Regenerated code files

This commit is contained in:
Samuele Lorefice
2025-03-11 19:12:04 +01:00
parent 3756f864ed
commit c30467acc5
651 changed files with 2043 additions and 1940 deletions

View File

@@ -19,15 +19,15 @@ namespace BlendFile.DNA {
public bGPDpalettecolor next;
[DNAFieldAttribute(8, "bGPDpalettecolor", 1, "*prev", "bGPDpalettecolor", true, 8)]
public bGPDpalettecolor prev;
[DNAFieldAttribute(64, "char", 2, "info[64]", "System.Char[]", false, 16)]
[DNAArrayAttribute(64, "char", 2, "info[64]", "System.Char[]", 64, 16)]
public char[] info = new System.Char[64];
[DNAFieldAttribute(16, "float", 3, "color[4]", "System.Single[]", false, 80)]
[DNAArrayAttribute(16, "float", 3, "color[4]", "System.Single[]", 4, 80)]
public float[] color = new System.Single[4];
[DNAFieldAttribute(16, "float", 4, "fill[4]", "System.Single[]", false, 96)]
[DNAArrayAttribute(16, "float", 4, "fill[4]", "System.Single[]", 4, 96)]
public float[] fill = new System.Single[4];
[DNAFieldAttribute(2, "short", 5, "flag", "short", false, 112)]
public short flag;
[DNAFieldAttribute(6, "char", 6, "_pad[6]", "System.Char[]", false, 114)]
[DNAArrayAttribute(6, "char", 6, "_pad[6]", "System.Char[]", 6, 114)]
public char[] _pad = new System.Char[6];
public bGPDpalettecolor() {
this.next = default;