb1e 100644 --- a/BlendFile/DNA/SpaceOops.cs +++ b/BlendFile/DNA/SpaceOops.cs @@ -11,29 +11,52 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceOops { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "View2D", "v2d", 152)] public View2D v2d; + [DNAFieldAttribute(7, "ListBase", "tree", 16)] public ListBase tree; + [DNAFieldAttribute(8, "BLI_mempool", "*treestore", 0)] public BLI_mempool ptr_treestore; + [DNAFieldAttribute(9, "char", "search_string[64]", 1)] public char[] search_string = new System.Char[64]; + [DNAFieldAttribute(10, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(11, "short", "outlinevis", 2)] public short outlinevis; + [DNAFieldAttribute(12, "short", "lib_override_view_mode", 2)] public short lib_override_view_mode; + [DNAFieldAttribute(13, "short", "storeflag", 2)] public short storeflag; + [DNAFieldAttribute(14, "char", "search_flags", 1)] public char search_flags; + [DNAFieldAttribute(15, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(16, "char", "sync_select_dirty", 1)] public char sync_select_dirty; + [DNAFieldAttribute(17, "int", "filter", 4)] public int filter; + [DNAFieldAttribute(18, "char", "filter_state", 1)] public char filter_state; + [DNAFieldAttribute(19, "char", "show_restrict_flags", 1)] public char show_restrict_flags; + [DNAFieldAttribute(20, "short", "filter_id_type", 2)] public short filter_id_type; + [DNAFieldAttribute(21, "SpaceOutliner_Runtime", "*runtime", 0)] public SpaceOutliner_Runtime ptr_runtime; public SpaceOops( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceScript.cs b/BlendFile/DNA/SpaceScript.cs index d8751d4..caff254 100644 --- a/BlendFile/DNA/SpaceScript.cs +++ b/BlendFile/DNA/SpaceScript.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceScript { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "Script", "*script", 1536)] public Script ptr_script; + [DNAFieldAttribute(7, "short", "flags", 2)] public short flags; + [DNAFieldAttribute(8, "short", "menunr", 2)] public short menunr; + [DNAFieldAttribute(9, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(10, "void", "*but_refs", 0)] public object ptr_but_refs; public SpaceScript(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, Script ptr_script, short flags, short menunr, char[] _pad1, object ptr_but_refs) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SpaceSeq.cs b/BlendFile/DNA/SpaceSeq.cs index 2852bfb..9cad4bf 100644 --- a/BlendFile/DNA/SpaceSeq.cs +++ b/BlendFile/DNA/SpaceSeq.cs @@ -11,35 +11,64 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceSeq { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "View2D", "v2d", 152)] public View2D v2d; + [DNAFieldAttribute(7, "float", "xof", 4)] public float xof; + [DNAFieldAttribute(8, "float", "yof", 4)] public float yof; + [DNAFieldAttribute(9, "short", "mainb", 2)] public short mainb; + [DNAFieldAttribute(10, "short", "render_size", 2)] public short render_size; + [DNAFieldAttribute(11, "short", "chanshown", 2)] public short chanshown; + [DNAFieldAttribute(12, "short", "zebra", 2)] public short zebra; + [DNAFieldAttribute(13, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(14, "float", "zoom", 4)] public float zoom; + [DNAFieldAttribute(15, "char", "view", 1)] public char view; + [DNAFieldAttribute(16, "char", "overlay_type", 1)] public char overlay_type; + [DNAFieldAttribute(17, "char", "draw_flag", 1)] public char draw_flag; + [DNAFieldAttribute(18, "char", "gizmo_flag", 1)] public char gizmo_flag; + [DNAFieldAttribute(19, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(20, "float", "cursor[2]", 4)] public float[] cursor = new System.Single[2]; + [DNAFieldAttribute(21, "bGPdata", "*gpd", 616)] public bGPdata ptr_gpd; + [DNAFieldAttribute(22, "SequencerPreviewOverlay", "preview_overlay", 8)] public SequencerPreviewOverlay preview_overlay; + [DNAFieldAttribute(23, "SequencerTimelineOverlay", "timeline_overlay", 8)] public SequencerTimelineOverlay timeline_overlay; + [DNAFieldAttribute(24, "SequencerCacheOverlay", "cache_overlay", 8)] public SequencerCacheOverlay cache_overlay; + [DNAFieldAttribute(25, "char", "multiview_eye", 1)] public char multiview_eye; + [DNAFieldAttribute(26, "char", "_pad2[7]", 1)] public char[] _pad2 = new System.Char[7]; + [DNAFieldAttribute(27, "SpaceSeq_Runtime", "*runtime", 0)] public SpaceSeq_Runtime ptr_runtime; public SpaceSeq( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceSpreadsheet.cs b/BlendFile/DNA/SpaceSpreadsheet.cs index d0eccdb..751044c 100644 --- a/BlendFile/DNA/SpaceSpreadsheet.cs +++ b/BlendFile/DNA/SpaceSpreadsheet.cs @@ -11,25 +11,44 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceSpreadsheet { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "ListBase", "columns", 16)] public ListBase columns; + [DNAFieldAttribute(7, "ListBase", "row_filters", 16)] public ListBase row_filters; + [DNAFieldAttribute(8, "ViewerPath", "viewer_path", 16)] public ViewerPath viewer_path; + [DNAFieldAttribute(9, "SpreadsheetInstanceID", "*instance_ids", 4)] public SpreadsheetInstanceID ptr_instance_ids; + [DNAFieldAttribute(10, "int", "instance_ids_num", 4)] public int instance_ids_num; + [DNAFieldAttribute(11, "uchar", "filter_flag", 1)] public byte filter_flag; + [DNAFieldAttribute(12, "uchar", "geometry_component_type", 1)] public byte geometry_component_type; + [DNAFieldAttribute(13, "uchar", "attribute_domain", 1)] public byte attribute_domain; + [DNAFieldAttribute(14, "uchar", "object_eval_state", 1)] public byte object_eval_state; + [DNAFieldAttribute(15, "int", "active_layer_index", 4)] public int active_layer_index; + [DNAFieldAttribute(16, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(17, "SpaceSpreadsheet_Runtime", "*runtime", 0)] public SpaceSpreadsheet_Runtime ptr_runtime; public SpaceSpreadsheet( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceStatusBar.cs b/BlendFile/DNA/SpaceStatusBar.cs index 649db92..5a69b65 100644 --- a/BlendFile/DNA/SpaceStatusBar.cs +++ b/BlendFile/DNA/SpaceStatusBar.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceStatusBar { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; public SpaceStatusBar(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SpaceText.cs b/BlendFile/DNA/SpaceText.cs index a387105..ac835da 100644 --- a/BlendFile/DNA/SpaceText.cs +++ b/BlendFile/DNA/SpaceText.cs @@ -11,33 +11,60 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceText { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "Text", "*text", 280)] public Text ptr_text; + [DNAFieldAttribute(7, "int", "top", 4)] public int top; + [DNAFieldAttribute(8, "int", "left", 4)] public int left; + [DNAFieldAttribute(9, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(10, "short", "flags", 2)] public short flags; + [DNAFieldAttribute(11, "short", "lheight", 2)] public short lheight; + [DNAFieldAttribute(12, "int", "tabnumber", 4)] public int tabnumber; + [DNAFieldAttribute(13, "char", "wordwrap", 1)] public char wordwrap; + [DNAFieldAttribute(14, "char", "doplugins", 1)] public char doplugins; + [DNAFieldAttribute(15, "char", "showlinenrs", 1)] public char showlinenrs; + [DNAFieldAttribute(16, "char", "showsyntax", 1)] public char showsyntax; + [DNAFieldAttribute(17, "char", "line_hlight", 1)] public char line_hlight; + [DNAFieldAttribute(18, "char", "overwrite", 1)] public char overwrite; + [DNAFieldAttribute(19, "char", "live_edit", 1)] public char live_edit; + [DNAFieldAttribute(20, "char", "_pad2[1]", 1)] public char[] _pad2 = new System.Char[1]; + [DNAFieldAttribute(21, "char", "findstr[256]", 1)] public char[] findstr = new System.Char[256]; + [DNAFieldAttribute(22, "char", "replacestr[256]", 1)] public char[] replacestr = new System.Char[256]; + [DNAFieldAttribute(23, "short", "margin_column", 2)] public short margin_column; + [DNAFieldAttribute(24, "char", "_pad3[2]", 1)] public char[] _pad3 = new System.Char[2]; + [DNAFieldAttribute(25, "SpaceText_Runtime", "*runtime", 0)] public SpaceText_Runtime ptr_runtime; public SpaceText( SpaceLink ptr_next, diff --git a/BlendFile/DNA/SpaceTopBar.cs b/BlendFile/DNA/SpaceTopBar.cs index 1814c0b..406b3d7 100644 --- a/BlendFile/DNA/SpaceTopBar.cs +++ b/BlendFile/DNA/SpaceTopBar.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceTopBar { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; public SpaceTopBar(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SpaceUserPref.cs b/BlendFile/DNA/SpaceUserPref.cs index af699d9..3bc1446 100644 --- a/BlendFile/DNA/SpaceUserPref.cs +++ b/BlendFile/DNA/SpaceUserPref.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpaceUserPref { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "char", "_pad1[7]", 1)] public char[] _pad1 = new System.Char[7]; + [DNAFieldAttribute(7, "char", "filter_type", 1)] public char filter_type; + [DNAFieldAttribute(8, "char", "filter[64]", 1)] public char[] filter = new System.Char[64]; public SpaceUserPref(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, char[] _pad1, char filter_type, char[] filter) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Speaker.cs b/BlendFile/DNA/Speaker.cs index 6f0cd3d..65d19e2 100644 --- a/BlendFile/DNA/Speaker.cs +++ b/BlendFile/DNA/Speaker.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Speaker { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "bSound", "*sound", 1344)] public bSound ptr_sound; + [DNAFieldAttribute(3, "float", "volume_max", 4)] public float volume_max; + [DNAFieldAttribute(4, "float", "volume_min", 4)] public float volume_min; + [DNAFieldAttribute(5, "float", "distance_max", 4)] public float distance_max; + [DNAFieldAttribute(6, "float", "distance_reference", 4)] public float distance_reference; + [DNAFieldAttribute(7, "float", "attenuation", 4)] public float attenuation; + [DNAFieldAttribute(8, "float", "cone_angle_outer", 4)] public float cone_angle_outer; + [DNAFieldAttribute(9, "float", "cone_angle_inner", 4)] public float cone_angle_inner; + [DNAFieldAttribute(10, "float", "cone_volume_outer", 4)] public float cone_volume_outer; + [DNAFieldAttribute(11, "float", "volume", 4)] public float volume; + [DNAFieldAttribute(12, "float", "pitch", 4)] public float pitch; + [DNAFieldAttribute(13, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(14, "char", "_pad1[6]", 1)] public char[] _pad1 = new System.Char[6]; public Speaker(ID id, AnimData ptr_adt, bSound ptr_sound, float volume_max, float volume_min, float distance_max, float distance_reference, float attenuation, float cone_angle_outer, float cone_angle_inner, float cone_volume_outer, float volume, float pitch, short flag, char[] _pad1) { this.id = id; diff --git a/BlendFile/DNA/SpeedControlVars.cs b/BlendFile/DNA/SpeedControlVars.cs index ec98bf3..d570505 100644 --- a/BlendFile/DNA/SpeedControlVars.cs +++ b/BlendFile/DNA/SpeedControlVars.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpeedControlVars { + [DNAFieldAttribute(0, "float", "*frameMap", 4)] public float ptr_frameMap; + [DNAFieldAttribute(1, "float", "globalSpeed", 4)] public float globalSpeed; + [DNAFieldAttribute(2, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(3, "int", "speed_control_type", 4)] public int speed_control_type; + [DNAFieldAttribute(4, "float", "speed_fader", 4)] public float speed_fader; + [DNAFieldAttribute(5, "float", "speed_fader_length", 4)] public float speed_fader_length; + [DNAFieldAttribute(6, "float", "speed_fader_frame_number", 4)] public float speed_fader_frame_number; public SpeedControlVars(float ptr_frameMap, float globalSpeed, int flags, int speed_control_type, float speed_fader, float speed_fader_length, float speed_fader_frame_number) { this.ptr_frameMap = ptr_frameMap; diff --git a/BlendFile/DNA/SpreadsheetColumn.cs b/BlendFile/DNA/SpreadsheetColumn.cs index d856fda..7a18e28 100644 --- a/BlendFile/DNA/SpreadsheetColumn.cs +++ b/BlendFile/DNA/SpreadsheetColumn.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpreadsheetColumn { + [DNAFieldAttribute(0, "SpreadsheetColumn", "*next", 40)] public SpreadsheetColumn ptr_next; + [DNAFieldAttribute(1, "SpreadsheetColumn", "*prev", 40)] public SpreadsheetColumn ptr_prev; + [DNAFieldAttribute(2, "SpreadsheetColumnID", "*id", 8)] public SpreadsheetColumnID ptr_id; + [DNAFieldAttribute(3, "uchar", "data_type", 1)] public byte data_type; + [DNAFieldAttribute(4, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; + [DNAFieldAttribute(5, "char", "*display_name", 1)] public char ptr_display_name; public SpreadsheetColumn(SpreadsheetColumn ptr_next, SpreadsheetColumn ptr_prev, SpreadsheetColumnID ptr_id, byte data_type, char[] _pad0, char ptr_display_name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/SpreadsheetColumnID.cs b/BlendFile/DNA/SpreadsheetColumnID.cs index c400b35..73b371e 100644 --- a/BlendFile/DNA/SpreadsheetColumnID.cs +++ b/BlendFile/DNA/SpreadsheetColumnID.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpreadsheetColumnID { + [DNAFieldAttribute(0, "char", "*name", 1)] public char ptr_name; public SpreadsheetColumnID(char ptr_name) { this.ptr_name = ptr_name; diff --git a/BlendFile/DNA/SpreadsheetInstanceID.cs b/BlendFile/DNA/SpreadsheetInstanceID.cs index ced768a..3823714 100644 --- a/BlendFile/DNA/SpreadsheetInstanceID.cs +++ b/BlendFile/DNA/SpreadsheetInstanceID.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct SpreadsheetInstanceID { + [DNAFieldAttribute(0, "int", "reference_index", 4)] public int reference_index; public SpreadsheetInstanceID(int reference_index) { this.reference_index = reference_index; diff --git a/BlendFile/DNA/SpreadsheetRowFilter.cs b/BlendFile/DNA/SpreadsheetRowFilter.cs index 3af923d..82535ee 100644 --- a/BlendFile/DNA/SpreadsheetRowFilter.cs +++ b/BlendFile/DNA/SpreadsheetRowFilter.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SpreadsheetRowFilter { + [DNAFieldAttribute(0, "SpreadsheetRowFilter", "*next", 152)] public SpreadsheetRowFilter ptr_next; + [DNAFieldAttribute(1, "SpreadsheetRowFilter", "*prev", 152)] public SpreadsheetRowFilter ptr_prev; + [DNAFieldAttribute(2, "char", "column_name[64]", 1)] public char[] column_name = new System.Char[64]; + [DNAFieldAttribute(3, "uchar", "operation", 1)] public byte operation; + [DNAFieldAttribute(4, "uchar", "flag", 1)] public byte flag; + [DNAFieldAttribute(5, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; + [DNAFieldAttribute(6, "int", "value_int", 4)] public int value_int; + [DNAFieldAttribute(7, "int", "value_int2[2]", 4)] public int[] value_int2 = new System.Int32[2]; + [DNAFieldAttribute(8, "char", "*value_string", 1)] public char ptr_value_string; + [DNAFieldAttribute(9, "float", "value_float", 4)] public float value_float; + [DNAFieldAttribute(10, "float", "threshold", 4)] public float threshold; + [DNAFieldAttribute(11, "float", "value_float2[2]", 4)] public float[] value_float2 = new System.Single[2]; + [DNAFieldAttribute(12, "float", "value_float3[3]", 4)] public float[] value_float3 = new System.Single[3]; + [DNAFieldAttribute(13, "float", "value_color[4]", 4)] public float[] value_color = new System.Single[4]; + [DNAFieldAttribute(14, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public SpreadsheetRowFilter(SpreadsheetRowFilter ptr_next, SpreadsheetRowFilter ptr_prev, char[] column_name, byte operation, byte flag, char[] _pad0, int value_int, int[] value_int2, char ptr_value_string, float value_float, float threshold, float[] value_float2, float[] value_float3, float[] value_color, char[] _pad1) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Stereo3dFormat.cs b/BlendFile/DNA/Stereo3dFormat.cs index d96b54d..ec8aaf8 100644 --- a/BlendFile/DNA/Stereo3dFormat.cs +++ b/BlendFile/DNA/Stereo3dFormat.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct Stereo3dFormat { + [DNAFieldAttribute(0, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(1, "char", "display_mode", 1)] public char display_mode; + [DNAFieldAttribute(2, "char", "anaglyph_type", 1)] public char anaglyph_type; + [DNAFieldAttribute(3, "char", "interlace_type", 1)] public char interlace_type; + [DNAFieldAttribute(4, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public Stereo3dFormat(short flag, char display_mode, char anaglyph_type, char interlace_type, char[] _pad) { this.flag = flag; diff --git a/BlendFile/DNA/Strip.cs b/BlendFile/DNA/Strip.cs index 7eb9e09..44e4533 100644 --- a/BlendFile/DNA/Strip.cs +++ b/BlendFile/DNA/Strip.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Strip { + [DNAFieldAttribute(0, "Strip", "*next", 904)] public Strip ptr_next; + [DNAFieldAttribute(1, "Strip", "*prev", 904)] public Strip ptr_prev; + [DNAFieldAttribute(2, "int", "us", 4)] public int us; + [DNAFieldAttribute(3, "int", "done", 4)] public int done; + [DNAFieldAttribute(4, "int", "startstill", 4)] public int startstill; + [DNAFieldAttribute(5, "int", "endstill", 4)] public int endstill; + [DNAFieldAttribute(6, "StripElem", "*stripdata", 268)] public StripElem ptr_stripdata; + [DNAFieldAttribute(7, "char", "dir[768]", 1)] public char[] dir = new System.Char[768]; + [DNAFieldAttribute(8, "StripProxy", "*proxy", 1048)] public StripProxy ptr_proxy; + [DNAFieldAttribute(9, "StripCrop", "*crop", 16)] public StripCrop ptr_crop; + [DNAFieldAttribute(10, "StripTransform", "*transform", 32)] public StripTransform ptr_transform; + [DNAFieldAttribute(11, "StripColorBalance", "*color_balance", 84)] public StripColorBalance ptr_color_balance; + [DNAFieldAttribute(12, "ColorManagedColorspaceSettings", "colorspace_settings", 64)] public ColorManagedColorspaceSettings colorspace_settings; public Strip(Strip ptr_next, Strip ptr_prev, int us, int done, int startstill, int endstill, StripElem ptr_stripdata, char[] dir, StripProxy ptr_proxy, StripCrop ptr_crop, StripTransform ptr_transform, StripColorBalance ptr_color_balance, ColorManagedColorspaceSettings colorspace_settings) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/StripAnim.cs b/BlendFile/DNA/StripAnim.cs index c417c65..4cfdfb1 100644 --- a/BlendFile/DNA/StripAnim.cs +++ b/BlendFile/DNA/StripAnim.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class StripAnim { + [DNAFieldAttribute(0, "StripAnim", "*next", 24)] public StripAnim ptr_next; + [DNAFieldAttribute(1, "StripAnim", "*prev", 24)] public StripAnim ptr_prev; + [DNAFieldAttribute(2, "ImBufAnim", "*anim", 0)] public ImBufAnim ptr_anim; public StripAnim(StripAnim ptr_next, StripAnim ptr_prev, ImBufAnim ptr_anim) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/StripColorBalance.cs b/BlendFile/DNA/StripColorBalance.cs index c1b6a5c..f295686 100644 --- a/BlendFile/DNA/StripColorBalance.cs +++ b/BlendFile/DNA/StripColorBalance.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct StripColorBalance { + [DNAFieldAttribute(0, "int", "method", 4)] public int method; + [DNAFieldAttribute(1, "float", "lift[3]", 4)] public float[] lift = new System.Single[3]; + [DNAFieldAttribute(2, "float", "gamma[3]", 4)] public float[] gamma = new System.Single[3]; + [DNAFieldAttribute(3, "float", "gain[3]", 4)] public float[] gain = new System.Single[3]; + [DNAFieldAttribute(4, "float", "slope[3]", 4)] public float[] slope = new System.Single[3]; + [DNAFieldAttribute(5, "float", "offset[3]", 4)] public float[] offset = new System.Single[3]; + [DNAFieldAttribute(6, "float", "power[3]", 4)] public float[] power = new System.Single[3]; + [DNAFieldAttribute(7, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public StripColorBalance(int method, float[] lift, float[] gamma, float[] gain, float[] slope, float[] offset, float[] power, int flag, char[] _pad) { this.method = method; diff --git a/BlendFile/DNA/StripCrop.cs b/BlendFile/DNA/StripCrop.cs index c9c3baa..28478f3 100644 --- a/BlendFile/DNA/StripCrop.cs +++ b/BlendFile/DNA/StripCrop.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct StripCrop { + [DNAFieldAttribute(0, "int", "top", 4)] public int top; + [DNAFieldAttribute(1, "int", "bottom", 4)] public int bottom; + [DNAFieldAttribute(2, "int", "left", 4)] public int left; + [DNAFieldAttribute(3, "int", "right", 4)] public int right; public StripCrop(int top, int bottom, int left, int right) { this.top = top; diff --git a/BlendFile/DNA/StripElem.cs b/BlendFile/DNA/StripElem.cs index a339ada..13f090a 100644 --- a/BlendFile/DNA/StripElem.cs +++ b/BlendFile/DNA/StripElem.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct StripElem { + [DNAFieldAttribute(0, "char", "name[256]", 1)] public char[] name = new System.Char[256]; + [DNAFieldAttribute(1, "int", "orig_width", 4)] public int orig_width; + [DNAFieldAttribute(2, "int", "orig_height", 4)] public int orig_height; + [DNAFieldAttribute(3, "float", "orig_fps", 4)] public float orig_fps; public StripElem(char[] name, int orig_width, int orig_height, float orig_fps) { this.name = name; diff --git a/BlendFile/DNA/StripProxy.cs b/BlendFile/DNA/StripProxy.cs index 86f6872..9d1d9a5 100644 --- a/BlendFile/DNA/StripProxy.cs +++ b/BlendFile/DNA/StripProxy.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class StripProxy { + [DNAFieldAttribute(0, "char", "dir[768]", 1)] public char[] dir = new System.Char[768]; + [DNAFieldAttribute(1, "char", "file[256]", 1)] public char[] file = new System.Char[256]; + [DNAFieldAttribute(2, "ImBufAnim", "*anim", 0)] public ImBufAnim ptr_anim; + [DNAFieldAttribute(3, "short", "tc", 2)] public short tc; + [DNAFieldAttribute(4, "short", "quality", 2)] public short quality; + [DNAFieldAttribute(5, "short", "build_size_flags", 2)] public short build_size_flags; + [DNAFieldAttribute(6, "short", "build_tc_flags", 2)] public short build_tc_flags; + [DNAFieldAttribute(7, "short", "build_flags", 2)] public short build_flags; + [DNAFieldAttribute(8, "char", "storage", 1)] public char storage; + [DNAFieldAttribute(9, "char", "_pad[5]", 1)] public char[] _pad = new System.Char[5]; public StripProxy(char[] dir, char[] file, ImBufAnim ptr_anim, short tc, short quality, short build_size_flags, short build_tc_flags, short build_flags, char storage, char[] _pad) { this.dir = dir; diff --git a/BlendFile/DNA/StripTransform.cs b/BlendFile/DNA/StripTransform.cs index 4a3d9d8..b03e941 100644 --- a/BlendFile/DNA/StripTransform.cs +++ b/BlendFile/DNA/StripTransform.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct StripTransform { + [DNAFieldAttribute(0, "float", "xofs", 4)] public float xofs; + [DNAFieldAttribute(1, "float", "yofs", 4)] public float yofs; + [DNAFieldAttribute(2, "float", "scale_x", 4)] public float scale_x; + [DNAFieldAttribute(3, "float", "scale_y", 4)] public float scale_y; + [DNAFieldAttribute(4, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(5, "float", "origin[2]", 4)] public float[] origin = new System.Single[2]; + [DNAFieldAttribute(6, "int", "filter", 4)] public int filter; public StripTransform(float xofs, float yofs, float scale_x, float scale_y, float rotation, float[] origin, int filter) { this.xofs = xofs; diff --git a/BlendFile/DNA/SubdivGpencilModifierData.cs b/BlendFile/DNA/SubdivGpencilModifierData.cs index 16794da..a414cd1 100644 --- a/BlendFile/DNA/SubdivGpencilModifierData.cs +++ b/BlendFile/DNA/SubdivGpencilModifierData.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SubdivGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "int", "level", 4)] public int level; + [DNAFieldAttribute(7, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(8, "short", "type", 2)] public short type; + [DNAFieldAttribute(9, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public SubdivGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, int level, int layer_pass, short type, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/SubsurfModifierData.cs b/BlendFile/DNA/SubsurfModifierData.cs index 7c9df69..b1bcf43 100644 --- a/BlendFile/DNA/SubsurfModifierData.cs +++ b/BlendFile/DNA/SubsurfModifierData.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SubsurfModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "short", "subdivType", 2)] public short subdivType; + [DNAFieldAttribute(2, "short", "levels", 2)] public short levels; + [DNAFieldAttribute(3, "short", "renderLevels", 2)] public short renderLevels; + [DNAFieldAttribute(4, "short", "flags", 2)] public short flags; + [DNAFieldAttribute(5, "short", "uv_smooth", 2)] public short uv_smooth; + [DNAFieldAttribute(6, "short", "quality", 2)] public short quality; + [DNAFieldAttribute(7, "short", "boundary_smooth", 2)] public short boundary_smooth; + [DNAFieldAttribute(8, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(9, "void", "*emCache", 0)] public object ptr_emCache; + [DNAFieldAttribute(10, "void", "*mCache", 0)] public object ptr_mCache; public SubsurfModifierData(ModifierData modifier, short subdivType, short levels, short renderLevels, short flags, short uv_smooth, short quality, short boundary_smooth, char[] _pad, object ptr_emCache, object ptr_mCache) { this.modifier = modifier; diff --git a/BlendFile/DNA/SurfaceDeformModifierData.cs b/BlendFile/DNA/SurfaceDeformModifierData.cs index 111c9dd..b2bd836 100644 --- a/BlendFile/DNA/SurfaceDeformModifierData.cs +++ b/BlendFile/DNA/SurfaceDeformModifierData.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SurfaceDeformModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Depsgraph", "*depsgraph", 0)] public Depsgraph ptr_depsgraph; + [DNAFieldAttribute(2, "Object", "*target", 1160)] public Object ptr_target; + [DNAFieldAttribute(3, "SDefVert", "*verts", 16)] public SDefVert ptr_verts; + [DNAFieldAttribute(4, "void", "*_pad1", 0)] public object ptr__pad1; + [DNAFieldAttribute(5, "float", "falloff", 4)] public float falloff; + [DNAFieldAttribute(6, "int", "num_mesh_verts", 4)] public int num_mesh_verts; + [DNAFieldAttribute(7, "int", "numverts", 4)] public int numverts; + [DNAFieldAttribute(8, "int", "target_verts_num", 4)] public int target_verts_num; + [DNAFieldAttribute(9, "int", "numpoly", 4)] public int numpoly; + [DNAFieldAttribute(10, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(11, "float", "mat[4][4]", 4)] public float[,] mat = new System.Single[4,4]; + [DNAFieldAttribute(12, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(13, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(14, "int", "_pad2", 4)] public int _pad2; public SurfaceDeformModifierData(ModifierData modifier, Depsgraph ptr_depsgraph, Object ptr_target, SDefVert ptr_verts, object ptr__pad1, float falloff, int num_mesh_verts, int numverts, int target_verts_num, int numpoly, int flags, float[,] mat, float strength, char[] defgrp_name, int _pad2) { this.modifier = modifier; diff --git a/BlendFile/DNA/SurfaceModifierData.cs b/BlendFile/DNA/SurfaceModifierData.cs index 18105a0..4593e57 100644 --- a/BlendFile/DNA/SurfaceModifierData.cs +++ b/BlendFile/DNA/SurfaceModifierData.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SurfaceModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "SurfaceModifierData_Runtime", "runtime", 40)] public SurfaceModifierData_Runtime runtime; public SurfaceModifierData(ModifierData modifier, SurfaceModifierData_Runtime runtime) { this.modifier = modifier; diff --git a/BlendFile/DNA/SurfaceModifierData_Runtime.cs b/BlendFile/DNA/SurfaceModifierData_Runtime.cs index f48476c..9e97d5f 100644 --- a/BlendFile/DNA/SurfaceModifierData_Runtime.cs +++ b/BlendFile/DNA/SurfaceModifierData_Runtime.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SurfaceModifierData_Runtime { + [DNAFieldAttribute(2, "Mesh", "*mesh", 1712)] public Mesh ptr_mesh; + [DNAFieldAttribute(3, "BVHTreeFromMesh", "*bvhtree", 0)] public BVHTreeFromMesh ptr_bvhtree; + [DNAFieldAttribute(4, "int", "cfra_prev", 4)] public int cfra_prev; + [DNAFieldAttribute(5, "int", "verts_num", 4)] public int verts_num; public SurfaceModifierData_Runtime(Mesh ptr_mesh, BVHTreeFromMesh ptr_bvhtree, int cfra_prev, int verts_num) { this.ptr_mesh = ptr_mesh; diff --git a/BlendFile/DNA/SwirlShaderFxData.cs b/BlendFile/DNA/SwirlShaderFxData.cs index c6adf95..84371b3 100644 --- a/BlendFile/DNA/SwirlShaderFxData.cs +++ b/BlendFile/DNA/SwirlShaderFxData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class SwirlShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)] public ShaderFxData shaderfx; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "radius", 4)] public int radius; + [DNAFieldAttribute(4, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(5, "int", "transparent", 4)] public int transparent; + [DNAFieldAttribute(6, "ShaderFxData_Runtime", "runtime", 40)] public ShaderFxData_Runtime runtime; public SwirlShaderFxData(ShaderFxData shaderfx, Object ptr_object, int flag, int radius, float angle, int transparent, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; diff --git a/BlendFile/DNA/TFace.cs b/BlendFile/DNA/TFace.cs index 27bbc26..213bb60 100644 --- a/BlendFile/DNA/TFace.cs +++ b/BlendFile/DNA/TFace.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TFace { + [DNAFieldAttribute(0, "void", "*tpage", 0)] public object ptr_tpage; + [DNAFieldAttribute(1, "float", "uv[4][2]", 4)] public float[,] uv = new System.Single[4,2]; + [DNAFieldAttribute(2, "int", "col[4]", 4)] public int[] col = new System.Int32[4]; + [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(4, "char", "transp", 1)] public char transp; + [DNAFieldAttribute(5, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(6, "short", "tile", 2)] public short tile; + [DNAFieldAttribute(7, "short", "unwrap", 2)] public short unwrap; public TFace(object ptr_tpage, float[,] uv, int[] col, char flag, char transp, short mode, short tile, short unwrap) { this.ptr_tpage = ptr_tpage; diff --git a/BlendFile/DNA/Tex.cs b/BlendFile/DNA/Tex.cs index 7ffcd2b..3b8fad7 100644 --- a/BlendFile/DNA/Tex.cs +++ b/BlendFile/DNA/Tex.cs @@ -11,67 +11,128 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Tex { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "DrawDataList", "drawdata", 16)] public DrawDataList drawdata; + [DNAFieldAttribute(3, "float", "noisesize", 4)] public float noisesize; + [DNAFieldAttribute(4, "float", "turbul", 4)] public float turbul; + [DNAFieldAttribute(5, "float", "bright", 4)] public float bright; + [DNAFieldAttribute(6, "float", "contrast", 4)] public float contrast; + [DNAFieldAttribute(7, "float", "saturation", 4)] public float saturation; + [DNAFieldAttribute(8, "float", "rfac", 4)] public float rfac; + [DNAFieldAttribute(9, "float", "gfac", 4)] public float gfac; + [DNAFieldAttribute(10, "float", "bfac", 4)] public float bfac; + [DNAFieldAttribute(11, "float", "filtersize", 4)] public float filtersize; + [DNAFieldAttribute(12, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(13, "float", "mg_H", 4)] public float mg_H; + [DNAFieldAttribute(14, "float", "mg_lacunarity", 4)] public float mg_lacunarity; + [DNAFieldAttribute(15, "float", "mg_octaves", 4)] public float mg_octaves; + [DNAFieldAttribute(16, "float", "mg_offset", 4)] public float mg_offset; + [DNAFieldAttribute(17, "float", "mg_gain", 4)] public float mg_gain; + [DNAFieldAttribute(18, "float", "dist_amount", 4)] public float dist_amount; + [DNAFieldAttribute(19, "float", "ns_outscale", 4)] public float ns_outscale; + [DNAFieldAttribute(20, "float", "vn_w1", 4)] public float vn_w1; + [DNAFieldAttribute(21, "float", "vn_w2", 4)] public float vn_w2; + [DNAFieldAttribute(22, "float", "vn_w3", 4)] public float vn_w3; + [DNAFieldAttribute(23, "float", "vn_w4", 4)] public float vn_w4; + [DNAFieldAttribute(24, "float", "vn_mexp", 4)] public float vn_mexp; + [DNAFieldAttribute(25, "short", "vn_distm", 2)] public short vn_distm; + [DNAFieldAttribute(26, "short", "vn_coltype", 2)] public short vn_coltype; + [DNAFieldAttribute(27, "short", "noisedepth", 2)] public short noisedepth; + [DNAFieldAttribute(28, "short", "noisetype", 2)] public short noisetype; + [DNAFieldAttribute(29, "short", "noisebasis", 2)] public short noisebasis; + [DNAFieldAttribute(30, "short", "noisebasis2", 2)] public short noisebasis2; + [DNAFieldAttribute(31, "short", "imaflag", 2)] public short imaflag; + [DNAFieldAttribute(32, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(33, "short", "type", 2)] public short type; + [DNAFieldAttribute(34, "short", "stype", 2)] public short stype; + [DNAFieldAttribute(35, "float", "cropxmin", 4)] public float cropxmin; + [DNAFieldAttribute(36, "float", "cropymin", 4)] public float cropymin; + [DNAFieldAttribute(37, "float", "cropxmax", 4)] public float cropxmax; + [DNAFieldAttribute(38, "float", "cropymax", 4)] public float cropymax; + [DNAFieldAttribute(39, "int", "texfilter", 4)] public int texfilter; + [DNAFieldAttribute(40, "int", "afmax", 4)] public int afmax; + [DNAFieldAttribute(41, "short", "xrepeat", 2)] public short xrepeat; + [DNAFieldAttribute(42, "short", "yrepeat", 2)] public short yrepeat; + [DNAFieldAttribute(43, "short", "extend", 2)] public short extend; + [DNAFieldAttribute(44, "short", "_pad0", 2)] public short _pad0; + [DNAFieldAttribute(45, "int", "len", 4)] public int len; + [DNAFieldAttribute(46, "int", "frames", 4)] public int frames; + [DNAFieldAttribute(47, "int", "offset", 4)] public int offset; + [DNAFieldAttribute(48, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(49, "float", "checkerdist", 4)] public float checkerdist; + [DNAFieldAttribute(50, "float", "nabla", 4)] public float nabla; + [DNAFieldAttribute(51, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(52, "ImageUser", "iuser", 40)] public ImageUser iuser; + [DNAFieldAttribute(53, "bNodeTree", "*nodetree", 544)] public bNodeTree ptr_nodetree; + [DNAFieldAttribute(54, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(55, "Image", "*ima", 1600)] public Image ptr_ima; + [DNAFieldAttribute(56, "ColorBand", "*coba", 776)] public ColorBand ptr_coba; + [DNAFieldAttribute(57, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(58, "char", "use_nodes", 1)] public char use_nodes; + [DNAFieldAttribute(59, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public Tex( ID id, diff --git a/BlendFile/DNA/TexMapping.cs b/BlendFile/DNA/TexMapping.cs index e2a3b15..8347604 100644 --- a/BlendFile/DNA/TexMapping.cs +++ b/BlendFile/DNA/TexMapping.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TexMapping { + [DNAFieldAttribute(0, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(1, "float", "rot[3]", 4)] public float[] rot = new System.Single[3]; + [DNAFieldAttribute(2, "float", "size[3]", 4)] public float[] size = new System.Single[3]; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "char", "projx", 1)] public char projx; + [DNAFieldAttribute(5, "char", "projy", 1)] public char projy; + [DNAFieldAttribute(6, "char", "projz", 1)] public char projz; + [DNAFieldAttribute(7, "char", "mapping", 1)] public char mapping; + [DNAFieldAttribute(8, "int", "type", 4)] public int type; + [DNAFieldAttribute(9, "float", "mat[4][4]", 4)] public float[,] mat = new System.Single[4,4]; + [DNAFieldAttribute(10, "float", "min[3]", 4)] public float[] min = new System.Single[3]; + [DNAFieldAttribute(11, "float", "max[3]", 4)] public float[] max = new System.Single[3]; + [DNAFieldAttribute(12, "Object", "*ob", 1160)] public Object ptr_ob; public TexMapping(float[] loc, float[] rot, float[] size, int flag, char projx, char projy, char projz, char mapping, int type, float[,] mat, float[] min, float[] max, Object ptr_ob) { this.loc = loc; diff --git a/BlendFile/DNA/TexNodeOutput.cs b/BlendFile/DNA/TexNodeOutput.cs index a458ae9..5923888 100644 --- a/BlendFile/DNA/TexNodeOutput.cs +++ b/BlendFile/DNA/TexNodeOutput.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct TexNodeOutput { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public TexNodeOutput(char[] name) { this.name = name; diff --git a/BlendFile/DNA/TexPaintSlot.cs b/BlendFile/DNA/TexPaintSlot.cs index 2418c4d..71f6966 100644 --- a/BlendFile/DNA/TexPaintSlot.cs +++ b/BlendFile/DNA/TexPaintSlot.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TexPaintSlot { + [DNAFieldAttribute(0, "Image", "*ima", 1600)] public Image ptr_ima; + [DNAFieldAttribute(1, "ImageUser", "*image_user", 40)] public ImageUser ptr_image_user; + [DNAFieldAttribute(2, "char", "*uvname", 1)] public char ptr_uvname; + [DNAFieldAttribute(3, "char", "*attribute_name", 1)] public char ptr_attribute_name; + [DNAFieldAttribute(4, "int", "valid", 4)] public int valid; + [DNAFieldAttribute(5, "int", "interp", 4)] public int interp; public TexPaintSlot(Image ptr_ima, ImageUser ptr_image_user, char ptr_uvname, char ptr_attribute_name, int valid, int interp) { this.ptr_ima = ptr_ima; diff --git a/BlendFile/DNA/Text.cs b/BlendFile/DNA/Text.cs index fcaedf3..cfa252b 100644 --- a/BlendFile/DNA/Text.cs +++ b/BlendFile/DNA/Text.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Text { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(2, "void", "*compiled", 0)] public object ptr_compiled; + [DNAFieldAttribute(3, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(4, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(5, "ListBase", "lines", 16)] public ListBase lines; + [DNAFieldAttribute(6, "TextLine", "*curl", 40)] public TextLine ptr_curl; + [DNAFieldAttribute(7, "TextLine", "*sell", 40)] public TextLine ptr_sell; + [DNAFieldAttribute(8, "int", "curc", 4)] public int curc; + [DNAFieldAttribute(9, "int", "selc", 4)] public int selc; + [DNAFieldAttribute(10, "double", "mtime", 8)] public double mtime; public Text(ID id, char ptr_name, object ptr_compiled, int flags, char[] _pad0, ListBase lines, TextLine ptr_curl, TextLine ptr_sell, int curc, int selc, double mtime) { this.id = id; diff --git a/BlendFile/DNA/TextBox.cs b/BlendFile/DNA/TextBox.cs index f484f22..e07b2c9 100644 --- a/BlendFile/DNA/TextBox.cs +++ b/BlendFile/DNA/TextBox.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct TextBox { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; + [DNAFieldAttribute(2, "float", "w", 4)] public float w; + [DNAFieldAttribute(3, "float", "h", 4)] public float h; public TextBox(float x, float y, float w, float h) { this.x = x; diff --git a/BlendFile/DNA/TextLine.cs b/BlendFile/DNA/TextLine.cs index 6bdf52b..0e4e2a1 100644 --- a/BlendFile/DNA/TextLine.cs +++ b/BlendFile/DNA/TextLine.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TextLine { + [DNAFieldAttribute(0, "TextLine", "*next", 40)] public TextLine ptr_next; + [DNAFieldAttribute(1, "TextLine", "*prev", 40)] public TextLine ptr_prev; + [DNAFieldAttribute(2, "char", "*line", 1)] public char ptr_line; + [DNAFieldAttribute(3, "char", "*format", 1)] public char ptr_format; + [DNAFieldAttribute(4, "int", "len", 4)] public int len; + [DNAFieldAttribute(5, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public TextLine(TextLine ptr_next, TextLine ptr_prev, char ptr_line, char ptr_format, int len, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/TextVars.cs b/BlendFile/DNA/TextVars.cs index 72f450a..79f29e2 100644 --- a/BlendFile/DNA/TextVars.cs +++ b/BlendFile/DNA/TextVars.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TextVars { + [DNAFieldAttribute(0, "char", "text[512]", 1)] public char[] text = new System.Char[512]; + [DNAFieldAttribute(1, "VFont", "*text_font", 1256)] public VFont ptr_text_font; + [DNAFieldAttribute(2, "int", "text_blf_id", 4)] public int text_blf_id; + [DNAFieldAttribute(3, "float", "text_size", 4)] public float text_size; + [DNAFieldAttribute(4, "float", "color[4]", 4)] public float[] color = new System.Single[4]; + [DNAFieldAttribute(5, "float", "shadow_color[4]", 4)] public float[] shadow_color = new System.Single[4]; + [DNAFieldAttribute(6, "float", "box_color[4]", 4)] public float[] box_color = new System.Single[4]; + [DNAFieldAttribute(7, "float", "outline_color[4]", 4)] public float[] outline_color = new System.Single[4]; + [DNAFieldAttribute(8, "float", "loc[2]", 4)] public float[] loc = new System.Single[2]; + [DNAFieldAttribute(9, "float", "wrap_width", 4)] public float wrap_width; + [DNAFieldAttribute(10, "float", "box_margin", 4)] public float box_margin; + [DNAFieldAttribute(11, "float", "shadow_angle", 4)] public float shadow_angle; + [DNAFieldAttribute(12, "float", "shadow_offset", 4)] public float shadow_offset; + [DNAFieldAttribute(13, "float", "shadow_blur", 4)] public float shadow_blur; + [DNAFieldAttribute(14, "float", "outline_width", 4)] public float outline_width; + [DNAFieldAttribute(15, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(16, "char", "align", 1)] public char align; + [DNAFieldAttribute(17, "char", "align_y", 1)] public char align_y; + [DNAFieldAttribute(18, "char", "_pad[5]", 1)] public char[] _pad = new System.Char[5]; public TextVars( char[] text, diff --git a/BlendFile/DNA/TextureGpencilModifierData.cs b/BlendFile/DNA/TextureGpencilModifierData.cs index 2591cc2..504234e 100644 --- a/BlendFile/DNA/TextureGpencilModifierData.cs +++ b/BlendFile/DNA/TextureGpencilModifierData.cs @@ -11,24 +11,42 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TextureGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "float", "uv_offset", 4)] public float uv_offset; + [DNAFieldAttribute(8, "float", "uv_scale", 4)] public float uv_scale; + [DNAFieldAttribute(9, "float", "fill_rotation", 4)] public float fill_rotation; + [DNAFieldAttribute(10, "float", "fill_offset[2]", 4)] public float[] fill_offset = new System.Single[2]; + [DNAFieldAttribute(11, "float", "fill_scale", 4)] public float fill_scale; + [DNAFieldAttribute(12, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(13, "short", "fit_method", 2)] public short fit_method; + [DNAFieldAttribute(14, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(15, "float", "alignment_rotation", 4)] public float alignment_rotation; + [DNAFieldAttribute(16, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public TextureGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/ThemeAssetShelf.cs b/BlendFile/DNA/ThemeAssetShelf.cs index 6d610ee..748a6e3 100644 --- a/BlendFile/DNA/ThemeAssetShelf.cs +++ b/BlendFile/DNA/ThemeAssetShelf.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ThemeAssetShelf { + [DNAFieldAttribute(0, "char", "header_back[4]", 1)] public char[] header_back = new System.Char[4]; + [DNAFieldAttribute(1, "char", "back[4]", 1)] public char[] back = new System.Char[4]; public ThemeAssetShelf(char[] header_back, char[] back) { this.header_back = header_back; diff --git a/BlendFile/DNA/ThemeCollectionColor.cs b/BlendFile/DNA/ThemeCollectionColor.cs index 4c4e74e..65cdf42 100644 --- a/BlendFile/DNA/ThemeCollectionColor.cs +++ b/BlendFile/DNA/ThemeCollectionColor.