Regenerated code files

This commit is contained in:
Samuele Lorefice
2025-03-11 19:12:04 +01:00
parent 3756f864ed
commit c30467acc5
651 changed files with 2043 additions and 1940 deletions

View File

@@ -21,9 +21,9 @@ namespace BlendFile.DNA {
public Object @object;
[DNAFieldAttribute(8, "Material", 2, "*material", "Material", true, 112)]
public Material material;
[DNAFieldAttribute(64, "char", 3, "layername[64]", "System.Char[]", false, 120)]
[DNAArrayAttribute(64, "char", 3, "layername[64]", "System.Char[]", 64, 120)]
public char[] layername = new System.Char[64];
[DNAFieldAttribute(64, "char", 4, "materialname[64]", "System.Char[]", false, 184)]
[DNAArrayAttribute(64, "char", 4, "materialname[64]", "System.Char[]", 64, 184)]
public char[] materialname = new System.Char[64];
[DNAFieldAttribute(4, "int", 5, "pass_index", "int", false, 248)]
public int pass_index;
@@ -31,7 +31,7 @@ namespace BlendFile.DNA {
public int flag;
[DNAFieldAttribute(4, "int", 7, "layer_pass", "int", false, 256)]
public int layer_pass;
[DNAFieldAttribute(4, "char", 8, "_pad[4]", "System.Char[]", false, 260)]
[DNAArrayAttribute(4, "char", 8, "_pad[4]", "System.Char[]", 4, 260)]
public char[] _pad = new System.Char[4];
public MirrorGpencilModifierData() {
this.modifier = default;