Regenerated code files
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@@ -21,11 +21,11 @@ namespace BlendFile.DNA {
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public Object @object;
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[DNAFieldAttribute(8, "Material", 2, "*material", "Material", true, 112)]
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public Material material;
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[DNAFieldAttribute(64, "char", 3, "layername[64]", "System.Char[]", false, 120)]
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[DNAArrayAttribute(64, "char", 3, "layername[64]", "System.Char[]", 64, 120)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(64, "char", 4, "materialname[64]", "System.Char[]", false, 184)]
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[DNAArrayAttribute(64, "char", 4, "materialname[64]", "System.Char[]", 64, 184)]
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public char[] materialname = new System.Char[64];
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[DNAFieldAttribute(64, "char", 5, "vgname[64]", "System.Char[]", false, 248)]
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[DNAArrayAttribute(64, "char", 5, "vgname[64]", "System.Char[]", 64, 248)]
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public char[] vgname = new System.Char[64];
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[DNAFieldAttribute(4, "int", 6, "pass_index", "int", false, 312)]
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public int pass_index;
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@@ -39,7 +39,7 @@ namespace BlendFile.DNA {
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public float factor;
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[DNAFieldAttribute(4, "float", 11, "radius", "float", false, 332)]
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public float radius;
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[DNAFieldAttribute(12, "float", 12, "rgb[3]", "System.Single[]", false, 336)]
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[DNAArrayAttribute(12, "float", 12, "rgb[3]", "System.Single[]", 3, 336)]
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public float[] rgb = new System.Single[3];
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[DNAFieldAttribute(4, "int", 13, "type", "int", false, 348)]
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public int type;
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