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ThemeCollectionColor { + [DNAFieldAttribute(0, "char", "color[4]", 1)] public char[] color = new System.Char[4]; public ThemeCollectionColor(char[] color) { this.color = color; diff --git a/BlendFile/DNA/ThemeSpace.cs b/BlendFile/DNA/ThemeSpace.cs index 7b7ac0d..92c48c1 100644 --- a/BlendFile/DNA/ThemeSpace.cs +++ b/BlendFile/DNA/ThemeSpace.cs @@ -11,246 +11,486 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ThemeSpace { + [DNAFieldAttribute(0, "char", "back[4]", 1)] public char[] back = new System.Char[4]; + [DNAFieldAttribute(1, "char", "back_grad[4]", 1)] public char[] back_grad = new System.Char[4]; + [DNAFieldAttribute(2, "char", "show_back_grad", 1)] public char show_back_grad; + [DNAFieldAttribute(3, "char", "_pad0[3]", 1)] public char[] _pad0 = new System.Char[3]; + [DNAFieldAttribute(4, "char", "title[4]", 1)] public char[] title = new System.Char[4]; + [DNAFieldAttribute(5, "char", "text[4]", 1)] public char[] text = new System.Char[4]; + [DNAFieldAttribute(6, "char", "text_hi[4]", 1)] public char[] text_hi = new System.Char[4]; + [DNAFieldAttribute(7, "char", "header[4]", 1)] public char[] header = new System.Char[4]; + [DNAFieldAttribute(8, "char", "header_title[4]", 1)] public char[] header_title = new System.Char[4]; + [DNAFieldAttribute(9, "char", "header_text[4]", 1)] public char[] header_text = new System.Char[4]; + [DNAFieldAttribute(10, "char", "header_text_hi[4]", 1)] public char[] header_text_hi = new System.Char[4]; + [DNAFieldAttribute(11, "char", "tab_active[4]", 1)] public char[] tab_active = new System.Char[4]; + [DNAFieldAttribute(12, "char", "tab_inactive[4]", 1)] public char[] tab_inactive = new System.Char[4]; + [DNAFieldAttribute(13, "char", "tab_back[4]", 1)] public char[] tab_back = new System.Char[4]; + [DNAFieldAttribute(14, "char", "tab_outline[4]", 1)] public char[] tab_outline = new System.Char[4]; + [DNAFieldAttribute(15, "char", "button[4]", 1)] public char[] button = new System.Char[4]; + [DNAFieldAttribute(16, "char", "button_title[4]", 1)] public char[] button_title = new System.Char[4]; + [DNAFieldAttribute(17, "char", "button_text[4]", 1)] public char[] button_text = new System.Char[4]; + [DNAFieldAttribute(18, "char", "button_text_hi[4]", 1)] public char[] button_text_hi = new System.Char[4]; + [DNAFieldAttribute(19, "char", "list[4]", 1)] public char[] list = new System.Char[4]; + [DNAFieldAttribute(20, "char", "list_title[4]", 1)] public char[] list_title = new System.Char[4]; + [DNAFieldAttribute(21, "char", "list_text[4]", 1)] public char[] list_text = new System.Char[4]; + [DNAFieldAttribute(22, "char", "list_text_hi[4]", 1)] public char[] list_text_hi = new System.Char[4]; + [DNAFieldAttribute(23, "char", "navigation_bar[4]", 1)] public char[] navigation_bar = new System.Char[4]; + [DNAFieldAttribute(24, "char", "execution_buts[4]", 1)] public char[] execution_buts = new System.Char[4]; + [DNAFieldAttribute(25, "uiPanelColors", "panelcolors", 16)] public uiPanelColors panelcolors; + [DNAFieldAttribute(26, "ThemeAssetShelf", "asset_shelf", 8)] public ThemeAssetShelf asset_shelf; + [DNAFieldAttribute(27, "char", "shade1[4]", 1)] public char[] shade1 = new System.Char[4]; + [DNAFieldAttribute(28, "char", "shade2[4]", 1)] public char[] shade2 = new System.Char[4]; + [DNAFieldAttribute(29, "char", "hilite[4]", 1)] public char[] hilite = new System.Char[4]; + [DNAFieldAttribute(30, "char", "grid[4]", 1)] public char[] grid = new System.Char[4]; + [DNAFieldAttribute(31, "char", "view_overlay[4]", 1)] public char[] view_overlay = new System.Char[4]; + [DNAFieldAttribute(32, "char", "wire[4]", 1)] public char[] wire = new System.Char[4]; + [DNAFieldAttribute(33, "char", "wire_edit[4]", 1)] public char[] wire_edit = new System.Char[4]; + [DNAFieldAttribute(34, "char", "select[4]", 1)] public char[] select = new System.Char[4]; + [DNAFieldAttribute(35, "char", "lamp[4]", 1)] public char[] lamp = new System.Char[4]; + [DNAFieldAttribute(36, "char", "speaker[4]", 1)] public char[] speaker = new System.Char[4]; + [DNAFieldAttribute(37, "char", "empty[4]", 1)] public char[] empty = new System.Char[4]; + [DNAFieldAttribute(38, "char", "camera[4]", 1)] public char[] camera = new System.Char[4]; + [DNAFieldAttribute(39, "char", "active[4]", 1)] public char[] active = new System.Char[4]; + [DNAFieldAttribute(40, "char", "group[4]", 1)] public char[] group = new System.Char[4]; + [DNAFieldAttribute(41, "char", "group_active[4]", 1)] public char[] group_active = new System.Char[4]; + [DNAFieldAttribute(42, "char", "transform[4]", 1)] public char[] transform = new System.Char[4]; + [DNAFieldAttribute(43, "char", "vertex[4]", 1)] public char[] vertex = new System.Char[4]; + [DNAFieldAttribute(44, "char", "vertex_select[4]", 1)] public char[] vertex_select = new System.Char[4]; + [DNAFieldAttribute(45, "char", "vertex_active[4]", 1)] public char[] vertex_active = new System.Char[4]; + [DNAFieldAttribute(46, "char", "vertex_bevel[4]", 1)] public char[] vertex_bevel = new System.Char[4]; + [DNAFieldAttribute(47, "char", "vertex_unreferenced[4]", 1)] public char[] vertex_unreferenced = new System.Char[4]; + [DNAFieldAttribute(48, "char", "edge[4]", 1)] public char[] edge = new System.Char[4]; + [DNAFieldAttribute(49, "char", "edge_select[4]", 1)] public char[] edge_select = new System.Char[4]; + [DNAFieldAttribute(50, "char", "edge_mode_select[4]", 1)] public char[] edge_mode_select = new System.Char[4]; + [DNAFieldAttribute(51, "char", "edge_seam[4]", 1)] public char[] edge_seam = new System.Char[4]; + [DNAFieldAttribute(52, "char", "edge_sharp[4]", 1)] public char[] edge_sharp = new System.Char[4]; + [DNAFieldAttribute(53, "char", "edge_facesel[4]", 1)] public char[] edge_facesel = new System.Char[4]; + [DNAFieldAttribute(54, "char", "edge_crease[4]", 1)] public char[] edge_crease = new System.Char[4]; + [DNAFieldAttribute(55, "char", "edge_bevel[4]", 1)] public char[] edge_bevel = new System.Char[4]; + [DNAFieldAttribute(56, "char", "face[4]", 1)] public char[] face = new System.Char[4]; + [DNAFieldAttribute(57, "char", "face_select[4]", 1)] public char[] face_select = new System.Char[4]; + [DNAFieldAttribute(58, "char", "face_mode_select[4]", 1)] public char[] face_mode_select = new System.Char[4]; + [DNAFieldAttribute(59, "char", "face_retopology[4]", 1)] public char[] face_retopology = new System.Char[4]; + [DNAFieldAttribute(60, "char", "face_back[4]", 1)] public char[] face_back = new System.Char[4]; + [DNAFieldAttribute(61, "char", "face_front[4]", 1)] public char[] face_front = new System.Char[4]; + [DNAFieldAttribute(62, "char", "face_dot[4]", 1)] public char[] face_dot = new System.Char[4]; + [DNAFieldAttribute(63, "char", "extra_edge_len[4]", 1)] public char[] extra_edge_len = new System.Char[4]; + [DNAFieldAttribute(64, "char", "extra_edge_angle[4]", 1)] public char[] extra_edge_angle = new System.Char[4]; + [DNAFieldAttribute(65, "char", "extra_face_angle[4]", 1)] public char[] extra_face_angle = new System.Char[4]; + [DNAFieldAttribute(66, "char", "extra_face_area[4]", 1)] public char[] extra_face_area = new System.Char[4]; + [DNAFieldAttribute(67, "char", "normal[4]", 1)] public char[] normal = new System.Char[4]; + [DNAFieldAttribute(68, "char", "vertex_normal[4]", 1)] public char[] vertex_normal = new System.Char[4]; + [DNAFieldAttribute(69, "char", "loop_normal[4]", 1)] public char[] loop_normal = new System.Char[4]; + [DNAFieldAttribute(70, "char", "bone_solid[4]", 1)] public char[] bone_solid = new System.Char[4]; + [DNAFieldAttribute(71, "char", "bone_pose[4]", 1)] public char[] bone_pose = new System.Char[4]; + [DNAFieldAttribute(72, "char", "bone_pose_active[4]", 1)] public char[] bone_pose_active = new System.Char[4]; + [DNAFieldAttribute(73, "char", "bone_locked_weight[4]", 1)] public char[] bone_locked_weight = new System.Char[4]; + [DNAFieldAttribute(74, "char", "strip[4]", 1)] public char[] strip = new System.Char[4]; + [DNAFieldAttribute(75, "char", "strip_select[4]", 1)] public char[] strip_select = new System.Char[4]; + [DNAFieldAttribute(76, "char", "cframe[4]", 1)] public char[] cframe = new System.Char[4]; + [DNAFieldAttribute(77, "char", "before_current_frame[4]", 1)] public char[] before_current_frame = new System.Char[4]; + [DNAFieldAttribute(78, "char", "after_current_frame[4]", 1)] public char[] after_current_frame = new System.Char[4]; + [DNAFieldAttribute(79, "char", "time_keyframe[4]", 1)] public char[] time_keyframe = new System.Char[4]; + [DNAFieldAttribute(80, "char", "time_gp_keyframe[4]", 1)] public char[] time_gp_keyframe = new System.Char[4]; + [DNAFieldAttribute(81, "char", "freestyle_edge_mark[4]", 1)] public char[] freestyle_edge_mark = new System.Char[4]; + [DNAFieldAttribute(82, "char", "freestyle_face_mark[4]", 1)] public char[] freestyle_face_mark = new System.Char[4]; + [DNAFieldAttribute(83, "char", "scrubbing_background[4]", 1)] public char[] scrubbing_background = new System.Char[4]; + [DNAFieldAttribute(84, "char", "time_marker_line[4]", 1)] public char[] time_marker_line = new System.Char[4]; + [DNAFieldAttribute(85, "char", "time_marker_line_selected[4]", 1)] public char[] time_marker_line_selected = new System.Char[4]; + [DNAFieldAttribute(86, "char", "nurb_uline[4]", 1)] public char[] nurb_uline = new System.Char[4]; + [DNAFieldAttribute(87, "char", "nurb_vline[4]", 1)] public char[] nurb_vline = new System.Char[4]; + [DNAFieldAttribute(88, "char", "act_spline[4]", 1)] public char[] act_spline = new System.Char[4]; + [DNAFieldAttribute(89, "char", "nurb_sel_uline[4]", 1)] public char[] nurb_sel_uline = new System.Char[4]; + [DNAFieldAttribute(90, "char", "nurb_sel_vline[4]", 1)] public char[] nurb_sel_vline = new System.Char[4]; + [DNAFieldAttribute(91, "char", "lastsel_point[4]", 1)] public char[] lastsel_point = new System.Char[4]; + [DNAFieldAttribute(92, "char", "handle_free[4]", 1)] public char[] handle_free = new System.Char[4]; + [DNAFieldAttribute(93, "char", "handle_auto[4]", 1)] public char[] handle_auto = new System.Char[4]; + [DNAFieldAttribute(94, "char", "handle_vect[4]", 1)] public char[] handle_vect = new System.Char[4]; + [DNAFieldAttribute(95, "char", "handle_align[4]", 1)] public char[] handle_align = new System.Char[4]; + [DNAFieldAttribute(96, "char", "handle_auto_clamped[4]", 1)] public char[] handle_auto_clamped = new System.Char[4]; + [DNAFieldAttribute(97, "char", "handle_sel_free[4]", 1)] public char[] handle_sel_free = new System.Char[4]; + [DNAFieldAttribute(98, "char", "handle_sel_auto[4]", 1)] public char[] handle_sel_auto = new System.Char[4]; + [DNAFieldAttribute(99, "char", "handle_sel_vect[4]", 1)] public char[] handle_sel_vect = new System.Char[4]; + [DNAFieldAttribute(100, "char", "handle_sel_align[4]", 1)] public char[] handle_sel_align = new System.Char[4]; + [DNAFieldAttribute(101, "char", "handle_sel_auto_clamped[4]", 1)] public char[] handle_sel_auto_clamped = new System.Char[4]; + [DNAFieldAttribute(102, "char", "ds_channel[4]", 1)] public char[] ds_channel = new System.Char[4]; + [DNAFieldAttribute(103, "char", "ds_subchannel[4]", 1)] public char[] ds_subchannel = new System.Char[4]; + [DNAFieldAttribute(104, "char", "ds_ipoline[4]", 1)] public char[] ds_ipoline = new System.Char[4]; + [DNAFieldAttribute(105, "char", "keytype_keyframe[4]", 1)] public char[] keytype_keyframe = new System.Char[4]; + [DNAFieldAttribute(106, "char", "keytype_extreme[4]", 1)] public char[] keytype_extreme = new System.Char[4]; + [DNAFieldAttribute(107, "char", "keytype_breakdown[4]", 1)] public char[] keytype_breakdown = new System.Char[4]; + [DNAFieldAttribute(108, "char", "keytype_jitter[4]", 1)] public char[] keytype_jitter = new System.Char[4]; + [DNAFieldAttribute(109, "char", "keytype_movehold[4]", 1)] public char[] keytype_movehold = new System.Char[4]; + [DNAFieldAttribute(110, "char", "keytype_generated[4]", 1)] public char[] keytype_generated = new System.Char[4]; + [DNAFieldAttribute(111, "char", "keytype_keyframe_select[4]", 1)] public char[] keytype_keyframe_select = new System.Char[4]; + [DNAFieldAttribute(112, "char", "keytype_extreme_select[4]", 1)] public char[] keytype_extreme_select = new System.Char[4]; + [DNAFieldAttribute(113, "char", "keytype_breakdown_select[4]", 1)] public char[] keytype_breakdown_select = new System.Char[4]; + [DNAFieldAttribute(114, "char", "keytype_jitter_select[4]", 1)] public char[] keytype_jitter_select = new System.Char[4]; + [DNAFieldAttribute(115, "char", "keytype_movehold_select[4]", 1)] public char[] keytype_movehold_select = new System.Char[4]; + [DNAFieldAttribute(116, "char", "keytype_generated_select[4]", 1)] public char[] keytype_generated_select = new System.Char[4]; + [DNAFieldAttribute(117, "char", "keyborder[4]", 1)] public char[] keyborder = new System.Char[4]; + [DNAFieldAttribute(118, "char", "keyborder_select[4]", 1)] public char[] keyborder_select = new System.Char[4]; + [DNAFieldAttribute(119, "char", "_pad4[3]", 1)] public char[] _pad4 = new System.Char[3]; + [DNAFieldAttribute(120, "char", "console_output[4]", 1)] public char[] console_output = new System.Char[4]; + [DNAFieldAttribute(121, "char", "console_input[4]", 1)] public char[] console_input = new System.Char[4]; + [DNAFieldAttribute(122, "char", "console_info[4]", 1)] public char[] console_info = new System.Char[4]; + [DNAFieldAttribute(123, "char", "console_error[4]", 1)] public char[] console_error = new System.Char[4]; + [DNAFieldAttribute(124, "char", "console_cursor[4]", 1)] public char[] console_cursor = new System.Char[4]; + [DNAFieldAttribute(125, "char", "console_select[4]", 1)] public char[] console_select = new System.Char[4]; + [DNAFieldAttribute(126, "char", "vertex_size", 1)] public char vertex_size; + [DNAFieldAttribute(127, "char", "edge_width", 1)] public char edge_width; + [DNAFieldAttribute(128, "char", "outline_width", 1)] public char outline_width; + [DNAFieldAttribute(129, "char", "obcenter_dia", 1)] public char obcenter_dia; + [DNAFieldAttribute(130, "char", "facedot_size", 1)] public char facedot_size; + [DNAFieldAttribute(131, "char", "noodle_curving", 1)] public char noodle_curving; + [DNAFieldAttribute(132, "char", "grid_levels", 1)] public char grid_levels; + [DNAFieldAttribute(133, "char", "_pad5[2]", 1)] public char[] _pad5 = new System.Char[2]; + [DNAFieldAttribute(134, "float", "dash_alpha", 4)] public float dash_alpha; + [DNAFieldAttribute(135, "char", "syntaxl[4]", 1)] public char[] syntaxl = new System.Char[4]; + [DNAFieldAttribute(136, "char", "syntaxs[4]", 1)] public char[] syntaxs = new System.Char[4]; + [DNAFieldAttribute(137, "char", "syntaxb[4]", 1)] public char[] syntaxb = new System.Char[4]; + [DNAFieldAttribute(138, "char", "syntaxn[4]", 1)] public char[] syntaxn = new System.Char[4]; + [DNAFieldAttribute(139, "char", "syntaxv[4]", 1)] public char[] syntaxv = new System.Char[4]; + [DNAFieldAttribute(140, "char", "syntaxc[4]", 1)] public char[] syntaxc = new System.Char[4]; + [DNAFieldAttribute(141, "char", "syntaxd[4]", 1)] public char[] syntaxd = new System.Char[4]; + [DNAFieldAttribute(142, "char", "syntaxr[4]", 1)] public char[] syntaxr = new System.Char[4]; + [DNAFieldAttribute(143, "char", "line_numbers[4]", 1)] public char[] line_numbers = new System.Char[4]; + [DNAFieldAttribute(144, "char", "nodeclass_output[4]", 1)] public char[] nodeclass_output = new System.Char[4]; + [DNAFieldAttribute(145, "char", "nodeclass_filter[4]", 1)] public char[] nodeclass_filter = new System.Char[4]; + [DNAFieldAttribute(146, "char", "nodeclass_vector[4]", 1)] public char[] nodeclass_vector = new System.Char[4]; + [DNAFieldAttribute(147, "char", "nodeclass_texture[4]", 1)] public char[] nodeclass_texture = new System.Char[4]; + [DNAFieldAttribute(148, "char", "nodeclass_shader[4]", 1)] public char[] nodeclass_shader = new System.Char[4]; + [DNAFieldAttribute(149, "char", "nodeclass_script[4]", 1)] public char[] nodeclass_script = new System.Char[4]; + [DNAFieldAttribute(150, "char", "nodeclass_pattern[4]", 1)] public char[] nodeclass_pattern = new System.Char[4]; + [DNAFieldAttribute(151, "char", "nodeclass_layout[4]", 1)] public char[] nodeclass_layout = new System.Char[4]; + [DNAFieldAttribute(152, "char", "nodeclass_geometry[4]", 1)] public char[] nodeclass_geometry = new System.Char[4]; + [DNAFieldAttribute(153, "char", "nodeclass_attribute[4]", 1)] public char[] nodeclass_attribute = new System.Char[4]; + [DNAFieldAttribute(154, "char", "node_zone_simulation[4]", 1)] public char[] node_zone_simulation = new System.Char[4]; + [DNAFieldAttribute(155, "char", "node_zone_repeat[4]", 1)] public char[] node_zone_repeat = new System.Char[4]; + [DNAFieldAttribute(156, "char", "node_zone_foreach_geometry_element[4]", 1)] public char[] node_zone_foreach_geometry_element = new System.Char[4]; + [DNAFieldAttribute(157, "char", "simulated_frames[4]", 1)] public char[] simulated_frames = new System.Char[4]; + [DNAFieldAttribute(158, "char", "movie[4]", 1)] public char[] movie = new System.Char[4]; + [DNAFieldAttribute(159, "char", "movieclip[4]", 1)] public char[] movieclip = new System.Char[4]; + [DNAFieldAttribute(160, "char", "mask[4]", 1)] public char[] mask = new System.Char[4]; + [DNAFieldAttribute(161, "char", "image[4]", 1)] public char[] image = new System.Char[4]; + [DNAFieldAttribute(162, "char", "scene[4]", 1)] public char[] scene = new System.Char[4]; + [DNAFieldAttribute(163, "char", "audio[4]", 1)] public char[] audio = new System.Char[4]; + [DNAFieldAttribute(164, "char", "effect[4]", 1)] public char[] effect = new System.Char[4]; + [DNAFieldAttribute(165, "char", "transition[4]", 1)] public char[] transition = new System.Char[4]; + [DNAFieldAttribute(166, "char", "meta[4]", 1)] public char[] meta = new System.Char[4]; + [DNAFieldAttribute(167, "char", "text_strip[4]", 1)] public char[] text_strip = new System.Char[4]; + [DNAFieldAttribute(168, "char", "color_strip[4]", 1)] public char[] color_strip = new System.Char[4]; + [DNAFieldAttribute(169, "char", "active_strip[4]", 1)] public char[] active_strip = new System.Char[4]; + [DNAFieldAttribute(170, "char", "selected_strip[4]", 1)] public char[] selected_strip = new System.Char[4]; + [DNAFieldAttribute(171, "float", "keyframe_scale_fac", 4)] public float keyframe_scale_fac; + [DNAFieldAttribute(172, "char", "editmesh_active[4]", 1)] public char[] editmesh_active = new System.Char[4]; + [DNAFieldAttribute(173, "char", "handle_vertex[4]", 1)] public char[] handle_vertex = new System.Char[4]; + [DNAFieldAttribute(174, "char", "handle_vertex_select[4]", 1)] public char[] handle_vertex_select = new System.Char[4]; + [DNAFieldAttribute(175, "char", "handle_vertex_size", 1)] public char handle_vertex_size; + [DNAFieldAttribute(176, "char", "clipping_border_3d[4]", 1)] public char[] clipping_border_3d = new System.Char[4]; + [DNAFieldAttribute(177, "char", "marker_outline[4]", 1)] public char[] marker_outline = new System.Char[4]; + [DNAFieldAttribute(178, "char", "marker[4]", 1)] public char[] marker = new System.Char[4]; + [DNAFieldAttribute(179, "char", "act_marker[4]", 1)] public char[] act_marker = new System.Char[4]; + [DNAFieldAttribute(180, "char", "sel_marker[4]", 1)] public char[] sel_marker = new System.Char[4]; + [DNAFieldAttribute(181, "char", "dis_marker[4]", 1)] public char[] dis_marker = new System.Char[4]; + [DNAFieldAttribute(182, "char", "lock_marker[4]", 1)] public char[] lock_marker = new System.Char[4]; + [DNAFieldAttribute(183, "char", "bundle_solid[4]", 1)] public char[] bundle_solid = new System.Char[4]; + [DNAFieldAttribute(184, "char", "path_before[4]", 1)] public char[] path_before = new System.Char[4]; + [DNAFieldAttribute(185, "char", "path_after[4]", 1)] public char[] path_after = new System.Char[4]; + [DNAFieldAttribute(186, "char", "path_keyframe_before[4]", 1)] public char[] path_keyframe_before = new System.Char[4]; + [DNAFieldAttribute(187, "char", "path_keyframe_after[4]", 1)] public char[] path_keyframe_after = new System.Char[4]; + [DNAFieldAttribute(188, "char", "camera_path[4]", 1)] public char[] camera_path = new System.Char[4]; + [DNAFieldAttribute(189, "char", "camera_passepartout[4]", 1)] public char[] camera_passepartout = new System.Char[4]; + [DNAFieldAttribute(190, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(191, "char", "gp_vertex_size", 1)] public char gp_vertex_size; + [DNAFieldAttribute(192, "char", "gp_vertex[4]", 1)] public char[] gp_vertex = new System.Char[4]; + [DNAFieldAttribute(193, "char", "gp_vertex_select[4]", 1)] public char[] gp_vertex_select = new System.Char[4]; + [DNAFieldAttribute(194, "char", "preview_back[4]", 1)] public char[] preview_back = new System.Char[4]; + [DNAFieldAttribute(195, "char", "preview_stitch_face[4]", 1)] public char[] preview_stitch_face = new System.Char[4]; + [DNAFieldAttribute(196, "char", "preview_stitch_edge[4]", 1)] public char[] preview_stitch_edge = new System.Char[4]; + [DNAFieldAttribute(197, "char", "preview_stitch_vert[4]", 1)] public char[] preview_stitch_vert = new System.Char[4]; + [DNAFieldAttribute(198, "char", "preview_stitch_stitchable[4]", 1)] public char[] preview_stitch_stitchable = new System.Char[4]; + [DNAFieldAttribute(199, "char", "preview_stitch_unstitchable[4]", 1)] public char[] preview_stitch_unstitchable = new System.Char[4]; + [DNAFieldAttribute(200, "char", "preview_stitch_active[4]", 1)] public char[] preview_stitch_active = new System.Char[4]; + [DNAFieldAttribute(201, "char", "uv_shadow[4]", 1)] public char[] uv_shadow = new System.Char[4]; + [DNAFieldAttribute(202, "char", "match[4]", 1)] public char[] match = new System.Char[4]; + [DNAFieldAttribute(203, "char", "selected_highlight[4]", 1)] public char[] selected_highlight = new System.Char[4]; + [DNAFieldAttribute(204, "char", "selected_object[4]", 1)] public char[] selected_object = new System.Char[4]; + [DNAFieldAttribute(205, "char", "active_object[4]", 1)] public char[] active_object = new System.Char[4]; + [DNAFieldAttribute(206, "char", "edited_object[4]", 1)] public char[] edited_object = new System.Char[4]; + [DNAFieldAttribute(207, "char", "row_alternate[4]", 1)] public char[] row_alternate = new System.Char[4]; + [DNAFieldAttribute(208, "char", "skin_root[4]", 1)] public char[] skin_root = new System.Char[4]; + [DNAFieldAttribute(209, "char", "anim_active[4]", 1)] public char[] anim_active = new System.Char[4]; + [DNAFieldAttribute(210, "char", "anim_non_active[4]", 1)] public char[] anim_non_active = new System.Char[4]; + [DNAFieldAttribute(211, "char", "anim_preview_range[4]", 1)] public char[] anim_preview_range = new System.Char[4]; + [DNAFieldAttribute(212, "char", "nla_tweaking[4]", 1)] public char[] nla_tweaking = new System.Char[4]; + [DNAFieldAttribute(213, "char", "nla_tweakdupli[4]", 1)] public char[] nla_tweakdupli = new System.Char[4]; + [DNAFieldAttribute(214, "char", "nla_track[4]", 1)] public char[] nla_track = new System.Char[4]; + [DNAFieldAttribute(215, "char", "nla_transition[4]", 1)] public char[] nla_transition = new System.Char[4]; + [DNAFieldAttribute(216, "char", "nla_transition_sel[4]", 1)] public char[] nla_transition_sel = new System.Char[4]; + [DNAFieldAttribute(217, "char", "nla_meta[4]", 1)] public char[] nla_meta = new System.Char[4]; + [DNAFieldAttribute(218, "char", "nla_meta_sel[4]", 1)] public char[] nla_meta_sel = new System.Char[4]; + [DNAFieldAttribute(219, "char", "nla_sound[4]", 1)] public char[] nla_sound = new System.Char[4]; + [DNAFieldAttribute(220, "char", "nla_sound_sel[4]", 1)] public char[] nla_sound_sel = new System.Char[4]; + [DNAFieldAttribute(221, "char", "info_selected[4]", 1)] public char[] info_selected = new System.Char[4]; + [DNAFieldAttribute(222, "char", "info_selected_text[4]", 1)] public char[] info_selected_text = new System.Char[4]; + [DNAFieldAttribute(223, "char", "info_error[4]", 1)] public char[] info_error = new System.Char[4]; + [DNAFieldAttribute(224, "char", "info_error_text[4]", 1)] public char[] info_error_text = new System.Char[4]; + [DNAFieldAttribute(225, "char", "info_warning[4]", 1)] public char[] info_warning = new System.Char[4]; + [DNAFieldAttribute(226, "char", "info_warning_text[4]", 1)] public char[] info_warning_text = new System.Char[4]; + [DNAFieldAttribute(227, "char", "info_info[4]", 1)] public char[] info_info = new System.Char[4]; + [DNAFieldAttribute(228, "char", "info_info_text[4]", 1)] public char[] info_info_text = new System.Char[4]; + [DNAFieldAttribute(229, "char", "info_debug[4]", 1)] public char[] info_debug = new System.Char[4]; + [DNAFieldAttribute(230, "char", "info_debug_text[4]", 1)] public char[] info_debug_text = new System.Char[4]; + [DNAFieldAttribute(231, "char", "info_property[4]", 1)] public char[] info_property = new System.Char[4]; + [DNAFieldAttribute(232, "char", "info_property_text[4]", 1)] public char[] info_property_text = new System.Char[4]; + [DNAFieldAttribute(233, "char", "info_operator[4]", 1)] public char[] info_operator = new System.Char[4]; + [DNAFieldAttribute(234, "char", "info_operator_text[4]", 1)] public char[] info_operator_text = new System.Char[4]; + [DNAFieldAttribute(235, "char", "paint_curve_pivot[4]", 1)] public char[] paint_curve_pivot = new System.Char[4]; + [DNAFieldAttribute(236, "char", "paint_curve_handle[4]", 1)] public char[] paint_curve_handle = new System.Char[4]; + [DNAFieldAttribute(237, "char", "metadatabg[4]", 1)] public char[] metadatabg = new System.Char[4]; + [DNAFieldAttribute(238, "char", "metadatatext[4]", 1)] public char[] metadatatext = new System.Char[4]; public ThemeSpace( char[] back, diff --git a/BlendFile/DNA/ThemeStripColor.cs b/BlendFile/DNA/ThemeStripColor.cs index 33baccc..930a6bb 100644 --- a/BlendFile/DNA/ThemeStripColor.cs +++ b/BlendFile/DNA/ThemeStripColor.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ThemeStripColor { + [DNAFieldAttribute(0, "char", "color[4]", 1)] public char[] color = new System.Char[4]; public ThemeStripColor(char[] color) { this.color = color; diff --git a/BlendFile/DNA/ThemeUI.cs b/BlendFile/DNA/ThemeUI.cs index 6a33727..c4d50a4 100644 --- a/BlendFile/DNA/ThemeUI.cs +++ b/BlendFile/DNA/ThemeUI.cs @@ -11,62 +11,118 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ThemeUI { + [DNAFieldAttribute(0, "uiWidgetColors", "wcol_regular", 40)] public uiWidgetColors wcol_regular; + [DNAFieldAttribute(1, "uiWidgetColors", "wcol_tool", 40)] public uiWidgetColors wcol_tool; + [DNAFieldAttribute(2, "uiWidgetColors", "wcol_toolbar_item", 40)] public uiWidgetColors wcol_toolbar_item; + [DNAFieldAttribute(3, "uiWidgetColors", "wcol_text", 40)] public uiWidgetColors wcol_text; + [DNAFieldAttribute(4, "uiWidgetColors", "wcol_radio", 40)] public uiWidgetColors wcol_radio; + [DNAFieldAttribute(5, "uiWidgetColors", "wcol_option", 40)] public uiWidgetColors wcol_option; + [DNAFieldAttribute(6, "uiWidgetColors", "wcol_toggle", 40)] public uiWidgetColors wcol_toggle; + [DNAFieldAttribute(7, "uiWidgetColors", "wcol_num", 40)] public uiWidgetColors wcol_num; + [DNAFieldAttribute(8, "uiWidgetColors", "wcol_numslider", 40)] public uiWidgetColors wcol_numslider; + [DNAFieldAttribute(9, "uiWidgetColors", "wcol_tab", 40)] public uiWidgetColors wcol_tab; + [DNAFieldAttribute(10, "uiWidgetColors", "wcol_menu", 40)] public uiWidgetColors wcol_menu; + [DNAFieldAttribute(11, "uiWidgetColors", "wcol_pulldown", 40)] public uiWidgetColors wcol_pulldown; + [DNAFieldAttribute(12, "uiWidgetColors", "wcol_menu_back", 40)] public uiWidgetColors wcol_menu_back; + [DNAFieldAttribute(13, "uiWidgetColors", "wcol_menu_item", 40)] public uiWidgetColors wcol_menu_item; + [DNAFieldAttribute(14, "uiWidgetColors", "wcol_tooltip", 40)] public uiWidgetColors wcol_tooltip; + [DNAFieldAttribute(15, "uiWidgetColors", "wcol_box", 40)] public uiWidgetColors wcol_box; + [DNAFieldAttribute(16, "uiWidgetColors", "wcol_scroll", 40)] public uiWidgetColors wcol_scroll; + [DNAFieldAttribute(17, "uiWidgetColors", "wcol_progress", 40)] public uiWidgetColors wcol_progress; + [DNAFieldAttribute(18, "uiWidgetColors", "wcol_list_item", 40)] public uiWidgetColors wcol_list_item; + [DNAFieldAttribute(19, "uiWidgetColors", "wcol_pie_menu", 40)] public uiWidgetColors wcol_pie_menu; + [DNAFieldAttribute(20, "uiWidgetStateColors", "wcol_state", 48)] public uiWidgetStateColors wcol_state; + [DNAFieldAttribute(21, "char", "widget_emboss[4]", 1)] public char[] widget_emboss = new System.Char[4]; + [DNAFieldAttribute(22, "float", "menu_shadow_fac", 4)] public float menu_shadow_fac; + [DNAFieldAttribute(23, "short", "menu_shadow_width", 2)] public short menu_shadow_width; + [DNAFieldAttribute(24, "char", "editor_border[4]", 1)] public char[] editor_border = new System.Char[4]; + [DNAFieldAttribute(25, "char", "editor_outline[4]", 1)] public char[] editor_outline = new System.Char[4]; + [DNAFieldAttribute(26, "char", "editor_outline_active[4]", 1)] public char[] editor_outline_active = new System.Char[4]; + [DNAFieldAttribute(27, "char", "transparent_checker_primary[4]", 1)] public char[] transparent_checker_primary = new System.Char[4]; + [DNAFieldAttribute(28, "char", "transparent_checker_secondary[4]", 1)] public char[] transparent_checker_secondary = new System.Char[4]; + [DNAFieldAttribute(29, "char", "transparent_checker_size", 1)] public char transparent_checker_size; + [DNAFieldAttribute(30, "char", "_pad1[1]", 1)] public char[] _pad1 = new System.Char[1]; + [DNAFieldAttribute(31, "float", "icon_alpha", 4)] public float icon_alpha; + [DNAFieldAttribute(32, "float", "icon_saturation", 4)] public float icon_saturation; + [DNAFieldAttribute(33, "char", "widget_text_cursor[4]", 1)] public char[] widget_text_cursor = new System.Char[4]; + [DNAFieldAttribute(34, "char", "xaxis[4]", 1)] public char[] xaxis = new System.Char[4]; + [DNAFieldAttribute(35, "char", "yaxis[4]", 1)] public char[] yaxis = new System.Char[4]; + [DNAFieldAttribute(36, "char", "zaxis[4]", 1)] public char[] zaxis = new System.Char[4]; + [DNAFieldAttribute(37, "char", "gizmo_hi[4]", 1)] public char[] gizmo_hi = new System.Char[4]; + [DNAFieldAttribute(38, "char", "gizmo_primary[4]", 1)] public char[] gizmo_primary = new System.Char[4]; + [DNAFieldAttribute(39, "char", "gizmo_secondary[4]", 1)] public char[] gizmo_secondary = new System.Char[4]; + [DNAFieldAttribute(40, "char", "gizmo_view_align[4]", 1)] public char[] gizmo_view_align = new System.Char[4]; + [DNAFieldAttribute(41, "char", "gizmo_a[4]", 1)] public char[] gizmo_a = new System.Char[4]; + [DNAFieldAttribute(42, "char", "gizmo_b[4]", 1)] public char[] gizmo_b = new System.Char[4]; + [DNAFieldAttribute(43, "char", "icon_scene[4]", 1)] public char[] icon_scene = new System.Char[4]; + [DNAFieldAttribute(44, "char", "icon_collection[4]", 1)] public char[] icon_collection = new System.Char[4]; + [DNAFieldAttribute(45, "char", "icon_object[4]", 1)] public char[] icon_object = new System.Char[4]; + [DNAFieldAttribute(46, "char", "icon_object_data[4]", 1)] public char[] icon_object_data = new System.Char[4]; + [DNAFieldAttribute(47, "char", "icon_modifier[4]", 1)] public char[] icon_modifier = new System.Char[4]; + [DNAFieldAttribute(48, "char", "icon_shading[4]", 1)] public char[] icon_shading = new System.Char[4]; + [DNAFieldAttribute(49, "char", "icon_folder[4]", 1)] public char[] icon_folder = new System.Char[4]; + [DNAFieldAttribute(50, "char", "icon_autokey[4]", 1)] public char[] icon_autokey = new System.Char[4]; + [DNAFieldAttribute(51, "char", "_pad3[4]", 1)] public char[] _pad3 = new System.Char[4]; + [DNAFieldAttribute(52, "float", "icon_border_intensity", 4)] public float icon_border_intensity; + [DNAFieldAttribute(53, "float", "panel_roundness", 4)] public float panel_roundness; + [DNAFieldAttribute(54, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; public ThemeUI( uiWidgetColors wcol_regular, diff --git a/BlendFile/DNA/ThemeWireColor.cs b/BlendFile/DNA/ThemeWireColor.cs index f96ac62..ae6a66b 100644 --- a/BlendFile/DNA/ThemeWireColor.cs +++ b/BlendFile/DNA/ThemeWireColor.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ThemeWireColor { + [DNAFieldAttribute(0, "char", "solid[4]", 1)] public char[] solid = new System.Char[4]; + [DNAFieldAttribute(1, "char", "select[4]", 1)] public char[] select = new System.Char[4]; + [DNAFieldAttribute(2, "char", "active[4]", 1)] public char[] active = new System.Char[4]; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; public ThemeWireColor(char[] solid, char[] select, char[] active, short flag, char[] _pad0) { this.solid = solid; diff --git a/BlendFile/DNA/ThickGpencilModifierData.cs b/BlendFile/DNA/ThickGpencilModifierData.cs index e99568f..6afba6d 100644 --- a/BlendFile/DNA/ThickGpencilModifierData.cs +++ b/BlendFile/DNA/ThickGpencilModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ThickGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(4, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "float", "thickness_fac", 4)] public float thickness_fac; + [DNAFieldAttribute(8, "int", "thickness", 4)] public int thickness; + [DNAFieldAttribute(9, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(10, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(11, "CurveMapping", "*curve_thickness", 424)] public CurveMapping ptr_curve_thickness; public ThickGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, char[] vgname, int pass_index, int flag, float thickness_fac, int thickness, int layer_pass, char[] _pad, CurveMapping ptr_curve_thickness) { this.modifier = modifier; diff --git a/BlendFile/DNA/TimeGpencilModifierData.cs b/BlendFile/DNA/TimeGpencilModifierData.cs index 90f40c4..0d3c254 100644 --- a/BlendFile/DNA/TimeGpencilModifierData.cs +++ b/BlendFile/DNA/TimeGpencilModifierData.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TimeGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(2, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(3, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "int", "offset", 4)] public int offset; + [DNAFieldAttribute(6, "float", "frame_scale", 4)] public float frame_scale; + [DNAFieldAttribute(7, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(8, "int", "sfra", 4)] public int sfra; + [DNAFieldAttribute(9, "int", "efra", 4)] public int efra; + [DNAFieldAttribute(10, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(11, "TimeGpencilModifierSegment", "*segments", 88)] public TimeGpencilModifierSegment ptr_segments; + [DNAFieldAttribute(12, "int", "segments_len", 4)] public int segments_len; + [DNAFieldAttribute(13, "int", "segment_active_index", 4)] public int segment_active_index; public TimeGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, int layer_pass, int flag, int offset, float frame_scale, int mode, int sfra, int efra, char[] _pad, TimeGpencilModifierSegment ptr_segments, int segments_len, int segment_active_index) { this.modifier = modifier; diff --git a/BlendFile/DNA/TimeGpencilModifierSegment.cs b/BlendFile/DNA/TimeGpencilModifierSegment.cs index 877d388..c5ab5e6 100644 --- a/BlendFile/DNA/TimeGpencilModifierSegment.cs +++ b/BlendFile/DNA/TimeGpencilModifierSegment.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TimeGpencilModifierSegment { + [DNAFieldAttribute(0, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(1, "TimeGpencilModifierData", "*gpmd", 224)] public TimeGpencilModifierData ptr_gpmd; + [DNAFieldAttribute(2, "int", "seg_start", 4)] public int seg_start; + [DNAFieldAttribute(3, "int", "seg_end", 4)] public int seg_end; + [DNAFieldAttribute(4, "int", "seg_mode", 4)] public int seg_mode; + [DNAFieldAttribute(5, "int", "seg_repeat", 4)] public int seg_repeat; public TimeGpencilModifierSegment(char[] name, TimeGpencilModifierData ptr_gpmd, int seg_start, int seg_end, int seg_mode, int seg_repeat) { this.name = name; diff --git a/BlendFile/DNA/TimeMarker.cs b/BlendFile/DNA/TimeMarker.cs index 4a2ef5d..8abd235 100644 --- a/BlendFile/DNA/TimeMarker.cs +++ b/BlendFile/DNA/TimeMarker.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TimeMarker { + [DNAFieldAttribute(0, "TimeMarker", "*next", 104)] public TimeMarker ptr_next; + [DNAFieldAttribute(1, "TimeMarker", "*prev", 104)] public TimeMarker ptr_prev; + [DNAFieldAttribute(2, "int", "frame", 4)] public int frame; + [DNAFieldAttribute(3, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "Object", "*camera", 1160)] public Object ptr_camera; + [DNAFieldAttribute(6, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; public TimeMarker(TimeMarker ptr_next, TimeMarker ptr_prev, int frame, char[] name, int flag, Object ptr_camera, IDProperty ptr_prop) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/TintGpencilModifierData.cs b/BlendFile/DNA/TintGpencilModifierData.cs index 488d983..2257da6 100644 --- a/BlendFile/DNA/TintGpencilModifierData.cs +++ b/BlendFile/DNA/TintGpencilModifierData.cs @@ -11,23 +11,40 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TintGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(3, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(4, "char", "materialname[64]", 1)] public char[] materialname = new System.Char[64]; + [DNAFieldAttribute(5, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(6, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(7, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(8, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(9, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(10, "float", "factor", 4)] public float factor; + [DNAFieldAttribute(11, "float", "radius", 4)] public float radius; + [DNAFieldAttribute(12, "float", "rgb[3]", 4)] public float[] rgb = new System.Single[3]; + [DNAFieldAttribute(13, "int", "type", 4)] public int type; + [DNAFieldAttribute(14, "CurveMapping", "*curve_intensity", 424)] public CurveMapping ptr_curve_intensity; + [DNAFieldAttribute(15, "ColorBand", "*colorband", 776)] public ColorBand ptr_colorband; public TintGpencilModifierData( GpencilModifierData modifier, diff --git a/BlendFile/DNA/ToolSettings.cs b/BlendFile/DNA/ToolSettings.cs index dcf5dd7..da6bb76 100644 --- a/BlendFile/DNA/ToolSettings.cs +++ b/BlendFile/DNA/ToolSettings.cs @@ -11,105 +11,204 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ToolSettings { + [DNAFieldAttribute(0, "VPaint", "*vpaint", 136)] public VPaint ptr_vpaint; + [DNAFieldAttribute(1, "VPaint", "*wpaint", 136)] public VPaint ptr_wpaint; + [DNAFieldAttribute(2, "Sculpt", "*sculpt", 216)] public Sculpt ptr_sculpt; + [DNAFieldAttribute(3, "UvSculpt", "uvsculpt", 24)] public UvSculpt uvsculpt; + [DNAFieldAttribute(4, "GpPaint", "*gp_paint", 128)] public GpPaint ptr_gp_paint; + [DNAFieldAttribute(5, "GpVertexPaint", "*gp_vertexpaint", 128)] public GpVertexPaint ptr_gp_vertexpaint; + [DNAFieldAttribute(6, "GpSculptPaint", "*gp_sculptpaint", 128)] public GpSculptPaint ptr_gp_sculptpaint; + [DNAFieldAttribute(7, "GpWeightPaint", "*gp_weightpaint", 128)] public GpWeightPaint ptr_gp_weightpaint; + [DNAFieldAttribute(8, "CurvesSculpt", "*curves_sculpt", 120)] public CurvesSculpt ptr_curves_sculpt; + [DNAFieldAttribute(9, "float", "vgroup_weight", 4)] public float vgroup_weight; + [DNAFieldAttribute(10, "float", "doublimit", 4)] public float doublimit; + [DNAFieldAttribute(11, "char", "automerge", 1)] public char automerge; + [DNAFieldAttribute(12, "char", "object_flag", 1)] public char object_flag; + [DNAFieldAttribute(13, "char", "selectmode", 1)] public char selectmode; + [DNAFieldAttribute(14, "char", "unwrapper", 1)] public char unwrapper; + [DNAFieldAttribute(15, "char", "uvcalc_flag", 1)] public char uvcalc_flag; + [DNAFieldAttribute(16, "char", "uv_flag", 1)] public char uv_flag; + [DNAFieldAttribute(17, "char", "uv_selectmode", 1)] public char uv_selectmode; + [DNAFieldAttribute(18, "char", "uv_sticky", 1)] public char uv_sticky; + [DNAFieldAttribute(19, "float", "uvcalc_margin", 4)] public float uvcalc_margin; + [DNAFieldAttribute(20, "int", "uvcalc_iterations", 4)] public int uvcalc_iterations; + [DNAFieldAttribute(21, "float", "uvcalc_weight_factor", 4)] public float uvcalc_weight_factor; + [DNAFieldAttribute(22, "char", "uvcalc_weight_group[64]", 1)] public char[] uvcalc_weight_group = new System.Char[64]; + [DNAFieldAttribute(23, "short", "autoik_chainlen", 2)] public short autoik_chainlen; + [DNAFieldAttribute(24, "char", "gpencil_flags", 1)] public char gpencil_flags; + [DNAFieldAttribute(25, "char", "gpencil_v3d_align", 1)] public char gpencil_v3d_align; + [DNAFieldAttribute(26, "char", "gpencil_v2d_align", 1)] public char gpencil_v2d_align; + [DNAFieldAttribute(27, "char", "annotate_v3d_align", 1)] public char annotate_v3d_align; + [DNAFieldAttribute(28, "short", "annotate_thickness", 2)] public short annotate_thickness; + [DNAFieldAttribute(29, "float", "gpencil_surface_offset", 4)] public float gpencil_surface_offset; + [DNAFieldAttribute(30, "char", "gpencil_selectmode_edit", 1)] public char gpencil_selectmode_edit; + [DNAFieldAttribute(31, "char", "gpencil_selectmode_sculpt", 1)] public char gpencil_selectmode_sculpt; + [DNAFieldAttribute(32, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(33, "GP_Sculpt_Settings", "gp_sculpt", 80)] public GP_Sculpt_Settings gp_sculpt; + [DNAFieldAttribute(34, "GP_Interpolate_Settings", "gp_interpolate", 8)] public GP_Interpolate_Settings gp_interpolate; + [DNAFieldAttribute(35, "ImagePaintSettings", "imapaint", 184)] public ImagePaintSettings imapaint; + [DNAFieldAttribute(36, "PaintModeSettings", "paint_mode", 56)] public PaintModeSettings paint_mode; + [DNAFieldAttribute(37, "ParticleEditSettings", "particle", 176)] public ParticleEditSettings particle; + [DNAFieldAttribute(38, "float", "proportional_size", 4)] public float proportional_size; + [DNAFieldAttribute(39, "float", "select_thresh", 4)] public float select_thresh; + [DNAFieldAttribute(40, "short", "keying_flag", 2)] public short keying_flag; + [DNAFieldAttribute(41, "char", "autokey_mode", 1)] public char autokey_mode; + [DNAFieldAttribute(42, "char", "keyframe_type", 1)] public char keyframe_type; + [DNAFieldAttribute(43, "char", "multires_subdiv_type", 1)] public char multires_subdiv_type; + [DNAFieldAttribute(44, "char", "edge_mode", 1)] public char edge_mode; + [DNAFieldAttribute(45, "char", "edge_mode_live_unwrap", 1)] public char edge_mode_live_unwrap; + [DNAFieldAttribute(46, "char", "transform_pivot_point", 1)] public char transform_pivot_point; + [DNAFieldAttribute(47, "char", "transform_flag", 1)] public char transform_flag; + [DNAFieldAttribute(48, "char", "snap_node_mode", 1)] public char snap_node_mode; + [DNAFieldAttribute(49, "short", "snap_mode", 2)] public short snap_mode; + [DNAFieldAttribute(50, "short", "snap_uv_mode", 2)] public short snap_uv_mode; + [DNAFieldAttribute(51, "short", "snap_anim_mode", 2)] public short snap_anim_mode; + [DNAFieldAttribute(52, "short", "snap_flag", 2)] public short snap_flag; + [DNAFieldAttribute(53, "short", "snap_flag_node", 2)] public short snap_flag_node; + [DNAFieldAttribute(54, "short", "snap_flag_seq", 2)] public short snap_flag_seq; + [DNAFieldAttribute(55, "short", "snap_flag_anim", 2)] public short snap_flag_anim; + [DNAFieldAttribute(56, "short", "snap_uv_flag", 2)] public short snap_uv_flag; + [DNAFieldAttribute(57, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(58, "char", "snap_target", 1)] public char snap_target; + [DNAFieldAttribute(59, "char", "snap_transform_mode_flag", 1)] public char snap_transform_mode_flag; + [DNAFieldAttribute(60, "short", "snap_face_nearest_steps", 2)] public short snap_face_nearest_steps; + [DNAFieldAttribute(61, "char", "proportional_edit", 1)] public char proportional_edit; + [DNAFieldAttribute(62, "char", "prop_mode", 1)] public char prop_mode; + [DNAFieldAttribute(63, "char", "proportional_objects", 1)] public char proportional_objects; + [DNAFieldAttribute(64, "char", "proportional_mask", 1)] public char proportional_mask; + [DNAFieldAttribute(65, "char", "proportional_action", 1)] public char proportional_action; + [DNAFieldAttribute(66, "char", "proportional_fcurve", 1)] public char proportional_fcurve; + [DNAFieldAttribute(67, "char", "lock_markers", 1)] public char lock_markers; + [DNAFieldAttribute(68, "char", "auto_normalize", 1)] public char auto_normalize; + [DNAFieldAttribute(69, "char", "wpaint_lock_relative", 1)] public char wpaint_lock_relative; + [DNAFieldAttribute(70, "char", "multipaint", 1)] public char multipaint; + [DNAFieldAttribute(71, "char", "weightuser", 1)] public char weightuser; + [DNAFieldAttribute(72, "char", "vgroupsubset", 1)] public char vgroupsubset; + [DNAFieldAttribute(73, "char", "gpencil_selectmode_vertex", 1)] public char gpencil_selectmode_vertex; + [DNAFieldAttribute(74, "char", "uv_sculpt_settings", 1)] public char uv_sculpt_settings; + [DNAFieldAttribute(75, "char", "workspace_tool_type", 1)] public char workspace_tool_type; + [DNAFieldAttribute(76, "char", "_pad5[1]", 1)] public char[] _pad5 = new System.Char[1]; + [DNAFieldAttribute(77, "short", "sculpt_paint_settings", 2)] public short sculpt_paint_settings; + [DNAFieldAttribute(78, "int", "sculpt_paint_unified_size", 4)] public int sculpt_paint_unified_size; + [DNAFieldAttribute(79, "float", "sculpt_paint_unified_unprojected_radius", 4)] public float sculpt_paint_unified_unprojected_radius; + [DNAFieldAttribute(80, "float", "sculpt_paint_unified_alpha", 4)] public float sculpt_paint_unified_alpha; + [DNAFieldAttribute(81, "UnifiedPaintSettings", "unified_paint_settings", 168)] public UnifiedPaintSettings unified_paint_settings; + [DNAFieldAttribute(82, "CurvePaintSettings", "curve_paint_settings", 32)] public CurvePaintSettings curve_paint_settings; + [DNAFieldAttribute(83, "MeshStatVis", "statvis", 40)] public MeshStatVis statvis; + [DNAFieldAttribute(84, "float", "normal_vector[3]", 4)] public float[] normal_vector = new System.Single[3]; + [DNAFieldAttribute(85, "char", "_pad6[4]", 1)] public char[] _pad6 = new System.Char[4]; + [DNAFieldAttribute(86, "CurveProfile", "*custom_bevel_profile_preset", 72)] public CurveProfile ptr_custom_bevel_profile_preset; + [DNAFieldAttribute(87, "SequencerToolSettings", "*sequencer_tool_settings", 20)] public SequencerToolSettings ptr_sequencer_tool_settings; + [DNAFieldAttribute(88, "short", "snap_mode_tools", 2)] public short snap_mode_tools; + [DNAFieldAttribute(89, "char", "plane_axis", 1)] public char plane_axis; + [DNAFieldAttribute(90, "char", "plane_depth", 1)] public char plane_depth; + [DNAFieldAttribute(91, "char", "plane_orient", 1)] public char plane_orient; + [DNAFieldAttribute(92, "char", "use_plane_axis_auto", 1)] public char use_plane_axis_auto; + [DNAFieldAttribute(93, "char", "_pad7[2]", 1)] public char[] _pad7 = new System.Char[2]; + [DNAFieldAttribute(94, "float", "snap_angle_increment_2d", 4)] public float snap_angle_increment_2d; + [DNAFieldAttribute(95, "float", "snap_angle_increment_2d_precision", 4)] public float snap_angle_increment_2d_precision; + [DNAFieldAttribute(96, "float", "snap_angle_increment_3d", 4)] public float snap_angle_increment_3d; + [DNAFieldAttribute(97, "float", "snap_angle_increment_3d_precision", 4)] public float snap_angle_increment_3d_precision; public ToolSettings( VPaint ptr_vpaint, diff --git a/BlendFile/DNA/ToolSystemBrushBindings.cs b/BlendFile/DNA/ToolSystemBrushBindings.cs index 2f8c4f9..f0ba686 100644 --- a/BlendFile/DNA/ToolSystemBrushBindings.cs +++ b/BlendFile/DNA/ToolSystemBrushBindings.