Regenerated code files
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@@ -15,7 +15,7 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(776, "HairKey", 36)]
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public class HairKey {
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[DNAFieldAttribute(12, "float", 0, "co[3]", "System.Single[]", false, 0)]
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[DNAArrayAttribute(12, "float", 0, "co[3]", "System.Single[]", 3, 0)]
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public float[] co = new System.Single[3];
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[DNAFieldAttribute(4, "float", 1, "time", "float", false, 12)]
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public float time;
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@@ -23,9 +23,9 @@ namespace BlendFile.DNA {
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public float weight;
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[DNAFieldAttribute(2, "short", 3, "editflag", "short", false, 20)]
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public short editflag;
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[DNAFieldAttribute(2, "char", 4, "_pad[2]", "System.Char[]", false, 22)]
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[DNAArrayAttribute(2, "char", 4, "_pad[2]", "System.Char[]", 2, 22)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(12, "float", 5, "world_co[3]", "System.Single[]", false, 24)]
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[DNAArrayAttribute(12, "float", 5, "world_co[3]", "System.Single[]", 3, 24)]
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public float[] world_co = new System.Single[3];
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public HairKey() {
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this.co = default;
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