Added count field type argument to the list attribute
This commit is contained in:
@@ -13,15 +13,15 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(63, "ActionChannelBag", 24)]
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[DNAClassAttribute(63, "ActionChannelBag", 32)]
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public class ActionChannelBag {
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[DNAFieldAttribute(4, "int", 0, "slot_handle", "int", false, 0)]
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public int slot_handle;
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[DNAFieldAttribute(4, "uchar", 3, "_pad[4]", "System.Byte[]", false, 4)]
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public byte[] _pad = new System.Byte[4];
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[DNAListAttribute(8, "bActionGroup", "**group_array", 2, "bActionGroup", "group_array_num", 1, 8, 8)]
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[DNAListAttribute(8, "bActionGroup", "**group_array", 2, "bActionGroup", "int", "group_array_num", 1, 12, 8)]
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public System.Collections.Generic.List<bActionGroup> group_array;
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[DNAListAttribute(8, "FCurve", "**fcurve_array", 5, "FCurve", "fcurve_array_num", 4, 16, 16)]
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[DNAListAttribute(8, "FCurve", "**fcurve_array", 5, "FCurve", "int", "fcurve_array_num", 4, 24, 20)]
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public System.Collections.Generic.List<FCurve> fcurve_array;
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public ActionChannelBag() {
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this.slot_handle = default;
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(66, "ActionLayer", 84)]
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[DNAClassAttribute(66, "ActionLayer", 88)]
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public class ActionLayer {
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[DNAFieldAttribute(64, "char", 0, "name[64]", "System.Char[]", false, 0)]
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public char[] name = new System.Char[64];
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@@ -27,7 +27,7 @@ namespace BlendFile.DNA {
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public byte[] _pad0 = new System.Byte[2];
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[DNAFieldAttribute(4, "uchar", 7, "_pad1[4]", "System.Byte[]", false, 72)]
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public byte[] _pad1 = new System.Byte[4];
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[DNAListAttribute(8, "ActionStrip", "**strip_array", 5, "ActionStrip", "strip_array_num", 6, 76, 0)]
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[DNAListAttribute(8, "ActionStrip", "**strip_array", 5, "ActionStrip", "int", "strip_array_num", 6, 76, 0)]
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public System.Collections.Generic.List<ActionStrip> strip_array;
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public ActionLayer() {
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this.name = default;
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@@ -13,11 +13,11 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(68, "ActionStripKeyframeData", 12)]
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[DNAClassAttribute(68, "ActionStripKeyframeData", 16)]
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public class ActionStripKeyframeData {
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[DNAFieldAttribute(4, "uchar", 2, "_pad[4]", "System.Byte[]", false, 0)]
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public byte[] _pad = new System.Byte[4];
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[DNAListAttribute(8, "ActionChannelBag", "**channelbag_array", 0, "ActionChannelBag", "channelbag_array_num", 1, 4, 0)]
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[DNAListAttribute(8, "ActionChannelBag", "**channelbag_array", 0, "ActionChannelBag", "int", "channelbag_array_num", 1, 4, 0)]
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public System.Collections.Generic.List<ActionChannelBag> channelbag_array;
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public ActionStripKeyframeData() {
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this._pad = default;
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(311, "GreasePencil", 586)]
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[DNAClassAttribute(311, "GreasePencil", 592)]
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public class GreasePencil {
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[DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)]
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public ID id;
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@@ -45,9 +45,9 @@ namespace BlendFile.DNA {
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public GreasePencilOnionSkinningSettings onion_skinning_settings;
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[DNAFieldAttribute(8, "GreasePencilRuntimeHandle", 18, "*runtime", "GreasePencilRuntimeHandle", true, 562)]
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public GreasePencilRuntimeHandle runtime;
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[DNAListAttribute(8, "GreasePencilDrawingBase", "**drawing_array", 2, "GreasePencilDrawingBase", "drawing_array_size", 3, 570, 0)]
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[DNAListAttribute(8, "GreasePencilDrawingBase", "**drawing_array", 2, "GreasePencilDrawingBase", "int", "drawing_array_size", 3, 570, 0)]
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public System.Collections.Generic.List<GreasePencilDrawingBase> drawing_array;
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[DNAListAttribute(8, "Material", "**material_array", 10, "Material", "material_array_size", 11, 578, 0)]
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[DNAListAttribute(8, "Material", "**material_array", 10, "Material", "short", "material_array_size", 11, 582, 0)]
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public System.Collections.Generic.List<Material> material_array;
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public GreasePencil() {
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this.id = default;
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(19, "IDPropertyUIDataBool", 28)]
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[DNAClassAttribute(19, "IDPropertyUIDataBool", 32)]
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public class IDPropertyUIDataBool {
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[DNAFieldAttribute(16, "IDPropertyUIData", 0, "base", "IDPropertyUIData", false, 0)]
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public IDPropertyUIData @base;
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@@ -21,7 +21,7 @@ namespace BlendFile.DNA {
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public char[] _pad = new System.Char[3];
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[DNAFieldAttribute(1, "int8_t", 4, "default_value", "int8_t", false, 19)]
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public sbyte default_value;
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[DNAListAttribute(8, "int8_t", "*default_array", 1, "int8_t", "default_array_len", 2, 20, 0)]
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[DNAListAttribute(8, "int8_t", "*default_array", 1, "int8_t", "int", "default_array_len", 2, 20, 0)]
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public System.Collections.Generic.List<sbyte> default_array;
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public IDPropertyUIDataBool() {
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this.@base = default;
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(20, "IDPropertyUIDataFloat", 76)]
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[DNAClassAttribute(20, "IDPropertyUIDataFloat", 80)]
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public class IDPropertyUIDataFloat {
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[DNAFieldAttribute(16, "IDPropertyUIData", 0, "base", "IDPropertyUIData", false, 0)]
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public IDPropertyUIData @base;
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@@ -33,7 +33,7 @@ namespace BlendFile.DNA {
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public double soft_max;
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[DNAFieldAttribute(8, "double", 10, "default_value", "double", false, 60)]
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public double default_value;