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ToolSystemBrushBindings { + [DNAFieldAttribute(0, "AssetWeakReference", "*main_brush_asset_reference", 24)] public AssetWeakReference ptr_main_brush_asset_reference; + [DNAFieldAttribute(1, "ListBase", "active_brush_per_brush_type", 16)] public ListBase active_brush_per_brush_type; public ToolSystemBrushBindings(AssetWeakReference ptr_main_brush_asset_reference, ListBase active_brush_per_brush_type) { this.ptr_main_brush_asset_reference = ptr_main_brush_asset_reference; diff --git a/BlendFile/DNA/TransformOrientation.cs b/BlendFile/DNA/TransformOrientation.cs index 468bc9a..7a4fd2b 100644 --- a/BlendFile/DNA/TransformOrientation.cs +++ b/BlendFile/DNA/TransformOrientation.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TransformOrientation { + [DNAFieldAttribute(0, "TransformOrientation", "*next", 120)] public TransformOrientation ptr_next; + [DNAFieldAttribute(1, "TransformOrientation", "*prev", 120)] public TransformOrientation ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "float", "mat[3][3]", 4)] public float[,] mat = new System.Single[3,3]; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public TransformOrientation(TransformOrientation ptr_next, TransformOrientation ptr_prev, char[] name, float[,] mat, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/TransformOrientationSlot.cs b/BlendFile/DNA/TransformOrientationSlot.cs index 4b3b854..4c901ce 100644 --- a/BlendFile/DNA/TransformOrientationSlot.cs +++ b/BlendFile/DNA/TransformOrientationSlot.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct TransformOrientationSlot { + [DNAFieldAttribute(0, "int", "type", 4)] public int type; + [DNAFieldAttribute(1, "int", "index_custom", 4)] public int index_custom; + [DNAFieldAttribute(2, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(3, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public TransformOrientationSlot(int type, int index_custom, char flag, char[] _pad0) { this.type = type; diff --git a/BlendFile/DNA/TransformVars.cs b/BlendFile/DNA/TransformVars.cs index 2bc5103..8f4cc6b 100644 --- a/BlendFile/DNA/TransformVars.cs +++ b/BlendFile/DNA/TransformVars.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct TransformVars { + [DNAFieldAttribute(0, "float", "ScalexIni", 4)] public float ScalexIni; + [DNAFieldAttribute(1, "float", "ScaleyIni", 4)] public float ScaleyIni; + [DNAFieldAttribute(2, "float", "xIni", 4)] public float xIni; + [DNAFieldAttribute(3, "float", "yIni", 4)] public float yIni; + [DNAFieldAttribute(4, "float", "rotIni", 4)] public float rotIni; + [DNAFieldAttribute(5, "int", "percent", 4)] public int percent; + [DNAFieldAttribute(6, "int", "interpolation", 4)] public int interpolation; + [DNAFieldAttribute(7, "int", "uniform_scale", 4)] public int uniform_scale; public TransformVars(float ScalexIni, float ScaleyIni, float xIni, float yIni, float rotIni, int percent, int interpolation, int uniform_scale) { this.ScalexIni = ScalexIni; diff --git a/BlendFile/DNA/TreeStore.cs b/BlendFile/DNA/TreeStore.cs index fc05711..2d17d50 100644 --- a/BlendFile/DNA/TreeStore.cs +++ b/BlendFile/DNA/TreeStore.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TreeStore { + [DNAFieldAttribute(0, "int", "totelem", 4)] public int totelem; + [DNAFieldAttribute(1, "int", "usedelem", 4)] public int usedelem; + [DNAFieldAttribute(2, "TreeStoreElem", "*data", 16)] public TreeStoreElem ptr_data; public TreeStore(int totelem, int usedelem, TreeStoreElem ptr_data) { this.totelem = totelem; diff --git a/BlendFile/DNA/TreeStoreElem.cs b/BlendFile/DNA/TreeStoreElem.cs index 33f4705..87a1b88 100644 --- a/BlendFile/DNA/TreeStoreElem.cs +++ b/BlendFile/DNA/TreeStoreElem.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class TreeStoreElem { + [DNAFieldAttribute(0, "short", "type", 2)] public short type; + [DNAFieldAttribute(1, "short", "nr", 2)] public short nr; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "short", "used", 2)] public short used; + [DNAFieldAttribute(4, "ID", "*id", 208)] public ID ptr_id; public TreeStoreElem(short type, short nr, short flag, short used, ID ptr_id) { this.type = type; diff --git a/BlendFile/DNA/TriangulateModifierData.cs b/BlendFile/DNA/TriangulateModifierData.cs index 720ab0a..0577a51 100644 --- a/BlendFile/DNA/TriangulateModifierData.cs +++ b/BlendFile/DNA/TriangulateModifierData.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct TriangulateModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int", "quad_method", 4)] public int quad_method; + [DNAFieldAttribute(3, "int", "ngon_method", 4)] public int ngon_method; + [DNAFieldAttribute(4, "int", "min_vertices", 4)] public int min_vertices; public TriangulateModifierData(ModifierData modifier, int flag, int quad_method, int ngon_method, int min_vertices) { this.modifier = modifier; diff --git a/BlendFile/DNA/UVProjectModifierData.cs b/BlendFile/DNA/UVProjectModifierData.cs index a8d1567..82e014f 100644 --- a/BlendFile/DNA/UVProjectModifierData.cs +++ b/BlendFile/DNA/UVProjectModifierData.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class UVProjectModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*projectors[10]", 1160)] public Object[] ptr_project = new Object[10]; + [DNAFieldAttribute(2, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(3, "int", "num_projectors", 4)] public int num_projectors; + [DNAFieldAttribute(4, "float", "aspectx", 4)] public float aspectx; + [DNAFieldAttribute(5, "float", "aspecty", 4)] public float aspecty; + [DNAFieldAttribute(6, "float", "scalex", 4)] public float scalex; + [DNAFieldAttribute(7, "float", "scaley", 4)] public float scaley; + [DNAFieldAttribute(8, "char", "uvlayer_name[68]", 1)] public char[] uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(9, "int", "uvlayer_tmp", 4)] public int uvlayer_tmp; public UVProjectModifierData(ModifierData modifier, Object[] ptr_project, char[] _pad2, int num_projectors, float aspectx, float aspecty, float scalex, float scaley, char[] uvlayer_name, int uvlayer_tmp) { this.modifier = modifier; diff --git a/BlendFile/DNA/UVWarpModifierData.cs b/BlendFile/DNA/UVWarpModifierData.cs index 75d869c..0fcf593 100644 --- a/BlendFile/DNA/UVWarpModifierData.cs +++ b/BlendFile/DNA/UVWarpModifierData.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class UVWarpModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "axis_u", 1)] public char axis_u; + [DNAFieldAttribute(2, "char", "axis_v", 1)] public char axis_v; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "float", "center[2]", 4)] public float[] center = new System.Single[2]; + [DNAFieldAttribute(5, "float", "offset[2]", 4)] public float[] offset = new System.Single[2]; + [DNAFieldAttribute(6, "float", "scale[2]", 4)] public float[] scale = new System.Single[2]; + [DNAFieldAttribute(7, "float", "rotation", 4)] public float rotation; + [DNAFieldAttribute(8, "Object", "*object_src", 1160)] public Object ptr_object_src; + [DNAFieldAttribute(9, "char", "bone_src[64]", 1)] public char[] bone_src = new System.Char[64]; + [DNAFieldAttribute(10, "Object", "*object_dst", 1160)] public Object ptr_object_dst; + [DNAFieldAttribute(11, "char", "bone_dst[64]", 1)] public char[] bone_dst = new System.Char[64]; + [DNAFieldAttribute(12, "char", "vgroup_name[64]", 1)] public char[] vgroup_name = new System.Char[64]; + [DNAFieldAttribute(13, "char", "uvlayer_name[68]", 1)] public char[] uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(14, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public UVWarpModifierData(ModifierData modifier, char axis_u, char axis_v, short flag, float[] center, float[] offset, float[] scale, float rotation, Object ptr_object_src, char[] bone_src, Object ptr_object_dst, char[] bone_dst, char[] vgroup_name, char[] uvlayer_name, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/UnifiedPaintSettings.cs b/BlendFile/DNA/UnifiedPaintSettings.cs index 6d77b6f..2ccfd78 100644 --- a/BlendFile/DNA/UnifiedPaintSettings.cs +++ b/BlendFile/DNA/UnifiedPaintSettings.cs @@ -11,39 +11,72 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class UnifiedPaintSettings { + [DNAFieldAttribute(0, "int", "size", 4)] public int size; + [DNAFieldAttribute(1, "float", "unprojected_radius", 4)] public float unprojected_radius; + [DNAFieldAttribute(2, "float", "alpha", 4)] public float alpha; + [DNAFieldAttribute(3, "float", "weight", 4)] public float weight; + [DNAFieldAttribute(4, "float", "rgb[3]", 4)] public float[] rgb = new System.Single[3]; + [DNAFieldAttribute(5, "float", "secondary_rgb[3]", 4)] public float[] secondary_rgb = new System.Single[3]; + [DNAFieldAttribute(6, "int", "input_samples", 4)] public int input_samples; + [DNAFieldAttribute(7, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(9, "float", "last_rake[2]", 4)] public float[] last_rake = new System.Single[2]; + [DNAFieldAttribute(10, "float", "last_rake_angle", 4)] public float last_rake_angle; + [DNAFieldAttribute(11, "int", "last_stroke_valid", 4)] public int last_stroke_valid; + [DNAFieldAttribute(12, "float", "average_stroke_accum[3]", 4)] public float[] average_stroke_accum = new System.Single[3]; + [DNAFieldAttribute(13, "int", "average_stroke_counter", 4)] public int average_stroke_counter; + [DNAFieldAttribute(14, "float", "brush_rotation", 4)] public float brush_rotation; + [DNAFieldAttribute(15, "float", "brush_rotation_sec", 4)] public float brush_rotation_sec; + [DNAFieldAttribute(16, "int", "anchored_size", 4)] public int anchored_size; + [DNAFieldAttribute(17, "float", "overlap_factor", 4)] public float overlap_factor; + [DNAFieldAttribute(18, "char", "draw_inverted", 1)] public char draw_inverted; + [DNAFieldAttribute(19, "char", "stroke_active", 1)] public char stroke_active; + [DNAFieldAttribute(20, "char", "draw_anchored", 1)] public char draw_anchored; + [DNAFieldAttribute(21, "char", "do_linear_conversion", 1)] public char do_linear_conversion; + [DNAFieldAttribute(22, "float", "last_location[3]", 4)] public float[] last_location = new System.Single[3]; + [DNAFieldAttribute(23, "int", "last_hit", 4)] public int last_hit; + [DNAFieldAttribute(24, "float", "anchored_initial_mouse[2]", 4)] public float[] anchored_initial_mouse = new System.Single[2]; + [DNAFieldAttribute(25, "float", "pixel_radius", 4)] public float pixel_radius; + [DNAFieldAttribute(26, "float", "initial_pixel_radius", 4)] public float initial_pixel_radius; + [DNAFieldAttribute(27, "float", "start_pixel_radius", 4)] public float start_pixel_radius; + [DNAFieldAttribute(28, "float", "size_pressure_value", 4)] public float size_pressure_value; + [DNAFieldAttribute(29, "float", "tex_mouse[2]", 4)] public float[] tex_mouse = new System.Single[2]; + [DNAFieldAttribute(30, "float", "mask_tex_mouse[2]", 4)] public float[] mask_tex_mouse = new System.Single[2]; + [DNAFieldAttribute(31, "ColorSpace", "*colorspace", 0)] public ColorSpace ptr_colorspace; public UnifiedPaintSettings( int size, diff --git a/BlendFile/DNA/UnitSettings.cs b/BlendFile/DNA/UnitSettings.cs index 1b22fdb..82a821e 100644 --- a/BlendFile/DNA/UnitSettings.cs +++ b/BlendFile/DNA/UnitSettings.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct UnitSettings { + [DNAFieldAttribute(0, "float", "scale_length", 4)] public float scale_length; + [DNAFieldAttribute(1, "char", "system", 1)] public char system; + [DNAFieldAttribute(2, "char", "system_rotation", 1)] public char system_rotation; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "char", "length_unit", 1)] public char length_unit; + [DNAFieldAttribute(5, "char", "mass_unit", 1)] public char mass_unit; + [DNAFieldAttribute(6, "char", "time_unit", 1)] public char time_unit; + [DNAFieldAttribute(7, "char", "temperature_unit", 1)] public char temperature_unit; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public UnitSettings(float scale_length, char system, char system_rotation, short flag, char length_unit, char mass_unit, char time_unit, char temperature_unit, char[] _pad) { this.scale_length = scale_length; diff --git a/BlendFile/DNA/UserDef.cs b/BlendFile/DNA/UserDef.cs index 2107bbe..fa48f89 100644 --- a/BlendFile/DNA/UserDef.cs +++ b/BlendFile/DNA/UserDef.cs @@ -11,181 +11,356 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class UserDef { + [DNAFieldAttribute(0, "int", "versionfile", 4)] public int versionfile; + [DNAFieldAttribute(1, "int", "subversionfile", 4)] public int subversionfile; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "dupflag", 4)] public int dupflag; + [DNAFieldAttribute(4, "char", "pref_flag", 1)] public char pref_flag; + [DNAFieldAttribute(5, "char", "savetime", 1)] public char savetime; + [DNAFieldAttribute(6, "char", "mouse_emulate_3_button_modifier", 1)] public char mouse_emulate_3_button_modifier; + [DNAFieldAttribute(7, "char", "trackpad_scroll_direction", 1)] public char trackpad_scroll_direction; + [DNAFieldAttribute(8, "char", "tempdir[768]", 1)] public char[] tempdir = new System.Char[768]; + [DNAFieldAttribute(9, "char", "fontdir[768]", 1)] public char[] fontdir = new System.Char[768]; + [DNAFieldAttribute(10, "char", "renderdir[1024]", 1)] public char[] renderdir = new System.Char[1024]; + [DNAFieldAttribute(11, "char", "render_cachedir[768]", 1)] public char[] render_cachedir = new System.Char[768]; + [DNAFieldAttribute(12, "char", "textudir[768]", 1)] public char[] textudir = new System.Char[768]; + [DNAFieldAttribute(13, "char", "pythondir[768]", 1)] public char[] pythondir = new System.Char[768]; + [DNAFieldAttribute(14, "char", "sounddir[768]", 1)] public char[] sounddir = new System.Char[768]; + [DNAFieldAttribute(15, "char", "i18ndir[768]", 1)] public char[] i18ndir = new System.Char[768]; + [DNAFieldAttribute(16, "char", "image_editor[1024]", 1)] public char[] image_editor = new System.Char[1024]; + [DNAFieldAttribute(17, "char", "text_editor[1024]", 1)] public char[] text_editor = new System.Char[1024]; + [DNAFieldAttribute(18, "char", "text_editor_args[256]", 1)] public char[] text_editor_args = new System.Char[256]; + [DNAFieldAttribute(19, "char", "anim_player[1024]", 1)] public char[] anim_player = new System.Char[1024]; + [DNAFieldAttribute(20, "int", "anim_player_preset", 4)] public int anim_player_preset; + [DNAFieldAttribute(21, "short", "v2d_min_gridsize", 2)] public short v2d_min_gridsize; + [DNAFieldAttribute(22, "short", "timecode_style", 2)] public short timecode_style; + [DNAFieldAttribute(23, "short", "versions", 2)] public short versions; + [DNAFieldAttribute(24, "short", "dbl_click_time", 2)] public short dbl_click_time; + [DNAFieldAttribute(25, "char", "_pad0[3]", 1)] public char[] _pad0 = new System.Char[3]; + [DNAFieldAttribute(26, "char", "mini_axis_type", 1)] public char mini_axis_type; + [DNAFieldAttribute(27, "int", "uiflag", 4)] public int uiflag; + [DNAFieldAttribute(28, "char", "uiflag2", 1)] public char uiflag2; + [DNAFieldAttribute(29, "char", "gpu_flag", 1)] public char gpu_flag; + [DNAFieldAttribute(30, "char", "_pad8[6]", 1)] public char[] _pad8 = new System.Char[6]; + [DNAFieldAttribute(31, "char", "app_flag", 1)] public char app_flag; + [DNAFieldAttribute(32, "char", "viewzoom", 1)] public char viewzoom; + [DNAFieldAttribute(33, "short", "language", 2)] public short language; + [DNAFieldAttribute(34, "int", "mixbufsize", 4)] public int mixbufsize; + [DNAFieldAttribute(35, "int", "audiodevice", 4)] public int audiodevice; + [DNAFieldAttribute(36, "int", "audiorate", 4)] public int audiorate; + [DNAFieldAttribute(37, "int", "audioformat", 4)] public int audioformat; + [DNAFieldAttribute(38, "int", "audiochannels", 4)] public int audiochannels; + [DNAFieldAttribute(39, "float", "ui_scale", 4)] public float ui_scale; + [DNAFieldAttribute(40, "int", "ui_line_width", 4)] public int ui_line_width; + [DNAFieldAttribute(41, "int", "dpi", 4)] public int dpi; + [DNAFieldAttribute(42, "float", "scale_factor", 4)] public float scale_factor; + [DNAFieldAttribute(43, "float", "inv_scale_factor", 4)] public float inv_scale_factor; + [DNAFieldAttribute(44, "float", "pixelsize", 4)] public float pixelsize; + [DNAFieldAttribute(45, "int", "virtual_pixel", 4)] public int virtual_pixel; + [DNAFieldAttribute(46, "int", "scrollback", 4)] public int scrollback; + [DNAFieldAttribute(47, "char", "node_margin", 1)] public char node_margin; + [DNAFieldAttribute(48, "char", "node_preview_res", 1)] public char node_preview_res; + [DNAFieldAttribute(49, "short", "transopts", 2)] public short transopts; + [DNAFieldAttribute(50, "short", "menuthreshold1", 2)] public short menuthreshold1; + [DNAFieldAttribute(51, "short", "menuthreshold2", 2)] public short menuthreshold2; + [DNAFieldAttribute(52, "char", "app_template[64]", 1)] public char[] app_template = new System.Char[64]; + [DNAFieldAttribute(53, "ListBase", "themes", 16)] public ListBase themes; + [DNAFieldAttribute(54, "ListBase", "uifonts", 16)] public ListBase uifonts; + [DNAFieldAttribute(55, "ListBase", "uistyles", 16)] public ListBase uistyles; + [DNAFieldAttribute(56, "ListBase", "user_keymaps", 16)] public ListBase user_keymaps; + [DNAFieldAttribute(57, "ListBase", "user_keyconfig_prefs", 16)] public ListBase user_keyconfig_prefs; + [DNAFieldAttribute(58, "ListBase", "addons", 16)] public ListBase addons; + [DNAFieldAttribute(59, "ListBase", "autoexec_paths", 16)] public ListBase autoexec_paths; + [DNAFieldAttribute(60, "ListBase", "script_directories", 16)] public ListBase script_directories; + [DNAFieldAttribute(61, "ListBase", "user_menus", 16)] public ListBase user_menus; + [DNAFieldAttribute(62, "ListBase", "asset_libraries", 16)] public ListBase asset_libraries; + [DNAFieldAttribute(63, "ListBase", "extension_repos", 16)] public ListBase extension_repos; + [DNAFieldAttribute(64, "ListBase", "asset_shelves_settings", 16)] public ListBase asset_shelves_settings; + [DNAFieldAttribute(65, "char", "keyconfigstr[64]", 1)] public char[] keyconfigstr = new System.Char[64]; + [DNAFieldAttribute(66, "short", "active_asset_library", 2)] public short active_asset_library; + [DNAFieldAttribute(67, "short", "active_extension_repo", 2)] public short active_extension_repo; + [DNAFieldAttribute(68, "char", "extension_flag", 1)] public char extension_flag; + [DNAFieldAttribute(69, "uchar", "network_timeout", 1)] public byte network_timeout; + [DNAFieldAttribute(70, "uchar", "network_connection_limit", 1)] public byte network_connection_limit; + [DNAFieldAttribute(71, "char", "_pad14[3]", 1)] public char[] _pad14 = new System.Char[3]; + [DNAFieldAttribute(72, "short", "undosteps", 2)] public short undosteps; + [DNAFieldAttribute(73, "int", "undomemory", 4)] public int undomemory; + [DNAFieldAttribute(74, "float", "gpu_viewport_quality", 4)] public float gpu_viewport_quality; + [DNAFieldAttribute(75, "short", "gp_manhattendist", 2)] public short gp_manhattendist; + [DNAFieldAttribute(76, "short", "gp_euclideandist", 2)] public short gp_euclideandist; + [DNAFieldAttribute(77, "short", "gp_eraser", 2)] public short gp_eraser; + [DNAFieldAttribute(78, "short", "gp_settings", 2)] public short gp_settings; + [DNAFieldAttribute(79, "char", "_pad13[4]", 1)] public char[] _pad13 = new System.Char[4]; + [DNAFieldAttribute(80, "SolidLight", "light_param[4]", 56)] public SolidLight[] light_param = new SolidLight[4]; + [DNAFieldAttribute(81, "float", "light_ambient[3]", 4)] public float[] light_ambient = new System.Single[3]; + [DNAFieldAttribute(82, "char", "gizmo_flag", 1)] public char gizmo_flag; + [DNAFieldAttribute(83, "char", "gizmo_size", 1)] public char gizmo_size; + [DNAFieldAttribute(84, "char", "gizmo_size_navigate_v3d", 1)] public char gizmo_size_navigate_v3d; + [DNAFieldAttribute(85, "char", "_pad3[5]", 1)] public char[] _pad3 = new System.Char[5]; + [DNAFieldAttribute(86, "short", "edit_studio_light", 2)] public short edit_studio_light; + [DNAFieldAttribute(87, "short", "lookdev_sphere_size", 2)] public short lookdev_sphere_size; + [DNAFieldAttribute(88, "short", "vbotimeout", 2)] public short vbotimeout; + [DNAFieldAttribute(89, "short", "vbocollectrate", 2)] public short vbocollectrate; + [DNAFieldAttribute(90, "short", "textimeout", 2)] public short textimeout; + [DNAFieldAttribute(91, "short", "texcollectrate", 2)] public short texcollectrate; + [DNAFieldAttribute(92, "int", "memcachelimit", 4)] public int memcachelimit; + [DNAFieldAttribute(93, "int", "prefetchframes", 4)] public int prefetchframes; + [DNAFieldAttribute(94, "float", "pad_rot_angle", 4)] public float pad_rot_angle; + [DNAFieldAttribute(95, "char", "_pad12[4]", 1)] public char[] _pad12 = new System.Char[4]; + [DNAFieldAttribute(96, "short", "rvisize", 2)] public short rvisize; + [DNAFieldAttribute(97, "short", "rvibright", 2)] public short rvibright; + [DNAFieldAttribute(98, "short", "recent_files", 2)] public short recent_files; + [DNAFieldAttribute(99, "short", "smooth_viewtx", 2)] public short smooth_viewtx; + [DNAFieldAttribute(100, "short", "glreslimit", 2)] public short glreslimit; + [DNAFieldAttribute(101, "short", "color_picker_type", 2)] public short color_picker_type; + [DNAFieldAttribute(102, "char", "auto_smoothing_new", 1)] public char auto_smoothing_new; + [DNAFieldAttribute(103, "char", "ipo_new", 1)] public char ipo_new; + [DNAFieldAttribute(104, "char", "keyhandles_new", 1)] public char keyhandles_new; + [DNAFieldAttribute(105, "char", "_pad11[4]", 1)] public char[] _pad11 = new System.Char[4]; + [DNAFieldAttribute(106, "char", "view_frame_type", 1)] public char view_frame_type; + [DNAFieldAttribute(107, "int", "view_frame_keyframes", 4)] public int view_frame_keyframes; + [DNAFieldAttribute(108, "float", "view_frame_seconds", 4)] public float view_frame_seconds; + [DNAFieldAttribute(109, "int", "gpu_preferred_index", 4)] public int gpu_preferred_index; + [DNAFieldAttribute(110, "int", "gpu_preferred_vendor_id", 4)] public int gpu_preferred_vendor_id; + [DNAFieldAttribute(111, "int", "gpu_preferred_device_id", 4)] public int gpu_preferred_device_id; + [DNAFieldAttribute(112, "char", "_pad16[4]", 1)] public char[] _pad16 = new System.Char[4]; + [DNAFieldAttribute(113, "short", "gpu_backend", 2)] public short gpu_backend; + [DNAFieldAttribute(114, "short", "max_shader_compilation_subprocesses", 2)] public short max_shader_compilation_subprocesses; + [DNAFieldAttribute(115, "short", "playback_fps_samples", 2)] public short playback_fps_samples; + [DNAFieldAttribute(116, "short", "widget_unit", 2)] public short widget_unit; + [DNAFieldAttribute(117, "short", "anisotropic_filter", 2)] public short anisotropic_filter; + [DNAFieldAttribute(118, "short", "tablet_api", 2)] public short tablet_api; + [DNAFieldAttribute(119, "float", "pressure_threshold_max", 4)] public float pressure_threshold_max; + [DNAFieldAttribute(120, "float", "pressure_softness", 4)] public float pressure_softness; + [DNAFieldAttribute(121, "float", "ndof_sensitivity", 4)] public float ndof_sensitivity; + [DNAFieldAttribute(122, "float", "ndof_orbit_sensitivity", 4)] public float ndof_orbit_sensitivity; + [DNAFieldAttribute(123, "float", "ndof_deadzone", 4)] public float ndof_deadzone; + [DNAFieldAttribute(124, "int", "ndof_flag", 4)] public int ndof_flag; + [DNAFieldAttribute(125, "short", "ogl_multisamples", 2)] public short ogl_multisamples; + [DNAFieldAttribute(126, "short", "image_draw_method", 2)] public short image_draw_method; + [DNAFieldAttribute(127, "float", "glalphaclip", 4)] public float glalphaclip; + [DNAFieldAttribute(128, "short", "autokey_mode", 2)] public short autokey_mode; + [DNAFieldAttribute(129, "short", "autokey_flag", 2)] public short autokey_flag; + [DNAFieldAttribute(130, "short", "key_insert_channels", 2)] public short key_insert_channels; + [DNAFieldAttribute(131, "char", "_pad15[6]", 1)] public char[] _pad15 = new System.Char[6]; + [DNAFieldAttribute(132, "short", "animation_flag", 2)] public short animation_flag; + [DNAFieldAttribute(133, "char", "text_render", 1)] public char text_render; + [DNAFieldAttribute(134, "char", "navigation_mode", 1)] public char navigation_mode; + [DNAFieldAttribute(135, "float", "view_rotate_sensitivity_turntable", 4)] public float view_rotate_sensitivity_turntable; + [DNAFieldAttribute(136, "float", "view_rotate_sensitivity_trackball", 4)] public float view_rotate_sensitivity_trackball; + [DNAFieldAttribute(137, "ColorBand", "coba_weight", 776)] public ColorBand coba_weight; + [DNAFieldAttribute(138, "float", "sculpt_paint_overlay_col[3]", 4)] public float[] sculpt_paint_overlay_col = new System.Single[3]; + [DNAFieldAttribute(139, "float", "gpencil_new_layer_col[4]", 4)] public float[] gpencil_new_layer_col = new System.Single[4]; + [DNAFieldAttribute(140, "char", "drag_threshold_mouse", 1)] public char drag_threshold_mouse; + [DNAFieldAttribute(141, "char", "drag_threshold_tablet", 1)] public char drag_threshold_tablet; + [DNAFieldAttribute(142, "char", "drag_threshold", 1)] public char drag_threshold; + [DNAFieldAttribute(143, "char", "move_threshold", 1)] public char move_threshold; + [DNAFieldAttribute(144, "char", "font_path_ui[1024]", 1)] public char[] font_path_ui = new System.Char[1024]; + [DNAFieldAttribute(145, "char", "font_path_ui_mono[1024]", 1)] public char[] font_path_ui_mono = new System.Char[1024]; + [DNAFieldAttribute(146, "int", "compute_device_type", 4)] public int compute_device_type; + [DNAFieldAttribute(147, "float", "fcu_inactive_alpha", 4)] public float fcu_inactive_alpha; + [DNAFieldAttribute(148, "short", "pie_tap_timeout", 2)] public short pie_tap_timeout; + [DNAFieldAttribute(149, "short", "pie_initial_timeout", 2)] public short pie_initial_timeout; + [DNAFieldAttribute(150, "short", "pie_animation_timeout", 2)] public short pie_animation_timeout; + [DNAFieldAttribute(151, "short", "pie_menu_confirm", 2)] public short pie_menu_confirm; + [DNAFieldAttribute(152, "short", "pie_menu_radius", 2)] public short pie_menu_radius; + [DNAFieldAttribute(153, "short", "pie_menu_threshold", 2)] public short pie_menu_threshold; + [DNAFieldAttribute(154, "int", "sequencer_editor_flag", 4)] public int sequencer_editor_flag; + [DNAFieldAttribute(155, "char", "factor_display_type", 1)] public char factor_display_type; + [DNAFieldAttribute(156, "char", "viewport_aa", 1)] public char viewport_aa; + [DNAFieldAttribute(157, "char", "render_display_type", 1)] public char render_display_type; + [DNAFieldAttribute(158, "char", "filebrowser_display_type", 1)] public char filebrowser_display_type; + [DNAFieldAttribute(159, "char", "sequencer_disk_cache_dir[1024]", 1)] public char[] sequencer_disk_cache_dir = new System.Char[1024]; + [DNAFieldAttribute(160, "int", "sequencer_disk_cache_compression", 4)] public int sequencer_disk_cache_compression; + [DNAFieldAttribute(161, "int", "sequencer_disk_cache_size_limit", 4)] public int sequencer_disk_cache_size_limit; + [DNAFieldAttribute(162, "short", "sequencer_disk_cache_flag", 2)] public short sequencer_disk_cache_flag; + [DNAFieldAttribute(163, "short", "sequencer_proxy_setup", 2)] public short sequencer_proxy_setup; + [DNAFieldAttribute(164, "float", "collection_instance_empty_size", 4)] public float collection_instance_empty_size; + [DNAFieldAttribute(165, "char", "text_flag", 1)] public char text_flag; + [DNAFieldAttribute(166, "char", "_pad10[1]", 1)] public char[] _pad10 = new System.Char[1]; + [DNAFieldAttribute(167, "char", "file_preview_type", 1)] public char file_preview_type; + [DNAFieldAttribute(168, "char", "statusbar_flag", 1)] public char statusbar_flag; + [DNAFieldAttribute(169, "WalkNavigation", "walk_navigation", 32)] public WalkNavigation walk_navigation; + [DNAFieldAttribute(170, "UserDef_SpaceData", "space_data", 8)] public UserDef_SpaceData space_data; + [DNAFieldAttribute(171, "UserDef_FileSpaceData", "file_space_data", 40)] public UserDef_FileSpaceData file_space_data; + [DNAFieldAttribute(172, "UserDef_Experimental", "experimental", 24)] public UserDef_Experimental experimental; + [DNAFieldAttribute(173, "UserDef_Runtime", "runtime", 8)] public UserDef_Runtime runtime; public UserDef( int versionfile, diff --git a/BlendFile/DNA/UserDef_Experimental.cs b/BlendFile/DNA/UserDef_Experimental.cs index af8366c..30bee89 100644 --- a/BlendFile/DNA/UserDef_Experimental.cs +++ b/BlendFile/DNA/UserDef_Experimental.cs @@ -11,30 +11,54 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct UserDef_Experimental { + [DNAFieldAttribute(0, "char", "use_undo_legacy", 1)] public char use_undo_legacy; + [DNAFieldAttribute(1, "char", "no_override_auto_resync", 1)] public char no_override_auto_resync; + [DNAFieldAttribute(2, "char", "use_cycles_debug", 1)] public char use_cycles_debug; + [DNAFieldAttribute(3, "char", "use_eevee_debug", 1)] public char use_eevee_debug; + [DNAFieldAttribute(4, "char", "show_asset_debug_info", 1)] public char show_asset_debug_info; + [DNAFieldAttribute(5, "char", "no_asset_indexing", 1)] public char no_asset_indexing; + [DNAFieldAttribute(6, "char", "use_viewport_debug", 1)] public char use_viewport_debug; + [DNAFieldAttribute(7, "char", "use_all_linked_data_direct", 1)] public char use_all_linked_data_direct; + [DNAFieldAttribute(8, "char", "use_extensions_debug", 1)] public char use_extensions_debug; + [DNAFieldAttribute(9, "char", "use_recompute_usercount_on_save_debug", 1)] public char use_recompute_usercount_on_save_debug; + [DNAFieldAttribute(10, "char", "SANITIZE_AFTER_HERE", 1)] public char SANITIZE_AFTER_HERE; + [DNAFieldAttribute(11, "char", "use_new_curves_tools", 1)] public char use_new_curves_tools; + [DNAFieldAttribute(12, "char", "use_new_point_cloud_type", 1)] public char use_new_point_cloud_type; + [DNAFieldAttribute(13, "char", "use_sculpt_tools_tilt", 1)] public char use_sculpt_tools_tilt; + [DNAFieldAttribute(14, "char", "use_extended_asset_browser", 1)] public char use_extended_asset_browser; + [DNAFieldAttribute(15, "char", "use_sculpt_texture_paint", 1)] public char use_sculpt_texture_paint; + [DNAFieldAttribute(16, "char", "enable_overlay_next", 1)] public char enable_overlay_next; + [DNAFieldAttribute(17, "char", "use_new_volume_nodes", 1)] public char use_new_volume_nodes; + [DNAFieldAttribute(18, "char", "use_new_file_import_nodes", 1)] public char use_new_file_import_nodes; + [DNAFieldAttribute(19, "char", "use_shader_node_previews", 1)] public char use_shader_node_previews; + [DNAFieldAttribute(20, "char", "use_animation_baklava", 1)] public char use_animation_baklava; + [DNAFieldAttribute(21, "char", "enable_new_cpu_compositor", 1)] public char enable_new_cpu_compositor; + [DNAFieldAttribute(22, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public UserDef_Experimental( char use_undo_legacy, diff --git a/BlendFile/DNA/UserDef_FileSpaceData.cs b/BlendFile/DNA/UserDef_FileSpaceData.cs index 75f2231..4aa0ea7 100644 --- a/BlendFile/DNA/UserDef_FileSpaceData.cs +++ b/BlendFile/DNA/UserDef_FileSpaceData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct UserDef_FileSpaceData { + [DNAFieldAttribute(0, "int", "display_type", 4)] public int display_type; + [DNAFieldAttribute(1, "int", "thumbnail_size", 4)] public int thumbnail_size; + [DNAFieldAttribute(2, "int", "sort_type", 4)] public int sort_type; + [DNAFieldAttribute(3, "int", "details_flags", 4)] public int details_flags; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "int", "_pad0", 4)] public int _pad0; + [DNAFieldAttribute(6, "uint64_t", "filter_id", 8)] public ulong filter_id; + [DNAFieldAttribute(7, "int", "temp_win_sizex", 4)] public int temp_win_sizex; + [DNAFieldAttribute(8, "int", "temp_win_sizey", 4)] public int temp_win_sizey; public UserDef_FileSpaceData(int display_type, int thumbnail_size, int sort_type, int details_flags, int flag, int _pad0, ulong filter_id, int temp_win_sizex, int temp_win_sizey) { this.display_type = display_type; diff --git a/BlendFile/DNA/UserDef_Runtime.cs b/BlendFile/DNA/UserDef_Runtime.cs index 6117ea8..6c7a574 100644 --- a/BlendFile/DNA/UserDef_Runtime.cs +++ b/BlendFile/DNA/UserDef_Runtime.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct UserDef_Runtime { + [DNAFieldAttribute(0, "char", "is_dirty", 1)] public char is_dirty; + [DNAFieldAttribute(1, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public UserDef_Runtime(char is_dirty, char[] _pad0) { this.is_dirty = is_dirty; diff --git a/BlendFile/DNA/UserDef_SpaceData.cs b/BlendFile/DNA/UserDef_SpaceData.cs index fe7fa2a..1e71a34 100644 --- a/BlendFile/DNA/UserDef_SpaceData.cs +++ b/BlendFile/DNA/UserDef_SpaceData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct UserDef_SpaceData { + [DNAFieldAttribute(0, "char", "section_active", 1)] public char section_active; + [DNAFieldAttribute(1, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(2, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; public UserDef_SpaceData(char section_active, char flag, char[] _pad0) { this.section_active = section_active; diff --git a/BlendFile/DNA/UvSculpt.cs b/BlendFile/DNA/UvSculpt.cs index c02419f..d5959df 100644 --- a/BlendFile/DNA/UvSculpt.cs +++ b/BlendFile/DNA/UvSculpt.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class UvSculpt { + [DNAFieldAttribute(0, "CurveMapping", "*strength_curve", 424)] public CurveMapping ptr_strength_curve; + [DNAFieldAttribute(1, "int", "size", 4)] public int size; + [DNAFieldAttribute(2, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(3, "int8_t", "curve_preset", 1)] public sbyte curve_preset; + [DNAFieldAttribute(4, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public UvSculpt(CurveMapping ptr_strength_curve, int size, float strength, sbyte curve_preset, char[] _pad) { this.ptr_strength_curve = ptr_strength_curve; diff --git a/BlendFile/DNA/VFont.cs b/BlendFile/DNA/VFont.cs index 39f66d9..6f1e414 100644 --- a/BlendFile/DNA/VFont.cs +++ b/BlendFile/DNA/VFont.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class VFont { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "char", "name[1024]", 1)] public char[] name = new System.Char[1024]; + [DNAFieldAttribute(2, "VFontData", "*data", 0)] public VFontData ptr_data; + [DNAFieldAttribute(3, "PackedFile", "*packedfile", 24)] public PackedFile ptr_packedfile; + [DNAFieldAttribute(4, "PackedFile", "*temp_pf", 24)] public PackedFile ptr_temp_pf; public VFont(ID id, char[] name, VFontData ptr_data, PackedFile ptr_packedfile, PackedFile ptr_temp_pf) { this.id = id; diff --git a/BlendFile/DNA/VPaint.cs b/BlendFile/DNA/VPaint.cs index c5f41af..8380c92 100644 --- a/BlendFile/DNA/VPaint.cs +++ b/BlendFile/DNA/VPaint.