Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,13 +15,13 @@ namespace BlendFile.DNA {
[DNAClassAttribute(919, "FlipShaderFxData", 152)]
public struct FlipShaderFxData {
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", "ShaderFxData", 104, false)]
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", "ShaderFxData", 104, false, 0)]
public ShaderFxData shaderfx;
[DNAFieldAttribute(1, "int", "flag", "int", 4, false)]
[DNAFieldAttribute(1, "int", "flag", "int", 4, false, 104)]
public int flag;
[DNAFieldAttribute(2, "int", "flipmode", "int", 4, false)]
[DNAFieldAttribute(2, "int", "flipmode", "int", 4, false, 108)]
public int flipmode;
[DNAFieldAttribute(3, "ShaderFxData_Runtime", "runtime", "ShaderFxData_Runtime", 40, false)]
[DNAFieldAttribute(3, "ShaderFxData_Runtime", "runtime", "ShaderFxData_Runtime", 40, false, 112)]
public ShaderFxData_Runtime runtime;
public FlipShaderFxData() {
this.shaderfx = default;