Regenerated code files

This commit is contained in:
Samuele Lorefice
2025-03-11 19:12:04 +01:00
parent 3756f864ed
commit c30467acc5
651 changed files with 2043 additions and 1940 deletions

View File

@@ -53,15 +53,15 @@ namespace BlendFile.DNA {
public float bevel_angle;
[DNAFieldAttribute(4, "float", 18, "spread", "float", false, 160)]
public float spread;
[DNAFieldAttribute(64, "char", 19, "defgrp_name[64]", "System.Char[]", false, 164)]
[DNAArrayAttribute(64, "char", 19, "defgrp_name[64]", "System.Char[]", 64, 164)]
public char[] defgrp_name = new System.Char[64];
[DNAFieldAttribute(4, "char", 20, "_pad1[4]", "System.Char[]", false, 228)]
[DNAArrayAttribute(4, "char", 20, "_pad1[4]", "System.Char[]", 4, 228)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(8, "CurveProfile", 21, "*custom_profile", "CurveProfile", true, 232)]
public CurveProfile custom_profile;
[DNAFieldAttribute(64, "char", 22, "edge_weight_name[64]", "System.Char[]", false, 240)]
[DNAArrayAttribute(64, "char", 22, "edge_weight_name[64]", "System.Char[]", 64, 240)]
public char[] edge_weight_name = new System.Char[64];
[DNAFieldAttribute(64, "char", 23, "vertex_weight_name[64]", "System.Char[]", false, 304)]
[DNAArrayAttribute(64, "char", 23, "vertex_weight_name[64]", "System.Char[]", 64, 304)]
public char[] vertex_weight_name = new System.Char[64];
public BevelModifierData() {
this.modifier = default;