Regenerated code files
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@@ -15,9 +15,9 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(915, "ShaderFxData_Runtime", 40)]
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public class ShaderFxData_Runtime {
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[DNAFieldAttribute(12, "float", 0, "loc[3]", "System.Single[]", false, 0)]
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[DNAArrayAttribute(12, "float", 0, "loc[3]", "System.Single[]", 3, 0)]
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public float[] loc = new System.Single[3];
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[DNAFieldAttribute(4, "char", 1, "_pad[4]", "System.Char[]", false, 12)]
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[DNAArrayAttribute(4, "char", 1, "_pad[4]", "System.Char[]", 4, 12)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(8, "DRWShadingGroup", 2, "*fx_sh", "DRWShadingGroup", true, 16)]
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public DRWShadingGroup fx_sh;
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