Regenerated code files
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@@ -19,9 +19,9 @@ namespace BlendFile.DNA {
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public XrActionMapBinding next;
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[DNAFieldAttribute(8, "XrActionMapBinding", 1, "*prev", "XrActionMapBinding", true, 8)]
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public XrActionMapBinding prev;
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[DNAFieldAttribute(64, "char", 2, "name[64]", "System.Char[]", false, 16)]
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[DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, 16)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(256, "char", 3, "profile[256]", "System.Char[]", false, 80)]
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[DNAArrayAttribute(256, "char", 3, "profile[256]", "System.Char[]", 256, 80)]
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public char[] profile = new System.Char[256];
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[DNAFieldAttribute(16, "ListBase", 4, "component_paths", "ListBase", false, 336)]
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public ListBase component_paths;
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@@ -29,11 +29,11 @@ namespace BlendFile.DNA {
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public float float_threshold;
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[DNAFieldAttribute(2, "short", 6, "axis_flag", "short", false, 356)]
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public short axis_flag;
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[DNAFieldAttribute(2, "char", 7, "_pad[2]", "System.Char[]", false, 358)]
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[DNAArrayAttribute(2, "char", 7, "_pad[2]", "System.Char[]", 2, 358)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(12, "float", 8, "pose_location[3]", "System.Single[]", false, 360)]
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[DNAArrayAttribute(12, "float", 8, "pose_location[3]", "System.Single[]", 3, 360)]
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public float[] pose_location = new System.Single[3];
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[DNAFieldAttribute(12, "float", 9, "pose_rotation[3]", "System.Single[]", false, 372)]
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[DNAArrayAttribute(12, "float", 9, "pose_rotation[3]", "System.Single[]", 3, 372)]
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public float[] pose_rotation = new System.Single[3];
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public XrActionMapBinding() {
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this.next = default;
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