Regenerated code files

This commit is contained in:
Samuele Lorefice
2025-03-11 19:12:04 +01:00
parent 3756f864ed
commit c30467acc5
651 changed files with 2043 additions and 1940 deletions

View File

@@ -19,7 +19,7 @@ namespace BlendFile.DNA {
public NodeTexBase @base;
[DNAFieldAttribute(2, "short", 1, "point_source", "short", false, 960)]
public short point_source;
[DNAFieldAttribute(2, "char", 2, "_pad[2]", "System.Char[]", false, 962)]
[DNAArrayAttribute(2, "char", 2, "_pad[2]", "System.Char[]", 2, 962)]
public char[] _pad = new System.Char[2];
[DNAFieldAttribute(4, "int", 3, "particle_system", "int", false, 964)]
public int particle_system;
@@ -39,7 +39,7 @@ namespace BlendFile.DNA {
public PointDensity pd;
[DNAFieldAttribute(4, "int", 11, "cached_resolution", "int", false, 1160)]
public int cached_resolution;
[DNAFieldAttribute(68, "char", 12, "vertex_attribute_name[68]", "System.Char[]", false, 1164)]
[DNAArrayAttribute(68, "char", 12, "vertex_attribute_name[68]", "System.Char[]", 68, 1164)]
public char[] vertex_attribute_name = new System.Char[68];
public NodeShaderTexPointDensity() {
this.@base = default;