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct VPaint { + [DNAFieldAttribute(0, "Paint", "paint", 120)] public Paint paint; + [DNAFieldAttribute(1, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(2, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(3, "int", "radial_symm[3]", 4)] public int[] radial_symm = new System.Int32[3]; public VPaint(Paint paint, char flag, char[] _pad, int[] radial_symm) { this.paint = paint; diff --git a/BlendFile/DNA/View2D.cs b/BlendFile/DNA/View2D.cs index c9834a0..990cfe6 100644 --- a/BlendFile/DNA/View2D.cs +++ b/BlendFile/DNA/View2D.cs @@ -11,34 +11,62 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class View2D { + [DNAFieldAttribute(0, "rctf", "tot", 16)] public rctf tot; + [DNAFieldAttribute(1, "rctf", "cur", 16)] public rctf cur; + [DNAFieldAttribute(2, "rcti", "vert", 16)] public rcti vert; + [DNAFieldAttribute(3, "rcti", "hor", 16)] public rcti hor; + [DNAFieldAttribute(4, "rcti", "mask", 16)] public rcti mask; + [DNAFieldAttribute(5, "float", "min[2]", 4)] public float[] min = new System.Single[2]; + [DNAFieldAttribute(6, "float", "max[2]", 4)] public float[] max = new System.Single[2]; + [DNAFieldAttribute(7, "float", "minzoom", 4)] public float minzoom; + [DNAFieldAttribute(8, "float", "maxzoom", 4)] public float maxzoom; + [DNAFieldAttribute(9, "short", "scroll", 2)] public short scroll; + [DNAFieldAttribute(10, "short", "scroll_ui", 2)] public short scroll_ui; + [DNAFieldAttribute(11, "short", "keeptot", 2)] public short keeptot; + [DNAFieldAttribute(12, "short", "keepzoom", 2)] public short keepzoom; + [DNAFieldAttribute(13, "short", "keepofs", 2)] public short keepofs; + [DNAFieldAttribute(14, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(15, "short", "align", 2)] public short align; + [DNAFieldAttribute(16, "short", "winx", 2)] public short winx; + [DNAFieldAttribute(17, "short", "winy", 2)] public short winy; + [DNAFieldAttribute(18, "short", "oldwinx", 2)] public short oldwinx; + [DNAFieldAttribute(19, "short", "oldwiny", 2)] public short oldwiny; + [DNAFieldAttribute(20, "short", "around", 2)] public short around; + [DNAFieldAttribute(21, "char", "alpha_vert", 1)] public char alpha_vert; + [DNAFieldAttribute(22, "char", "alpha_hor", 1)] public char alpha_hor; + [DNAFieldAttribute(23, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(24, "float", "page_size_y", 4)] public float page_size_y; + [DNAFieldAttribute(25, "SmoothView2DStore", "*sms", 0)] public SmoothView2DStore ptr_sms; + [DNAFieldAttribute(26, "wmTimer", "*smooth_timer", 0)] public wmTimer ptr_smooth_timer; public View2D( rctf tot, diff --git a/BlendFile/DNA/View3D.cs b/BlendFile/DNA/View3D.cs index 60e72f4..ab6ca70 100644 --- a/BlendFile/DNA/View3D.cs +++ b/BlendFile/DNA/View3D.cs @@ -11,67 +11,128 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class View3D { + [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; + [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; + [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; + [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; + [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(6, "float", "viewquat[4]", 4)] public float[] viewquat = new System.Single[4]; + [DNAFieldAttribute(7, "float", "dist", 4)] public float dist; + [DNAFieldAttribute(8, "float", "bundle_size", 4)] public float bundle_size; + [DNAFieldAttribute(9, "char", "bundle_drawtype", 1)] public char bundle_drawtype; + [DNAFieldAttribute(10, "char", "drawtype", 1)] public char drawtype; + [DNAFieldAttribute(11, "char", "_pad3[1]", 1)] public char[] _pad3 = new System.Char[1]; + [DNAFieldAttribute(12, "char", "multiview_eye", 1)] public char multiview_eye; + [DNAFieldAttribute(13, "int", "object_type_exclude_viewport", 4)] public int object_type_exclude_viewport; + [DNAFieldAttribute(14, "int", "object_type_exclude_select", 4)] public int object_type_exclude_select; + [DNAFieldAttribute(15, "short", "persp", 2)] public short persp; + [DNAFieldAttribute(16, "short", "view", 2)] public short view; + [DNAFieldAttribute(17, "Object", "*camera", 1160)] public Object ptr_camera; + [DNAFieldAttribute(18, "Object", "*ob_centre", 1160)] public Object ptr_ob_centre; + [DNAFieldAttribute(19, "rctf", "render_border", 16)] public rctf render_border; + [DNAFieldAttribute(20, "View3D", "*localvd", 1400)] public View3D ptr_localvd; + [DNAFieldAttribute(21, "char", "ob_centre_bone[64]", 1)] public char[] ob_centre_bone = new System.Char[64]; + [DNAFieldAttribute(22, "short", "local_view_uuid", 2)] public short local_view_uuid; + [DNAFieldAttribute(23, "char", "_pad6[2]", 1)] public char[] _pad6 = new System.Char[2]; + [DNAFieldAttribute(24, "int", "layact", 4)] public int layact; + [DNAFieldAttribute(25, "short", "local_collections_uuid", 2)] public short local_collections_uuid; + [DNAFieldAttribute(26, "short", "_pad7[2]", 2)] public short[] _pad7 = new System.Int16[2]; + [DNAFieldAttribute(27, "short", "debug_flag", 2)] public short debug_flag; + [DNAFieldAttribute(28, "short", "ob_centre_cursor", 2)] public short ob_centre_cursor; + [DNAFieldAttribute(29, "short", "scenelock", 2)] public short scenelock; + [DNAFieldAttribute(30, "short", "gp_flag", 2)] public short gp_flag; + [DNAFieldAttribute(31, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(32, "int", "flag2", 4)] public int flag2; + [DNAFieldAttribute(33, "float", "lens", 4)] public float lens; + [DNAFieldAttribute(34, "float", "grid", 4)] public float grid; + [DNAFieldAttribute(35, "float", "near", 4)] public float near; + [DNAFieldAttribute(36, "float", "far", 4)] public float far; + [DNAFieldAttribute(37, "float", "ofs[3]", 4)] public float[] ofs = new System.Single[3]; + [DNAFieldAttribute(38, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; + [DNAFieldAttribute(39, "char", "gizmo_flag", 1)] public char gizmo_flag; + [DNAFieldAttribute(40, "char", "gizmo_show_object", 1)] public char gizmo_show_object; + [DNAFieldAttribute(41, "char", "gizmo_show_armature", 1)] public char gizmo_show_armature; + [DNAFieldAttribute(42, "char", "gizmo_show_empty", 1)] public char gizmo_show_empty; + [DNAFieldAttribute(43, "char", "gizmo_show_light", 1)] public char gizmo_show_light; + [DNAFieldAttribute(44, "char", "gizmo_show_camera", 1)] public char gizmo_show_camera; + [DNAFieldAttribute(45, "char", "gridflag", 1)] public char gridflag; + [DNAFieldAttribute(46, "short", "gridlines", 2)] public short gridlines; + [DNAFieldAttribute(47, "short", "gridsubdiv", 2)] public short gridsubdiv; + [DNAFieldAttribute(48, "float", "vertex_opacity", 4)] public float vertex_opacity; + [DNAFieldAttribute(49, "bGPdata", "*gpd", 616)] public bGPdata ptr_gpd; + [DNAFieldAttribute(50, "short", "stereo3d_flag", 2)] public short stereo3d_flag; + [DNAFieldAttribute(51, "char", "stereo3d_camera", 1)] public char stereo3d_camera; + [DNAFieldAttribute(52, "char", "_pad4", 1)] public char _pad4; + [DNAFieldAttribute(53, "float", "stereo3d_convergence_factor", 4)] public float stereo3d_convergence_factor; + [DNAFieldAttribute(54, "float", "stereo3d_volume_alpha", 4)] public float stereo3d_volume_alpha; + [DNAFieldAttribute(55, "float", "stereo3d_convergence_alpha", 4)] public float stereo3d_convergence_alpha; + [DNAFieldAttribute(56, "View3DShading", "shading", 944)] public View3DShading shading; + [DNAFieldAttribute(57, "View3DOverlay", "overlay", 128)] public View3DOverlay overlay; + [DNAFieldAttribute(58, "ViewerPath", "viewer_path", 16)] public ViewerPath viewer_path; + [DNAFieldAttribute(59, "View3D_Runtime", "runtime", 32)] public View3D_Runtime runtime; public View3D( SpaceLink ptr_next, diff --git a/BlendFile/DNA/View3DCursor.cs b/BlendFile/DNA/View3DCursor.cs index 50c646b..2c73f95 100644 --- a/BlendFile/DNA/View3DCursor.cs +++ b/BlendFile/DNA/View3DCursor.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct View3DCursor { + [DNAFieldAttribute(0, "float", "location[3]", 4)] public float[] location = new System.Single[3]; + [DNAFieldAttribute(1, "float", "rotation_quaternion[4]", 4)] public float[] rotation_quaternion = new System.Single[4]; + [DNAFieldAttribute(2, "float", "rotation_euler[3]", 4)] public float[] rotation_euler = new System.Single[3]; + [DNAFieldAttribute(3, "float", "rotation_axis[3]", 4)] public float[] rotation_axis = new System.Single[3]; + [DNAFieldAttribute(4, "float", "rotation_angle", 4)] public float rotation_angle; + [DNAFieldAttribute(5, "short", "rotation_mode", 2)] public short rotation_mode; + [DNAFieldAttribute(6, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public View3DCursor(float[] location, float[] rotation_quaternion, float[] rotation_euler, float[] rotation_axis, float rotation_angle, short rotation_mode, char[] _pad) { this.location = location; diff --git a/BlendFile/DNA/View3DOverlay.cs b/BlendFile/DNA/View3DOverlay.cs index 6efa681..e30cb05 100644 --- a/BlendFile/DNA/View3DOverlay.cs +++ b/BlendFile/DNA/View3DOverlay.cs @@ -11,35 +11,64 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct View3DOverlay { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "int", "edit_flag", 4)] public int edit_flag; + [DNAFieldAttribute(2, "float", "normals_length", 4)] public float normals_length; + [DNAFieldAttribute(3, "float", "normals_constant_screen_size", 4)] public float normals_constant_screen_size; + [DNAFieldAttribute(4, "int", "paint_flag", 4)] public int paint_flag; + [DNAFieldAttribute(5, "int", "wpaint_flag", 4)] public int wpaint_flag; + [DNAFieldAttribute(6, "float", "texture_paint_mode_opacity", 4)] public float texture_paint_mode_opacity; + [DNAFieldAttribute(7, "float", "vertex_paint_mode_opacity", 4)] public float vertex_paint_mode_opacity; + [DNAFieldAttribute(8, "float", "weight_paint_mode_opacity", 4)] public float weight_paint_mode_opacity; + [DNAFieldAttribute(9, "float", "sculpt_mode_mask_opacity", 4)] public float sculpt_mode_mask_opacity; + [DNAFieldAttribute(10, "float", "sculpt_mode_face_sets_opacity", 4)] public float sculpt_mode_face_sets_opacity; + [DNAFieldAttribute(11, "float", "viewer_attribute_opacity", 4)] public float viewer_attribute_opacity; + [DNAFieldAttribute(12, "float", "xray_alpha_bone", 4)] public float xray_alpha_bone; + [DNAFieldAttribute(13, "float", "bone_wire_alpha", 4)] public float bone_wire_alpha; + [DNAFieldAttribute(14, "float", "fade_alpha", 4)] public float fade_alpha; + [DNAFieldAttribute(15, "float", "wireframe_threshold", 4)] public float wireframe_threshold; + [DNAFieldAttribute(16, "float", "wireframe_opacity", 4)] public float wireframe_opacity; + [DNAFieldAttribute(17, "float", "retopology_offset", 4)] public float retopology_offset; + [DNAFieldAttribute(18, "float", "gpencil_paper_opacity", 4)] public float gpencil_paper_opacity; + [DNAFieldAttribute(19, "float", "gpencil_grid_opacity", 4)] public float gpencil_grid_opacity; + [DNAFieldAttribute(20, "float", "gpencil_fade_layer", 4)] public float gpencil_fade_layer; + [DNAFieldAttribute(21, "float", "gpencil_grid_color[3]", 4)] public float[] gpencil_grid_color = new System.Single[3]; + [DNAFieldAttribute(22, "float", "gpencil_grid_scale[2]", 4)] public float[] gpencil_grid_scale = new System.Single[2]; + [DNAFieldAttribute(23, "float", "gpencil_grid_offset[2]", 4)] public float[] gpencil_grid_offset = new System.Single[2]; + [DNAFieldAttribute(24, "int", "gpencil_grid_subdivisions", 4)] public int gpencil_grid_subdivisions; + [DNAFieldAttribute(25, "float", "gpencil_vertex_paint_opacity", 4)] public float gpencil_vertex_paint_opacity; + [DNAFieldAttribute(26, "int", "handle_display", 4)] public int handle_display; + [DNAFieldAttribute(27, "float", "sculpt_curves_cage_opacity", 4)] public float sculpt_curves_cage_opacity; public View3DOverlay( int flag, diff --git a/BlendFile/DNA/View3DShading.cs b/BlendFile/DNA/View3DShading.cs index cb7a2b2..64d1749 100644 --- a/BlendFile/DNA/View3DShading.cs +++ b/BlendFile/DNA/View3DShading.cs @@ -11,39 +11,72 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class View3DShading { + [DNAFieldAttribute(0, "char", "type", 1)] public char type; + [DNAFieldAttribute(1, "char", "prev_type", 1)] public char prev_type; + [DNAFieldAttribute(2, "char", "prev_type_wire", 1)] public char prev_type_wire; + [DNAFieldAttribute(3, "char", "color_type", 1)] public char color_type; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "light", 1)] public char light; + [DNAFieldAttribute(6, "char", "background_type", 1)] public char background_type; + [DNAFieldAttribute(7, "char", "cavity_type", 1)] public char cavity_type; + [DNAFieldAttribute(8, "char", "wire_color_type", 1)] public char wire_color_type; + [DNAFieldAttribute(9, "char", "use_compositor", 1)] public char use_compositor; + [DNAFieldAttribute(10, "char", "_pad", 1)] public char _pad; + [DNAFieldAttribute(11, "char", "studio_light[256]", 1)] public char[] studio_light = new System.Char[256]; + [DNAFieldAttribute(12, "char", "lookdev_light[256]", 1)] public char[] lookdev_light = new System.Char[256]; + [DNAFieldAttribute(13, "char", "matcap[256]", 1)] public char[] matcap = new System.Char[256]; + [DNAFieldAttribute(14, "float", "shadow_intensity", 4)] public float shadow_intensity; + [DNAFieldAttribute(15, "float", "single_color[3]", 4)] public float[] single_color = new System.Single[3]; + [DNAFieldAttribute(16, "float", "studiolight_rot_z", 4)] public float studiolight_rot_z; + [DNAFieldAttribute(17, "float", "studiolight_background", 4)] public float studiolight_background; + [DNAFieldAttribute(18, "float", "studiolight_intensity", 4)] public float studiolight_intensity; + [DNAFieldAttribute(19, "float", "studiolight_blur", 4)] public float studiolight_blur; + [DNAFieldAttribute(20, "float", "object_outline_color[3]", 4)] public float[] object_outline_color = new System.Single[3]; + [DNAFieldAttribute(21, "float", "xray_alpha", 4)] public float xray_alpha; + [DNAFieldAttribute(22, "float", "xray_alpha_wire", 4)] public float xray_alpha_wire; + [DNAFieldAttribute(23, "float", "cavity_valley_factor", 4)] public float cavity_valley_factor; + [DNAFieldAttribute(24, "float", "cavity_ridge_factor", 4)] public float cavity_ridge_factor; + [DNAFieldAttribute(25, "float", "background_color[3]", 4)] public float[] background_color = new System.Single[3]; + [DNAFieldAttribute(26, "float", "curvature_ridge_factor", 4)] public float curvature_ridge_factor; + [DNAFieldAttribute(27, "float", "curvature_valley_factor", 4)] public float curvature_valley_factor; + [DNAFieldAttribute(28, "int", "render_pass", 4)] public int render_pass; + [DNAFieldAttribute(29, "char", "aov_name[64]", 1)] public char[] aov_name = new System.Char[64]; + [DNAFieldAttribute(30, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; + [DNAFieldAttribute(31, "void", "*_pad2", 0)] public object ptr__pad2; public View3DShading( char type, diff --git a/BlendFile/DNA/View3D_Runtime.cs b/BlendFile/DNA/View3D_Runtime.cs index 36f6404..bd37465 100644 --- a/BlendFile/DNA/View3D_Runtime.cs +++ b/BlendFile/DNA/View3D_Runtime.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class View3D_Runtime { + [DNAFieldAttribute(0, "void", "*properties_storage", 0)] public object ptr_properties_storage; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(4, "SceneStats", "*local_stats", 0)] public SceneStats ptr_local_stats; public View3D_Runtime(object ptr_properties_storage, int flag, char[] _pad1, SceneStats ptr_local_stats) { this.ptr_properties_storage = ptr_properties_storage; diff --git a/BlendFile/DNA/ViewLayer.cs b/BlendFile/DNA/ViewLayer.cs index 7a4107e..2a6181b 100644 --- a/BlendFile/DNA/ViewLayer.cs +++ b/BlendFile/DNA/ViewLayer.cs @@ -11,36 +11,66 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ViewLayer { + [DNAFieldAttribute(0, "ViewLayer", "*next", 336)] public ViewLayer ptr_next; + [DNAFieldAttribute(1, "ViewLayer", "*prev", 336)] public ViewLayer ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(5, "ListBase", "object_bases", 16)] public ListBase object_bases; + [DNAFieldAttribute(6, "SceneStats", "*stats", 0)] public SceneStats ptr_stats; + [DNAFieldAttribute(7, "Base", "*basact", 48)] public Base ptr_basact; + [DNAFieldAttribute(8, "ListBase", "layer_collections", 16)] public ListBase layer_collections; + [DNAFieldAttribute(9, "LayerCollection", "*active_collection", 64)] public LayerCollection ptr_active_collection; + [DNAFieldAttribute(10, "int", "layflag", 4)] public int layflag; + [DNAFieldAttribute(11, "int", "passflag", 4)] public int passflag; + [DNAFieldAttribute(12, "float", "pass_alpha_threshold", 4)] public float pass_alpha_threshold; + [DNAFieldAttribute(13, "short", "cryptomatte_flag", 2)] public short cryptomatte_flag; + [DNAFieldAttribute(14, "short", "cryptomatte_levels", 2)] public short cryptomatte_levels; + [DNAFieldAttribute(15, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(16, "int", "samples", 4)] public int samples; + [DNAFieldAttribute(17, "Material", "*mat_override", 392)] public Material ptr_mat_override; + [DNAFieldAttribute(18, "World", "*world_override", 400)] public World ptr_world_override; + [DNAFieldAttribute(19, "IDProperty", "*id_properties", 136)] public IDProperty ptr_id_properties; + [DNAFieldAttribute(20, "FreestyleConfig", "freestyle_config", 56)] public FreestyleConfig freestyle_config; + [DNAFieldAttribute(21, "ViewLayerEEVEE", "eevee", 8)] public ViewLayerEEVEE eevee; + [DNAFieldAttribute(22, "ListBase", "aovs", 16)] public ListBase aovs; + [DNAFieldAttribute(23, "ViewLayerAOV", "*active_aov", 88)] public ViewLayerAOV ptr_active_aov; + [DNAFieldAttribute(24, "ListBase", "lightgroups", 16)] public ListBase lightgroups; + [DNAFieldAttribute(25, "ViewLayerLightgroup", "*active_lightgroup", 80)] public ViewLayerLightgroup ptr_active_lightgroup; + [DNAFieldAttribute(26, "ListBase", "drawdata", 16)] public ListBase drawdata; + [DNAFieldAttribute(27, "Base", "**object_bases_array", 48)] public Base ptr_ptr_object_bases_array; + [DNAFieldAttribute(28, "GHash", "*object_bases_hash", 0)] public GHash ptr_object_bases_hash; public ViewLayer( ViewLayer ptr_next, diff --git a/BlendFile/DNA/ViewLayerAOV.cs b/BlendFile/DNA/ViewLayerAOV.cs index fc6b9f2..40c750d 100644 --- a/BlendFile/DNA/ViewLayerAOV.cs +++ b/BlendFile/DNA/ViewLayerAOV.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ViewLayerAOV { + [DNAFieldAttribute(0, "ViewLayerAOV", "*next", 88)] public ViewLayerAOV ptr_next; + [DNAFieldAttribute(1, "ViewLayerAOV", "*prev", 88)] public ViewLayerAOV ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "int", "type", 4)] public int type; public ViewLayerAOV(ViewLayerAOV ptr_next, ViewLayerAOV ptr_prev, char[] name, int flag, int type) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ViewLayerEEVEE.cs b/BlendFile/DNA/ViewLayerEEVEE.cs index 75ef8eb..43ca697 100644 --- a/BlendFile/DNA/ViewLayerEEVEE.cs +++ b/BlendFile/DNA/ViewLayerEEVEE.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ViewLayerEEVEE { + [DNAFieldAttribute(0, "int", "render_passes", 4)] public int render_passes; + [DNAFieldAttribute(1, "int", "_pad[1]", 4)] public int[] _pad = new System.Int32[1]; public ViewLayerEEVEE(int render_passes, int[] _pad) { this.render_passes = render_passes; diff --git a/BlendFile/DNA/ViewLayerEngineData.cs b/BlendFile/DNA/ViewLayerEngineData.cs index 5d6cea1..4add7df 100644 --- a/BlendFile/DNA/ViewLayerEngineData.cs +++ b/BlendFile/DNA/ViewLayerEngineData.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ViewLayerEngineData { + [DNAFieldAttribute(0, "ViewLayerEngineData", "*next", 40)] public ViewLayerEngineData ptr_next; + [DNAFieldAttribute(1, "ViewLayerEngineData", "*prev", 40)] public ViewLayerEngineData ptr_prev; + [DNAFieldAttribute(2, "DrawEngineType", "*engine_type", 0)] public DrawEngineType ptr_engine_type; + [DNAFieldAttribute(3, "void", "*storage", 0)] public object ptr_storage; public ViewLayerEngineData(ViewLayerEngineData ptr_next, ViewLayerEngineData ptr_prev, DrawEngineType ptr_engine_type, object ptr_storage) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ViewLayerLightgroup.cs b/BlendFile/DNA/ViewLayerLightgroup.cs index 69a6c9c..538c80b 100644 --- a/BlendFile/DNA/ViewLayerLightgroup.cs +++ b/BlendFile/DNA/ViewLayerLightgroup.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ViewLayerLightgroup { + [DNAFieldAttribute(0, "ViewLayerLightgroup", "*next", 80)] public ViewLayerLightgroup ptr_next; + [DNAFieldAttribute(1, "ViewLayerLightgroup", "*prev", 80)] public ViewLayerLightgroup ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public ViewLayerLightgroup(ViewLayerLightgroup ptr_next, ViewLayerLightgroup ptr_prev, char[] name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/ViewerNodeViewerPathElem.cs b/BlendFile/DNA/ViewerNodeViewerPathElem.cs index 374f4e3..15a5ec5 100644 --- a/BlendFile/DNA/ViewerNodeViewerPathElem.cs +++ b/BlendFile/DNA/ViewerNodeViewerPathElem.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ViewerNodeViewerPathElem { + [DNAFieldAttribute(0, "ViewerPathElem", "base", 32)] public ViewerPathElem @base; + [DNAFieldAttribute(1, "int", "node_id", 4)] public int node_id; + [DNAFieldAttribute(2, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; public ViewerNodeViewerPathElem(ViewerPathElem @base, int node_id, char[] _pad1) { this.@base = @base; diff --git a/BlendFile/DNA/ViewerPath.cs b/BlendFile/DNA/ViewerPath.cs index ffee0a9..61bed12 100644 --- a/BlendFile/DNA/ViewerPath.cs +++ b/BlendFile/DNA/ViewerPath.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct ViewerPath { + [DNAFieldAttribute(0, "ListBase", "path", 16)] public ListBase path; public ViewerPath(ListBase path) { this.path = path; diff --git a/BlendFile/DNA/ViewerPathElem.cs b/BlendFile/DNA/ViewerPathElem.cs index 340fc37..355e394 100644 --- a/BlendFile/DNA/ViewerPathElem.cs +++ b/BlendFile/DNA/ViewerPathElem.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class ViewerPathElem { + [DNAFieldAttribute(0, "ViewerPathElem", "*next", 32)] public ViewerPathElem ptr_next; + [DNAFieldAttribute(1, "ViewerPathElem", "*prev", 32)] public ViewerPathElem ptr_prev; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(4, "char", "*ui_name", 1)] public char ptr_ui_name; public ViewerPathElem(ViewerPathElem ptr_next, ViewerPathElem ptr_prev, int type, char[] _pad, char ptr_ui_name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/Volume.cs b/BlendFile/DNA/Volume.cs index d772e2d..5305987 100644 --- a/BlendFile/DNA/Volume.cs +++ b/BlendFile/DNA/Volume.cs @@ -11,30 +11,54 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class Volume { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; + [DNAFieldAttribute(3, "PackedFile", "*packedfile", 24)] public PackedFile ptr_packedfile; + [DNAFieldAttribute(4, "char", "is_sequence", 1)] public char is_sequence; + [DNAFieldAttribute(5, "char", "sequence_mode", 1)] public char sequence_mode; + [DNAFieldAttribute(6, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(7, "int", "frame_start", 4)] public int frame_start; + [DNAFieldAttribute(8, "int", "frame_duration", 4)] public int frame_duration; + [DNAFieldAttribute(9, "int", "frame_offset", 4)] public int frame_offset; + [DNAFieldAttribute(10, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(11, "int", "active_grid", 4)] public int active_grid; + [DNAFieldAttribute(12, "Material", "**mat", 392)] public Material ptr_ptr_mat; + [DNAFieldAttribute(13, "short", "totcol", 2)] public short totcol; + [DNAFieldAttribute(14, "short", "_pad2[3]", 2)] public short[] _pad2 = new System.Int16[3]; + [DNAFieldAttribute(15, "VolumeRender", "render", 16)] public VolumeRender render; + [DNAFieldAttribute(16, "VolumeDisplay", "display", 32)] public VolumeDisplay display; + [DNAFieldAttribute(17, "char", "velocity_grid[64]", 1)] public char[] velocity_grid = new System.Char[64]; + [DNAFieldAttribute(18, "char", "_pad3[3]", 1)] public char[] _pad3 = new System.Char[3]; + [DNAFieldAttribute(19, "char", "velocity_unit", 1)] public char velocity_unit; + [DNAFieldAttribute(20, "float", "velocity_scale", 4)] public float velocity_scale; + [DNAFieldAttribute(21, "void", "*batch_cache", 0)] public object ptr_batch_cache; + [DNAFieldAttribute(22, "VolumeRuntimeHandle", "*runtime", 0)] public VolumeRuntimeHandle ptr_runtime; public Volume( ID id, diff --git a/BlendFile/DNA/VolumeDisplaceModifierData.cs b/BlendFile/DNA/VolumeDisplaceModifierData.cs index 39ca1d1..b80dde4 100644 --- a/BlendFile/DNA/VolumeDisplaceModifierData.cs +++ b/BlendFile/DNA/VolumeDisplaceModifierData.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class VolumeDisplaceModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Tex", "*texture", 488)] public Tex ptr_texture; + [DNAFieldAttribute(2, "Object", "*texture_map_object", 1160)] public Object ptr_texture_map_object; + [DNAFieldAttribute(3, "int", "texture_map_mode", 4)] public int texture_map_mode; + [DNAFieldAttribute(4, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(5, "float", "texture_mid_level[3]", 4)] public float[] texture_mid_level = new System.Single[3]; + [DNAFieldAttribute(6, "float", "texture_sample_radius", 4)] public float texture_sample_radius; public VolumeDisplaceModifierData(ModifierData modifier, Tex ptr_texture, Object ptr_texture_map_object, int texture_map_mode, float strength, float[] texture_mid_level, float texture_sample_radius) { this.modifier = modifier; diff --git a/BlendFile/DNA/VolumeDisplay.cs b/BlendFile/DNA/VolumeDisplay.cs index b882363..d9230a3 100644 --- a/BlendFile/DNA/VolumeDisplay.cs +++ b/BlendFile/DNA/VolumeDisplay.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct VolumeDisplay { + [DNAFieldAttribute(0, "float", "density", 4)] public float density; + [DNAFieldAttribute(1, "int", "wireframe_type", 4)] public int wireframe_type; + [DNAFieldAttribute(2, "int", "wireframe_detail", 4)] public int wireframe_detail; + [DNAFieldAttribute(3, "int", "interpolation_method", 4)] public int interpolation_method; + [DNAFieldAttribute(4, "int", "axis_slice_method", 4)] public int axis_slice_method; + [DNAFieldAttribute(5, "int", "slice_axis", 4)] public int slice_axis; + [DNAFieldAttribute(6, "float", "slice_depth", 4)] public float slice_depth; + [DNAFieldAttribute(7, "int", "_pad[1]", 4)] public int[] _pad = new System.Int32[1]; public VolumeDisplay(float density, int wireframe_type, int wireframe_detail, int interpolation_method, int axis_slice_method, int slice_axis, float slice_depth, int[] _pad) { this.density = density; diff --git a/BlendFile/DNA/VolumeRender.cs b/BlendFile/DNA/VolumeRender.cs index b4caf5c..3babb02 100644 --- a/BlendFile/DNA/VolumeRender.cs +++ b/BlendFile/DNA/VolumeRender.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct VolumeRender { + [DNAFieldAttribute(0, "int", "precision", 4)] public int precision; + [DNAFieldAttribute(1, "int", "space", 4)] public int space; + [DNAFieldAttribute(2, "float", "step_size", 4)] public float step_size; + [DNAFieldAttribute(3, "float", "clipping", 4)] public float clipping; public VolumeRender(int precision, int space, float step_size, float clipping) { this.precision = precision; diff --git a/BlendFile/DNA/VolumeToMeshModifierData.cs b/BlendFile/DNA/VolumeToMeshModifierData.cs index d383024..70fbcb1 100644 --- a/BlendFile/DNA/VolumeToMeshModifierData.cs +++ b/BlendFile/DNA/VolumeToMeshModifierData.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class VolumeToMeshModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(2, "float", "threshold", 4)] public float threshold; + [DNAFieldAttribute(3, "float", "adaptivity", 4)] public float adaptivity; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "int", "resolution_mode", 4)] public int resolution_mode; + [DNAFieldAttribute(6, "float", "voxel_size", 4)] public float voxel_size; + [DNAFieldAttribute(7, "int", "voxel_amount", 4)] public int voxel_amount; + [DNAFieldAttribute(8, "char", "grid_name[64]", 1)] public char[] grid_name = new System.Char[64]; + [DNAFieldAttribute(9, "void", "*_pad1", 0)] public object ptr__pad1; public VolumeToMeshModifierData(ModifierData modifier, Object ptr_object, float threshold, float adaptivity, int flag, int resolution_mode, float voxel_size, int voxel_amount, char[] grid_name, object ptr__pad1) { this.modifier = modifier; diff --git a/BlendFile/DNA/WalkNavigation.cs b/BlendFile/DNA/WalkNavigation.cs index daf6452..0b620c4 100644 --- a/BlendFile/DNA/WalkNavigation.cs +++ b/BlendFile/DNA/WalkNavigation.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct WalkNavigation { + [DNAFieldAttribute(0, "float", "mouse_speed", 4)] public float mouse_speed; + [DNAFieldAttribute(1, "float", "walk_speed", 4)] public float walk_speed; + [DNAFieldAttribute(2, "float", "walk_speed_factor", 4)] public float walk_speed_factor; + [DNAFieldAttribute(3, "float", "view_height", 4)] public float view_height; + [DNAFieldAttribute(4, "float", "jump_height", 4)] public float jump_height; + [DNAFieldAttribute(5, "float", "teleport_time", 4)] public float teleport_time; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; public WalkNavigation(float mouse_speed, float walk_speed, float walk_speed_factor, float view_height, float jump_height, float teleport_time, short flag, char[] _pad0) { this.mouse_speed = mouse_speed; diff --git a/BlendFile/DNA/WarpModifierData.cs b/BlendFile/DNA/WarpModifierData.cs index e0e0e04..4358c3a 100644 --- a/BlendFile/DNA/WarpModifierData.cs +++ b/BlendFile/DNA/WarpModifierData.cs @@ -11,27 +11,48 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WarpModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Tex", "*texture", 488)] public Tex ptr_texture; + [DNAFieldAttribute(2, "Object", "*map_object", 1160)] public Object ptr_map_object; + [DNAFieldAttribute(3, "char", "map_bone[64]", 1)] public char[] map_bone = new System.Char[64]; + [DNAFieldAttribute(4, "char", "uvlayer_name[68]", 1)] public char[] uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(5, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(6, "int", "uvlayer_tmp", 4)] public int uvlayer_tmp; + [DNAFieldAttribute(7, "int", "texmapping", 4)] public int texmapping; + [DNAFieldAttribute(8, "Object", "*object_from", 1160)] public Object ptr_object_from; + [DNAFieldAttribute(9, "Object", "*object_to", 1160)] public Object ptr_object_to; + [DNAFieldAttribute(10, "char", "bone_from[64]", 1)] public char[] bone_from = new System.Char[64]; + [DNAFieldAttribute(11, "char", "bone_to[64]", 1)] public char[] bone_to = new System.Char[64]; + [DNAFieldAttribute(12, "CurveMapping", "*curfalloff", 424)] public CurveMapping ptr_curfalloff; + [DNAFieldAttribute(13, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(14, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(15, "float", "falloff_radius", 4)] public float falloff_radius; + [DNAFieldAttribute(16, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(17, "char", "falloff_type", 1)] public char falloff_type; + [DNAFieldAttribute(18, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; + [DNAFieldAttribute(19, "void", "*_pad3", 0)] public object ptr__pad3; public WarpModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/WaveEff.cs b/BlendFile/DNA/WaveEff.cs index 7ae5fec..db94067 100644 --- a/BlendFile/DNA/WaveEff.cs +++ b/BlendFile/DNA/WaveEff.cs @@ -11,23 +11,40 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WaveEff { + [DNAFieldAttribute(0, "WaveEff", "*next", 64)] public WaveEff ptr_next; + [DNAFieldAttribute(1, "WaveEff", "*prev", 64)] public WaveEff ptr_prev; + [DNAFieldAttribute(2, "short", "type", 2)] public short type; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "short", "buttype", 2)] public short buttype; + [DNAFieldAttribute(5, "short", "stype", 2)] public short stype; + [DNAFieldAttribute(6, "float", "startx", 4)] public float startx; + [DNAFieldAttribute(7, "float", "starty", 4)] public float starty; + [DNAFieldAttribute(8, "float", "height", 4)] public float height; + [DNAFieldAttribute(9, "float", "width", 4)] public float width; + [DNAFieldAttribute(10, "float", "narrow", 4)] public float narrow; + [DNAFieldAttribute(11, "float", "speed", 4)] public float speed; + [DNAFieldAttribute(12, "float", "minfac", 4)] public float minfac; + [DNAFieldAttribute(13, "float", "damp", 4)] public float damp; + [DNAFieldAttribute(14, "float", "timeoffs", 4)] public float timeoffs; + [DNAFieldAttribute(15, "float", "lifetime", 4)] public float lifetime; public WaveEff( WaveEff ptr_next, diff --git a/BlendFile/DNA/WaveModifierData.cs b/BlendFile/DNA/WaveModifierData.cs index 6f71806..886bf1e 100644 --- a/BlendFile/DNA/WaveModifierData.cs +++ b/BlendFile/DNA/WaveModifierData.cs @@ -11,31 +11,56 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WaveModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "Tex", "*texture", 488)] public Tex ptr_texture; + [DNAFieldAttribute(2, "Object", "*map_object", 1160)] public Object ptr_map_object; + [DNAFieldAttribute(3, "char", "map_bone[64]", 1)] public char[] map_bone = new System.Char[64]; + [DNAFieldAttribute(4, "char", "uvlayer_name[68]", 1)] public char[] uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(5, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(6, "int", "uvlayer_tmp", 4)] public int uvlayer_tmp; + [DNAFieldAttribute(7, "int", "texmapping", 4)] public int texmapping; + [DNAFieldAttribute(8, "Object", "*objectcenter", 1160)] public Object ptr_objectcenter; + [DNAFieldAttribute(9, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(10, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(11, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; + [DNAFieldAttribute(12, "float", "startx", 4)] public float startx; + [DNAFieldAttribute(13, "float", "starty", 4)] public float starty; + [DNAFieldAttribute(14, "float", "height", 4)] public float height; + [DNAFieldAttribute(15, "float", "width", 4)] public float width; + [DNAFieldAttribute(16, "float", "narrow", 4)] public float narrow; + [DNAFieldAttribute(17, "float", "speed", 4)] public float speed; + [DNAFieldAttribute(18, "float", "damp", 4)] public float damp; + [DNAFieldAttribute(19, "float", "falloff", 4)] public float falloff; + [DNAFieldAttribute(20, "float", "timeoffs", 4)] public float timeoffs; + [DNAFieldAttribute(21, "float", "lifetime", 4)] public float lifetime; + [DNAFieldAttribute(22, "char", "_pad3[4]", 1)] public char[] _pad3 = new System.Char[4]; + [DNAFieldAttribute(23, "void", "*_pad4", 0)] public object ptr__pad4; public WaveModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/WaveShaderFxData.cs b/BlendFile/DNA/WaveShaderFxData.cs index cd7a2da..cc8ecf4 100644 --- a/BlendFile/DNA/WaveShaderFxData.cs +++ b/BlendFile/DNA/WaveShaderFxData.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct WaveShaderFxData { + [DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)] public ShaderFxData shaderfx; + [DNAFieldAttribute(1, "float", "amplitude", 4)] public float amplitude; + [DNAFieldAttribute(2, "float", "period", 4)] public float period; + [DNAFieldAttribute(3, "float", "phase", 4)] public float phase; + [DNAFieldAttribute(4, "int", "orientation", 4)] public int orientation; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(7, "ShaderFxData_Runtime", "runtime", 40)] public ShaderFxData_Runtime runtime; public WaveShaderFxData(ShaderFxData shaderfx, float amplitude, float period, float phase, int orientation, int flag, char[] _pad, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; diff --git a/BlendFile/DNA/WeightAngleGpencilModifierData.cs b/BlendFile/DNA/WeightAngleGpencilModifierData.cs index 8e207f3..786b079 100644 --- a/BlendFile/DNA/WeightAngleGpencilModifierData.cs +++ b/BlendFile/DNA/WeightAngleGpencilModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WeightAngleGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "char", "target_vgname[64]", 1)] public char[] target_vgname = new System.Char[64]; + [DNAFieldAttribute(2, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(3, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(4, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "float", "min_weight", 4)] public float min_weight; + [DNAFieldAttribute(8, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(9, "short", "axis", 2)] public short axis; + [DNAFieldAttribute(10, "short", "space", 2)] public short space; + [DNAFieldAttribute(11, "float", "angle", 4)] public float angle; public WeightAngleGpencilModifierData(GpencilModifierData modifier, char[] target_vgname, Material ptr_material, char[] layername, char[] vgname, int pass_index, int flag, float min_weight, int layer_pass, short axis, short space, float angle) { this.modifier = modifier; diff --git a/BlendFile/DNA/WeightProxGpencilModifierData.cs b/BlendFile/DNA/WeightProxGpencilModifierData.cs index 6350ec6..aa0033f 100644 --- a/BlendFile/DNA/WeightProxGpencilModifierData.cs +++ b/BlendFile/DNA/WeightProxGpencilModifierData.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WeightProxGpencilModifierData { + [DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)] public GpencilModifierData modifier; + [DNAFieldAttribute(1, "char", "target_vgname[64]", 1)] public char[] target_vgname = new System.Char[64]; + [DNAFieldAttribute(2, "Material", "*material", 392)] public Material ptr_material; + [DNAFieldAttribute(3, "char", "layername[64]", 1)] public char[] layername = new System.Char[64]; + [DNAFieldAttribute(4, "char", "vgname[64]", 1)] public char[] vgname = new System.Char[64]; + [DNAFieldAttribute(5, "int", "pass_index", 4)] public int pass_index; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "float", "min_weight", 4)] public float min_weight; + [DNAFieldAttribute(8, "int", "layer_pass", 4)] public int layer_pass; + [DNAFieldAttribute(9, "float", "dist_start", 4)] public float dist_start; + [DNAFieldAttribute(10, "float", "dist_end", 4)] public float dist_end; + [DNAFieldAttribute(11, "Object", "*object", 1160)] public Object ptr_object; public WeightProxGpencilModifierData(GpencilModifierData modifier, char[] target_vgname, Material ptr_material, char[] layername, char[] vgname, int pass_index, int flag, float min_weight, int layer_pass, float dist_start, float dist_end, Object ptr_object) { this.modifier = modifier; diff --git a/BlendFile/DNA/WeightVGEditModifierData.cs b/BlendFile/DNA/WeightVGEditModifierData.cs index ca1c978..922b4ee 100644 --- a/BlendFile/DNA/WeightVGEditModifierData.cs +++ b/BlendFile/DNA/WeightVGEditModifierData.cs @@ -11,24 +11,42 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WeightVGEditModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(2, "short", "edit_flags", 2)] public short edit_flags; + [DNAFieldAttribute(3, "short", "falloff_type", 2)] public short falloff_type; + [DNAFieldAttribute(4, "float", "default_weight", 4)] public float default_weight; + [DNAFieldAttribute(5, "CurveMapping", "*cmap_curve", 424)] public CurveMapping ptr_cmap_curve; + [DNAFieldAttribute(6, "float", "add_threshold", 4)] public float add_threshold; + [DNAFieldAttribute(7, "float", "rem_threshold", 4)] public float rem_threshold; + [DNAFieldAttribute(8, "float", "mask_constant", 4)] public float mask_constant; + [DNAFieldAttribute(9, "char", "mask_defgrp_name[64]", 1)] public char[] mask_defgrp_name = new System.Char[64]; + [DNAFieldAttribute(10, "int", "mask_tex_use_channel", 4)] public int mask_tex_use_channel; + [DNAFieldAttribute(11, "Tex", "*mask_texture", 488)] public Tex ptr_mask_texture; + [DNAFieldAttribute(12, "Object", "*mask_tex_map_obj", 1160)] public Object ptr_mask_tex_map_obj; + [DNAFieldAttribute(13, "char", "mask_tex_map_bone[64]", 1)] public char[] mask_tex_map_bone = new System.Char[64]; + [DNAFieldAttribute(14, "int", "mask_tex_mapping", 4)] public int mask_tex_mapping; + [DNAFieldAttribute(15, "char", "mask_tex_uvlayer_name[68]", 1)] public char[] mask_tex_uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(16, "void", "*_pad1", 0)] public object ptr__pad1; public WeightVGEditModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/WeightVGMixModifierData.cs b/BlendFile/DNA/WeightVGMixModifierData.cs index 499e9c1..c9d700c 100644 --- a/BlendFile/DNA/WeightVGMixModifierData.cs +++ b/BlendFile/DNA/WeightVGMixModifierData.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WeightVGMixModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "defgrp_name_a[64]", 1)] public char[] defgrp_name_a = new System.Char[64]; + [DNAFieldAttribute(2, "char", "defgrp_name_b[64]", 1)] public char[] defgrp_name_b = new System.Char[64]; + [DNAFieldAttribute(3, "float", "default_weight_a", 4)] public float default_weight_a; + [DNAFieldAttribute(4, "float", "default_weight_b", 4)] public float default_weight_b; + [DNAFieldAttribute(5, "char", "mix_mode", 1)] public char mix_mode; + [DNAFieldAttribute(6, "char", "mix_set", 1)] public char mix_set; + [DNAFieldAttribute(7, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; + [DNAFieldAttribute(8, "float", "mask_constant", 4)] public float mask_constant; + [DNAFieldAttribute(9, "char", "mask_defgrp_name[64]", 1)] public char[] mask_defgrp_name = new System.Char[64]; + [DNAFieldAttribute(10, "int", "mask_tex_use_channel", 4)] public int mask_tex_use_channel; + [DNAFieldAttribute(11, "Tex", "*mask_texture", 488)] public Tex ptr_mask_texture; + [DNAFieldAttribute(12, "Object", "*mask_tex_map_obj", 1160)] public Object ptr_mask_tex_map_obj; + [DNAFieldAttribute(13, "char", "mask_tex_map_bone[64]", 1)] public char[] mask_tex_map_bone = new System.Char[64]; + [DNAFieldAttribute(14, "int", "mask_tex_mapping", 4)] public int mask_tex_mapping; + [DNAFieldAttribute(15, "char", "mask_tex_uvlayer_name[68]", 1)] public char[] mask_tex_uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(16, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(17, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(18, "char", "_pad2[3]", 1)] public char[] _pad2 = new System.Char[3]; public WeightVGMixModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/WeightVGProximityModifierData.cs b/BlendFile/DNA/WeightVGProximityModifierData.cs index f7d34f3..7e27338 100644 --- a/BlendFile/DNA/WeightVGProximityModifierData.cs +++ b/BlendFile/DNA/WeightVGProximityModifierData.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WeightVGProximityModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(2, "CurveMapping", "*cmap_curve", 424)] public CurveMapping ptr_cmap_curve; + [DNAFieldAttribute(3, "int", "proximity_mode", 4)] public int proximity_mode; + [DNAFieldAttribute(4, "int", "proximity_flags", 4)] public int proximity_flags; + [DNAFieldAttribute(5, "Object", "*proximity_ob_target", 1160)] public Object ptr_proximity_ob_target; + [DNAFieldAttribute(6, "float", "mask_constant", 4)] public float mask_constant; + [DNAFieldAttribute(7, "char", "mask_defgrp_name[64]", 1)] public char[] mask_defgrp_name = new System.Char[64]; + [DNAFieldAttribute(8, "int", "mask_tex_use_channel", 4)] public int mask_tex_use_channel; + [DNAFieldAttribute(9, "Tex", "*mask_texture", 488)] public Tex ptr_mask_texture; + [DNAFieldAttribute(10, "Object", "*mask_tex_map_obj", 1160)] public Object ptr_mask_tex_map_obj; + [DNAFieldAttribute(11, "char", "mask_tex_map_bone[64]", 1)] public char[] mask_tex_map_bone = new System.Char[64]; + [DNAFieldAttribute(12, "int", "mask_tex_mapping", 4)] public int mask_tex_mapping; + [DNAFieldAttribute(13, "char", "mask_tex_uvlayer_name[68]", 1)] public char[] mask_tex_uvlayer_name = new System.Char[68]; + [DNAFieldAttribute(14, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(15, "float", "min_dist", 4)] public float min_dist; + [DNAFieldAttribute(16, "float", "max_dist", 4)] public float max_dist; + [DNAFieldAttribute(17, "short", "falloff_type", 2)] public short falloff_type; + [DNAFieldAttribute(18, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; public WeightVGProximityModifierData( ModifierData modifier, diff --git a/BlendFile/DNA/WeightedNormalModifierData.cs b/BlendFile/DNA/WeightedNormalModifierData.cs index 90528eb..f3dd33a 100644 --- a/BlendFile/DNA/WeightedNormalModifierData.cs +++ b/BlendFile/DNA/WeightedNormalModifierData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct WeightedNormalModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(2, "char", "mode", 1)] public char mode; + [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(4, "short", "weight", 2)] public short weight; + [DNAFieldAttribute(5, "float", "thresh", 4)] public float thresh; public WeightedNormalModifierData(ModifierData modifier, char[] defgrp_name, char mode, char flag, short weight, float thresh) { this.modifier = modifier; diff --git a/BlendFile/DNA/WeldModifierData.cs b/BlendFile/DNA/WeldModifierData.cs index 3dd1dfc..4e91c04 100644 --- a/BlendFile/DNA/WeldModifierData.cs +++ b/BlendFile/DNA/WeldModifierData.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct WeldModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "float", "merge_dist", 4)] public float merge_dist; + [DNAFieldAttribute(2, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "mode", 1)] public char mode; + [DNAFieldAttribute(4, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(5, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public WeldModifierData(ModifierData modifier, float merge_dist, char[] defgrp_name, char mode, char flag, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/WhiteBalanceModifierData.cs b/BlendFile/DNA/WhiteBalanceModifierData.cs index 18f704e..c6562da 100644 --- a/BlendFile/DNA/WhiteBalanceModifierData.cs +++ b/BlendFile/DNA/WhiteBalanceModifierData.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct WhiteBalanceModifierData { + [DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)] public SequenceModifierData modifier; + [DNAFieldAttribute(1, "float", "white_value[3]", 4)] public float[] white_value = new System.Single[3]; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public WhiteBalanceModifierData(SequenceModifierData modifier, float[] white_value, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/WipeVars.cs b/BlendFile/DNA/WipeVars.cs index 3e40e56..d6612fe 100644 --- a/BlendFile/DNA/WipeVars.cs +++ b/BlendFile/DNA/WipeVars.