Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,35 +15,35 @@ namespace BlendFile.DNA {
[DNAClassAttribute(811, "ParticleEditSettings", 176)]
public class ParticleEditSettings {
[DNAFieldAttribute(0, "short", "flag", "short", 2, false)]
[DNAFieldAttribute(0, "short", "flag", "short", 2, false, 0)]
public short flag;
[DNAFieldAttribute(1, "short", "totrekey", "short", 2, false)]
[DNAFieldAttribute(1, "short", "totrekey", "short", 2, false, 2)]
public short totrekey;
[DNAFieldAttribute(2, "short", "totaddkey", "short", 2, false)]
[DNAFieldAttribute(2, "short", "totaddkey", "short", 2, false, 4)]
public short totaddkey;
[DNAFieldAttribute(3, "short", "brushtype", "short", 2, false)]
[DNAFieldAttribute(3, "short", "brushtype", "short", 2, false, 6)]
public short brushtype;
[DNAFieldAttribute(4, "ParticleBrushData", "brush[7]", "ParticleBrushData[]", 112, false)]
[DNAFieldAttribute(4, "ParticleBrushData", "brush[7]", "ParticleBrushData[]", 112, false, 8)]
public ParticleBrushData[] brush = new ParticleBrushData[7];
[DNAFieldAttribute(5, "void", "*paintcursor", "void", 8, true)]
[DNAFieldAttribute(5, "void", "*paintcursor", "void", 8, true, 120)]
public object ptr_paintcursor;
[DNAFieldAttribute(6, "float", "emitterdist", "float", 4, false)]
[DNAFieldAttribute(6, "float", "emitterdist", "float", 4, false, 128)]
public float emitterdist;
[DNAFieldAttribute(7, "char", "_pad0[4]", "System.Char[]", 4, false)]
[DNAFieldAttribute(7, "char", "_pad0[4]", "System.Char[]", 4, false, 132)]
public char[] _pad0 = new System.Char[4];
[DNAFieldAttribute(8, "int", "selectmode", "int", 4, false)]
[DNAFieldAttribute(8, "int", "selectmode", "int", 4, false, 136)]
public int selectmode;
[DNAFieldAttribute(9, "int", "edittype", "int", 4, false)]
[DNAFieldAttribute(9, "int", "edittype", "int", 4, false, 140)]
public int edittype;
[DNAFieldAttribute(10, "int", "draw_step", "int", 4, false)]
[DNAFieldAttribute(10, "int", "draw_step", "int", 4, false, 144)]
public int draw_step;
[DNAFieldAttribute(11, "int", "fade_frames", "int", 4, false)]
[DNAFieldAttribute(11, "int", "fade_frames", "int", 4, false, 148)]
public int fade_frames;
[DNAFieldAttribute(12, "Scene", "*scene", "Scene", 8, true)]
[DNAFieldAttribute(12, "Scene", "*scene", "Scene", 8, true, 152)]
public Scene ptr_scene;
[DNAFieldAttribute(13, "Object", "*object", "Object", 8, true)]
[DNAFieldAttribute(13, "Object", "*object", "Object", 8, true, 160)]
public Object ptr_object;
[DNAFieldAttribute(14, "Object", "*shape_object", "Object", 8, true)]
[DNAFieldAttribute(14, "Object", "*shape_object", "Object", 8, true, 168)]
public Object ptr_shape_object;
public ParticleEditSettings() {
this.flag = default;