Regenerated code files
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@@ -23,9 +23,9 @@ namespace BlendFile.DNA {
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public Object aux_target;
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[DNAFieldAttribute(8, "Material", 3, "*material", "Material", true, 120)]
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public Material material;
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[DNAFieldAttribute(64, "char", 4, "layername[64]", "System.Char[]", false, 128)]
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[DNAArrayAttribute(64, "char", 4, "layername[64]", "System.Char[]", 64, 128)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(64, "char", 5, "vgname[64]", "System.Char[]", false, 192)]
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[DNAArrayAttribute(64, "char", 5, "vgname[64]", "System.Char[]", 64, 192)]
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public char[] vgname = new System.Char[64];
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[DNAFieldAttribute(4, "int", 6, "pass_index", "int", false, 256)]
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public int pass_index;
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@@ -47,7 +47,7 @@ namespace BlendFile.DNA {
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public char proj_axis;
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[DNAFieldAttribute(1, "char", 15, "subsurf_levels", "char", false, 281)]
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public char subsurf_levels;
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[DNAFieldAttribute(6, "char", 16, "_pad[6]", "System.Char[]", false, 282)]
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[DNAArrayAttribute(6, "char", 16, "_pad[6]", "System.Char[]", 6, 282)]
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public char[] _pad = new System.Char[6];
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[DNAFieldAttribute(4, "float", 17, "smooth_factor", "float", false, 288)]
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public float smooth_factor;
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