Added memoryOffset value to DNAFieldAttribute, regenerated files.
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@@ -15,19 +15,19 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(411, "MaskLayerShape", 40)]
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public class MaskLayerShape {
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[DNAFieldAttribute(0, "MaskLayerShape", "*next", "MaskLayerShape", 8, true)]
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[DNAFieldAttribute(0, "MaskLayerShape", "*next", "MaskLayerShape", 8, true, 0)]
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public MaskLayerShape ptr_next;
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[DNAFieldAttribute(1, "MaskLayerShape", "*prev", "MaskLayerShape", 8, true)]
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[DNAFieldAttribute(1, "MaskLayerShape", "*prev", "MaskLayerShape", 8, true, 8)]
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public MaskLayerShape ptr_prev;
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[DNAFieldAttribute(2, "float", "*data", "float", 8, true)]
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[DNAFieldAttribute(2, "float", "*data", "float", 8, true, 16)]
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public float ptr_data;
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[DNAFieldAttribute(3, "int", "tot_vert", "int", 4, false)]
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[DNAFieldAttribute(3, "int", "tot_vert", "int", 4, false, 24)]
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public int tot_vert;
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[DNAFieldAttribute(4, "int", "frame", "int", 4, false)]
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[DNAFieldAttribute(4, "int", "frame", "int", 4, false, 28)]
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public int frame;
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[DNAFieldAttribute(5, "char", "flag", "char", 1, false)]
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[DNAFieldAttribute(5, "char", "flag", "char", 1, false, 32)]
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public char flag;
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[DNAFieldAttribute(6, "char", "_pad[7]", "System.Char[]", 7, false)]
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[DNAFieldAttribute(6, "char", "_pad[7]", "System.Char[]", 7, false, 33)]
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public char[] _pad = new System.Char[7];
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public MaskLayerShape() {
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this.ptr_next = default;
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