Added memoryOffset value to DNAFieldAttribute, regenerated files.
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@@ -15,21 +15,21 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(609, "NodeDBlurData", 28)]
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public struct NodeDBlurData {
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[DNAFieldAttribute(0, "float", "center_x", "float", 4, false)]
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[DNAFieldAttribute(0, "float", "center_x", "float", 4, false, 0)]
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public float center_x;
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[DNAFieldAttribute(1, "float", "center_y", "float", 4, false)]
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[DNAFieldAttribute(1, "float", "center_y", "float", 4, false, 4)]
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public float center_y;
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[DNAFieldAttribute(2, "float", "distance", "float", 4, false)]
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[DNAFieldAttribute(2, "float", "distance", "float", 4, false, 8)]
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public float distance;
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[DNAFieldAttribute(3, "float", "angle", "float", 4, false)]
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[DNAFieldAttribute(3, "float", "angle", "float", 4, false, 12)]
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public float angle;
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[DNAFieldAttribute(4, "float", "spin", "float", 4, false)]
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[DNAFieldAttribute(4, "float", "spin", "float", 4, false, 16)]
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public float spin;
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[DNAFieldAttribute(5, "float", "zoom", "float", 4, false)]
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[DNAFieldAttribute(5, "float", "zoom", "float", 4, false, 20)]
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public float zoom;
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[DNAFieldAttribute(6, "short", "iter", "short", 2, false)]
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[DNAFieldAttribute(6, "short", "iter", "short", 2, false, 24)]
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public short iter;
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[DNAFieldAttribute(7, "char", "_pad[2]", "System.Char[]", 2, false)]
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[DNAFieldAttribute(7, "char", "_pad[2]", "System.Char[]", 2, false, 26)]
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public char[] _pad = new System.Char[2];
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public NodeDBlurData() {
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this.center_x = default;
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