Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,11 +15,11 @@ namespace BlendFile.DNA {
[DNAClassAttribute(662, "NodeShaderTangent", 72)]
public struct NodeShaderTangent {
[DNAFieldAttribute(0, "int", "direction_type", "int", 4, false)]
[DNAFieldAttribute(0, "int", "direction_type", "int", 4, false, 0)]
public int direction_type;
[DNAFieldAttribute(1, "int", "axis", "int", 4, false)]
[DNAFieldAttribute(1, "int", "axis", "int", 4, false, 4)]
public int axis;
[DNAFieldAttribute(2, "char", "uv_map[64]", "System.Char[]", 64, false)]
[DNAFieldAttribute(2, "char", "uv_map[64]", "System.Char[]", 64, false, 8)]
public char[] uv_map = new System.Char[64];
public NodeShaderTangent() {
this.direction_type = default;