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[DNAListAttribute(8, "double", "*default_array", 1, "double", "default_array_len", 2, 68, 0)]
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[DNAListAttribute(8, "double", "*default_array", 1, "double", "int", "default_array_len", 2, 68, 0)]
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public System.Collections.Generic.List<double> default_array;
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public IDPropertyUIDataFloat() {
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this.@base = default;
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(18, "IDPropertyUIDataInt", 60)]
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[DNAClassAttribute(18, "IDPropertyUIDataInt", 64)]
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public class IDPropertyUIDataInt {
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[DNAFieldAttribute(16, "IDPropertyUIData", 0, "base", "IDPropertyUIData", false, 0)]
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public IDPropertyUIData @base;
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@@ -33,7 +33,7 @@ namespace BlendFile.DNA {
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public int enum_items_num;
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[DNAFieldAttribute(8, "IDPropertyUIDataEnumItem", 10, "*enum_items", "IDPropertyUIDataEnumItem", true, 44)]
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public IDPropertyUIDataEnumItem enum_items;
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[DNAListAttribute(8, "int", "*default_array", 1, "int", "default_array_len", 2, 52, 0)]
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[DNAListAttribute(8, "int", "*default_array", 1, "int", "int", "default_array_len", 2, 52, 0)]
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public System.Collections.Generic.List<int> default_array;
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public IDPropertyUIDataInt() {
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this.@base = default;
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(65, "bAction", 340)]
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[DNAClassAttribute(65, "bAction", 352)]
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public class bAction {
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[DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)]
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public ID id;
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@@ -45,11 +45,11 @@ namespace BlendFile.DNA {
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public float frame_end;
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[DNAFieldAttribute(8, "PreviewImage", 20, "*preview", "PreviewImage", true, 308)]
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public PreviewImage preview;
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[DNAListAttribute(8, "ActionLayer", "**layer_array", 1, "ActionLayer", "layer_array_num", 2, 316, 0)]
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[DNAListAttribute(8, "ActionLayer", "**layer_array", 1, "ActionLayer", "int", "layer_array_num", 2, 316, 0)]
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public System.Collections.Generic.List<ActionLayer> layer_array;
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[DNAListAttribute(8, "ActionSlot", "**slot_array", 4, "ActionSlot", "slot_array_num", 5, 324, 0)]
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[DNAListAttribute(8, "ActionSlot", "**slot_array", 4, "ActionSlot", "int", "slot_array_num", 5, 328, 0)]
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public System.Collections.Generic.List<ActionSlot> slot_array;
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[DNAListAttribute(8, "ActionStripKeyframeData", "**strip_keyframe_data_array", 7, "ActionStripKeyframeData", "strip_keyframe_data_array_num", 8, 332, 0)]
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[DNAListAttribute(8, "ActionStripKeyframeData", "**strip_keyframe_data_array", 7, "ActionStripKeyframeData", "int", "strip_keyframe_data_array_num", 8, 340, 0)]
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public System.Collections.Generic.List<ActionStripKeyframeData> strip_keyframe_data_array;
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public bAction() {
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this.id = default;
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(106, "bArmature", 412)]
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[DNAClassAttribute(106, "bArmature", 416)]
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public class bArmature {
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[DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)]
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public ID id;
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@@ -59,7 +59,7 @@ namespace BlendFile.DNA {
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public float axes_position;
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[DNAFieldAttribute(16, "bArmature_Runtime", 23, "runtime", "bArmature_Runtime", false, 388)]
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public bArmature_Runtime runtime;
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[DNAListAttribute(8, "BoneCollection", "**collection_array", 15, "BoneCollection", "collection_array_num", 16, 404, 0)]
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[DNAListAttribute(8, "BoneCollection", "**collection_array", 15, "BoneCollection", "int", "collection_array_num", 16, 404, 0)]
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public System.Collections.Generic.List<BoneCollection> collection_array;
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public bArmature() {
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this.id = default;
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@@ -59,6 +59,15 @@ namespace BlendFile {
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this._UnderlyingType = value;
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}
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}
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private string _CountFieldType;
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public virtual string CountFieldType {
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get {
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return this._CountFieldType;
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}
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set {
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this._CountFieldType = value;
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}
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}
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private string _CountFieldName;
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public virtual string CountFieldName {
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get {
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@@ -95,13 +104,14 @@ namespace BlendFile {
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this._CountMemoryOffset = value;
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}
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}
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public DNAListAttribute(int Size, string OriginalType, string OriginalName, int OriginalIndex, string UnderlyingType, string CountFieldName, int CountFieldIndex, int PtrMemoryOffset, int CountMemoryOffset) :
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public DNAListAttribute(int Size, string OriginalType, string OriginalName, int OriginalIndex, string UnderlyingType, string CountFieldType, string CountFieldName, int CountFieldIndex, int PtrMemoryOffset, int CountMemoryOffset) :
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base(OriginalIndex, OriginalName) {
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this._Size = Size;
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this._OriginalType = OriginalType;
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this._OriginalName = OriginalName;
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this._OriginalIndex = OriginalIndex;
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this._UnderlyingType = UnderlyingType;
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this._CountFieldType = CountFieldType;
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this._CountFieldName = CountFieldName;
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this._CountFieldIndex = CountFieldIndex;
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this._PtrMemoryOffset = PtrMemoryOffset;
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