Added memoryOffset value to DNAFieldAttribute, regenerated files.
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@@ -15,15 +15,15 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(640, "NodeTexBrick", 976)]
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public struct NodeTexBrick {
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[DNAFieldAttribute(0, "NodeTexBase", "base", "NodeTexBase", 960, false)]
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[DNAFieldAttribute(0, "NodeTexBase", "base", "NodeTexBase", 960, false, 0)]
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public NodeTexBase @base;
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[DNAFieldAttribute(1, "int", "offset_freq", "int", 4, false)]
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[DNAFieldAttribute(1, "int", "offset_freq", "int", 4, false, 960)]
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public int offset_freq;
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[DNAFieldAttribute(2, "int", "squash_freq", "int", 4, false)]
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[DNAFieldAttribute(2, "int", "squash_freq", "int", 4, false, 964)]
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public int squash_freq;
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[DNAFieldAttribute(3, "float", "offset", "float", 4, false)]
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[DNAFieldAttribute(3, "float", "offset", "float", 4, false, 968)]
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public float offset;
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[DNAFieldAttribute(4, "float", "squash", "float", 4, false)]
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[DNAFieldAttribute(4, "float", "squash", "float", 4, false, 972)]
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public float squash;
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public NodeTexBrick() {
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this.@base = default;
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