Regenerated code files

This commit is contained in:
Samuele Lorefice
2025-03-11 19:12:04 +01:00
parent 3756f864ed
commit c30467acc5
651 changed files with 2043 additions and 1940 deletions

View File

@@ -15,7 +15,7 @@ namespace BlendFile.DNA {
[DNAClassAttribute(206, "BPoint", 36)]
public class BPoint {
[DNAFieldAttribute(16, "float", 0, "vec[4]", "System.Single[]", false, 0)]
[DNAArrayAttribute(16, "float", 0, "vec[4]", "System.Single[]", 4, 0)]
public float[] vec = new System.Single[4];
[DNAFieldAttribute(4, "float", 1, "alfa", "float", false, 16)]
public float alfa;
@@ -23,13 +23,13 @@ namespace BlendFile.DNA {
public float weight;
[DNAFieldAttribute(1, "uchar", 3, "f1", "uchar", false, 24)]
public byte f1;
[DNAFieldAttribute(1, "char", 4, "_pad1[1]", "System.Char[]", false, 25)]
[DNAArrayAttribute(1, "char", 4, "_pad1[1]", "System.Char[]", 1, 25)]
public char[] _pad1 = new System.Char[1];
[DNAFieldAttribute(2, "short", 5, "hide", "short", false, 26)]
public short hide;
[DNAFieldAttribute(4, "float", 6, "radius", "float", false, 28)]
public float radius;
[DNAFieldAttribute(4, "char", 7, "_pad[4]", "System.Char[]", false, 32)]
[DNAArrayAttribute(4, "char", 7, "_pad[4]", "System.Char[]", 4, 32)]
public char[] _pad = new System.Char[4];
public BPoint() {
this.vec = default;