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct WipeVars { + [DNAFieldAttribute(0, "float", "edgeWidth", 4)] public float edgeWidth; + [DNAFieldAttribute(1, "float", "angle", 4)] public float angle; + [DNAFieldAttribute(2, "short", "forward", 2)] public short forward; + [DNAFieldAttribute(3, "short", "wipetype", 2)] public short wipetype; public WipeVars(float edgeWidth, float angle, short forward, short wipetype) { this.edgeWidth = edgeWidth; diff --git a/BlendFile/DNA/WireframeModifierData.cs b/BlendFile/DNA/WireframeModifierData.cs index 734a72e..b789761 100644 --- a/BlendFile/DNA/WireframeModifierData.cs +++ b/BlendFile/DNA/WireframeModifierData.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct WireframeModifierData { + [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; + [DNAFieldAttribute(1, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; + [DNAFieldAttribute(2, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(3, "float", "offset_fac", 4)] public float offset_fac; + [DNAFieldAttribute(4, "float", "offset_fac_vg", 4)] public float offset_fac_vg; + [DNAFieldAttribute(5, "float", "crease_weight", 4)] public float crease_weight; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "mat_ofs", 2)] public short mat_ofs; + [DNAFieldAttribute(8, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public WireframeModifierData(ModifierData modifier, char[] defgrp_name, float offset, float offset_fac, float offset_fac_vg, float crease_weight, short flag, short mat_ofs, char[] _pad) { this.modifier = modifier; diff --git a/BlendFile/DNA/WorkSpace.cs b/BlendFile/DNA/WorkSpace.cs index 1fedcd4..da7a5dd 100644 --- a/BlendFile/DNA/WorkSpace.cs +++ b/BlendFile/DNA/WorkSpace.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WorkSpace { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "ListBase", "layouts", 16)] public ListBase layouts; + [DNAFieldAttribute(2, "ListBase", "hook_layout_relations", 16)] public ListBase hook_layout_relations; + [DNAFieldAttribute(3, "ListBase", "owner_ids", 16)] public ListBase owner_ids; + [DNAFieldAttribute(4, "ListBase", "tools", 16)] public ListBase tools; + [DNAFieldAttribute(5, "Scene", "*pin_scene", 6744)] public Scene ptr_pin_scene; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(7, "int", "object_mode", 4)] public int object_mode; + [DNAFieldAttribute(8, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(9, "int", "order", 4)] public int order; + [DNAFieldAttribute(10, "WorkSpaceRuntimeHandle", "*runtime", 0)] public WorkSpaceRuntimeHandle ptr_runtime; + [DNAFieldAttribute(11, "AssetLibraryReference", "asset_library_ref", 8)] public AssetLibraryReference asset_library_ref; + [DNAFieldAttribute(12, "ViewerPath", "viewer_path", 16)] public ViewerPath viewer_path; public WorkSpace(ID id, ListBase layouts, ListBase hook_layout_relations, ListBase owner_ids, ListBase tools, Scene ptr_pin_scene, char[] _pad, int object_mode, int flags, int order, WorkSpaceRuntimeHandle ptr_runtime, AssetLibraryReference asset_library_ref, ViewerPath viewer_path) { this.id = id; diff --git a/BlendFile/DNA/WorkSpaceDataRelation.cs b/BlendFile/DNA/WorkSpaceDataRelation.cs index 569bf9e..73a3c62 100644 --- a/BlendFile/DNA/WorkSpaceDataRelation.cs +++ b/BlendFile/DNA/WorkSpaceDataRelation.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WorkSpaceDataRelation { + [DNAFieldAttribute(0, "WorkSpaceDataRelation", "*next", 40)] public WorkSpaceDataRelation ptr_next; + [DNAFieldAttribute(1, "WorkSpaceDataRelation", "*prev", 40)] public WorkSpaceDataRelation ptr_prev; + [DNAFieldAttribute(2, "void", "*parent", 0)] public object ptr_parent; + [DNAFieldAttribute(3, "void", "*value", 0)] public object ptr_value; + [DNAFieldAttribute(4, "int", "parentid", 4)] public int parentid; + [DNAFieldAttribute(5, "char", "_pad_0[4]", 1)] public char[] _pad_0 = new System.Char[4]; public WorkSpaceDataRelation(WorkSpaceDataRelation ptr_next, WorkSpaceDataRelation ptr_prev, object ptr_parent, object ptr_value, int parentid, char[] _pad_0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/WorkSpaceInstanceHook.cs b/BlendFile/DNA/WorkSpaceInstanceHook.cs index 209aab5..6a3e83c 100644 --- a/BlendFile/DNA/WorkSpaceInstanceHook.cs +++ b/BlendFile/DNA/WorkSpaceInstanceHook.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WorkSpaceInstanceHook { + [DNAFieldAttribute(0, "WorkSpace", "*active", 328)] public WorkSpace ptr_active; + [DNAFieldAttribute(1, "WorkSpaceLayout", "*act_layout", 88)] public WorkSpaceLayout ptr_act_layout; + [DNAFieldAttribute(2, "WorkSpace", "*temp_workspace_store", 328)] public WorkSpace ptr_temp_workspace_store; + [DNAFieldAttribute(3, "WorkSpaceLayout", "*temp_layout_store", 88)] public WorkSpaceLayout ptr_temp_layout_store; public WorkSpaceInstanceHook(WorkSpace ptr_active, WorkSpaceLayout ptr_act_layout, WorkSpace ptr_temp_workspace_store, WorkSpaceLayout ptr_temp_layout_store) { this.ptr_active = ptr_active; diff --git a/BlendFile/DNA/WorkSpaceLayout.cs b/BlendFile/DNA/WorkSpaceLayout.cs index 65ee73a..410804f 100644 --- a/BlendFile/DNA/WorkSpaceLayout.cs +++ b/BlendFile/DNA/WorkSpaceLayout.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class WorkSpaceLayout { + [DNAFieldAttribute(0, "WorkSpaceLayout", "*next", 88)] public WorkSpaceLayout ptr_next; + [DNAFieldAttribute(1, "WorkSpaceLayout", "*prev", 88)] public WorkSpaceLayout ptr_prev; + [DNAFieldAttribute(2, "bScreen", "*screen", 336)] public bScreen ptr_screen; + [DNAFieldAttribute(3, "char", "name[64]", 1)] public char[] name = new System.Char[64]; public WorkSpaceLayout(WorkSpaceLayout ptr_next, WorkSpaceLayout ptr_prev, bScreen ptr_screen, char[] name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/World.cs b/BlendFile/DNA/World.cs index 9d94f2a..682f84b 100644 --- a/BlendFile/DNA/World.cs +++ b/BlendFile/DNA/World.cs @@ -11,46 +11,86 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class World { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "DrawDataList", "drawdata", 16)] public DrawDataList drawdata; + [DNAFieldAttribute(3, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(4, "short", "texact", 2)] public short texact; + [DNAFieldAttribute(5, "short", "mistype", 2)] public short mistype; + [DNAFieldAttribute(6, "float", "horr", 4)] public float horr; + [DNAFieldAttribute(7, "float", "horg", 4)] public float horg; + [DNAFieldAttribute(8, "float", "horb", 4)] public float horb; + [DNAFieldAttribute(9, "float", "exposure", 4)] public float exposure; + [DNAFieldAttribute(10, "float", "exp", 4)] public float exp; + [DNAFieldAttribute(11, "float", "range", 4)] public float range; + [DNAFieldAttribute(12, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(13, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; + [DNAFieldAttribute(14, "float", "misi", 4)] public float misi; + [DNAFieldAttribute(15, "float", "miststa", 4)] public float miststa; + [DNAFieldAttribute(16, "float", "mistdist", 4)] public float mistdist; + [DNAFieldAttribute(17, "float", "misthi", 4)] public float misthi; + [DNAFieldAttribute(18, "float", "aodist", 4)] public float aodist; + [DNAFieldAttribute(19, "float", "aoenergy", 4)] public float aoenergy; + [DNAFieldAttribute(20, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(21, "char", "_pad3[2]", 1)] public char[] _pad3 = new System.Char[2]; + [DNAFieldAttribute(22, "int", "probe_resolution", 4)] public int probe_resolution; + [DNAFieldAttribute(23, "float", "sun_threshold", 4)] public float sun_threshold; + [DNAFieldAttribute(24, "float", "sun_angle", 4)] public float sun_angle; + [DNAFieldAttribute(25, "float", "sun_shadow_maximum_resolution", 4)] public float sun_shadow_maximum_resolution; + [DNAFieldAttribute(26, "float", "sun_shadow_jitter_overblur", 4)] public float sun_shadow_jitter_overblur; + [DNAFieldAttribute(27, "float", "sun_shadow_filter_radius", 4)] public float sun_shadow_filter_radius; + [DNAFieldAttribute(28, "char", "_pad4[4]", 1)] public char[] _pad4 = new System.Char[4]; + [DNAFieldAttribute(29, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(30, "short", "pr_texture", 2)] public short pr_texture; + [DNAFieldAttribute(31, "short", "use_nodes", 2)] public short use_nodes; + [DNAFieldAttribute(32, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(33, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(34, "bNodeTree", "*nodetree", 544)] public bNodeTree ptr_nodetree; + [DNAFieldAttribute(35, "LightgroupMembership", "*lightgroup", 64)] public LightgroupMembership ptr_lightgroup; + [DNAFieldAttribute(36, "void", "*_pad1", 0)] public object ptr__pad1; + [DNAFieldAttribute(37, "ListBase", "gpumaterial", 16)] public ListBase gpumaterial; + [DNAFieldAttribute(38, "uint64_t", "last_update", 8)] public ulong last_update; public World( ID id, diff --git a/BlendFile/DNA/XrActionMap.cs b/BlendFile/DNA/XrActionMap.cs index 97647d1..b2b6ed2 100644 --- a/BlendFile/DNA/XrActionMap.cs +++ b/BlendFile/DNA/XrActionMap.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class XrActionMap { + [DNAFieldAttribute(0, "XrActionMap", "*next", 104)] public XrActionMap ptr_next; + [DNAFieldAttribute(1, "XrActionMap", "*prev", 104)] public XrActionMap ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "ListBase", "items", 16)] public ListBase items; + [DNAFieldAttribute(4, "short", "selitem", 2)] public short selitem; + [DNAFieldAttribute(5, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public XrActionMap(XrActionMap ptr_next, XrActionMap ptr_prev, char[] name, ListBase items, short selitem, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/XrActionMapBinding.cs b/BlendFile/DNA/XrActionMapBinding.cs index 071cdd8..d6ac82e 100644 --- a/BlendFile/DNA/XrActionMapBinding.cs +++ b/BlendFile/DNA/XrActionMapBinding.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class XrActionMapBinding { + [DNAFieldAttribute(0, "XrActionMapBinding", "*next", 384)] public XrActionMapBinding ptr_next; + [DNAFieldAttribute(1, "XrActionMapBinding", "*prev", 384)] public XrActionMapBinding ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "profile[256]", 1)] public char[] profile = new System.Char[256]; + [DNAFieldAttribute(4, "ListBase", "component_paths", 16)] public ListBase component_paths; + [DNAFieldAttribute(5, "float", "float_threshold", 4)] public float float_threshold; + [DNAFieldAttribute(6, "short", "axis_flag", 2)] public short axis_flag; + [DNAFieldAttribute(7, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(8, "float", "pose_location[3]", 4)] public float[] pose_location = new System.Single[3]; + [DNAFieldAttribute(9, "float", "pose_rotation[3]", 4)] public float[] pose_rotation = new System.Single[3]; public XrActionMapBinding(XrActionMapBinding ptr_next, XrActionMapBinding ptr_prev, char[] name, char[] profile, ListBase component_paths, float float_threshold, short axis_flag, char[] _pad, float[] pose_location, float[] pose_rotation) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/XrActionMapItem.cs b/BlendFile/DNA/XrActionMapItem.cs index bc3cc51..1839f21 100644 --- a/BlendFile/DNA/XrActionMapItem.cs +++ b/BlendFile/DNA/XrActionMapItem.cs @@ -11,27 +11,48 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class XrActionMapItem { + [DNAFieldAttribute(0, "XrActionMapItem", "*next", 288)] public XrActionMapItem ptr_next; + [DNAFieldAttribute(1, "XrActionMapItem", "*prev", 288)] public XrActionMapItem ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "type", 1)] public char type; + [DNAFieldAttribute(4, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(5, "ListBase", "user_paths", 16)] public ListBase user_paths; + [DNAFieldAttribute(6, "char", "op[64]", 1)] public char[] op = new System.Char[64]; + [DNAFieldAttribute(7, "IDProperty", "*op_properties", 136)] public IDProperty ptr_op_properties; + [DNAFieldAttribute(8, "PointerRNA", "*op_properties_ptr", 0)] public PointerRNA ptr_op_properties_ptr; + [DNAFieldAttribute(9, "short", "op_flag", 2)] public short op_flag; + [DNAFieldAttribute(10, "short", "action_flag", 2)] public short action_flag; + [DNAFieldAttribute(11, "short", "haptic_flag", 2)] public short haptic_flag; + [DNAFieldAttribute(12, "short", "pose_flag", 2)] public short pose_flag; + [DNAFieldAttribute(13, "char", "haptic_name[64]", 1)] public char[] haptic_name = new System.Char[64]; + [DNAFieldAttribute(14, "float", "haptic_duration", 4)] public float haptic_duration; + [DNAFieldAttribute(15, "float", "haptic_frequency", 4)] public float haptic_frequency; + [DNAFieldAttribute(16, "float", "haptic_amplitude", 4)] public float haptic_amplitude; + [DNAFieldAttribute(17, "short", "selbinding", 2)] public short selbinding; + [DNAFieldAttribute(18, "char", "_pad3[2]", 1)] public char[] _pad3 = new System.Char[2]; + [DNAFieldAttribute(19, "ListBase", "bindings", 16)] public ListBase bindings; public XrActionMapItem( XrActionMapItem ptr_next, diff --git a/BlendFile/DNA/XrComponentPath.cs b/BlendFile/DNA/XrComponentPath.cs index c19449f..bd02196 100644 --- a/BlendFile/DNA/XrComponentPath.cs +++ b/BlendFile/DNA/XrComponentPath.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class XrComponentPath { + [DNAFieldAttribute(0, "XrComponentPath", "*next", 208)] public XrComponentPath ptr_next; + [DNAFieldAttribute(1, "XrComponentPath", "*prev", 208)] public XrComponentPath ptr_prev; + [DNAFieldAttribute(2, "char", "path[192]", 1)] public char[] path = new System.Char[192]; public XrComponentPath(XrComponentPath ptr_next, XrComponentPath ptr_prev, char[] path) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/XrSessionSettings.cs b/BlendFile/DNA/XrSessionSettings.cs index 9311e2a..80fd695 100644 --- a/BlendFile/DNA/XrSessionSettings.cs +++ b/BlendFile/DNA/XrSessionSettings.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class XrSessionSettings { + [DNAFieldAttribute(0, "View3DShading", "shading", 944)] public View3DShading shading; + [DNAFieldAttribute(1, "float", "base_scale", 4)] public float base_scale; + [DNAFieldAttribute(2, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(3, "char", "base_pose_type", 1)] public char base_pose_type; + [DNAFieldAttribute(4, "Object", "*base_pose_object", 1160)] public Object ptr_base_pose_object; + [DNAFieldAttribute(5, "float", "base_pose_location[3]", 4)] public float[] base_pose_location = new System.Single[3]; + [DNAFieldAttribute(6, "float", "base_pose_angle", 4)] public float base_pose_angle; + [DNAFieldAttribute(7, "char", "draw_flags", 1)] public char draw_flags; + [DNAFieldAttribute(8, "char", "controller_draw_style", 1)] public char controller_draw_style; + [DNAFieldAttribute(9, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; + [DNAFieldAttribute(10, "float", "clip_start", 4)] public float clip_start; + [DNAFieldAttribute(11, "float", "clip_end", 4)] public float clip_end; + [DNAFieldAttribute(12, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(13, "int", "object_type_exclude_viewport", 4)] public int object_type_exclude_viewport; + [DNAFieldAttribute(14, "int", "object_type_exclude_select", 4)] public int object_type_exclude_select; public XrSessionSettings(View3DShading shading, float base_scale, char[] _pad, char base_pose_type, Object ptr_base_pose_object, float[] base_pose_location, float base_pose_angle, char draw_flags, char controller_draw_style, char[] _pad2, float clip_start, float clip_end, int flag, int object_type_exclude_viewport, int object_type_exclude_select) { this.shading = shading; diff --git a/BlendFile/DNA/XrUserPath.cs b/BlendFile/DNA/XrUserPath.cs index 197311a..1dd2f5f 100644 --- a/BlendFile/DNA/XrUserPath.cs +++ b/BlendFile/DNA/XrUserPath.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class XrUserPath { + [DNAFieldAttribute(0, "XrUserPath", "*next", 80)] public XrUserPath ptr_next; + [DNAFieldAttribute(1, "XrUserPath", "*prev", 80)] public XrUserPath ptr_prev; + [DNAFieldAttribute(2, "char", "path[64]", 1)] public char[] path = new System.Char[64]; public XrUserPath(XrUserPath ptr_next, XrUserPath ptr_prev, char[] path) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/_ExtraTypes.cs b/BlendFile/DNA/_ExtraTypes.cs index 935fc6a..e815497 100644 --- a/BlendFile/DNA/_ExtraTypes.cs +++ b/BlendFile/DNA/_ExtraTypes.cs @@ -11,6 +11,7 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct DrawData { } diff --git a/BlendFile/DNA/bAction.cs b/BlendFile/DNA/bAction.cs index 035568e..6118910 100644 --- a/BlendFile/DNA/bAction.cs +++ b/BlendFile/DNA/bAction.cs @@ -11,28 +11,50 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bAction { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "ActionLayer", "**layer_array", 88)] public ActionLayer ptr_ptr_layer_array; + [DNAFieldAttribute(2, "int", "layer_array_num", 4)] public int layer_array_num; + [DNAFieldAttribute(3, "int", "layer_active_index", 4)] public int layer_active_index; + [DNAFieldAttribute(4, "ActionSlot", "**slot_array", 88)] public ActionSlot ptr_ptr_slot_array; + [DNAFieldAttribute(5, "int", "slot_array_num", 4)] public int slot_array_num; + [DNAFieldAttribute(6, "int", "last_slot_handle", 4)] public int last_slot_handle; + [DNAFieldAttribute(7, "ActionStripKeyframeData", "**strip_keyframe_data_array", 16)] public ActionStripKeyframeData ptr_ptr_strip_keyframe_data_array; + [DNAFieldAttribute(8, "int", "strip_keyframe_data_array_num", 4)] public int strip_keyframe_data_array_num; + [DNAFieldAttribute(9, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(10, "ListBase", "curves", 16)] public ListBase curves; + [DNAFieldAttribute(11, "ListBase", "chanbase", 16)] public ListBase chanbase; + [DNAFieldAttribute(12, "ListBase", "groups", 16)] public ListBase groups; + [DNAFieldAttribute(13, "ListBase", "markers", 16)] public ListBase markers; + [DNAFieldAttribute(14, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(15, "int", "active_marker", 4)] public int active_marker; + [DNAFieldAttribute(16, "int", "idroot", 4)] public int idroot; + [DNAFieldAttribute(17, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(18, "float", "frame_start", 4)] public float frame_start; + [DNAFieldAttribute(19, "float", "frame_end", 4)] public float frame_end; + [DNAFieldAttribute(20, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; public bAction( ID id, diff --git a/BlendFile/DNA/bActionChannel.cs b/BlendFile/DNA/bActionChannel.cs index 101d946..a3ca3d5 100644 --- a/BlendFile/DNA/bActionChannel.cs +++ b/BlendFile/DNA/bActionChannel.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bActionChannel { + [DNAFieldAttribute(0, "bActionChannel", "*next", 120)] public bActionChannel ptr_next; + [DNAFieldAttribute(1, "bActionChannel", "*prev", 120)] public bActionChannel ptr_prev; + [DNAFieldAttribute(2, "bActionGroup", "*grp", 136)] public bActionGroup ptr_grp; + [DNAFieldAttribute(3, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(4, "ListBase", "constraintChannels", 16)] public ListBase constraintChannels; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(7, "int", "temp", 4)] public int temp; public bActionChannel(bActionChannel ptr_next, bActionChannel ptr_prev, bActionGroup ptr_grp, Ipo ptr_ipo, ListBase constraintChannels, int flag, char[] name, int temp) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bActionConstraint.cs b/BlendFile/DNA/bActionConstraint.cs index db00f6d..ef9f8bf 100644 --- a/BlendFile/DNA/bActionConstraint.cs +++ b/BlendFile/DNA/bActionConstraint.cs @@ -11,23 +11,40 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bActionConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "short", "type", 2)] public short type; + [DNAFieldAttribute(2, "short", "local", 2)] public short local; + [DNAFieldAttribute(3, "int", "start", 4)] public int start; + [DNAFieldAttribute(4, "int", "end", 4)] public int end; + [DNAFieldAttribute(5, "float", "min", 4)] public float min; + [DNAFieldAttribute(6, "float", "max", 4)] public float max; + [DNAFieldAttribute(7, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(8, "char", "mix_mode", 1)] public char mix_mode; + [DNAFieldAttribute(9, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(10, "float", "eval_time", 4)] public float eval_time; + [DNAFieldAttribute(11, "bAction", "*act", 352)] public bAction ptr_act; + [DNAFieldAttribute(12, "int", "action_slot_handle", 4)] public int action_slot_handle; + [DNAFieldAttribute(13, "char", "action_slot_name[66]", 1)] public char[] action_slot_name = new System.Char[66]; + [DNAFieldAttribute(14, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(15, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bActionConstraint( Object ptr_tar, diff --git a/BlendFile/DNA/bActionGroup.cs b/BlendFile/DNA/bActionGroup.cs index d7013ba..dcdf41a 100644 --- a/BlendFile/DNA/bActionGroup.cs +++ b/BlendFile/DNA/bActionGroup.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bActionGroup { + [DNAFieldAttribute(0, "bActionGroup", "*next", 136)] public bActionGroup ptr_next; + [DNAFieldAttribute(1, "bActionGroup", "*prev", 136)] public bActionGroup ptr_prev; + [DNAFieldAttribute(2, "ListBase", "channels", 16)] public ListBase channels; + [DNAFieldAttribute(3, "int", "fcurve_range_start", 4)] public int fcurve_range_start; + [DNAFieldAttribute(4, "int", "fcurve_range_length", 4)] public int fcurve_range_length; + [DNAFieldAttribute(5, "ActionChannelBag", "*channel_bag", 32)] public ActionChannelBag ptr_channel_bag; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "int", "customCol", 4)] public int customCol; + [DNAFieldAttribute(8, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(9, "ThemeWireColor", "cs", 16)] public ThemeWireColor cs; public bActionGroup(bActionGroup ptr_next, bActionGroup ptr_prev, ListBase channels, int fcurve_range_start, int fcurve_range_length, ActionChannelBag ptr_channel_bag, int flag, int customCol, char[] name, ThemeWireColor cs) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bActionModifier.cs b/BlendFile/DNA/bActionModifier.cs index 0852df7..aa3473b 100644 --- a/BlendFile/DNA/bActionModifier.cs +++ b/BlendFile/DNA/bActionModifier.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bActionModifier { + [DNAFieldAttribute(0, "bActionModifier", "*next", 72)] public bActionModifier ptr_next; + [DNAFieldAttribute(1, "bActionModifier", "*prev", 72)] public bActionModifier ptr_prev; + [DNAFieldAttribute(2, "short", "type", 2)] public short type; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "char", "channel[32]", 1)] public char[] channel = new System.Char[32]; + [DNAFieldAttribute(5, "float", "noisesize", 4)] public float noisesize; + [DNAFieldAttribute(6, "float", "turbul", 4)] public float turbul; + [DNAFieldAttribute(7, "short", "channels", 2)] public short channels; + [DNAFieldAttribute(8, "short", "no_rot_axis", 2)] public short no_rot_axis; + [DNAFieldAttribute(9, "Object", "*ob", 1160)] public Object ptr_ob; public bActionModifier(bActionModifier ptr_next, bActionModifier ptr_prev, short type, short flag, char[] channel, float noisesize, float turbul, short channels, short no_rot_axis, Object ptr_ob) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bActionStrip.cs b/BlendFile/DNA/bActionStrip.cs index 2f400ac..daac84c 100644 --- a/BlendFile/DNA/bActionStrip.cs +++ b/BlendFile/DNA/bActionStrip.cs @@ -11,29 +11,52 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bActionStrip { + [DNAFieldAttribute(0, "bActionStrip", "*next", 168)] public bActionStrip ptr_next; + [DNAFieldAttribute(1, "bActionStrip", "*prev", 168)] public bActionStrip ptr_prev; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(4, "short", "stride_axis", 2)] public short stride_axis; + [DNAFieldAttribute(5, "short", "curmod", 2)] public short curmod; + [DNAFieldAttribute(6, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(7, "bAction", "*act", 352)] public bAction ptr_act; + [DNAFieldAttribute(8, "Object", "*object", 1160)] public Object ptr_object; + [DNAFieldAttribute(9, "float", "start", 4)] public float start; + [DNAFieldAttribute(10, "float", "end", 4)] public float end; + [DNAFieldAttribute(11, "float", "actstart", 4)] public float actstart; + [DNAFieldAttribute(12, "float", "actend", 4)] public float actend; + [DNAFieldAttribute(13, "float", "actoffs", 4)] public float actoffs; + [DNAFieldAttribute(14, "float", "stridelen", 4)] public float stridelen; + [DNAFieldAttribute(15, "float", "repeat", 4)] public float repeat; + [DNAFieldAttribute(16, "float", "scale", 4)] public float scale; + [DNAFieldAttribute(17, "float", "blendin", 4)] public float blendin; + [DNAFieldAttribute(18, "float", "blendout", 4)] public float blendout; + [DNAFieldAttribute(19, "char", "stridechannel[32]", 1)] public char[] stridechannel = new System.Char[32]; + [DNAFieldAttribute(20, "char", "offs_bone[32]", 1)] public char[] offs_bone = new System.Char[32]; + [DNAFieldAttribute(21, "ListBase", "modifiers", 16)] public ListBase modifiers; public bActionStrip( bActionStrip ptr_next, diff --git a/BlendFile/DNA/bAddon.cs b/BlendFile/DNA/bAddon.cs index 83d60c4..1b1bd20 100644 --- a/BlendFile/DNA/bAddon.cs +++ b/BlendFile/DNA/bAddon.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bAddon { + [DNAFieldAttribute(0, "bAddon", "*next", 152)] public bAddon ptr_next; + [DNAFieldAttribute(1, "bAddon", "*prev", 152)] public bAddon ptr_prev; + [DNAFieldAttribute(2, "char", "module[128]", 1)] public char[] module = new System.Char[128]; + [DNAFieldAttribute(3, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; public bAddon(bAddon ptr_next, bAddon ptr_prev, char[] module, IDProperty ptr_prop) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bAnimVizSettings.cs b/BlendFile/DNA/bAnimVizSettings.cs index 2abfeae..e3c77f2 100644 --- a/BlendFile/DNA/bAnimVizSettings.cs +++ b/BlendFile/DNA/bAnimVizSettings.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bAnimVizSettings { + [DNAFieldAttribute(0, "short", "recalc", 2)] public short recalc; + [DNAFieldAttribute(1, "short", "path_type", 2)] public short path_type; + [DNAFieldAttribute(2, "short", "path_step", 2)] public short path_step; + [DNAFieldAttribute(3, "short", "path_range", 2)] public short path_range; + [DNAFieldAttribute(4, "short", "path_viewflag", 2)] public short path_viewflag; + [DNAFieldAttribute(5, "short", "path_bakeflag", 2)] public short path_bakeflag; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(7, "int", "path_sf", 4)] public int path_sf; + [DNAFieldAttribute(8, "int", "path_ef", 4)] public int path_ef; + [DNAFieldAttribute(9, "int", "path_bc", 4)] public int path_bc; + [DNAFieldAttribute(10, "int", "path_ac", 4)] public int path_ac; public bAnimVizSettings(short recalc, short path_type, short path_step, short path_range, short path_viewflag, short path_bakeflag, char[] _pad, int path_sf, int path_ef, int path_bc, int path_ac) { this.recalc = recalc; diff --git a/BlendFile/DNA/bArmature.cs b/BlendFile/DNA/bArmature.cs index 83de213..1500f5f 100644 --- a/BlendFile/DNA/bArmature.cs +++ b/BlendFile/DNA/bArmature.cs @@ -11,31 +11,56 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bArmature { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "ListBase", "bonebase", 16)] public ListBase bonebase; + [DNAFieldAttribute(3, "GHash", "*bonehash", 0)] public GHash ptr_bonehash; + [DNAFieldAttribute(4, "void", "*_pad1", 0)] public object ptr__pad1; + [DNAFieldAttribute(5, "ListBase", "*edbo", 16)] public ListBase ptr_edbo; + [DNAFieldAttribute(6, "Bone", "*act_bone", 472)] public Bone ptr_act_bone; + [DNAFieldAttribute(7, "EditBone", "*act_edbone", 0)] public EditBone ptr_act_edbone; + [DNAFieldAttribute(8, "char", "needs_flush_to_id", 1)] public char needs_flush_to_id; + [DNAFieldAttribute(9, "char", "_pad0[3]", 1)] public char[] _pad0 = new System.Char[3]; + [DNAFieldAttribute(10, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(11, "int", "drawtype", 4)] public int drawtype; + [DNAFieldAttribute(12, "short", "deformflag", 2)] public short deformflag; + [DNAFieldAttribute(13, "short", "pathflag", 2)] public short pathflag; + [DNAFieldAttribute(14, "ListBase", "collections", 16)] public ListBase collections; + [DNAFieldAttribute(15, "BoneCollection", "**collection_array", 120)] public BoneCollection ptr_ptr_collection_array; + [DNAFieldAttribute(16, "int", "collection_array_num", 4)] public int collection_array_num; + [DNAFieldAttribute(17, "int", "collection_root_count", 4)] public int collection_root_count; + [DNAFieldAttribute(18, "char", "active_collection_name[64]", 1)] public char[] active_collection_name = new System.Char[64]; + [DNAFieldAttribute(19, "int", "layer_used", 4)] public int layer_used; + [DNAFieldAttribute(20, "int", "layer", 4)] public int layer; + [DNAFieldAttribute(21, "int", "layer_protected", 4)] public int layer_protected; + [DNAFieldAttribute(22, "float", "axes_position", 4)] public float axes_position; + [DNAFieldAttribute(23, "bArmature_Runtime", "runtime", 16)] public bArmature_Runtime runtime; public bArmature( ID id, diff --git a/BlendFile/DNA/bArmatureConstraint.cs b/BlendFile/DNA/bArmatureConstraint.cs index fd48c35..eadf315 100644 --- a/BlendFile/DNA/bArmatureConstraint.cs +++ b/BlendFile/DNA/bArmatureConstraint.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bArmatureConstraint { + [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(2, "ListBase", "targets", 16)] public ListBase targets; public bArmatureConstraint(int flag, char[] _pad, ListBase targets) { this.flag = flag; diff --git a/BlendFile/DNA/bArmature_Runtime.cs b/BlendFile/DNA/bArmature_Runtime.cs index 78cc573..cc5ace0 100644 --- a/BlendFile/DNA/bArmature_Runtime.cs +++ b/BlendFile/DNA/bArmature_Runtime.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bArmature_Runtime { + [DNAFieldAttribute(0, "int", "active_collection_index", 4)] public int active_collection_index; + [DNAFieldAttribute(1, "uchar", "_pad0[4]", 1)] public byte[] _pad0 = new System.Byte[4]; + [DNAFieldAttribute(2, "BoneCollection", "*active_collection", 120)] public BoneCollection ptr_active_collection; public bArmature_Runtime(int active_collection_index, byte[] _pad0, BoneCollection ptr_active_collection) { this.active_collection_index = active_collection_index; diff --git a/BlendFile/DNA/bCameraSolverConstraint.cs b/BlendFile/DNA/bCameraSolverConstraint.cs index f79b78c..e0fbf27 100644 --- a/BlendFile/DNA/bCameraSolverConstraint.cs +++ b/BlendFile/DNA/bCameraSolverConstraint.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bCameraSolverConstraint { + [DNAFieldAttribute(0, "MovieClip", "*clip", 2568)] public MovieClip ptr_clip; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public bCameraSolverConstraint(MovieClip ptr_clip, int flag, char[] _pad) { this.ptr_clip = ptr_clip; diff --git a/BlendFile/DNA/bChildOfConstraint.cs b/BlendFile/DNA/bChildOfConstraint.cs index 06cb37c..5165781 100644 --- a/BlendFile/DNA/bChildOfConstraint.cs +++ b/BlendFile/DNA/bChildOfConstraint.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bChildOfConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(3, "float", "invmat[4][4]", 4)] public float[,] invmat = new System.Single[4,4]; + [DNAFieldAttribute(4, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bChildOfConstraint(Object ptr_tar, int flag, char[] _pad, float[,] invmat, char[] subtarget) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bClampToConstraint.cs b/BlendFile/DNA/bClampToConstraint.cs index b992670..2b39eb3 100644 --- a/BlendFile/DNA/bClampToConstraint.cs +++ b/BlendFile/DNA/bClampToConstraint.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bClampToConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int", "flag2", 4)] public int flag2; public bClampToConstraint(Object ptr_tar, int flag, int flag2) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bConstraint.cs b/BlendFile/DNA/bConstraint.cs index e2bdfc7..9bdf0e2 100644 --- a/BlendFile/DNA/bConstraint.cs +++ b/BlendFile/DNA/bConstraint.cs @@ -11,23 +11,40 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bConstraint { + [DNAFieldAttribute(0, "bConstraint", "*next", 192)] public bConstraint ptr_next; + [DNAFieldAttribute(1, "bConstraint", "*prev", 192)] public bConstraint ptr_prev; + [DNAFieldAttribute(2, "void", "*data", 0)] public object ptr_data; + [DNAFieldAttribute(3, "short", "type", 2)] public short type; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "ownspace", 1)] public char ownspace; + [DNAFieldAttribute(6, "char", "tarspace", 1)] public char tarspace; + [DNAFieldAttribute(7, "short", "ui_expand_flag", 2)] public short ui_expand_flag; + [DNAFieldAttribute(8, "Object", "*space_object", 1160)] public Object ptr_space_object; + [DNAFieldAttribute(9, "char", "space_subtarget[64]", 1)] public char[] space_subtarget = new System.Char[64]; + [DNAFieldAttribute(10, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(11, "float", "enforce", 4)] public float enforce; + [DNAFieldAttribute(12, "float", "headtail", 4)] public float headtail; + [DNAFieldAttribute(13, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(14, "float", "lin_error", 4)] public float lin_error; + [DNAFieldAttribute(15, "float", "rot_error", 4)] public float rot_error; public bConstraint( bConstraint ptr_next, diff --git a/BlendFile/DNA/bConstraintChannel.cs b/BlendFile/DNA/bConstraintChannel.cs index eede693..a820961 100644 --- a/BlendFile/DNA/bConstraintChannel.cs +++ b/BlendFile/DNA/bConstraintChannel.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bConstraintChannel { + [DNAFieldAttribute(0, "bConstraintChannel", "*next", 56)] public bConstraintChannel ptr_next; + [DNAFieldAttribute(1, "bConstraintChannel", "*prev", 56)] public bConstraintChannel ptr_prev; + [DNAFieldAttribute(2, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "char", "name[30]", 1)] public char[] name = new System.Char[30]; public bConstraintChannel(bConstraintChannel ptr_next, bConstraintChannel ptr_prev, Ipo ptr_ipo, short flag, char[] name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bConstraintTarget.cs b/BlendFile/DNA/bConstraintTarget.cs index 1367cc3..6726b28 100644 --- a/BlendFile/DNA/bConstraintTarget.cs +++ b/BlendFile/DNA/bConstraintTarget.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bConstraintTarget { + [DNAFieldAttribute(0, "bConstraintTarget", "*next", 168)] public bConstraintTarget ptr_next; + [DNAFieldAttribute(1, "bConstraintTarget", "*prev", 168)] public bConstraintTarget ptr_prev; + [DNAFieldAttribute(2, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(3, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; + [DNAFieldAttribute(4, "float", "matrix[4][4]", 4)] public float[,] matrix = new System.Single[4,4]; + [DNAFieldAttribute(5, "short", "space", 2)] public short space; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "type", 2)] public short type; + [DNAFieldAttribute(8, "short", "rotOrder", 2)] public short rotOrder; + [DNAFieldAttribute(9, "float", "weight", 4)] public float weight; + [DNAFieldAttribute(10, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public bConstraintTarget(bConstraintTarget ptr_next, bConstraintTarget ptr_prev, Object ptr_tar, char[] subtarget, float[,] matrix, short space, short flag, short type, short rotOrder, float weight, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bDampTrackConstraint.cs b/BlendFile/DNA/bDampTrackConstraint.cs index b5147a6..0c5491a 100644 --- a/BlendFile/DNA/bDampTrackConstraint.cs +++ b/BlendFile/DNA/bDampTrackConstraint.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bDampTrackConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "trackflag", 4)] public int trackflag; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(3, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bDampTrackConstraint(Object ptr_tar, int trackflag, char[] _pad, char[] subtarget) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bDeformGroup.cs b/BlendFile/DNA/bDeformGroup.cs index d012121..dc3c9c3 100644 --- a/BlendFile/DNA/bDeformGroup.cs +++ b/BlendFile/DNA/bDeformGroup.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bDeformGroup { + [DNAFieldAttribute(0, "bDeformGroup", "*next", 88)] public bDeformGroup ptr_next; + [DNAFieldAttribute(1, "bDeformGroup", "*prev", 88)] public bDeformGroup ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(4, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public bDeformGroup(bDeformGroup ptr_next, bDeformGroup ptr_prev, char[] name, char flag, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bDistLimitConstraint.cs b/BlendFile/DNA/bDistLimitConstraint.cs index 21c51f4..abd1876 100644 --- a/BlendFile/DNA/bDistLimitConstraint.cs +++ b/BlendFile/DNA/bDistLimitConstraint.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bDistLimitConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; + [DNAFieldAttribute(2, "float", "dist", 4)] public float dist; + [DNAFieldAttribute(3, "float", "soft", 4)] public float soft; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public bDistLimitConstraint(Object ptr_tar, char[] subtarget, float dist, float soft, short flag, short mode, char[] _pad) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bDopeSheet.cs b/BlendFile/DNA/bDopeSheet.cs index ed4cbb0..f84ca4a 100644 --- a/BlendFile/DNA/bDopeSheet.cs +++ b/BlendFile/DNA/bDopeSheet.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bDopeSheet { + [DNAFieldAttribute(0, "ID", "*source", 208)] public ID ptr_source; + [DNAFieldAttribute(1, "ListBase", "chanbase", 16)] public ListBase chanbase; + [DNAFieldAttribute(2, "Collection", "*filter_grp", 376)] public Collection ptr_filter_grp; + [DNAFieldAttribute(3, "char", "searchstr[64]", 1)] public char[] searchstr = new System.Char[64]; + [DNAFieldAttribute(4, "int", "filterflag", 4)] public int filterflag; + [DNAFieldAttribute(5, "int", "filterflag2", 4)] public int filterflag2; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "int", "renameIndex", 4)] public int renameIndex; public bDopeSheet(ID ptr_source, ListBase chanbase, Collection ptr_filter_grp, char[] searchstr, int filterflag, int filterflag2, int flag, int renameIndex) { this.ptr_source = ptr_source; diff --git a/BlendFile/DNA/bFaceMap.cs b/BlendFile/DNA/bFaceMap.cs index db927d8..4c346de 100644 --- a/BlendFile/DNA/bFaceMap.cs +++ b/BlendFile/DNA/bFaceMap.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bFaceMap { + [DNAFieldAttribute(0, "bFaceMap", "*next", 88)] public bFaceMap ptr_next; + [DNAFieldAttribute(1, "bFaceMap", "*prev", 88)] public bFaceMap ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(4, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public bFaceMap(bFaceMap ptr_next, bFaceMap ptr_prev, char[] name, char flag, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bFollowPathConstraint.cs b/BlendFile/DNA/bFollowPathConstraint.cs index d4aeeee..6560d14 100644 --- a/BlendFile/DNA/bFollowPathConstraint.cs +++ b/BlendFile/DNA/bFollowPathConstraint.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bFollowPathConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(2, "float", "offset_fac", 4)] public float offset_fac; + [DNAFieldAttribute(3, "int", "followflag", 4)] public int followflag; + [DNAFieldAttribute(4, "short", "trackflag", 2)] public short trackflag; + [DNAFieldAttribute(5, "short", "upflag", 2)] public short upflag; public bFollowPathConstraint(Object ptr_tar, float offset, float offset_fac, int followflag, short trackflag, short upflag) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bFollowTrackConstraint.cs b/BlendFile/DNA/bFollowTrackConstraint.cs index b0e3917..7b6175a 100644 --- a/BlendFile/DNA/bFollowTrackConstraint.cs +++ b/BlendFile/DNA/bFollowTrackConstraint.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bFollowTrackConstraint { + [DNAFieldAttribute(0, "MovieClip", "*clip", 2568)] public MovieClip ptr_clip; + [DNAFieldAttribute(1, "char", "track[64]", 1)] public char[] track = new System.Char[64]; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "frame_method", 4)] public int frame_method; + [DNAFieldAttribute(4, "char", "object[64]", 1)] public char[] @object = new System.Char[64]; + [DNAFieldAttribute(5, "Object", "*camera", 1160)] public Object ptr_camera; + [DNAFieldAttribute(6, "Object", "*depth_ob", 1160)] public Object ptr_depth_ob; public bFollowTrackConstraint(MovieClip ptr_clip, char[] track, int flag, int frame_method, char[] @object, Object ptr_camera, Object ptr_depth_ob) { this.ptr_clip = ptr_clip; diff --git a/BlendFile/DNA/bGPDcontrolpoint.cs b/BlendFile/DNA/bGPDcontrolpoint.cs index 124fddb..4164978 100644 --- a/BlendFile/DNA/bGPDcontrolpoint.cs +++ b/BlendFile/DNA/bGPDcontrolpoint.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bGPDcontrolpoint { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; + [DNAFieldAttribute(2, "float", "z", 4)] public float z; + [DNAFieldAttribute(3, "float", "color[4]", 4)] public float[] color = new System.Single[4]; + [DNAFieldAttribute(4, "int", "size", 4)] public int size; public bGPDcontrolpoint(float x, float y, float z, float[] color, int size) { this.x = x; diff --git a/BlendFile/DNA/bGPDcurve.cs b/BlendFile/DNA/bGPDcurve.cs index 5b52c16..bd279bf 100644 --- a/BlendFile/DNA/bGPDcurve.cs +++ b/BlendFile/DNA/bGPDcurve.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDcurve { + [DNAFieldAttribute(0, "bGPDcurve_point", "*curve_points", 124)] public bGPDcurve_point ptr_curve_points; + [DNAFieldAttribute(1, "int", "tot_curve_points", 4)] public int tot_curve_points; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; public bGPDcurve(bGPDcurve_point ptr_curve_points, int tot_curve_points, short flag, char[] _pad) { this.ptr_curve_points = ptr_curve_points; diff --git a/BlendFile/DNA/bGPDcurve_point.cs b/BlendFile/DNA/bGPDcurve_point.cs index b8d3f58..62cab1b 100644 --- a/BlendFile/DNA/bGPDcurve_point.cs +++ b/BlendFile/DNA/bGPDcurve_point.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bGPDcurve_point { + [DNAFieldAttribute(0, "BezTriple", "bezt", 72)] public BezTriple bezt; + [DNAFieldAttribute(1, "float", "pressure", 4)] public float pressure; + [DNAFieldAttribute(2, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(3, "int", "point_index", 4)] public int point_index; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "float", "uv_fac", 4)] public float uv_fac; + [DNAFieldAttribute(6, "float", "uv_rot", 4)] public float uv_rot; + [DNAFieldAttribute(7, "float", "uv_fill[2]", 4)] public float[] uv_fill = new System.Single[2]; + [DNAFieldAttribute(8, "float", "vert_color[4]", 4)] public float[] vert_color = new System.Single[4]; + [DNAFieldAttribute(9, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public bGPDcurve_point(BezTriple bezt, float pressure, float strength, int point_index, int flag, float uv_fac, float uv_rot, float[] uv_fill, float[] vert_color, char[] _pad) { this.bezt = bezt; diff --git a/BlendFile/DNA/bGPDframe.cs b/BlendFile/DNA/bGPDframe.cs index f09f59f..413f834 100644 --- a/BlendFile/DNA/bGPDframe.cs +++ b/BlendFile/DNA/bGPDframe.