Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,19 +15,19 @@ namespace BlendFile.DNA {
[DNAClassAttribute(917, "BlurShaderFxData", 168)]
public struct BlurShaderFxData {
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", "ShaderFxData", 104, false)]
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", "ShaderFxData", 104, false, 0)]
public ShaderFxData shaderfx;
[DNAFieldAttribute(1, "float", "radius[2]", "System.Single[]", 8, false)]
[DNAFieldAttribute(1, "float", "radius[2]", "System.Single[]", 8, false, 104)]
public float[] radius = new System.Single[2];
[DNAFieldAttribute(2, "int", "flag", "int", 4, false)]
[DNAFieldAttribute(2, "int", "flag", "int", 4, false, 112)]
public int flag;
[DNAFieldAttribute(3, "int", "samples", "int", 4, false)]
[DNAFieldAttribute(3, "int", "samples", "int", 4, false, 116)]
public int samples;
[DNAFieldAttribute(4, "float", "rotation", "float", 4, false)]
[DNAFieldAttribute(4, "float", "rotation", "float", 4, false, 120)]
public float rotation;
[DNAFieldAttribute(5, "char", "_pad[4]", "System.Char[]", 4, false)]
[DNAFieldAttribute(5, "char", "_pad[4]", "System.Char[]", 4, false, 124)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(6, "ShaderFxData_Runtime", "runtime", "ShaderFxData_Runtime", 40, false)]
[DNAFieldAttribute(6, "ShaderFxData_Runtime", "runtime", "ShaderFxData_Runtime", 40, false, 128)]
public ShaderFxData_Runtime runtime;
public BlurShaderFxData() {
this.shaderfx = default;