Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,51 +15,51 @@ namespace BlendFile.DNA {
[DNAClassAttribute(124, "BoidSettings", 104)]
public struct BoidSettings {
[DNAFieldAttribute(0, "int", "options", "int", 4, false)]
[DNAFieldAttribute(0, "int", "options", "int", 4, false, 0)]
public int options;
[DNAFieldAttribute(1, "int", "last_state_id", "int", 4, false)]
[DNAFieldAttribute(1, "int", "last_state_id", "int", 4, false, 4)]
public int last_state_id;
[DNAFieldAttribute(2, "float", "landing_smoothness", "float", 4, false)]
[DNAFieldAttribute(2, "float", "landing_smoothness", "float", 4, false, 8)]
public float landing_smoothness;
[DNAFieldAttribute(3, "float", "height", "float", 4, false)]
[DNAFieldAttribute(3, "float", "height", "float", 4, false, 12)]
public float height;
[DNAFieldAttribute(4, "float", "banking", "float", 4, false)]
[DNAFieldAttribute(4, "float", "banking", "float", 4, false, 16)]
public float banking;
[DNAFieldAttribute(5, "float", "pitch", "float", 4, false)]
[DNAFieldAttribute(5, "float", "pitch", "float", 4, false, 20)]
public float pitch;
[DNAFieldAttribute(6, "float", "health", "float", 4, false)]
[DNAFieldAttribute(6, "float", "health", "float", 4, false, 24)]
public float health;
[DNAFieldAttribute(7, "float", "aggression", "float", 4, false)]
[DNAFieldAttribute(7, "float", "aggression", "float", 4, false, 28)]
public float aggression;
[DNAFieldAttribute(8, "float", "strength", "float", 4, false)]
[DNAFieldAttribute(8, "float", "strength", "float", 4, false, 32)]
public float strength;
[DNAFieldAttribute(9, "float", "accuracy", "float", 4, false)]
[DNAFieldAttribute(9, "float", "accuracy", "float", 4, false, 36)]
public float accuracy;
[DNAFieldAttribute(10, "float", "range", "float", 4, false)]
[DNAFieldAttribute(10, "float", "range", "float", 4, false, 40)]
public float range;
[DNAFieldAttribute(11, "float", "air_min_speed", "float", 4, false)]
[DNAFieldAttribute(11, "float", "air_min_speed", "float", 4, false, 44)]
public float air_min_speed;
[DNAFieldAttribute(12, "float", "air_max_speed", "float", 4, false)]
[DNAFieldAttribute(12, "float", "air_max_speed", "float", 4, false, 48)]
public float air_max_speed;
[DNAFieldAttribute(13, "float", "air_max_acc", "float", 4, false)]
[DNAFieldAttribute(13, "float", "air_max_acc", "float", 4, false, 52)]
public float air_max_acc;
[DNAFieldAttribute(14, "float", "air_max_ave", "float", 4, false)]
[DNAFieldAttribute(14, "float", "air_max_ave", "float", 4, false, 56)]
public float air_max_ave;
[DNAFieldAttribute(15, "float", "air_personal_space", "float", 4, false)]
[DNAFieldAttribute(15, "float", "air_personal_space", "float", 4, false, 60)]
public float air_personal_space;
[DNAFieldAttribute(16, "float", "land_jump_speed", "float", 4, false)]
[DNAFieldAttribute(16, "float", "land_jump_speed", "float", 4, false, 64)]
public float land_jump_speed;
[DNAFieldAttribute(17, "float", "land_max_speed", "float", 4, false)]
[DNAFieldAttribute(17, "float", "land_max_speed", "float", 4, false, 68)]
public float land_max_speed;
[DNAFieldAttribute(18, "float", "land_max_acc", "float", 4, false)]
[DNAFieldAttribute(18, "float", "land_max_acc", "float", 4, false, 72)]
public float land_max_acc;
[DNAFieldAttribute(19, "float", "land_max_ave", "float", 4, false)]
[DNAFieldAttribute(19, "float", "land_max_ave", "float", 4, false, 76)]
public float land_max_ave;
[DNAFieldAttribute(20, "float", "land_personal_space", "float", 4, false)]
[DNAFieldAttribute(20, "float", "land_personal_space", "float", 4, false, 80)]
public float land_personal_space;
[DNAFieldAttribute(21, "float", "land_stick_force", "float", 4, false)]
[DNAFieldAttribute(21, "float", "land_stick_force", "float", 4, false, 84)]
public float land_stick_force;
[DNAFieldAttribute(22, "ListBase", "states", "ListBase", 16, false)]
[DNAFieldAttribute(22, "ListBase", "states", "ListBase", 16, false, 88)]
public ListBase states;
public BoidSettings() {
this.options = default;