Regenerated code files
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@@ -19,7 +19,7 @@ namespace BlendFile.DNA {
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public SceneRenderLayer next;
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[DNAFieldAttribute(8, "SceneRenderLayer", 1, "*prev", "SceneRenderLayer", true, 8)]
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public SceneRenderLayer prev;
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[DNAFieldAttribute(64, "char", 2, "name[64]", "System.Char[]", false, 16)]
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[DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, 16)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(8, "Material", 3, "*mat_override", "Material", true, 80)]
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public Material mat_override;
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