Regenerated code files
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@@ -15,9 +15,9 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(67, "ActionSlot", 88)]
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public class ActionSlot {
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[DNAFieldAttribute(66, "char", 0, "name[66]", "System.Char[]", false, 0)]
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[DNAArrayAttribute(66, "char", 0, "name[66]", "System.Char[]", 66, 0)]
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public char[] name = new System.Char[66];
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[DNAFieldAttribute(2, "uchar", 1, "_pad0[2]", "System.Byte[]", false, 66)]
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[DNAArrayAttribute(2, "uchar", 1, "_pad0[2]", "System.Byte[]", 2, 66)]
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public byte[] _pad0 = new System.Byte[2];
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[DNAFieldAttribute(4, "int", 2, "idtype", "int", false, 68)]
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public int idtype;
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@@ -25,7 +25,7 @@ namespace BlendFile.DNA {
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public int handle;
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[DNAFieldAttribute(1, "int8_t", 4, "slot_flags", "int8_t", false, 76)]
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public sbyte slot_flags;
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[DNAFieldAttribute(3, "uchar", 5, "_pad1[3]", "System.Byte[]", false, 77)]
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[DNAArrayAttribute(3, "uchar", 5, "_pad1[3]", "System.Byte[]", 3, 77)]
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public byte[] _pad1 = new System.Byte[3];
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[DNAFieldAttribute(8, "ActionSlotRuntimeHandle", 6, "*runtime", "ActionSlotRuntimeHandle", true, 80)]
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public ActionSlotRuntimeHandle runtime;
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