Added memoryOffset value to DNAFieldAttribute, regenerated files.
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@@ -15,17 +15,17 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(601, "NodeImageAnim", 16)]
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public struct NodeImageAnim {
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[DNAFieldAttribute(0, "int", "frames", "int", 4, false)]
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[DNAFieldAttribute(0, "int", "frames", "int", 4, false, 0)]
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public int frames;
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[DNAFieldAttribute(1, "int", "sfra", "int", 4, false)]
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[DNAFieldAttribute(1, "int", "sfra", "int", 4, false, 4)]
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public int sfra;
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[DNAFieldAttribute(2, "int", "nr", "int", 4, false)]
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[DNAFieldAttribute(2, "int", "nr", "int", 4, false, 8)]
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public int nr;
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[DNAFieldAttribute(3, "char", "cyclic", "char", 1, false)]
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[DNAFieldAttribute(3, "char", "cyclic", "char", 1, false, 12)]
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public char cyclic;
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[DNAFieldAttribute(4, "char", "movie", "char", 1, false)]
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[DNAFieldAttribute(4, "char", "movie", "char", 1, false, 13)]
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public char movie;
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[DNAFieldAttribute(5, "char", "_pad[2]", "System.Char[]", 2, false)]
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[DNAFieldAttribute(5, "char", "_pad[2]", "System.Char[]", 2, false, 14)]
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public char[] _pad = new System.Char[2];
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public NodeImageAnim() {
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this.frames = default;
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