Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,21 +15,21 @@ namespace BlendFile.DNA {
[DNAClassAttribute(918, "ColorizeShaderFxData", 192)]
public struct ColorizeShaderFxData {
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", "ShaderFxData", 104, false)]
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", "ShaderFxData", 104, false, 0)]
public ShaderFxData shaderfx;
[DNAFieldAttribute(1, "int", "mode", "int", 4, false)]
[DNAFieldAttribute(1, "int", "mode", "int", 4, false, 104)]
public int mode;
[DNAFieldAttribute(2, "float", "low_color[4]", "System.Single[]", 16, false)]
[DNAFieldAttribute(2, "float", "low_color[4]", "System.Single[]", 16, false, 108)]
public float[] low_color = new System.Single[4];
[DNAFieldAttribute(3, "float", "high_color[4]", "System.Single[]", 16, false)]
[DNAFieldAttribute(3, "float", "high_color[4]", "System.Single[]", 16, false, 124)]
public float[] high_color = new System.Single[4];
[DNAFieldAttribute(4, "float", "factor", "float", 4, false)]
[DNAFieldAttribute(4, "float", "factor", "float", 4, false, 140)]
public float factor;
[DNAFieldAttribute(5, "int", "flag", "int", 4, false)]
[DNAFieldAttribute(5, "int", "flag", "int", 4, false, 144)]
public int flag;
[DNAFieldAttribute(6, "char", "_pad[4]", "System.Char[]", 4, false)]
[DNAFieldAttribute(6, "char", "_pad[4]", "System.Char[]", 4, false, 148)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(7, "ShaderFxData_Runtime", "runtime", "ShaderFxData_Runtime", 40, false)]
[DNAFieldAttribute(7, "ShaderFxData_Runtime", "runtime", "ShaderFxData_Runtime", 40, false, 152)]
public ShaderFxData_Runtime runtime;
public ColorizeShaderFxData() {
this.shaderfx = default;