Regenerated code files
This commit is contained in:
@@ -29,11 +29,11 @@ namespace BlendFile.DNA {
|
||||
public float uv_fac;
|
||||
[DNAFieldAttribute(4, "float", 6, "uv_rot", "float", false, 92)]
|
||||
public float uv_rot;
|
||||
[DNAFieldAttribute(8, "float", 7, "uv_fill[2]", "System.Single[]", false, 96)]
|
||||
[DNAArrayAttribute(8, "float", 7, "uv_fill[2]", "System.Single[]", 2, 96)]
|
||||
public float[] uv_fill = new System.Single[2];
|
||||
[DNAFieldAttribute(16, "float", 8, "vert_color[4]", "System.Single[]", false, 104)]
|
||||
[DNAArrayAttribute(16, "float", 8, "vert_color[4]", "System.Single[]", 4, 104)]
|
||||
public float[] vert_color = new System.Single[4];
|
||||
[DNAFieldAttribute(4, "char", 9, "_pad[4]", "System.Char[]", false, 120)]
|
||||
[DNAArrayAttribute(4, "char", 9, "_pad[4]", "System.Char[]", 4, 120)]
|
||||
public char[] _pad = new System.Char[4];
|
||||
public bGPDcurve_point() {
|
||||
this.bezt = default;
|
||||
|
||||
Reference in New Issue
Block a user