Regenerated code files
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@@ -19,23 +19,23 @@ namespace BlendFile.DNA {
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public GpencilModifierData modifier;
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[DNAFieldAttribute(8, "Material", 1, "*material", "Material", true, 104)]
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public Material material;
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[DNAFieldAttribute(64, "char", 2, "layername[64]", "System.Char[]", false, 112)]
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[DNAArrayAttribute(64, "char", 2, "layername[64]", "System.Char[]", 64, 112)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(64, "char", 3, "materialname[64]", "System.Char[]", false, 176)]
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[DNAArrayAttribute(64, "char", 3, "materialname[64]", "System.Char[]", 64, 176)]
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public char[] materialname = new System.Char[64];
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[DNAFieldAttribute(4, "int", 4, "pass_index", "int", false, 240)]
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public int pass_index;
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[DNAFieldAttribute(4, "int", 5, "flag", "int", false, 244)]
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public int flag;
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[DNAFieldAttribute(12, "float", 6, "hsv[3]", "System.Single[]", false, 248)]
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[DNAArrayAttribute(12, "float", 6, "hsv[3]", "System.Single[]", 3, 248)]
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public float[] hsv = new System.Single[3];
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[DNAFieldAttribute(1, "char", 7, "modify_color", "char", false, 260)]
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public char modify_color;
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[DNAFieldAttribute(3, "char", 8, "_pad[3]", "System.Char[]", false, 261)]
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[DNAArrayAttribute(3, "char", 8, "_pad[3]", "System.Char[]", 3, 261)]
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public char[] _pad = new System.Char[3];
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[DNAFieldAttribute(4, "int", 9, "layer_pass", "int", false, 264)]
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public int layer_pass;
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[DNAFieldAttribute(4, "char", 10, "_pad1[4]", "System.Char[]", false, 268)]
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[DNAArrayAttribute(4, "char", 10, "_pad1[4]", "System.Char[]", 4, 268)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(8, "CurveMapping", 11, "*curve_intensity", "CurveMapping", true, 272)]
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public CurveMapping curve_intensity;
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