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDframe { + [DNAFieldAttribute(0, "bGPDframe", "*next", 56)] public bGPDframe ptr_next; + [DNAFieldAttribute(1, "bGPDframe", "*prev", 56)] public bGPDframe ptr_prev; + [DNAFieldAttribute(2, "ListBase", "strokes", 16)] public ListBase strokes; + [DNAFieldAttribute(3, "int", "framenum", 4)] public int framenum; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "short", "key_type", 2)] public short key_type; + [DNAFieldAttribute(6, "bGPDframe_Runtime", "runtime", 16)] public bGPDframe_Runtime runtime; public bGPDframe(bGPDframe ptr_next, bGPDframe ptr_prev, ListBase strokes, int framenum, short flag, short key_type, bGPDframe_Runtime runtime) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bGPDframe_Runtime.cs b/BlendFile/DNA/bGPDframe_Runtime.cs index 89336c8..5383163 100644 --- a/BlendFile/DNA/bGPDframe_Runtime.cs +++ b/BlendFile/DNA/bGPDframe_Runtime.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDframe_Runtime { + [DNAFieldAttribute(0, "int", "frameid", 4)] public int frameid; + [DNAFieldAttribute(1, "int", "onion_id", 4)] public int onion_id; + [DNAFieldAttribute(2, "bGPDframe", "*gpf_orig", 56)] public bGPDframe ptr_gpf_orig; public bGPDframe_Runtime(int frameid, int onion_id, bGPDframe ptr_gpf_orig) { this.frameid = frameid; diff --git a/BlendFile/DNA/bGPDlayer.cs b/BlendFile/DNA/bGPDlayer.cs index f047e79..8065736 100644 --- a/BlendFile/DNA/bGPDlayer.cs +++ b/BlendFile/DNA/bGPDlayer.cs @@ -11,43 +11,80 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDlayer { + [DNAFieldAttribute(0, "bGPDlayer", "*next", 680)] public bGPDlayer ptr_next; + [DNAFieldAttribute(1, "bGPDlayer", "*prev", 680)] public bGPDlayer ptr_prev; + [DNAFieldAttribute(2, "ListBase", "frames", 16)] public ListBase frames; + [DNAFieldAttribute(3, "bGPDframe", "*actframe", 56)] public bGPDframe ptr_actframe; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "short", "onion_flag", 2)] public short onion_flag; + [DNAFieldAttribute(6, "float", "color[4]", 4)] public float[] color = new System.Single[4]; + [DNAFieldAttribute(7, "float", "fill[4]", 4)] public float[] fill = new System.Single[4]; + [DNAFieldAttribute(8, "char", "info[128]", 1)] public char[] info = new System.Char[128]; + [DNAFieldAttribute(9, "short", "thickness", 2)] public short thickness; + [DNAFieldAttribute(10, "short", "pass_index", 2)] public short pass_index; + [DNAFieldAttribute(11, "Object", "*parent", 1160)] public Object ptr_parent; + [DNAFieldAttribute(12, "float", "inverse[4][4]", 4)] public float[,] inverse = new System.Single[4,4]; + [DNAFieldAttribute(13, "char", "parsubstr[64]", 1)] public char[] parsubstr = new System.Char[64]; + [DNAFieldAttribute(14, "short", "partype", 2)] public short partype; + [DNAFieldAttribute(15, "short", "line_change", 2)] public short line_change; + [DNAFieldAttribute(16, "float", "tintcolor[4]", 4)] public float[] tintcolor = new System.Single[4]; + [DNAFieldAttribute(17, "float", "opacity", 4)] public float opacity; + [DNAFieldAttribute(18, "char", "viewlayername[64]", 1)] public char[] viewlayername = new System.Char[64]; + [DNAFieldAttribute(19, "int", "blend_mode", 4)] public int blend_mode; + [DNAFieldAttribute(20, "float", "vertex_paint_opacity", 4)] public float vertex_paint_opacity; + [DNAFieldAttribute(21, "short", "gstep", 2)] public short gstep; + [DNAFieldAttribute(22, "short", "gstep_next", 2)] public short gstep_next; + [DNAFieldAttribute(23, "float", "gcolor_prev[3]", 4)] public float[] gcolor_prev = new System.Single[3]; + [DNAFieldAttribute(24, "float", "gcolor_next[3]", 4)] public float[] gcolor_next = new System.Single[3]; + [DNAFieldAttribute(25, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(26, "ListBase", "mask_layers", 16)] public ListBase mask_layers; + [DNAFieldAttribute(27, "int", "act_mask", 4)] public int act_mask; + [DNAFieldAttribute(28, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(29, "float", "location[3]", 4)] public float[] location = new System.Single[3]; + [DNAFieldAttribute(30, "float", "rotation[3]", 4)] public float[] rotation = new System.Single[3]; + [DNAFieldAttribute(31, "float", "scale[3]", 4)] public float[] scale = new System.Single[3]; + [DNAFieldAttribute(32, "float", "layer_mat[4][4]", 4)] public float[,] layer_mat = new System.Single[4,4]; + [DNAFieldAttribute(33, "float", "layer_invmat[4][4]", 4)] public float[,] layer_invmat = new System.Single[4,4]; + [DNAFieldAttribute(34, "char", "_pad3[4]", 1)] public char[] _pad3 = new System.Char[4]; + [DNAFieldAttribute(35, "bGPDlayer_Runtime", "runtime", 16)] public bGPDlayer_Runtime runtime; public bGPDlayer( bGPDlayer ptr_next, diff --git a/BlendFile/DNA/bGPDlayer_Mask.cs b/BlendFile/DNA/bGPDlayer_Mask.cs index 96ac24e..f676bd4 100644 --- a/BlendFile/DNA/bGPDlayer_Mask.cs +++ b/BlendFile/DNA/bGPDlayer_Mask.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDlayer_Mask { + [DNAFieldAttribute(0, "bGPDlayer_Mask", "*next", 152)] public bGPDlayer_Mask ptr_next; + [DNAFieldAttribute(1, "bGPDlayer_Mask", "*prev", 152)] public bGPDlayer_Mask ptr_prev; + [DNAFieldAttribute(2, "char", "name[128]", 1)] public char[] name = new System.Char[128]; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "short", "sort_index", 2)] public short sort_index; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public bGPDlayer_Mask(bGPDlayer_Mask ptr_next, bGPDlayer_Mask ptr_prev, char[] name, short flag, short sort_index, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bGPDlayer_Runtime.cs b/BlendFile/DNA/bGPDlayer_Runtime.cs index 85fb29b..c7a4abb 100644 --- a/BlendFile/DNA/bGPDlayer_Runtime.cs +++ b/BlendFile/DNA/bGPDlayer_Runtime.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDlayer_Runtime { + [DNAFieldAttribute(0, "int", "icon_id", 4)] public int icon_id; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(2, "bGPDlayer", "*gpl_orig", 680)] public bGPDlayer ptr_gpl_orig; public bGPDlayer_Runtime(int icon_id, char[] _pad, bGPDlayer ptr_gpl_orig) { this.icon_id = icon_id; diff --git a/BlendFile/DNA/bGPDpalette.cs b/BlendFile/DNA/bGPDpalette.cs index 2179797..87162b8 100644 --- a/BlendFile/DNA/bGPDpalette.cs +++ b/BlendFile/DNA/bGPDpalette.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDpalette { + [DNAFieldAttribute(0, "bGPDpalette", "*next", 104)] public bGPDpalette ptr_next; + [DNAFieldAttribute(1, "bGPDpalette", "*prev", 104)] public bGPDpalette ptr_prev; + [DNAFieldAttribute(2, "ListBase", "colors", 16)] public ListBase colors; + [DNAFieldAttribute(3, "char", "info[64]", 1)] public char[] info = new System.Char[64]; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public bGPDpalette(bGPDpalette ptr_next, bGPDpalette ptr_prev, ListBase colors, char[] info, short flag, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bGPDpalettecolor.cs b/BlendFile/DNA/bGPDpalettecolor.cs index 34b8b1b..e1daa59 100644 --- a/BlendFile/DNA/bGPDpalettecolor.cs +++ b/BlendFile/DNA/bGPDpalettecolor.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDpalettecolor { + [DNAFieldAttribute(0, "bGPDpalettecolor", "*next", 120)] public bGPDpalettecolor ptr_next; + [DNAFieldAttribute(1, "bGPDpalettecolor", "*prev", 120)] public bGPDpalettecolor ptr_prev; + [DNAFieldAttribute(2, "char", "info[64]", 1)] public char[] info = new System.Char[64]; + [DNAFieldAttribute(3, "float", "color[4]", 4)] public float[] color = new System.Single[4]; + [DNAFieldAttribute(4, "float", "fill[4]", 4)] public float[] fill = new System.Single[4]; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public bGPDpalettecolor(bGPDpalettecolor ptr_next, bGPDpalettecolor ptr_prev, char[] info, float[] color, float[] fill, short flag, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bGPDspoint.cs b/BlendFile/DNA/bGPDspoint.cs index 8b6da18..6a2f673 100644 --- a/BlendFile/DNA/bGPDspoint.cs +++ b/BlendFile/DNA/bGPDspoint.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDspoint { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; + [DNAFieldAttribute(2, "float", "z", 4)] public float z; + [DNAFieldAttribute(3, "float", "pressure", 4)] public float pressure; + [DNAFieldAttribute(4, "float", "strength", 4)] public float strength; + [DNAFieldAttribute(5, "float", "time", 4)] public float time; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "float", "uv_fac", 4)] public float uv_fac; + [DNAFieldAttribute(8, "float", "uv_rot", 4)] public float uv_rot; + [DNAFieldAttribute(9, "float", "uv_fill[2]", 4)] public float[] uv_fill = new System.Single[2]; + [DNAFieldAttribute(10, "float", "vert_color[4]", 4)] public float[] vert_color = new System.Single[4]; + [DNAFieldAttribute(11, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(12, "bGPDspoint_Runtime", "runtime", 16)] public bGPDspoint_Runtime runtime; public bGPDspoint(float x, float y, float z, float pressure, float strength, float time, int flag, float uv_fac, float uv_rot, float[] uv_fill, float[] vert_color, char[] _pad2, bGPDspoint_Runtime runtime) { this.x = x; diff --git a/BlendFile/DNA/bGPDspoint_Runtime.cs b/BlendFile/DNA/bGPDspoint_Runtime.cs index 9cbbf7c..4a7bb97 100644 --- a/BlendFile/DNA/bGPDspoint_Runtime.cs +++ b/BlendFile/DNA/bGPDspoint_Runtime.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDspoint_Runtime { + [DNAFieldAttribute(0, "bGPDspoint", "*pt_orig", 80)] public bGPDspoint ptr_pt_orig; + [DNAFieldAttribute(1, "int", "idx_orig", 4)] public int idx_orig; + [DNAFieldAttribute(2, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public bGPDspoint_Runtime(bGPDspoint ptr_pt_orig, int idx_orig, char[] _pad0) { this.ptr_pt_orig = ptr_pt_orig; diff --git a/BlendFile/DNA/bGPDstroke.cs b/BlendFile/DNA/bGPDstroke.cs index 6241d3a..e265047 100644 --- a/BlendFile/DNA/bGPDstroke.cs +++ b/BlendFile/DNA/bGPDstroke.cs @@ -11,36 +11,66 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDstroke { + [DNAFieldAttribute(0, "bGPDstroke", "*next", 472)] public bGPDstroke ptr_next; + [DNAFieldAttribute(1, "bGPDstroke", "*prev", 472)] public bGPDstroke ptr_prev; + [DNAFieldAttribute(2, "bGPDspoint", "*points", 80)] public bGPDspoint ptr_points; + [DNAFieldAttribute(3, "bGPDtriangle", "*triangles", 12)] public bGPDtriangle ptr_triangles; + [DNAFieldAttribute(4, "int", "totpoints", 4)] public int totpoints; + [DNAFieldAttribute(5, "int", "tot_triangles", 4)] public int tot_triangles; + [DNAFieldAttribute(6, "short", "thickness", 2)] public short thickness; + [DNAFieldAttribute(7, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(8, "short", "_pad[2]", 2)] public short[] _pad = new System.Int16[2]; + [DNAFieldAttribute(9, "double", "inittime", 8)] public double inittime; + [DNAFieldAttribute(10, "char", "colorname[128]", 1)] public char[] colorname = new System.Char[128]; + [DNAFieldAttribute(11, "int", "mat_nr", 4)] public int mat_nr; + [DNAFieldAttribute(12, "short", "caps[2]", 2)] public short[] caps = new System.Int16[2]; + [DNAFieldAttribute(13, "float", "gradient_f", 4)] public float gradient_f; + [DNAFieldAttribute(14, "float", "gradient_s[2]", 4)] public float[] gradient_s = new System.Single[2]; + [DNAFieldAttribute(15, "float", "fill_opacity_fac", 4)] public float fill_opacity_fac; + [DNAFieldAttribute(16, "float", "boundbox_min[3]", 4)] public float[] boundbox_min = new System.Single[3]; + [DNAFieldAttribute(17, "float", "boundbox_max[3]", 4)] public float[] boundbox_max = new System.Single[3]; + [DNAFieldAttribute(18, "float", "uv_rotation", 4)] public float uv_rotation; + [DNAFieldAttribute(19, "float", "uv_translation[2]", 4)] public float[] uv_translation = new System.Single[2]; + [DNAFieldAttribute(20, "float", "uv_scale", 4)] public float uv_scale; + [DNAFieldAttribute(21, "int", "select_index", 4)] public int select_index; + [DNAFieldAttribute(22, "char", "_pad4[4]", 1)] public char[] _pad4 = new System.Char[4]; + [DNAFieldAttribute(23, "MDeformVert", "*dvert", 16)] public MDeformVert ptr_dvert; + [DNAFieldAttribute(24, "void", "*_pad3", 0)] public object ptr__pad3; + [DNAFieldAttribute(25, "float", "vert_color_fill[4]", 4)] public float[] vert_color_fill = new System.Single[4]; + [DNAFieldAttribute(26, "bGPDcurve", "*editcurve", 16)] public bGPDcurve ptr_editcurve; + [DNAFieldAttribute(27, "bGPDstroke_Runtime", "runtime", 168)] public bGPDstroke_Runtime runtime; + [DNAFieldAttribute(28, "void", "*_pad5", 0)] public object ptr__pad5; public bGPDstroke( bGPDstroke ptr_next, diff --git a/BlendFile/DNA/bGPDstroke_Runtime.cs b/BlendFile/DNA/bGPDstroke_Runtime.cs index 730990c..60e38d5 100644 --- a/BlendFile/DNA/bGPDstroke_Runtime.cs +++ b/BlendFile/DNA/bGPDstroke_Runtime.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPDstroke_Runtime { + [DNAFieldAttribute(0, "char", "tmp_layerinfo[128]", 1)] public char[] tmp_layerinfo = new System.Char[128]; + [DNAFieldAttribute(1, "float", "multi_frame_falloff", 4)] public float multi_frame_falloff; + [DNAFieldAttribute(2, "int", "stroke_start", 4)] public int stroke_start; + [DNAFieldAttribute(3, "int", "fill_start", 4)] public int fill_start; + [DNAFieldAttribute(4, "int", "vertex_start", 4)] public int vertex_start; + [DNAFieldAttribute(5, "int", "curve_start", 4)] public int curve_start; + [DNAFieldAttribute(6, "int", "_pad0", 4)] public int _pad0; + [DNAFieldAttribute(7, "bGPDstroke", "*gps_orig", 472)] public bGPDstroke ptr_gps_orig; + [DNAFieldAttribute(8, "void", "*_pad2", 0)] public object ptr__pad2; public bGPDstroke_Runtime(char[] tmp_layerinfo, float multi_frame_falloff, int stroke_start, int fill_start, int vertex_start, int curve_start, int _pad0, bGPDstroke ptr_gps_orig, object ptr__pad2) { this.tmp_layerinfo = tmp_layerinfo; diff --git a/BlendFile/DNA/bGPDtriangle.cs b/BlendFile/DNA/bGPDtriangle.cs index d8bc086..d0cd8b2 100644 --- a/BlendFile/DNA/bGPDtriangle.cs +++ b/BlendFile/DNA/bGPDtriangle.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bGPDtriangle { + [DNAFieldAttribute(0, "int", "verts[3]", 4)] public int[] verts = new System.Int32[3]; public bGPDtriangle(int[] verts) { this.verts = verts; diff --git a/BlendFile/DNA/bGPdata.cs b/BlendFile/DNA/bGPdata.cs index 969c784..fd8965f 100644 --- a/BlendFile/DNA/bGPdata.cs +++ b/BlendFile/DNA/bGPdata.cs @@ -11,39 +11,72 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPdata { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "ListBase", "layers", 16)] public ListBase layers; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "int", "curve_edit_resolution", 4)] public int curve_edit_resolution; + [DNAFieldAttribute(5, "float", "curve_edit_threshold", 4)] public float curve_edit_threshold; + [DNAFieldAttribute(6, "float", "curve_edit_corner_angle", 4)] public float curve_edit_corner_angle; + [DNAFieldAttribute(7, "ListBase", "palettes", 16)] public ListBase palettes; + [DNAFieldAttribute(8, "ListBase", "vertex_group_names", 16)] public ListBase vertex_group_names; + [DNAFieldAttribute(9, "float", "pixfactor", 4)] public float pixfactor; + [DNAFieldAttribute(10, "float", "line_color[4]", 4)] public float[] line_color = new System.Single[4]; + [DNAFieldAttribute(11, "float", "onion_factor", 4)] public float onion_factor; + [DNAFieldAttribute(12, "int", "onion_mode", 4)] public int onion_mode; + [DNAFieldAttribute(13, "int", "onion_flag", 4)] public int onion_flag; + [DNAFieldAttribute(14, "short", "gstep", 2)] public short gstep; + [DNAFieldAttribute(15, "short", "gstep_next", 2)] public short gstep_next; + [DNAFieldAttribute(16, "float", "gcolor_prev[3]", 4)] public float[] gcolor_prev = new System.Single[3]; + [DNAFieldAttribute(17, "float", "gcolor_next[3]", 4)] public float[] gcolor_next = new System.Single[3]; + [DNAFieldAttribute(18, "float", "zdepth_offset", 4)] public float zdepth_offset; + [DNAFieldAttribute(19, "Material", "**mat", 392)] public Material ptr_ptr_mat; + [DNAFieldAttribute(20, "short", "totcol", 2)] public short totcol; + [DNAFieldAttribute(21, "short", "totlayer", 2)] public short totlayer; + [DNAFieldAttribute(22, "short", "totframe", 2)] public short totframe; + [DNAFieldAttribute(23, "char", "_pad2[6]", 1)] public char[] _pad2 = new System.Char[6]; + [DNAFieldAttribute(24, "int", "totstroke", 4)] public int totstroke; + [DNAFieldAttribute(25, "int", "totpoint", 4)] public int totpoint; + [DNAFieldAttribute(26, "short", "draw_mode", 2)] public short draw_mode; + [DNAFieldAttribute(27, "short", "onion_keytype", 2)] public short onion_keytype; + [DNAFieldAttribute(28, "int", "select_last_index", 4)] public int select_last_index; + [DNAFieldAttribute(29, "int", "vertex_group_active_index", 4)] public int vertex_group_active_index; + [DNAFieldAttribute(30, "bGPgrid", "grid", 40)] public bGPgrid grid; + [DNAFieldAttribute(31, "bGPdata_Runtime", "runtime", 192)] public bGPdata_Runtime runtime; public bGPdata( ID id, diff --git a/BlendFile/DNA/bGPdata_Runtime.cs b/BlendFile/DNA/bGPdata_Runtime.cs index 142d83f..9ac15d2 100644 --- a/BlendFile/DNA/bGPdata_Runtime.cs +++ b/BlendFile/DNA/bGPdata_Runtime.cs @@ -11,30 +11,54 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bGPdata_Runtime { + [DNAFieldAttribute(0, "void", "*sbuffer", 0)] public object ptr_sbuffer; + [DNAFieldAttribute(1, "GPUVertBufHandle", "*sbuffer_position_buf", 0)] public GPUVertBufHandle ptr_sbuffer_position_buf; + [DNAFieldAttribute(2, "GPUVertBufHandle", "*sbuffer_color_buf", 0)] public GPUVertBufHandle ptr_sbuffer_color_buf; + [DNAFieldAttribute(3, "GPUBatchHandle", "*sbuffer_batch", 0)] public GPUBatchHandle ptr_sbuffer_batch; + [DNAFieldAttribute(4, "bGPDstroke", "*sbuffer_gps", 472)] public bGPDstroke ptr_sbuffer_gps; + [DNAFieldAttribute(5, "short", "playing", 2)] public short playing; + [DNAFieldAttribute(6, "short", "matid", 2)] public short matid; + [DNAFieldAttribute(7, "short", "sbuffer_sflag", 2)] public short sbuffer_sflag; + [DNAFieldAttribute(8, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(9, "int", "sbuffer_used", 4)] public int sbuffer_used; + [DNAFieldAttribute(10, "int", "sbuffer_size", 4)] public int sbuffer_size; + [DNAFieldAttribute(11, "float", "vert_color_fill[4]", 4)] public float[] vert_color_fill = new System.Single[4]; + [DNAFieldAttribute(12, "float", "fill_opacity_fac", 4)] public float fill_opacity_fac; + [DNAFieldAttribute(13, "float", "arrow_start[8]", 4)] public float[] arrow_start = new System.Single[8]; + [DNAFieldAttribute(14, "float", "arrow_end[8]", 4)] public float[] arrow_end = new System.Single[8]; + [DNAFieldAttribute(15, "int", "arrow_start_style", 4)] public int arrow_start_style; + [DNAFieldAttribute(16, "int", "arrow_end_style", 4)] public int arrow_end_style; + [DNAFieldAttribute(17, "int", "tot_cp_points", 4)] public int tot_cp_points; + [DNAFieldAttribute(18, "bGPDcontrolpoint", "*cp_points", 32)] public bGPDcontrolpoint ptr_cp_points; + [DNAFieldAttribute(19, "Brush", "*sbuffer_brush", 2216)] public Brush ptr_sbuffer_brush; + [DNAFieldAttribute(20, "GpencilBatchCache", "*gpencil_cache", 0)] public GpencilBatchCache ptr_gpencil_cache; + [DNAFieldAttribute(21, "LineartCache", "*lineart_cache", 0)] public LineartCache ptr_lineart_cache; + [DNAFieldAttribute(22, "GPencilUpdateCache", "*update_cache", 0)] public GPencilUpdateCache ptr_update_cache; public bGPdata_Runtime( object ptr_sbuffer, diff --git a/BlendFile/DNA/bGPgrid.cs b/BlendFile/DNA/bGPgrid.cs index 082779a..9977454 100644 --- a/BlendFile/DNA/bGPgrid.cs +++ b/BlendFile/DNA/bGPgrid.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bGPgrid { + [DNAFieldAttribute(0, "float", "color[3]", 4)] public float[] color = new System.Single[3]; + [DNAFieldAttribute(1, "float", "scale[2]", 4)] public float[] scale = new System.Single[2]; + [DNAFieldAttribute(2, "float", "offset[2]", 4)] public float[] offset = new System.Single[2]; + [DNAFieldAttribute(3, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(4, "int", "lines", 4)] public int lines; + [DNAFieldAttribute(5, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public bGPgrid(float[] color, float[] scale, float[] offset, char[] _pad1, int lines, char[] _pad) { this.color = color; diff --git a/BlendFile/DNA/bIKParam.cs b/BlendFile/DNA/bIKParam.cs index 5d9c339..895bb04 100644 --- a/BlendFile/DNA/bIKParam.cs +++ b/BlendFile/DNA/bIKParam.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bIKParam { + [DNAFieldAttribute(0, "int", "iksolver", 4)] public int iksolver; public bIKParam(int iksolver) { this.iksolver = iksolver; diff --git a/BlendFile/DNA/bItasc.cs b/BlendFile/DNA/bItasc.cs index 276ac93..9b2baea 100644 --- a/BlendFile/DNA/bItasc.cs +++ b/BlendFile/DNA/bItasc.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bItasc { + [DNAFieldAttribute(0, "int", "iksolver", 4)] public int iksolver; + [DNAFieldAttribute(1, "float", "precision", 4)] public float precision; + [DNAFieldAttribute(2, "short", "numiter", 2)] public short numiter; + [DNAFieldAttribute(3, "short", "numstep", 2)] public short numstep; + [DNAFieldAttribute(4, "float", "minstep", 4)] public float minstep; + [DNAFieldAttribute(5, "float", "maxstep", 4)] public float maxstep; + [DNAFieldAttribute(6, "short", "solver", 2)] public short solver; + [DNAFieldAttribute(7, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(8, "float", "feedback", 4)] public float feedback; + [DNAFieldAttribute(9, "float", "maxvel", 4)] public float maxvel; + [DNAFieldAttribute(10, "float", "dampmax", 4)] public float dampmax; + [DNAFieldAttribute(11, "float", "dampeps", 4)] public float dampeps; public bItasc(int iksolver, float precision, short numiter, short numstep, float minstep, float maxstep, short solver, short flag, float feedback, float maxvel, float dampmax, float dampeps) { this.iksolver = iksolver; diff --git a/BlendFile/DNA/bKinematicConstraint.cs b/BlendFile/DNA/bKinematicConstraint.cs index b2cdf15..f66d537 100644 --- a/BlendFile/DNA/bKinematicConstraint.cs +++ b/BlendFile/DNA/bKinematicConstraint.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bKinematicConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "short", "iterations", 2)] public short iterations; + [DNAFieldAttribute(2, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(3, "short", "rootbone", 2)] public short rootbone; + [DNAFieldAttribute(4, "short", "max_rootbone", 2)] public short max_rootbone; + [DNAFieldAttribute(5, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; + [DNAFieldAttribute(6, "Object", "*poletar", 1160)] public Object ptr_poletar; + [DNAFieldAttribute(7, "char", "polesubtarget[64]", 1)] public char[] polesubtarget = new System.Char[64]; + [DNAFieldAttribute(8, "float", "poleangle", 4)] public float poleangle; + [DNAFieldAttribute(9, "float", "weight", 4)] public float weight; + [DNAFieldAttribute(10, "float", "orientweight", 4)] public float orientweight; + [DNAFieldAttribute(11, "float", "grabtarget[3]", 4)] public float[] grabtarget = new System.Single[3]; + [DNAFieldAttribute(12, "short", "type", 2)] public short type; + [DNAFieldAttribute(13, "short", "mode", 2)] public short mode; + [DNAFieldAttribute(14, "float", "dist", 4)] public float dist; public bKinematicConstraint(Object ptr_tar, short iterations, short flag, short rootbone, short max_rootbone, char[] subtarget, Object ptr_poletar, char[] polesubtarget, float poleangle, float weight, float orientweight, float[] grabtarget, short type, short mode, float dist) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bLocLimitConstraint.cs b/BlendFile/DNA/bLocLimitConstraint.cs index 42878ae..a7a7173 100644 --- a/BlendFile/DNA/bLocLimitConstraint.cs +++ b/BlendFile/DNA/bLocLimitConstraint.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bLocLimitConstraint { + [DNAFieldAttribute(0, "float", "xmin", 4)] public float xmin; + [DNAFieldAttribute(1, "float", "xmax", 4)] public float xmax; + [DNAFieldAttribute(2, "float", "ymin", 4)] public float ymin; + [DNAFieldAttribute(3, "float", "ymax", 4)] public float ymax; + [DNAFieldAttribute(4, "float", "zmin", 4)] public float zmin; + [DNAFieldAttribute(5, "float", "zmax", 4)] public float zmax; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "flag2", 2)] public short flag2; public bLocLimitConstraint(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax, short flag, short flag2) { this.xmin = xmin; diff --git a/BlendFile/DNA/bLocateLikeConstraint.cs b/BlendFile/DNA/bLocateLikeConstraint.cs index b273bcd..877373c 100644 --- a/BlendFile/DNA/bLocateLikeConstraint.cs +++ b/BlendFile/DNA/bLocateLikeConstraint.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bLocateLikeConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int", "reserved1", 4)] public int reserved1; + [DNAFieldAttribute(3, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bLocateLikeConstraint(Object ptr_tar, int flag, int reserved1, char[] subtarget) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bLockTrackConstraint.cs b/BlendFile/DNA/bLockTrackConstraint.cs index 90d1732..e132618 100644 --- a/BlendFile/DNA/bLockTrackConstraint.cs +++ b/BlendFile/DNA/bLockTrackConstraint.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bLockTrackConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "trackflag", 4)] public int trackflag; + [DNAFieldAttribute(2, "int", "lockflag", 4)] public int lockflag; + [DNAFieldAttribute(3, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bLockTrackConstraint(Object ptr_tar, int trackflag, int lockflag, char[] subtarget) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bMinMaxConstraint.cs b/BlendFile/DNA/bMinMaxConstraint.cs index 9bb8493..4c2431c 100644 --- a/BlendFile/DNA/bMinMaxConstraint.cs +++ b/BlendFile/DNA/bMinMaxConstraint.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bMinMaxConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "minmaxflag", 4)] public int minmaxflag; + [DNAFieldAttribute(2, "float", "offset", 4)] public float offset; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; + [DNAFieldAttribute(5, "int", "_pad", 4)] public int _pad; public bMinMaxConstraint(Object ptr_tar, int minmaxflag, float offset, int flag, char[] subtarget, int _pad) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bMotionPath.cs b/BlendFile/DNA/bMotionPath.cs index 0b247c8..47e317e 100644 --- a/BlendFile/DNA/bMotionPath.cs +++ b/BlendFile/DNA/bMotionPath.cs @@ -11,20 +11,34 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bMotionPath { + [DNAFieldAttribute(0, "bMotionPathVert", "*points", 16)] public bMotionPathVert ptr_points; + [DNAFieldAttribute(1, "int", "length", 4)] public int length; + [DNAFieldAttribute(2, "int", "start_frame", 4)] public int start_frame; + [DNAFieldAttribute(3, "int", "end_frame", 4)] public int end_frame; + [DNAFieldAttribute(4, "float", "color[3]", 4)] public float[] color = new System.Single[3]; + [DNAFieldAttribute(5, "float", "color_post[3]", 4)] public float[] color_post = new System.Single[3]; + [DNAFieldAttribute(6, "int", "line_thickness", 4)] public int line_thickness; + [DNAFieldAttribute(7, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(8, "char", "_pad2[4]", 1)] public char[] _pad2 = new System.Char[4]; + [DNAFieldAttribute(9, "GPUVertBufHandle", "*points_vbo", 0)] public GPUVertBufHandle ptr_points_vbo; + [DNAFieldAttribute(10, "GPUBatchHandle", "*batch_line", 0)] public GPUBatchHandle ptr_batch_line; + [DNAFieldAttribute(11, "GPUBatchHandle", "*batch_points", 0)] public GPUBatchHandle ptr_batch_points; + [DNAFieldAttribute(12, "void", "*_pad", 0)] public object ptr__pad; public bMotionPath(bMotionPathVert ptr_points, int length, int start_frame, int end_frame, float[] color, float[] color_post, int line_thickness, int flag, char[] _pad2, GPUVertBufHandle ptr_points_vbo, GPUBatchHandle ptr_batch_line, GPUBatchHandle ptr_batch_points, object ptr__pad) { this.ptr_points = ptr_points; diff --git a/BlendFile/DNA/bMotionPathVert.cs b/BlendFile/DNA/bMotionPathVert.cs index 4db489f..cb1a7ce 100644 --- a/BlendFile/DNA/bMotionPathVert.cs +++ b/BlendFile/DNA/bMotionPathVert.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bMotionPathVert { + [DNAFieldAttribute(0, "float", "co[3]", 4)] public float[] co = new System.Single[3]; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; public bMotionPathVert(float[] co, int flag) { this.co = co; diff --git a/BlendFile/DNA/bNestedNodePath.cs b/BlendFile/DNA/bNestedNodePath.cs index f5b0bbb..7905b41 100644 --- a/BlendFile/DNA/bNestedNodePath.cs +++ b/BlendFile/DNA/bNestedNodePath.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNestedNodePath { + [DNAFieldAttribute(0, "int", "node_id", 4)] public int node_id; + [DNAFieldAttribute(1, "int", "id_in_node", 4)] public int id_in_node; public bNestedNodePath(int node_id, int id_in_node) { this.node_id = node_id; diff --git a/BlendFile/DNA/bNestedNodeRef.cs b/BlendFile/DNA/bNestedNodeRef.cs index 2fd9c26..31fb3f1 100644 --- a/BlendFile/DNA/bNestedNodeRef.cs +++ b/BlendFile/DNA/bNestedNodeRef.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNestedNodeRef { + [DNAFieldAttribute(0, "int", "id", 4)] public int id; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(2, "bNestedNodePath", "path", 8)] public bNestedNodePath path; public bNestedNodeRef(int id, char[] _pad, bNestedNodePath path) { this.id = id; diff --git a/BlendFile/DNA/bNode.cs b/BlendFile/DNA/bNode.cs index 587b1ab..3497c50 100644 --- a/BlendFile/DNA/bNode.cs +++ b/BlendFile/DNA/bNode.cs @@ -11,39 +11,72 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNode { + [DNAFieldAttribute(0, "bNode", "*next", 368)] public bNode ptr_next; + [DNAFieldAttribute(1, "bNode", "*prev", 368)] public bNode ptr_prev; + [DNAFieldAttribute(2, "ListBase", "inputs", 16)] public ListBase inputs; + [DNAFieldAttribute(3, "ListBase", "outputs", 16)] public ListBase outputs; + [DNAFieldAttribute(4, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(5, "int", "identifier", 4)] public int identifier; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(8, "bNodeTypeHandle", "*typeinfo", 0)] public bNodeTypeHandle ptr_typeinfo; + [DNAFieldAttribute(9, "short", "type", 2)] public short type; + [DNAFieldAttribute(10, "short", "ui_order", 2)] public short ui_order; + [DNAFieldAttribute(11, "short", "custom1", 2)] public short custom1; + [DNAFieldAttribute(12, "short", "custom2", 2)] public short custom2; + [DNAFieldAttribute(13, "float", "custom3", 4)] public float custom3; + [DNAFieldAttribute(14, "float", "custom4", 4)] public float custom4; + [DNAFieldAttribute(15, "int8_t", "warning_propagation", 1)] public sbyte warning_propagation; + [DNAFieldAttribute(16, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; + [DNAFieldAttribute(17, "ID", "*id", 208)] public ID ptr_id; + [DNAFieldAttribute(18, "void", "*storage", 0)] public object ptr_storage; + [DNAFieldAttribute(19, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; + [DNAFieldAttribute(20, "bNode", "*parent", 368)] public bNode ptr_parent; + [DNAFieldAttribute(21, "float", "locx", 4)] public float locx; + [DNAFieldAttribute(22, "float", "locy", 4)] public float locy; + [DNAFieldAttribute(23, "float", "width", 4)] public float width; + [DNAFieldAttribute(24, "float", "height", 4)] public float height; + [DNAFieldAttribute(25, "float", "offsetx", 4)] public float offsetx; + [DNAFieldAttribute(26, "float", "offsety", 4)] public float offsety; + [DNAFieldAttribute(27, "char", "label[64]", 1)] public char[] label = new System.Char[64]; + [DNAFieldAttribute(28, "float", "color[3]", 4)] public float[] color = new System.Single[3]; + [DNAFieldAttribute(29, "int", "num_panel_states", 4)] public int num_panel_states; + [DNAFieldAttribute(30, "bNodePanelState", "*panel_states_array", 8)] public bNodePanelState ptr_panel_states_array; + [DNAFieldAttribute(31, "bNodeRuntimeHandle", "*runtime", 0)] public bNodeRuntimeHandle ptr_runtime; public bNode( bNode ptr_next, diff --git a/BlendFile/DNA/bNodeInstanceKey.cs b/BlendFile/DNA/bNodeInstanceKey.cs index c73e841..6cb4d84 100644 --- a/BlendFile/DNA/bNodeInstanceKey.cs +++ b/BlendFile/DNA/bNodeInstanceKey.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodeInstanceKey { + [DNAFieldAttribute(0, "int", "value", 4)] public int value; public bNodeInstanceKey(int value) { this.value = value; diff --git a/BlendFile/DNA/bNodeLink.cs b/BlendFile/DNA/bNodeLink.cs index 139ad2b..a226be6 100644 --- a/BlendFile/DNA/bNodeLink.cs +++ b/BlendFile/DNA/bNodeLink.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeLink { + [DNAFieldAttribute(0, "bNodeLink", "*next", 56)] public bNodeLink ptr_next; + [DNAFieldAttribute(1, "bNodeLink", "*prev", 56)] public bNodeLink ptr_prev; + [DNAFieldAttribute(2, "bNode", "*fromnode", 368)] public bNode ptr_fromnode; + [DNAFieldAttribute(3, "bNode", "*tonode", 368)] public bNode ptr_tonode; + [DNAFieldAttribute(4, "bNodeSocket", "*fromsock", 528)] public bNodeSocket ptr_fromsock; + [DNAFieldAttribute(5, "bNodeSocket", "*tosock", 528)] public bNodeSocket ptr_tosock; + [DNAFieldAttribute(6, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(7, "int", "multi_input_socket_index", 4)] public int multi_input_socket_index; public bNodeLink(bNodeLink ptr_next, bNodeLink ptr_prev, bNode ptr_fromnode, bNode ptr_tonode, bNodeSocket ptr_fromsock, bNodeSocket ptr_tosock, int flag, int multi_input_socket_index) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bNodePanelState.cs b/BlendFile/DNA/bNodePanelState.cs index b4a178b..e0677d1 100644 --- a/BlendFile/DNA/bNodePanelState.cs +++ b/BlendFile/DNA/bNodePanelState.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodePanelState { + [DNAFieldAttribute(0, "int", "identifier", 4)] public int identifier; + [DNAFieldAttribute(1, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(2, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public bNodePanelState(int identifier, char flag, char[] _pad) { this.identifier = identifier; diff --git a/BlendFile/DNA/bNodeSocket.cs b/BlendFile/DNA/bNodeSocket.cs index 4c356e1..27dd683 100644 --- a/BlendFile/DNA/bNodeSocket.cs +++ b/BlendFile/DNA/bNodeSocket.cs @@ -11,33 +11,60 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeSocket { + [DNAFieldAttribute(0, "bNodeSocket", "*next", 528)] public bNodeSocket ptr_next; + [DNAFieldAttribute(1, "bNodeSocket", "*prev", 528)] public bNodeSocket ptr_prev; + [DNAFieldAttribute(2, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; + [DNAFieldAttribute(3, "char", "identifier[64]", 1)] public char[] identifier = new System.Char[64]; + [DNAFieldAttribute(4, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(5, "void", "*storage", 0)] public object ptr_storage; + [DNAFieldAttribute(6, "short", "type", 2)] public short type; + [DNAFieldAttribute(7, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(8, "short", "limit", 2)] public short limit; + [DNAFieldAttribute(9, "short", "in_out", 2)] public short in_out; + [DNAFieldAttribute(10, "bNodeSocketTypeHandle", "*typeinfo", 0)] public bNodeSocketTypeHandle ptr_typeinfo; + [DNAFieldAttribute(11, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(12, "void", "*default_value", 0)] public object ptr_default_value; + [DNAFieldAttribute(13, "short", "stack_index", 2)] public short stack_index; + [DNAFieldAttribute(14, "char", "display_shape", 1)] public char display_shape; + [DNAFieldAttribute(15, "char", "attribute_domain", 1)] public char attribute_domain; + [DNAFieldAttribute(16, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(17, "char", "label[64]", 1)] public char[] label = new System.Char[64]; + [DNAFieldAttribute(18, "char", "short_label[64]", 1)] public char[] short_label = new System.Char[64]; + [DNAFieldAttribute(19, "char", "description[64]", 1)] public char[] description = new System.Char[64]; + [DNAFieldAttribute(20, "char", "*default_attribute_name", 1)] public char ptr_default_attribute_name; + [DNAFieldAttribute(21, "int", "own_index", 4)] public int own_index; + [DNAFieldAttribute(22, "int", "to_index", 4)] public int to_index; + [DNAFieldAttribute(23, "bNodeLink", "*link", 56)] public bNodeLink ptr_link; + [DNAFieldAttribute(24, "bNodeStack", "ns", 48)] public bNodeStack ns; + [DNAFieldAttribute(25, "bNodeSocketRuntimeHandle", "*runtime", 0)] public bNodeSocketRuntimeHandle ptr_runtime; public bNodeSocket( bNodeSocket ptr_next, diff --git a/BlendFile/DNA/bNodeSocketValueBoolean.cs b/BlendFile/DNA/bNodeSocketValueBoolean.cs index 203f16d..6140e16 100644 --- a/BlendFile/DNA/bNodeSocketValueBoolean.cs +++ b/BlendFile/DNA/bNodeSocketValueBoolean.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodeSocketValueBoolean { + [DNAFieldAttribute(0, "char", "value", 1)] public char value; public bNodeSocketValueBoolean(char value) { this.value = value; diff --git a/BlendFile/DNA/bNodeSocketValueCollection.cs b/BlendFile/DNA/bNodeSocketValueCollection.cs index a37024c..191adca 100644 --- a/BlendFile/DNA/bNodeSocketValueCollection.cs +++ b/BlendFile/DNA/bNodeSocketValueCollection.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeSocketValueCollection { + [DNAFieldAttribute(0, "Collection", "*value", 376)] public Collection ptr_value; public bNodeSocketValueCollection(Collection ptr_value) { this.ptr_value = ptr_value; diff --git a/BlendFile/DNA/bNodeSocketValueFloat.cs b/BlendFile/DNA/bNodeSocketValueFloat.cs index abcb06a..689699f 100644 --- a/BlendFile/DNA/bNodeSocketValueFloat.cs +++ b/BlendFile/DNA/bNodeSocketValueFloat.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodeSocketValueFloat { + [DNAFieldAttribute(0, "int", "subtype", 4)] public int subtype; + [DNAFieldAttribute(1, "float", "value", 4)] public float value; + [DNAFieldAttribute(2, "float", "min", 4)] public float min; + [DNAFieldAttribute(3, "float", "max", 4)] public float max; public bNodeSocketValueFloat(int subtype, float value, float min, float max) { this.subtype = subtype; diff --git a/BlendFile/DNA/bNodeSocketValueImage.cs b/BlendFile/DNA/bNodeSocketValueImage.cs index 1783d4b..81484f1 100644 --- a/BlendFile/DNA/bNodeSocketValueImage.cs +++ b/BlendFile/DNA/bNodeSocketValueImage.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeSocketValueImage { + [DNAFieldAttribute(0, "Image", "*value", 1600)] public Image ptr_value; public bNodeSocketValueImage(Image ptr_value) { this.ptr_value = ptr_value; diff --git a/BlendFile/DNA/bNodeSocketValueInt.cs b/BlendFile/DNA/bNodeSocketValueInt.cs index 4e76c83..c772b5c 100644 --- a/BlendFile/DNA/bNodeSocketValueInt.cs +++ b/BlendFile/DNA/bNodeSocketValueInt.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodeSocketValueInt { + [DNAFieldAttribute(0, "int", "subtype", 4)] public int subtype; + [DNAFieldAttribute(1, "int", "value", 4)] public int value; + [DNAFieldAttribute(2, "int", "min", 4)] public int min; + [DNAFieldAttribute(3, "int", "max", 4)] public int max; public bNodeSocketValueInt(int subtype, int value, int min, int max) { this.subtype = subtype; diff --git a/BlendFile/DNA/bNodeSocketValueMaterial.cs b/BlendFile/DNA/bNodeSocketValueMaterial.cs index 69bb0eb..529d14e 100644 --- a/BlendFile/DNA/bNodeSocketValueMaterial.cs +++ b/BlendFile/DNA/bNodeSocketValueMaterial.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeSocketValueMaterial { + [DNAFieldAttribute(0, "Material", "*value", 392)] public Material ptr_value; public bNodeSocketValueMaterial(Material ptr_value) { this.ptr_value = ptr_value; diff --git a/BlendFile/DNA/bNodeSocketValueMenu.cs b/BlendFile/DNA/bNodeSocketValueMenu.cs index b5b2b5f..a557551 100644 --- a/BlendFile/DNA/bNodeSocketValueMenu.cs +++ b/BlendFile/DNA/bNodeSocketValueMenu.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeSocketValueMenu { + [DNAFieldAttribute(0, "int", "value", 4)] public int value; + [DNAFieldAttribute(1, "int", "runtime_flag", 4)] public int runtime_flag; + [DNAFieldAttribute(2, "RuntimeNodeEnumItemsHandle", "*enum_items", 0)] public RuntimeNodeEnumItemsHandle ptr_enum_items; public bNodeSocketValueMenu(int value, int runtime_flag, RuntimeNodeEnumItemsHandle ptr_enum_items) { this.value = value; diff --git a/BlendFile/DNA/bNodeSocketValueObject.cs b/BlendFile/DNA/bNodeSocketValueObject.cs index 3fd284c..1fbd164 100644 --- a/BlendFile/DNA/bNodeSocketValueObject.cs +++ b/BlendFile/DNA/bNodeSocketValueObject.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeSocketValueObject { + [DNAFieldAttribute(0, "Object", "*value", 1160)] public Object ptr_value; public bNodeSocketValueObject(Object ptr_value) { this.ptr_value = ptr_value; diff --git a/BlendFile/DNA/bNodeSocketValueRGBA.cs b/BlendFile/DNA/bNodeSocketValueRGBA.cs index c9a2e06..d1aa2b5 100644 --- a/BlendFile/DNA/bNodeSocketValueRGBA.cs +++ b/BlendFile/DNA/bNodeSocketValueRGBA.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodeSocketValueRGBA { + [DNAFieldAttribute(0, "float", "value[4]", 4)] public float[] value = new System.Single[4]; public bNodeSocketValueRGBA(float[] value) { this.value = value; diff --git a/BlendFile/DNA/bNodeSocketValueRotation.cs b/BlendFile/DNA/bNodeSocketValueRotation.cs index 010d074..cac30b9 100644 --- a/BlendFile/DNA/bNodeSocketValueRotation.cs +++ b/BlendFile/DNA/bNodeSocketValueRotation.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodeSocketValueRotation { + [DNAFieldAttribute(0, "float", "value_euler[3]", 4)] public float[] value_euler = new System.Single[3]; public bNodeSocketValueRotation(float[] value_euler) { this.value_euler = value_euler; diff --git a/BlendFile/DNA/bNodeSocketValueString.cs b/BlendFile/DNA/bNodeSocketValueString.cs index 7950e56..2fa5fff 100644 --- a/BlendFile/DNA/bNodeSocketValueString.cs +++ b/BlendFile/DNA/bNodeSocketValueString.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodeSocketValueString { + [DNAFieldAttribute(0, "int", "subtype", 4)] public int subtype; + [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(2, "char", "value[1024]", 1)] public char[] value = new System.Char[1024]; public bNodeSocketValueString(int subtype, char[] _pad, char[] value) { this.subtype = subtype; diff --git a/BlendFile/DNA/bNodeSocketValueTexture.cs b/BlendFile/DNA/bNodeSocketValueTexture.cs index 3f57272..0d0d2fb 100644 --- a/BlendFile/DNA/bNodeSocketValueTexture.cs +++ b/BlendFile/DNA/bNodeSocketValueTexture.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeSocketValueTexture { + [DNAFieldAttribute(0, "Tex", "*value", 488)] public Tex ptr_value; public bNodeSocketValueTexture(Tex ptr_value) { this.ptr_value = ptr_value; diff --git a/BlendFile/DNA/bNodeSocketValueVector.cs b/BlendFile/DNA/bNodeSocketValueVector.cs index 1b288c9..83202f8 100644 --- a/BlendFile/DNA/bNodeSocketValueVector.cs +++ b/BlendFile/DNA/bNodeSocketValueVector.