Regenerated code files
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@@ -15,7 +15,7 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(569, "bNodeStack", 48)]
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public class bNodeStack {
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[DNAFieldAttribute(16, "float", 0, "vec[4]", "System.Single[]", false, 0)]
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[DNAArrayAttribute(16, "float", 0, "vec[4]", "System.Single[]", 4, 0)]
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public float[] vec = new System.Single[4];
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[DNAFieldAttribute(4, "float", 1, "min", "float", false, 16)]
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public float min;
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@@ -35,7 +35,7 @@ namespace BlendFile.DNA {
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public short is_copy;
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[DNAFieldAttribute(2, "short", 9, "external", "short", false, 42)]
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public short external;
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[DNAFieldAttribute(4, "char", 10, "_pad[4]", "System.Char[]", false, 44)]
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[DNAArrayAttribute(4, "char", 10, "_pad[4]", "System.Char[]", 4, 44)]
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public char[] _pad = new System.Char[4];
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public bNodeStack() {
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this.vec = default;
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