Regenerated code files
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@@ -25,7 +25,7 @@ namespace BlendFile.DNA {
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public char spacetype;
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[DNAFieldAttribute(1, "char", 4, "link_flag", "char", false, 33)]
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public char link_flag;
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[DNAFieldAttribute(6, "char", 5, "_pad0[6]", "System.Char[]", false, 34)]
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[DNAArrayAttribute(6, "char", 5, "_pad0[6]", "System.Char[]", 6, 34)]
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public char[] _pad0 = new System.Char[6];
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[DNAFieldAttribute(152, "View2D", 6, "v2d", "View2D", false, 40)]
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public View2D v2d;
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@@ -33,7 +33,7 @@ namespace BlendFile.DNA {
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public bAction action;
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[DNAFieldAttribute(4, "int", 8, "action_slot_handle", "int", false, 200)]
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public int action_slot_handle;
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[DNAFieldAttribute(4, "char", 9, "_pad2[4]", "System.Char[]", false, 204)]
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[DNAArrayAttribute(4, "char", 9, "_pad2[4]", "System.Char[]", 4, 204)]
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public char[] _pad2 = new System.Char[4];
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[DNAFieldAttribute(112, "bDopeSheet", 10, "ads", "bDopeSheet", false, 208)]
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public bDopeSheet ads;
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@@ -49,7 +49,7 @@ namespace BlendFile.DNA {
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public char autosnap;
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[DNAFieldAttribute(1, "char", 16, "cache_display", "char", false, 329)]
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public char cache_display;
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[DNAFieldAttribute(6, "char", 17, "_pad1[6]", "System.Char[]", false, 330)]
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[DNAArrayAttribute(6, "char", 17, "_pad1[6]", "System.Char[]", 6, 330)]
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public char[] _pad1 = new System.Char[6];
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[DNAFieldAttribute(8, "SpaceAction_Runtime", 18, "runtime", "SpaceAction_Runtime", false, 336)]
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public SpaceAction_Runtime runtime;
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