Added memoryOffset value to DNAFieldAttribute, regenerated files.
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@@ -15,11 +15,11 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(654, "NodeShaderHairPrincipled", 8)]
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public struct NodeShaderHairPrincipled {
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[DNAFieldAttribute(0, "short", "model", "short", 2, false)]
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[DNAFieldAttribute(0, "short", "model", "short", 2, false, 0)]
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public short model;
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[DNAFieldAttribute(1, "short", "parametrization", "short", 2, false)]
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[DNAFieldAttribute(1, "short", "parametrization", "short", 2, false, 2)]
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public short parametrization;
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[DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 4, false)]
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[DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 4, false, 4)]
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public char[] _pad = new System.Char[4];
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public NodeShaderHairPrincipled() {
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this.model = default;
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