Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,27 +15,27 @@ namespace BlendFile.DNA {
[DNAClassAttribute(340, "Base", 48)]
public class Base {
[DNAFieldAttribute(0, "Base", "*next", "Base", 8, true)]
[DNAFieldAttribute(0, "Base", "*next", "Base", 8, true, 0)]
public Base ptr_next;
[DNAFieldAttribute(1, "Base", "*prev", "Base", 8, true)]
[DNAFieldAttribute(1, "Base", "*prev", "Base", 8, true, 8)]
public Base ptr_prev;
[DNAFieldAttribute(2, "Object", "*object", "Object", 8, true)]
[DNAFieldAttribute(2, "Object", "*object", "Object", 8, true, 16)]
public Object ptr_object;
[DNAFieldAttribute(3, "Base", "*base_orig", "Base", 8, true)]
[DNAFieldAttribute(3, "Base", "*base_orig", "Base", 8, true, 24)]
public Base ptr_base_orig;
[DNAFieldAttribute(4, "int", "lay", "int", 4, false)]
[DNAFieldAttribute(4, "int", "lay", "int", 4, false, 32)]
public int lay;
[DNAFieldAttribute(5, "short", "flag", "short", 2, false)]
[DNAFieldAttribute(5, "short", "flag", "short", 2, false, 36)]
public short flag;
[DNAFieldAttribute(6, "short", "flag_from_collection", "short", 2, false)]
[DNAFieldAttribute(6, "short", "flag_from_collection", "short", 2, false, 38)]
public short flag_from_collection;
[DNAFieldAttribute(7, "short", "flag_legacy", "short", 2, false)]
[DNAFieldAttribute(7, "short", "flag_legacy", "short", 2, false, 40)]
public short flag_legacy;
[DNAFieldAttribute(8, "short", "local_view_bits", "short", 2, false)]
[DNAFieldAttribute(8, "short", "local_view_bits", "short", 2, false, 42)]
public short local_view_bits;
[DNAFieldAttribute(9, "short", "local_collections_bits", "short", 2, false)]
[DNAFieldAttribute(9, "short", "local_collections_bits", "short", 2, false, 44)]
public short local_collections_bits;
[DNAFieldAttribute(10, "char", "_pad1[2]", "System.Char[]", 2, false)]
[DNAFieldAttribute(10, "char", "_pad1[2]", "System.Char[]", 2, false, 46)]
public char[] _pad1 = new System.Char[2];
public Base() {
this.ptr_next = default;