Regenerated code files
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@@ -19,9 +19,9 @@ namespace BlendFile.DNA {
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public GpencilModifierData modifier;
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[DNAFieldAttribute(8, "Material", 1, "*material", "Material", true, 104)]
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public Material material;
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[DNAFieldAttribute(64, "char", 2, "layername[64]", "System.Char[]", false, 112)]
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[DNAArrayAttribute(64, "char", 2, "layername[64]", "System.Char[]", 64, 112)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(64, "char", 3, "vgname[64]", "System.Char[]", false, 176)]
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[DNAArrayAttribute(64, "char", 3, "vgname[64]", "System.Char[]", 64, 176)]
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public char[] vgname = new System.Char[64];
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[DNAFieldAttribute(4, "int", 4, "pass_index", "int", false, 240)]
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public int pass_index;
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@@ -41,7 +41,7 @@ namespace BlendFile.DNA {
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public int layer_pass;
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[DNAFieldAttribute(4, "int", 12, "spread", "int", false, 272)]
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public int spread;
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[DNAFieldAttribute(4, "char", 13, "_pad[4]", "System.Char[]", false, 276)]
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[DNAArrayAttribute(4, "char", 13, "_pad[4]", "System.Char[]", 4, 276)]
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public char[] _pad = new System.Char[4];
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public EnvelopeGpencilModifierData() {
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this.modifier = default;
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