Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,15 +15,15 @@ namespace BlendFile.DNA {
[DNAClassAttribute(778, "BoidParticle", 56)]
public class BoidParticle {
[DNAFieldAttribute(0, "Object", "*ground", "Object", 8, true)]
[DNAFieldAttribute(0, "Object", "*ground", "Object", 8, true, 0)]
public Object ptr_ground;
[DNAFieldAttribute(1, "BoidData", "data", "BoidData", 20, false)]
[DNAFieldAttribute(1, "BoidData", "data", "BoidData", 20, false, 8)]
public BoidData data;
[DNAFieldAttribute(2, "float", "gravity[3]", "System.Single[]", 12, false)]
[DNAFieldAttribute(2, "float", "gravity[3]", "System.Single[]", 12, false, 28)]
public float[] gravity = new System.Single[3];
[DNAFieldAttribute(3, "float", "wander[3]", "System.Single[]", 12, false)]
[DNAFieldAttribute(3, "float", "wander[3]", "System.Single[]", 12, false, 40)]
public float[] wander = new System.Single[3];
[DNAFieldAttribute(4, "char", "_pad0[4]", "System.Char[]", 4, false)]
[DNAFieldAttribute(4, "char", "_pad0[4]", "System.Char[]", 4, false, 52)]
public char[] _pad0 = new System.Char[4];
public BoidParticle() {
this.ptr_ground = default;