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodeSocketValueVector { + [DNAFieldAttribute(0, "int", "subtype", 4)] public int subtype; + [DNAFieldAttribute(1, "float", "value[3]", 4)] public float[] value = new System.Single[3]; + [DNAFieldAttribute(2, "float", "min", 4)] public float min; + [DNAFieldAttribute(3, "float", "max", 4)] public float max; public bNodeSocketValueVector(int subtype, float[] value, float min, float max) { this.subtype = subtype; diff --git a/BlendFile/DNA/bNodeStack.cs b/BlendFile/DNA/bNodeStack.cs index 64b6f9e..5490aff 100644 --- a/BlendFile/DNA/bNodeStack.cs +++ b/BlendFile/DNA/bNodeStack.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeStack { + [DNAFieldAttribute(0, "float", "vec[4]", 4)] public float[] vec = new System.Single[4]; + [DNAFieldAttribute(1, "float", "min", 4)] public float min; + [DNAFieldAttribute(2, "float", "max", 4)] public float max; + [DNAFieldAttribute(3, "void", "*data", 0)] public object ptr_data; + [DNAFieldAttribute(4, "short", "hasinput", 2)] public short hasinput; + [DNAFieldAttribute(5, "short", "hasoutput", 2)] public short hasoutput; + [DNAFieldAttribute(6, "short", "datatype", 2)] public short datatype; + [DNAFieldAttribute(7, "short", "sockettype", 2)] public short sockettype; + [DNAFieldAttribute(8, "short", "is_copy", 2)] public short is_copy; + [DNAFieldAttribute(9, "short", "external", 2)] public short external; + [DNAFieldAttribute(10, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public bNodeStack(float[] vec, float min, float max, object ptr_data, short hasinput, short hasoutput, short datatype, short sockettype, short is_copy, short external, char[] _pad) { this.vec = vec; diff --git a/BlendFile/DNA/bNodeTree.cs b/BlendFile/DNA/bNodeTree.cs index 048a185..8c2afcf 100644 --- a/BlendFile/DNA/bNodeTree.cs +++ b/BlendFile/DNA/bNodeTree.cs @@ -11,36 +11,66 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeTree { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "AnimData", "*adt", 248)] public AnimData ptr_adt; + [DNAFieldAttribute(2, "ID", "*owner_id", 208)] public ID ptr_owner_id; + [DNAFieldAttribute(3, "bNodeTreeTypeHandle", "*typeinfo", 0)] public bNodeTreeTypeHandle ptr_typeinfo; + [DNAFieldAttribute(4, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(5, "char", "*description", 1)] public char ptr_description; + [DNAFieldAttribute(6, "bGPdata", "*gpd", 616)] public bGPdata ptr_gpd; + [DNAFieldAttribute(7, "float", "view_center[2]", 4)] public float[] view_center = new System.Single[2]; + [DNAFieldAttribute(8, "ListBase", "nodes", 16)] public ListBase nodes; + [DNAFieldAttribute(9, "ListBase", "links", 16)] public ListBase links; + [DNAFieldAttribute(10, "int", "type", 4)] public int type; + [DNAFieldAttribute(11, "int", "cur_index", 4)] public int cur_index; + [DNAFieldAttribute(12, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(13, "int", "chunksize", 4)] public int chunksize; + [DNAFieldAttribute(14, "int", "execution_mode", 4)] public int execution_mode; + [DNAFieldAttribute(15, "int", "precision", 4)] public int precision; + [DNAFieldAttribute(16, "int", "color_tag", 4)] public int color_tag; + [DNAFieldAttribute(17, "int", "default_group_node_width", 4)] public int default_group_node_width; + [DNAFieldAttribute(18, "rctf", "viewer_border", 16)] public rctf viewer_border; + [DNAFieldAttribute(19, "ListBase", "inputs", 16)] public ListBase inputs; + [DNAFieldAttribute(20, "ListBase", "outputs", 16)] public ListBase outputs; + [DNAFieldAttribute(21, "bNodeTreeInterface", "tree_interface", 64)] public bNodeTreeInterface tree_interface; + [DNAFieldAttribute(22, "NodeInstanceHashHandle", "*previews", 0)] public NodeInstanceHashHandle ptr_previews; + [DNAFieldAttribute(23, "bNodeInstanceKey", "active_viewer_key", 4)] public bNodeInstanceKey active_viewer_key; + [DNAFieldAttribute(24, "int", "nested_node_refs_num", 4)] public int nested_node_refs_num; + [DNAFieldAttribute(25, "bNestedNodeRef", "*nested_node_refs", 16)] public bNestedNodeRef ptr_nested_node_refs; + [DNAFieldAttribute(26, "GeometryNodeAssetTraits", "*geometry_node_asset_traits", 4)] public GeometryNodeAssetTraits ptr_geometry_node_asset_traits; + [DNAFieldAttribute(27, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; + [DNAFieldAttribute(28, "bNodeTreeRuntimeHandle", "*runtime", 0)] public bNodeTreeRuntimeHandle ptr_runtime; public bNodeTree( ID id, diff --git a/BlendFile/DNA/bNodeTreeInterface.cs b/BlendFile/DNA/bNodeTreeInterface.cs index 5059fa9..16e694a 100644 --- a/BlendFile/DNA/bNodeTreeInterface.cs +++ b/BlendFile/DNA/bNodeTreeInterface.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeTreeInterface { + [DNAFieldAttribute(0, "bNodeTreeInterfacePanel", "root_panel", 48)] public bNodeTreeInterfacePanel root_panel; + [DNAFieldAttribute(1, "int", "active_index", 4)] public int active_index; + [DNAFieldAttribute(2, "int", "next_uid", 4)] public int next_uid; + [DNAFieldAttribute(3, "bNodeTreeInterfaceRuntimeHandle", "*runtime", 0)] public bNodeTreeInterfaceRuntimeHandle ptr_runtime; public bNodeTreeInterface(bNodeTreeInterfacePanel root_panel, int active_index, int next_uid, bNodeTreeInterfaceRuntimeHandle ptr_runtime) { this.root_panel = root_panel; diff --git a/BlendFile/DNA/bNodeTreeInterfaceItem.cs b/BlendFile/DNA/bNodeTreeInterfaceItem.cs index 2d1a64e..7ec9dd3 100644 --- a/BlendFile/DNA/bNodeTreeInterfaceItem.cs +++ b/BlendFile/DNA/bNodeTreeInterfaceItem.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bNodeTreeInterfaceItem { + [DNAFieldAttribute(0, "char", "item_type", 1)] public char item_type; + [DNAFieldAttribute(1, "char", "_pad[7]", 1)] public char[] _pad = new System.Char[7]; public bNodeTreeInterfaceItem(char item_type, char[] _pad) { this.item_type = item_type; diff --git a/BlendFile/DNA/bNodeTreeInterfacePanel.cs b/BlendFile/DNA/bNodeTreeInterfacePanel.cs index ef0285a..d17ae50 100644 --- a/BlendFile/DNA/bNodeTreeInterfacePanel.cs +++ b/BlendFile/DNA/bNodeTreeInterfacePanel.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeTreeInterfacePanel { + [DNAFieldAttribute(0, "bNodeTreeInterfaceItem", "item", 8)] public bNodeTreeInterfaceItem item; + [DNAFieldAttribute(1, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(2, "char", "*description", 1)] public char ptr_description; + [DNAFieldAttribute(3, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "bNodeTreeInterfaceItem", "**items_array", 8)] public bNodeTreeInterfaceItem ptr_ptr_items_array; + [DNAFieldAttribute(6, "int", "items_num", 4)] public int items_num; + [DNAFieldAttribute(7, "int", "identifier", 4)] public int identifier; public bNodeTreeInterfacePanel(bNodeTreeInterfaceItem item, char ptr_name, char ptr_description, int flag, char[] _pad, bNodeTreeInterfaceItem ptr_ptr_items_array, int items_num, int identifier) { this.item = item; diff --git a/BlendFile/DNA/bNodeTreeInterfaceSocket.cs b/BlendFile/DNA/bNodeTreeInterfaceSocket.cs index 93e48da..d9f2855 100644 --- a/BlendFile/DNA/bNodeTreeInterfaceSocket.cs +++ b/BlendFile/DNA/bNodeTreeInterfaceSocket.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeTreeInterfaceSocket { + [DNAFieldAttribute(0, "bNodeTreeInterfaceItem", "item", 8)] public bNodeTreeInterfaceItem item; + [DNAFieldAttribute(1, "char", "*name", 1)] public char ptr_name; + [DNAFieldAttribute(2, "char", "*description", 1)] public char ptr_description; + [DNAFieldAttribute(3, "char", "*socket_type", 1)] public char ptr_socket_type; + [DNAFieldAttribute(4, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(5, "short", "attribute_domain", 2)] public short attribute_domain; + [DNAFieldAttribute(6, "short", "default_input", 2)] public short default_input; + [DNAFieldAttribute(7, "char", "*default_attribute_name", 1)] public char ptr_default_attribute_name; + [DNAFieldAttribute(8, "char", "*identifier", 1)] public char ptr_identifier; + [DNAFieldAttribute(9, "void", "*socket_data", 0)] public object ptr_socket_data; + [DNAFieldAttribute(10, "IDProperty", "*properties", 136)] public IDProperty ptr_properties; public bNodeTreeInterfaceSocket(bNodeTreeInterfaceItem item, char ptr_name, char ptr_description, char ptr_socket_type, int flag, short attribute_domain, short default_input, char ptr_default_attribute_name, char ptr_identifier, object ptr_socket_data, IDProperty ptr_properties) { this.item = item; diff --git a/BlendFile/DNA/bNodeTreePath.cs b/BlendFile/DNA/bNodeTreePath.cs index b95b892..fc7396e 100644 --- a/BlendFile/DNA/bNodeTreePath.cs +++ b/BlendFile/DNA/bNodeTreePath.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bNodeTreePath { + [DNAFieldAttribute(0, "bNodeTreePath", "*next", 168)] public bNodeTreePath ptr_next; + [DNAFieldAttribute(1, "bNodeTreePath", "*prev", 168)] public bNodeTreePath ptr_prev; + [DNAFieldAttribute(2, "bNodeTree", "*nodetree", 544)] public bNodeTree ptr_nodetree; + [DNAFieldAttribute(3, "bNodeInstanceKey", "parent_key", 4)] public bNodeInstanceKey parent_key; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "float", "view_center[2]", 4)] public float[] view_center = new System.Single[2]; + [DNAFieldAttribute(6, "char", "node_name[64]", 1)] public char[] node_name = new System.Char[64]; + [DNAFieldAttribute(7, "char", "display_name[64]", 1)] public char[] display_name = new System.Char[64]; public bNodeTreePath(bNodeTreePath ptr_next, bNodeTreePath ptr_prev, bNodeTree ptr_nodetree, bNodeInstanceKey parent_key, char[] _pad, float[] view_center, char[] node_name, char[] display_name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bObjectSolverConstraint.cs b/BlendFile/DNA/bObjectSolverConstraint.cs index be9d86c..3b6f398 100644 --- a/BlendFile/DNA/bObjectSolverConstraint.cs +++ b/BlendFile/DNA/bObjectSolverConstraint.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bObjectSolverConstraint { + [DNAFieldAttribute(0, "MovieClip", "*clip", 2568)] public MovieClip ptr_clip; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(3, "char", "object[64]", 1)] public char[] @object = new System.Char[64]; + [DNAFieldAttribute(4, "float", "invmat[4][4]", 4)] public float[,] invmat = new System.Single[4,4]; + [DNAFieldAttribute(5, "Object", "*camera", 1160)] public Object ptr_camera; public bObjectSolverConstraint(MovieClip ptr_clip, int flag, char[] _pad, char[] @object, float[,] invmat, Object ptr_camera) { this.ptr_clip = ptr_clip; diff --git a/BlendFile/DNA/bPathCompare.cs b/BlendFile/DNA/bPathCompare.cs index f96dbe2..e997e22 100644 --- a/BlendFile/DNA/bPathCompare.cs +++ b/BlendFile/DNA/bPathCompare.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bPathCompare { + [DNAFieldAttribute(0, "bPathCompare", "*next", 792)] public bPathCompare ptr_next; + [DNAFieldAttribute(1, "bPathCompare", "*prev", 792)] public bPathCompare ptr_prev; + [DNAFieldAttribute(2, "char", "path[768]", 1)] public char[] path = new System.Char[768]; + [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(4, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public bPathCompare(bPathCompare ptr_next, bPathCompare ptr_prev, char[] path, char flag, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bPivotConstraint.cs b/BlendFile/DNA/bPivotConstraint.cs index 612d48c..68b940b 100644 --- a/BlendFile/DNA/bPivotConstraint.cs +++ b/BlendFile/DNA/bPivotConstraint.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bPivotConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; + [DNAFieldAttribute(2, "float", "offset[3]", 4)] public float[] offset = new System.Single[3]; + [DNAFieldAttribute(3, "short", "rotAxis", 2)] public short rotAxis; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; public bPivotConstraint(Object ptr_tar, char[] subtarget, float[] offset, short rotAxis, short flag) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bPose.cs b/BlendFile/DNA/bPose.cs index f5758e7..0b877f4 100644 --- a/BlendFile/DNA/bPose.cs +++ b/BlendFile/DNA/bPose.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bPose { + [DNAFieldAttribute(0, "ListBase", "chanbase", 16)] public ListBase chanbase; + [DNAFieldAttribute(1, "GHash", "*chanhash", 0)] public GHash ptr_chanhash; + [DNAFieldAttribute(2, "bPoseChannel", "**chan_array", 1016)] public bPoseChannel ptr_ptr_chan_array; + [DNAFieldAttribute(3, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(4, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(5, "float", "ctime", 4)] public float ctime; + [DNAFieldAttribute(6, "float", "stride_offset[3]", 4)] public float[] stride_offset = new System.Single[3]; + [DNAFieldAttribute(7, "float", "cyclic_offset[3]", 4)] public float[] cyclic_offset = new System.Single[3]; + [DNAFieldAttribute(8, "ListBase", "agroups", 16)] public ListBase agroups; + [DNAFieldAttribute(9, "int", "active_group", 4)] public int active_group; + [DNAFieldAttribute(10, "int", "iksolver", 4)] public int iksolver; + [DNAFieldAttribute(11, "void", "*ikdata", 0)] public object ptr_ikdata; + [DNAFieldAttribute(12, "void", "*ikparam", 0)] public object ptr_ikparam; + [DNAFieldAttribute(13, "bAnimVizSettings", "avs", 32)] public bAnimVizSettings avs; public bPose(ListBase chanbase, GHash ptr_chanhash, bPoseChannel ptr_ptr_chan_array, short flag, char[] _pad, float ctime, float[] stride_offset, float[] cyclic_offset, ListBase agroups, int active_group, int iksolver, object ptr_ikdata, object ptr_ikparam, bAnimVizSettings avs) { this.chanbase = chanbase; diff --git a/BlendFile/DNA/bPoseChannel.cs b/BlendFile/DNA/bPoseChannel.cs index 96d1110..90c6fff 100644 --- a/BlendFile/DNA/bPoseChannel.cs +++ b/BlendFile/DNA/bPoseChannel.cs @@ -11,76 +11,146 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bPoseChannel { + [DNAFieldAttribute(0, "bPoseChannel", "*next", 1016)] public bPoseChannel ptr_next; + [DNAFieldAttribute(1, "bPoseChannel", "*prev", 1016)] public bPoseChannel ptr_prev; + [DNAFieldAttribute(2, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; + [DNAFieldAttribute(3, "ListBase", "constraints", 16)] public ListBase constraints; + [DNAFieldAttribute(4, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "short", "ikflag", 2)] public short ikflag; + [DNAFieldAttribute(7, "short", "protectflag", 2)] public short protectflag; + [DNAFieldAttribute(8, "short", "agrp_index", 2)] public short agrp_index; + [DNAFieldAttribute(9, "char", "constflag", 1)] public char constflag; + [DNAFieldAttribute(10, "char", "selectflag", 1)] public char selectflag; + [DNAFieldAttribute(11, "char", "drawflag", 1)] public char drawflag; + [DNAFieldAttribute(12, "char", "bboneflag", 1)] public char bboneflag; + [DNAFieldAttribute(13, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; + [DNAFieldAttribute(14, "Bone", "*bone", 472)] public Bone ptr_bone; + [DNAFieldAttribute(15, "bPoseChannel", "*parent", 1016)] public bPoseChannel ptr_parent; + [DNAFieldAttribute(16, "bPoseChannel", "*child", 1016)] public bPoseChannel ptr_child; + [DNAFieldAttribute(17, "ListBase", "iktree", 16)] public ListBase iktree; + [DNAFieldAttribute(18, "ListBase", "siktree", 16)] public ListBase siktree; + [DNAFieldAttribute(19, "bMotionPath", "*mpath", 88)] public bMotionPath ptr_mpath; + [DNAFieldAttribute(20, "Object", "*custom", 1160)] public Object ptr_custom; + [DNAFieldAttribute(21, "bPoseChannel", "*custom_tx", 1016)] public bPoseChannel ptr_custom_tx; + [DNAFieldAttribute(22, "float", "custom_scale", 4)] public float custom_scale; + [DNAFieldAttribute(23, "float", "custom_scale_xyz[3]", 4)] public float[] custom_scale_xyz = new System.Single[3]; + [DNAFieldAttribute(24, "float", "custom_translation[3]", 4)] public float[] custom_translation = new System.Single[3]; + [DNAFieldAttribute(25, "float", "custom_rotation_euler[3]", 4)] public float[] custom_rotation_euler = new System.Single[3]; + [DNAFieldAttribute(26, "float", "custom_shape_wire_width", 4)] public float custom_shape_wire_width; + [DNAFieldAttribute(27, "float", "loc[3]", 4)] public float[] loc = new System.Single[3]; + [DNAFieldAttribute(28, "float", "size[3]", 4)] public float[] size = new System.Single[3]; + [DNAFieldAttribute(29, "float", "eul[3]", 4)] public float[] eul = new System.Single[3]; + [DNAFieldAttribute(30, "float", "quat[4]", 4)] public float[] quat = new System.Single[4]; + [DNAFieldAttribute(31, "float", "rotAxis[3]", 4)] public float[] rotAxis = new System.Single[3]; + [DNAFieldAttribute(32, "float", "rotAngle", 4)] public float rotAngle; + [DNAFieldAttribute(33, "short", "rotmode", 2)] public short rotmode; + [DNAFieldAttribute(34, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; + [DNAFieldAttribute(35, "float", "chan_mat[4][4]", 4)] public float[,] chan_mat = new System.Single[4,4]; + [DNAFieldAttribute(36, "float", "pose_mat[4][4]", 4)] public float[,] pose_mat = new System.Single[4,4]; + [DNAFieldAttribute(37, "float", "disp_mat[4][4]", 4)] public float[,] disp_mat = new System.Single[4,4]; + [DNAFieldAttribute(38, "float", "disp_tail_mat[4][4]", 4)] public float[,] disp_tail_mat = new System.Single[4,4]; + [DNAFieldAttribute(39, "float", "constinv[4][4]", 4)] public float[,] constinv = new System.Single[4,4]; + [DNAFieldAttribute(40, "float", "pose_head[3]", 4)] public float[] pose_head = new System.Single[3]; + [DNAFieldAttribute(41, "float", "pose_tail[3]", 4)] public float[] pose_tail = new System.Single[3]; + [DNAFieldAttribute(42, "float", "limitmin[3]", 4)] public float[] limitmin = new System.Single[3]; + [DNAFieldAttribute(43, "float", "limitmax[3]", 4)] public float[] limitmax = new System.Single[3]; + [DNAFieldAttribute(44, "float", "stiffness[3]", 4)] public float[] stiffness = new System.Single[3]; + [DNAFieldAttribute(45, "float", "ikstretch", 4)] public float ikstretch; + [DNAFieldAttribute(46, "float", "ikrotweight", 4)] public float ikrotweight; + [DNAFieldAttribute(47, "float", "iklinweight", 4)] public float iklinweight; + [DNAFieldAttribute(48, "float", "roll1", 4)] public float roll1; + [DNAFieldAttribute(49, "float", "roll2", 4)] public float roll2; + [DNAFieldAttribute(50, "float", "curveInX", 4)] public float curveInX; + [DNAFieldAttribute(51, "float", "curveInY", 4)] public float curveInY; + [DNAFieldAttribute(52, "float", "curveOutX", 4)] public float curveOutX; + [DNAFieldAttribute(53, "float", "curveOutY", 4)] public float curveOutY; + [DNAFieldAttribute(54, "float", "ease1", 4)] public float ease1; + [DNAFieldAttribute(55, "float", "ease2", 4)] public float ease2; + [DNAFieldAttribute(56, "float", "scaleIn", 4)] public float scaleIn; + [DNAFieldAttribute(57, "float", "scale_in_y", 4)] public float scale_in_y; + [DNAFieldAttribute(58, "float", "scaleOut", 4)] public float scaleOut; + [DNAFieldAttribute(59, "float", "scale_out_y", 4)] public float scale_out_y; + [DNAFieldAttribute(60, "float", "scale_in[3]", 4)] public float[] scale_in = new System.Single[3]; + [DNAFieldAttribute(61, "float", "scale_out[3]", 4)] public float[] scale_out = new System.Single[3]; + [DNAFieldAttribute(62, "bPoseChannel", "*bbone_prev", 1016)] public bPoseChannel ptr_bbone_prev; + [DNAFieldAttribute(63, "bPoseChannel", "*bbone_next", 1016)] public bPoseChannel ptr_bbone_next; + [DNAFieldAttribute(64, "void", "*temp", 0)] public object ptr_temp; + [DNAFieldAttribute(65, "bPoseChannelDrawData", "*draw_data", 0)] public bPoseChannelDrawData ptr_draw_data; + [DNAFieldAttribute(66, "bPoseChannel", "*orig_pchan", 1016)] public bPoseChannel ptr_orig_pchan; + [DNAFieldAttribute(67, "BoneColor", "color", 24)] public BoneColor color; + [DNAFieldAttribute(68, "bPoseChannel_Runtime", "runtime", 168)] public bPoseChannel_Runtime runtime; public bPoseChannel( bPoseChannel ptr_next, diff --git a/BlendFile/DNA/bPoseChannel_BBoneSegmentBoundary.cs b/BlendFile/DNA/bPoseChannel_BBoneSegmentBoundary.cs index 157979a..7893eef 100644 --- a/BlendFile/DNA/bPoseChannel_BBoneSegmentBoundary.cs +++ b/BlendFile/DNA/bPoseChannel_BBoneSegmentBoundary.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bPoseChannel_BBoneSegmentBoundary { + [DNAFieldAttribute(0, "float", "point[3]", 4)] public float[] point = new System.Single[3]; + [DNAFieldAttribute(1, "float", "plane_normal[3]", 4)] public float[] plane_normal = new System.Single[3]; + [DNAFieldAttribute(2, "float", "plane_offset", 4)] public float plane_offset; + [DNAFieldAttribute(3, "float", "depth_scale", 4)] public float depth_scale; public bPoseChannel_BBoneSegmentBoundary(float[] point, float[] plane_normal, float plane_offset, float depth_scale) { this.point = point; diff --git a/BlendFile/DNA/bPoseChannel_Runtime.cs b/BlendFile/DNA/bPoseChannel_Runtime.cs index 53a3772..621cf67 100644 --- a/BlendFile/DNA/bPoseChannel_Runtime.cs +++ b/BlendFile/DNA/bPoseChannel_Runtime.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bPoseChannel_Runtime { + [DNAFieldAttribute(0, "SessionUID", "session_uid", 8)] public SessionUID session_uid; + [DNAFieldAttribute(1, "DualQuat", "deform_dual_quat", 100)] public DualQuat deform_dual_quat; + [DNAFieldAttribute(2, "int", "bbone_segments", 4)] public int bbone_segments; + [DNAFieldAttribute(3, "float", "bbone_arc_length_reciprocal", 4)] public float bbone_arc_length_reciprocal; + [DNAFieldAttribute(4, "char", "_pad1[4]", 1)] public char[] _pad1 = new System.Char[4]; + [DNAFieldAttribute(5, "Mat4", "*bbone_rest_mats", 0)] public Mat4 ptr_bbone_rest_mats; + [DNAFieldAttribute(6, "Mat4", "*bbone_pose_mats", 0)] public Mat4 ptr_bbone_pose_mats; + [DNAFieldAttribute(7, "Mat4", "*bbone_deform_mats", 0)] public Mat4 ptr_bbone_deform_mats; + [DNAFieldAttribute(8, "DualQuat", "*bbone_dual_quats", 100)] public DualQuat ptr_bbone_dual_quats; + [DNAFieldAttribute(9, "bPoseChannel_BBoneSegmentBoundary", "*bbone_segment_boundaries", 32)] public bPoseChannel_BBoneSegmentBoundary ptr_bbone_segment_boundaries; + [DNAFieldAttribute(10, "void", "*_pad", 0)] public object ptr__pad; public bPoseChannel_Runtime(SessionUID session_uid, DualQuat deform_dual_quat, int bbone_segments, float bbone_arc_length_reciprocal, char[] _pad1, Mat4 ptr_bbone_rest_mats, Mat4 ptr_bbone_pose_mats, Mat4 ptr_bbone_deform_mats, DualQuat ptr_bbone_dual_quats, bPoseChannel_BBoneSegmentBoundary ptr_bbone_segment_boundaries, object ptr__pad) { this.session_uid = session_uid; diff --git a/BlendFile/DNA/bPythonConstraint.cs b/BlendFile/DNA/bPythonConstraint.cs index 9bb3c30..8951bfb 100644 --- a/BlendFile/DNA/bPythonConstraint.cs +++ b/BlendFile/DNA/bPythonConstraint.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bPythonConstraint { + [DNAFieldAttribute(0, "Text", "*text", 280)] public Text ptr_text; + [DNAFieldAttribute(1, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; + [DNAFieldAttribute(2, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(3, "int", "tarnum", 4)] public int tarnum; + [DNAFieldAttribute(4, "ListBase", "targets", 16)] public ListBase targets; + [DNAFieldAttribute(5, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(6, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bPythonConstraint(Text ptr_text, IDProperty ptr_prop, int flag, int tarnum, ListBase targets, Object ptr_tar, char[] subtarget) { this.ptr_text = ptr_text; diff --git a/BlendFile/DNA/bRigidBodyJointConstraint.cs b/BlendFile/DNA/bRigidBodyJointConstraint.cs index a0c455e..ee58bdb 100644 --- a/BlendFile/DNA/bRigidBodyJointConstraint.cs +++ b/BlendFile/DNA/bRigidBodyJointConstraint.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bRigidBodyJointConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "Object", "*child", 1160)] public Object ptr_child; + [DNAFieldAttribute(2, "int", "type", 4)] public int type; + [DNAFieldAttribute(3, "float", "pivX", 4)] public float pivX; + [DNAFieldAttribute(4, "float", "pivY", 4)] public float pivY; + [DNAFieldAttribute(5, "float", "pivZ", 4)] public float pivZ; + [DNAFieldAttribute(6, "float", "axX", 4)] public float axX; + [DNAFieldAttribute(7, "float", "axY", 4)] public float axY; + [DNAFieldAttribute(8, "float", "axZ", 4)] public float axZ; + [DNAFieldAttribute(9, "float", "minLimit[6]", 4)] public float[] minLimit = new System.Single[6]; + [DNAFieldAttribute(10, "float", "maxLimit[6]", 4)] public float[] maxLimit = new System.Single[6]; + [DNAFieldAttribute(11, "float", "extraFz", 4)] public float extraFz; + [DNAFieldAttribute(12, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(13, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public bRigidBodyJointConstraint(Object ptr_tar, Object ptr_child, int type, float pivX, float pivY, float pivZ, float axX, float axY, float axZ, float[] minLimit, float[] maxLimit, float extraFz, short flag, char[] _pad) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bRotLimitConstraint.cs b/BlendFile/DNA/bRotLimitConstraint.cs index 46694b9..92a8cb1 100644 --- a/BlendFile/DNA/bRotLimitConstraint.cs +++ b/BlendFile/DNA/bRotLimitConstraint.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bRotLimitConstraint { + [DNAFieldAttribute(0, "float", "xmin", 4)] public float xmin; + [DNAFieldAttribute(1, "float", "xmax", 4)] public float xmax; + [DNAFieldAttribute(2, "float", "ymin", 4)] public float ymin; + [DNAFieldAttribute(3, "float", "ymax", 4)] public float ymax; + [DNAFieldAttribute(4, "float", "zmin", 4)] public float zmin; + [DNAFieldAttribute(5, "float", "zmax", 4)] public float zmax; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "flag2", 2)] public short flag2; + [DNAFieldAttribute(8, "char", "euler_order", 1)] public char euler_order; + [DNAFieldAttribute(9, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; public bRotLimitConstraint(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax, short flag, short flag2, char euler_order, char[] _pad) { this.xmin = xmin; diff --git a/BlendFile/DNA/bRotateLikeConstraint.cs b/BlendFile/DNA/bRotateLikeConstraint.cs index 5420a55..4aab62f 100644 --- a/BlendFile/DNA/bRotateLikeConstraint.cs +++ b/BlendFile/DNA/bRotateLikeConstraint.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bRotateLikeConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "euler_order", 1)] public char euler_order; + [DNAFieldAttribute(3, "char", "mix_mode", 1)] public char mix_mode; + [DNAFieldAttribute(4, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(5, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bRotateLikeConstraint(Object ptr_tar, int flag, char euler_order, char mix_mode, char[] _pad, char[] subtarget) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bSameVolumeConstraint.cs b/BlendFile/DNA/bSameVolumeConstraint.cs index 94d085d..a017551 100644 --- a/BlendFile/DNA/bSameVolumeConstraint.cs +++ b/BlendFile/DNA/bSameVolumeConstraint.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bSameVolumeConstraint { + [DNAFieldAttribute(0, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(1, "char", "mode", 1)] public char mode; + [DNAFieldAttribute(2, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(3, "float", "volume", 4)] public float volume; public bSameVolumeConstraint(char flag, char mode, char[] _pad, float volume) { this.flag = flag; diff --git a/BlendFile/DNA/bScreen.cs b/BlendFile/DNA/bScreen.cs index 9a10313..b4f64b3 100644 --- a/BlendFile/DNA/bScreen.cs +++ b/BlendFile/DNA/bScreen.cs @@ -11,31 +11,56 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bScreen { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "ListBase", "vertbase", 16)] public ListBase vertbase; + [DNAFieldAttribute(2, "ListBase", "edgebase", 16)] public ListBase edgebase; + [DNAFieldAttribute(3, "ListBase", "areabase", 16)] public ListBase areabase; + [DNAFieldAttribute(4, "ListBase", "regionbase", 16)] public ListBase regionbase; + [DNAFieldAttribute(5, "Scene", "*scene", 6744)] public Scene ptr_scene; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "winid", 2)] public short winid; + [DNAFieldAttribute(8, "short", "redraws_flag", 2)] public short redraws_flag; + [DNAFieldAttribute(9, "char", "temp", 1)] public char temp; + [DNAFieldAttribute(10, "char", "state", 1)] public char state; + [DNAFieldAttribute(11, "char", "do_draw", 1)] public char do_draw; + [DNAFieldAttribute(12, "char", "do_refresh", 1)] public char do_refresh; + [DNAFieldAttribute(13, "char", "do_draw_gesture", 1)] public char do_draw_gesture; + [DNAFieldAttribute(14, "char", "do_draw_paintcursor", 1)] public char do_draw_paintcursor; + [DNAFieldAttribute(15, "char", "do_draw_drag", 1)] public char do_draw_drag; + [DNAFieldAttribute(16, "char", "skip_handling", 1)] public char skip_handling; + [DNAFieldAttribute(17, "char", "scrubbing", 1)] public char scrubbing; + [DNAFieldAttribute(18, "char", "_pad[1]", 1)] public char[] _pad = new System.Char[1]; + [DNAFieldAttribute(19, "ARegion", "*active_region", 440)] public ARegion ptr_active_region; + [DNAFieldAttribute(20, "wmTimer", "*animtimer", 0)] public wmTimer ptr_animtimer; + [DNAFieldAttribute(21, "void", "*context", 0)] public object ptr_context; + [DNAFieldAttribute(22, "wmTooltipState", "*tool_tip", 0)] public wmTooltipState ptr_tool_tip; + [DNAFieldAttribute(23, "PreviewImage", "*preview", 48)] public PreviewImage ptr_preview; public bScreen( ID id, diff --git a/BlendFile/DNA/bShrinkwrapConstraint.cs b/BlendFile/DNA/bShrinkwrapConstraint.cs index 04a5612..48795a0 100644 --- a/BlendFile/DNA/bShrinkwrapConstraint.cs +++ b/BlendFile/DNA/bShrinkwrapConstraint.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bShrinkwrapConstraint { + [DNAFieldAttribute(0, "Object", "*target", 1160)] public Object ptr_target; + [DNAFieldAttribute(1, "float", "dist", 4)] public float dist; + [DNAFieldAttribute(2, "short", "shrinkType", 2)] public short shrinkType; + [DNAFieldAttribute(3, "char", "projAxis", 1)] public char projAxis; + [DNAFieldAttribute(4, "char", "projAxisSpace", 1)] public char projAxisSpace; + [DNAFieldAttribute(5, "float", "projLimit", 4)] public float projLimit; + [DNAFieldAttribute(6, "char", "shrinkMode", 1)] public char shrinkMode; + [DNAFieldAttribute(7, "char", "flag", 1)] public char flag; + [DNAFieldAttribute(8, "char", "trackAxis", 1)] public char trackAxis; + [DNAFieldAttribute(9, "char", "_pad", 1)] public char _pad; public bShrinkwrapConstraint(Object ptr_target, float dist, short shrinkType, char projAxis, char projAxisSpace, float projLimit, char shrinkMode, char flag, char trackAxis, char _pad) { this.ptr_target = ptr_target; diff --git a/BlendFile/DNA/bSizeLikeConstraint.cs b/BlendFile/DNA/bSizeLikeConstraint.cs index e7f4706..1465e17 100644 --- a/BlendFile/DNA/bSizeLikeConstraint.cs +++ b/BlendFile/DNA/bSizeLikeConstraint.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bSizeLikeConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "float", "power", 4)] public float power; + [DNAFieldAttribute(3, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bSizeLikeConstraint(Object ptr_tar, int flag, float power, char[] subtarget) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bSizeLimitConstraint.cs b/BlendFile/DNA/bSizeLimitConstraint.cs index 931727e..75f2b08 100644 --- a/BlendFile/DNA/bSizeLimitConstraint.cs +++ b/BlendFile/DNA/bSizeLimitConstraint.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bSizeLimitConstraint { + [DNAFieldAttribute(0, "float", "xmin", 4)] public float xmin; + [DNAFieldAttribute(1, "float", "xmax", 4)] public float xmax; + [DNAFieldAttribute(2, "float", "ymin", 4)] public float ymin; + [DNAFieldAttribute(3, "float", "ymax", 4)] public float ymax; + [DNAFieldAttribute(4, "float", "zmin", 4)] public float zmin; + [DNAFieldAttribute(5, "float", "zmax", 4)] public float zmax; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "short", "flag2", 2)] public short flag2; public bSizeLimitConstraint(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax, short flag, short flag2) { this.xmin = xmin; diff --git a/BlendFile/DNA/bSound.cs b/BlendFile/DNA/bSound.cs index dd74635..d68d7ef 100644 --- a/BlendFile/DNA/bSound.cs +++ b/BlendFile/DNA/bSound.cs @@ -11,29 +11,52 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bSound { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "char", "name[1024]", 1)] public char[] name = new System.Char[1024]; + [DNAFieldAttribute(2, "PackedFile", "*packedfile", 24)] public PackedFile ptr_packedfile; + [DNAFieldAttribute(3, "void", "*handle", 0)] public object ptr_handle; + [DNAFieldAttribute(4, "PackedFile", "*newpackedfile", 24)] public PackedFile ptr_newpackedfile; + [DNAFieldAttribute(5, "Ipo", "*ipo", 248)] public Ipo ptr_ipo; + [DNAFieldAttribute(6, "float", "volume", 4)] public float volume; + [DNAFieldAttribute(7, "float", "attenuation", 4)] public float attenuation; + [DNAFieldAttribute(8, "float", "pitch", 4)] public float pitch; + [DNAFieldAttribute(9, "float", "min_gain", 4)] public float min_gain; + [DNAFieldAttribute(10, "float", "max_gain", 4)] public float max_gain; + [DNAFieldAttribute(11, "float", "distance", 4)] public float distance; + [DNAFieldAttribute(12, "short", "flags", 2)] public short flags; + [DNAFieldAttribute(13, "short", "tags", 2)] public short tags; + [DNAFieldAttribute(14, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(15, "double", "offset_time", 8)] public double offset_time; + [DNAFieldAttribute(16, "void", "*cache", 0)] public object ptr_cache; + [DNAFieldAttribute(17, "void", "*waveform", 0)] public object ptr_waveform; + [DNAFieldAttribute(18, "void", "*playback_handle", 0)] public object ptr_playback_handle; + [DNAFieldAttribute(19, "void", "*spinlock", 0)] public object ptr_spinlock; + [DNAFieldAttribute(20, "int", "audio_channels", 4)] public int audio_channels; + [DNAFieldAttribute(21, "int", "samplerate", 4)] public int samplerate; public bSound( ID id, diff --git a/BlendFile/DNA/bSplineIKConstraint.cs b/BlendFile/DNA/bSplineIKConstraint.cs index d46da7b..99ab4a0 100644 --- a/BlendFile/DNA/bSplineIKConstraint.cs +++ b/BlendFile/DNA/bSplineIKConstraint.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bSplineIKConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "float", "*points", 4)] public float ptr_points; + [DNAFieldAttribute(2, "short", "numpoints", 2)] public short numpoints; + [DNAFieldAttribute(3, "short", "chainlen", 2)] public short chainlen; + [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(5, "short", "xzScaleMode", 2)] public short xzScaleMode; + [DNAFieldAttribute(6, "short", "yScaleMode", 2)] public short yScaleMode; + [DNAFieldAttribute(7, "short", "_pad[3]", 2)] public short[] _pad = new System.Int16[3]; + [DNAFieldAttribute(8, "float", "bulge", 4)] public float bulge; + [DNAFieldAttribute(9, "float", "bulge_min", 4)] public float bulge_min; + [DNAFieldAttribute(10, "float", "bulge_max", 4)] public float bulge_max; + [DNAFieldAttribute(11, "float", "bulge_smooth", 4)] public float bulge_smooth; public bSplineIKConstraint(Object ptr_tar, float ptr_points, short numpoints, short chainlen, short flag, short xzScaleMode, short yScaleMode, short[] _pad, float bulge, float bulge_min, float bulge_max, float bulge_smooth) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bStretchToConstraint.cs b/BlendFile/DNA/bStretchToConstraint.cs index 4659fee..38f90d9 100644 --- a/BlendFile/DNA/bStretchToConstraint.cs +++ b/BlendFile/DNA/bStretchToConstraint.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bStretchToConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "int", "volmode", 4)] public int volmode; + [DNAFieldAttribute(3, "int", "plane", 4)] public int plane; + [DNAFieldAttribute(4, "float", "orglength", 4)] public float orglength; + [DNAFieldAttribute(5, "float", "bulge", 4)] public float bulge; + [DNAFieldAttribute(6, "float", "bulge_min", 4)] public float bulge_min; + [DNAFieldAttribute(7, "float", "bulge_max", 4)] public float bulge_max; + [DNAFieldAttribute(8, "float", "bulge_smooth", 4)] public float bulge_smooth; + [DNAFieldAttribute(9, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bStretchToConstraint(Object ptr_tar, int flag, int volmode, int plane, float orglength, float bulge, float bulge_min, float bulge_max, float bulge_smooth, char[] subtarget) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bTheme.cs b/BlendFile/DNA/bTheme.cs index 08a8106..2ab4e45 100644 --- a/BlendFile/DNA/bTheme.cs +++ b/BlendFile/DNA/bTheme.cs @@ -11,34 +11,62 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bTheme { + [DNAFieldAttribute(0, "bTheme", "*next", 19320)] public bTheme ptr_next; + [DNAFieldAttribute(1, "bTheme", "*prev", 19320)] public bTheme ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; + [DNAFieldAttribute(4, "ThemeUI", "tui", 976)] public ThemeUI tui; + [DNAFieldAttribute(5, "ThemeSpace", "tbuts", 936)] public ThemeSpace tbuts; + [DNAFieldAttribute(6, "ThemeSpace", "tv3d", 936)] public ThemeSpace tv3d; + [DNAFieldAttribute(7, "ThemeSpace", "tfile", 936)] public ThemeSpace tfile; + [DNAFieldAttribute(8, "ThemeSpace", "tipo", 936)] public ThemeSpace tipo; + [DNAFieldAttribute(9, "ThemeSpace", "tinfo", 936)] public ThemeSpace tinfo; + [DNAFieldAttribute(10, "ThemeSpace", "tact", 936)] public ThemeSpace tact; + [DNAFieldAttribute(11, "ThemeSpace", "tnla", 936)] public ThemeSpace tnla; + [DNAFieldAttribute(12, "ThemeSpace", "tseq", 936)] public ThemeSpace tseq; + [DNAFieldAttribute(13, "ThemeSpace", "tima", 936)] public ThemeSpace tima; + [DNAFieldAttribute(14, "ThemeSpace", "text", 936)] public ThemeSpace text; + [DNAFieldAttribute(15, "ThemeSpace", "toops", 936)] public ThemeSpace toops; + [DNAFieldAttribute(16, "ThemeSpace", "tnode", 936)] public ThemeSpace tnode; + [DNAFieldAttribute(17, "ThemeSpace", "tuserpref", 936)] public ThemeSpace tuserpref; + [DNAFieldAttribute(18, "ThemeSpace", "tconsole", 936)] public ThemeSpace tconsole; + [DNAFieldAttribute(19, "ThemeSpace", "tclip", 936)] public ThemeSpace tclip; + [DNAFieldAttribute(20, "ThemeSpace", "ttopbar", 936)] public ThemeSpace ttopbar; + [DNAFieldAttribute(21, "ThemeSpace", "tstatusbar", 936)] public ThemeSpace tstatusbar; + [DNAFieldAttribute(22, "ThemeSpace", "space_spreadsheet", 936)] public ThemeSpace space_spreadsheet; + [DNAFieldAttribute(23, "ThemeWireColor", "tarm[20]", 16)] public ThemeWireColor[] tarm = new ThemeWireColor[20]; + [DNAFieldAttribute(24, "ThemeCollectionColor", "collection_color[8]", 4)] public ThemeCollectionColor[] collection_color = new ThemeCollectionColor[8]; + [DNAFieldAttribute(25, "ThemeStripColor", "strip_color[9]", 4)] public ThemeStripColor[] strip_color = new ThemeStripColor[9]; + [DNAFieldAttribute(26, "int", "active_theme_area", 4)] public int active_theme_area; public bTheme( bTheme ptr_next, diff --git a/BlendFile/DNA/bToolRef.cs b/BlendFile/DNA/bToolRef.cs index 5fd455b..90f060f 100644 --- a/BlendFile/DNA/bToolRef.cs +++ b/BlendFile/DNA/bToolRef.cs @@ -11,16 +11,26 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bToolRef { + [DNAFieldAttribute(0, "bToolRef", "*next", 168)] public bToolRef ptr_next; + [DNAFieldAttribute(1, "bToolRef", "*prev", 168)] public bToolRef ptr_prev; + [DNAFieldAttribute(2, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(3, "char", "idname_fallback[64]", 1)] public char[] idname_fallback = new System.Char[64]; + [DNAFieldAttribute(4, "short", "tag", 2)] public short tag; + [DNAFieldAttribute(5, "short", "space_type", 2)] public short space_type; + [DNAFieldAttribute(6, "int", "mode", 4)] public int mode; + [DNAFieldAttribute(7, "IDProperty", "*properties", 136)] public IDProperty ptr_properties; + [DNAFieldAttribute(8, "bToolRef_Runtime", "*runtime", 0)] public bToolRef_Runtime ptr_runtime; public bToolRef(bToolRef ptr_next, bToolRef ptr_prev, char[] idname, char[] idname_fallback, short tag, short space_type, int mode, IDProperty ptr_properties, bToolRef_Runtime ptr_runtime) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bTrackToConstraint.cs b/BlendFile/DNA/bTrackToConstraint.cs index ea40f0a..bc0e1aa 100644 --- a/BlendFile/DNA/bTrackToConstraint.cs +++ b/BlendFile/DNA/bTrackToConstraint.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bTrackToConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "reserved1", 4)] public int reserved1; + [DNAFieldAttribute(2, "int", "reserved2", 4)] public int reserved2; + [DNAFieldAttribute(3, "int", "flags", 4)] public int flags; + [DNAFieldAttribute(4, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; + [DNAFieldAttribute(5, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bTrackToConstraint(Object ptr_tar, int reserved1, int reserved2, int flags, char[] _pad, char[] subtarget) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bTransLikeConstraint.cs b/BlendFile/DNA/bTransLikeConstraint.cs index cfdf39b..f5ee52e 100644 --- a/BlendFile/DNA/bTransLikeConstraint.cs +++ b/BlendFile/DNA/bTransLikeConstraint.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bTransLikeConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(2, "char", "mix_mode", 1)] public char mix_mode; + [DNAFieldAttribute(3, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(4, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bTransLikeConstraint(Object ptr_tar, int flag, char mix_mode, char[] _pad, char[] subtarget) { this.ptr_tar = ptr_tar; diff --git a/BlendFile/DNA/bTransformCacheConstraint.cs b/BlendFile/DNA/bTransformCacheConstraint.cs index aaded21..a51b2b9 100644 --- a/BlendFile/DNA/bTransformCacheConstraint.cs +++ b/BlendFile/DNA/bTransformCacheConstraint.