Regenerated code files
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@@ -19,11 +19,11 @@ namespace BlendFile.DNA {
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public Object ground;
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[DNAFieldAttribute(20, "BoidData", 1, "data", "BoidData", false, 8)]
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public BoidData data;
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[DNAFieldAttribute(12, "float", 2, "gravity[3]", "System.Single[]", false, 28)]
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[DNAArrayAttribute(12, "float", 2, "gravity[3]", "System.Single[]", 3, 28)]
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public float[] gravity = new System.Single[3];
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[DNAFieldAttribute(12, "float", 3, "wander[3]", "System.Single[]", false, 40)]
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[DNAArrayAttribute(12, "float", 3, "wander[3]", "System.Single[]", 3, 40)]
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public float[] wander = new System.Single[3];
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[DNAFieldAttribute(4, "char", 4, "_pad0[4]", "System.Char[]", false, 52)]
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[DNAArrayAttribute(4, "char", 4, "_pad0[4]", "System.Char[]", 4, 52)]
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public char[] _pad0 = new System.Char[4];
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public BoidParticle() {
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this.ground = default;
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