Regenerated code files

This commit is contained in:
Samuele Lorefice
2025-03-11 19:12:04 +01:00
parent 3756f864ed
commit c30467acc5
651 changed files with 2043 additions and 1940 deletions

View File

@@ -25,7 +25,7 @@ namespace BlendFile.DNA {
public float uv_scale;
[DNAFieldAttribute(4, "float", 4, "fill_rotation", "float", false, 296)]
public float fill_rotation;
[DNAFieldAttribute(8, "float", 5, "fill_offset[2]", "System.Single[]", false, 300)]
[DNAArrayAttribute(8, "float", 5, "fill_offset[2]", "System.Single[]", 2, 300)]
public float[] fill_offset = new System.Single[2];
[DNAFieldAttribute(4, "float", 6, "fill_scale", "float", false, 308)]
public float fill_scale;
@@ -37,7 +37,7 @@ namespace BlendFile.DNA {
public short mode;
[DNAFieldAttribute(4, "float", 10, "alignment_rotation", "float", false, 320)]
public float alignment_rotation;
[DNAFieldAttribute(4, "char", 11, "_pad[4]", "System.Char[]", false, 324)]
[DNAArrayAttribute(4, "char", 11, "_pad[4]", "System.Char[]", 4, 324)]
public char[] _pad = new System.Char[4];
public GreasePencilTextureModifierData() {
this.modifier = default;