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bTransformCacheConstraint { + [DNAFieldAttribute(0, "CacheFile", "*cache_file", 2416)] public CacheFile ptr_cache_file; + [DNAFieldAttribute(1, "char", "object_path[1024]", 1)] public char[] object_path = new System.Char[1024]; + [DNAFieldAttribute(2, "CacheReader", "*reader", 0)] public CacheReader ptr_reader; + [DNAFieldAttribute(3, "char", "reader_object_path[1024]", 1)] public char[] reader_object_path = new System.Char[1024]; public bTransformCacheConstraint(CacheFile ptr_cache_file, char[] object_path, CacheReader ptr_reader, char[] reader_object_path) { this.ptr_cache_file = ptr_cache_file; diff --git a/BlendFile/DNA/bTransformConstraint.cs b/BlendFile/DNA/bTransformConstraint.cs index 0c13167..b43b5af 100644 --- a/BlendFile/DNA/bTransformConstraint.cs +++ b/BlendFile/DNA/bTransformConstraint.cs @@ -11,31 +11,56 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bTransformConstraint { + [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; + [DNAFieldAttribute(1, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; + [DNAFieldAttribute(2, "short", "from", 2)] public short from; + [DNAFieldAttribute(3, "short", "to", 2)] public short to; + [DNAFieldAttribute(4, "char", "map[3]", 1)] public char[] map = new System.Char[3]; + [DNAFieldAttribute(5, "char", "expo", 1)] public char expo; + [DNAFieldAttribute(6, "char", "from_rotation_mode", 1)] public char from_rotation_mode; + [DNAFieldAttribute(7, "char", "to_euler_order", 1)] public char to_euler_order; + [DNAFieldAttribute(8, "char", "mix_mode_loc", 1)] public char mix_mode_loc; + [DNAFieldAttribute(9, "char", "mix_mode_rot", 1)] public char mix_mode_rot; + [DNAFieldAttribute(10, "char", "mix_mode_scale", 1)] public char mix_mode_scale; + [DNAFieldAttribute(11, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; + [DNAFieldAttribute(12, "float", "from_min[3]", 4)] public float[] from_min = new System.Single[3]; + [DNAFieldAttribute(13, "float", "from_max[3]", 4)] public float[] from_max = new System.Single[3]; + [DNAFieldAttribute(14, "float", "to_min[3]", 4)] public float[] to_min = new System.Single[3]; + [DNAFieldAttribute(15, "float", "to_max[3]", 4)] public float[] to_max = new System.Single[3]; + [DNAFieldAttribute(16, "float", "from_min_rot[3]", 4)] public float[] from_min_rot = new System.Single[3]; + [DNAFieldAttribute(17, "float", "from_max_rot[3]", 4)] public float[] from_max_rot = new System.Single[3]; + [DNAFieldAttribute(18, "float", "to_min_rot[3]", 4)] public float[] to_min_rot = new System.Single[3]; + [DNAFieldAttribute(19, "float", "to_max_rot[3]", 4)] public float[] to_max_rot = new System.Single[3]; + [DNAFieldAttribute(20, "float", "from_min_scale[3]", 4)] public float[] from_min_scale = new System.Single[3]; + [DNAFieldAttribute(21, "float", "from_max_scale[3]", 4)] public float[] from_max_scale = new System.Single[3]; + [DNAFieldAttribute(22, "float", "to_min_scale[3]", 4)] public float[] to_min_scale = new System.Single[3]; + [DNAFieldAttribute(23, "float", "to_max_scale[3]", 4)] public float[] to_max_scale = new System.Single[3]; public bTransformConstraint( Object ptr_tar, diff --git a/BlendFile/DNA/bUUID.cs b/BlendFile/DNA/bUUID.cs index 10487ed..3b05d91 100644 --- a/BlendFile/DNA/bUUID.cs +++ b/BlendFile/DNA/bUUID.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bUUID { + [DNAFieldAttribute(0, "int", "time_low", 4)] public int time_low; + [DNAFieldAttribute(1, "ushort", "time_mid", 2)] public ushort time_mid; + [DNAFieldAttribute(2, "ushort", "time_hi_and_version", 2)] public ushort time_hi_and_version; + [DNAFieldAttribute(3, "uchar", "clock_seq_hi_and_reserved", 1)] public byte clock_seq_hi_and_reserved; + [DNAFieldAttribute(4, "uchar", "clock_seq_low", 1)] public byte clock_seq_low; + [DNAFieldAttribute(5, "uchar", "node[6]", 1)] public byte[] node = new System.Byte[6]; public bUUID(int time_low, ushort time_mid, ushort time_hi_and_version, byte clock_seq_hi_and_reserved, byte clock_seq_low, byte[] node) { this.time_low = time_low; diff --git a/BlendFile/DNA/bUserAssetLibrary.cs b/BlendFile/DNA/bUserAssetLibrary.cs index 308298a..64a9afc 100644 --- a/BlendFile/DNA/bUserAssetLibrary.cs +++ b/BlendFile/DNA/bUserAssetLibrary.cs @@ -11,14 +11,22 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bUserAssetLibrary { + [DNAFieldAttribute(0, "bUserAssetLibrary", "*next", 1112)] public bUserAssetLibrary ptr_next; + [DNAFieldAttribute(1, "bUserAssetLibrary", "*prev", 1112)] public bUserAssetLibrary ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "path[1024]", 1)] public char[] path = new System.Char[1024]; + [DNAFieldAttribute(4, "short", "import_method", 2)] public short import_method; + [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(6, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public bUserAssetLibrary(bUserAssetLibrary ptr_next, bUserAssetLibrary ptr_prev, char[] name, char[] path, short import_method, short flag, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bUserAssetShelfSettings.cs b/BlendFile/DNA/bUserAssetShelfSettings.cs index 46e8d14..b1e2cac 100644 --- a/BlendFile/DNA/bUserAssetShelfSettings.cs +++ b/BlendFile/DNA/bUserAssetShelfSettings.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bUserAssetShelfSettings { + [DNAFieldAttribute(0, "bUserAssetShelfSettings", "*next", 96)] public bUserAssetShelfSettings ptr_next; + [DNAFieldAttribute(1, "bUserAssetShelfSettings", "*prev", 96)] public bUserAssetShelfSettings ptr_prev; + [DNAFieldAttribute(2, "char", "shelf_idname[64]", 1)] public char[] shelf_idname = new System.Char[64]; + [DNAFieldAttribute(3, "ListBase", "enabled_catalog_paths", 16)] public ListBase enabled_catalog_paths; public bUserAssetShelfSettings(bUserAssetShelfSettings ptr_next, bUserAssetShelfSettings ptr_prev, char[] shelf_idname, ListBase enabled_catalog_paths) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bUserExtensionRepo.cs b/BlendFile/DNA/bUserExtensionRepo.cs index 5588970..6794ca2 100644 --- a/BlendFile/DNA/bUserExtensionRepo.cs +++ b/BlendFile/DNA/bUserExtensionRepo.cs @@ -11,17 +11,28 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bUserExtensionRepo { + [DNAFieldAttribute(0, "bUserExtensionRepo", "*next", 2192)] public bUserExtensionRepo ptr_next; + [DNAFieldAttribute(1, "bUserExtensionRepo", "*prev", 2192)] public bUserExtensionRepo ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "module[48]", 1)] public char[] module = new System.Char[48]; + [DNAFieldAttribute(4, "char", "*access_token", 1)] public char ptr_access_token; + [DNAFieldAttribute(5, "char", "custom_dirpath[1024]", 1)] public char[] custom_dirpath = new System.Char[1024]; + [DNAFieldAttribute(6, "char", "remote_url[1024]", 1)] public char[] remote_url = new System.Char[1024]; + [DNAFieldAttribute(7, "uchar", "flag", 1)] public byte flag; + [DNAFieldAttribute(8, "uchar", "source", 1)] public byte source; + [DNAFieldAttribute(9, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; public bUserExtensionRepo(bUserExtensionRepo ptr_next, bUserExtensionRepo ptr_prev, char[] name, char[] module, char ptr_access_token, char[] custom_dirpath, char[] remote_url, byte flag, byte source, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bUserMenu.cs b/BlendFile/DNA/bUserMenu.cs index 28782a9..2a88b20 100644 --- a/BlendFile/DNA/bUserMenu.cs +++ b/BlendFile/DNA/bUserMenu.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bUserMenu { + [DNAFieldAttribute(0, "bUserMenu", "*next", 104)] public bUserMenu ptr_next; + [DNAFieldAttribute(1, "bUserMenu", "*prev", 104)] public bUserMenu ptr_prev; + [DNAFieldAttribute(2, "char", "space_type", 1)] public char space_type; + [DNAFieldAttribute(3, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; + [DNAFieldAttribute(4, "char", "context[64]", 1)] public char[] context = new System.Char[64]; + [DNAFieldAttribute(5, "ListBase", "items", 16)] public ListBase items; public bUserMenu(bUserMenu ptr_next, bUserMenu ptr_prev, char space_type, char[] _pad0, char[] context, ListBase items) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bUserMenuItem.cs b/BlendFile/DNA/bUserMenuItem.cs index 441dfe4..45b9b3b 100644 --- a/BlendFile/DNA/bUserMenuItem.cs +++ b/BlendFile/DNA/bUserMenuItem.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bUserMenuItem { + [DNAFieldAttribute(0, "bUserMenuItem", "*next", 88)] public bUserMenuItem ptr_next; + [DNAFieldAttribute(1, "bUserMenuItem", "*prev", 88)] public bUserMenuItem ptr_prev; + [DNAFieldAttribute(2, "char", "ui_name[64]", 1)] public char[] ui_name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "type", 1)] public char type; + [DNAFieldAttribute(4, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public bUserMenuItem(bUserMenuItem ptr_next, bUserMenuItem ptr_prev, char[] ui_name, char type, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/bUserMenuItem_Menu.cs b/BlendFile/DNA/bUserMenuItem_Menu.cs index a085c88..c1c80a9 100644 --- a/BlendFile/DNA/bUserMenuItem_Menu.cs +++ b/BlendFile/DNA/bUserMenuItem_Menu.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bUserMenuItem_Menu { + [DNAFieldAttribute(0, "bUserMenuItem", "item", 88)] public bUserMenuItem item; + [DNAFieldAttribute(1, "char", "mt_idname[64]", 1)] public char[] mt_idname = new System.Char[64]; public bUserMenuItem_Menu(bUserMenuItem item, char[] mt_idname) { this.item = item; diff --git a/BlendFile/DNA/bUserMenuItem_Op.cs b/BlendFile/DNA/bUserMenuItem_Op.cs index 08e1474..204f2c5 100644 --- a/BlendFile/DNA/bUserMenuItem_Op.cs +++ b/BlendFile/DNA/bUserMenuItem_Op.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bUserMenuItem_Op { + [DNAFieldAttribute(0, "bUserMenuItem", "item", 88)] public bUserMenuItem item; + [DNAFieldAttribute(1, "char", "op_idname[64]", 1)] public char[] op_idname = new System.Char[64]; + [DNAFieldAttribute(2, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; + [DNAFieldAttribute(3, "char", "op_prop_enum[64]", 1)] public char[] op_prop_enum = new System.Char[64]; + [DNAFieldAttribute(4, "char", "opcontext", 1)] public char opcontext; + [DNAFieldAttribute(5, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; public bUserMenuItem_Op(bUserMenuItem item, char[] op_idname, IDProperty ptr_prop, char[] op_prop_enum, char opcontext, char[] _pad0) { this.item = item; diff --git a/BlendFile/DNA/bUserMenuItem_Prop.cs b/BlendFile/DNA/bUserMenuItem_Prop.cs index 298fb1a..8317ac4 100644 --- a/BlendFile/DNA/bUserMenuItem_Prop.cs +++ b/BlendFile/DNA/bUserMenuItem_Prop.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct bUserMenuItem_Prop { + [DNAFieldAttribute(0, "bUserMenuItem", "item", 88)] public bUserMenuItem item; + [DNAFieldAttribute(1, "char", "context_data_path[256]", 1)] public char[] context_data_path = new System.Char[256]; + [DNAFieldAttribute(2, "char", "prop_id[64]", 1)] public char[] prop_id = new System.Char[64]; + [DNAFieldAttribute(3, "int", "prop_index", 4)] public int prop_index; + [DNAFieldAttribute(4, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public bUserMenuItem_Prop(bUserMenuItem item, char[] context_data_path, char[] prop_id, int prop_index, char[] _pad0) { this.item = item; diff --git a/BlendFile/DNA/bUserScriptDirectory.cs b/BlendFile/DNA/bUserScriptDirectory.cs index 923d79f..07bd28d 100644 --- a/BlendFile/DNA/bUserScriptDirectory.cs +++ b/BlendFile/DNA/bUserScriptDirectory.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class bUserScriptDirectory { + [DNAFieldAttribute(0, "bUserScriptDirectory", "*next", 848)] public bUserScriptDirectory ptr_next; + [DNAFieldAttribute(1, "bUserScriptDirectory", "*prev", 848)] public bUserScriptDirectory ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "char", "dir_path[768]", 1)] public char[] dir_path = new System.Char[768]; public bUserScriptDirectory(bUserScriptDirectory ptr_next, bUserScriptDirectory ptr_prev, char[] name, char[] dir_path) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/mat4x4f.cs b/BlendFile/DNA/mat4x4f.cs index fcb952a..afa17a4 100644 --- a/BlendFile/DNA/mat4x4f.cs +++ b/BlendFile/DNA/mat4x4f.cs @@ -11,8 +11,10 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct mat4x4f { + [DNAFieldAttribute(0, "float", "value[4][4]", 4)] public float[,] value = new System.Single[4,4]; public mat4x4f(float[,] value) { this.value = value; diff --git a/BlendFile/DNA/raw_data.cs b/BlendFile/DNA/raw_data.cs index 0c4367c..67168b3 100644 --- a/BlendFile/DNA/raw_data.cs +++ b/BlendFile/DNA/raw_data.cs @@ -11,6 +11,7 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct raw_data { public raw_data() { diff --git a/BlendFile/DNA/rctf.cs b/BlendFile/DNA/rctf.cs index 21ca627..9c825d5 100644 --- a/BlendFile/DNA/rctf.cs +++ b/BlendFile/DNA/rctf.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct rctf { + [DNAFieldAttribute(0, "float", "xmin", 4)] public float xmin; + [DNAFieldAttribute(1, "float", "xmax", 4)] public float xmax; + [DNAFieldAttribute(2, "float", "ymin", 4)] public float ymin; + [DNAFieldAttribute(3, "float", "ymax", 4)] public float ymax; public rctf(float xmin, float xmax, float ymin, float ymax) { this.xmin = xmin; diff --git a/BlendFile/DNA/rcti.cs b/BlendFile/DNA/rcti.cs index ac52634..6a9ba7c 100644 --- a/BlendFile/DNA/rcti.cs +++ b/BlendFile/DNA/rcti.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct rcti { + [DNAFieldAttribute(0, "int", "xmin", 4)] public int xmin; + [DNAFieldAttribute(1, "int", "xmax", 4)] public int xmax; + [DNAFieldAttribute(2, "int", "ymin", 4)] public int ymin; + [DNAFieldAttribute(3, "int", "ymax", 4)] public int ymax; public rcti(int xmin, int xmax, int ymin, int ymax) { this.xmin = xmin; diff --git a/BlendFile/DNA/tPaletteColorHSV.cs b/BlendFile/DNA/tPaletteColorHSV.cs index d3ce1e1..8211ef8 100644 --- a/BlendFile/DNA/tPaletteColorHSV.cs +++ b/BlendFile/DNA/tPaletteColorHSV.cs @@ -11,12 +11,18 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct tPaletteColorHSV { + [DNAFieldAttribute(0, "float", "rgb[3]", 4)] public float[] rgb = new System.Single[3]; + [DNAFieldAttribute(1, "float", "value", 4)] public float value; + [DNAFieldAttribute(2, "float", "h", 4)] public float h; + [DNAFieldAttribute(3, "float", "s", 4)] public float s; + [DNAFieldAttribute(4, "float", "v", 4)] public float v; public tPaletteColorHSV(float[] rgb, float value, float h, float s, float v) { this.rgb = rgb; diff --git a/BlendFile/DNA/uiFontStyle.cs b/BlendFile/DNA/uiFontStyle.cs index a2db2bc..f1f5fdc 100644 --- a/BlendFile/DNA/uiFontStyle.cs +++ b/BlendFile/DNA/uiFontStyle.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct uiFontStyle { + [DNAFieldAttribute(0, "short", "uifont_id", 2)] public short uifont_id; + [DNAFieldAttribute(1, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; + [DNAFieldAttribute(2, "float", "points", 4)] public float points; + [DNAFieldAttribute(3, "short", "italic", 2)] public short italic; + [DNAFieldAttribute(4, "short", "bold", 2)] public short bold; + [DNAFieldAttribute(5, "short", "shadow", 2)] public short shadow; + [DNAFieldAttribute(6, "short", "shadx", 2)] public short shadx; + [DNAFieldAttribute(7, "short", "shady", 2)] public short shady; + [DNAFieldAttribute(8, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; + [DNAFieldAttribute(9, "float", "shadowalpha", 4)] public float shadowalpha; + [DNAFieldAttribute(10, "float", "shadowcolor", 4)] public float shadowcolor; + [DNAFieldAttribute(11, "int", "character_weight", 4)] public int character_weight; public uiFontStyle(short uifont_id, char[] _pad1, float points, short italic, short bold, short shadow, short shadx, short shady, char[] _pad0, float shadowalpha, float shadowcolor, int character_weight) { this.uifont_id = uifont_id; diff --git a/BlendFile/DNA/uiList.cs b/BlendFile/DNA/uiList.cs index d6e960b..e94311d 100644 --- a/BlendFile/DNA/uiList.cs +++ b/BlendFile/DNA/uiList.cs @@ -11,22 +11,38 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class uiList { + [DNAFieldAttribute(0, "uiList", "*next", 328)] public uiList ptr_next; + [DNAFieldAttribute(1, "uiList", "*prev", 328)] public uiList ptr_prev; + [DNAFieldAttribute(2, "uiListType", "*type", 0)] public uiListType ptr_type; + [DNAFieldAttribute(3, "char", "list_id[128]", 1)] public char[] list_id = new System.Char[128]; + [DNAFieldAttribute(4, "int", "layout_type", 4)] public int layout_type; + [DNAFieldAttribute(5, "int", "flag", 4)] public int flag; + [DNAFieldAttribute(6, "int", "list_scroll", 4)] public int list_scroll; + [DNAFieldAttribute(7, "int", "list_grip", 4)] public int list_grip; + [DNAFieldAttribute(8, "int", "list_last_len", 4)] public int list_last_len; + [DNAFieldAttribute(9, "int", "list_last_activei", 4)] public int list_last_activei; + [DNAFieldAttribute(10, "char", "filter_byname[128]", 1)] public char[] filter_byname = new System.Char[128]; + [DNAFieldAttribute(11, "int", "filter_flag", 4)] public int filter_flag; + [DNAFieldAttribute(12, "int", "filter_sort_flag", 4)] public int filter_sort_flag; + [DNAFieldAttribute(13, "IDProperty", "*properties", 136)] public IDProperty ptr_properties; + [DNAFieldAttribute(14, "uiListDyn", "*dyn_data", 0)] public uiListDyn ptr_dyn_data; public uiList(uiList ptr_next, uiList ptr_prev, uiListType ptr_type, char[] list_id, int layout_type, int flag, int list_scroll, int list_grip, int list_last_len, int list_last_activei, char[] filter_byname, int filter_flag, int filter_sort_flag, IDProperty ptr_properties, uiListDyn ptr_dyn_data) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/uiPanelColors.cs b/BlendFile/DNA/uiPanelColors.cs index 22ad5dd..f475efb 100644 --- a/BlendFile/DNA/uiPanelColors.cs +++ b/BlendFile/DNA/uiPanelColors.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct uiPanelColors { + [DNAFieldAttribute(0, "char", "header[4]", 1)] public char[] header = new System.Char[4]; + [DNAFieldAttribute(1, "char", "back[4]", 1)] public char[] back = new System.Char[4]; + [DNAFieldAttribute(2, "char", "sub_back[4]", 1)] public char[] sub_back = new System.Char[4]; + [DNAFieldAttribute(3, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public uiPanelColors(char[] header, char[] back, char[] sub_back, char[] _pad0) { this.header = header; diff --git a/BlendFile/DNA/uiPreview.cs b/BlendFile/DNA/uiPreview.cs index b69e45f..b587291 100644 --- a/BlendFile/DNA/uiPreview.cs +++ b/BlendFile/DNA/uiPreview.cs @@ -11,13 +11,20 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class uiPreview { + [DNAFieldAttribute(0, "uiPreview", "*next", 88)] public uiPreview ptr_next; + [DNAFieldAttribute(1, "uiPreview", "*prev", 88)] public uiPreview ptr_prev; + [DNAFieldAttribute(2, "char", "preview_id[64]", 1)] public char[] preview_id = new System.Char[64]; + [DNAFieldAttribute(3, "short", "height", 2)] public short height; + [DNAFieldAttribute(4, "short", "tag", 2)] public short tag; + [DNAFieldAttribute(5, "int", "id_session_uid", 4)] public int id_session_uid; public uiPreview(uiPreview ptr_next, uiPreview ptr_prev, char[] preview_id, short height, short tag, int id_session_uid) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/uiStyle.cs b/BlendFile/DNA/uiStyle.cs index bcb32c0..9015917 100644 --- a/BlendFile/DNA/uiStyle.cs +++ b/BlendFile/DNA/uiStyle.cs @@ -11,25 +11,44 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class uiStyle { + [DNAFieldAttribute(0, "uiStyle", "*next", 232)] public uiStyle ptr_next; + [DNAFieldAttribute(1, "uiStyle", "*prev", 232)] public uiStyle ptr_prev; + [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; + [DNAFieldAttribute(3, "uiFontStyle", "paneltitle", 32)] public uiFontStyle paneltitle; + [DNAFieldAttribute(4, "uiFontStyle", "grouplabel", 32)] public uiFontStyle grouplabel; + [DNAFieldAttribute(5, "uiFontStyle", "widget", 32)] public uiFontStyle widget; + [DNAFieldAttribute(6, "uiFontStyle", "tooltip", 32)] public uiFontStyle tooltip; + [DNAFieldAttribute(7, "float", "panelzoom", 4)] public float panelzoom; + [DNAFieldAttribute(8, "short", "minlabelchars", 2)] public short minlabelchars; + [DNAFieldAttribute(9, "short", "minwidgetchars", 2)] public short minwidgetchars; + [DNAFieldAttribute(10, "short", "columnspace", 2)] public short columnspace; + [DNAFieldAttribute(11, "short", "templatespace", 2)] public short templatespace; + [DNAFieldAttribute(12, "short", "boxspace", 2)] public short boxspace; + [DNAFieldAttribute(13, "short", "buttonspacex", 2)] public short buttonspacex; + [DNAFieldAttribute(14, "short", "buttonspacey", 2)] public short buttonspacey; + [DNAFieldAttribute(15, "short", "panelspace", 2)] public short panelspace; + [DNAFieldAttribute(16, "short", "panelouter", 2)] public short panelouter; + [DNAFieldAttribute(17, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; public uiStyle( uiStyle ptr_next, diff --git a/BlendFile/DNA/uiWidgetColors.cs b/BlendFile/DNA/uiWidgetColors.cs index bf68586..626e8dc 100644 --- a/BlendFile/DNA/uiWidgetColors.cs +++ b/BlendFile/DNA/uiWidgetColors.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct uiWidgetColors { + [DNAFieldAttribute(0, "char", "outline[4]", 1)] public char[] outline = new System.Char[4]; + [DNAFieldAttribute(1, "char", "inner[4]", 1)] public char[] inner = new System.Char[4]; + [DNAFieldAttribute(2, "char", "inner_sel[4]", 1)] public char[] inner_sel = new System.Char[4]; + [DNAFieldAttribute(3, "char", "item[4]", 1)] public char[] item = new System.Char[4]; + [DNAFieldAttribute(4, "char", "text[4]", 1)] public char[] text = new System.Char[4]; + [DNAFieldAttribute(5, "char", "text_sel[4]", 1)] public char[] text_sel = new System.Char[4]; + [DNAFieldAttribute(6, "char", "shaded", 1)] public char shaded; + [DNAFieldAttribute(7, "char", "_pad0[7]", 1)] public char[] _pad0 = new System.Char[7]; + [DNAFieldAttribute(8, "short", "shadetop", 2)] public short shadetop; + [DNAFieldAttribute(9, "short", "shadedown", 2)] public short shadedown; + [DNAFieldAttribute(10, "float", "roundness", 4)] public float roundness; public uiWidgetColors(char[] outline, char[] inner, char[] inner_sel, char[] item, char[] text, char[] text_sel, char shaded, char[] _pad0, short shadetop, short shadedown, float roundness) { this.outline = outline; diff --git a/BlendFile/DNA/uiWidgetStateColors.cs b/BlendFile/DNA/uiWidgetStateColors.cs index 36a03f7..dd525ba 100644 --- a/BlendFile/DNA/uiWidgetStateColors.cs +++ b/BlendFile/DNA/uiWidgetStateColors.cs @@ -11,19 +11,32 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct uiWidgetStateColors { + [DNAFieldAttribute(0, "char", "inner_anim[4]", 1)] public char[] inner_anim = new System.Char[4]; + [DNAFieldAttribute(1, "char", "inner_anim_sel[4]", 1)] public char[] inner_anim_sel = new System.Char[4]; + [DNAFieldAttribute(2, "char", "inner_key[4]", 1)] public char[] inner_key = new System.Char[4]; + [DNAFieldAttribute(3, "char", "inner_key_sel[4]", 1)] public char[] inner_key_sel = new System.Char[4]; + [DNAFieldAttribute(4, "char", "inner_driven[4]", 1)] public char[] inner_driven = new System.Char[4]; + [DNAFieldAttribute(5, "char", "inner_driven_sel[4]", 1)] public char[] inner_driven_sel = new System.Char[4]; + [DNAFieldAttribute(6, "char", "inner_overridden[4]", 1)] public char[] inner_overridden = new System.Char[4]; + [DNAFieldAttribute(7, "char", "inner_overridden_sel[4]", 1)] public char[] inner_overridden_sel = new System.Char[4]; + [DNAFieldAttribute(8, "char", "inner_changed[4]", 1)] public char[] inner_changed = new System.Char[4]; + [DNAFieldAttribute(9, "char", "inner_changed_sel[4]", 1)] public char[] inner_changed_sel = new System.Char[4]; + [DNAFieldAttribute(10, "float", "blend", 4)] public float blend; + [DNAFieldAttribute(11, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public uiWidgetStateColors(char[] inner_anim, char[] inner_anim_sel, char[] inner_key, char[] inner_key_sel, char[] inner_driven, char[] inner_driven_sel, char[] inner_overridden, char[] inner_overridden_sel, char[] inner_changed, char[] inner_changed_sel, float blend, char[] _pad0) { this.inner_anim = inner_anim; diff --git a/BlendFile/DNA/vec2f.cs b/BlendFile/DNA/vec2f.cs index 0712c4e..dd8ed83 100644 --- a/BlendFile/DNA/vec2f.cs +++ b/BlendFile/DNA/vec2f.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct vec2f { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; public vec2f(float x, float y) { this.x = x; diff --git a/BlendFile/DNA/vec2i.cs b/BlendFile/DNA/vec2i.cs index 881d4df..4021c07 100644 --- a/BlendFile/DNA/vec2i.cs +++ b/BlendFile/DNA/vec2i.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct vec2i { + [DNAFieldAttribute(0, "int", "x", 4)] public int x; + [DNAFieldAttribute(1, "int", "y", 4)] public int y; public vec2i(int x, int y) { this.x = x; diff --git a/BlendFile/DNA/vec2s.cs b/BlendFile/DNA/vec2s.cs index 057e4d7..2dcb35d 100644 --- a/BlendFile/DNA/vec2s.cs +++ b/BlendFile/DNA/vec2s.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct vec2s { + [DNAFieldAttribute(0, "short", "x", 2)] public short x; + [DNAFieldAttribute(1, "short", "y", 2)] public short y; public vec2s(short x, short y) { this.x = x; diff --git a/BlendFile/DNA/vec3f.cs b/BlendFile/DNA/vec3f.cs index ad2f7fe..ce46ebc 100644 --- a/BlendFile/DNA/vec3f.cs +++ b/BlendFile/DNA/vec3f.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct vec3f { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; + [DNAFieldAttribute(2, "float", "z", 4)] public float z; public vec3f(float x, float y, float z) { this.x = x; diff --git a/BlendFile/DNA/vec3i.cs b/BlendFile/DNA/vec3i.cs index 636bb69..277f946 100644 --- a/BlendFile/DNA/vec3i.cs +++ b/BlendFile/DNA/vec3i.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct vec3i { + [DNAFieldAttribute(0, "int", "x", 4)] public int x; + [DNAFieldAttribute(1, "int", "y", 4)] public int y; + [DNAFieldAttribute(2, "int", "z", 4)] public int z; public vec3i(int x, int y, int z) { this.x = x; diff --git a/BlendFile/DNA/vec4f.cs b/BlendFile/DNA/vec4f.cs index 617dab6..c7f2ab7 100644 --- a/BlendFile/DNA/vec4f.cs +++ b/BlendFile/DNA/vec4f.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public struct vec4f { + [DNAFieldAttribute(0, "float", "x", 4)] public float x; + [DNAFieldAttribute(1, "float", "y", 4)] public float y; + [DNAFieldAttribute(2, "float", "z", 4)] public float z; + [DNAFieldAttribute(3, "float", "w", 4)] public float w; public vec4f(float x, float y, float z, float w) { this.x = x; diff --git a/BlendFile/DNA/wmKeyConfig.cs b/BlendFile/DNA/wmKeyConfig.cs index 9fb3d49..2b4cab4 100644 --- a/BlendFile/DNA/wmKeyConfig.cs +++ b/BlendFile/DNA/wmKeyConfig.cs @@ -11,15 +11,24 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmKeyConfig { + [DNAFieldAttribute(0, "wmKeyConfig", "*next", 168)] public wmKeyConfig ptr_next; + [DNAFieldAttribute(1, "wmKeyConfig", "*prev", 168)] public wmKeyConfig ptr_prev; + [DNAFieldAttribute(2, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(3, "char", "basename[64]", 1)] public char[] basename = new System.Char[64]; + [DNAFieldAttribute(4, "ListBase", "keymaps", 16)] public ListBase keymaps; + [DNAFieldAttribute(5, "int", "actkeymap", 4)] public int actkeymap; + [DNAFieldAttribute(6, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(7, "char", "_pad0[2]", 1)] public char[] _pad0 = new System.Char[2]; public wmKeyConfig(wmKeyConfig ptr_next, wmKeyConfig ptr_prev, char[] idname, char[] basename, ListBase keymaps, int actkeymap, short flag, char[] _pad0) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/wmKeyConfigPref.cs b/BlendFile/DNA/wmKeyConfigPref.cs index 36abba3..9cf2342 100644 --- a/BlendFile/DNA/wmKeyConfigPref.cs +++ b/BlendFile/DNA/wmKeyConfigPref.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmKeyConfigPref { + [DNAFieldAttribute(0, "wmKeyConfigPref", "*next", 88)] public wmKeyConfigPref ptr_next; + [DNAFieldAttribute(1, "wmKeyConfigPref", "*prev", 88)] public wmKeyConfigPref ptr_prev; + [DNAFieldAttribute(2, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(3, "IDProperty", "*prop", 136)] public IDProperty ptr_prop; public wmKeyConfigPref(wmKeyConfigPref ptr_next, wmKeyConfigPref ptr_prev, char[] idname, IDProperty ptr_prop) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/wmKeyMap.cs b/BlendFile/DNA/wmKeyMap.cs index f93e40e..f23d9e9 100644 --- a/BlendFile/DNA/wmKeyMap.cs +++ b/BlendFile/DNA/wmKeyMap.cs @@ -11,18 +11,30 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmKeyMap { + [DNAFieldAttribute(0, "wmKeyMap", "*next", 272)] public wmKeyMap ptr_next; + [DNAFieldAttribute(1, "wmKeyMap", "*prev", 272)] public wmKeyMap ptr_prev; + [DNAFieldAttribute(2, "ListBase", "items", 16)] public ListBase items; + [DNAFieldAttribute(3, "ListBase", "diff_items", 16)] public ListBase diff_items; + [DNAFieldAttribute(4, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(5, "short", "spaceid", 2)] public short spaceid; + [DNAFieldAttribute(6, "short", "regionid", 2)] public short regionid; + [DNAFieldAttribute(7, "char", "owner_id[128]", 1)] public char[] owner_id = new System.Char[128]; + [DNAFieldAttribute(8, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(9, "short", "kmi_id", 2)] public short kmi_id; + [DNAFieldAttribute(12, "void", "*modal_items", 0)] public object ptr_modal_items; public wmKeyMap(wmKeyMap ptr_next, wmKeyMap ptr_prev, ListBase items, ListBase diff_items, char[] idname, short spaceid, short regionid, char[] owner_id, short flag, short kmi_id, object ptr_modal_items) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/wmKeyMapDiffItem.cs b/BlendFile/DNA/wmKeyMapDiffItem.cs index b34bbe1..f9039ad 100644 --- a/BlendFile/DNA/wmKeyMapDiffItem.cs +++ b/BlendFile/DNA/wmKeyMapDiffItem.cs @@ -11,11 +11,16 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmKeyMapDiffItem { + [DNAFieldAttribute(0, "wmKeyMapDiffItem", "*next", 32)] public wmKeyMapDiffItem ptr_next; + [DNAFieldAttribute(1, "wmKeyMapDiffItem", "*prev", 32)] public wmKeyMapDiffItem ptr_prev; + [DNAFieldAttribute(2, "wmKeyMapItem", "*remove_item", 184)] public wmKeyMapItem ptr_remove_item; + [DNAFieldAttribute(3, "wmKeyMapItem", "*add_item", 184)] public wmKeyMapItem ptr_add_item; public wmKeyMapDiffItem(wmKeyMapDiffItem ptr_next, wmKeyMapDiffItem ptr_prev, wmKeyMapItem ptr_remove_item, wmKeyMapItem ptr_add_item) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/wmKeyMapItem.cs b/BlendFile/DNA/wmKeyMapItem.cs index 43489dc..f1eb29f 100644 --- a/BlendFile/DNA/wmKeyMapItem.cs +++ b/BlendFile/DNA/wmKeyMapItem.cs @@ -11,26 +11,46 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmKeyMapItem { + [DNAFieldAttribute(0, "wmKeyMapItem", "*next", 184)] public wmKeyMapItem ptr_next; + [DNAFieldAttribute(1, "wmKeyMapItem", "*prev", 184)] public wmKeyMapItem ptr_prev; + [DNAFieldAttribute(2, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(3, "IDProperty", "*properties", 136)] public IDProperty ptr_properties; + [DNAFieldAttribute(4, "char", "propvalue_str[64]", 1)] public char[] propvalue_str = new System.Char[64]; + [DNAFieldAttribute(5, "short", "propvalue", 2)] public short propvalue; + [DNAFieldAttribute(6, "short", "type", 2)] public short type; + [DNAFieldAttribute(7, "int8_t", "val", 1)] public sbyte val; + [DNAFieldAttribute(8, "int8_t", "direction", 1)] public sbyte direction; + [DNAFieldAttribute(9, "short", "shift", 2)] public short shift; + [DNAFieldAttribute(10, "short", "ctrl", 2)] public short ctrl; + [DNAFieldAttribute(11, "short", "alt", 2)] public short alt; + [DNAFieldAttribute(12, "short", "oskey", 2)] public short oskey; + [DNAFieldAttribute(13, "short", "keymodifier", 2)] public short keymodifier; + [DNAFieldAttribute(14, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(15, "short", "maptype", 2)] public short maptype; + [DNAFieldAttribute(16, "short", "id", 2)] public short id; + [DNAFieldAttribute(17, "char", "_pad[2]", 1)] public char[] _pad = new System.Char[2]; + [DNAFieldAttribute(18, "PointerRNA", "*ptr", 0)] public PointerRNA ptr_ptr; public wmKeyMapItem( wmKeyMapItem ptr_next, diff --git a/BlendFile/DNA/wmOperator.cs b/BlendFile/DNA/wmOperator.cs index f2191f7..9546a29 100644 --- a/BlendFile/DNA/wmOperator.cs +++ b/BlendFile/DNA/wmOperator.cs @@ -11,21 +11,36 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmOperator { + [DNAFieldAttribute(0, "wmOperator", "*next", 168)] public wmOperator ptr_next; + [DNAFieldAttribute(1, "wmOperator", "*prev", 168)] public wmOperator ptr_prev; + [DNAFieldAttribute(2, "char", "idname[64]", 1)] public char[] idname = new System.Char[64]; + [DNAFieldAttribute(3, "IDProperty", "*properties", 136)] public IDProperty ptr_properties; + [DNAFieldAttribute(4, "wmOperatorType", "*type", 0)] public wmOperatorType ptr_type; + [DNAFieldAttribute(5, "void", "*customdata", 0)] public object ptr_customdata; + [DNAFieldAttribute(6, "void", "*py_instance", 0)] public object ptr_py_instance; + [DNAFieldAttribute(7, "PointerRNA", "*ptr", 0)] public PointerRNA ptr_ptr; + [DNAFieldAttribute(8, "ReportList", "*reports", 48)] public ReportList ptr_reports; + [DNAFieldAttribute(9, "ListBase", "macro", 16)] public ListBase macro; + [DNAFieldAttribute(10, "wmOperator", "*opm", 168)] public wmOperator ptr_opm; + [DNAFieldAttribute(11, "uiLayout", "*layout", 0)] public uiLayout ptr_layout; + [DNAFieldAttribute(12, "short", "flag", 2)] public short flag; + [DNAFieldAttribute(13, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; public wmOperator(wmOperator ptr_next, wmOperator ptr_prev, char[] idname, IDProperty ptr_properties, wmOperatorType ptr_type, object ptr_customdata, object ptr_py_instance, PointerRNA ptr_ptr, ReportList ptr_reports, ListBase macro, wmOperator ptr_opm, uiLayout ptr_layout, short flag, char[] _pad) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/wmOwnerID.cs b/BlendFile/DNA/wmOwnerID.cs index ba8ce49..c0eca2c 100644 --- a/BlendFile/DNA/wmOwnerID.cs +++ b/BlendFile/DNA/wmOwnerID.cs @@ -11,10 +11,14 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmOwnerID { + [DNAFieldAttribute(0, "wmOwnerID", "*next", 144)] public wmOwnerID ptr_next; + [DNAFieldAttribute(1, "wmOwnerID", "*prev", 144)] public wmOwnerID ptr_prev; + [DNAFieldAttribute(2, "char", "name[128]", 1)] public char[] name = new System.Char[128]; public wmOwnerID(wmOwnerID ptr_next, wmOwnerID ptr_prev, char[] name) { this.ptr_next = ptr_next; diff --git a/BlendFile/DNA/wmWindow.cs b/BlendFile/DNA/wmWindow.cs index 99b4eeb..eec5404 100644 --- a/BlendFile/DNA/wmWindow.cs +++ b/BlendFile/DNA/wmWindow.cs @@ -11,53 +11,100 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmWindow { + [DNAFieldAttribute(0, "wmWindow", "*next", 376)] public wmWindow ptr_next; + [DNAFieldAttribute(1, "wmWindow", "*prev", 376)] public wmWindow ptr_prev; + [DNAFieldAttribute(2, "void", "*ghostwin", 0)] public object ptr_ghostwin; + [DNAFieldAttribute(3, "void", "*gpuctx", 0)] public object ptr_gpuctx; + [DNAFieldAttribute(4, "wmWindow", "*parent", 376)] public wmWindow ptr_parent; + [DNAFieldAttribute(5, "Scene", "*scene", 6744)] public Scene ptr_scene; + [DNAFieldAttribute(6, "Scene", "*new_scene", 6744)] public Scene ptr_new_scene; + [DNAFieldAttribute(7, "char", "view_layer_name[64]", 1)] public char[] view_layer_name = new System.Char[64]; + [DNAFieldAttribute(8, "Scene", "*unpinned_scene", 6744)] public Scene ptr_unpinned_scene; + [DNAFieldAttribute(9, "WorkSpaceInstanceHook", "*workspace_hook", 32)] public WorkSpaceInstanceHook ptr_workspace_hook; + [DNAFieldAttribute(10, "ScrAreaMap", "global_area_map", 48)] public ScrAreaMap global_area_map; + [DNAFieldAttribute(11, "bScreen", "*screen", 336)] public bScreen ptr_screen; + [DNAFieldAttribute(12, "int", "winid", 4)] public int winid; + [DNAFieldAttribute(13, "short", "posx", 2)] public short posx; + [DNAFieldAttribute(14, "short", "posy", 2)] public short posy; + [DNAFieldAttribute(15, "short", "sizex", 2)] public short sizex; + [DNAFieldAttribute(16, "short", "sizey", 2)] public short sizey; + [DNAFieldAttribute(17, "char", "windowstate", 1)] public char windowstate; + [DNAFieldAttribute(18, "char", "active", 1)] public char active; + [DNAFieldAttribute(19, "short", "cursor", 2)] public short cursor; + [DNAFieldAttribute(20, "short", "lastcursor", 2)] public short lastcursor; + [DNAFieldAttribute(21, "short", "modalcursor", 2)] public short modalcursor; + [DNAFieldAttribute(22, "short", "grabcursor", 2)] public short grabcursor; + [DNAFieldAttribute(23, "short", "pie_event_type_lock", 2)] public short pie_event_type_lock; + [DNAFieldAttribute(24, "short", "pie_event_type_last", 2)] public short pie_event_type_last; + [DNAFieldAttribute(25, "char", "addmousemove", 1)] public char addmousemove; + [DNAFieldAttribute(26, "char", "tag_cursor_refresh", 1)] public char tag_cursor_refresh; + [DNAFieldAttribute(27, "char", "event_queue_check_click", 1)] public char event_queue_check_click; + [DNAFieldAttribute(28, "char", "event_queue_check_drag", 1)] public char event_queue_check_drag; + [DNAFieldAttribute(29, "char", "event_queue_check_drag_handled", 1)] public char event_queue_check_drag_handled; + [DNAFieldAttribute(30, "char", "event_queue_consecutive_gesture_type", 1)] public char event_queue_consecutive_gesture_type; + [DNAFieldAttribute(31, "int", "event_queue_consecutive_gesture_xy[2]", 4)] public int[] event_queue_consecutive_gesture_xy = new System.Int32[2]; + [DNAFieldAttribute(32, "wmEvent_ConsecutiveData", "*event_queue_consecutive_gesture_data", 0)] public wmEvent_ConsecutiveData ptr_event_queue_consecutive_gesture_data; + [DNAFieldAttribute(33, "wmEvent", "*eventstate", 0)] public wmEvent ptr_eventstate; + [DNAFieldAttribute(34, "wmEvent", "*event_last_handled", 0)] public wmEvent ptr_event_last_handled; + [DNAFieldAttribute(35, "wmIMEData", "*ime_data", 0)] public wmIMEData ptr_ime_data; + [DNAFieldAttribute(36, "char", "ime_data_is_composing", 1)] public char ime_data_is_composing; + [DNAFieldAttribute(37, "char", "_pad1[7]", 1)] public char[] _pad1 = new System.Char[7]; + [DNAFieldAttribute(38, "ListBase", "event_queue", 16)] public ListBase event_queue; + [DNAFieldAttribute(39, "ListBase", "handlers", 16)] public ListBase handlers; + [DNAFieldAttribute(40, "ListBase", "modalhandlers", 16)] public ListBase modalhandlers; + [DNAFieldAttribute(41, "ListBase", "gesture", 16)] public ListBase gesture; + [DNAFieldAttribute(42, "Stereo3dFormat", "*stereo3d_format", 8)] public Stereo3dFormat ptr_stereo3d_format; + [DNAFieldAttribute(43, "ListBase", "drawcalls", 16)] public ListBase drawcalls; + [DNAFieldAttribute(44, "void", "*cursor_keymap_status", 0)] public object ptr_cursor_keymap_status; + [DNAFieldAttribute(45, "uint64_t", "eventstate_prev_press_time_ms", 8)] public ulong eventstate_prev_press_time_ms; public wmWindow( wmWindow ptr_next, diff --git a/BlendFile/DNA/wmWindowManager.cs b/BlendFile/DNA/wmWindowManager.cs index 7980e29..2e72446 100644 --- a/BlendFile/DNA/wmWindowManager.cs +++ b/BlendFile/DNA/wmWindowManager.cs @@ -11,37 +11,68 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmWindowManager { + [DNAFieldAttribute(0, "ID", "id", 208)] public ID id; + [DNAFieldAttribute(1, "wmWindow", "*windrawable", 376)] public wmWindow ptr_windrawable; + [DNAFieldAttribute(2, "wmWindow", "*winactive", 376)] public wmWindow ptr_winactive; + [DNAFieldAttribute(3, "ListBase", "windows", 16)] public ListBase windows; + [DNAFieldAttribute(4, "uchar", "init_flag", 1)] public byte init_flag; + [DNAFieldAttribute(5, "char", "_pad0[1]", 1)] public char[] _pad0 = new System.Char[1]; + [DNAFieldAttribute(6, "short", "file_saved", 2)] public short file_saved; + [DNAFieldAttribute(7, "short", "op_undo_depth", 2)] public short op_undo_depth; + [DNAFieldAttribute(8, "short", "outliner_sync_select_dirty", 2)] public short outliner_sync_select_dirty; + [DNAFieldAttribute(9, "ListBase", "operators", 16)] public ListBase operators; + [DNAFieldAttribute(10, "ListBase", "notifier_queue", 16)] public ListBase notifier_queue; + [DNAFieldAttribute(11, "GSet", "*notifier_queue_set", 0)] public GSet ptr_notifier_queue_set; + [DNAFieldAttribute(12, "wmNotifier", "*notifier_current", 0)] public wmNotifier ptr_notifier_current; + [DNAFieldAttribute(13, "int", "extensions_updates", 4)] public int extensions_updates; + [DNAFieldAttribute(14, "int", "extensions_blocked", 4)] public int extensions_blocked; + [DNAFieldAttribute(15, "ListBase", "jobs", 16)] public ListBase jobs; + [DNAFieldAttribute(16, "ListBase", "paintcursors", 16)] public ListBase paintcursors; + [DNAFieldAttribute(17, "ListBase", "drags", 16)] public ListBase drags; + [DNAFieldAttribute(18, "ListBase", "keyconfigs", 16)] public ListBase keyconfigs; + [DNAFieldAttribute(19, "wmKeyConfig", "*defaultconf", 168)] public wmKeyConfig ptr_defaultconf; + [DNAFieldAttribute(20, "wmKeyConfig", "*addonconf", 168)] public wmKeyConfig ptr_addonconf; + [DNAFieldAttribute(21, "wmKeyConfig", "*userconf", 168)] public wmKeyConfig ptr_userconf; + [DNAFieldAttribute(22, "ListBase", "timers", 16)] public ListBase timers; + [DNAFieldAttribute(23, "wmTimer", "*autosavetimer", 0)] public wmTimer ptr_autosavetimer; + [DNAFieldAttribute(24, "char", "autosave_scheduled", 1)] public char autosave_scheduled; + [DNAFieldAttribute(25, "char", "_pad2[7]", 1)] public char[] _pad2 = new System.Char[7]; + [DNAFieldAttribute(26, "UndoStack", "*undo_stack", 0)] public UndoStack ptr_undo_stack; + [DNAFieldAttribute(27, "wmMsgBus", "*message_bus", 0)] public wmMsgBus ptr_message_bus; + [DNAFieldAttribute(28, "wmXrData", "xr", 1008)] public wmXrData xr; + [DNAFieldAttribute(29, "WindowManagerRuntimeHandle", "*runtime", 0)] public WindowManagerRuntimeHandle ptr_runtime; public wmWindowManager( ID id, diff --git a/BlendFile/DNA/wmXrData.cs b/BlendFile/DNA/wmXrData.cs index fce0bf3..df6bfa3 100644 --- a/BlendFile/DNA/wmXrData.cs +++ b/BlendFile/DNA/wmXrData.cs @@ -11,9 +11,12 @@ using System; namespace BlendFile.DNA { + using BlendFile; public class wmXrData { + [DNAFieldAttribute(0, "wmXrRuntimeData", "*runtime", 0)] public wmXrRuntimeData ptr_runtime; + [DNAFieldAttribute(1, "XrSessionSettings", "session_settings", 1000)] public XrSessionSettings session_settings; public wmXrData(wmXrRuntimeData ptr_runtime, XrSessionSettings session_settings) { this.ptr_runtime = ptr_runtime; diff --git a/BlendFile/DNAClassAttribute.cs b/BlendFile/DNAClassAttribute.cs new file mode 100644 index 0000000..55f0498 --- /dev/null +++ b/BlendFile/DNAClassAttribute.cs @@ -0,0 +1,40 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +using System; + + +namespace BlendFile { + + [AttributeUsage(AttributeTargets.Class)] + public class DNAClassAttribute { + private int _originalIndex; + public virtual int OriginalIndex { + get { + return this._originalIndex; + } + set { + this._originalIndex = value; + } + } + private string _originalName; + public virtual string OriginalName { + get { + return this._originalName; + } + set { + this._originalName = value; + } + } + public DNAClassAttribute(int originalIndex, string originalName) { + this.OriginalIndex = originalIndex; + this.OriginalName = originalName; + } + } +} diff --git a/BlendFile/DNAFieldAttribute.cs b/BlendFile/DNAFieldAttribute.cs new file mode 100644 index 0000000..1ef60c2 --- /dev/null +++ b/BlendFile/DNAFieldAttribute.cs @@ -0,0 +1,60 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +using System; + + +namespace BlendFile { + + [AttributeUsage(AttributeTargets.Field)] + public class DNAFieldAttribute : System.Attribute { + private int _size; + public virtual int Size { + get { + return this._size; + } + set { + this._size = value; + } + } + private string _originalType; + public virtual string OriginalType { + get { + return this._originalType; + } + set { + this._originalType = value; + } + } + private string _originalName; + public virtual string OriginalName { + get { + return this._originalName; + } + set { + this._originalName = value; + } + } + private int _originalIndex; + public virtual int OriginalIndex { + get { + return this._originalIndex; + } + set { + this._originalIndex = value; + } + } + public DNAFieldAttribute(int originalIndex, string originalType, string originalName, int size) { + this.OriginalIndex = originalIndex; + this.OriginalType = originalType; + this.OriginalName = originalName; + this.Size = size; + } + } +}