Regenerated code files
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@@ -19,7 +19,7 @@ namespace BlendFile.DNA {
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public ID id;
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[DNAFieldAttribute(8, "AnimData", 1, "*adt", "AnimData", true, 208)]
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public AnimData adt;
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[DNAFieldAttribute(1024, "char", 2, "filepath[1024]", "System.Char[]", false, 216)]
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[DNAArrayAttribute(1024, "char", 2, "filepath[1024]", "System.Char[]", 1024, 216)]
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public char[] filepath = new System.Char[1024];
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[DNAFieldAttribute(8, "PackedFile", 3, "*packedfile", "PackedFile", true, 1240)]
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public PackedFile packedfile;
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@@ -27,7 +27,7 @@ namespace BlendFile.DNA {
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public char is_sequence;
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[DNAFieldAttribute(1, "char", 5, "sequence_mode", "char", false, 1249)]
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public char sequence_mode;
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[DNAFieldAttribute(2, "char", 6, "_pad1[2]", "System.Char[]", false, 1250)]
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[DNAArrayAttribute(2, "char", 6, "_pad1[2]", "System.Char[]", 2, 1250)]
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public char[] _pad1 = new System.Char[2];
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[DNAFieldAttribute(4, "int", 7, "frame_start", "int", false, 1252)]
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public int frame_start;
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@@ -43,15 +43,15 @@ namespace BlendFile.DNA {
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public Material mat;
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[DNAFieldAttribute(2, "short", 13, "totcol", "short", false, 1280)]
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public short totcol;
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[DNAFieldAttribute(6, "short", 14, "_pad2[3]", "System.Int16[]", false, 1282)]
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[DNAArrayAttribute(6, "short", 14, "_pad2[3]", "System.Int16[]", 3, 1282)]
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public short[] _pad2 = new System.Int16[3];
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[DNAFieldAttribute(16, "VolumeRender", 15, "render", "VolumeRender", false, 1288)]
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public VolumeRender render;
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[DNAFieldAttribute(32, "VolumeDisplay", 16, "display", "VolumeDisplay", false, 1304)]
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public VolumeDisplay display;
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[DNAFieldAttribute(64, "char", 17, "velocity_grid[64]", "System.Char[]", false, 1336)]
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[DNAArrayAttribute(64, "char", 17, "velocity_grid[64]", "System.Char[]", 64, 1336)]
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public char[] velocity_grid = new System.Char[64];
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[DNAFieldAttribute(3, "char", 18, "_pad3[3]", "System.Char[]", false, 1400)]
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[DNAArrayAttribute(3, "char", 18, "_pad3[3]", "System.Char[]", 3, 1400)]
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public char[] _pad3 = new System.Char[3];
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[DNAFieldAttribute(1, "char", 19, "velocity_unit", "char", false, 1403)]
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public char velocity_unit;
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