Regenerated code files

This commit is contained in:
Samuele Lorefice
2025-03-11 19:12:04 +01:00
parent 3756f864ed
commit c30467acc5
651 changed files with 2043 additions and 1940 deletions

View File

@@ -15,17 +15,17 @@ namespace BlendFile.DNA {
[DNAClassAttribute(273, "bGPgrid", 40)]
public class bGPgrid {
[DNAFieldAttribute(12, "float", 0, "color[3]", "System.Single[]", false, 0)]
[DNAArrayAttribute(12, "float", 0, "color[3]", "System.Single[]", 3, 0)]
public float[] color = new System.Single[3];
[DNAFieldAttribute(8, "float", 1, "scale[2]", "System.Single[]", false, 12)]
[DNAArrayAttribute(8, "float", 1, "scale[2]", "System.Single[]", 2, 12)]
public float[] scale = new System.Single[2];
[DNAFieldAttribute(8, "float", 2, "offset[2]", "System.Single[]", false, 20)]
[DNAArrayAttribute(8, "float", 2, "offset[2]", "System.Single[]", 2, 20)]
public float[] offset = new System.Single[2];
[DNAFieldAttribute(4, "char", 3, "_pad1[4]", "System.Char[]", false, 28)]
[DNAArrayAttribute(4, "char", 3, "_pad1[4]", "System.Char[]", 4, 28)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(4, "int", 4, "lines", "int", false, 32)]
public int lines;
[DNAFieldAttribute(4, "char", 5, "_pad[4]", "System.Char[]", false, 36)]
[DNAArrayAttribute(4, "char", 5, "_pad[4]", "System.Char[]", 4, 36)]
public char[] _pad = new System.Char[4];
public bGPgrid() {
this.color = default;