Regenerated code files
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@@ -21,7 +21,7 @@ namespace BlendFile.DNA {
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public int convert_from;
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[DNAFieldAttribute(4, "int", 2, "convert_to", "int", false, 8)]
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public int convert_to;
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[DNAFieldAttribute(4, "char", 3, "_pad[4]", "System.Char[]", false, 12)]
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[DNAArrayAttribute(4, "char", 3, "_pad[4]", "System.Char[]", 4, 12)]
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public char[] _pad = new System.Char[4];
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public NodeShaderVectTransform() {
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this.type = default;
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