Regenerated code files

This commit is contained in:
Samuele Lorefice
2025-03-11 19:12:04 +01:00
parent 3756f864ed
commit c30467acc5
651 changed files with 2043 additions and 1940 deletions

View File

@@ -25,7 +25,7 @@ namespace BlendFile.DNA {
public short seam_bleed;
[DNAFieldAttribute(2, "short", 4, "normal_angle", "short", false, 126)]
public short normal_angle;
[DNAFieldAttribute(4, "short", 5, "screen_grab_size[2]", "System.Int16[]", false, 128)]
[DNAArrayAttribute(4, "short", 5, "screen_grab_size[2]", "System.Int16[]", 2, 128)]
public short[] screen_grab_size = new System.Int16[2];
[DNAFieldAttribute(4, "int", 6, "mode", "int", false, 132)]
public int mode;
@@ -35,13 +35,13 @@ namespace BlendFile.DNA {
public Image clone;
[DNAFieldAttribute(8, "Image", 9, "*canvas", "Image", true, 152)]
public Image canvas;
[DNAFieldAttribute(12, "float", 10, "stencil_col[3]", "System.Single[]", false, 160)]
[DNAArrayAttribute(12, "float", 10, "stencil_col[3]", "System.Single[]", 3, 160)]
public float[] stencil_col = new System.Single[3];
[DNAFieldAttribute(4, "float", 11, "dither", "float", false, 172)]
public float dither;
[DNAFieldAttribute(4, "int", 12, "interp", "int", false, 176)]
public int interp;
[DNAFieldAttribute(4, "char", 13, "_pad[4]", "System.Char[]", false, 180)]
[DNAArrayAttribute(4, "char", 13, "_pad[4]", "System.Char[]", 4, 180)]
public char[] _pad = new System.Char[4];
public ImagePaintSettings() {
this.paint = default;