Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,13 +15,13 @@ namespace BlendFile.DNA {
[DNAClassAttribute(650, "NodeShaderVectTransform", 16)]
public struct NodeShaderVectTransform {
[DNAFieldAttribute(0, "int", "type", "int", 4, false)]
[DNAFieldAttribute(0, "int", "type", "int", 4, false, 0)]
public int type;
[DNAFieldAttribute(1, "int", "convert_from", "int", 4, false)]
[DNAFieldAttribute(1, "int", "convert_from", "int", 4, false, 4)]
public int convert_from;
[DNAFieldAttribute(2, "int", "convert_to", "int", 4, false)]
[DNAFieldAttribute(2, "int", "convert_to", "int", 4, false, 8)]
public int convert_to;
[DNAFieldAttribute(3, "char", "_pad[4]", "System.Char[]", 4, false)]
[DNAFieldAttribute(3, "char", "_pad[4]", "System.Char[]", 4, false, 12)]
public char[] _pad = new System.Char[4];
public NodeShaderVectTransform() {
this.type = default;